File XMLComponentHandler.cs
has 519 lines of code (exceeds 250 allowed). Consider refactoring. Open
using PointAndControl.Classifier;
using System;
using System.Collections.Generic;
using System.Windows.Media.Media3D;
using System.Xml;
Method writeSampleToXML
has 74 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static void writeSampleToXML(Point3D[] positions, String deviceIdentifier)
{
XmlDocument docConfig = new XmlDocument();
docConfig.Load(AppDomain.CurrentDomain.BaseDirectory + "\\samples.xml");
XmlNode node = docConfig.SelectSingleNode("/devices");
Method writeWallProjectionAndPositionSampleToXML
has 74 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static void writeWallProjectionAndPositionSampleToXML(WallProjectionAndPositionSample sample, String fileName)
{
String p = AppDomain.CurrentDomain.BaseDirectory + "\\" + fileName + ".xml";
Method writeWallProjectionAndPositionSampleToXML
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static void writeWallProjectionAndPositionSampleToXML(WallProjectionAndPositionSample sample)
{
XmlDocument docConfig = new XmlDocument();
docConfig.Load(AppDomain.CurrentDomain.BaseDirectory + "\\WallProjectionAndPositionSamples.xml");
XmlNode node = docConfig.SelectSingleNode("/devices");
Method writeSampleToXML
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static void writeSampleToXML(Point3D upPoint, Vector3D direction, String deviceIdentifier, String path)
{
XmlDocument docConfig = new XmlDocument();
docConfig.Load(AppDomain.CurrentDomain.BaseDirectory + "\\" + path + ".xml");
Method writeWallProjectionSampleToXML
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static void writeWallProjectionSampleToXML(WallProjectionSample sample, String fileName)
{
String p = AppDomain.CurrentDomain.BaseDirectory + "\\" + fileName + ".xml";
XmlDocument docConfig = new XmlDocument();
Method writeWallProjectionSampleToXML
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static void writeWallProjectionSampleToXML(WallProjectionSample sample)
{
XmlDocument docConfig = new XmlDocument();
docConfig.Load(AppDomain.CurrentDomain.BaseDirectory + "\\WallProjectionSamples.xml");
Method writeWallProjectionSampleToConfig
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static void writeWallProjectionSampleToConfig(WallProjectionSample sample)
{
XmlDocument docConfig = new XmlDocument();
docConfig.Load(AppDomain.CurrentDomain.BaseDirectory + "\\configuration.xml");
XmlNode node = docConfig.SelectSingleNode("/config");
Method readWallProjectionAndPositionSamplesFromXML
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static List<WallProjectionAndPositionSample> readWallProjectionAndPositionSamplesFromXML()
{
List<WallProjectionAndPositionSample> sampleList = new List<WallProjectionAndPositionSample>();
XmlDocument docConfig = new XmlDocument();
Method readWallProjectionSamplesFromXML
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static List<WallProjectionSample> readWallProjectionSamplesFromXML()
{
List<WallProjectionSample> sampleList = new List<WallProjectionSample>();
XmlDocument docConfig = new XmlDocument();
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static void writeWallProjectionSampleToConfig(WallProjectionSample sample)
{
XmlDocument docConfig = new XmlDocument();
docConfig.Load(AppDomain.CurrentDomain.BaseDirectory + "\\configuration.xml");
XmlNode node = docConfig.SelectSingleNode("/config");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 663.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public static void writeWallProjectionSampleToXML(WallProjectionSample sample)
{
XmlDocument docConfig = new XmlDocument();
docConfig.Load(AppDomain.CurrentDomain.BaseDirectory + "\\WallProjectionSamples.xml");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 663.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76