steem-third-party/ganymede

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app/controllers/discussions_controller.rb

Summary

Maintainability
C
1 day
Test Coverage

Cyclomatic complexity for index is too high. [33/6]
Open

  def index
    @other_promoted = params[:other_promoted].presence || 'false'
    @predicted = params[:predicted].presence || 'false'
    @trending_flagged = params[:trending_flagged].presence || 'false'
    @trending_by_reputation = params[:trending_by_reputation].presence || 'false'

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

Method has too many lines. [45/30]
Open

  def other_promoted
    @limit = @limit.to_i

    response = api_execute(:get_account_history, 'null', -@limit, @limit)
    history = response.result

This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

Method other_promoted has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

  def other_promoted
    @limit = @limit.to_i

    response = api_execute(:get_account_history, 'null', -@limit, @limit)
    history = response.result
Severity: Minor
Found in app/controllers/discussions_controller.rb - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method vote_ready has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

  def vote_ready
    options = {
      limit: 100
    }

Severity: Minor
Found in app/controllers/discussions_controller.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method has too many lines. [33/30]
Open

  def index
    @other_promoted = params[:other_promoted].presence || 'false'
    @predicted = params[:predicted].presence || 'false'
    @trending_flagged = params[:trending_flagged].presence || 'false'
    @trending_by_reputation = params[:trending_by_reputation].presence || 'false'

This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

Cyclomatic complexity for other_promoted is too high. [9/6]
Open

  def other_promoted
    @limit = @limit.to_i

    response = api_execute(:get_account_history, 'null', -@limit, @limit)
    history = response.result

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

Method other_promoted has 45 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def other_promoted
    @limit = @limit.to_i

    response = api_execute(:get_account_history, 'null', -@limit, @limit)
    history = response.result
Severity: Minor
Found in app/controllers/discussions_controller.rb - About 1 hr to fix

    Cyclomatic complexity for vote_ready is too high. [7/6]
    Open

      def vote_ready
        options = {
          limit: 100
        }
    
    

    This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

    An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

    Method index has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

      def index
        @other_promoted = params[:other_promoted].presence || 'false'
        @predicted = params[:predicted].presence || 'false'
        @trending_flagged = params[:trending_flagged].presence || 'false'
        @trending_by_reputation = params[:trending_by_reputation].presence || 'false'
    Severity: Minor
    Found in app/controllers/discussions_controller.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method index has 33 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      def index
        @other_promoted = params[:other_promoted].presence || 'false'
        @predicted = params[:predicted].presence || 'false'
        @trending_flagged = params[:trending_flagged].presence || 'false'
        @trending_by_reputation = params[:trending_by_reputation].presence || 'false'
    Severity: Minor
    Found in app/controllers/discussions_controller.rb - About 1 hr to fix

      Method trending_by_rshares has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        def trending_by_rshares
          response = api_execute(:get_discussions_by_trending, limit: 100)
          
          @discussions += response.result.map do |comment|
            next if (max_rshares = comment.active_votes.map(&:rshares).map(&:to_i).max) > @max_rshares
      Severity: Minor
      Found in app/controllers/discussions_controller.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method discussions has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        def discussions(options = {})
          job = options.delete(:with)
          tag = options[:tag]
          
          if defined? job.discussions
      Severity: Minor
      Found in app/controllers/discussions_controller.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method trending_by_reputation has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

        def trending_by_reputation
          response = api_execute(:get_discussions_by_trending, limit: 100)
          
          @discussions += response.result.map do |comment|
            next if (author_reputation = to_rep(comment.author_reputation)) > @max_reputation
      Severity: Minor
      Found in app/controllers/discussions_controller.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

            {
              symbol: symbol_value(comment.total_pending_payout_value),
              url: comment.url,
              slug: comment.url.split('@').last,
              timestamp: comment.cashout_time,
      Severity: Minor
      Found in app/controllers/discussions_controller.rb and 1 other location - About 30 mins to fix
      app/controllers/discussions_controller.rb on lines 139..149

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 32.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

            {
              symbol: symbol_value(comment.total_pending_payout_value),
              url: comment.url,
              slug: comment.url.split('@').last,
              timestamp: comment.cashout_time,
      Severity: Minor
      Found in app/controllers/discussions_controller.rb and 1 other location - About 30 mins to fix
      app/controllers/discussions_controller.rb on lines 116..126

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 32.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Useless assignment to variable - url. Use _ or _url as a variable name to indicate that it won't be used.
      Open

            author, url = slug.split('/')

      This cop checks for every useless assignment to local variable in every scope. The basic idea for this cop was from the warning of ruby -cw:

      assigned but unused variable - foo

      Currently this cop has advanced logic that detects unreferenced reassignments and properly handles varied cases such as branch, loop, rescue, ensure, etc.

      Example:

      # bad
      
      def some_method
        some_var = 1
        do_something
      end

      Example:

      # good
      
      def some_method
        some_var = 1
        do_something(some_var)
      end

      end at 239, 4 is not aligned with if at 230, 19.
      Open

          end

      This cop checks whether the end keywords are aligned properly.

      Three modes are supported through the EnforcedStyleAlignWith configuration parameter:

      If it's set to keyword (which is the default), the end shall be aligned with the start of the keyword (if, class, etc.).

      If it's set to variable the end shall be aligned with the left-hand-side of the variable assignment, if there is one.

      If it's set to start_of_line, the end shall be aligned with the start of the line where the matching keyword appears.

      Example: EnforcedStyleAlignWith: keyword (default)

      # bad
      
      variable = if true
          end
      
      # good
      
      variable = if true
                 end

      Example: EnforcedStyleAlignWith: variable

      # bad
      
      variable = if true
          end
      
      # good
      
      variable = if true
      end

      Example: EnforcedStyleAlignWith: startofline

      # bad
      
      variable = if true
          end
      
      # good
      
      puts(if true
      end)

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