thecodrr/fdir

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Builder has 22 functions (exceeds 20 allowed). Consider refactoring.
Open

export class Builder<
  TReturnType extends Output = PathsOutput,
  TGlobFunction = typeof picomatch
> {
  private readonly globCache: Record<string, Matcher> = {};
Severity: Minor
Found in src/builder/index.ts - About 2 hrs to fix

    Function build has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

    export function build<TOutput extends Output>(
      options: Options,
      isSynchronous: boolean
    ): InvokeCallbackFunction<TOutput> {
      const { onlyCounts, group, maxFiles } = options;
    Severity: Minor
    Found in src/api/functions/invoke-callback.ts - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      group(): Builder<GroupOutput, TGlobFunction> {
        this.options.group = true;
        return this as Builder<GroupOutput, TGlobFunction>;
      }
    Severity: Major
    Found in src/builder/index.ts and 1 other location - About 1 hr to fix
    src/builder/index.ts on lines 122..125

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      onlyCounts(): Builder<OnlyCountsOutput, TGlobFunction> {
        this.options.onlyCounts = true;
        return this as Builder<OnlyCountsOutput, TGlobFunction>;
      }
    Severity: Major
    Found in src/builder/index.ts and 1 other location - About 1 hr to fix
    src/builder/index.ts on lines 44..47

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

    const onlyCountsAsync: InvokeCallbackFunction<OnlyCountsOutput> = (
      state,
      error,
      callback
    ) => {
    Severity: Major
    Found in src/api/functions/invoke-callback.ts and 2 other locations - About 55 mins to fix
    src/api/functions/invoke-callback.ts on lines 42..49
    src/api/functions/invoke-callback.ts on lines 65..72

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 54.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

    const groupsAsync: InvokeCallbackFunction<GroupOutput> = (
      state,
      error,
      callback
    ) => {
    Severity: Major
    Found in src/api/functions/invoke-callback.ts and 2 other locations - About 55 mins to fix
    src/api/functions/invoke-callback.ts on lines 33..40
    src/api/functions/invoke-callback.ts on lines 42..49

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 54.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

    const defaultAsync: InvokeCallbackFunction<PathsOutput> = (
      state,
      error,
      callback
    ) => {
    Severity: Major
    Found in src/api/functions/invoke-callback.ts and 2 other locations - About 55 mins to fix
    src/api/functions/invoke-callback.ts on lines 33..40
    src/api/functions/invoke-callback.ts on lines 65..72

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 54.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Avoid deeply nested control flow statements.
    Open

                if (exclude && exclude(entry.name, resolvedPath)) return;
    Severity: Major
    Found in src/api/walker.ts - About 45 mins to fix

      Function build has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

      export function build(options: Options): PushFileFunction {
        const { excludeFiles, filters, onlyCounts } = options;
        if (excludeFiles) return empty;
      
        if (filters && filters.length) {
      Severity: Minor
      Found in src/api/functions/push-file.ts - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function isRecursive has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      function isRecursive(path: string, resolved: string, state: WalkerState) {
        if (state.options.useRealPaths)
          return isRecursiveUsingRealPaths(resolved, state);
      
        let parent = dirname(path);
      Severity: Minor
      Found in src/api/functions/resolve-symlink.ts - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function build has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      export function build(root: string, options: Options): PushDirectoryFunction {
        const { includeDirs, filters, relativePaths } = options;
        if (!includeDirs) return empty;
      
        if (relativePaths)
      Severity: Minor
      Found in src/api/functions/push-directory.ts - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function normalizePath has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

      export function normalizePath(
        path: string,
        options: {
          resolvePaths?: boolean;
          normalizePath?: boolean;
      Severity: Minor
      Found in src/utils.ts - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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