theforeman/foreman_fog_proxmox

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webpack/components/ProxmoxServer/ProxmoxServerNetwork.js

Summary

Maintainability
D
1 day
Test Coverage

Function addInterface has 52 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    (event, initialData = null) => {
      if (event) event.preventDefault();
      const netId = getLowestAvailableId();
      const initData = initialData || {
        id: {
Severity: Major
Found in webpack/components/ProxmoxServer/ProxmoxServerNetwork.js - About 2 hrs to fix

    Function ProxmoxServerNetwork has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

    const ProxmoxServerNetwork = ({ network, bridges, paramScope }) => {
      const [interfaces, setInterfaces] = useState([]);
      const [nextId, setNextId] = useState(0);
      const [availableIds, setAvailableIds] = useState([]);
      const [usedIds, setUsedIds] = useState(new Set());
    Severity: Minor
    Found in webpack/components/ProxmoxServer/ProxmoxServerNetwork.js - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      useEffect(() => {
        if (network?.length > 0) {
          const existingIds = new Set();
          network.forEach(net => {
            if (!net.value.model.value) return;
    Severity: Major
    Found in webpack/components/ProxmoxServer/ProxmoxServerNetwork.js and 1 other location - About 5 hrs to fix
    webpack/components/ProxmoxContainer/ProxmoxContainerNetwork.js on lines 13..24

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 139.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

      const removeInterface = idToRemove => {
        const newInterfaces = interfaces.filter(nic => nic.id !== idToRemove);
        setInterfaces(newInterfaces);
        setAvailableIds([...availableIds, idToRemove].sort((a, b) => a - b));
        setUsedIds(prevIds => {
    Severity: Major
    Found in webpack/components/ProxmoxServer/ProxmoxServerNetwork.js and 1 other location - About 3 hrs to fix
    webpack/components/ProxmoxContainer/ProxmoxContainerNetwork.js on lines 110..119

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 114.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

      const updateNetworkData = (id, updatedData) => {
        setInterfaces(
          interfaces.map(net =>
            net.id === id ? { ...net, data: updatedData } : net
          )
    Severity: Major
    Found in webpack/components/ProxmoxServer/ProxmoxServerNetwork.js and 2 other locations - About 1 hr to fix
    webpack/components/ProxmoxContainer/ProxmoxContainerNetwork.js on lines 121..127
    webpack/components/ProxmoxServer/ProxmoxServerStorage.js on lines 158..164

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

      const getLowestAvailableId = useCallback(() => {
        let id = 0;
        while (usedIds.has(id)) {
          id += 1;
        }
    Severity: Minor
    Found in webpack/components/ProxmoxServer/ProxmoxServerNetwork.js and 1 other location - About 50 mins to fix
    webpack/components/ProxmoxContainer/ProxmoxContainerNetwork.js on lines 26..32

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 51.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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