superdesk/superdesk-client-core

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scripts/extensions/sams/src/store/assets/actions.ts

Summary

Maintainability
C
1 day
Test Coverage

File actions.ts has 340 lines of code (exceeds 250 allowed). Consider refactoring.
Open

// Types
import {IRestApiResponse} from 'superdesk-api';
import {ASSET_LIST_STYLE, IAssetItem, IAssetSearchParams, LIST_ACTION} from '../../interfaces';
import {IThunkAction} from '../types';
import {
Severity: Minor
Found in scripts/extensions/sams/src/store/assets/actions.ts - About 4 hrs to fix

    Function openDeleteConfirmationModal has 27 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    function openDeleteConfirmationModal(assetName?: string, asset_length?: number): Promise<boolean> {
        const {gettext} = superdeskApi.localization;
        const {confirm} = superdeskApi.ui;
    
        const el = document.createElement('div');
    Severity: Minor
    Found in scripts/extensions/sams/src/store/assets/actions.ts - About 1 hr to fix

      Function deleteAssets has 26 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      export function deleteAssets(asset?: IAssetItem): IThunkAction<void> {
          return (dispatch, getState) => {
              if (asset !== undefined) {
                  return openDeleteConfirmationModal(asset.name)
                      .then((response: boolean) => {
      Severity: Minor
      Found in scripts/extensions/sams/src/store/assets/actions.ts - About 1 hr to fix

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

                return samsApi.assets.unlockAsset(asset, {})
                    .then((unlockedAsset: Partial<IAssetItem>) => {
                        dispatch(updateAssetInStore(unlockedAsset, asset._id));
                        const getassets = getAssets(getState());
        
        
        Severity: Major
        Found in scripts/extensions/sams/src/store/assets/actions.ts and 2 other locations - About 1 hr to fix
        scripts/extensions/sams/src/store/assets/actions.ts on lines 245..251
        scripts/extensions/sams/src/store/assets/actions.ts on lines 261..267

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 61.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

                return samsApi.assets.unlockAsset(asset, {'force': true})
                    .then((unlockedAsset: Partial<IAssetItem>) => {
                        dispatch(updateAssetInStore(unlockedAsset, asset._id));
                        const getassets = getAssets(getState());
        
        
        Severity: Major
        Found in scripts/extensions/sams/src/store/assets/actions.ts and 2 other locations - About 1 hr to fix
        scripts/extensions/sams/src/store/assets/actions.ts on lines 233..239
        scripts/extensions/sams/src/store/assets/actions.ts on lines 261..267

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 61.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

                    return samsApi.assets.lockAsset(asset, {'lock_action': 'edit'})
                        .then((lockedAsset: Partial<IAssetItem>) => {
                            dispatch(updateAssetInStore(lockedAsset, asset._id));
                            const getassets = getAssets(getState());
        
        
        Severity: Major
        Found in scripts/extensions/sams/src/store/assets/actions.ts and 2 other locations - About 1 hr to fix
        scripts/extensions/sams/src/store/assets/actions.ts on lines 233..239
        scripts/extensions/sams/src/store/assets/actions.ts on lines 245..251

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 61.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            if (assetName !== undefined) {
                return confirm(
                    gettext('Are you sure you want to delete the asset "{{name}}"?', {name: assetName}),
                    gettext('Delete Asset?'),
                )
        Severity: Major
        Found in scripts/extensions/sams/src/store/assets/actions.ts and 1 other location - About 1 hr to fix
        scripts/extensions/sams/src/store/assets/actions.ts on lines 390..401

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 58.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            } else if (asset_length !== undefined) {
                return confirm(
                    gettext('Are you sure you want to delete these {{length}} assets', {length: asset_length}),
                    gettext('Delete Asset?'),
                )
        Severity: Major
        Found in scripts/extensions/sams/src/store/assets/actions.ts and 1 other location - About 1 hr to fix
        scripts/extensions/sams/src/store/assets/actions.ts on lines 381..401

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 58.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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