src/games/progression.js
import { randomNumber } from '../utils';
import game from '..';
const description = 'What number is missing in this progression?';
const progressionSize = 10;
const maxProgressionStep = 10;
const maxFirstElement = 10;
const makeProgression = () => {
const progression = [];
const progressionStep = randomNumber(maxProgressionStep);
let porgressionElement = randomNumber(maxFirstElement);
for (let i = 0; i < progressionSize; i += 1) {
progression.push(porgressionElement);
porgressionElement += progressionStep;
}
return progression;
};
const questionMaker = () => {
const indexOfQuestionElement = randomNumber(progressionSize);
const progression = makeProgression();
const correctAnswer = progression[indexOfQuestionElement];
progression.splice(indexOfQuestionElement, 1, '..');
const question = `${progression}`;
return [question, String(correctAnswer)];
};
export default () => game(description, questionMaker);