skofgar/mercury

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Identical blocks of code found in 2 locations. Consider refactoring.
Open

        if (value instanceof String) {
            String s = (String) value;
            if (s.startsWith("${") && s.endsWith("}")) {
                return Utility.getInstance().getEnvVariable(s);
            }
system/platform-core/src/main/java/org/platformlambda/core/util/ConfigReader.java on lines 55..60

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                } else {
                    Map<String, Object> response = new HashMap<>();
                    response.put(TYPE, EVENT);
                    response.put(EVENT, payload);
                    PostOffice.getInstance().send(txPath, msgPack.pack(response));
language-packs/language-connector/src/main/java/org/platformlambda/lang/services/LanguageRelay.java on lines 116..121

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

            } else {
                Map<String, Object> relay = new HashMap<>();
                relay.put(TYPE, EVENT);
                relay.put(EVENT, payload);
                PostOffice.getInstance().send(txPath, msgPack.pack(relay));
language-packs/language-connector/src/main/java/org/platformlambda/lang/services/LanguageInbox.java on lines 117..122

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                        } else {
                            byte[] payload = SimpleMapper.getInstance().getMapper().writeValueAsBytes(responseBody);
                            response.putHeader(CONTENT_LEN, String.valueOf(payload.length));
                            response.write(Buffer.buffer(payload));
                        }
system/platform-core/src/main/java/org/platformlambda/automation/services/ServiceResponseHandler.java on lines 213..217

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            if (o instanceof List) {
                current = (List<Object>) o;
            } else {
                List<Object> newList = new ArrayList<>();
                current.set(idx, newList);
system/platform-core/src/main/java/org/platformlambda/core/util/MultiLevelMap.java on lines 214..220

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                    if (next instanceof Map) {
                        current = (Map<String, Object>) next;
                    } else {
                        Map<String, Object> nextMap = new HashMap<>();
                        current.put(p, nextMap);
system/platform-core/src/main/java/org/platformlambda/core/util/MultiLevelMap.java on lines 260..266

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method writeTo has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    @SuppressWarnings("unchecked")
    public void writeTo(T t, Class<?> cls, Type genericType, Annotation[] annotations, MediaType mediaType,
                        MultivaluedMap<String, Object> httpHeaders, OutputStream entityStream)
            throws IOException, WebApplicationException {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method validCorsList has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    private boolean validCorsList(List<Object> list) {
        for (Object o: list) {
            if (o instanceof String) {
                if (!validCorsElement((String) o)) {
                    return false;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method constructObject has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        @Override
        protected Object constructObject(Node node) {
            if (node instanceof CollectionNode && ((CollectionNode<?>) node).getValue().isEmpty()) {
                return constructTrackedObject(node, super.constructObject(node));
            }

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method connectToCloud has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    public synchronized void connectToCloud() {
        if (!Platform.cloudSelected) {
            // guarantee to execute once
            Platform.cloudSelected = true;
            AppConfigReader reader = AppConfigReader.getInstance();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handleEvent has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public Object handleEvent(Map<String, String> headers, Object body, int instance)  {
        if (headers.containsKey("a") && headers.containsKey("b")) {
            String a = headers.get("a");
            String b = headers.get("b");

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handleEvent has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public Object handleEvent(Map<String, String> headers, Object body, int instance) throws IOException {
        if (body instanceof EventEnvelope) {
            EventEnvelope input = (EventEnvelope) body;
            PostOffice po = PostOffice.getInstance();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method deliver has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    private void deliver(boolean bc, String to, Object body, Kv... parameters) throws IOException {
        EventEnvelope event = new EventEnvelope().setTo(to).setBody(body);
        if (parameters != null) {
            for (Kv kv: parameters) {
                if (kv.key != null && kv.value != null) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getQueryParameter has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    @SuppressWarnings("unchecked")
    public String getQueryParameter(String key) {
        if (key != null) {
            Object value = queryParams.get(key.toLowerCase());
            if (value instanceof String) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getInstancesFromEnv has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    private int getInstancesFromEnv(String envInstances, int instances) {
        if (envInstances == null || envInstances.isEmpty()) {
            return Math.max(1, instances);
        } else {
            final Utility util = Utility.getInstance();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setBody has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    @SuppressWarnings("unchecked")
    public EventEnvelope setBody(Object body) {
        final Object payload;
        if (body instanceof Optional) {
            this.optional = true;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setListElement has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    @SuppressWarnings("unchecked")
    private void setListElement(List<Integer> indexes, List<Object> dataset, Object value) {
        List<Object> current = expandList(indexes, dataset);
        int len = indexes.size();
        for (int i=0; i < len; i++) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getRaw has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    public Object getRaw(String key) {
        if (key == null || key.length() == 0) {
            return null;
        }
        Object value = isNormalized? config.getElement(key) : properties.get(key);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method deliver has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    private void deliver(boolean bc, String to, Kv... parameters) throws IOException {
        EventEnvelope event = new EventEnvelope().setTo(to);
        if (parameters != null) {
            for (Kv kv: parameters) {
                if (kv.key != null && kv.value != null) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handleEvent has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public Object handleEvent(Map<String, String> headers, Object body, int instance) {
        PostOffice po = PostOffice.getInstance();
        EventEnvelope event = (EventEnvelope) body;
        for (String service: targets) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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