Showing 22 of 32 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
describe('list labels endpoint', () => {
it('should list labels when dryrun=*', async () => {
const { container, module } = await createRemoteContainer();
const client = new Gitlab({});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 306.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
describe('list issues endpoint', () => {
it('should list issues when dryrun=*', async () => {
const { container, module } = await createRemoteContainer();
const client = new Gitlab({});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 306.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function parseArgs
has 57 lines of code (exceeds 40 allowed). Consider refactoring. Open
export async function parseArgs(args: Array<string>): Promise<ParsedArgs> {
let mode = Commands.UNKNOWN;
const parser = yargs(args)
.usage(`Usage: ${VERSION_INFO.package.name} <mode> [options]`)
Function syncProjectLabels
has a Cognitive Complexity of 16 (exceeds 8 allowed). Consider refactoring. Open
export async function syncProjectLabels(options: SyncOptions): Promise<unknown> {
const { logger, project, remote } = options;
logger.debug({ project }, 'syncing project labels');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function syncProjectLabels
has 43 lines of code (exceeds 40 allowed). Consider refactoring. Open
export async function syncProjectLabels(options: SyncOptions): Promise<unknown> {
const { logger, project, remote } = options;
logger.debug({ project }, 'syncing project labels');
Function resolveBaseLabel
has a Cognitive Complexity of 13 (exceeds 8 allowed). Consider refactoring. Open
function resolveBaseLabel(label: BaseLabel, anticipatedResult: ResolveResult, activeLabels: Set<string>) {
if (activeLabels.has(label.name) === false) {
return true;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function resolveState
has a Cognitive Complexity of 12 (exceeds 8 allowed). Consider refactoring. Open
function resolveState(state: StateLabel, anticipatedResult: ResolveResult, activeLabels: Set<string>) {
let activeValue;
const sortedValues = prioritySort(state.values);
for (const value of sortedValues) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function syncIssueLabels
has a Cognitive Complexity of 12 (exceeds 8 allowed). Consider refactoring. Open
export async function syncIssueLabels(options: SyncOptions): Promise<unknown> {
const { logger, project, remote } = options;
logger.debug({ project }, 'syncing issue labels for project');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function mainProject
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
export async function mainProject(args: ParsedArgs, container: Container, logger: Logger, mode: Commands, project: ProjectConfig): Promise<number> {
TODO found Open
// TODO: prompt user if they want to update this particular issue
- Exclude checks
TODO found Open
* TODO
- Exclude checks
TODO found Open
* TODO: add some sort options: high-first or low-first, case-sensitivity
- Exclude checks
TODO found Open
// TODO: the compiler has trouble with the types of data items and shows them as empty
- Exclude checks
TODO found Open
// TODO: check if label is in use, prompt user if they want to remove it
- Exclude checks
TODO found Open
// TODO: check if the label is in use
- Exclude checks
TODO found Open
TODO: describe a workflow with `blocked` as a flag that removes any `status`
- Exclude checks
TODO found Open
TODO
- Exclude checks
TODO found Open
// TODO: do something for bundled version, where import.meta.url is empty
- Exclude checks
TODO found Open
// TODO: check if the label already exists
- Exclude checks
TODO found Open
* TODO
- Exclude checks