steeffeen/FancyManiaLinks

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Constant SUBSTYLE_PainterBrush should be defined in uppercase
Open

    const SUBSTYLE_PainterBrush    = 'PainterBrush';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_RT_Team should be defined in uppercase
Open

    const SUBSTYLE_RT_Team         = 'RT_Team';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_SliderCursor should be defined in uppercase
Open

    const SUBSTYLE_SliderCursor    = 'SliderCursor';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_Check should be defined in uppercase
Open

    const SUBSTYLE_Check                 = 'Check';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_OfficialRace should be defined in uppercase
Open

    const SUBSTYLE_OfficialRace          = 'OfficialRace';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_Outbox should be defined in uppercase
Open

    const SUBSTYLE_Outbox                = 'Outbox';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_RestartRace should be defined in uppercase
Open

    const SUBSTYLE_RestartRace           = 'RestartRace';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_ShowUpChanging should be defined in uppercase
Open

    const SUBSTYLE_ShowUpChanging        = 'ShowUpChanging';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant MouseClick should be defined in uppercase
Open

    const MouseClick  = "FML_MouseClick";
Severity: Minor
Found in FML/Script/ScriptLabel.php by phpmd

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

The method render() has a Cyclomatic Complexity of 16. The configured cyclomatic complexity threshold is 10.
Open

    public function render(\DOMDocument $domDocument)
    {
        $domElement = $domDocument->createElement("mood");
        if ($this->lightAmbientColor) {
            $domElement->setAttribute("LAmbient_LinearRgb", $this->lightAmbientColor);
Severity: Minor
Found in FML/Stylesheet/Mood.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

Constant MODEL_ButtonH should be defined in uppercase
Open

    const MODEL_ButtonH = "ButtonH";
Severity: Minor
Found in FML/Stylesheet/Style3d.php by phpmd

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

The method render() has a Cyclomatic Complexity of 17. The configured cyclomatic complexity threshold is 10.
Open

    public function render(\DOMDocument $domDocument)
    {
        $domElement = parent::render($domDocument);
        if ($this->name) {
            $domElement->setAttribute("name", $this->name);
Severity: Minor
Found in FML/Controls/Entry.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method render() has a Cyclomatic Complexity of 25. The configured cyclomatic complexity threshold is 10.
Open

    public function render(\DOMDocument $domDocument)
    {
        $domElement = parent::render($domDocument);
        if ($this->text) {
            $domElement->setAttribute("text", $this->text);
Severity: Minor
Found in FML/Controls/Label.php by phpmd

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

Constant STYLE_TextCardSmallScores2 should be defined in uppercase
Open

    const STYLE_TextCardSmallScores2       = 'TextCardSmallScores2';
Severity: Minor
Found in FML/Controls/Labels/Label_Text.php by phpmd

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant STYLE_TextChallengeNameSmall should be defined in uppercase
Open

    const STYLE_TextChallengeNameSmall     = 'TextChallengeNameSmall';
Severity: Minor
Found in FML/Controls/Labels/Label_Text.php by phpmd

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant STYLE_TextInfoMedium should be defined in uppercase
Open

    const STYLE_TextInfoMedium             = 'TextInfoMedium';
Severity: Minor
Found in FML/Controls/Labels/Label_Text.php by phpmd

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_BgCardPlayer should be defined in uppercase
Open

    const SUBSTYLE_BgCardPlayer         = 'BgCardPlayer';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_HandleSelectable should be defined in uppercase
Open

    const SUBSTYLE_HandleSelectable     = 'HandleSelectable';

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_ArrowUp should be defined in uppercase
Open

    const SUBSTYLE_ArrowUp             = 'ArrowUp';
Severity: Minor
Found in FML/Controls/Quads/Quad_Bgs1.php by phpmd

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

Constant SUBSTYLE_BgCardList should be defined in uppercase
Open

    const SUBSTYLE_BgCardList          = 'BgCardList';
Severity: Minor
Found in FML/Controls/Quads/Quad_Bgs1.php by phpmd

ConstantNamingConventions

Since: 0.2

Class/Interface constant names should always be defined in uppercase.

Example

class Foo {
    const MY_NUM = 0; // ok
    const myTest = ""; // fail
}

Source https://phpmd.org/rules/naming.html#constantnamingconventions

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