Class StakeholdersIdentifiersController
has 23 methods (exceeds 20 allowed). Consider refactoring. Open
class Apps::OrSrApp::StakeholdersIdentifiersController < ApplicationController
before_action :load_application_form, only: [:stakeholder_identifier, :xml_form, :generate_xml_form]
before_action :set_metadata, only: [:subject_selection]
rescue_from OrSrRecordFetcher::OrsrRecordError, UpvsSubmissions::Forms::FuzsData::FuzsError, StandardError, :with => :handle_error
Method stakeholder_identifier
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def stakeholder_identifier
(render action: :subject_selection and return) if @application_form.corporate_body_invalid?
if currently_showing_company_address?
update_company_address
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method next_step
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def next_step
redirect_to action: :unsupported and return unless @application_form.form_data&.sro?
redirect_to action: :nothing_missing and return if @application_form.form_data&.all_stakeholders_ok?
if @application_form.go_back?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method next_step
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def next_step
redirect_to action: :unsupported and return unless @application_form.form_data&.sro?
redirect_to action: :nothing_missing and return if @application_form.form_data&.all_stakeholders_ok?
if @application_form.go_back?
Method load_municipality_options
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def load_municipality_options(data)
return [] unless data
if data&.with_missing_municipality_identifier?
@municipality_options = data&.address&.municipality_code_list.map{|m| m.value}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
render :stakeholder_identifier and return
Avoid too many return
statements within this method. Open
render :subject_selection and return