sjwall/MaterialTapTargetPrompt

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library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java

Summary

Maintainability
B
4 hrs
Test Coverage

Method getTextAlignment has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    @SuppressLint("RtlHardcoded")
    @NonNull
    public static Layout.Alignment getTextAlignment(@NonNull final Resources resources,
                                                    final int gravity,
                                                    @Nullable final CharSequence text)

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setTypeface has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    public static void setTypeface(@NonNull TextPaint textPaint, @Nullable Typeface typeface, int style)
    {
        if (style > 0)
        {
            if (typeface == null)

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method isRtlText has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

    public static boolean isRtlText(@Nullable final Layout layout, @NonNull final Resources resources)
    {
        boolean result = false;
        if (layout != null)
        {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method scale has 5 arguments (exceeds 4 allowed). Consider refactoring.
Wontfix

    public static void scale(@NonNull final PointF origin, @NonNull final RectF base,
                             @NonNull final RectF out,
                             final float scale, final boolean even)

    Method createStaticTextLayout has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Wontfix

        public static StaticLayout createStaticTextLayout(@NonNull final CharSequence text,
                                                          @NonNull final TextPaint paint,
                                                          final int maxTextWidth,
                                                          @NonNull final Layout.Alignment textAlignment,
                                                          final float alphaModifier)

      Similar blocks of code found in 4 locations. Consider refactoring.
      Invalid

                  out.top = origin.y - verticalFromCentre * scale * ((origin.y - base.top) / verticalFromCentre);
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 284..284
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 286..286
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 287..287

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Invalid

                  out.right = origin.x + horizontalFromCentre * scale * ((base.right - origin.x) / horizontalFromCentre);
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 284..284
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 285..285
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 287..287

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Invalid

                  out.left = origin.x - horizontalFromCentre * scale * ((origin.x - base.left) / horizontalFromCentre);
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 285..285
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 286..286
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 287..287

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Invalid

                  out.bottom = origin.y + verticalFromCentre * scale * ((base.bottom - origin.y) / verticalFromCentre);
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 284..284
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 285..285
      library/src/main/java/uk/co/samuelwall/materialtaptargetprompt/extras/PromptUtils.java on lines 286..286

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 40.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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