Showing 3,486 of 3,486 total issues
Function onNodeOver
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
onNodeOver : function(n, dd, e, data){
var pt = this.getDropPoint(e, n, dd);
var node = n.node;
// auto node expand check
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function renderCellTreeUI
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
renderCellTreeUI : function(record, store)
{
var tpl = this.templates.treeui,
line_tpl = this.templates.elbow_line,
tpl_data = {},
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function renderCellTreeUI
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
renderCellTreeUI : function(record, store)
{
var tpl = this.templates.treeui,
line_tpl = this.templates.elbow_line,
tpl_data = {},
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
def create
jurisdiction = Jurisdiction.find(params[:role_assigns][:jurisdiction_id]) unless params[:role_assigns][:jurisdiction_id].blank?
if jurisdiction.nil?
flash[:error] = "No jurisdiction was specified"
redirect_to new_role_assignment_path
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method processAcknowledgmentStatus
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
def processAcknowledgmentStatus alert, rcptStatus = nil, time_offset = 0
return false if rcptStatus.nil? || rcptStatus['id'].blank?
user = User.find_by_id(rcptStatus['id'])
if user.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function DragDropTabs
has 102 lines of code (exceeds 25 allowed). Consider refactoring. Open
Ext.plugin.DragDropTabs = (function() {
var TabProxy = Ext.extend(Ext.dd.StatusProxy, {
constructor: function(config) {
TabProxy.superclass.constructor.call(this, config);
// Custom class needed on the proxy so the tab can
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ( status == "success" ) {
// Cache Last-Modified header, if ifModified mode.
var modRes;
try {
modRes = xhr.getResponseHeader("Last-Modified");
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 116.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
createInnerElements: function() {
var target = this.layout.innerCt;
//normal items will be rendered to the innerCt. beforeCt and afterCt allow for fixed positioning of
//special items such as scrollers or dropdown menu triggers
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 116.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
createInnerElements: function() {
var target = this.layout.innerCt;
//normal items will be rendered to the innerCt. beforeCt and afterCt allow for fixed positioning of
//special items such as scrollers or dropdown menu triggers
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 116.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ( status == "success" ) {
// Cache Last-Modified header, if ifModified mode.
var modRes;
try {
modRes = xml.getResponseHeader("Last-Modified");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 116.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Anim
has 101 lines of code (exceeds 25 allowed). Consider refactoring. Open
Ext.lib.Anim = function(){
var createAnim = function(cb, scope){
var animated = true;
return {
stop : function(skipToLast){
Function Anim
has 101 lines of code (exceeds 25 allowed). Consider refactoring. Open
Ext.lib.Anim = function(){
var createAnim = function(cb, scope){
var animated = true;
return {
stop : function(skipToLast){
Function constructor
has 100 lines of code (exceeds 25 allowed). Consider refactoring. Open
constructor: function(config){
this.pageSize = 10;
this.store = new Ext.data.GroupingStore({
autoLoad: {params: {start: 0, limit: this.pageSize}}, autoSave: false,
restful: true,
Consider simplifying this complex logical expression. Open
if ( typeof elem === "string" ) {
// Fix "XHTML"-style tags in all browsers
elem = elem.replace(/(<(\w+)[^>]*?)\/>/g, function(all, front, tag){
return tag.match(/^(abbr|br|col|img|input|link|meta|param|hr|area|embed)$/i) ?
all :
Field
has 32 functions (exceeds 20 allowed). Consider refactoring. Open
Ext.form.Field = Ext.extend(Ext.BoxComponent, {
/**
* <p>The label Element associated with this Field. <b>Only available after this Field has been rendered by a
* {@link form Ext.layout.FormLayout} layout manager.</b></p>
* @type Ext.Element
Container
has 32 functions (exceeds 20 allowed). Consider refactoring. Open
Ext.Container = Ext.extend(Ext.BoxComponent, {
/**
* @cfg {Boolean} monitorResize
* True to automatically monitor window resize events to handle anything that is sensitive to the current size
* of the viewport. This value is typically managed by the chosen <code>{@link #layout}</code> and should not need
Consider simplifying this complex logical expression. Open
if ( typeof elem == "string" ) {
// Fix "XHTML"-style tags in all browsers
elem = elem.replace(/(<(\w+)[^>]*?)\/>/g, function(all, front, tag){
return tag.match(/^(abbr|br|col|img|input|link|meta|param|hr|area|embed)$/i) ?
all :
Similar blocks of code found in 29 locations. Consider refactoring. Open
if(Ext.DatePicker){
Ext.apply(Ext.DatePicker.prototype, {
todayText : "오늘",
minText : "최소 날짜범위를 넘었습니다.",
maxText : "최대 날짜범위를 넘었습니다.",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 115.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 29 locations. Consider refactoring. Open
if(Ext.DatePicker){
Ext.apply(Ext.DatePicker.prototype, {
todayText : "Aujourd'hui",
minText : "Cette date est antérieure à la date minimum",
maxText : "Cette date est postérieure à la date maximum",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 115.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 29 locations. Consider refactoring. Open
if(Ext.DatePicker){
Ext.apply(Ext.DatePicker.prototype, {
todayText : "Hoje",
minText : "Esta data é anterior à menor data",
maxText : "Esta data é posterior à maior data",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 115.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76