Function run
has a Cognitive Complexity of 67 (exceeds 5 allowed). Consider refactoring. Open
public function run()
{
$channels = $this->db->query("SELECT * FROM killmailPosting");
foreach ($channels as $channel) {
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function run()
{
$channels = $this->db->query("SELECT * FROM killmailPosting");
foreach ($channels as $channel) {
- Create a ticketCreate a ticket
Method __construct
has 10 arguments (exceeds 4 allowed). Consider refactoring. Open
public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
- Create a ticketCreate a ticket
The method __construct has 10 parameters. Consider reducing the number of parameters to less than 10. Open
public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
{
$this->discord = $discord;
$this->log = $log;
$this->config = $config;
- Create a ticketCreate a ticket
- Exclude checks
The method run() has a Cyclomatic Complexity of 22. The configured cyclomatic complexity threshold is 10. Open
public function run()
{
$channels = $this->db->query("SELECT * FROM killmailPosting");
foreach ($channels as $channel) {
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Avoid using static access to class '\Discord\Parts\Channel\Channel' in method 'run'. Open
$chan = Channel::find($channelID);
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Similar blocks of code found in 2 locations. Consider refactoring. Open
case "alliance":
if ($kill->victim->allianceID == $id) {
$msg = "{$kill->victim->characterName} ({$kill->victim->corporationName} / {$kill->victim->allianceName}) lost {$kill->victim->shipTypeName} in {$kill->solarSystemName} ({$kill->regionName}) with a total value of {$kill->totalValue}isk";
$this->db->execute("UPDATE killmailPosting SET latestKillID = :killID WHERE id = :rowID", array(":killID" => $kill->killID, ":rowID" => $rowID));
}
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 197.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
case "corporation":
if ($kill->victim->corporationID == $id) {
$msg = "{$kill->victim->characterName} ({$kill->victim->corporationName} / {$kill->victim->allianceName}) lost {$kill->victim->shipTypeName} in {$kill->solarSystemName} ({$kill->regionName}) with a total value of {$kill->totalValue}isk";
$this->db->execute("UPDATE killmailPosting SET latestKillID = :killID WHERE id = :rowID", array(":killID" => $kill->killID, ":rowID" => $rowID));
}
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 197.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
{
$this->discord = $discord;
$this->log = $log;
$this->config = $config;
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 134.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid variables with short names like $db. Configured minimum length is 3. Open
public function __construct($discord, $log, $config, $db, $curl, $settings, $permissions, $serverConfig, $users, $extras)
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $id. Configured minimum length is 3. Open
$id = $channel["typeID"];
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
The class kills is not named in CamelCase. Open
class kills extends \Threaded implements \Collectable
{
/**
* @var Discord
*/
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
CamelCaseClassName
Since: 0.2
It is considered best practice to use the CamelCase notation to name classes.
Example
class class_name {
}
Source
Avoid variables with short names like $db. Configured minimum length is 3. Open
protected $db;
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}