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protocol/encryption/protocol_message.proto

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syntax = "proto3";

option go_package = "./;encryption";
package encryption;

message SignedPreKey {
  bytes signed_pre_key = 1;
  uint32 version = 2;
  uint32 protocol_version = 3;
}

// X3DH prekey bundle
message Bundle {
  // Identity key
  bytes identity = 1;
  // Installation id
  map<string,SignedPreKey> signed_pre_keys = 2;
  // Prekey signature
  bytes signature = 4;

  // When the bundle was created locally
  int64 timestamp = 5;
}

message BundleContainer {
  reserved 3;
  // X3DH prekey bundle
  Bundle bundle = 1;
  // Private signed prekey
  bytes private_signed_pre_key = 2;
}

message DRHeader {
  // Current ratchet public key
  bytes key = 1;
  // Number of the message in the sending chain
  uint32 n = 2;
  // Length of the previous sending chain
  uint32 pn = 3;
  // Bundle ID
  bytes id = 4;
}

message DHHeader {
  // Compressed ephemeral public key
  bytes key = 1;
}

message X3DHHeader {
  reserved 3;
  // Ephemeral key used
  bytes key = 1;
  // Used bundle's signed prekey
  bytes id = 4;
}

// Hash Ratchet Header
message HRHeader {
  // deprecated group key ID
  uint32 deprecated_key_id = 1;
  // group message number for this key_id
  uint32 seq_no = 2;
  // group ID
  bytes group_id = 3;
  // group key ID
  bytes key_id = 4;
  HRKeys keys = 5;
}

message RekeyGroup {
  uint64 timestamp = 2;

  map<uint32, bytes> keys = 4;
}

message HRKeys {
  repeated HRKey keys = 1;
  RekeyGroup rekey_group = 2;
}

message HRKey {
  uint32 deprecated_key_id = 1;
  bytes key = 2;
  uint64 timestamp = 3;
}

// Direct message value
message EncryptedMessageProtocol {
  X3DHHeader X3DH_header = 1;
  DRHeader DR_header = 2;
  DHHeader DH_header = 101;
  HRHeader HR_header = 102;
  // Encrypted payload
  bytes payload = 3;
}

// Top-level protocol message
message ProtocolMessage {
  // The device id of the sender
  string installation_id = 2;

  // List of bundles
  repeated Bundle bundles = 3;

  // One to one message, encrypted, indexed by installation_id
  // TODO map here is redundant in case of community messages
  map<string,EncryptedMessageProtocol> encrypted_message = 101;

  // Public chats, not encrypted
  bytes public_message = 102;
}