simonmittag/p0d

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progressbar.go

Summary

Maintainability
A
3 hrs
Test Coverage
B
86%

Method ProgressBar.render has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring.
Confirmed

func (p *ProgressBar) render(now time.Time, pod *P0d) string {

    if pod.Time.Stop.IsZero() {
        fsi := p.chunkPropIndexFor(now, pod)

Severity: Minor
Found in progressbar.go - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid deeply nested control flow statements.
Open

                    if p.chunkProps[i].hasErrors {
                        f.WriteString(Red(RAMP).String())
                    } else {
                        f.WriteString(Cyan(RAMP).String())
                    }
Severity: Major
Found in progressbar.go - About 45 mins to fix

    Avoid deeply nested control flow statements.
    Open

                        if p.chunkProps[i].hasErrors {
                            f.WriteString(Red(FULL).String())
                        } else {
                            f.WriteString(Cyan(FULL).String())
                        }
    Severity: Major
    Found in progressbar.go - About 45 mins to fix

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