lib/modules/Profile/Models/Db/Table/ProfileFieldsUsers.php
<?php
/**
* ########################################################################################
* ## CUNITY(R) V2.0 - An open source social network / "your private social network" ##
* ########################################################################################
* ## Copyright (C) 2011 - 2015 Smart In Media GmbH & Co. KG ##
* ## CUNITY(R) is a registered trademark of Dr. Martin R. Weihrauch ##
* ## http://www.cunity.net ##
* ## ##
* ########################################################################################.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or any later version.
*
* 1. YOU MUST NOT CHANGE THE LICENSE FOR THE SOFTWARE OR ANY PARTS HEREOF! IT MUST REMAIN AGPL.
* 2. YOU MUST NOT REMOVE THIS COPYRIGHT NOTES FROM ANY PARTS OF THIS SOFTWARE!
* 3. NOTE THAT THIS SOFTWARE CONTAINS THIRD-PARTY-SOLUTIONS THAT MAY EVENTUALLY NOT FALL UNDER (A)GPL!
* 4. PLEASE READ THE LICENSE OF THE CUNITY SOFTWARE CAREFULLY!
*
* You should have received a copy of the GNU Affero General Public License
* along with this program (under the folder LICENSE).
* If not, see <http://www.gnu.org/licenses/>.
*
* If your software can interact with users remotely through a computer network,
* you have to make sure that it provides a way for users to get its source.
* For example, if your program is a web application, its interface could display
* a "Source" link that leads users to an archive of the code. There are many ways
* you could offer source, and different solutions will be better for different programs;
* see section 13 of the GNU Affero General Public License for the specific requirements.
*
* #####################################################################################
*/
namespace Cunity\Profile\Models\Db\Table;
use Cunity\Core\Models\Db\Abstractables\Table;
use Cunity\Core\Models\Db\Row\User;
/**
* Class ProfileFieldsUsers.
*/
class ProfileFieldsUsers extends Table
{
/**
* @var string
*/
protected $_name = 'profilefields_users';
/**
* @var User
*/
protected $user = null;
/**
* @var string
*/
protected $_primary = 'id';
/**
* @param array $config
* @param User|null $user
*/
public function __construct($config = [], User $user = null)
{
if (null !== $user) {
$this->user = $user;
}
parent::__construct($config);
}
/**
* @param $profileFieldId
* @param null|int $userid
*
* @return array
*/
public function getByProfileFieldIdAndUserId($profileFieldId, $userid = null)
{
$userid = $this->evaluateUserId($userid);
$query = $this->getAdapter()->select()
->from(['p' => $this->getTableName()])
->where('user_id = '.$userid.' AND profilefield_id = '.$profileFieldId);
$result = $this->getAdapter()->fetchAll($query);
return $result[0];
}
/**
* @param null $userid
*
* @return array
*/
public function getAllByUserId($userid = null)
{
$userid = $this->evaluateUserId($userid);
$query = $this->getAdapter()->select()
->from(['p' => $this->getTableName()])
->where('user_id = '.$userid);
$result = $this->getAdapter()->fetchAll($query);
return $result;
}
/**
* @param array $data
* @param String $where
*
* @return int
*/
public function update(array $data, $where)
{
foreach ($data as $key => $value) {
$dataToStore = ['user_id' => $this->user->userid, 'profilefield_id' => $key, 'value' => $value];
$query = $this->getAdapter()->select()->from(['p' => $this->getTableName()])->where('profilefield_id = '.$key.' AND user_id = '.$this->user->userid);
$result = $this->getAdapter()->fetchOne($query);
if ($result === false) {
$this->insert($dataToStore);
} else {
parent::update($dataToStore, 'profilefield_id = '.$key.' AND user_id = '.$this->user->userid);
}
}
}
/**
* @param $userid
*
* @return string
*/
protected function evaluateUserId($userid)
{
if (null === $userid) {
$userid = $this->user->userid;
}
return $userid;
}
}