Showing 3,486 of 3,486 total issues
Similar blocks of code found in 3 locations. Consider refactoring. Open
unless phone.blank? || userdevices.detect{|u| u.type == "Device::PhoneDevice" && u.phone == phone}
phone_device = create_device(Device::PhoneDevice, :phone, phone)
user.devices << phone_device if phone_device.valid?
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
unless fax.blank? || userdevices.detect{|u| u.type == "Device::FaxDevice" && u.fax == fax}
fax_device = create_device(Device::FaxDevice, :fax, fax)
user.devices << fax_device if fax_device.valid?
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
unless mobile.blank? || userdevices.detect{|u| u.type == "Device::PhoneDevice" && u.phone == mobile}
mobile_device = create_device(Device::PhoneDevice, :phone, mobile)
user.devices << mobile_device if mobile_device.valid?
end
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function _createJurisdictionsTree
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
_createJurisdictionsTree: function(){
return this.jurisdictionTree = new Talho.ux.JurisdictionsTree({
store: this.jurisdiction_store,
store_listeners:{
scope: this,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function load
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
load: function(jurisdictions, roles, users, groups){
groups = groups || [];
// first prep each value
Ext.each(jurisdictions, function(j){j.type = 'jurisdiction';});
Ext.each(roles, function(r){r.type = 'role'});
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _createStore
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
_createStore: function(config){
this.store = this.store || new Ext.ux.maximgb.tg.NestedSetStore({
leaf_field_name: 'leaf',
right_field_name: 'right',
left_field_name: 'left',
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function constructor
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
constructor : function(config) {
this.addEvents('cancel','savecomplete');
if (config.mode == 'newTopic') {
config.url = String.format('/forums/{0}/topics.json',config.forumId);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateVersionDisplay
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
updateVersionDisplay: function(versionData){
this.selectionStore.loadData(versionData.diff_list);
var version_rowid = this.resultsStore.indexOfId(this.selectedVersionId);
var sel_model = this.resultsPanel.getSelectionModel();
sel_model.clearSelections();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function set_field_values
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
set_field_values: function(p, obj){
for (var prop in obj) {
var elem_list = p.find("name", "user[" + prop + "]");
if (elem_list.length > 0) {
elem_list[0].setValue(obj[prop]);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function enable
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
enable: function(){
if(this.disabled){
this.el.on('mousedown', this.handleMouseDown, this);
if (Ext.isIE){
this.el.on('dblclick', this.handleDblClick, this);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setMonth
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
setMonth : function(num) {
if (num <= -1) {
var n = Math.ceil(-num),
back_year = Math.ceil(n / 12),
month = (n % 12) ? 12 - n % 12 : 0;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createDelegate
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
createDelegate: function(fn, obj, args, appendArgs) {
if (!Ext.isFunction(fn)) {
return fn;
}
return function() {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onDragOver
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
onDragOver : function(e, id){
var target = this.cachedTarget || Ext.dd.DragDropMgr.getDDById(id);
if(this.beforeDragOver(target, e, id) !== false){
if(target.isNotifyTarget){
var status = target.notifyOver(this, e, this.dragData);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function notifyOver
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
notifyOver : function(dd, e, data){
var n = this.getTargetFromEvent(e);
if(!n){ // not over valid drop target
if(this.lastOverNode){
this.onNodeOut(this.lastOverNode, dd, e, data);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function parseNodes
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
parseNodes: function() {
for (var o in this.currentObject) {
if (!this.showFunc) {
if (Ext.isFunction(this.currentObject[o])) {
continue;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onDragEnter
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
onDragEnter : function(e, id){
var target = Ext.dd.DragDropMgr.getDDById(id);
this.cachedTarget = target;
if(this.beforeDragEnter(target, e, id) !== false){
if(target.isNotifyTarget){
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function delegateClick
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
delegateClick : function(e, t){
if(this.beforeEvent(e)){
if(e.getTarget('input[type=checkbox]', 1)){
this.onCheckboxClick(e, this.getNode(e));
}else if(e.getTarget('.x-tree-ec-icon', 1)){
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onRender
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
onRender : function(ct, position){
this.el = new Ext.Layer({
shadow: this.shadow,
cls: "x-editor",
parentEl : ct,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function applyGroupField
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
applyGroupField: function(){
if (this.remoteGroup) {
if(!this.baseParams){
this.baseParams = {};
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onClick
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
onClick : function(e){
var item = e.getTarget(this.itemSelector, this.getTemplateTarget()),
index;
if(item){
index = this.indexOf(item);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"