src/components/templates/AnimateMap/game/map/graphics/HoverIn.ts
import { Easing } from "../../utils/Easing";
import { Animatable } from "./Animatable";
import { Hoverable } from "./Hoverable";
export class HoverIn implements Animatable {
public easing?: Easing;
constructor(sprite: Hoverable, duration: number) {
if (sprite.main) {
this.easing = new Easing(sprite.main.scale.x, 1.1, duration);
this.easing.onStep = (value: number) => {
sprite.main?.scale.set(value);
};
}
if (sprite.halo) {
sprite.halo.scale.set(sprite.halo.scale.y + sprite.halo.scale.y / 9);
}
}
animate(time: number) {
if (this.easing) {
this.easing.update(time);
}
}
}