superdesk/superdesk-client-core

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scripts/apps/search/components/ItemList.tsx

Summary

Maintainability
D
3 days
Test Coverage

File ItemList.tsx has 471 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import _, {noop} from 'lodash';
import React from 'react';
import classNames from 'classnames';
import {Item} from './index';
import {isCheckAllowed, closeActionsMenu, bindMarkItemShortcut} from '../helpers';
Severity: Minor
Found in scripts/apps/search/components/ItemList.tsx - About 7 hrs to fix

    Function render has 87 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        render() {
            const {storage} = this.angularservices;
            const isEmpty = !this.props.itemsList.length;
    
            if (this.props.loading) {
    Severity: Major
    Found in scripts/apps/search/components/ItemList.tsx - About 3 hrs to fix

      Function handleKey has 70 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          handleKey(event) {
              if (querySelectorParent(event.target, 'button', {self: true}) != null) {
                  // don't execute key bindings when a button inside the list item is focused.
                  return;
              }
      Severity: Major
      Found in scripts/apps/search/components/ItemList.tsx - About 2 hrs to fix

        Function dbClick has 41 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            dbClick(item) {
                if (typeof this.props.onMonitoringItemDoubleClick === 'function') {
                    this.props.onMonitoringItemDoubleClick(item);
                    return;
                }
        Severity: Minor
        Found in scripts/apps/search/components/ItemList.tsx - About 1 hr to fix

          Function constructor has 33 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              constructor(props) {
                  super(props);
          
                  this.state = {
                      bindedShortcuts: [],
          Severity: Minor
          Found in scripts/apps/search/components/ItemList.tsx - About 1 hr to fix

            Function handleKey has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
            Open

                handleKey(event) {
                    if (querySelectorParent(event.target, 'button', {self: true}) != null) {
                        // don't execute key bindings when a button inside the list item is focused.
                        return;
                    }
            Severity: Minor
            Found in scripts/apps/search/components/ItemList.tsx - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function bindActionKeyShortcuts has 29 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                bindActionKeyShortcuts(selectedItem) {
                    const {
                        activityService,
                        archiveService,
                        keyboardManager,
            Severity: Minor
            Found in scripts/apps/search/components/ItemList.tsx - About 1 hr to fix

              Function dbClick has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
              Open

                  dbClick(item) {
                      if (typeof this.props.onMonitoringItemDoubleClick === 'function') {
                          this.props.onMonitoringItemDoubleClick(item);
                          return;
                      }
              Severity: Minor
              Found in scripts/apps/search/components/ItemList.tsx - About 55 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function select has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
              Open

                  select(item: IArticle, event) {
                      // Don't select item / open preview when a button is clicked.
                      // The button can be three dots menu, bulk actions checkbox, a button to preview existing highlights etc.
                      if (isButtonClicked(event)) {
                          return;
              Severity: Minor
              Found in scripts/apps/search/components/ItemList.tsx - About 35 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      if (event.key === 'ArrowUp' || event.key === 'ArrowLeft') {
                          const prevEl = document.activeElement.previousElementSibling;
              
                          if (prevEl instanceof HTMLElement) {
                              // Don't scroll the list. The list will be scrolled automatically
              Severity: Major
              Found in scripts/apps/search/components/ItemList.tsx and 1 other location - About 2 hrs to fix
              scripts/apps/search/components/ItemList.tsx on lines 438..448

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 76.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                      if (event.key === 'ArrowDown' || event.key === 'ArrowRight') {
                          const nextEl = document.activeElement.nextElementSibling;
              
                          if (nextEl instanceof HTMLElement) {
                              // Don't scroll the list. The list will be scrolled automatically
              Severity: Major
              Found in scripts/apps/search/components/ItemList.tsx and 1 other location - About 2 hrs to fix
              scripts/apps/search/components/ItemList.tsx on lines 450..460

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 76.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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