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research/adversarial_text/inputs.py

Summary

Maintainability
C
1 day
Test Coverage

File inputs.py has 273 lines of code (exceeds 250 allowed). Consider refactoring.
Open

# Copyright 2017 Google Inc. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
Severity: Minor
Found in research/adversarial_text/inputs.py - About 2 hrs to fix

    Function inputs has 11 arguments (exceeds 4 allowed). Consider refactoring.
    Open

    def inputs(data_dir=None,
    Severity: Major
    Found in research/adversarial_text/inputs.py - About 1 hr to fix

      Function _read_and_batch has 8 arguments (exceeds 4 allowed). Consider refactoring.
      Open

      def _read_and_batch(data_dir,
      Severity: Major
      Found in research/adversarial_text/inputs.py - About 1 hr to fix

        Function __init__ has 5 arguments (exceeds 4 allowed). Consider refactoring.
        Open

          def __init__(self,
        Severity: Minor
        Found in research/adversarial_text/inputs.py - About 35 mins to fix

          Function _read_and_batch has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

          def _read_and_batch(data_dir,
                              fname,
                              state_name,
                              state_size,
                              num_layers,
          Severity: Minor
          Found in research/adversarial_text/inputs.py - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

            for c_state, h_state in state_names:
              initial_states[c_state] = tf.zeros(state_size)
              initial_states[h_state] = tf.zeros(state_size)
          Severity: Major
          Found in research/adversarial_text/inputs.py and 1 other location - About 1 hr to fix
          research/adversarial_text/inputs.py on lines 230..232

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 43.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              for rev_c_state, rev_h_state in rev_state_names:
                initial_states[rev_c_state] = tf.zeros(state_size)
                initial_states[rev_h_state] = tf.zeros(state_size)
          Severity: Major
          Found in research/adversarial_text/inputs.py and 1 other location - About 1 hr to fix
          research/adversarial_text/inputs.py on lines 224..226

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 43.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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