teamdigitale/italia-app

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ts/screens/profile/SecurityScreen.tsx

Summary

Maintainability
C
1 day
Test Coverage

Function SecurityScreen has 157 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const SecurityScreen = (): React.ReactElement => {
  const dispatch = useIODispatch();
  const isFingerprintEnabled = useIOSelector(isFingerprintEnabledSelector);
  const isIdPayCodeOnboarded = useIOSelector(isIdPayCodeOnboardedSelector);
  const isIdPayEnabled = useIOSelector(isIdPayEnabledSelector);
Severity: Major
Found in ts/screens/profile/SecurityScreen.tsx - About 6 hrs to fix

    Function SecurityScreen has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

    const SecurityScreen = (): React.ReactElement => {
      const dispatch = useIODispatch();
      const isFingerprintEnabled = useIOSelector(isFingerprintEnabledSelector);
      const isIdPayCodeOnboarded = useIOSelector(isIdPayCodeOnboardedSelector);
      const isIdPayEnabled = useIOSelector(isIdPayEnabledSelector);
    Severity: Minor
    Found in ts/screens/profile/SecurityScreen.tsx - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        <IOScrollViewWithLargeHeader
          title={{
            label: I18n.t("profile.security.title")
          }}
          description={I18n.t("profile.security.subtitle")}
    Severity: Major
    Found in ts/screens/profile/SecurityScreen.tsx and 1 other location - About 1 hr to fix
    ts/screens/profile/ProfileDataScreen.tsx on lines 96..140

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 68.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            <ListItemNav
              value={I18n.t("identification.unlockCode.reset.button_short")}
              accessibilityLabel={I18n.t(
                "identification.unlockCode.reset.button_short"
              )}
    Severity: Major
    Found in ts/screens/profile/SecurityScreen.tsx and 1 other location - About 1 hr to fix
    ts/screens/profile/SecurityScreen.tsx on lines 183..189

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 64.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                <ListItemNav
                  value={I18n.t("idpay.code.reset.title")}
                  accessibilityLabel={I18n.t("idpay.code.reset.title")}
                  description={I18n.t("idpay.code.reset.body")}
                  onPress={idPayCodeHandler}
    Severity: Major
    Found in ts/screens/profile/SecurityScreen.tsx and 1 other location - About 1 hr to fix
    ts/screens/profile/SecurityScreen.tsx on lines 170..178

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 64.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 14 locations. Consider refactoring.
    Open

      const fimsHistoryHandler = useCallback(() => {
        navigation.navigate(FIMS_ROUTES.MAIN, {
          screen: FIMS_ROUTES.HISTORY
        });
      }, [navigation]);
    Severity: Major
    Found in ts/screens/profile/SecurityScreen.tsx and 13 other locations - About 30 mins to fix
    ts/features/messages/screens/MessageRouterScreen.tsx on lines 76..80
    ts/features/services/home/hooks/useServicesHomeBottomSheet.tsx on lines 31..35
    ts/features/services/home/hooks/useServicesHomeBottomSheet.tsx on lines 37..41
    ts/navigation/components/HeaderFirstLevelHandler.tsx on lines 152..156
    ts/screens/authentication/AuthErrorScreen.tsx on lines 45..49
    ts/screens/authentication/cie/CieConsentDataUsageScreen.tsx on lines 65..69
    ts/screens/authentication/cie/CieExpiredOrInvalidScreen.tsx on lines 10..14
    ts/screens/onboarding/OnboardingServicesPreferenceScreen.tsx on lines 83..87
    ts/screens/profile/PreferencesScreen.tsx on lines 36..40
    ts/screens/profile/PreferencesScreen.tsx on lines 42..46
    ts/screens/profile/PreferencesScreen.tsx on lines 48..52
    ts/screens/profile/PreferencesScreen.tsx on lines 54..58
    ts/screens/profile/PreferencesScreen.tsx on lines 60..64

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 45.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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