sinkaroid/cabul

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Function irl has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

  public async irl(type: string, sortby: string, no_random: boolean): Promise<string> {
    if (!type) throw new Error("Type must given");
    if (!irl[type]) throw new ReferenceError("No results. Make sure you spelled everything right.");
    if (no_random && typeof no_random !== "boolean") throw new TypeError("Third parameter must be a boolean");
    if (!sortby) sortby = popularity[Math.floor(Math.random() * popularity.length)];
Severity: Minor
Found in src/class/Cabul.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function meme has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  public async meme(type: string, sortby: string, no_random: boolean): Promise<string> {
    if (!type) throw new Error("Type must given");
    if (!meme[type]) throw new ReferenceError("No results. Make sure you spelled everything right.");
    if (no_random && typeof no_random !== "boolean") throw new TypeError("Third parameter must be a boolean");
    if (!sortby) sortby = popularity[Math.floor(Math.random() * popularity.length)];
Severity: Minor
Found in src/class/Cabul.ts - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function hentai has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  public async hentai(type: string, sortby: string, no_random: boolean): Promise<string> {
    if (!type) throw new Error("Type must given");
    if (!hentai[type]) throw new ReferenceError("No results. Make sure you spelled everything right.");
    if (no_random && typeof no_random !== "boolean") throw new TypeError("Third parameter must be a boolean");
    if (!sortby) sortby = popularity[Math.floor(Math.random() * popularity.length)];
Severity: Minor
Found in src/class/Cabul.ts - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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