Showing 82 of 82 total issues
Method run
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run(listener)
case step
when 'start'
start_step(listener)
when 'citizenship'
Method create
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
if should_put_eid_token_in_session?
session[:eid_encoded_token] = eid_encoded_token_from_auth
end
Similar blocks of code found in 4 locations. Consider refactoring. Open
def number_field(method, options = {})
has_errors = @object.errors[method].any?
@template.content_tag(:div, class: 'govuk-form-group' + (has_errors ? ' govuk-form-group--error' : '')) do
@template.label(:label, method, class: 'govuk-label') +
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
def text_field(method, options = {})
has_errors = @object.errors[method].any?
@template.content_tag(:div, class: 'govuk-form-group' + (has_errors ? ' govuk-form-group--error' : '')) do
@template.label(:label, method, class: 'govuk-label') +
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
def text_area(method, options={})
has_errors = @object.errors[method].any?
@template.content_tag(:div, class: 'govuk-form-group' + (has_errors ? ' govuk-form-group--error' : '')) do
@template.label(:label, method, class: 'govuk-label') +
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
def date_field(method, options={})
has_errors = @object.errors[method].any?
@template.content_tag(:div, class: 'govuk-form-group' + (has_errors ? ' govuk-form-group--error' : '')) do
@template.label(:label, method, class: 'govuk-label') +
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method next_step
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def next_step
redirect_to action: :unsupported and return unless @application_form.form_data&.sro?
redirect_to action: :nothing_missing and return if @application_form.form_data&.all_stakeholders_ok?
if @application_form.go_back?
Method place_step
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
private def place_step(listener)
if go_back?
self.step = 'permanent_resident'
listener.render :permanent_resident
elsif valid?(:place)
Method initialize
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(cin: nil, json_form_data: nil, form_data: nil, company_municipality: nil,
stakeholder_nationality: nil, stakeholder_identifier: nil, stakeholder_other_identifier: nil, stakeholder_other_identifier_type: nil,
stakeholder_dob_year: nil, stakeholder_dob_month: nil, stakeholder_dob_day: nil, current_stakeholder_index: -1, stakeholder_municipality: nil,
current_step: nil, go_to_summary: false, back: false)
@cin = cin
Method run
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run(listener)
case step
when 'start'
start_step(listener)
when 'place'
Method collection_check_boxes
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def collection_check_boxes(method, collection, value_method, text_method, options = {}, html_options = {})
has_errors = @object.errors[method].any?
@template.content_tag(:div, class: 'govuk-form-group' + (has_errors ? ' govuk-form-group--error' : '')) do
@template.label(:label, method, class: 'govuk-label') +
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run(listener)
case step
when 'start'
start_step(listener)
when 'place'
Identical blocks of code found in 2 locations. Consider refactoring. Open
private def delivery_step(listener)
if go_back?
self.step = 'place'
listener.render :place
elsif valid?(:delivery)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
private def delivery_step(listener)
if go_back?
self.step = 'place'
listener.render :place
elsif valid?(:delivery)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method select
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def select(method, choices = nil, options = {}, html_options = {}, &block)
has_errors = @object.errors[method].any?
@template.content_tag(:div, class: 'govuk-form-group' + (has_errors ? ' govuk-form-group--error' : '')) do
@template.label(:label, method, class: 'govuk-label') +
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def initialize(
full_name: nil, cin: nil, foreign: nil, identifier: nil, other_identifier: nil, other_identifier_type: nil,
dob_year: nil, dob_month: nil, dob_day: nil,
person_formatted_name: nil, person_given_names: nil, person_family_names: nil, person_prefixes: nil, person_postfixes: nil,
address_street: nil, address_reg_number: nil, address_building_number: nil, address_postal_code: nil, address_municipality: nil, address_country: nil,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pin_is_ok
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
private def pin_is_ok
return errors.add(:pin, 'Rodné číslo je pocinná položka') if pin.blank?
begin
pin.to_i
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method text_field
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def text_field(method, options = {})
has_errors = @object.errors[method].any?
@template.content_tag(:div, class: 'govuk-form-group' + (has_errors ? ' govuk-form-group--error' : '')) do
@template.label(:label, method, class: 'govuk-label') +
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pin_is_ok
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
private def pin_is_ok
return errors.add(:pin, 'Rodné číslo je pocinná položka') if pin.blank?
begin
pin.to_i
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method person
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.person(data, with_identifiers: true)
<<~PERSON
<ns1:Osoba>
<ns1:TitulPred>#{data&.prefixes}</ns1:TitulPred>
<ns1:Meno>#{data&.given_name}</ns1:Meno>
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"