private/google/actions/sdk/v2/interactionmodel/intent_event.proto
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
package google.actions.sdk.v2.interactionmodel;
import "google/actions/sdk/v2/interactionmodel/event_handler.proto";
import "google/api/field_behavior.proto";
option go_package = "google.golang.org/genproto/googleapis/actions/sdk/v2/interactionmodel;interactionmodel";
option java_multiple_files = true;
option java_outer_classname = "IntentEventProto";
option java_package = "com.google.actions.sdk.v2.interactionmodel";
// Registers Events which trigger as the result of an intent match.
message IntentEvent {
// Required. Intent triggering the event.
string intent = 1 [(google.api.field_behavior) = REQUIRED];
// Optional. Destination scene which the conversation should jump to. The state of the
// current scene is destroyed on the transition.
string transition_to_scene = 2 [(google.api.field_behavior) = OPTIONAL];
// Optional. Event handler which is triggered when the intent is matched. Should execute
// before transitioning to the destination scene. Useful to generate prompts
// in response to events.
EventHandler handler = 3 [(google.api.field_behavior) = OPTIONAL];
}