Showing 784 of 784 total issues
Function data
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
data: function( key, value ) {
var i, name, data,
elem = this[0],
attrs = elem && elem.attributes;
Function load
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
jQuery.fn.load = function( url, params, callback ) {
if ( typeof url !== "string" && _load ) {
return _load.apply( this, arguments );
}
Function addClass
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
addClass: function( value ) {
var classes, elem, cur, clazz, j, finalValue,
i = 0,
len = this.length,
proceed = typeof value === "string" && value;
Function load
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
jQuery.fn.load = function( url, params, callback ) {
if ( typeof url !== "string" && _load ) {
return _load.apply( this, arguments );
}
Function _getColorRangeClass
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
_getColorRangeClass: function(par) {
if (par) {
var that = par.that;
var num = par.num;
var $el = that.$el;
Function fixCloneNodeIssues
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function fixCloneNodeIssues( src, dest ) {
var nodeName, e, data;
// We do not need to do anything for non-Elements
if ( dest.nodeType !== 1 ) {
Function removeClass
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
removeClass: function( value ) {
var classes, elem, cur, clazz, j, finalValue,
i = 0,
len = this.length,
proceed = arguments.length === 0 || typeof value === "string" && value;
Function data
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
data: function( key, value ) {
var i, name, data,
elem = this[0],
attrs = elem && elem.attributes;
Function onTouchStart
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
FastClick.prototype.onTouchStart = function(event) {
'use strict';
var targetElement, touch, selection;
// Ignore multiple touches, otherwise pinch-to-zoom is prevented if both fingers are on the FastClick element (issue #111).
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onTouchStart
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
FastClick.prototype.onTouchStart = function(event) {
'use strict';
var targetElement, touch, selection;
// Ignore multiple touches, otherwise pinch-to-zoom is prevented if both fingers are on the FastClick element (issue #111).
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
if ( program.favicon ) {
var countFavicon = horseman.count('link[rel*="icon"]');
if ( countFavicon === 0 ) {
errDesc = 'Favicon is not found. Please add <link rel="icon" type="image/png" href="path/to/your/file"></link> to keep the standarization.';
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if ( program.header ) {
var countHeader = horseman.count( 'header' );
if ( countHeader === 0 ) {
errDesc = 'Header Tag is not found. Please add Header Tag to keep the standarization.';
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if ( program.footer ) {
var countFooter = horseman.count( 'footer' );
if ( countFooter === 0 ) {
errDesc = 'Footer Tag is not found. Please add Footer Tag to keep the standarization.';
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function base64Encode
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
base64Encode: function(v) {
var u, t, s, x, r = "",
w = 0,
q = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"];
for (u = 0; u < v.length; u += 3) {
Method getJsonData
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getJsonData()
{
$graphData = [];
$count = 0;
$listGraph = array_merge(['overall' => 'Overall'], Category::lists('name', 'slug')->toArray());
Function getFilterCode
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
getFilterCode: function(x, u, s, q) {
var w, r, v, y, B, C, t, A = u.length,
z = [];
for (r in x) {
if (x.hasOwnProperty(r) && x[r]) {
Function promise
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
jQuery.ready.promise = function( obj ) {
if ( !readyList ) {
readyList = jQuery.Deferred();
Function handlers
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
handlers: function( event, handlers ) {
var sel, handleObj, matches, i,
handlerQueue = [],
delegateCount = handlers.delegateCount,
cur = event.target;
Function attr
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
attr: function( elem, name, value ) {
var hooks, ret,
nType = elem.nodeType;
// don't get/set attributes on text, comment and attribute nodes
Function injectElementWithStyles
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
injectElementWithStyles = function( rule, callback, nodes, testnames ) {
var style, ret, node, docOverflow,
div = document.createElement('div'),
body = document.body,