superdesk/superdesk-client-core

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scripts/extensions/sams/src/components/sets/setEditorPanel.tsx

Summary

Maintainability
D
2 days
Test Coverage

Function render has 139 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    render() {
        const {gettext} = superdeskApi.localization;
        const {currentDestination} = this.props;
        const destinations = this.props.destinations ?? [];
        const {updates} = this.state;
Severity: Major
Found in scripts/extensions/sams/src/components/sets/setEditorPanel.tsx - About 5 hrs to fix

    File setEditorPanel.tsx has 323 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    // External Modules
    import * as React from 'react';
    import {connect} from 'react-redux';
    import {Dispatch} from 'redux';
    import {cloneDeep, isEqual} from 'lodash';
    Severity: Minor
    Found in scripts/extensions/sams/src/components/sets/setEditorPanel.tsx - About 3 hrs to fix

      Function constructor has 34 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          constructor(props: IProps) {
              super(props);
      
              if (this.props.original?._id == null) {
                  this.state = {
      Severity: Minor
      Found in scripts/extensions/sams/src/components/sets/setEditorPanel.tsx - About 1 hr to fix

        Function render has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

            render() {
                const {gettext} = superdeskApi.localization;
                const {currentDestination} = this.props;
                const destinations = this.props.destinations ?? [];
                const {updates} = this.state;
        Severity: Minor
        Found in scripts/extensions/sams/src/components/sets/setEditorPanel.tsx - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function onStateChange has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

            onStateChange(value: boolean) {
                let newState: string;
        
                if (this.props.original?.state === SET_STATE.DRAFT) {
                    newState = value === true ?
        Severity: Minor
        Found in scripts/extensions/sams/src/components/sets/setEditorPanel.tsx - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                            {this.props.original == null ? null : (
                                <PanelContentBlock flex={true}>
                                    <PanelContentBlockInner grow={true}>
                                        <VersionUserDateLines item={this.props.original} />
                                    </PanelContentBlockInner>
        scripts/extensions/sams/src/components/assets/assetEditorPanel.tsx on lines 139..145

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 82.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

        const mapStateToProps = (state: IApplicationState) => ({
            original: getSelectedSet(state),
            destinations: getStorageDestinations(state),
            currentDestination: getSelectedSetStorageDestination(state),
            allowedDesksForSet: getDesksAllowedSets(state),
        Severity: Major
        Found in scripts/extensions/sams/src/components/sets/setEditorPanel.tsx and 2 other locations - About 55 mins to fix
        scripts/extensions/sams/src/components/sets/setListPanel.tsx on lines 37..42
        scripts/extensions/sams/src/components/sets/setPreviewPanel.tsx on lines 46..51

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 54.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

                                    <Button
                                        text={gettext('Cancel')}
                                        style="hollow"
                                        onClick={this.onCancel}
                                        disabled={this.state.submitting}
        Severity: Minor
        Found in scripts/extensions/sams/src/components/sets/setEditorPanel.tsx and 1 other location - About 40 mins to fix
        scripts/extensions/sams/src/components/assets/assetEditorPanel.tsx on lines 124..129

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 49.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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