sovereignbot/citadel

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src/Plugins/onTimer/kills.php

Summary

Maintainability
F
3 days
Test Coverage

Function run has a Cognitive Complexity of 67 (exceeds 5 allowed). Consider refactoring.
Open

    public function run()
    {
        $channels = $this->db->query("SELECT * FROM killmailPosting");

        foreach ($channels as $channel) {
Severity: Minor
Found in src/Plugins/onTimer/kills.php - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method run has 57 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function run()
    {
        $channels = $this->db->query("SELECT * FROM killmailPosting");

        foreach ($channels as $channel) {
Severity: Major
Found in src/Plugins/onTimer/kills.php - About 2 hrs to fix

Method __construct has 10 arguments (exceeds 4 allowed). Consider refactoring.
Open

    public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
Severity: Major
Found in src/Plugins/onTimer/kills.php - About 1 hr to fix

The method __construct has 10 parameters. Consider reducing the number of parameters to less than 10.
Open

    public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
    {
        $this->discord = $discord;
        $this->log = $log;
        $this->config = $config;
Severity: Minor
Found in src/Plugins/onTimer/kills.php by phpmd

The method run() has a Cyclomatic Complexity of 22. The configured cyclomatic complexity threshold is 10.
Open

    public function run()
    {
        $channels = $this->db->query("SELECT * FROM killmailPosting");

        foreach ($channels as $channel) {
Severity: Minor
Found in src/Plugins/onTimer/kills.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

Avoid using static access to class '\Discord\Parts\Channel\Channel' in method 'run'.
Open

                    $chan = Channel::find($channelID);
Severity: Minor
Found in src/Plugins/onTimer/kills.php by phpmd

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                            case "corporation":
                                if ($kill->victim->corporationID == $id) {
                                    $msg = "{$kill->victim->characterName} ({$kill->victim->corporationName} / {$kill->victim->allianceName}) lost {$kill->victim->shipTypeName} in {$kill->solarSystemName} ({$kill->regionName}) with a total value of {$kill->totalValue}isk";
                                    $this->db->execute("UPDATE killmailPosting SET latestKillID = :killID WHERE id = :rowID", array(":killID" => $kill->killID, ":rowID" => $rowID));
                                }
Severity: Major
Found in src/Plugins/onTimer/kills.php and 1 other location - About 5 hrs to fix
src/Plugins/onTimer/kills.php on lines 117..129

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 197.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                            case "alliance":
                                if ($kill->victim->allianceID == $id) {
                                    $msg = "{$kill->victim->characterName} ({$kill->victim->corporationName} / {$kill->victim->allianceName}) lost {$kill->victim->shipTypeName} in {$kill->solarSystemName} ({$kill->regionName}) with a total value of {$kill->totalValue}isk";
                                    $this->db->execute("UPDATE killmailPosting SET latestKillID = :killID WHERE id = :rowID", array(":killID" => $kill->killID, ":rowID" => $rowID));
                                }
Severity: Major
Found in src/Plugins/onTimer/kills.php and 1 other location - About 5 hrs to fix
src/Plugins/onTimer/kills.php on lines 104..116

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 197.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

    public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
    {
        $this->discord = $discord;
        $this->log = $log;
        $this->config = $config;
Severity: Major
Found in src/Plugins/onTimer/kills.php and 3 other locations - About 2 hrs to fix
src/Plugins/onMessage/cleverbot.php on lines 71..83
src/Plugins/onTimer/jabberPingsTheCulture.php on lines 59..71
src/Plugins/onTimer/memory.php on lines 58..70

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 134.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid variables with short names like $db. Configured minimum length is 3.
Open

    protected $db;
Severity: Minor
Found in src/Plugins/onTimer/kills.php by phpmd

ShortVariable

Since: 0.2

Detects when a field, local, or parameter has a very short name.

Example

class Something {
    private $q = 15; // VIOLATION - Field
    public static function main( array $as ) { // VIOLATION - Formal
        $r = 20 + $this->q; // VIOLATION - Local
        for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
            $r += $this->q;
        }
    }
}

Source https://phpmd.org/rules/naming.html#shortvariable

Avoid variables with short names like $db. Configured minimum length is 3.
Open

    public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
Severity: Minor
Found in src/Plugins/onTimer/kills.php by phpmd

ShortVariable

Since: 0.2

Detects when a field, local, or parameter has a very short name.

Example

class Something {
    private $q = 15; // VIOLATION - Field
    public static function main( array $as ) { // VIOLATION - Formal
        $r = 20 + $this->q; // VIOLATION - Local
        for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
            $r += $this->q;
        }
    }
}

Source https://phpmd.org/rules/naming.html#shortvariable

Avoid variables with short names like $id. Configured minimum length is 3.
Open

            $id = $channel["typeID"];
Severity: Minor
Found in src/Plugins/onTimer/kills.php by phpmd

ShortVariable

Since: 0.2

Detects when a field, local, or parameter has a very short name.

Example

class Something {
    private $q = 15; // VIOLATION - Field
    public static function main( array $as ) { // VIOLATION - Formal
        $r = 20 + $this->q; // VIOLATION - Local
        for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
            $r += $this->q;
        }
    }
}

Source https://phpmd.org/rules/naming.html#shortvariable

The class kills is not named in CamelCase.
Open

class kills extends \Threaded implements \Collectable
{
    /**
     * @var Discord
     */
Severity: Minor
Found in src/Plugins/onTimer/kills.php by phpmd

CamelCaseClassName

Since: 0.2

It is considered best practice to use the CamelCase notation to name classes.

Example

class class_name {
}

Source

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