symplely/coroutine

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Coroutine/Misc/Network/Sockets.php

Summary

Maintainability
D
2 days
Test Coverage

File Sockets.php has 384 lines of code (exceeds 250 allowed). Consider refactoring.
Open

<?php

declare(strict_types=1);

namespace Async\Network;
Severity: Minor
Found in Coroutine/Misc/Network/Sockets.php - About 5 hrs to fix

    Sockets has 33 functions (exceeds 20 allowed). Consider refactoring.
    Open

    class Sockets extends Context implements SocketsInterface
    {
      /**
       * Hints for **AddressInfo**, a `addrinfo` structure used by the `socket_addrinfo_lookup()` function to hold host address information.
       *
    Severity: Minor
    Found in Coroutine/Misc/Network/Sockets.php - About 4 hrs to fix

      Method __construct has 31 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        public function __construct($socket = None, $timeout = 1)
        {
          $isSocketOrStream = (!\IS_PHP8)
            ? \get_resource_type($socket)
            : ($socket instanceof \Socket ? 'Socket' : \get_resource_type($socket));
      Severity: Minor
      Found in Coroutine/Misc/Network/Sockets.php - About 1 hr to fix

        Function __construct has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

          public function __construct($socket = None, $timeout = 1)
          {
            $isSocketOrStream = (!\IS_PHP8)
              ? \get_resource_type($socket)
              : ($socket instanceof \Socket ? 'Socket' : \get_resource_type($socket));
        Severity: Minor
        Found in Coroutine/Misc/Network/Sockets.php - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function get_local has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          public function get_local()
          {
            if ($this->secured) {
              if (\is_resource($this->stream))
                return \stream_socket_get_name($this->stream, false);
        Severity: Minor
        Found in Coroutine/Misc/Network/Sockets.php - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function get_peer has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          public function get_peer()
          {
            if ($this->secured) {
              if (\is_resource($this->stream))
                return \stream_socket_get_name($this->stream, true);
        Severity: Minor
        Found in Coroutine/Misc/Network/Sockets.php - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function do_handshake has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

          public function do_handshake()
          {
            \stream_set_blocking($this->stream, true);
            $secure = self::accepting();
            \stream_set_blocking($this->stream, false);
        Severity: Minor
        Found in Coroutine/Misc/Network/Sockets.php - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function read has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

          public function read(int $length = -1, int $mode = \PHP_BINARY_READ)
          {
            $data = false;
            if ($this->closed) {
            } elseif ($this->secured) {
        Severity: Minor
        Found in Coroutine/Misc/Network/Sockets.php - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method recvfrom_into has 5 arguments (exceeds 4 allowed). Consider refactoring.
        Open

          public function recvfrom_into(&$buffer, $nBytes, $flags = \MSG_DONTWAIT, &$address = null, &$port = null)
        Severity: Minor
        Found in Coroutine/Misc/Network/Sockets.php - About 35 mins to fix

          Function write has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            public function write(string $data, ?int $length = 0)
            {
              $count = false;
              $length = (empty($length) ? \strlen($data) : $length);
              if ($this->closed) {
          Severity: Minor
          Found in Coroutine/Misc/Network/Sockets.php - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function close has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            public function close(): void
            {
              if (!$this->closed) {
                $this->shutdown(2);
                $this->clearError();
          Severity: Minor
          Found in Coroutine/Misc/Network/Sockets.php - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function shutdown has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            public function shutdown(int $how = 2)
            {
              if ($this->secured) {
                if (\is_resource($this->stream))
                  \stream_socket_shutdown($this->stream, $how);
          Severity: Minor
          Found in Coroutine/Misc/Network/Sockets.php - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function accepting has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            protected function accepting()
            {
              if ($this->secured) {
                $client = \stream_socket_accept($this->stream, 0);
                if (false === $client)
          Severity: Minor
          Found in Coroutine/Misc/Network/Sockets.php - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

            public function get_local()
            {
              if ($this->secured) {
                if (\is_resource($this->stream))
                  return \stream_socket_get_name($this->stream, false);
          Severity: Major
          Found in Coroutine/Misc/Network/Sockets.php and 1 other location - About 2 hrs to fix
          Coroutine/Misc/Network/Sockets.php on lines 501..517

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 125.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

            public function get_peer()
            {
              if ($this->secured) {
                if (\is_resource($this->stream))
                  return \stream_socket_get_name($this->stream, true);
          Severity: Major
          Found in Coroutine/Misc/Network/Sockets.php and 1 other location - About 2 hrs to fix
          Coroutine/Misc/Network/Sockets.php on lines 519..535

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 125.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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