src/score.rb
require 'observable'
require 'event'
require 'game_settings'
class Score
include Observable
def initialize
@score = 0
subscribe(GameSettings.achievement_system)
end
def increment_by(score_value)
@score += score_value
notify_all_targets_of_type_with_message(GameSettings.achievement_system_sym, Event.new(:score, @score))
end
def value
@score
end
def final_points
notify_all_targets_of_type_with_message(GameSettings.achievement_system_sym,
Event.new(:score, value))
value
end
end