Showing 5 of 5 total issues
Function setupArgs
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
setupArgs() {
args
.option(
'meter',
'Which type of device - One of "rpi" or "arduino".',
Function overrideWithEnv
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
overrideWithEnv() {
if (typeof process.env.REDIS_HOST === 'string') {
this.redis.host = process.env.REDIS_HOST;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function handleSensorInterrupt
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
handleSensorInterrupt(error, value) {
if (error) throw error;
const pulseLength = this.getPulseLength();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
'type' is never reassigned. Use 'const' instead. Open
let type = healthy
- Read upRead up
- Exclude checks
Suggest using const
(prefer-const)
If a variable is never reassigned, using the const
declaration is better.
const
declaration tells readers, "this variable is never reassigned," reducing cognitive load and improving maintainability.
Rule Details
This rule is aimed at flagging variables that are declared using let
keyword, but never reassigned after the initial assignment.
Examples of incorrect code for this rule:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
// it's initialized and never reassigned.
let a = 3;
console.log(a);
let a;
a = 0;
console.log(a);
// `i` is redefined (not reassigned) on each loop step.
for (let i in [1, 2, 3]) {
console.log(i);
}
// `a` is redefined (not reassigned) on each loop step.
for (let a of [1, 2, 3]) {
console.log(a);
}
Examples of correct code for this rule:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
// using const.
const a = 0;
// it's never initialized.
let a;
console.log(a);
// it's reassigned after initialized.
let a;
a = 0;
a = 1;
console.log(a);
// it's initialized in a different block from the declaration.
let a;
if (true) {
a = 0;
}
console.log(a);
// it's initialized at a place that we cannot write a variable declaration.
let a;
if (true) a = 0;
console.log(a);
// `i` gets a new binding each iteration
for (const i in [1, 2, 3]) {
console.log(i);
}
// `a` gets a new binding each iteration
for (const a of [1, 2, 3]) {
console.log(a);
}
// `end` is never reassigned, but we cannot separate the declarations without modifying the scope.
for (let i = 0, end = 10; i < end; ++i) {
console.log(a);
}
// suggest to use `no-var` rule.
var b = 3;
console.log(b);
Options
{
"prefer-const": ["error", {
"destructuring": "any",
"ignoreReadBeforeAssign": false
}]
}
destructuring
The kind of the way to address variables in destructuring. There are 2 values:
-
"any"
(default) - If any variables in destructuring should beconst
, this rule warns for those variables. -
"all"
- If all variables in destructuring should beconst
, this rule warns the variables. Otherwise, ignores them.
Examples of incorrect code for the default {"destructuring": "any"}
option:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
let {a, b} = obj; /*error 'b' is never reassigned, use 'const' instead.*/
a = a + 1;
Examples of correct code for the default {"destructuring": "any"}
option:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
// using const.
const {a: a0, b} = obj;
const a = a0 + 1;
// all variables are reassigned.
let {a, b} = obj;
a = a + 1;
b = b + 1;
Examples of incorrect code for the {"destructuring": "all"}
option:
/*eslint prefer-const: ["error", {"destructuring": "all"}]*/
/*eslint-env es6*/
// all of `a` and `b` should be const, so those are warned.
let {a, b} = obj; /*error 'a' is never reassigned, use 'const' instead.
'b' is never reassigned, use 'const' instead.*/
Examples of correct code for the {"destructuring": "all"}
option:
/*eslint prefer-const: ["error", {"destructuring": "all"}]*/
/*eslint-env es6*/
// 'b' is never reassigned, but all of `a` and `b` should not be const, so those are ignored.
let {a, b} = obj;
a = a + 1;
ignoreReadBeforeAssign
This is an option to avoid conflicting with no-use-before-define
rule (without "nofunc"
option).
If true
is specified, this rule will ignore variables that are read between the declaration and the first assignment.
Default is false
.
Examples of correct code for the {"ignoreReadBeforeAssign": true}
option:
/*eslint prefer-const: ["error", {"ignoreReadBeforeAssign": true}]*/
/*eslint-env es6*/
let timer;
function initialize() {
if (foo()) {
clearInterval(timer);
}
}
timer = setInterval(initialize, 100);
Examples of correct code for the default {"ignoreReadBeforeAssign": false}
option:
/*eslint prefer-const: ["error", {"ignoreReadBeforeAssign": false}]*/
/*eslint-env es6*/
const timer = setInterval(initialize, 100);
function initialize() {
if (foo()) {
clearInterval(timer);
}
}
When Not To Use It
If you don't want to be notified about variables that are never reassigned after initial assignment, you can safely disable this rule.
Related Rules
- [no-var](no-var.md)
- [no-use-before-define](no-use-before-define.md) Source: http://eslint.org/docs/rules/
'key' is never reassigned. Use 'const' instead. Open
for (let key in config) {
- Read upRead up
- Exclude checks
Suggest using const
(prefer-const)
If a variable is never reassigned, using the const
declaration is better.
const
declaration tells readers, "this variable is never reassigned," reducing cognitive load and improving maintainability.
Rule Details
This rule is aimed at flagging variables that are declared using let
keyword, but never reassigned after the initial assignment.
Examples of incorrect code for this rule:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
// it's initialized and never reassigned.
let a = 3;
console.log(a);
let a;
a = 0;
console.log(a);
// `i` is redefined (not reassigned) on each loop step.
for (let i in [1, 2, 3]) {
console.log(i);
}
// `a` is redefined (not reassigned) on each loop step.
for (let a of [1, 2, 3]) {
console.log(a);
}
Examples of correct code for this rule:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
// using const.
const a = 0;
// it's never initialized.
let a;
console.log(a);
// it's reassigned after initialized.
let a;
a = 0;
a = 1;
console.log(a);
// it's initialized in a different block from the declaration.
let a;
if (true) {
a = 0;
}
console.log(a);
// it's initialized at a place that we cannot write a variable declaration.
let a;
if (true) a = 0;
console.log(a);
// `i` gets a new binding each iteration
for (const i in [1, 2, 3]) {
console.log(i);
}
// `a` gets a new binding each iteration
for (const a of [1, 2, 3]) {
console.log(a);
}
// `end` is never reassigned, but we cannot separate the declarations without modifying the scope.
for (let i = 0, end = 10; i < end; ++i) {
console.log(a);
}
// suggest to use `no-var` rule.
var b = 3;
console.log(b);
Options
{
"prefer-const": ["error", {
"destructuring": "any",
"ignoreReadBeforeAssign": false
}]
}
destructuring
The kind of the way to address variables in destructuring. There are 2 values:
-
"any"
(default) - If any variables in destructuring should beconst
, this rule warns for those variables. -
"all"
- If all variables in destructuring should beconst
, this rule warns the variables. Otherwise, ignores them.
Examples of incorrect code for the default {"destructuring": "any"}
option:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
let {a, b} = obj; /*error 'b' is never reassigned, use 'const' instead.*/
a = a + 1;
Examples of correct code for the default {"destructuring": "any"}
option:
/*eslint prefer-const: "error"*/
/*eslint-env es6*/
// using const.
const {a: a0, b} = obj;
const a = a0 + 1;
// all variables are reassigned.
let {a, b} = obj;
a = a + 1;
b = b + 1;
Examples of incorrect code for the {"destructuring": "all"}
option:
/*eslint prefer-const: ["error", {"destructuring": "all"}]*/
/*eslint-env es6*/
// all of `a` and `b` should be const, so those are warned.
let {a, b} = obj; /*error 'a' is never reassigned, use 'const' instead.
'b' is never reassigned, use 'const' instead.*/
Examples of correct code for the {"destructuring": "all"}
option:
/*eslint prefer-const: ["error", {"destructuring": "all"}]*/
/*eslint-env es6*/
// 'b' is never reassigned, but all of `a` and `b` should not be const, so those are ignored.
let {a, b} = obj;
a = a + 1;
ignoreReadBeforeAssign
This is an option to avoid conflicting with no-use-before-define
rule (without "nofunc"
option).
If true
is specified, this rule will ignore variables that are read between the declaration and the first assignment.
Default is false
.
Examples of correct code for the {"ignoreReadBeforeAssign": true}
option:
/*eslint prefer-const: ["error", {"ignoreReadBeforeAssign": true}]*/
/*eslint-env es6*/
let timer;
function initialize() {
if (foo()) {
clearInterval(timer);
}
}
timer = setInterval(initialize, 100);
Examples of correct code for the default {"ignoreReadBeforeAssign": false}
option:
/*eslint prefer-const: ["error", {"ignoreReadBeforeAssign": false}]*/
/*eslint-env es6*/
const timer = setInterval(initialize, 100);
function initialize() {
if (foo()) {
clearInterval(timer);
}
}
When Not To Use It
If you don't want to be notified about variables that are never reassigned after initial assignment, you can safely disable this rule.
Related Rules
- [no-var](no-var.md)
- [no-use-before-define](no-use-before-define.md) Source: http://eslint.org/docs/rules/