status-im/status-go

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services/ext/signal.go

Summary

Maintainability
A
3 hrs
Test Coverage
F
15%
package ext

import (
    "github.com/status-im/status-go/eth-node/types"
    "github.com/status-im/status-go/protocol"
    "github.com/status-im/status-go/protocol/communities"
    "github.com/status-im/status-go/protocol/discord"
    "github.com/status-im/status-go/protocol/wakusync"
    "github.com/status-im/status-go/signal"
)

// EnvelopeSignalHandler sends signals when envelope is sent or expired.
type EnvelopeSignalHandler struct{}

// EnvelopeSent triggered when envelope delivered at least to 1 peer.
func (h EnvelopeSignalHandler) EnvelopeSent(identifiers [][]byte) {
    signal.SendEnvelopeSent(identifiers)
}

// EnvelopeExpired triggered when envelope is expired but wasn't delivered to any peer.
func (h EnvelopeSignalHandler) EnvelopeExpired(identifiers [][]byte, err error) {
    signal.SendEnvelopeExpired(identifiers, err)
}

// MailServerRequestCompleted triggered when the mailserver sends a message to notify that the request has been completed
func (h EnvelopeSignalHandler) MailServerRequestCompleted(requestID types.Hash, lastEnvelopeHash types.Hash, cursor []byte, err error) {
    signal.SendMailServerRequestCompleted(requestID, lastEnvelopeHash, cursor, err)
}

// MailServerRequestExpired triggered when the mailserver request expires
func (h EnvelopeSignalHandler) MailServerRequestExpired(hash types.Hash) {
    signal.SendMailServerRequestExpired(hash)
}

// PublisherSignalHandler sends signals on protocol events
type PublisherSignalHandler struct{}

func (h PublisherSignalHandler) DecryptMessageFailed(pubKey string) {
    signal.SendDecryptMessageFailed(pubKey)
}

func (h PublisherSignalHandler) BundleAdded(identity string, installationID string) {
    signal.SendBundleAdded(identity, installationID)
}

func (h PublisherSignalHandler) NewMessages(response *protocol.MessengerResponse) {
    signal.SendNewMessages(response)
}

func (h PublisherSignalHandler) Stats(stats types.StatsSummary) {
    signal.SendStats(stats)
}

// MessengerSignalsHandler sends signals on messenger events
type MessengerSignalsHandler struct{}

// MessageDelivered passes information that message was delivered
func (m *MessengerSignalsHandler) MessageDelivered(chatID string, messageID string) {
    signal.SendMessageDelivered(chatID, messageID)
}

// BackupPerformed passes information that a backup was performed
func (m *MessengerSignalsHandler) BackupPerformed(lastBackup uint64) {
    signal.SendBackupPerformed(lastBackup)
}

// CommunityInfoFound passes info about community that was requested before
func (m *MessengerSignalsHandler) CommunityInfoFound(community *communities.Community) {
    signal.SendCommunityInfoFound(community)
}

func (m *MessengerSignalsHandler) MessengerResponse(response *protocol.MessengerResponse) {
    PublisherSignalHandler{}.NewMessages(response)
}

func (m *MessengerSignalsHandler) HistoryRequestStarted(numBatches int) {
    signal.SendHistoricMessagesRequestStarted(numBatches)
}

func (m *MessengerSignalsHandler) HistoryRequestCompleted() {
    signal.SendHistoricMessagesRequestCompleted()
}

func (m *MessengerSignalsHandler) HistoryArchivesProtocolEnabled() {
    signal.SendHistoryArchivesProtocolEnabled()
}

func (m *MessengerSignalsHandler) HistoryArchivesProtocolDisabled() {
    signal.SendHistoryArchivesProtocolDisabled()
}

func (m *MessengerSignalsHandler) CreatingHistoryArchives(communityID string) {
    signal.SendCreatingHistoryArchives(communityID)
}

func (m *MessengerSignalsHandler) NoHistoryArchivesCreated(communityID string, from int, to int) {
    signal.SendNoHistoryArchivesCreated(communityID, from, to)
}

func (m *MessengerSignalsHandler) HistoryArchivesCreated(communityID string, from int, to int) {
    signal.SendHistoryArchivesCreated(communityID, from, to)
}

func (m *MessengerSignalsHandler) HistoryArchivesSeeding(communityID string) {
    signal.SendHistoryArchivesSeeding(communityID)
}

func (m *MessengerSignalsHandler) HistoryArchivesUnseeded(communityID string) {
    signal.SendHistoryArchivesUnseeded(communityID)
}

func (m *MessengerSignalsHandler) HistoryArchiveDownloaded(communityID string, from int, to int) {
    signal.SendHistoryArchiveDownloaded(communityID, from, to)
}

func (m *MessengerSignalsHandler) DownloadingHistoryArchivesStarted(communityID string) {
    signal.SendDownloadingHistoryArchivesStarted(communityID)
}

func (m *MessengerSignalsHandler) ImportingHistoryArchiveMessages(communityID string) {
    signal.SendImportingHistoryArchiveMessages(communityID)
}

func (m *MessengerSignalsHandler) DownloadingHistoryArchivesFinished(communityID string) {
    signal.SendDownloadingHistoryArchivesFinished(communityID)
}

func (m *MessengerSignalsHandler) StatusUpdatesTimedOut(statusUpdates *[]protocol.UserStatus) {
    signal.SendStatusUpdatesTimedOut(statusUpdates)
}

func (m *MessengerSignalsHandler) DiscordCategoriesAndChannelsExtracted(categories []*discord.Category, channels []*discord.Channel, oldestMessageTimestamp int64, errors map[string]*discord.ImportError) {
    signal.SendDiscordCategoriesAndChannelsExtracted(categories, channels, oldestMessageTimestamp, errors)
}

func (m *MessengerSignalsHandler) DiscordCommunityImportProgress(importProgress *discord.ImportProgress) {
    signal.SendDiscordCommunityImportProgress(importProgress)
}

func (m *MessengerSignalsHandler) DiscordChannelImportProgress(importProgress *discord.ImportProgress) {
    signal.SendDiscordChannelImportProgress(importProgress)
}

func (m *MessengerSignalsHandler) DiscordCommunityImportFinished(id string) {
    signal.SendDiscordCommunityImportFinished(id)
}

func (m *MessengerSignalsHandler) DiscordChannelImportFinished(communityID string, channelID string) {
    signal.SendDiscordChannelImportFinished(communityID, channelID)
}

func (m *MessengerSignalsHandler) DiscordCommunityImportCancelled(id string) {
    signal.SendDiscordCommunityImportCancelled(id)
}

func (m *MessengerSignalsHandler) DiscordCommunityImportCleanedUp(id string) {
    signal.SendDiscordCommunityImportCleanedUp(id)
}

func (m *MessengerSignalsHandler) DiscordChannelImportCancelled(id string) {
    signal.SendDiscordChannelImportCancelled(id)
}

func (m *MessengerSignalsHandler) SendWakuFetchingBackupProgress(response *wakusync.WakuBackedUpDataResponse) {
    signal.SendWakuFetchingBackupProgress(response)
}

func (m *MessengerSignalsHandler) SendWakuBackedUpProfile(response *wakusync.WakuBackedUpDataResponse) {
    signal.SendWakuBackedUpProfile(response)
}

func (m *MessengerSignalsHandler) SendWakuBackedUpSettings(response *wakusync.WakuBackedUpDataResponse) {
    signal.SendWakuBackedUpSettings(response)
}

func (m *MessengerSignalsHandler) SendWakuBackedUpKeypair(response *wakusync.WakuBackedUpDataResponse) {
    signal.SendWakuBackedUpKeypair(response)
}

func (m *MessengerSignalsHandler) SendWakuBackedUpWatchOnlyAccount(response *wakusync.WakuBackedUpDataResponse) {
    signal.SendWakuBackedUpWatchOnlyAccount(response)
}

func (m *MessengerSignalsHandler) SendCuratedCommunitiesUpdate(response *communities.KnownCommunitiesResponse) {
    signal.SendCuratedCommunitiesUpdate(response)
}