lib/modules/Profile/Models/Profile.php
<?php
/**
* ########################################################################################
* ## CUNITY(R) V2.0 - An open source social network / "your private social network" ##
* ########################################################################################
* ## Copyright (C) 2011 - 2015 Smart In Media GmbH & Co. KG ##
* ## CUNITY(R) is a registered trademark of Dr. Martin R. Weihrauch ##
* ## http://www.cunity.net ##
* ## ##
* ########################################################################################.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or any later version.
*
* 1. YOU MUST NOT CHANGE THE LICENSE FOR THE SOFTWARE OR ANY PARTS HEREOF! IT MUST REMAIN AGPL.
* 2. YOU MUST NOT REMOVE THIS COPYRIGHT NOTES FROM ANY PARTS OF THIS SOFTWARE!
* 3. NOTE THAT THIS SOFTWARE CONTAINS THIRD-PARTY-SOLUTIONS THAT MAY EVENTUALLY NOT FALL UNDER (A)GPL!
* 4. PLEASE READ THE LICENSE OF THE CUNITY SOFTWARE CAREFULLY!
*
* You should have received a copy of the GNU Affero General Public License
* along with this program (under the folder LICENSE).
* If not, see <http://www.gnu.org/licenses/>.
*
* If your software can interact with users remotely through a computer network,
* you have to make sure that it provides a way for users to get its source.
* For example, if your program is a web application, its interface could display
* a "Source" link that leads users to an archive of the code. There are many ways
* you could offer source, and different solutions will be better for different programs;
* see section 13 of the GNU Affero General Public License for the specific requirements.
*
* #####################################################################################
*/
namespace Cunity\Profile\Models;
use Cunity\Core\Access\UserAccess;
use Cunity\Core\Exceptions\UnknownUser;
use Cunity\Core\Models\Db\Row\User;
use Cunity\Core\Models\Db\Table\Users;
use Cunity\Core\Request\Get;
use Cunity\Core\Request\Post;
use Cunity\Core\Request\Request as Request1;
use Cunity\Core\Request\Session;
use Cunity\Core\View\Ajax\View;
/**
* Class Profile.
*/
class Profile
{
/**
* @var array
*/
protected $profileData = [];
/**
*
*/
public function __construct()
{
if (Request1::isAjaxRequest()) {
$this->handleAjaxAction();
}
$this->checkUser();
$this->render();
}
/**
*
*/
private function handleAjaxAction()
{
switch (Get::get('action')) {
case 'getpins':
$pins = new Db\Table\ProfilePins();
$result = $pins->getAllByUser(Post::get('userid'));
$view = new View(true);
if (!is_array($result)) {
$result = $result->toArray();
foreach ($result as $i => $res) {
$result[$i]['content'] = htmlspecialchars_decode($res['content']);
}
} else {
$result = [];
}
$view->addData(['result' => $result]);
$view->sendResponse();
break;
}
}
/**
*
*/
private function checkUser()
{
/** @var Users $users */
$users = Session::get('user')->getTable();
if (Get::hasAction()) {
$result = $users->get(Get::get('action'), 'username');
if (!$result instanceof User || $result['name'] === null) {
throw new UnknownUser();
}
} else {
$result = $users->get(Session::get('user')->userid);
}
// Get a new user Object with all image-data
$result = $result->toArray();
$this->profileData = $result;
if (isset($this->profileData['status']) && $this->profileData['status'] === 0 && $this->profileData['receiver'] == Session::get('user')->userid) {
throw new UnknownUser();
}
}
/**
*
*/
protected function render()
{
$users = Session::get('user')->getTable();
$user = $users->get(Get::get('action'), 'username');
UserAccess::profilePublic($user);
$view = new \Cunity\Profile\View\Profile();
$view->assign('profile', $this->profileData);
$view->setMetaData(['title' => $this->profileData['name']]);
$view->render();
}
}