thi-ng/umbrella

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packages/geom-resample/src/sampler.ts

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2 hrs
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import type { Maybe } from "@thi.ng/api";
import {
    closestPointPolyline,
    closestPointSegment,
    closestT,
} from "@thi.ng/geom-closest-point/line";
import { fit01 } from "@thi.ng/math/fit";
import type { ReadonlyVec, Vec, VecPair } from "@thi.ng/vectors";
import { dist } from "@thi.ng/vectors/dist";
import { distSq } from "@thi.ng/vectors/distsq";
import { eqDelta } from "@thi.ng/vectors/eqdelta";
import { mixN } from "@thi.ng/vectors/mixn";
import { normalize } from "@thi.ng/vectors/normalize";
import { set } from "@thi.ng/vectors/set";
import { sub } from "@thi.ng/vectors/sub";

export class Sampler {
    points: ReadonlyVec[];
    index!: number[];

    constructor(points: ReadonlyVec[], closed = false) {
        if (closed) {
            this.points = points.slice();
            this.points.push(points[0]);
        } else {
            this.points = <any>points;
        }
        this.buildIndex();
    }

    totalLength() {
        const idx = this.index;
        return idx ? idx[idx.length - 1] : 0;
    }

    pointAt(t: number): Maybe<Vec> {
        const pts = this.points;
        const n = pts.length - 1;
        if (n < 0) {
            return;
        }
        if (n === 0 || t <= 0) {
            return pts[0];
        }
        if (t >= 1) {
            return pts[n];
        }
        const idx = this.index;
        const t0 = t * idx[n];
        for (let i = 1; i <= n; i++) {
            if (idx[i] >= t0) {
                return mixN(
                    [],
                    pts[i - 1],
                    pts[i],
                    (t0 - idx[i - 1]) / (idx[i] - idx[i - 1])
                );
            }
        }
    }

    closestPoint(p: ReadonlyVec) {
        return closestPointPolyline(p, this.points);
    }

    closestT(p: ReadonlyVec) {
        const { index, points } = this;
        const tmp: Vec = [];
        const closest: Vec = [];
        let minD = Infinity;
        let minI = -1;
        for (let i = 0, n = index.length - 1; i < n; i++) {
            if (closestPointSegment(p, points[i], points[i + 1], tmp)) {
                const d = distSq(p, tmp);
                if (d < minD) {
                    minD = d;
                    minI = i;
                    set(closest, tmp);
                }
            }
        }
        return minI >= 0
            ? fit01(
                    closestT(p, points[minI], points[minI + 1]) || 0,
                    index[minI],
                    index[minI + 1]
              ) / this.totalLength()
            : undefined;
    }

    segmentAt(t: number): Maybe<VecPair> {
        let i = this.indexAt(t);
        if (i === undefined) {
            return;
        }
        i = Math.max(1, i);
        return [this.points[i - 1], this.points[i]];
    }

    tangentAt(t: number, n = 1) {
        const seg = this.segmentAt(t);
        return seg ? normalize(null, sub([], seg[1], seg[0]), n) : undefined;
    }

    splitAt(t: number): Maybe<Vec[][]> {
        if (t <= 0 || t >= 1) {
            return [this.points];
        }
        const p = this.pointAt(t);
        if (!p) return;
        const i = Math.max(1, this.indexAt(t)!);
        const head = this.points.slice(0, i);
        const tail = this.points.slice(i);
        if (!eqDelta(head[i - 1], p)) {
            head.push(p);
        }
        if (!eqDelta(tail[0], p)) {
            tail.unshift(p);
        }
        return [head, tail];
    }

    splitNear(p: ReadonlyVec) {
        const t = this.closestT(p);
        return t !== undefined ? this.splitAt(t) : undefined;
    }

    /**
     * Returns vertex array for given interval of parametric positions (both
     * MUST be in [0..1] range).
     *
     * @example
     * ```ts tangle:../export/extract-range.ts
     * import { Sampler } from "@thi.ng/geom-resample";
     *
     * // vertices of a square
     * const square = [[0, 0], [100, 0], [100, 100], [0, 100]];
     *
     * console.log(
     *   new Sampler(square, true).extractRange(0.2, 0.7)
     * );
     * // [[80, 0], [100, 0], [100, 100], [20, 100]]
     * ```
     *
     * @param start
     * @param end
     */
    extractRange(start: number, end: number): Maybe<Vec[]> {
        if (start > end) {
            const t = start;
            start = end;
            end = t;
        }
        const pa = this.pointAt(start);
        const pb = this.pointAt(end);
        if (!(pa && pb)) return;
        const ia = Math.max(1, this.indexAt(start)!);
        const ib = Math.max(1, this.indexAt(end)!);
        const verts = this.points.slice(ia, ib);
        if (!verts.length || !eqDelta(verts[0], pa)) {
            verts.unshift(pa);
        }
        if (!eqDelta(verts[verts.length - 1], pb)) {
            verts.push(pb);
        }
        return verts;
    }

    indexAt(t: number) {
        const pts = this.points;
        const n = pts.length - 1;
        if (n < 0) {
            return;
        }
        if (n === 0 || t <= 0) {
            return 0;
        }
        if (t >= 1) {
            return n;
        }
        const idx = this.index;
        const t0 = t * idx[n];
        for (let i = 1; i <= n; i++) {
            if (idx[i] >= t0) {
                return i;
            }
        }
    }

    sampleUniform(dist: number, includeLast = false, result: Vec[] = []) {
        const { index, points } = this;
        const total = this.totalLength();
        const delta = dist / total;
        const n = index.length;
        for (let t = 0, i = 1; t < 1; t += delta) {
            const ct = t * total;
            while (ct >= index[i] && i < n) {
                i++;
            }
            if (i >= n) break;
            const p = index[i - 1];
            result.push(
                mixN([], points[i - 1], points[i], (ct - p) / (index[i] - p))
            );
        }
        if (includeLast) {
            result.push(set([], points[points.length - 1]));
        }
        return result;
    }

    sampleFixedNum(num: number, includeLast = false, result?: Vec[]) {
        return this.sampleUniform(
            this.totalLength() / num,
            includeLast,
            result
        );
    }

    protected buildIndex() {
        const idx: number[] = [0];
        const pts = this.points;
        const n = pts.length;
        for (let i = 0, j = 1; j < n; i = j, j++) {
            idx[j] = idx[i] + dist(pts[i], pts[j]);
        }
        this.index = idx;
    }
}