Showing 498 of 498 total issues
File waku.go
has 1246 lines of code (exceeds 900 allowed). Consider refactoring. Open
// Copyright 2019 The Waku Library Authors.
//
// The Waku library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
File client.go
has 1239 lines of code (exceeds 900 allowed). Consider refactoring. Open
package pushnotificationclient
import (
"bytes"
"context"
File CommunityTokenDeployer.go
has 1223 lines of code (exceeds 900 allowed). Consider refactoring. Open
// Code generated - DO NOT EDIT.
// This file is a generated binding and any manual changes will be lost.
package communitytokendeployer
Client
has 67 methods (exceeds 21 allowed). Consider refactoring. Open
type Client struct {
persistence *Persistence
messagePersistence MessagePersistence
config *Config
File activity_test.go
has 1213 lines of code (exceeds 900 allowed). Consider refactoring. Open
package activity
import (
"context"
"database/sql"
CelerFilterer
has 66 methods (exceeds 21 allowed). Consider refactoring. Open
type CelerFilterer struct {
contract *bind.BoundContract // Generic contract wrapper for the low level calls
}
File activity_center_persistence.go
has 1212 lines of code (exceeds 900 allowed). Consider refactoring. Open
package protocol
import (
"context"
"database/sql"
Identical blocks of code found in 2 locations. Consider refactoring. Open
func (p *Peer) handlePacket(packet p2p.Msg) error {
switch packet.Code {
case messagesCode:
if err := p.handleMessagesCode(packet); err != nil {
p.logger.Warn("failed to handle messagesCode message, peer will be disconnected", zap.String("peerID", types.EncodeHex(p.ID())), zap.Error(err))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 633.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
func (p *Peer) handlePacket(packet p2p.Msg) error {
switch packet.Code {
case messagesCode:
if err := p.handleMessagesCode(packet); err != nil {
p.logger.Warn("failed to handle messagesCode message, peer will be disconnected", zap.String("peerID", types.EncodeHex(p.ID())), zap.Error(err))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 633.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Transport
has 64 methods (exceeds 21 allowed). Consider refactoring. Open
type Transport struct {
waku types.Waku
api types.PublicWakuAPI // only PublicWakuAPI implements logic to send messages
keysManager *transportKeysManager
filters *FiltersManager
MessengerCommunitiesSuite
has 63 methods (exceeds 21 allowed). Consider refactoring. Open
type MessengerCommunitiesSuite struct {
suite.Suite
owner *Messenger
bob *Messenger
alice *Messenger
Method Messenger.RequestImportDiscordCommunity
has 682 lines of code (exceeds 500 allowed). Consider refactoring. Open
func (m *Messenger) RequestImportDiscordCommunity(request *requests.ImportDiscordCommunity) {
go func() {
totalImportChunkCount := len(request.FilesToImport)
File uniswapv2pair.go
has 1155 lines of code (exceeds 900 allowed). Consider refactoring. Open
// Code generated - DO NOT EDIT.
// This file is a generated binding and any manual changes will be lost.
package uniswapv2
Identical blocks of code found in 2 locations. Consider refactoring. Open
func ImportAccount(seedPhrase string, backend *api.GethStatusBackend) error {
backend.UpdateRootDataDir("./tmp")
manager := backend.AccountManager()
if err := manager.InitKeystore("./tmp"); err != nil {
return err
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 553.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
func ImportAccount(seedPhrase string, backend *api.GethStatusBackend) error {
backend.UpdateRootDataDir("./tmp")
manager := backend.AccountManager()
if err := manager.InitKeystore("./tmp"); err != nil {
return err
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 553.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
CelerSession
has 57 methods (exceeds 21 allowed). Consider refactoring. Open
type CelerSession struct {
Contract *Celer // Generic contract binding to set the session for
CallOpts bind.CallOpts // Call options to use throughout this session
TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session
}
Identical blocks of code found in 3 locations. Consider refactoring. Open
func defaultSettings(generatedAccountInfo generator.GeneratedAccountInfo, derivedAddresses map[string]generator.AccountInfo, mnemonic *string) (*settings.Settings, error) {
chatKeyString := derivedAddresses[pathDefaultChat].PublicKey
defaultSettings := &settings.Settings{}
defaultSettings.KeyUID = generatedAccountInfo.KeyUID
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 536.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
func defaultSettings(generatedAccountInfo generator.GeneratedAccountInfo, derivedAddresses map[string]generator.AccountInfo, mnemonic *string) (*settings.Settings, error) {
chatKeyString := derivedAddresses[pathDefaultChat].PublicKey
defaultSettings := &settings.Settings{}
defaultSettings.KeyUID = generatedAccountInfo.KeyUID
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 536.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
func defaultSettings(generatedAccountInfo generator.GeneratedAccountInfo, derivedAddresses map[string]generator.AccountInfo, mnemonic *string) (*settings.Settings, error) {
chatKeyString := derivedAddresses[pathDefaultChat].PublicKey
defaultSettings := &settings.Settings{}
defaultSettings.KeyUID = generatedAccountInfo.KeyUID
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 536.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
HopL2OptimismBridgeSession
has 53 methods (exceeds 21 allowed). Consider refactoring. Open
type HopL2OptimismBridgeSession struct {
Contract *HopL2OptimismBridge // Generic contract binding to set the session for
CallOpts bind.CallOpts // Call options to use throughout this session
TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session
}