tobspr/RenderPipeline

View on GitHub
rpcore/gui/labeled_checkbox.py

Summary

Maintainability
A
1 hr
Test Coverage
"""

RenderPipeline

Copyright (c) 2014-2016 tobspr <tobias.springer1@gmail.com>

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

"""

from panda3d.core import Vec3
import direct.gui.DirectGuiGlobals as DGG

from rpcore.rpobject import RPObject
from rpcore.gui.checkbox import Checkbox
from rpcore.gui.text import Text


class LabeledCheckbox(RPObject):

    """ This is a checkbox, combined with a label. The arguments are
    equal to the Checkbox and OnscreenText arguments. """

    def __init__(self, parent=None, x=0, y=0, chb_callback=None,
                 chb_args=None, chb_checked=True, text="", text_size=16,
                 radio=False, text_color=None, expand_width=100, enabled=True):
        """ Constructs a new checkbox, forwarding most of the elements to the
        underlying Checkbox and Text. """
        RPObject.__init__(self)
        if chb_args is None:
            chb_args = []

        if text_color is None:
            text_color = Vec3(1)

        if not enabled:
            text_color = Vec3(1.0, 0, 0.28)

        self.text_color = text_color

        self._checkbox = Checkbox(
            parent=parent, x=x, y=y, enabled=enabled, callback=chb_callback,
            extra_args=chb_args, checked=chb_checked, radio=radio,
            expand_width=expand_width)
        self._text = Text(
            x=x + 26, y=y + 9 + text_size // 4, text=text, align="left",
            parent=parent, size=text_size, color=text_color, may_change=True)

        if enabled:
            self._checkbox.node.bind(DGG.WITHIN, self._on_node_enter)
            self._checkbox.node.bind(DGG.WITHOUT, self._on_node_leave)

    def _on_node_enter(self, *args):  # pylint: disable=unused-argument
        """ Internal callback when the node gets hovered """
        self._text.node["fg"] = (self.text_color.x + 0.1, self.text_color.y + 0.1,
                                 self.text_color.z + 0.1, 1.0)

    def _on_node_leave(self, *args):  # pylint: disable=unused-argument
        """ Internal callback when the node gets no longer hovered """
        self._text.node["fg"] = (self.text_color.x, self.text_color.y, self.text_color.z, 1.0)

    @property
    def checkbox(self):
        """ Returns a handle to the checkbox """
        return self._checkbox

    @property
    def label(self):
        """ Returns a handle to the label """
        return self._text