skofgar/mercury

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File SimpleMapper.java has 283 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*

    Copyright 2018-2023 Accenture Technology

    Licensed under the Apache License, Version 2.0 (the "License");

    Method handle has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
    Open

        @Override
        public void handle(HttpServerRequest request) {
            Utility util = Utility.getInstance();
            HttpServerResponse response = request.response();
            response.putHeader(DATE, util.getHtmlDate(new Date()));

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method toBytes has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
    Open

        public byte[] toBytes() throws IOException {
            Map<String, Object> message = new HashMap<>();
            if (id != null) {
                message.put(ID_FLAG, id);
            }

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method loadRouteSubstitution has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
    Open

        @SuppressWarnings("unchecked")
        private void loadRouteSubstitution() {
            AppConfigReader config = AppConfigReader.getInstance();
            String location = config.getProperty(ROUTE_SUBSTITUTION_FILE);
            if (location != null) {

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method incoming has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
    Open

        public void incoming(EventEnvelope message) throws IOException {
            PostOffice po = PostOffice.getInstance();
            Map<String, String> control = message.getHeaders();
            if (message.getTo() != null) {
                String to = message.getTo();

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method scan has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
    Open

        private Map scan(JsonObject o) {
            Map<String, Object> result = new HashMap<>();
            for (String k: o.keySet()) {
                if (!o.get(k).isJsonNull()) {
                    if (o.get(k).isJsonObject()) {

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method eventFromMap has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
    Open

        @SuppressWarnings("unchecked")
        private EventEnvelope eventFromMap(Map<String, Object> map) {
            EventEnvelope event = new EventEnvelope();
            if (map.containsKey(ID)) {
                event.setId((String) map.get(ID));

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    RoutingEntry has 24 methods (exceeds 20 allowed). Consider refactoring.
    Open

    public class RoutingEntry {
        private static final Logger log = LoggerFactory.getLogger(RoutingEntry.class);
    
        private static final String ASYNC_HTTP_REQUEST = AppStarter.ASYNC_HTTP_REQUEST;
        private static final String HTTP = "http://";

      PubSubManager has 24 methods (exceeds 20 allowed). Consider refactoring.
      Open

      public class PubSubManager implements PubSubProvider {
          private static final Logger log = LoggerFactory.getLogger(PubSubManager.class);
      
          private static final MsgPack msgPack = new MsgPack();
          private static final String TYPE = "type";

        Method pack has 66 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            @SuppressWarnings({ "unchecked", "rawtypes" })
            private MessagePacker pack(MessagePacker packer, Object o) throws IOException {
                if (o == null) {
                    // preserving null element in an array list
                    packer.packNil();

          Method handleEvent has 66 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              @SuppressWarnings("unchecked")
              @Override
              public Object handleEvent(Map<String, String> headers, Object body, int instance) throws IOException {
                  Platform platform  = Platform.getInstance();
                  PostOffice po = PostOffice.getInstance();

            Method load has 65 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                @SuppressWarnings("unchecked")
                public void load(ConfigReader config) {
                    if (config.exists(HEADERS)) {
                        Object headerList = config.get(HEADERS);
                        if (headerList instanceof List) {

              Method start has 65 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  @Override
                  @SuppressWarnings("unchecked")
                  public void start(String[] args) throws Exception {
                      Platform platform = Platform.getInstance();
                      String origin = platform.getOrigin();

                Method handleEvent has 65 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    @Override
                    public Object handleEvent(Map<String, String> headers, Object body, int instance)
                            throws AppException, TimeoutException {
                        String type = headers.getOrDefault(TYPE, INFO);
                        Platform platform = Platform.getInstance();

                  Method matchRoute has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
                  Open

                      private boolean matchRoute(List<String> input, List<String> segments, boolean wildcard) {
                          // segment is lowercase parts of the configured URL
                          if (wildcard) {
                              if (segments.size() > input.size()) {
                                  return false;

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Method startService has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
                  Open

                      private boolean startService(String name, List<ClassInfo> services, boolean isConnector) {
                          if (name == null) {
                              return false;
                          }
                          final String type = isConnector? CONNECTOR : SERVICE;

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Method setup has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
                  Open

                      private void setup() throws TimeoutException, IOException {
                          ServerPersonality.getInstance().setType(ServerPersonality.Type.RESOURCES);
                          Utility util = Utility.getInstance();
                          AppConfigReader config = AppConfigReader.getInstance();
                          Platform platform = Platform.getInstance();

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Method setElement has 64 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      @SuppressWarnings("unchecked")
                      private void setElement(String path, Object value, Map<String, Object> map, boolean delete) {
                          Utility util = Utility.getInstance();
                          List<String> segments = util.split(path, "./");
                          if (segments.isEmpty()) {

                    Similar blocks of code found in 2 locations. Consider refactoring.
                    Open

                        @DELETE
                        @Path("/{name}")
                        @Produces({MediaType.TEXT_PLAIN, MediaType.APPLICATION_JSON, MediaType.APPLICATION_XML, MediaType.TEXT_HTML})
                        public Object stopJob(@PathParam("name") String name) throws AppException, SchedulerException, IOException {
                            ScheduledJob job = MainScheduler.getJob(name);
                    extensions/simple-scheduler/src/main/java/org/platformlambda/quartz/rest/AdminEndpoint.java on lines 72..91

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 160.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Similar blocks of code found in 2 locations. Consider refactoring.
                    Open

                        @PUT
                        @Path("/{name}")
                        @Produces({MediaType.TEXT_PLAIN, MediaType.APPLICATION_JSON, MediaType.APPLICATION_XML, MediaType.TEXT_HTML})
                        public Object startJob(@PathParam("name") String name) throws AppException, SchedulerException, IOException {
                            ScheduledJob job = MainScheduler.getJob(name);
                    extensions/simple-scheduler/src/main/java/org/platformlambda/quartz/rest/AdminEndpoint.java on lines 93..112

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 160.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

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