Showing 76 of 76 total issues
Function leave
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
leave: function(opts) {
opts = this.extend({
"_method": "leave",
"category": "behavior",
"action": "",
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Function exports
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function(config) {
// Use ENV vars on Travis and sauce.json locally to get credentials
if (!process.env.SAUCE_USERNAME) {
if (!fs.existsSync('sauce.json')) {
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Function inactivity
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
inactivity: function(opts) {
opts = this.extend({
"_method": "inactivity",
"category": "behavior",
"action": "inactive",
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Function inactivity
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
inactivity: function(opts) {
opts = this.extend({
"_method": "inactivity",
"category": "behavior",
"action": "inactive",
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Function e
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function linkOut
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
linkOut: function(opts) {
opts = this.extend({
"_method": "linkOut",
"element": false,
"elementEvent": false,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 4
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],4:[function(require,module,exports){
/**
* auto_detect.js is responsible for automatically detecting the proper events to track for any given page.
* It calls functions within Tbp as necessary by analyzing what's on the page.
*
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Function read
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
read: function(opts) {
opts = this.extend({
"_method": "read",
"minTime": 10,
"selector": "body",
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Function read
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
read: function(opts) {
opts = this.extend({
"_method": "read",
"minTime": 10,
"selector": "body",
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Function timeToEngage
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
timeToEngage: function(opts) {
opts = this.extend({
"_method": "timeToEngage",
"category": "behavior",
"action": "timeToEngage",
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Function timeToEngage
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
timeToEngage: function(opts) {
opts = this.extend({
"_method": "timeToEngage",
"category": "behavior",
"action": "timeToEngage",
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Function autoDetectEvents
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
autoDetectEvents: function() {
var tbpContext = this;
var methods = (typeof(this.config.autoDetect) === 'object') ? this.config.autoDetect:'all';
tbpContext.log("Tbp.autoDetectEvents() Analyzing the page to watch for the following methods:", methods);
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Function autoDetectEvents
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
autoDetectEvents: function() {
var tbpContext = this;
var methods = (typeof(this.config.autoDetect) === 'object') ? this.config.autoDetect:'all';
tbpContext.log("Tbp.autoDetectEvents() Analyzing the page to watch for the following methods:", methods);
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Function scrolledPage
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
scrolledPage: function(opts) {
opts = this.extend({
"_method": "scrolledPage",
"minTime": 2,
"initialScrollRequired": true,
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Function scrolledPage
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
scrolledPage: function(opts) {
opts = this.extend({
"_method": "scrolledPage",
"minTime": 2,
"initialScrollRequired": true,
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Function _off
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
var _off = function (routeString) {
// Unbind one or many event handlers.
//
// Parameter
// routeString
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Function autoDetectEvents
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
autoDetectEvents: function() {
var tbpContext = this;
var methods = (typeof(this.config.autoDetect) === 'object') ? this.config.autoDetect:'all';
tbpContext.log("Tbp.autoDetectEvents() Analyzing the page to watch for the following methods:", methods);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
for (i = 0; i < eventString.length; i += 1) {
if (typeof eventString[i] !== 'string') {
throw new InvalidEventStringError(eventString[i]);
}
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for (i = 0; i < eventString.length; i += 1) {
if (typeof eventString[i] !== 'string') {
throw new InvalidEventStringError(eventString[i]);
}
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function inactivityCheck
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
var inactivityCheck = setInterval(function() {
// Check to see if active is false, if so - there has been no activity.
if(!active) {
// Then check if enough time has passed for the periods defined in `opts.periods`
for(var i in opts.periods) {
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