spriteCloud/teelogger

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lib/teelogger/filter.rb

Summary

Maintainability
B
4 hrs
Test Coverage

Method apply_filters_internal has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
Open

    def apply_filters_internal(state, *args)
      filtered_args = args

      # Iterate through filters
      registered_filters.each do |window, window_filters|
Severity: Minor
Found in lib/teelogger/filter.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method apply_filters_internal has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def apply_filters_internal(state, *args)
      filtered_args = args

      # Iterate through filters
      registered_filters.each do |window, window_filters|
Severity: Minor
Found in lib/teelogger/filter.rb - About 1 hr to fix

    Method load_filters has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
    Open

        def load_filters(*args)
          require_rel 'filters'
          ::TeeLogger::Filter.constants.collect {|const_sym|
            ::TeeLogger::Filter.const_get(const_sym)
          }.each do |filter|
    Severity: Minor
    Found in lib/teelogger/filter.rb - About 55 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method register_filter has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def register_filter(filter)
          # Sanity checks/register filter
          if filter.class != Class
            raise "Ignoring '#{filter}', not a class."
          end
    Severity: Minor
    Found in lib/teelogger/filter.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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