skofgar/mercury

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Method mapFromEvent has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public static Map<String, Object> mapFromEvent(EventEnvelope event) {
        Map<String, Object> result = new HashMap<>();
        result.put(ID, event.getId());
        if (event.getTo() != null) {
            result.put(TO, event.getTo());

    Method send has 32 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        private void send(String token, EventEnvelope event) throws IOException {
            String txPath = LanguageConnector.getTxPathFromToken(token);
            if (txPath != null) {
                if (event.getBroadcastLevel() == 2) {
                    event.setBroadcastLevel(3);

      Method suspendSubscription has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          public void suspendSubscription() {
              Utility util = Utility.getInstance();
              List<String> subscribers = new ArrayList<>(currentSubscribers.keySet());
              for (String subscriber: subscribers) {
                  suspendedSubscribers.put(subscriber, currentSubscribers.get(subscriber));

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method write has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          @Override
          @SuppressWarnings("unchecked")
          public void write(Object o, MediaType contentType, HttpOutputMessage outputMessage) throws HttpMessageNotWritableException, IOException {
              outputMessage.getHeaders().setContentType(XML);
              // this may be too late to validate because Spring RestController has already got the object

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method substituteRouteIfAny has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          public String substituteRouteIfAny(String to) {
              if (to != null) {
                  int slash = to.indexOf('@');
                  if (slash > 0) {
                      String replacement = reRoutes.get(to.substring(0, slash));

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method scanExpiredStores has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          private void scanExpiredStores(File tmpRoot) {
              if (runningInCloud) {
                  removeExpiredStore(tmpRoot);
              } else {
                  File[] dirs = tmpRoot.listFiles();

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method expandList has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          @SuppressWarnings("unchecked")
          private List<Object> expandList(List<Integer> indexes, List<Object> dataset) {
              List<Object> current = dataset;
              int len = indexes.size();
              for (int i=0; i < len; i++) {

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method getScanComponents has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          private Set<String> getScanComponents(String components) {
              Set<String> result = new HashSet<>();
              AppConfigReader reader = AppConfigReader.getInstance();
              String list = reader.getProperty(components);
              if (list != null) {

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method asyncRequest has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          public Future<EventEnvelope> asyncRequest(final EventEnvelope event, long timeout) throws IOException {
              if (event == null) {
                  throw new IllegalArgumentException(MISSING_EVENT);
              }
              String dest = event.getTo();

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method isIntranetAddress has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          public boolean isIntranetAddress(String host) {
              Utility util = Utility.getInstance();
              if (host == null) {
                  return false;
              }

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method handleEvent has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

              @Override
              public Object handleEvent(Map<String, String> headers, Object body, int instance) {
                  if (body instanceof String && db != null && dbEnv != null) {
                      Utility util = Utility.getInstance();
                      int n = 0;

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method handleEvent has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          @SuppressWarnings("unchecked")
          @Override
          public Object handleEvent(Map<String, String> headers, Object body, int instance) {
              EventEnvelope trace = (EventEnvelope) body;
              if (trace.getBody() instanceof Map) {

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method unpackValue has 31 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          private Object unpackValue(MessageUnpacker unpacker, MessageFormat mf) throws IOException {
              ValueType type = mf.getValueType();
              switch (type) {
                  case STRING:
                      return unpacker.unpackString();

        Method appendNode has 31 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            @SuppressWarnings("unchecked")
            private void appendNode(StringBuilder buffer, String nodeName, Object value, int indent) {
                // Skip null value
                if (value == null) {
                    return;

          Method decode has 31 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              public Object decode(TypedPayload typed) throws ClassNotFoundException {
                  String type = typed.getType();
                  if (NOTHING.equals(type)) {
                      return null;
                  }

            Method run has 31 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                @Override
                public void run() {
                    log.info("Started");
                    Runtime.getRuntime().addShutdownHook(new Thread(this::shutdown));
            
            

              Method hasRsvpRights has 31 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  private boolean hasRsvpRights() {
                      Utility util = Utility.getInstance();
                      long now = System.currentTimeMillis();
                      String me = Platform.getInstance().getOrigin();
                      // remove expired bids

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                    public static void closeConnection(String txPath, int status, String message) throws IOException {
                        if (txPath != null && message != null) {
                            EventEnvelope error = new EventEnvelope();
                            error.setTo(txPath);
                            error.setHeader(STATUS, status);
                connectors/core/service-monitor/src/main/java/org/platformlambda/ws/MonitorService.java on lines 344..353

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 84.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                    public static void closeConnection(String txPath, int status, String message) throws IOException {
                        if (txPath != null && message != null) {
                            EventEnvelope error = new EventEnvelope();
                            error.setTo(txPath);
                            error.setHeader(STATUS, status);
                language-packs/language-connector/src/main/java/org/platformlambda/lang/websocket/server/LanguageConnector.java on lines 525..534

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 84.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Method matchRoute has 30 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    private boolean matchRoute(List<String> input, List<String> segments, boolean wildcard) {
                        // segment is lowercase parts of the configured URL
                        if (wildcard) {
                            if (segments.size() > input.size()) {
                                return false;
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