tomchentw/react-toastr

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An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function validateFormat(format) {};\n\nif (false) {\n  validateFormat = function validateFormat(format) {\n    if (format === undefined) {\n      throw new Error('invariant requires an error message argument');\n    }\n  };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n  validateFormat(format);\n\n  if (!condition) {\n    var error;\n    if (format === undefined) {\n      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n    } else {\n      var args = [a, b, c, d, e, f];\n      var argIndex = 0;\n      error = new Error(format.replace(/%s/g, function () {\n        return args[argIndex++];\n      }));\n      error.name = 'Invariant Violation';\n    }\n\n    error.framesToPop = 1; // we don't care about invariant's own frame\n    throw error;\n  }\n}\n\nmodule.exports = invariant;\n\n/***/ }),\n/* 1 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar emptyFunction = __webpack_require__(6);\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (false) {\n  var printWarning = function printWarning(format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.error(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  warning = function warning(condition, format) {\n    if (format === undefined) {\n      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n\n    if (format.indexOf('Failed Composite propType: ') === 0) {\n      return; // Ignore CompositeComponent proptype check.\n    }\n\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nmodule.exports = warning;\n\n/***/ }),\n/* 2 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\nfunction reactProdInvariant(code) {\n  var argCount = arguments.length - 1;\n\n  var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;\n\n  for (var argIdx = 0; argIdx < argCount; argIdx++) {\n    message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);\n  }\n\n  message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';\n\n  var error = new Error(message);\n  error.name = 'Invariant Violation';\n  error.framesToPop = 1; // we don't care about reactProdInvariant's own frame\n\n  throw error;\n}\n\nmodule.exports = reactProdInvariant;\n\n/***/ }),\n/* 3 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc');  // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n/***/ }),\n/* 4 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar DOMProperty = __webpack_require__(14);\nvar ReactDOMComponentFlags = __webpack_require__(56);\n\nvar invariant = __webpack_require__(0);\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar Flags = ReactDOMComponentFlags;\n\nvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\n/**\n * Check if a given node should be cached.\n */\nfunction shouldPrecacheNode(node, nodeID) {\n  return node.nodeType === 1 && node.getAttribute(ATTR_NAME) === String(nodeID) || node.nodeType === 8 && node.nodeValue === ' react-text: ' + nodeID + ' ' || node.nodeType === 8 && node.nodeValue === ' react-empty: ' + nodeID + ' ';\n}\n\n/**\n * Drill down (through composites and empty components) until we get a host or\n * host text component.\n *\n * This is pretty polymorphic but unavoidable with the current structure we have\n * for `_renderedChildren`.\n */\nfunction getRenderedHostOrTextFromComponent(component) {\n  var rendered;\n  while (rendered = component._renderedComponent) {\n    component = rendered;\n  }\n  return component;\n}\n\n/**\n * Populate `_hostNode` on the rendered host/text component with the given\n * DOM node. The passed `inst` can be a composite.\n */\nfunction precacheNode(inst, node) {\n  var hostInst = getRenderedHostOrTextFromComponent(inst);\n  hostInst._hostNode = node;\n  node[internalInstanceKey] = hostInst;\n}\n\nfunction uncacheNode(inst) {\n  var node = inst._hostNode;\n  if (node) {\n    delete node[internalInstanceKey];\n    inst._hostNode = null;\n  }\n}\n\n/**\n * Populate `_hostNode` on each child of `inst`, assuming that the children\n * match up with the DOM (element) children of `node`.\n *\n * We cache entire levels at once to avoid an n^2 problem where we access the\n * children of a node sequentially and have to walk from the start to our target\n * node every time.\n *\n * Since we update `_renderedChildren` and the actual DOM at (slightly)\n * different times, we could race here and see a newer `_renderedChildren` than\n * the DOM nodes we see. To avoid this, ReactMultiChild calls\n * `prepareToManageChildren` before we change `_renderedChildren`, at which\n * time the container's child nodes are always cached (until it unmounts).\n */\nfunction precacheChildNodes(inst, node) {\n  if (inst._flags & Flags.hasCachedChildNodes) {\n    return;\n  }\n  var children = inst._renderedChildren;\n  var childNode = node.firstChild;\n  outer: for (var name in children) {\n    if (!children.hasOwnProperty(name)) {\n      continue;\n    }\n    var childInst = children[name];\n    var childID = getRenderedHostOrTextFromComponent(childInst)._domID;\n    if (childID === 0) {\n      // We're currently unmounting this child in ReactMultiChild; skip it.\n      continue;\n    }\n    // We assume the child nodes are in the same order as the child instances.\n    for (; childNode !== null; childNode = childNode.nextSibling) {\n      if (shouldPrecacheNode(childNode, childID)) {\n        precacheNode(childInst, childNode);\n        continue outer;\n      }\n    }\n    // We reached the end of the DOM children without finding an ID match.\n     true ?  false ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0;\n  }\n  inst._flags |= Flags.hasCachedChildNodes;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n  if (node[internalInstanceKey]) {\n    return node[internalInstanceKey];\n  }\n\n  // Walk up the tree until we find an ancestor whose instance we have cached.\n  var parents = [];\n  while (!node[internalInstanceKey]) {\n    parents.push(node);\n    if (node.parentNode) {\n      node = node.parentNode;\n    } else {\n      // Top of the tree. This node must not be part of a React tree (or is\n      // unmounted, potentially).\n      return null;\n    }\n  }\n\n  var closest;\n  var inst;\n  for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n    closest = inst;\n    if (parents.length) {\n      precacheChildNodes(inst, node);\n    }\n  }\n\n  return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode(node) {\n  var inst = getClosestInstanceFromNode(node);\n  if (inst != null && inst._hostNode === node) {\n    return inst;\n  } else {\n    return null;\n  }\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance(inst) {\n  // Without this first invariant, passing a non-DOM-component triggers the next\n  // invariant for a missing parent, which is super confusing.\n  !(inst._hostNode !== undefined) ?  false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\n  if (inst._hostNode) {\n    return inst._hostNode;\n  }\n\n  // Walk up the tree until we find an ancestor whose DOM node we have cached.\n  var parents = [];\n  while (!inst._hostNode) {\n    parents.push(inst);\n    !inst._hostParent ?  false ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0;\n    inst = inst._hostParent;\n  }\n\n  // Now parents contains each ancestor that does *not* have a cached native\n  // node, and `inst` is the deepest ancestor that does.\n  for (; parents.length; inst = parents.pop()) {\n    precacheChildNodes(inst, inst._hostNode);\n  }\n\n  return inst._hostNode;\n}\n\nvar ReactDOMComponentTree = {\n  getClosestInstanceFromNode: getClosestInstanceFromNode,\n  getInstanceFromNode: getInstanceFromNode,\n  getNodeFromInstance: getNodeFromInstance,\n  precacheChildNodes: precacheChildNodes,\n  precacheNode: precacheNode,\n  uncacheNode: uncacheNode\n};\n\nmodule.exports = ReactDOMComponentTree;\n\n/***/ }),\n/* 5 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n  canUseDOM: canUseDOM,\n\n  canUseWorkers: typeof Worker !== 'undefined',\n\n  canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n  canUseViewport: canUseDOM && !!window.screen,\n\n  isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;\n\n/***/ }),\n/* 6 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n  return function () {\n    return arg;\n  };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n  return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n  return arg;\n};\n\nmodule.exports = emptyFunction;\n\n/***/ }),\n/* 7 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n// Trust the developer to only use ReactInstrumentation with a __DEV__ check\n\nvar debugTool = null;\n\nif (false) {\n  var ReactDebugTool = require('./ReactDebugTool');\n  debugTool = ReactDebugTool;\n}\n\nmodule.exports = { debugTool: debugTool };\n\n/***/ }),\n/* 8 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2),\n    _assign = __webpack_require__(3);\n\nvar CallbackQueue = __webpack_require__(60);\nvar PooledClass = __webpack_require__(11);\nvar ReactFeatureFlags = __webpack_require__(61);\nvar ReactReconciler = __webpack_require__(15);\nvar Transaction = __webpack_require__(24);\n\nvar invariant = __webpack_require__(0);\n\nvar dirtyComponents = [];\nvar updateBatchNumber = 0;\nvar asapCallbackQueue = CallbackQueue.getPooled();\nvar asapEnqueued = false;\n\nvar batchingStrategy = null;\n\nfunction ensureInjected() {\n  !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ?  false ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;\n}\n\nvar NESTED_UPDATES = {\n  initialize: function () {\n    this.dirtyComponentsLength = dirtyComponents.length;\n  },\n  close: function () {\n    if (this.dirtyComponentsLength !== dirtyComponents.length) {\n      // Additional updates were enqueued by componentDidUpdate handlers or\n      // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n      // these new updates so that if A's componentDidUpdate calls setState on\n      // B, B will update before the callback A's updater provided when calling\n      // setState.\n      dirtyComponents.splice(0, this.dirtyComponentsLength);\n      flushBatchedUpdates();\n    } else {\n      dirtyComponents.length = 0;\n    }\n  }\n};\n\nvar UPDATE_QUEUEING = {\n  initialize: function () {\n    this.callbackQueue.reset();\n  },\n  close: function () {\n    this.callbackQueue.notifyAll();\n  }\n};\n\nvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\nfunction ReactUpdatesFlushTransaction() {\n  this.reinitializeTransaction();\n  this.dirtyComponentsLength = null;\n  this.callbackQueue = CallbackQueue.getPooled();\n  this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n  /* useCreateElement */true);\n}\n\n_assign(ReactUpdatesFlushTransaction.prototype, Transaction, {\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  },\n\n  destructor: function () {\n    this.dirtyComponentsLength = null;\n    CallbackQueue.release(this.callbackQueue);\n    this.callbackQueue = null;\n    ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n    this.reconcileTransaction = null;\n  },\n\n  perform: function (method, scope, a) {\n    // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n    // with this transaction's wrappers around it.\n    return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n  }\n});\n\nPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\nfunction batchedUpdates(callback, a, b, c, d, e) {\n  ensureInjected();\n  return batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n}\n\n/**\n * Array comparator for ReactComponents by mount ordering.\n *\n * @param {ReactComponent} c1 first component you're comparing\n * @param {ReactComponent} c2 second component you're comparing\n * @return {number} Return value usable by Array.prototype.sort().\n */\nfunction mountOrderComparator(c1, c2) {\n  return c1._mountOrder - c2._mountOrder;\n}\n\nfunction runBatchedUpdates(transaction) {\n  var len = transaction.dirtyComponentsLength;\n  !(len === dirtyComponents.length) ?  false ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;\n\n  // Since reconciling a component higher in the owner hierarchy usually (not\n  // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n  // them before their children by sorting the array.\n  dirtyComponents.sort(mountOrderComparator);\n\n  // Any updates enqueued while reconciling must be performed after this entire\n  // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and\n  // C, B could update twice in a single batch if C's render enqueues an update\n  // to B (since B would have already updated, we should skip it, and the only\n  // way we can know to do so is by checking the batch counter).\n  updateBatchNumber++;\n\n  for (var i = 0; i < len; i++) {\n    // If a component is unmounted before pending changes apply, it will still\n    // be here, but we assume that it has cleared its _pendingCallbacks and\n    // that performUpdateIfNecessary is a noop.\n    var component = dirtyComponents[i];\n\n    // If performUpdateIfNecessary happens to enqueue any new updates, we\n    // shouldn't execute the callbacks until the next render happens, so\n    // stash the callbacks first\n    var callbacks = component._pendingCallbacks;\n    component._pendingCallbacks = null;\n\n    var markerName;\n    if (ReactFeatureFlags.logTopLevelRenders) {\n      var namedComponent = component;\n      // Duck type TopLevelWrapper. This is probably always true.\n      if (component._currentElement.type.isReactTopLevelWrapper) {\n        namedComponent = component._renderedComponent;\n      }\n      markerName = 'React update: ' + namedComponent.getName();\n      console.time(markerName);\n    }\n\n    ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);\n\n    if (markerName) {\n      console.timeEnd(markerName);\n    }\n\n    if (callbacks) {\n      for (var j = 0; j < callbacks.length; j++) {\n        transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n      }\n    }\n  }\n}\n\nvar flushBatchedUpdates = function () {\n  // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n  // array and perform any updates enqueued by mount-ready handlers (i.e.,\n  // componentDidUpdate) but we need to check here too in order to catch\n  // updates enqueued by setState callbacks and asap calls.\n  while (dirtyComponents.length || asapEnqueued) {\n    if (dirtyComponents.length) {\n      var transaction = ReactUpdatesFlushTransaction.getPooled();\n      transaction.perform(runBatchedUpdates, null, transaction);\n      ReactUpdatesFlushTransaction.release(transaction);\n    }\n\n    if (asapEnqueued) {\n      asapEnqueued = false;\n      var queue = asapCallbackQueue;\n      asapCallbackQueue = CallbackQueue.getPooled();\n      queue.notifyAll();\n      CallbackQueue.release(queue);\n    }\n  }\n};\n\n/**\n * Mark a component as needing a rerender, adding an optional callback to a\n * list of functions which will be executed once the rerender occurs.\n */\nfunction enqueueUpdate(component) {\n  ensureInjected();\n\n  // Various parts of our code (such as ReactCompositeComponent's\n  // _renderValidatedComponent) assume that calls to render aren't nested;\n  // verify that that's the case. (This is called by each top-level update\n  // function, like setState, forceUpdate, etc.; creation and\n  // destruction of top-level components is guarded in ReactMount.)\n\n  if (!batchingStrategy.isBatchingUpdates) {\n    batchingStrategy.batchedUpdates(enqueueUpdate, component);\n    return;\n  }\n\n  dirtyComponents.push(component);\n  if (component._updateBatchNumber == null) {\n    component._updateBatchNumber = updateBatchNumber + 1;\n  }\n}\n\n/**\n * Enqueue a callback to be run at the end of the current batching cycle. Throws\n * if no updates are currently being performed.\n */\nfunction asap(callback, context) {\n  !batchingStrategy.isBatchingUpdates ?  false ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;\n  asapCallbackQueue.enqueue(callback, context);\n  asapEnqueued = true;\n}\n\nvar ReactUpdatesInjection = {\n  injectReconcileTransaction: function (ReconcileTransaction) {\n    !ReconcileTransaction ?  false ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;\n    ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n  },\n\n  injectBatchingStrategy: function (_batchingStrategy) {\n    !_batchingStrategy ?  false ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;\n    !(typeof _batchingStrategy.batchedUpdates === 'function') ?  false ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;\n    !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ?  false ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;\n    batchingStrategy = _batchingStrategy;\n  }\n};\n\nvar ReactUpdates = {\n  /**\n   * React references `ReactReconcileTransaction` using this property in order\n   * to allow dependency injection.\n   *\n   * @internal\n   */\n  ReactReconcileTransaction: null,\n\n  batchedUpdates: batchedUpdates,\n  enqueueUpdate: enqueueUpdate,\n  flushBatchedUpdates: flushBatchedUpdates,\n  injection: ReactUpdatesInjection,\n  asap: asap\n};\n\nmodule.exports = ReactUpdates;\n\n/***/ }),\n/* 9 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n  /**\n   * @internal\n   * @type {ReactComponent}\n   */\n  current: null\n};\n\nmodule.exports = ReactCurrentOwner;\n\n/***/ }),\n/* 10 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar PooledClass = __webpack_require__(11);\n\nvar emptyFunction = __webpack_require__(6);\nvar warning = __webpack_require__(1);\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n  type: null,\n  target: null,\n  // currentTarget is set when dispatching; no use in copying it here\n  currentTarget: emptyFunction.thatReturnsNull,\n  eventPhase: null,\n  bubbles: null,\n  cancelable: null,\n  timeStamp: function (event) {\n    return event.timeStamp || Date.now();\n  },\n  defaultPrevented: null,\n  isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n  if (false) {\n    // these have a getter/setter for warnings\n    delete this.nativeEvent;\n    delete this.preventDefault;\n    delete this.stopPropagation;\n  }\n\n  this.dispatchConfig = dispatchConfig;\n  this._targetInst = targetInst;\n  this.nativeEvent = nativeEvent;\n\n  var Interface = this.constructor.Interface;\n  for (var propName in Interface) {\n    if (!Interface.hasOwnProperty(propName)) {\n      continue;\n    }\n    if (false) {\n      delete this[propName]; // this has a getter/setter for warnings\n    }\n    var normalize = Interface[propName];\n    if (normalize) {\n      this[propName] = normalize(nativeEvent);\n    } else {\n      if (propName === 'target') {\n        this.target = nativeEventTarget;\n      } else {\n        this[propName] = nativeEvent[propName];\n      }\n    }\n  }\n\n  var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n  if (defaultPrevented) {\n    this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n  } else {\n    this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n  }\n  this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n  return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n  preventDefault: function () {\n    this.defaultPrevented = true;\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.preventDefault) {\n      event.preventDefault();\n      // eslint-disable-next-line valid-typeof\n    } else if (typeof event.returnValue !== 'unknown') {\n      event.returnValue = false;\n    }\n    this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n  },\n\n  stopPropagation: function () {\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.stopPropagation) {\n      event.stopPropagation();\n      // eslint-disable-next-line valid-typeof\n    } else if (typeof event.cancelBubble !== 'unknown') {\n      // The ChangeEventPlugin registers a \"propertychange\" event for\n      // IE. This event does not support bubbling or cancelling, and\n      // any references to cancelBubble throw \"Member not found\".  A\n      // typeof check of \"unknown\" circumvents this issue (and is also\n      // IE specific).\n      event.cancelBubble = true;\n    }\n\n    this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n  },\n\n  /**\n   * We release all dispatched `SyntheticEvent`s after each event loop, adding\n   * them back into the pool. This allows a way to hold onto a reference that\n   * won't be added back into the pool.\n   */\n  persist: function () {\n    this.isPersistent = emptyFunction.thatReturnsTrue;\n  },\n\n  /**\n   * Checks if this event should be released back into the pool.\n   *\n   * @return {boolean} True if this should not be released, false otherwise.\n   */\n  isPersistent: emptyFunction.thatReturnsFalse,\n\n  /**\n   * `PooledClass` looks for `destructor` on each instance it releases.\n   */\n  destructor: function () {\n    var Interface = this.constructor.Interface;\n    for (var propName in Interface) {\n      if (false) {\n        Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n      } else {\n        this[propName] = null;\n      }\n    }\n    for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n      this[shouldBeReleasedProperties[i]] = null;\n    }\n    if (false) {\n      Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n      Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));\n      Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));\n    }\n  }\n});\n\nSyntheticEvent.Interface = EventInterface;\n\nif (false) {\n  if (isProxySupported) {\n    /*eslint-disable no-func-assign */\n    SyntheticEvent = new Proxy(SyntheticEvent, {\n      construct: function (target, args) {\n        return this.apply(target, Object.create(target.prototype), args);\n      },\n      apply: function (constructor, that, args) {\n        return new Proxy(constructor.apply(that, args), {\n          set: function (target, prop, value) {\n            if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n              process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), \"This synthetic event is reused for performance reasons. If you're \" + \"seeing this, you're adding a new property in the synthetic event object. \" + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n              didWarnForAddedNewProperty = true;\n            }\n            target[prop] = value;\n            return true;\n          }\n        });\n      }\n    });\n    /*eslint-enable no-func-assign */\n  }\n}\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n  var Super = this;\n\n  var E = function () {};\n  E.prototype = Super.prototype;\n  var prototype = new E();\n\n  _assign(prototype, Class.prototype);\n  Class.prototype = prototype;\n  Class.prototype.constructor = Class;\n\n  Class.Interface = _assign({}, Super.Interface, Interface);\n  Class.augmentClass = Super.augmentClass;\n\n  PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n};\n\nPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\nmodule.exports = SyntheticEvent;\n\n/**\n  * Helper to nullify syntheticEvent instance properties when destructing\n  *\n  * @param {object} SyntheticEvent\n  * @param {String} propName\n  * @return {object} defineProperty object\n  */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n  var isFunction = typeof getVal === 'function';\n  return {\n    configurable: true,\n    set: set,\n    get: get\n  };\n\n  function set(val) {\n    var action = isFunction ? 'setting the method' : 'setting the property';\n    warn(action, 'This is effectively a no-op');\n    return val;\n  }\n\n  function get() {\n    var action = isFunction ? 'accessing the method' : 'accessing the property';\n    var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n    warn(action, result);\n    return getVal;\n  }\n\n  function warn(action, result) {\n    var warningCondition = false;\n     false ? warning(warningCondition, \"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n  }\n}\n\n/***/ }),\n/* 11 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, copyFieldsFrom);\n    return instance;\n  } else {\n    return new Klass(copyFieldsFrom);\n  }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2);\n    return instance;\n  } else {\n    return new Klass(a1, a2);\n  }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3);\n  }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3, a4);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3, a4);\n  }\n};\n\nvar standardReleaser = function (instance) {\n  var Klass = this;\n  !(instance instanceof Klass) ?  false ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;\n  instance.destructor();\n  if (Klass.instancePool.length < Klass.poolSize) {\n    Klass.instancePool.push(instance);\n  }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances.\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n  // Casting as any so that flow ignores the actual implementation and trusts\n  // it to match the type we declared\n  var NewKlass = CopyConstructor;\n  NewKlass.instancePool = [];\n  NewKlass.getPooled = pooler || DEFAULT_POOLER;\n  if (!NewKlass.poolSize) {\n    NewKlass.poolSize = DEFAULT_POOL_SIZE;\n  }\n  NewKlass.release = standardReleaser;\n  return NewKlass;\n};\n\nvar PooledClass = {\n  addPoolingTo: addPoolingTo,\n  oneArgumentPooler: oneArgumentPooler,\n  twoArgumentPooler: twoArgumentPooler,\n  threeArgumentPooler: threeArgumentPooler,\n  fourArgumentPooler: fourArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n/***/ }),\n/* 12 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar ReactBaseClasses = __webpack_require__(49);\nvar ReactChildren = __webpack_require__(92);\nvar ReactDOMFactories = __webpack_require__(97);\nvar ReactElement = __webpack_require__(13);\nvar ReactPropTypes = __webpack_require__(98);\nvar ReactVersion = __webpack_require__(101);\n\nvar createReactClass = __webpack_require__(102);\nvar onlyChild = __webpack_require__(103);\n\nvar createElement = ReactElement.createElement;\nvar createFactory = ReactElement.createFactory;\nvar cloneElement = ReactElement.cloneElement;\n\nif (false) {\n  var lowPriorityWarning = require('./lowPriorityWarning');\n  var canDefineProperty = require('./canDefineProperty');\n  var ReactElementValidator = require('./ReactElementValidator');\n  var didWarnPropTypesDeprecated = false;\n  createElement = ReactElementValidator.createElement;\n  createFactory = ReactElementValidator.createFactory;\n  cloneElement = ReactElementValidator.cloneElement;\n}\n\nvar __spread = _assign;\nvar createMixin = function (mixin) {\n  return mixin;\n};\n\nif (false) {\n  var warnedForSpread = false;\n  var warnedForCreateMixin = false;\n  __spread = function () {\n    lowPriorityWarning(warnedForSpread, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.');\n    warnedForSpread = true;\n    return _assign.apply(null, arguments);\n  };\n\n  createMixin = function (mixin) {\n    lowPriorityWarning(warnedForCreateMixin, 'React.createMixin is deprecated and should not be used. ' + 'In React v16.0, it will be removed. ' + 'You can use this mixin directly instead. ' + 'See https://fb.me/createmixin-was-never-implemented for more info.');\n    warnedForCreateMixin = true;\n    return mixin;\n  };\n}\n\nvar React = {\n  // Modern\n\n  Children: {\n    map: ReactChildren.map,\n    forEach: ReactChildren.forEach,\n    count: ReactChildren.count,\n    toArray: ReactChildren.toArray,\n    only: onlyChild\n  },\n\n  Component: ReactBaseClasses.Component,\n  PureComponent: ReactBaseClasses.PureComponent,\n\n  createElement: createElement,\n  cloneElement: cloneElement,\n  isValidElement: ReactElement.isValidElement,\n\n  // Classic\n\n  PropTypes: ReactPropTypes,\n  createClass: createReactClass,\n  createFactory: createFactory,\n  createMixin: createMixin,\n\n  // This looks DOM specific but these are actually isomorphic helpers\n  // since they are just generating DOM strings.\n  DOM: ReactDOMFactories,\n\n  version: ReactVersion,\n\n  // Deprecated hook for JSX spread, don't use this for anything.\n  __spread: __spread\n};\n\nif (false) {\n  var warnedForCreateClass = false;\n  if (canDefineProperty) {\n    Object.defineProperty(React, 'PropTypes', {\n      get: function () {\n        lowPriorityWarning(didWarnPropTypesDeprecated, 'Accessing PropTypes via the main React package is deprecated,' + ' and will be removed in  React v16.0.' + ' Use the latest available v15.* prop-types package from npm instead.' + ' For info on usage, compatibility, migration and more, see ' + 'https://fb.me/prop-types-docs');\n        didWarnPropTypesDeprecated = true;\n        return ReactPropTypes;\n      }\n    });\n\n    Object.defineProperty(React, 'createClass', {\n      get: function () {\n        lowPriorityWarning(warnedForCreateClass, 'Accessing createClass via the main React package is deprecated,' + ' and will be removed in React v16.0.' + \" Use a plain JavaScript class instead. If you're not yet \" + 'ready to migrate, create-react-class v15.* is available ' + 'on npm as a temporary, drop-in replacement. ' + 'For more info see https://fb.me/react-create-class');\n        warnedForCreateClass = true;\n        return createReactClass;\n      }\n    });\n  }\n\n  // React.DOM factories are deprecated. Wrap these methods so that\n  // invocations of the React.DOM namespace and alert users to switch\n  // to the `react-dom-factories` package.\n  React.DOM = {};\n  var warnedForFactories = false;\n  Object.keys(ReactDOMFactories).forEach(function (factory) {\n    React.DOM[factory] = function () {\n      if (!warnedForFactories) {\n        lowPriorityWarning(false, 'Accessing factories like React.DOM.%s has been deprecated ' + 'and will be removed in v16.0+. Use the ' + 'react-dom-factories package instead. ' + ' Version 1.0 provides a drop-in replacement.' + ' For more info, see https://fb.me/react-dom-factories', factory);\n        warnedForFactories = true;\n      }\n      return ReactDOMFactories[factory].apply(ReactDOMFactories, arguments);\n    };\n  });\n}\n\nmodule.exports = React;\n\n/***/ }),\n/* 13 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar ReactCurrentOwner = __webpack_require__(9);\n\nvar warning = __webpack_require__(1);\nvar canDefineProperty = __webpack_require__(51);\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar REACT_ELEMENT_TYPE = __webpack_require__(52);\n\nvar RESERVED_PROPS = {\n  key: true,\n  ref: true,\n  __self: true,\n  __source: true\n};\n\nvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\nfunction hasValidRef(config) {\n  if (false) {\n    if (hasOwnProperty.call(config, 'ref')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n  if (false) {\n    if (hasOwnProperty.call(config, 'key')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n  var warnAboutAccessingKey = function () {\n    if (!specialPropKeyWarningShown) {\n      specialPropKeyWarningShown = true;\n       false ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n    }\n  };\n  warnAboutAccessingKey.isReactWarning = true;\n  Object.defineProperty(props, 'key', {\n    get: warnAboutAccessingKey,\n    configurable: true\n  });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n  var warnAboutAccessingRef = function () {\n    if (!specialPropRefWarningShown) {\n      specialPropRefWarningShown = true;\n       false ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n    }\n  };\n  warnAboutAccessingRef.isReactWarning = true;\n  Object.defineProperty(props, 'ref', {\n    get: warnAboutAccessingRef,\n    configurable: true\n  });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n  var element = {\n    // This tag allow us to uniquely identify this as a React Element\n    $$typeof: REACT_ELEMENT_TYPE,\n\n    // Built-in properties that belong on the element\n    type: type,\n    key: key,\n    ref: ref,\n    props: props,\n\n    // Record the component responsible for creating this element.\n    _owner: owner\n  };\n\n  if (false) {\n    // The validation flag is currently mutative. We put it on\n    // an external backing store so that we can freeze the whole object.\n    // This can be replaced with a WeakMap once they are implemented in\n    // commonly used development environments.\n    element._store = {};\n\n    // To make comparing ReactElements easier for testing purposes, we make\n    // the validation flag non-enumerable (where possible, which should\n    // include every environment we run tests in), so the test framework\n    // ignores it.\n    if (canDefineProperty) {\n      Object.defineProperty(element._store, 'validated', {\n        configurable: false,\n        enumerable: false,\n        writable: true,\n        value: false\n      });\n      // self and source are DEV only properties.\n      Object.defineProperty(element, '_self', {\n        configurable: false,\n        enumerable: false,\n        writable: false,\n        value: self\n      });\n      // Two elements created in two different places should be considered\n      // equal for testing purposes and therefore we hide it from enumeration.\n      Object.defineProperty(element, '_source', {\n        configurable: false,\n        enumerable: false,\n        writable: false,\n        value: source\n      });\n    } else {\n      element._store.validated = false;\n      element._self = self;\n      element._source = source;\n    }\n    if (Object.freeze) {\n      Object.freeze(element.props);\n      Object.freeze(element);\n    }\n  }\n\n  return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createelement\n */\nReactElement.createElement = function (type, config, children) {\n  var propName;\n\n  // Reserved names are extracted\n  var props = {};\n\n  var key = null;\n  var ref = null;\n  var self = null;\n  var source = null;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      ref = config.ref;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    self = config.__self === undefined ? null : config.__self;\n    source = config.__source === undefined ? null : config.__source;\n    // Remaining properties are added to a new props object\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        props[propName] = config[propName];\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    if (false) {\n      if (Object.freeze) {\n        Object.freeze(childArray);\n      }\n    }\n    props.children = childArray;\n  }\n\n  // Resolve default props\n  if (type && type.defaultProps) {\n    var defaultProps = type.defaultProps;\n    for (propName in defaultProps) {\n      if (props[propName] === undefined) {\n        props[propName] = defaultProps[propName];\n      }\n    }\n  }\n  if (false) {\n    if (key || ref) {\n      if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n        var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n        if (key) {\n          defineKeyPropWarningGetter(props, displayName);\n        }\n        if (ref) {\n          defineRefPropWarningGetter(props, displayName);\n        }\n      }\n    }\n  }\n  return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n};\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory\n */\nReactElement.createFactory = function (type) {\n  var factory = ReactElement.createElement.bind(null, type);\n  // Expose the type on the factory and the prototype so that it can be\n  // easily accessed on elements. E.g. `<Foo />.type === Foo`.\n  // This should not be named `constructor` since this may not be the function\n  // that created the element, and it may not even be a constructor.\n  // Legacy hook TODO: Warn if this is accessed\n  factory.type = type;\n  return factory;\n};\n\nReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n  var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n  return newElement;\n};\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement\n */\nReactElement.cloneElement = function (element, config, children) {\n  var propName;\n\n  // Original props are copied\n  var props = _assign({}, element.props);\n\n  // Reserved names are extracted\n  var key = element.key;\n  var ref = element.ref;\n  // Self is preserved since the owner is preserved.\n  var self = element._self;\n  // Source is preserved since cloneElement is unlikely to be targeted by a\n  // transpiler, and the original source is probably a better indicator of the\n  // true owner.\n  var source = element._source;\n\n  // Owner will be preserved, unless ref is overridden\n  var owner = element._owner;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      // Silently steal the ref from the parent.\n      ref = config.ref;\n      owner = ReactCurrentOwner.current;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    // Remaining properties override existing props\n    var defaultProps;\n    if (element.type && element.type.defaultProps) {\n      defaultProps = element.type.defaultProps;\n    }\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        if (config[propName] === undefined && defaultProps !== undefined) {\n          // Resolve default props\n          props[propName] = defaultProps[propName];\n        } else {\n          props[propName] = config[propName];\n        }\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    props.children = childArray;\n  }\n\n  return ReactElement(element.type, key, ref, self, source, owner, props);\n};\n\n/**\n * Verifies the object is a ReactElement.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nReactElement.isValidElement = function (object) {\n  return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n};\n\nmodule.exports = ReactElement;\n\n/***/ }),\n/* 14 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\nfunction checkMask(value, bitmask) {\n  return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n  /**\n   * Mapping from normalized, camelcased property names to a configuration that\n   * specifies how the associated DOM property should be accessed or rendered.\n   */\n  MUST_USE_PROPERTY: 0x1,\n  HAS_BOOLEAN_VALUE: 0x4,\n  HAS_NUMERIC_VALUE: 0x8,\n  HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n  HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\n  /**\n   * Inject some specialized knowledge about the DOM. This takes a config object\n   * with the following properties:\n   *\n   * isCustomAttribute: function that given an attribute name will return true\n   * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n   * attributes where it's impossible to enumerate all of the possible\n   * attribute names,\n   *\n   * Properties: object mapping DOM property name to one of the\n   * DOMPropertyInjection constants or null. If your attribute isn't in here,\n   * it won't get written to the DOM.\n   *\n   * DOMAttributeNames: object mapping React attribute name to the DOM\n   * attribute name. Attribute names not specified use the **lowercase**\n   * normalized name.\n   *\n   * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n   * attribute namespace URL. (Attribute names not specified use no namespace.)\n   *\n   * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n   * Property names not specified use the normalized name.\n   *\n   * DOMMutationMethods: Properties that require special mutation methods. If\n   * `value` is undefined, the mutation method should unset the property.\n   *\n   * @param {object} domPropertyConfig the config as described above.\n   */\n  injectDOMPropertyConfig: function (domPropertyConfig) {\n    var Injection = DOMPropertyInjection;\n    var Properties = domPropertyConfig.Properties || {};\n    var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n    var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n    var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n    var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n    if (domPropertyConfig.isCustomAttribute) {\n      DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n    }\n\n    for (var propName in Properties) {\n      !!DOMProperty.properties.hasOwnProperty(propName) ?  false ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property \\'%s\\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;\n\n      var lowerCased = propName.toLowerCase();\n      var propConfig = Properties[propName];\n\n      var propertyInfo = {\n        attributeName: lowerCased,\n        attributeNamespace: null,\n        propertyName: propName,\n        mutationMethod: null,\n\n        mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n        hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n        hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n        hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n        hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n      };\n      !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ?  false ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;\n\n      if (false) {\n        DOMProperty.getPossibleStandardName[lowerCased] = propName;\n      }\n\n      if (DOMAttributeNames.hasOwnProperty(propName)) {\n        var attributeName = DOMAttributeNames[propName];\n        propertyInfo.attributeName = attributeName;\n        if (false) {\n          DOMProperty.getPossibleStandardName[attributeName] = propName;\n        }\n      }\n\n      if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n        propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n      }\n\n      if (DOMPropertyNames.hasOwnProperty(propName)) {\n        propertyInfo.propertyName = DOMPropertyNames[propName];\n      }\n\n      if (DOMMutationMethods.hasOwnProperty(propName)) {\n        propertyInfo.mutationMethod = DOMMutationMethods[propName];\n      }\n\n      DOMProperty.properties[propName] = propertyInfo;\n    }\n  }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\n\n/**\n * DOMProperty exports lookup objects that can be used like functions:\n *\n *   > DOMProperty.isValid['id']\n *   true\n *   > DOMProperty.isValid['foobar']\n *   undefined\n *\n * Although this may be confusing, it performs better in general.\n *\n * @see http://jsperf.com/key-exists\n * @see http://jsperf.com/key-missing\n */\nvar DOMProperty = {\n  ID_ATTRIBUTE_NAME: 'data-reactid',\n  ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\n  ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n  ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\n  /**\n   * Map from property \"standard name\" to an object with info about how to set\n   * the property in the DOM. Each object contains:\n   *\n   * attributeName:\n   *   Used when rendering markup or with `*Attribute()`.\n   * attributeNamespace\n   * propertyName:\n   *   Used on DOM node instances. (This includes properties that mutate due to\n   *   external factors.)\n   * mutationMethod:\n   *   If non-null, used instead of the property or `setAttribute()` after\n   *   initial render.\n   * mustUseProperty:\n   *   Whether the property must be accessed and mutated as an object property.\n   * hasBooleanValue:\n   *   Whether the property should be removed when set to a falsey value.\n   * hasNumericValue:\n   *   Whether the property must be numeric or parse as a numeric and should be\n   *   removed when set to a falsey value.\n   * hasPositiveNumericValue:\n   *   Whether the property must be positive numeric or parse as a positive\n   *   numeric and should be removed when set to a falsey value.\n   * hasOverloadedBooleanValue:\n   *   Whether the property can be used as a flag as well as with a value.\n   *   Removed when strictly equal to false; present without a value when\n   *   strictly equal to true; present with a value otherwise.\n   */\n  properties: {},\n\n  /**\n   * Mapping from lowercase property names to the properly cased version, used\n   * to warn in the case of missing properties. Available only in __DEV__.\n   *\n   * autofocus is predefined, because adding it to the property whitelist\n   * causes unintended side effects.\n   *\n   * @type {Object}\n   */\n  getPossibleStandardName:  false ? { autofocus: 'autoFocus' } : null,\n\n  /**\n   * All of the isCustomAttribute() functions that have been injected.\n   */\n  _isCustomAttributeFunctions: [],\n\n  /**\n   * Checks whether a property name is a custom attribute.\n   * @method\n   */\n  isCustomAttribute: function (attributeName) {\n    for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n      var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n      if (isCustomAttributeFn(attributeName)) {\n        return true;\n      }\n    }\n    return false;\n  },\n\n  injection: DOMPropertyInjection\n};\n\nmodule.exports = DOMProperty;\n\n/***/ }),\n/* 15 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactRef = __webpack_require__(112);\nvar ReactInstrumentation = __webpack_require__(7);\n\nvar warning = __webpack_require__(1);\n\n/**\n * Helper to call ReactRef.attachRefs with this composite component, split out\n * to avoid allocations in the transaction mount-ready queue.\n */\nfunction attachRefs() {\n  ReactRef.attachRefs(this, this._currentElement);\n}\n\nvar ReactReconciler = {\n  /**\n   * Initializes the component, renders markup, and registers event listeners.\n   *\n   * @param {ReactComponent} internalInstance\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {?object} the containing host component instance\n   * @param {?object} info about the host container\n   * @return {?string} Rendered markup to be inserted into the DOM.\n   * @final\n   * @internal\n   */\n  mountComponent: function (internalInstance, transaction, hostParent, hostContainerInfo, context, parentDebugID) // 0 in production and for roots\n  {\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeMountComponent(internalInstance._debugID, internalInstance._currentElement, parentDebugID);\n      }\n    }\n    var markup = internalInstance.mountComponent(transaction, hostParent, hostContainerInfo, context, parentDebugID);\n    if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n      transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n    }\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onMountComponent(internalInstance._debugID);\n      }\n    }\n    return markup;\n  },\n\n  /**\n   * Returns a value that can be passed to\n   * ReactComponentEnvironment.replaceNodeWithMarkup.\n   */\n  getHostNode: function (internalInstance) {\n    return internalInstance.getHostNode();\n  },\n\n  /**\n   * Releases any resources allocated by `mountComponent`.\n   *\n   * @final\n   * @internal\n   */\n  unmountComponent: function (internalInstance, safely) {\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeUnmountComponent(internalInstance._debugID);\n      }\n    }\n    ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n    internalInstance.unmountComponent(safely);\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onUnmountComponent(internalInstance._debugID);\n      }\n    }\n  },\n\n  /**\n   * Update a component using a new element.\n   *\n   * @param {ReactComponent} internalInstance\n   * @param {ReactElement} nextElement\n   * @param {ReactReconcileTransaction} transaction\n   * @param {object} context\n   * @internal\n   */\n  receiveComponent: function (internalInstance, nextElement, transaction, context) {\n    var prevElement = internalInstance._currentElement;\n\n    if (nextElement === prevElement && context === internalInstance._context) {\n      // Since elements are immutable after the owner is rendered,\n      // we can do a cheap identity compare here to determine if this is a\n      // superfluous reconcile. It's possible for state to be mutable but such\n      // change should trigger an update of the owner which would recreate\n      // the element. We explicitly check for the existence of an owner since\n      // it's possible for an element created outside a composite to be\n      // deeply mutated and reused.\n\n      // TODO: Bailing out early is just a perf optimization right?\n      // TODO: Removing the return statement should affect correctness?\n      return;\n    }\n\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, nextElement);\n      }\n    }\n\n    var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\n    if (refsChanged) {\n      ReactRef.detachRefs(internalInstance, prevElement);\n    }\n\n    internalInstance.receiveComponent(nextElement, transaction, context);\n\n    if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n      transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n    }\n\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n      }\n    }\n  },\n\n  /**\n   * Flush any dirty changes in a component.\n   *\n   * @param {ReactComponent} internalInstance\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  performUpdateIfNecessary: function (internalInstance, transaction, updateBatchNumber) {\n    if (internalInstance._updateBatchNumber !== updateBatchNumber) {\n      // The component's enqueued batch number should always be the current\n      // batch or the following one.\n       false ? warning(internalInstance._updateBatchNumber == null || internalInstance._updateBatchNumber === updateBatchNumber + 1, 'performUpdateIfNecessary: Unexpected batch number (current %s, ' + 'pending %s)', updateBatchNumber, internalInstance._updateBatchNumber) : void 0;\n      return;\n    }\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, internalInstance._currentElement);\n      }\n    }\n    internalInstance.performUpdateIfNecessary(transaction);\n    if (false) {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n      }\n    }\n  }\n};\n\nmodule.exports = ReactReconciler;\n\n/***/ }),\n/* 16 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMNamespaces = __webpack_require__(37);\nvar setInnerHTML = __webpack_require__(26);\n\nvar createMicrosoftUnsafeLocalFunction = __webpack_require__(38);\nvar setTextContent = __webpack_require__(65);\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\n/**\n * In IE (8-11) and Edge, appending nodes with no children is dramatically\n * faster than appending a full subtree, so we essentially queue up the\n * .appendChild calls here and apply them so each node is added to its parent\n * before any children are added.\n *\n * In other browsers, doing so is slower or neutral compared to the other order\n * (in Firefox, twice as slow) so we only do this inversion in IE.\n *\n * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n */\nvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\nfunction insertTreeChildren(tree) {\n  if (!enableLazy) {\n    return;\n  }\n  var node = tree.node;\n  var children = tree.children;\n  if (children.length) {\n    for (var i = 0; i < children.length; i++) {\n      insertTreeBefore(node, children[i], null);\n    }\n  } else if (tree.html != null) {\n    setInnerHTML(node, tree.html);\n  } else if (tree.text != null) {\n    setTextContent(node, tree.text);\n  }\n}\n\nvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n  // DocumentFragments aren't actually part of the DOM after insertion so\n  // appending children won't update the DOM. We need to ensure the fragment\n  // is properly populated first, breaking out of our lazy approach for just\n  // this level. Also, some <object> plugins (like Flash Player) will read\n  // <param> nodes immediately upon insertion into the DOM, so <object>\n  // must also be populated prior to insertion into the DOM.\n  if (tree.node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE || tree.node.nodeType === ELEMENT_NODE_TYPE && tree.node.nodeName.toLowerCase() === 'object' && (tree.node.namespaceURI == null || tree.node.namespaceURI === DOMNamespaces.html)) {\n    insertTreeChildren(tree);\n    parentNode.insertBefore(tree.node, referenceNode);\n  } else {\n    parentNode.insertBefore(tree.node, referenceNode);\n    insertTreeChildren(tree);\n  }\n});\n\nfunction replaceChildWithTree(oldNode, newTree) {\n  oldNode.parentNode.replaceChild(newTree.node, oldNode);\n  insertTreeChildren(newTree);\n}\n\nfunction queueChild(parentTree, childTree) {\n  if (enableLazy) {\n    parentTree.children.push(childTree);\n  } else {\n    parentTree.node.appendChild(childTree.node);\n  }\n}\n\nfunction queueHTML(tree, html) {\n  if (enableLazy) {\n    tree.html = html;\n  } else {\n    setInnerHTML(tree.node, html);\n  }\n}\n\nfunction queueText(tree, text) {\n  if (enableLazy) {\n    tree.text = text;\n  } else {\n    setTextContent(tree.node, text);\n  }\n}\n\nfunction toString() {\n  return this.node.nodeName;\n}\n\nfunction DOMLazyTree(node) {\n  return {\n    node: node,\n    children: [],\n    html: null,\n    text: null,\n    toString: toString\n  };\n}\n\nDOMLazyTree.insertTreeBefore = insertTreeBefore;\nDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\nDOMLazyTree.queueChild = queueChild;\nDOMLazyTree.queueHTML = queueHTML;\nDOMLazyTree.queueText = queueText;\n\nmodule.exports = DOMLazyTree;\n\n/***/ }),\n/* 17 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nmodule.exports = __webpack_require__(12);\n\n\n/***/ }),\n/* 18 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\nfunction reactProdInvariant(code) {\n  var argCount = arguments.length - 1;\n\n  var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;\n\n  for (var argIdx = 0; argIdx < argCount; argIdx++) {\n    message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);\n  }\n\n  message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';\n\n  var error = new Error(message);\n  error.name = 'Invariant Violation';\n  error.framesToPop = 1; // we don't care about reactProdInvariant's own frame\n\n  throw error;\n}\n\nmodule.exports = reactProdInvariant;\n\n/***/ }),\n/* 19 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar EventPluginHub = __webpack_require__(20);\nvar EventPluginUtils = __webpack_require__(31);\n\nvar accumulateInto = __webpack_require__(57);\nvar forEachAccumulated = __webpack_require__(58);\nvar warning = __webpack_require__(1);\n\nvar getListener = EventPluginHub.getListener;\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n  var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n  return getListener(inst, registrationName);\n}\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n  if (false) {\n    process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n  }\n  var listener = listenerAtPhase(inst, event, phase);\n  if (listener) {\n    event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n    event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n  }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory.  We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n  if (event && event.dispatchConfig.phasedRegistrationNames) {\n    EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n  }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n  if (event && event.dispatchConfig.phasedRegistrationNames) {\n    var targetInst = event._targetInst;\n    var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n    EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n  }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n  if (event && event.dispatchConfig.registrationName) {\n    var registrationName = event.dispatchConfig.registrationName;\n    var listener = getListener(inst, registrationName);\n    if (listener) {\n      event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n      event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n    }\n  }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n  if (event && event.dispatchConfig.registrationName) {\n    accumulateDispatches(event._targetInst, null, event);\n  }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n  EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n  forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing event a\n * single one.\n *\n * @constructor EventPropagators\n */\nvar EventPropagators = {\n  accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n  accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n  accumulateDirectDispatches: accumulateDirectDispatches,\n  accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n};\n\nmodule.exports = EventPropagators;\n\n/***/ }),\n/* 20 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar EventPluginRegistry = __webpack_require__(30);\nvar EventPluginUtils = __webpack_require__(31);\nvar ReactErrorUtils = __webpack_require__(32);\n\nvar accumulateInto = __webpack_require__(57);\nvar forEachAccumulated = __webpack_require__(58);\nvar invariant = __webpack_require__(0);\n\n/**\n * Internal store for event listeners\n */\nvar listenerBank = {};\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n  if (event) {\n    EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\n    if (!event.isPersistent()) {\n      event.constructor.release(event);\n    }\n  }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n  return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n  return executeDispatchesAndRelease(e, false);\n};\n\nvar getDictionaryKey = function (inst) {\n  // Prevents V8 performance issue:\n  // https://github.com/facebook/react/pull/7232\n  return '.' + inst._rootNodeID;\n};\n\nfunction isInteractive(tag) {\n  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n  switch (name) {\n    case 'onClick':\n    case 'onClickCapture':\n    case 'onDoubleClick':\n    case 'onDoubleClickCapture':\n    case 'onMouseDown':\n    case 'onMouseDownCapture':\n    case 'onMouseMove':\n    case 'onMouseMoveCapture':\n    case 'onMouseUp':\n    case 'onMouseUpCapture':\n      return !!(props.disabled && isInteractive(type));\n    default:\n      return false;\n  }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n *   `extractEvents` {function(string, DOMEventTarget, string, object): *}\n *     Required. When a top-level event is fired, this method is expected to\n *     extract synthetic events that will in turn be queued and dispatched.\n *\n *   `eventTypes` {object}\n *     Optional, plugins that fire events must publish a mapping of registration\n *     names that are used to register listeners. Values of this mapping must\n *     be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n *   `executeDispatch` {function(object, function, string)}\n *     Optional, allows plugins to override how an event gets dispatched. By\n *     default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\nvar EventPluginHub = {\n  /**\n   * Methods for injecting dependencies.\n   */\n  injection: {\n    /**\n     * @param {array} InjectedEventPluginOrder\n     * @public\n     */\n    injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\n    /**\n     * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n     */\n    injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n  },\n\n  /**\n   * Stores `listener` at `listenerBank[registrationName][key]`. Is idempotent.\n   *\n   * @param {object} inst The instance, which is the source of events.\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   * @param {function} listener The callback to store.\n   */\n  putListener: function (inst, registrationName, listener) {\n    !(typeof listener === 'function') ?  false ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : _prodInvariant('94', registrationName, typeof listener) : void 0;\n\n    var key = getDictionaryKey(inst);\n    var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n    bankForRegistrationName[key] = listener;\n\n    var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n    if (PluginModule && PluginModule.didPutListener) {\n      PluginModule.didPutListener(inst, registrationName, listener);\n    }\n  },\n\n  /**\n   * @param {object} inst The instance, which is the source of events.\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   * @return {?function} The stored callback.\n   */\n  getListener: function (inst, registrationName) {\n    // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n    // live here; needs to be moved to a better place soon\n    var bankForRegistrationName = listenerBank[registrationName];\n    if (shouldPreventMouseEvent(registrationName, inst._currentElement.type, inst._currentElement.props)) {\n      return null;\n    }\n    var key = getDictionaryKey(inst);\n    return bankForRegistrationName && bankForRegistrationName[key];\n  },\n\n  /**\n   * Deletes a listener from the registration bank.\n   *\n   * @param {object} inst The instance, which is the source of events.\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   */\n  deleteListener: function (inst, registrationName) {\n    var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n    if (PluginModule && PluginModule.willDeleteListener) {\n      PluginModule.willDeleteListener(inst, registrationName);\n    }\n\n    var bankForRegistrationName = listenerBank[registrationName];\n    // TODO: This should never be null -- when is it?\n    if (bankForRegistrationName) {\n      var key = getDictionaryKey(inst);\n      delete bankForRegistrationName[key];\n    }\n  },\n\n  /**\n   * Deletes all listeners for the DOM element with the supplied ID.\n   *\n   * @param {object} inst The instance, which is the source of events.\n   */\n  deleteAllListeners: function (inst) {\n    var key = getDictionaryKey(inst);\n    for (var registrationName in listenerBank) {\n      if (!listenerBank.hasOwnProperty(registrationName)) {\n        continue;\n      }\n\n      if (!listenerBank[registrationName][key]) {\n        continue;\n      }\n\n      var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n      if (PluginModule && PluginModule.willDeleteListener) {\n        PluginModule.willDeleteListener(inst, registrationName);\n      }\n\n      delete listenerBank[registrationName][key];\n    }\n  },\n\n  /**\n   * Allows registered plugins an opportunity to extract events from top-level\n   * native browser events.\n   *\n   * @return {*} An accumulation of synthetic events.\n   * @internal\n   */\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var events;\n    var plugins = EventPluginRegistry.plugins;\n    for (var i = 0; i < plugins.length; i++) {\n      // Not every plugin in the ordering may be loaded at runtime.\n      var possiblePlugin = plugins[i];\n      if (possiblePlugin) {\n        var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n        if (extractedEvents) {\n          events = accumulateInto(events, extractedEvents);\n        }\n      }\n    }\n    return events;\n  },\n\n  /**\n   * Enqueues a synthetic event that should be dispatched when\n   * `processEventQueue` is invoked.\n   *\n   * @param {*} events An accumulation of synthetic events.\n   * @internal\n   */\n  enqueueEvents: function (events) {\n    if (events) {\n      eventQueue = accumulateInto(eventQueue, events);\n    }\n  },\n\n  /**\n   * Dispatches all synthetic events on the event queue.\n   *\n   * @internal\n   */\n  processEventQueue: function (simulated) {\n    // Set `eventQueue` to null before processing it so that we can tell if more\n    // events get enqueued while processing.\n    var processingEventQueue = eventQueue;\n    eventQueue = null;\n    if (simulated) {\n      forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n    } else {\n      forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n    }\n    !!eventQueue ?  false ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : _prodInvariant('95') : void 0;\n    // This would be a good time to rethrow if any of the event handlers threw.\n    ReactErrorUtils.rethrowCaughtError();\n  },\n\n  /**\n   * These are needed for tests only. Do not use!\n   */\n  __purge: function () {\n    listenerBank = {};\n  },\n\n  __getListenerBank: function () {\n    return listenerBank;\n  }\n};\n\nmodule.exports = EventPluginHub;\n\n/***/ }),\n/* 21 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticEvent = __webpack_require__(10);\n\nvar getEventTarget = __webpack_require__(33);\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n  view: function (event) {\n    if (event.view) {\n      return event.view;\n    }\n\n    var target = getEventTarget(event);\n    if (target.window === target) {\n      // target is a window object\n      return target;\n    }\n\n    var doc = target.ownerDocument;\n    // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n    if (doc) {\n      return doc.defaultView || doc.parentWindow;\n    } else {\n      return window;\n    }\n  },\n  detail: function (event) {\n    return event.detail || 0;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\nmodule.exports = SyntheticUIEvent;\n\n/***/ }),\n/* 22 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n */\n\n// TODO: Replace this with ES6: var ReactInstanceMap = new Map();\n\nvar ReactInstanceMap = {\n  /**\n   * This API should be called `delete` but we'd have to make sure to always\n   * transform these to strings for IE support. When this transform is fully\n   * supported we can rename it.\n   */\n  remove: function (key) {\n    key._reactInternalInstance = undefined;\n  },\n\n  get: function (key) {\n    return key._reactInternalInstance;\n  },\n\n  has: function (key) {\n    return key._reactInternalInstance !== undefined;\n  },\n\n  set: function (key, value) {\n    key._reactInternalInstance = value;\n  }\n};\n\nmodule.exports = ReactInstanceMap;\n\n/***/ }),\n/* 23 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar emptyObject = {};\n\nif (false) {\n  Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;\n\n/***/ }),\n/* 24 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\nvar OBSERVED_ERROR = {};\n\n/**\n * `Transaction` creates a black box that is able to wrap any method such that\n * certain invariants are maintained before and after the method is invoked\n * (Even if an exception is thrown while invoking the wrapped method). Whoever\n * instantiates a transaction can provide enforcers of the invariants at\n * creation time. The `Transaction` class itself will supply one additional\n * automatic invariant for you - the invariant that any transaction instance\n * should not be run while it is already being run. You would typically create a\n * single instance of a `Transaction` for reuse multiple times, that potentially\n * is used to wrap several different methods. Wrappers are extremely simple -\n * they only require implementing two methods.\n *\n * <pre>\n *                       wrappers (injected at creation time)\n *                                      +        +\n *                                      |        |\n *                    +-----------------|--------|--------------+\n *                    |                 v        |              |\n *                    |      +---------------+   |              |\n *                    |   +--|    wrapper1   |---|----+         |\n *                    |   |  +---------------+   v    |         |\n *                    |   |          +-------------+  |         |\n *                    |   |     +----|   wrapper2  |--------+   |\n *                    |   |     |    +-------------+  |     |   |\n *                    |   |     |                     |     |   |\n *                    |   v     v                     v     v   | wrapper\n *                    | +---+ +---+   +---------+   +---+ +---+ | invariants\n * perform(anyMethod) | |   | |   |   |         |   |   | |   | | maintained\n * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n *                    | |   | |   |   |         |   |   | |   | |\n *                    | |   | |   |   |         |   |   | |   | |\n *                    | |   | |   |   |         |   |   | |   | |\n *                    | +---+ +---+   +---------+   +---+ +---+ |\n *                    |  initialize                    close    |\n *                    +-----------------------------------------+\n * </pre>\n *\n * Use cases:\n * - Preserving the input selection ranges before/after reconciliation.\n *   Restoring selection even in the event of an unexpected error.\n * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n *   while guaranteeing that afterwards, the event system is reactivated.\n * - Flushing a queue of collected DOM mutations to the main UI thread after a\n *   reconciliation takes place in a worker thread.\n * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n *   content.\n * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n *   to preserve the `scrollTop` (an automatic scroll aware DOM).\n * - (Future use case): Layout calculations before and after DOM updates.\n *\n * Transactional plugin API:\n * - A module that has an `initialize` method that returns any precomputation.\n * - and a `close` method that accepts the precomputation. `close` is invoked\n *   when the wrapped process is completed, or has failed.\n *\n * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules\n * that implement `initialize` and `close`.\n * @return {Transaction} Single transaction for reuse in thread.\n *\n * @class Transaction\n */\nvar TransactionImpl = {\n  /**\n   * Sets up this instance so that it is prepared for collecting metrics. Does\n   * so such that this setup method may be used on an instance that is already\n   * initialized, in a way that does not consume additional memory upon reuse.\n   * That can be useful if you decide to make your subclass of this mixin a\n   * \"PooledClass\".\n   */\n  reinitializeTransaction: function () {\n    this.transactionWrappers = this.getTransactionWrappers();\n    if (this.wrapperInitData) {\n      this.wrapperInitData.length = 0;\n    } else {\n      this.wrapperInitData = [];\n    }\n    this._isInTransaction = false;\n  },\n\n  _isInTransaction: false,\n\n  /**\n   * @abstract\n   * @return {Array<TransactionWrapper>} Array of transaction wrappers.\n   */\n  getTransactionWrappers: null,\n\n  isInTransaction: function () {\n    return !!this._isInTransaction;\n  },\n\n  /* eslint-disable space-before-function-paren */\n\n  /**\n   * Executes the function within a safety window. Use this for the top level\n   * methods that result in large amounts of computation/mutations that would\n   * need to be safety checked. The optional arguments helps prevent the need\n   * to bind in many cases.\n   *\n   * @param {function} method Member of scope to call.\n   * @param {Object} scope Scope to invoke from.\n   * @param {Object?=} a Argument to pass to the method.\n   * @param {Object?=} b Argument to pass to the method.\n   * @param {Object?=} c Argument to pass to the method.\n   * @param {Object?=} d Argument to pass to the method.\n   * @param {Object?=} e Argument to pass to the method.\n   * @param {Object?=} f Argument to pass to the method.\n   *\n   * @return {*} Return value from `method`.\n   */\n  perform: function (method, scope, a, b, c, d, e, f) {\n    /* eslint-enable space-before-function-paren */\n    !!this.isInTransaction() ?  false ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there is already an outstanding transaction.') : _prodInvariant('27') : void 0;\n    var errorThrown;\n    var ret;\n    try {\n      this._isInTransaction = true;\n      // Catching errors makes debugging more difficult, so we start with\n      // errorThrown set to true before setting it to false after calling\n      // close -- if it's still set to true in the finally block, it means\n      // one of these calls threw.\n      errorThrown = true;\n      this.initializeAll(0);\n      ret = method.call(scope, a, b, c, d, e, f);\n      errorThrown = false;\n    } finally {\n      try {\n        if (errorThrown) {\n          // If `method` throws, prefer to show that stack trace over any thrown\n          // by invoking `closeAll`.\n          try {\n            this.closeAll(0);\n          } catch (err) {}\n        } else {\n          // Since `method` didn't throw, we don't want to silence the exception\n          // here.\n          this.closeAll(0);\n        }\n      } finally {\n        this._isInTransaction = false;\n      }\n    }\n    return ret;\n  },\n\n  initializeAll: function (startIndex) {\n    var transactionWrappers = this.transactionWrappers;\n    for (var i = startIndex; i < transactionWrappers.length; i++) {\n      var wrapper = transactionWrappers[i];\n      try {\n        // Catching errors makes debugging more difficult, so we start with the\n        // OBSERVED_ERROR state before overwriting it with the real return value\n        // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n        // block, it means wrapper.initialize threw.\n        this.wrapperInitData[i] = OBSERVED_ERROR;\n        this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n      } finally {\n        if (this.wrapperInitData[i] === OBSERVED_ERROR) {\n          // The initializer for wrapper i threw an error; initialize the\n          // remaining wrappers but silence any exceptions from them to ensure\n          // that the first error is the one to bubble up.\n          try {\n            this.initializeAll(i + 1);\n          } catch (err) {}\n        }\n      }\n    }\n  },\n\n  /**\n   * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n   * them the respective return values of `this.transactionWrappers.init[i]`\n   * (`close`rs that correspond to initializers that failed will not be\n   * invoked).\n   */\n  closeAll: function (startIndex) {\n    !this.isInTransaction() ?  false ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : _prodInvariant('28') : void 0;\n    var transactionWrappers = this.transactionWrappers;\n    for (var i = startIndex; i < transactionWrappers.length; i++) {\n      var wrapper = transactionWrappers[i];\n      var initData = this.wrapperInitData[i];\n      var errorThrown;\n      try {\n        // Catching errors makes debugging more difficult, so we start with\n        // errorThrown set to true before setting it to false after calling\n        // close -- if it's still set to true in the finally block, it means\n        // wrapper.close threw.\n        errorThrown = true;\n        if (initData !== OBSERVED_ERROR && wrapper.close) {\n          wrapper.close.call(this, initData);\n        }\n        errorThrown = false;\n      } finally {\n        if (errorThrown) {\n          // The closer for wrapper i threw an error; close the remaining\n          // wrappers but silence any exceptions from them to ensure that the\n          // first error is the one to bubble up.\n          try {\n            this.closeAll(i + 1);\n          } catch (e) {}\n        }\n      }\n    }\n    this.wrapperInitData.length = 0;\n  }\n};\n\nmodule.exports = TransactionImpl;\n\n/***/ }),\n/* 25 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticUIEvent = __webpack_require__(21);\nvar ViewportMetrics = __webpack_require__(64);\n\nvar getEventModifierState = __webpack_require__(35);\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n  screenX: null,\n  screenY: null,\n  clientX: null,\n  clientY: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  getModifierState: getEventModifierState,\n  button: function (event) {\n    // Webkit, Firefox, IE9+\n    // which:  1 2 3\n    // button: 0 1 2 (standard)\n    var button = event.button;\n    if ('which' in event) {\n      return button;\n    }\n    // IE<9\n    // which:  undefined\n    // button: 0 0 0\n    // button: 1 4 2 (onmouseup)\n    return button === 2 ? 2 : button === 4 ? 1 : 0;\n  },\n  buttons: null,\n  relatedTarget: function (event) {\n    return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n  },\n  // \"Proprietary\" Interface.\n  pageX: function (event) {\n    return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n  },\n  pageY: function (event) {\n    return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nmodule.exports = SyntheticMouseEvent;\n\n/***/ }),\n/* 26 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ExecutionEnvironment = __webpack_require__(5);\nvar DOMNamespaces = __webpack_require__(37);\n\nvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\nvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\nvar createMicrosoftUnsafeLocalFunction = __webpack_require__(38);\n\n// SVG temp container for IE lacking innerHTML\nvar reusableSVGContainer;\n\n/**\n * Set the innerHTML property of a node, ensuring that whitespace is preserved\n * even in IE8.\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n  // IE does not have innerHTML for SVG nodes, so instead we inject the\n  // new markup in a temp node and then move the child nodes across into\n  // the target node\n  if (node.namespaceURI === DOMNamespaces.svg && !('innerHTML' in node)) {\n    reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n    reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';\n    var svgNode = reusableSVGContainer.firstChild;\n    while (svgNode.firstChild) {\n      node.appendChild(svgNode.firstChild);\n    }\n  } else {\n    node.innerHTML = html;\n  }\n});\n\nif (ExecutionEnvironment.canUseDOM) {\n  // IE8: When updating a just created node with innerHTML only leading\n  // whitespace is removed. When updating an existing node with innerHTML\n  // whitespace in root TextNodes is also collapsed.\n  // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\n  // Feature detection; only IE8 is known to behave improperly like this.\n  var testElement = document.createElement('div');\n  testElement.innerHTML = ' ';\n  if (testElement.innerHTML === '') {\n    setInnerHTML = function (node, html) {\n      // Magic theory: IE8 supposedly differentiates between added and updated\n      // nodes when processing innerHTML, innerHTML on updated nodes suffers\n      // from worse whitespace behavior. Re-adding a node like this triggers\n      // the initial and more favorable whitespace behavior.\n      // TODO: What to do on a detached node?\n      if (node.parentNode) {\n        node.parentNode.replaceChild(node, node);\n      }\n\n      // We also implement a workaround for non-visible tags disappearing into\n      // thin air on IE8, this only happens if there is no visible text\n      // in-front of the non-visible tags. Piggyback on the whitespace fix\n      // and simply check if any non-visible tags appear in the source.\n      if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n        // Recover leading whitespace by temporarily prepending any character.\n        // \\uFEFF has the potential advantage of being zero-width/invisible.\n        // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n        // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n        // the actual Unicode character (by Babel, for example).\n        // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n        node.innerHTML = String.fromCharCode(0xfeff) + html;\n\n        // deleteData leaves an empty `TextNode` which offsets the index of all\n        // children. Definitely want to avoid this.\n        var textNode = node.firstChild;\n        if (textNode.data.length === 1) {\n          node.removeChild(textNode);\n        } else {\n          textNode.deleteData(0, 1);\n        }\n      } else {\n        node.innerHTML = html;\n      }\n    };\n  }\n  testElement = null;\n}\n\nmodule.exports = setInnerHTML;\n\n/***/ }),\n/* 27 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * Based on the escape-html library, which is used under the MIT License below:\n *\n * Copyright (c) 2012-2013 TJ Holowaychuk\n * Copyright (c) 2015 Andreas Lubbe\n * Copyright (c) 2015 Tiancheng \"Timothy\" Gu\n *\n * Permission is hereby granted, free of charge, to any person obtaining\n * a copy of this software and associated documentation files (the\n * 'Software'), to deal in the Software without restriction, including\n * without limitation the rights to use, copy, modify, merge, publish,\n * distribute, sublicense, and/or sell copies of the Software, and to\n * permit persons to whom the Software is furnished to do so, subject to\n * the following conditions:\n *\n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\n * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\n * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\n * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\n * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n *\n */\n\n\n\n// code copied and modified from escape-html\n/**\n * Module variables.\n * @private\n */\n\nvar matchHtmlRegExp = /[\"'&<>]/;\n\n/**\n * Escape special characters in the given string of html.\n *\n * @param  {string} string The string to escape for inserting into HTML\n * @return {string}\n * @public\n */\n\nfunction escapeHtml(string) {\n  var str = '' + string;\n  var match = matchHtmlRegExp.exec(str);\n\n  if (!match) {\n    return str;\n  }\n\n  var escape;\n  var html = '';\n  var index = 0;\n  var lastIndex = 0;\n\n  for (index = match.index; index < str.length; index++) {\n    switch (str.charCodeAt(index)) {\n      case 34:\n        // \"\n        escape = '&quot;';\n        break;\n      case 38:\n        // &\n        escape = '&amp;';\n        break;\n      case 39:\n        // '\n        escape = '&#x27;'; // modified from escape-html; used to be '&#39'\n        break;\n      case 60:\n        // <\n        escape = '&lt;';\n        break;\n      case 62:\n        // >\n        escape = '&gt;';\n        break;\n      default:\n        continue;\n    }\n\n    if (lastIndex !== index) {\n      html += str.substring(lastIndex, index);\n    }\n\n    lastIndex = index + 1;\n    html += escape;\n  }\n\n  return lastIndex !== index ? html + str.substring(lastIndex, index) : html;\n}\n// end code copied and modified from escape-html\n\n/**\n * Escapes text to prevent scripting attacks.\n *\n * @param {*} text Text value to escape.\n * @return {string} An escaped string.\n */\nfunction escapeTextContentForBrowser(text) {\n  if (typeof text === 'boolean' || typeof text === 'number') {\n    // this shortcircuit helps perf for types that we know will never have\n    // special characters, especially given that this function is used often\n    // for numeric dom ids.\n    return '' + text;\n  }\n  return escapeHtml(text);\n}\n\nmodule.exports = escapeTextContentForBrowser;\n\n/***/ }),\n/* 28 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar EventPluginRegistry = __webpack_require__(30);\nvar ReactEventEmitterMixin = __webpack_require__(133);\nvar ViewportMetrics = __webpack_require__(64);\n\nvar getVendorPrefixedEventName = __webpack_require__(134);\nvar isEventSupported = __webpack_require__(34);\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n *  - Top-level delegation is used to trap most native browser events. This\n *    may only occur in the main thread and is the responsibility of\n *    ReactEventListener, which is injected and can therefore support pluggable\n *    event sources. This is the only work that occurs in the main thread.\n *\n *  - We normalize and de-duplicate events to account for browser quirks. This\n *    may be done in the worker thread.\n *\n *  - Forward these native events (with the associated top-level type used to\n *    trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n *    to extract any synthetic events.\n *\n *  - The `EventPluginHub` will then process each event by annotating them with\n *    \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n *  - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+    .\n * |    DOM     |    .\n * +------------+    .\n *       |           .\n *       v           .\n * +------------+    .\n * | ReactEvent |    .\n * |  Listener  |    .\n * +------------+    .                         +-----------+\n *       |           .               +--------+|SimpleEvent|\n *       |           .               |         |Plugin     |\n * +-----|------+    .               v         +-----------+\n * |     |      |    .    +--------------+                    +------------+\n * |     +-----------.--->|EventPluginHub|                    |    Event   |\n * |            |    .    |              |     +-----------+  | Propagators|\n * | ReactEvent |    .    |              |     |TapEvent   |  |------------|\n * |  Emitter   |    .    |              |<---+|Plugin     |  |other plugin|\n * |            |    .    |              |     +-----------+  |  utilities |\n * |     +-----------.--->|              |                    +------------+\n * |     |      |    .    +--------------+\n * +-----|------+    .                ^        +-----------+\n *       |           .                |        |Enter/Leave|\n *       +           .                +-------+|Plugin     |\n * +-------------+   .                         +-----------+\n * | application |   .\n * |-------------|   .\n * |             |   .\n * |             |   .\n * +-------------+   .\n *                   .\n *    React Core     .  General Purpose Event Plugin System\n */\n\nvar hasEventPageXY;\nvar alreadyListeningTo = {};\nvar isMonitoringScrollValue = false;\nvar reactTopListenersCounter = 0;\n\n// For events like 'submit' which don't consistently bubble (which we trap at a\n// lower node than `document`), binding at `document` would cause duplicate\n// events so we don't include them here\nvar topEventMapping = {\n  topAbort: 'abort',\n  topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n  topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n  topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n  topBlur: 'blur',\n  topCanPlay: 'canplay',\n  topCanPlayThrough: 'canplaythrough',\n  topChange: 'change',\n  topClick: 'click',\n  topCompositionEnd: 'compositionend',\n  topCompositionStart: 'compositionstart',\n  topCompositionUpdate: 'compositionupdate',\n  topContextMenu: 'contextmenu',\n  topCopy: 'copy',\n  topCut: 'cut',\n  topDoubleClick: 'dblclick',\n  topDrag: 'drag',\n  topDragEnd: 'dragend',\n  topDragEnter: 'dragenter',\n  topDragExit: 'dragexit',\n  topDragLeave: 'dragleave',\n  topDragOver: 'dragover',\n  topDragStart: 'dragstart',\n  topDrop: 'drop',\n  topDurationChange: 'durationchange',\n  topEmptied: 'emptied',\n  topEncrypted: 'encrypted',\n  topEnded: 'ended',\n  topError: 'error',\n  topFocus: 'focus',\n  topInput: 'input',\n  topKeyDown: 'keydown',\n  topKeyPress: 'keypress',\n  topKeyUp: 'keyup',\n  topLoadedData: 'loadeddata',\n  topLoadedMetadata: 'loadedmetadata',\n  topLoadStart: 'loadstart',\n  topMouseDown: 'mousedown',\n  topMouseMove: 'mousemove',\n  topMouseOut: 'mouseout',\n  topMouseOver: 'mouseover',\n  topMouseUp: 'mouseup',\n  topPaste: 'paste',\n  topPause: 'pause',\n  topPlay: 'play',\n  topPlaying: 'playing',\n  topProgress: 'progress',\n  topRateChange: 'ratechange',\n  topScroll: 'scroll',\n  topSeeked: 'seeked',\n  topSeeking: 'seeking',\n  topSelectionChange: 'selectionchange',\n  topStalled: 'stalled',\n  topSuspend: 'suspend',\n  topTextInput: 'textInput',\n  topTimeUpdate: 'timeupdate',\n  topTouchCancel: 'touchcancel',\n  topTouchEnd: 'touchend',\n  topTouchMove: 'touchmove',\n  topTouchStart: 'touchstart',\n  topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n  topVolumeChange: 'volumechange',\n  topWaiting: 'waiting',\n  topWheel: 'wheel'\n};\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n  // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n  // directly.\n  if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n    mountAt[topListenersIDKey] = reactTopListenersCounter++;\n    alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n  }\n  return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For\n * example:\n *\n *   EventPluginHub.putListener('myID', 'onClick', myFunction);\n *\n * This would allocate a \"registration\" of `('onClick', myFunction)` on 'myID'.\n *\n * @internal\n */\nvar ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {\n  /**\n   * Injectable event backend\n   */\n  ReactEventListener: null,\n\n  injection: {\n    /**\n     * @param {object} ReactEventListener\n     */\n    injectReactEventListener: function (ReactEventListener) {\n      ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);\n      ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;\n    }\n  },\n\n  /**\n   * Sets whether or not any created callbacks should be enabled.\n   *\n   * @param {boolean} enabled True if callbacks should be enabled.\n   */\n  setEnabled: function (enabled) {\n    if (ReactBrowserEventEmitter.ReactEventListener) {\n      ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);\n    }\n  },\n\n  /**\n   * @return {boolean} True if callbacks are enabled.\n   */\n  isEnabled: function () {\n    return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());\n  },\n\n  /**\n   * We listen for bubbled touch events on the document object.\n   *\n   * Firefox v8.01 (and possibly others) exhibited strange behavior when\n   * mounting `onmousemove` events at some node that was not the document\n   * element. The symptoms were that if your mouse is not moving over something\n   * contained within that mount point (for example on the background) the\n   * top-level listeners for `onmousemove` won't be called. However, if you\n   * register the `mousemove` on the document object, then it will of course\n   * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n   * top-level listeners to the document object only, at least for these\n   * movement types of events and possibly all events.\n   *\n   * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n   *\n   * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n   * they bubble to document.\n   *\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   * @param {object} contentDocumentHandle Document which owns the container\n   */\n  listenTo: function (registrationName, contentDocumentHandle) {\n    var mountAt = contentDocumentHandle;\n    var isListening = getListeningForDocument(mountAt);\n    var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];\n\n    for (var i = 0; i < dependencies.length; i++) {\n      var dependency = dependencies[i];\n      if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n        if (dependency === 'topWheel') {\n          if (isEventSupported('wheel')) {\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'wheel', mountAt);\n          } else if (isEventSupported('mousewheel')) {\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'mousewheel', mountAt);\n          } else {\n            // Firefox needs to capture a different mouse scroll event.\n            // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'DOMMouseScroll', mountAt);\n          }\n        } else if (dependency === 'topScroll') {\n          if (isEventSupported('scroll', true)) {\n            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topScroll', 'scroll', mountAt);\n          } else {\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topScroll', 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);\n          }\n        } else if (dependency === 'topFocus' || dependency === 'topBlur') {\n          if (isEventSupported('focus', true)) {\n            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topFocus', 'focus', mountAt);\n            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topBlur', 'blur', mountAt);\n          } else if (isEventSupported('focusin')) {\n            // IE has `focusin` and `focusout` events which bubble.\n            // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topFocus', 'focusin', mountAt);\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topBlur', 'focusout', mountAt);\n          }\n\n          // to make sure blur and focus event listeners are only attached once\n          isListening.topBlur = true;\n          isListening.topFocus = true;\n        } else if (topEventMapping.hasOwnProperty(dependency)) {\n          ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);\n        }\n\n        isListening[dependency] = true;\n      }\n    }\n  },\n\n  trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n    return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);\n  },\n\n  trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n    return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);\n  },\n\n  /**\n   * Protect against document.createEvent() returning null\n   * Some popup blocker extensions appear to do this:\n   * https://github.com/facebook/react/issues/6887\n   */\n  supportsEventPageXY: function () {\n    if (!document.createEvent) {\n      return false;\n    }\n    var ev = document.createEvent('MouseEvent');\n    return ev != null && 'pageX' in ev;\n  },\n\n  /**\n   * Listens to window scroll and resize events. We cache scroll values so that\n   * application code can access them without triggering reflows.\n   *\n   * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when\n   * pageX/pageY isn't supported (legacy browsers).\n   *\n   * NOTE: Scroll events do not bubble.\n   *\n   * @see http://www.quirksmode.org/dom/events/scroll.html\n   */\n  ensureScrollValueMonitoring: function () {\n    if (hasEventPageXY === undefined) {\n      hasEventPageXY = ReactBrowserEventEmitter.supportsEventPageXY();\n    }\n    if (!hasEventPageXY && !isMonitoringScrollValue) {\n      var refresh = ViewportMetrics.refreshScrollValues;\n      ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);\n      isMonitoringScrollValue = true;\n    }\n  }\n});\n\nmodule.exports = ReactBrowserEventEmitter;\n\n/***/ }),\n/* 29 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nmodule.exports = __webpack_require__(104);\n\n\n/***/ }),\n/* 30 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n  if (!eventPluginOrder) {\n    // Wait until an `eventPluginOrder` is injected.\n    return;\n  }\n  for (var pluginName in namesToPlugins) {\n    var pluginModule = namesToPlugins[pluginName];\n    var pluginIndex = eventPluginOrder.indexOf(pluginName);\n    !(pluginIndex > -1) ?  false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : _prodInvariant('96', pluginName) : void 0;\n    if (EventPluginRegistry.plugins[pluginIndex]) {\n      continue;\n    }\n    !pluginModule.extractEvents ?  false ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : _prodInvariant('97', pluginName) : void 0;\n    EventPluginRegistry.plugins[pluginIndex] = pluginModule;\n    var publishedEvents = pluginModule.eventTypes;\n    for (var eventName in publishedEvents) {\n      !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ?  false ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : _prodInvariant('98', eventName, pluginName) : void 0;\n    }\n  }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n  !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ?  false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : _prodInvariant('99', eventName) : void 0;\n  EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n  var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n  if (phasedRegistrationNames) {\n    for (var phaseName in phasedRegistrationNames) {\n      if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n        var phasedRegistrationName = phasedRegistrationNames[phaseName];\n        publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n      }\n    }\n    return true;\n  } else if (dispatchConfig.registrationName) {\n    publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n    return true;\n  }\n  return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events and\n * can be used with `EventPluginHub.putListener` to register listeners.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n  !!EventPluginRegistry.registrationNameModules[registrationName] ?  false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : _prodInvariant('100', registrationName) : void 0;\n  EventPluginRegistry.registrationNameModules[registrationName] = pluginModule;\n  EventPluginRegistry.registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n  if (false) {\n    var lowerCasedName = registrationName.toLowerCase();\n    EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n\n    if (registrationName === 'onDoubleClick') {\n      EventPluginRegistry.possibleRegistrationNames.ondblclick = registrationName;\n    }\n  }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\nvar EventPluginRegistry = {\n  /**\n   * Ordered list of injected plugins.\n   */\n  plugins: [],\n\n  /**\n   * Mapping from event name to dispatch config\n   */\n  eventNameDispatchConfigs: {},\n\n  /**\n   * Mapping from registration name to plugin module\n   */\n  registrationNameModules: {},\n\n  /**\n   * Mapping from registration name to event name\n   */\n  registrationNameDependencies: {},\n\n  /**\n   * Mapping from lowercase registration names to the properly cased version,\n   * used to warn in the case of missing event handlers. Available\n   * only in __DEV__.\n   * @type {Object}\n   */\n  possibleRegistrationNames:  false ? {} : null,\n  // Trust the developer to only use possibleRegistrationNames in __DEV__\n\n  /**\n   * Injects an ordering of plugins (by plugin name). This allows the ordering\n   * to be decoupled from injection of the actual plugins so that ordering is\n   * always deterministic regardless of packaging, on-the-fly injection, etc.\n   *\n   * @param {array} InjectedEventPluginOrder\n   * @internal\n   * @see {EventPluginHub.injection.injectEventPluginOrder}\n   */\n  injectEventPluginOrder: function (injectedEventPluginOrder) {\n    !!eventPluginOrder ?  false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : _prodInvariant('101') : void 0;\n    // Clone the ordering so it cannot be dynamically mutated.\n    eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n    recomputePluginOrdering();\n  },\n\n  /**\n   * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n   * in the ordering injected by `injectEventPluginOrder`.\n   *\n   * Plugins can be injected as part of page initialization or on-the-fly.\n   *\n   * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n   * @internal\n   * @see {EventPluginHub.injection.injectEventPluginsByName}\n   */\n  injectEventPluginsByName: function (injectedNamesToPlugins) {\n    var isOrderingDirty = false;\n    for (var pluginName in injectedNamesToPlugins) {\n      if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n        continue;\n      }\n      var pluginModule = injectedNamesToPlugins[pluginName];\n      if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n        !!namesToPlugins[pluginName] ?  false ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : _prodInvariant('102', pluginName) : void 0;\n        namesToPlugins[pluginName] = pluginModule;\n        isOrderingDirty = true;\n      }\n    }\n    if (isOrderingDirty) {\n      recomputePluginOrdering();\n    }\n  },\n\n  /**\n   * Looks up the plugin for the supplied event.\n   *\n   * @param {object} event A synthetic event.\n   * @return {?object} The plugin that created the supplied event.\n   * @internal\n   */\n  getPluginModuleForEvent: function (event) {\n    var dispatchConfig = event.dispatchConfig;\n    if (dispatchConfig.registrationName) {\n      return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n    }\n    if (dispatchConfig.phasedRegistrationNames !== undefined) {\n      // pulling phasedRegistrationNames out of dispatchConfig helps Flow see\n      // that it is not undefined.\n      var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\n      for (var phase in phasedRegistrationNames) {\n        if (!phasedRegistrationNames.hasOwnProperty(phase)) {\n          continue;\n        }\n        var pluginModule = EventPluginRegistry.registrationNameModules[phasedRegistrationNames[phase]];\n        if (pluginModule) {\n          return pluginModule;\n        }\n      }\n    }\n    return null;\n  },\n\n  /**\n   * Exposed for unit testing.\n   * @private\n   */\n  _resetEventPlugins: function () {\n    eventPluginOrder = null;\n    for (var pluginName in namesToPlugins) {\n      if (namesToPlugins.hasOwnProperty(pluginName)) {\n        delete namesToPlugins[pluginName];\n      }\n    }\n    EventPluginRegistry.plugins.length = 0;\n\n    var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n    for (var eventName in eventNameDispatchConfigs) {\n      if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n        delete eventNameDispatchConfigs[eventName];\n      }\n    }\n\n    var registrationNameModules = EventPluginRegistry.registrationNameModules;\n    for (var registrationName in registrationNameModules) {\n      if (registrationNameModules.hasOwnProperty(registrationName)) {\n        delete registrationNameModules[registrationName];\n      }\n    }\n\n    if (false) {\n      var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n      for (var lowerCasedName in possibleRegistrationNames) {\n        if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n          delete possibleRegistrationNames[lowerCasedName];\n        }\n      }\n    }\n  }\n};\n\nmodule.exports = EventPluginRegistry;\n\n/***/ }),\n/* 31 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar ReactErrorUtils = __webpack_require__(32);\n\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\n/**\n * Injected dependencies:\n */\n\n/**\n * - `ComponentTree`: [required] Module that can convert between React instances\n *   and actual node references.\n */\nvar ComponentTree;\nvar TreeTraversal;\nvar injection = {\n  injectComponentTree: function (Injected) {\n    ComponentTree = Injected;\n    if (false) {\n      process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n    }\n  },\n  injectTreeTraversal: function (Injected) {\n    TreeTraversal = Injected;\n    if (false) {\n      process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n    }\n  }\n};\n\nfunction isEndish(topLevelType) {\n  return topLevelType === 'topMouseUp' || topLevelType === 'topTouchEnd' || topLevelType === 'topTouchCancel';\n}\n\nfunction isMoveish(topLevelType) {\n  return topLevelType === 'topMouseMove' || topLevelType === 'topTouchMove';\n}\nfunction isStartish(topLevelType) {\n  return topLevelType === 'topMouseDown' || topLevelType === 'topTouchStart';\n}\n\nvar validateEventDispatches;\nif (false) {\n  validateEventDispatches = function (event) {\n    var dispatchListeners = event._dispatchListeners;\n    var dispatchInstances = event._dispatchInstances;\n\n    var listenersIsArr = Array.isArray(dispatchListeners);\n    var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n    var instancesIsArr = Array.isArray(dispatchInstances);\n    var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n    process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n  };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n  var type = event.type || 'unknown-event';\n  event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n  if (simulated) {\n    ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n  } else {\n    ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n  }\n  event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n  var dispatchListeners = event._dispatchListeners;\n  var dispatchInstances = event._dispatchInstances;\n  if (false) {\n    validateEventDispatches(event);\n  }\n  if (Array.isArray(dispatchListeners)) {\n    for (var i = 0; i < dispatchListeners.length; i++) {\n      if (event.isPropagationStopped()) {\n        break;\n      }\n      // Listeners and Instances are two parallel arrays that are always in sync.\n      executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n    }\n  } else if (dispatchListeners) {\n    executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n  }\n  event._dispatchListeners = null;\n  event._dispatchInstances = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches, but stops\n * at the first dispatch execution returning true, and returns that id.\n *\n * @return {?string} id of the first dispatch execution who's listener returns\n * true, or null if no listener returned true.\n */\nfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n  var dispatchListeners = event._dispatchListeners;\n  var dispatchInstances = event._dispatchInstances;\n  if (false) {\n    validateEventDispatches(event);\n  }\n  if (Array.isArray(dispatchListeners)) {\n    for (var i = 0; i < dispatchListeners.length; i++) {\n      if (event.isPropagationStopped()) {\n        break;\n      }\n      // Listeners and Instances are two parallel arrays that are always in sync.\n      if (dispatchListeners[i](event, dispatchInstances[i])) {\n        return dispatchInstances[i];\n      }\n    }\n  } else if (dispatchListeners) {\n    if (dispatchListeners(event, dispatchInstances)) {\n      return dispatchInstances;\n    }\n  }\n  return null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\nfunction executeDispatchesInOrderStopAtTrue(event) {\n  var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n  event._dispatchInstances = null;\n  event._dispatchListeners = null;\n  return ret;\n}\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\nfunction executeDirectDispatch(event) {\n  if (false) {\n    validateEventDispatches(event);\n  }\n  var dispatchListener = event._dispatchListeners;\n  var dispatchInstance = event._dispatchInstances;\n  !!Array.isArray(dispatchListener) ?  false ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : _prodInvariant('103') : void 0;\n  event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null;\n  var res = dispatchListener ? dispatchListener(event) : null;\n  event.currentTarget = null;\n  event._dispatchListeners = null;\n  event._dispatchInstances = null;\n  return res;\n}\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\nfunction hasDispatches(event) {\n  return !!event._dispatchListeners;\n}\n\n/**\n * General utilities that are useful in creating custom Event Plugins.\n */\nvar EventPluginUtils = {\n  isEndish: isEndish,\n  isMoveish: isMoveish,\n  isStartish: isStartish,\n\n  executeDirectDispatch: executeDirectDispatch,\n  executeDispatchesInOrder: executeDispatchesInOrder,\n  executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n  hasDispatches: hasDispatches,\n\n  getInstanceFromNode: function (node) {\n    return ComponentTree.getInstanceFromNode(node);\n  },\n  getNodeFromInstance: function (node) {\n    return ComponentTree.getNodeFromInstance(node);\n  },\n  isAncestor: function (a, b) {\n    return TreeTraversal.isAncestor(a, b);\n  },\n  getLowestCommonAncestor: function (a, b) {\n    return TreeTraversal.getLowestCommonAncestor(a, b);\n  },\n  getParentInstance: function (inst) {\n    return TreeTraversal.getParentInstance(inst);\n  },\n  traverseTwoPhase: function (target, fn, arg) {\n    return TreeTraversal.traverseTwoPhase(target, fn, arg);\n  },\n  traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n    return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n  },\n\n  injection: injection\n};\n\nmodule.exports = EventPluginUtils;\n\n/***/ }),\n/* 32 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar caughtError = null;\n\n/**\n * Call a function while guarding against errors that happens within it.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} a First argument\n * @param {*} b Second argument\n */\nfunction invokeGuardedCallback(name, func, a) {\n  try {\n    func(a);\n  } catch (x) {\n    if (caughtError === null) {\n      caughtError = x;\n    }\n  }\n}\n\nvar ReactErrorUtils = {\n  invokeGuardedCallback: invokeGuardedCallback,\n\n  /**\n   * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n   * handler are sure to be rethrown by rethrowCaughtError.\n   */\n  invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\n  /**\n   * During execution of guarded functions we will capture the first error which\n   * we will rethrow to be handled by the top level error handler.\n   */\n  rethrowCaughtError: function () {\n    if (caughtError) {\n      var error = caughtError;\n      caughtError = null;\n      throw error;\n    }\n  }\n};\n\nif (false) {\n  /**\n   * To help development we can get better devtools integration by simulating a\n   * real browser event.\n   */\n  if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n    var fakeNode = document.createElement('react');\n    ReactErrorUtils.invokeGuardedCallback = function (name, func, a) {\n      var boundFunc = func.bind(null, a);\n      var evtType = 'react-' + name;\n      fakeNode.addEventListener(evtType, boundFunc, false);\n      var evt = document.createEvent('Event');\n      evt.initEvent(evtType, false, false);\n      fakeNode.dispatchEvent(evt);\n      fakeNode.removeEventListener(evtType, boundFunc, false);\n    };\n  }\n}\n\nmodule.exports = ReactErrorUtils;\n\n/***/ }),\n/* 33 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\n\nfunction getEventTarget(nativeEvent) {\n  var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n  // Normalize SVG <use> element events #4963\n  if (target.correspondingUseElement) {\n    target = target.correspondingUseElement;\n  }\n\n  // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n  // @see http://www.quirksmode.org/js/events_properties.html\n  return target.nodeType === 3 ? target.parentNode : target;\n}\n\nmodule.exports = getEventTarget;\n\n/***/ }),\n/* 34 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ExecutionEnvironment = __webpack_require__(5);\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n  useHasFeature = document.implementation && document.implementation.hasFeature &&\n  // always returns true in newer browsers as per the standard.\n  // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n  document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n  if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n    return false;\n  }\n\n  var eventName = 'on' + eventNameSuffix;\n  var isSupported = eventName in document;\n\n  if (!isSupported) {\n    var element = document.createElement('div');\n    element.setAttribute(eventName, 'return;');\n    isSupported = typeof element[eventName] === 'function';\n  }\n\n  if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n    // This is the only way to test support for the `wheel` event in IE9+.\n    isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n  }\n\n  return isSupported;\n}\n\nmodule.exports = isEventSupported;\n\n/***/ }),\n/* 35 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n  Alt: 'altKey',\n  Control: 'ctrlKey',\n  Meta: 'metaKey',\n  Shift: 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n  var syntheticEvent = this;\n  var nativeEvent = syntheticEvent.nativeEvent;\n  if (nativeEvent.getModifierState) {\n    return nativeEvent.getModifierState(keyArg);\n  }\n  var keyProp = modifierKeyToProp[keyArg];\n  return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n  return modifierStateGetter;\n}\n\nmodule.exports = getEventModifierState;\n\n/***/ }),\n/* 36 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMLazyTree = __webpack_require__(16);\nvar Danger = __webpack_require__(118);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactInstrumentation = __webpack_require__(7);\n\nvar createMicrosoftUnsafeLocalFunction = __webpack_require__(38);\nvar setInnerHTML = __webpack_require__(26);\nvar setTextContent = __webpack_require__(65);\n\nfunction getNodeAfter(parentNode, node) {\n  // Special case for text components, which return [open, close] comments\n  // from getHostNode.\n  if (Array.isArray(node)) {\n    node = node[1];\n  }\n  return node ? node.nextSibling : parentNode.firstChild;\n}\n\n/**\n * Inserts `childNode` as a child of `parentNode` at the `index`.\n *\n * @param {DOMElement} parentNode Parent node in which to insert.\n * @param {DOMElement} childNode Child node to insert.\n * @param {number} index Index at which to insert the child.\n * @internal\n */\nvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n  // We rely exclusively on `insertBefore(node, null)` instead of also using\n  // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n  // we are careful to use `null`.)\n  parentNode.insertBefore(childNode, referenceNode);\n});\n\nfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n  DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n}\n\nfunction moveChild(parentNode, childNode, referenceNode) {\n  if (Array.isArray(childNode)) {\n    moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n  } else {\n    insertChildAt(parentNode, childNode, referenceNode);\n  }\n}\n\nfunction removeChild(parentNode, childNode) {\n  if (Array.isArray(childNode)) {\n    var closingComment = childNode[1];\n    childNode = childNode[0];\n    removeDelimitedText(parentNode, childNode, closingComment);\n    parentNode.removeChild(closingComment);\n  }\n  parentNode.removeChild(childNode);\n}\n\nfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n  var node = openingComment;\n  while (true) {\n    var nextNode = node.nextSibling;\n    insertChildAt(parentNode, node, referenceNode);\n    if (node === closingComment) {\n      break;\n    }\n    node = nextNode;\n  }\n}\n\nfunction removeDelimitedText(parentNode, startNode, closingComment) {\n  while (true) {\n    var node = startNode.nextSibling;\n    if (node === closingComment) {\n      // The closing comment is removed by ReactMultiChild.\n      break;\n    } else {\n      parentNode.removeChild(node);\n    }\n  }\n}\n\nfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n  var parentNode = openingComment.parentNode;\n  var nodeAfterComment = openingComment.nextSibling;\n  if (nodeAfterComment === closingComment) {\n    // There are no text nodes between the opening and closing comments; insert\n    // a new one if stringText isn't empty.\n    if (stringText) {\n      insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n    }\n  } else {\n    if (stringText) {\n      // Set the text content of the first node after the opening comment, and\n      // remove all following nodes up until the closing comment.\n      setTextContent(nodeAfterComment, stringText);\n      removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n    } else {\n      removeDelimitedText(parentNode, openingComment, closingComment);\n    }\n  }\n\n  if (false) {\n    ReactInstrumentation.debugTool.onHostOperation({\n      instanceID: ReactDOMComponentTree.getInstanceFromNode(openingComment)._debugID,\n      type: 'replace text',\n      payload: stringText\n    });\n  }\n}\n\nvar dangerouslyReplaceNodeWithMarkup = Danger.dangerouslyReplaceNodeWithMarkup;\nif (false) {\n  dangerouslyReplaceNodeWithMarkup = function (oldChild, markup, prevInstance) {\n    Danger.dangerouslyReplaceNodeWithMarkup(oldChild, markup);\n    if (prevInstance._debugID !== 0) {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: prevInstance._debugID,\n        type: 'replace with',\n        payload: markup.toString()\n      });\n    } else {\n      var nextInstance = ReactDOMComponentTree.getInstanceFromNode(markup.node);\n      if (nextInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onHostOperation({\n          instanceID: nextInstance._debugID,\n          type: 'mount',\n          payload: markup.toString()\n        });\n      }\n    }\n  };\n}\n\n/**\n * Operations for updating with DOM children.\n */\nvar DOMChildrenOperations = {\n  dangerouslyReplaceNodeWithMarkup: dangerouslyReplaceNodeWithMarkup,\n\n  replaceDelimitedText: replaceDelimitedText,\n\n  /**\n   * Updates a component's children by processing a series of updates. The\n   * update configurations are each expected to have a `parentNode` property.\n   *\n   * @param {array<object>} updates List of update configurations.\n   * @internal\n   */\n  processUpdates: function (parentNode, updates) {\n    if (false) {\n      var parentNodeDebugID = ReactDOMComponentTree.getInstanceFromNode(parentNode)._debugID;\n    }\n\n    for (var k = 0; k < updates.length; k++) {\n      var update = updates[k];\n      switch (update.type) {\n        case 'INSERT_MARKUP':\n          insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n          if (false) {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'insert child',\n              payload: {\n                toIndex: update.toIndex,\n                content: update.content.toString()\n              }\n            });\n          }\n          break;\n        case 'MOVE_EXISTING':\n          moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n          if (false) {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'move child',\n              payload: { fromIndex: update.fromIndex, toIndex: update.toIndex }\n            });\n          }\n          break;\n        case 'SET_MARKUP':\n          setInnerHTML(parentNode, update.content);\n          if (false) {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'replace children',\n              payload: update.content.toString()\n            });\n          }\n          break;\n        case 'TEXT_CONTENT':\n          setTextContent(parentNode, update.content);\n          if (false) {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'replace text',\n              payload: update.content.toString()\n            });\n          }\n          break;\n        case 'REMOVE_NODE':\n          removeChild(parentNode, update.fromNode);\n          if (false) {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'remove child',\n              payload: { fromIndex: update.fromIndex }\n            });\n          }\n          break;\n      }\n    }\n  }\n};\n\nmodule.exports = DOMChildrenOperations;\n\n/***/ }),\n/* 37 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMNamespaces = {\n  html: 'http://www.w3.org/1999/xhtml',\n  mathml: 'http://www.w3.org/1998/Math/MathML',\n  svg: 'http://www.w3.org/2000/svg'\n};\n\nmodule.exports = DOMNamespaces;\n\n/***/ }),\n/* 38 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* globals MSApp */\n\n\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\n\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n  if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n    return function (arg0, arg1, arg2, arg3) {\n      MSApp.execUnsafeLocalFunction(function () {\n        return func(arg0, arg1, arg2, arg3);\n      });\n    };\n  } else {\n    return func;\n  }\n};\n\nmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n/***/ }),\n/* 39 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar ReactPropTypesSecret = __webpack_require__(136);\nvar propTypesFactory = __webpack_require__(53);\n\nvar React = __webpack_require__(12);\nvar PropTypes = propTypesFactory(React.isValidElement);\n\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\nvar hasReadOnlyValue = {\n  button: true,\n  checkbox: true,\n  image: true,\n  hidden: true,\n  radio: true,\n  reset: true,\n  submit: true\n};\n\nfunction _assertSingleLink(inputProps) {\n  !(inputProps.checkedLink == null || inputProps.valueLink == null) ?  false ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use checkedLink, you probably don\\'t want to use valueLink and vice versa.') : _prodInvariant('87') : void 0;\n}\nfunction _assertValueLink(inputProps) {\n  _assertSingleLink(inputProps);\n  !(inputProps.value == null && inputProps.onChange == null) ?  false ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want to use value or onChange, you probably don\\'t want to use valueLink.') : _prodInvariant('88') : void 0;\n}\n\nfunction _assertCheckedLink(inputProps) {\n  _assertSingleLink(inputProps);\n  !(inputProps.checked == null && inputProps.onChange == null) ?  false ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. If you want to use checked or onChange, you probably don\\'t want to use checkedLink') : _prodInvariant('89') : void 0;\n}\n\nvar propTypes = {\n  value: function (props, propName, componentName) {\n    if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n      return null;\n    }\n    return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n  },\n  checked: function (props, propName, componentName) {\n    if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n      return null;\n    }\n    return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n  },\n  onChange: PropTypes.func\n};\n\nvar loggedTypeFailures = {};\nfunction getDeclarationErrorAddendum(owner) {\n  if (owner) {\n    var name = owner.getName();\n    if (name) {\n      return ' Check the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\n/**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\nvar LinkedValueUtils = {\n  checkPropTypes: function (tagName, props, owner) {\n    for (var propName in propTypes) {\n      if (propTypes.hasOwnProperty(propName)) {\n        var error = propTypes[propName](props, propName, tagName, 'prop', null, ReactPropTypesSecret);\n      }\n      if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n        // Only monitor this failure once because there tends to be a lot of the\n        // same error.\n        loggedTypeFailures[error.message] = true;\n\n        var addendum = getDeclarationErrorAddendum(owner);\n         false ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;\n      }\n    }\n  },\n\n  /**\n   * @param {object} inputProps Props for form component\n   * @return {*} current value of the input either from value prop or link.\n   */\n  getValue: function (inputProps) {\n    if (inputProps.valueLink) {\n      _assertValueLink(inputProps);\n      return inputProps.valueLink.value;\n    }\n    return inputProps.value;\n  },\n\n  /**\n   * @param {object} inputProps Props for form component\n   * @return {*} current checked status of the input either from checked prop\n   *             or link.\n   */\n  getChecked: function (inputProps) {\n    if (inputProps.checkedLink) {\n      _assertCheckedLink(inputProps);\n      return inputProps.checkedLink.value;\n    }\n    return inputProps.checked;\n  },\n\n  /**\n   * @param {object} inputProps Props for form component\n   * @param {SyntheticEvent} event change event to handle\n   */\n  executeOnChange: function (inputProps, event) {\n    if (inputProps.valueLink) {\n      _assertValueLink(inputProps);\n      return inputProps.valueLink.requestChange(event.target.value);\n    } else if (inputProps.checkedLink) {\n      _assertCheckedLink(inputProps);\n      return inputProps.checkedLink.requestChange(event.target.checked);\n    } else if (inputProps.onChange) {\n      return inputProps.onChange.call(undefined, event);\n    }\n  }\n};\n\nmodule.exports = LinkedValueUtils;\n\n/***/ }),\n/* 40 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\nvar injected = false;\n\nvar ReactComponentEnvironment = {\n  /**\n   * Optionally injectable hook for swapping out mount images in the middle of\n   * the tree.\n   */\n  replaceNodeWithMarkup: null,\n\n  /**\n   * Optionally injectable hook for processing a queue of child updates. Will\n   * later move into MultiChildComponents.\n   */\n  processChildrenUpdates: null,\n\n  injection: {\n    injectEnvironment: function (environment) {\n      !!injected ?  false ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : _prodInvariant('104') : void 0;\n      ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;\n      ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;\n      injected = true;\n    }\n  }\n};\n\nmodule.exports = ReactComponentEnvironment;\n\n/***/ }),\n/* 41 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n  // SameValue algorithm\n  if (x === y) {\n    // Steps 1-5, 7-10\n    // Steps 6.b-6.e: +0 != -0\n    // Added the nonzero y check to make Flow happy, but it is redundant\n    return x !== 0 || y !== 0 || 1 / x === 1 / y;\n  } else {\n    // Step 6.a: NaN == NaN\n    return x !== x && y !== y;\n  }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n  if (is(objA, objB)) {\n    return true;\n  }\n\n  if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n    return false;\n  }\n\n  var keysA = Object.keys(objA);\n  var keysB = Object.keys(objB);\n\n  if (keysA.length !== keysB.length) {\n    return false;\n  }\n\n  // Test for A's keys different from B.\n  for (var i = 0; i < keysA.length; i++) {\n    if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n      return false;\n    }\n  }\n\n  return true;\n}\n\nmodule.exports = shallowEqual;\n\n/***/ }),\n/* 42 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * Given a `prevElement` and `nextElement`, determines if the existing\n * instance should be updated as opposed to being destroyed or replaced by a new\n * instance. Both arguments are elements. This ensures that this logic can\n * operate on stateless trees without any backing instance.\n *\n * @param {?object} prevElement\n * @param {?object} nextElement\n * @return {boolean} True if the existing instance should be updated.\n * @protected\n */\n\nfunction shouldUpdateReactComponent(prevElement, nextElement) {\n  var prevEmpty = prevElement === null || prevElement === false;\n  var nextEmpty = nextElement === null || nextElement === false;\n  if (prevEmpty || nextEmpty) {\n    return prevEmpty === nextEmpty;\n  }\n\n  var prevType = typeof prevElement;\n  var nextType = typeof nextElement;\n  if (prevType === 'string' || prevType === 'number') {\n    return nextType === 'string' || nextType === 'number';\n  } else {\n    return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;\n  }\n}\n\nmodule.exports = shouldUpdateReactComponent;\n\n/***/ }),\n/* 43 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n  var escapeRegex = /[=:]/g;\n  var escaperLookup = {\n    '=': '=0',\n    ':': '=2'\n  };\n  var escapedString = ('' + key).replace(escapeRegex, function (match) {\n    return escaperLookup[match];\n  });\n\n  return '$' + escapedString;\n}\n\n/**\n * Unescape and unwrap key for human-readable display\n *\n * @param {string} key to unescape.\n * @return {string} the unescaped key.\n */\nfunction unescape(key) {\n  var unescapeRegex = /(=0|=2)/g;\n  var unescaperLookup = {\n    '=0': '=',\n    '=2': ':'\n  };\n  var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\n  return ('' + keySubstring).replace(unescapeRegex, function (match) {\n    return unescaperLookup[match];\n  });\n}\n\nvar KeyEscapeUtils = {\n  escape: escape,\n  unescape: unescape\n};\n\nmodule.exports = KeyEscapeUtils;\n\n/***/ }),\n/* 44 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar ReactCurrentOwner = __webpack_require__(9);\nvar ReactInstanceMap = __webpack_require__(22);\nvar ReactInstrumentation = __webpack_require__(7);\nvar ReactUpdates = __webpack_require__(8);\n\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\nfunction enqueueUpdate(internalInstance) {\n  ReactUpdates.enqueueUpdate(internalInstance);\n}\n\nfunction formatUnexpectedArgument(arg) {\n  var type = typeof arg;\n  if (type !== 'object') {\n    return type;\n  }\n  var displayName = arg.constructor && arg.constructor.name || type;\n  var keys = Object.keys(arg);\n  if (keys.length > 0 && keys.length < 20) {\n    return displayName + ' (keys: ' + keys.join(', ') + ')';\n  }\n  return displayName;\n}\n\nfunction getInternalInstanceReadyForUpdate(publicInstance, callerName) {\n  var internalInstance = ReactInstanceMap.get(publicInstance);\n  if (!internalInstance) {\n    if (false) {\n      var ctor = publicInstance.constructor;\n      // Only warn when we have a callerName. Otherwise we should be silent.\n      // We're probably calling from enqueueCallback. We don't want to warn\n      // there because we already warned for the corresponding lifecycle method.\n      process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, ctor && (ctor.displayName || ctor.name) || 'ReactClass') : void 0;\n    }\n    return null;\n  }\n\n  if (false) {\n    process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + \"within `render` or another component's constructor). Render methods \" + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;\n  }\n\n  return internalInstance;\n}\n\n/**\n * ReactUpdateQueue allows for state updates to be scheduled into a later\n * reconciliation step.\n */\nvar ReactUpdateQueue = {\n  /**\n   * Checks whether or not this composite component is mounted.\n   * @param {ReactClass} publicInstance The instance we want to test.\n   * @return {boolean} True if mounted, false otherwise.\n   * @protected\n   * @final\n   */\n  isMounted: function (publicInstance) {\n    if (false) {\n      var owner = ReactCurrentOwner.current;\n      if (owner !== null) {\n        process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n        owner._warnedAboutRefsInRender = true;\n      }\n    }\n    var internalInstance = ReactInstanceMap.get(publicInstance);\n    if (internalInstance) {\n      // During componentWillMount and render this will still be null but after\n      // that will always render to something. At least for now. So we can use\n      // this hack.\n      return !!internalInstance._renderedComponent;\n    } else {\n      return false;\n    }\n  },\n\n  /**\n   * Enqueue a callback that will be executed after all the pending updates\n   * have processed.\n   *\n   * @param {ReactClass} publicInstance The instance to use as `this` context.\n   * @param {?function} callback Called after state is updated.\n   * @param {string} callerName Name of the calling function in the public API.\n   * @internal\n   */\n  enqueueCallback: function (publicInstance, callback, callerName) {\n    ReactUpdateQueue.validateCallback(callback, callerName);\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);\n\n    // Previously we would throw an error if we didn't have an internal\n    // instance. Since we want to make it a no-op instead, we mirror the same\n    // behavior we have in other enqueue* methods.\n    // We also need to ignore callbacks in componentWillMount. See\n    // enqueueUpdates.\n    if (!internalInstance) {\n      return null;\n    }\n\n    if (internalInstance._pendingCallbacks) {\n      internalInstance._pendingCallbacks.push(callback);\n    } else {\n      internalInstance._pendingCallbacks = [callback];\n    }\n    // TODO: The callback here is ignored when setState is called from\n    // componentWillMount. Either fix it or disallow doing so completely in\n    // favor of getInitialState. Alternatively, we can disallow\n    // componentWillMount during server-side rendering.\n    enqueueUpdate(internalInstance);\n  },\n\n  enqueueCallbackInternal: function (internalInstance, callback) {\n    if (internalInstance._pendingCallbacks) {\n      internalInstance._pendingCallbacks.push(callback);\n    } else {\n      internalInstance._pendingCallbacks = [callback];\n    }\n    enqueueUpdate(internalInstance);\n  },\n\n  /**\n   * Forces an update. This should only be invoked when it is known with\n   * certainty that we are **not** in a DOM transaction.\n   *\n   * You may want to call this when you know that some deeper aspect of the\n   * component's state has changed but `setState` was not called.\n   *\n   * This will not invoke `shouldComponentUpdate`, but it will invoke\n   * `componentWillUpdate` and `componentDidUpdate`.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @internal\n   */\n  enqueueForceUpdate: function (publicInstance) {\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');\n\n    if (!internalInstance) {\n      return;\n    }\n\n    internalInstance._pendingForceUpdate = true;\n\n    enqueueUpdate(internalInstance);\n  },\n\n  /**\n   * Replaces all of the state. Always use this or `setState` to mutate state.\n   * You should treat `this.state` as immutable.\n   *\n   * There is no guarantee that `this.state` will be immediately updated, so\n   * accessing `this.state` after calling this method may return the old value.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} completeState Next state.\n   * @internal\n   */\n  enqueueReplaceState: function (publicInstance, completeState, callback) {\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');\n\n    if (!internalInstance) {\n      return;\n    }\n\n    internalInstance._pendingStateQueue = [completeState];\n    internalInstance._pendingReplaceState = true;\n\n    // Future-proof 15.5\n    if (callback !== undefined && callback !== null) {\n      ReactUpdateQueue.validateCallback(callback, 'replaceState');\n      if (internalInstance._pendingCallbacks) {\n        internalInstance._pendingCallbacks.push(callback);\n      } else {\n        internalInstance._pendingCallbacks = [callback];\n      }\n    }\n\n    enqueueUpdate(internalInstance);\n  },\n\n  /**\n   * Sets a subset of the state. This only exists because _pendingState is\n   * internal. This provides a merging strategy that is not available to deep\n   * properties which is confusing. TODO: Expose pendingState or don't use it\n   * during the merge.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} partialState Next partial state to be merged with state.\n   * @internal\n   */\n  enqueueSetState: function (publicInstance, partialState) {\n    if (false) {\n      ReactInstrumentation.debugTool.onSetState();\n      process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;\n    }\n\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');\n\n    if (!internalInstance) {\n      return;\n    }\n\n    var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);\n    queue.push(partialState);\n\n    enqueueUpdate(internalInstance);\n  },\n\n  enqueueElementInternal: function (internalInstance, nextElement, nextContext) {\n    internalInstance._pendingElement = nextElement;\n    // TODO: introduce _pendingContext instead of setting it directly.\n    internalInstance._context = nextContext;\n    enqueueUpdate(internalInstance);\n  },\n\n  validateCallback: function (callback, callerName) {\n    !(!callback || typeof callback === 'function') ?  false ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : _prodInvariant('122', callerName, formatUnexpectedArgument(callback)) : void 0;\n  }\n};\n\nmodule.exports = ReactUpdateQueue;\n\n/***/ }),\n/* 45 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar emptyFunction = __webpack_require__(6);\nvar warning = __webpack_require__(1);\n\nvar validateDOMNesting = emptyFunction;\n\nif (false) {\n  // This validation code was written based on the HTML5 parsing spec:\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  //\n  // Note: this does not catch all invalid nesting, nor does it try to (as it's\n  // not clear what practical benefit doing so provides); instead, we warn only\n  // for cases where the parser will give a parse tree differing from what React\n  // intended. For example, <b><div></div></b> is invalid but we don't warn\n  // because it still parses correctly; we do warn for other cases like nested\n  // <p> tags where the beginning of the second element implicitly closes the\n  // first, causing a confusing mess.\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#special\n  var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n  // TODO: Distinguish by namespace here -- for <title>, including it here\n  // errs on the side of fewer warnings\n  'foreignObject', 'desc', 'title'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n  var buttonScopeTags = inScopeTags.concat(['button']);\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n  var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n  var emptyAncestorInfo = {\n    current: null,\n\n    formTag: null,\n    aTagInScope: null,\n    buttonTagInScope: null,\n    nobrTagInScope: null,\n    pTagInButtonScope: null,\n\n    listItemTagAutoclosing: null,\n    dlItemTagAutoclosing: null\n  };\n\n  var updatedAncestorInfo = function (oldInfo, tag, instance) {\n    var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n    var info = { tag: tag, instance: instance };\n\n    if (inScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.aTagInScope = null;\n      ancestorInfo.buttonTagInScope = null;\n      ancestorInfo.nobrTagInScope = null;\n    }\n    if (buttonScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.pTagInButtonScope = null;\n    }\n\n    // See rules for 'li', 'dd', 'dt' start tags in\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n      ancestorInfo.listItemTagAutoclosing = null;\n      ancestorInfo.dlItemTagAutoclosing = null;\n    }\n\n    ancestorInfo.current = info;\n\n    if (tag === 'form') {\n      ancestorInfo.formTag = info;\n    }\n    if (tag === 'a') {\n      ancestorInfo.aTagInScope = info;\n    }\n    if (tag === 'button') {\n      ancestorInfo.buttonTagInScope = info;\n    }\n    if (tag === 'nobr') {\n      ancestorInfo.nobrTagInScope = info;\n    }\n    if (tag === 'p') {\n      ancestorInfo.pTagInButtonScope = info;\n    }\n    if (tag === 'li') {\n      ancestorInfo.listItemTagAutoclosing = info;\n    }\n    if (tag === 'dd' || tag === 'dt') {\n      ancestorInfo.dlItemTagAutoclosing = info;\n    }\n\n    return ancestorInfo;\n  };\n\n  /**\n   * Returns whether\n   */\n  var isTagValidWithParent = function (tag, parentTag) {\n    // First, let's check if we're in an unusual parsing mode...\n    switch (parentTag) {\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n      case 'select':\n        return tag === 'option' || tag === 'optgroup' || tag === '#text';\n      case 'optgroup':\n        return tag === 'option' || tag === '#text';\n      // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n      // but\n      case 'option':\n        return tag === '#text';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n      // No special behavior since these rules fall back to \"in body\" mode for\n      // all except special table nodes which cause bad parsing behavior anyway.\n\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n      case 'tr':\n        return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n      case 'tbody':\n      case 'thead':\n      case 'tfoot':\n        return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n      case 'colgroup':\n        return tag === 'col' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n      case 'table':\n        return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n      case 'head':\n        return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n      case 'html':\n        return tag === 'head' || tag === 'body';\n      case '#document':\n        return tag === 'html';\n    }\n\n    // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n    // where the parsing rules cause implicit opens or closes to be added.\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    switch (tag) {\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n      case 'rp':\n      case 'rt':\n        return impliedEndTags.indexOf(parentTag) === -1;\n\n      case 'body':\n      case 'caption':\n      case 'col':\n      case 'colgroup':\n      case 'frame':\n      case 'head':\n      case 'html':\n      case 'tbody':\n      case 'td':\n      case 'tfoot':\n      case 'th':\n      case 'thead':\n      case 'tr':\n        // These tags are only valid with a few parents that have special child\n        // parsing rules -- if we're down here, then none of those matched and\n        // so we allow it only if we don't know what the parent is, as all other\n        // cases are invalid.\n        return parentTag == null;\n    }\n\n    return true;\n  };\n\n  /**\n   * Returns whether\n   */\n  var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n    switch (tag) {\n      case 'address':\n      case 'article':\n      case 'aside':\n      case 'blockquote':\n      case 'center':\n      case 'details':\n      case 'dialog':\n      case 'dir':\n      case 'div':\n      case 'dl':\n      case 'fieldset':\n      case 'figcaption':\n      case 'figure':\n      case 'footer':\n      case 'header':\n      case 'hgroup':\n      case 'main':\n      case 'menu':\n      case 'nav':\n      case 'ol':\n      case 'p':\n      case 'section':\n      case 'summary':\n      case 'ul':\n      case 'pre':\n      case 'listing':\n      case 'table':\n      case 'hr':\n      case 'xmp':\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return ancestorInfo.pTagInButtonScope;\n\n      case 'form':\n        return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n      case 'li':\n        return ancestorInfo.listItemTagAutoclosing;\n\n      case 'dd':\n      case 'dt':\n        return ancestorInfo.dlItemTagAutoclosing;\n\n      case 'button':\n        return ancestorInfo.buttonTagInScope;\n\n      case 'a':\n        // Spec says something about storing a list of markers, but it sounds\n        // equivalent to this check.\n        return ancestorInfo.aTagInScope;\n\n      case 'nobr':\n        return ancestorInfo.nobrTagInScope;\n    }\n\n    return null;\n  };\n\n  /**\n   * Given a ReactCompositeComponent instance, return a list of its recursive\n   * owners, starting at the root and ending with the instance itself.\n   */\n  var findOwnerStack = function (instance) {\n    if (!instance) {\n      return [];\n    }\n\n    var stack = [];\n    do {\n      stack.push(instance);\n    } while (instance = instance._currentElement._owner);\n    stack.reverse();\n    return stack;\n  };\n\n  var didWarn = {};\n\n  validateDOMNesting = function (childTag, childText, childInstance, ancestorInfo) {\n    ancestorInfo = ancestorInfo || emptyAncestorInfo;\n    var parentInfo = ancestorInfo.current;\n    var parentTag = parentInfo && parentInfo.tag;\n\n    if (childText != null) {\n      process.env.NODE_ENV !== 'production' ? warning(childTag == null, 'validateDOMNesting: when childText is passed, childTag should be null') : void 0;\n      childTag = '#text';\n    }\n\n    var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n    var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n    var problematic = invalidParent || invalidAncestor;\n\n    if (problematic) {\n      var ancestorTag = problematic.tag;\n      var ancestorInstance = problematic.instance;\n\n      var childOwner = childInstance && childInstance._currentElement._owner;\n      var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;\n\n      var childOwners = findOwnerStack(childOwner);\n      var ancestorOwners = findOwnerStack(ancestorOwner);\n\n      var minStackLen = Math.min(childOwners.length, ancestorOwners.length);\n      var i;\n\n      var deepestCommon = -1;\n      for (i = 0; i < minStackLen; i++) {\n        if (childOwners[i] === ancestorOwners[i]) {\n          deepestCommon = i;\n        } else {\n          break;\n        }\n      }\n\n      var UNKNOWN = '(unknown)';\n      var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {\n        return inst.getName() || UNKNOWN;\n      });\n      var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {\n        return inst.getName() || UNKNOWN;\n      });\n      var ownerInfo = [].concat(\n      // If the parent and child instances have a common owner ancestor, start\n      // with that -- otherwise we just start with the parent's owners.\n      deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,\n      // If we're warning about an invalid (non-parent) ancestry, add '...'\n      invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');\n\n      var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;\n      if (didWarn[warnKey]) {\n        return;\n      }\n      didWarn[warnKey] = true;\n\n      var tagDisplayName = childTag;\n      var whitespaceInfo = '';\n      if (childTag === '#text') {\n        if (/\\S/.test(childText)) {\n          tagDisplayName = 'Text nodes';\n        } else {\n          tagDisplayName = 'Whitespace text nodes';\n          whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n        }\n      } else {\n        tagDisplayName = '<' + childTag + '>';\n      }\n\n      if (invalidParent) {\n        var info = '';\n        if (ancestorTag === 'table' && childTag === 'tr') {\n          info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n        }\n        process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s ' + 'See %s.%s', tagDisplayName, ancestorTag, whitespaceInfo, ownerInfo, info) : void 0;\n      } else {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;\n      }\n    }\n  };\n\n  validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;\n\n  // For testing\n  validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n    ancestorInfo = ancestorInfo || emptyAncestorInfo;\n    var parentInfo = ancestorInfo.current;\n    var parentTag = parentInfo && parentInfo.tag;\n    return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n  };\n}\n\nmodule.exports = validateDOMNesting;\n\n/***/ }),\n/* 46 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\n\nfunction getEventCharCode(nativeEvent) {\n  var charCode;\n  var keyCode = nativeEvent.keyCode;\n\n  if ('charCode' in nativeEvent) {\n    charCode = nativeEvent.charCode;\n\n    // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n    if (charCode === 0 && keyCode === 13) {\n      charCode = 13;\n    }\n  } else {\n    // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n    charCode = keyCode;\n  }\n\n  // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n  // Must not discard the (non-)printable Enter-key.\n  if (charCode >= 32 || charCode === 13) {\n    return charCode;\n  }\n\n  return 0;\n}\n\nmodule.exports = getEventCharCode;\n\n/***/ }),\n/* 47 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar asap = __webpack_require__(87);\n\nfunction noop() {}\n\n// States:\n//\n// 0 - pending\n// 1 - fulfilled with _value\n// 2 - rejected with _value\n// 3 - adopted the state of another promise, _value\n//\n// once the state is no longer pending (0) it is immutable\n\n// All `_` prefixed properties will be reduced to `_{random number}`\n// at build time to obfuscate them and discourage their use.\n// We don't use symbols or Object.defineProperty to fully hide them\n// because the performance isn't good enough.\n\n\n// to avoid using try/catch inside critical functions, we\n// extract them to here.\nvar LAST_ERROR = null;\nvar IS_ERROR = {};\nfunction getThen(obj) {\n  try {\n    return obj.then;\n  } catch (ex) {\n    LAST_ERROR = ex;\n    return IS_ERROR;\n  }\n}\n\nfunction tryCallOne(fn, a) {\n  try {\n    return fn(a);\n  } catch (ex) {\n    LAST_ERROR = ex;\n    return IS_ERROR;\n  }\n}\nfunction tryCallTwo(fn, a, b) {\n  try {\n    fn(a, b);\n  } catch (ex) {\n    LAST_ERROR = ex;\n    return IS_ERROR;\n  }\n}\n\nmodule.exports = Promise;\n\nfunction Promise(fn) {\n  if (typeof this !== 'object') {\n    throw new TypeError('Promises must be constructed via new');\n  }\n  if (typeof fn !== 'function') {\n    throw new TypeError('Promise constructor\\'s argument is not a function');\n  }\n  this._75 = 0;\n  this._83 = 0;\n  this._18 = null;\n  this._38 = null;\n  if (fn === noop) return;\n  doResolve(fn, this);\n}\nPromise._47 = null;\nPromise._71 = null;\nPromise._44 = noop;\n\nPromise.prototype.then = function(onFulfilled, onRejected) {\n  if (this.constructor !== Promise) {\n    return safeThen(this, onFulfilled, onRejected);\n  }\n  var res = new Promise(noop);\n  handle(this, new Handler(onFulfilled, onRejected, res));\n  return res;\n};\n\nfunction safeThen(self, onFulfilled, onRejected) {\n  return new self.constructor(function (resolve, reject) {\n    var res = new Promise(noop);\n    res.then(resolve, reject);\n    handle(self, new Handler(onFulfilled, onRejected, res));\n  });\n}\nfunction handle(self, deferred) {\n  while (self._83 === 3) {\n    self = self._18;\n  }\n  if (Promise._47) {\n    Promise._47(self);\n  }\n  if (self._83 === 0) {\n    if (self._75 === 0) {\n      self._75 = 1;\n      self._38 = deferred;\n      return;\n    }\n    if (self._75 === 1) {\n      self._75 = 2;\n      self._38 = [self._38, deferred];\n      return;\n    }\n    self._38.push(deferred);\n    return;\n  }\n  handleResolved(self, deferred);\n}\n\nfunction handleResolved(self, deferred) {\n  asap(function() {\n    var cb = self._83 === 1 ? deferred.onFulfilled : deferred.onRejected;\n    if (cb === null) {\n      if (self._83 === 1) {\n        resolve(deferred.promise, self._18);\n      } else {\n        reject(deferred.promise, self._18);\n      }\n      return;\n    }\n    var ret = tryCallOne(cb, self._18);\n    if (ret === IS_ERROR) {\n      reject(deferred.promise, LAST_ERROR);\n    } else {\n      resolve(deferred.promise, ret);\n    }\n  });\n}\nfunction resolve(self, newValue) {\n  // Promise Resolution Procedure: https://github.com/promises-aplus/promises-spec#the-promise-resolution-procedure\n  if (newValue === self) {\n    return reject(\n      self,\n      new TypeError('A promise cannot be resolved with itself.')\n    );\n  }\n  if (\n    newValue &&\n    (typeof newValue === 'object' || typeof newValue === 'function')\n  ) {\n    var then = getThen(newValue);\n    if (then === IS_ERROR) {\n      return reject(self, LAST_ERROR);\n    }\n    if (\n      then === self.then &&\n      newValue instanceof Promise\n    ) {\n      self._83 = 3;\n      self._18 = newValue;\n      finale(self);\n      return;\n    } else if (typeof then === 'function') {\n      doResolve(then.bind(newValue), self);\n      return;\n    }\n  }\n  self._83 = 1;\n  self._18 = newValue;\n  finale(self);\n}\n\nfunction reject(self, newValue) {\n  self._83 = 2;\n  self._18 = newValue;\n  if (Promise._71) {\n    Promise._71(self, newValue);\n  }\n  finale(self);\n}\nfunction finale(self) {\n  if (self._75 === 1) {\n    handle(self, self._38);\n    self._38 = null;\n  }\n  if (self._75 === 2) {\n    for (var i = 0; i < self._38.length; i++) {\n      handle(self, self._38[i]);\n    }\n    self._38 = null;\n  }\n}\n\nfunction Handler(onFulfilled, onRejected, promise){\n  this.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null;\n  this.onRejected = typeof onRejected === 'function' ? onRejected : null;\n  this.promise = promise;\n}\n\n/**\n * Take a potentially misbehaving resolver function and make sure\n * onFulfilled and onRejected are only called once.\n *\n * Makes no guarantees about asynchrony.\n */\nfunction doResolve(fn, promise) {\n  var done = false;\n  var res = tryCallTwo(fn, function (value) {\n    if (done) return;\n    done = true;\n    resolve(promise, value);\n  }, function (reason) {\n    if (done) return;\n    done = true;\n    reject(promise, reason);\n  });\n  if (!done && res === IS_ERROR) {\n    done = true;\n    reject(promise, LAST_ERROR);\n  }\n}\n\n\n/***/ }),\n/* 48 */\n/***/ (function(module, exports) {\n\nvar g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\r\n} catch(e) {\r\n\t// This works if the window reference is available\r\n\tif(typeof window === \"object\")\r\n\t\tg = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n\n\n/***/ }),\n/* 49 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(18),\n    _assign = __webpack_require__(3);\n\nvar ReactNoopUpdateQueue = __webpack_require__(50);\n\nvar canDefineProperty = __webpack_require__(51);\nvar emptyObject = __webpack_require__(23);\nvar invariant = __webpack_require__(0);\nvar lowPriorityWarning = __webpack_require__(91);\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactComponent(props, context, updater) {\n  this.props = props;\n  this.context = context;\n  this.refs = emptyObject;\n  // We initialize the default updater but the real one gets injected by the\n  // renderer.\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nReactComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together.  You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n *        produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nReactComponent.prototype.setState = function (partialState, callback) {\n  !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ?  false ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0;\n  this.updater.enqueueSetState(this, partialState);\n  if (callback) {\n    this.updater.enqueueCallback(this, callback, 'setState');\n  }\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nReactComponent.prototype.forceUpdate = function (callback) {\n  this.updater.enqueueForceUpdate(this);\n  if (callback) {\n    this.updater.enqueueCallback(this, callback, 'forceUpdate');\n  }\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\nif (false) {\n  var deprecatedAPIs = {\n    isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n    replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n  };\n  var defineDeprecationWarning = function (methodName, info) {\n    if (canDefineProperty) {\n      Object.defineProperty(ReactComponent.prototype, methodName, {\n        get: function () {\n          lowPriorityWarning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n          return undefined;\n        }\n      });\n    }\n  };\n  for (var fnName in deprecatedAPIs) {\n    if (deprecatedAPIs.hasOwnProperty(fnName)) {\n      defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n    }\n  }\n}\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactPureComponent(props, context, updater) {\n  // Duplicated from ReactComponent.\n  this.props = props;\n  this.context = context;\n  this.refs = emptyObject;\n  // We initialize the default updater but the real one gets injected by the\n  // renderer.\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nfunction ComponentDummy() {}\nComponentDummy.prototype = ReactComponent.prototype;\nReactPureComponent.prototype = new ComponentDummy();\nReactPureComponent.prototype.constructor = ReactPureComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(ReactPureComponent.prototype, ReactComponent.prototype);\nReactPureComponent.prototype.isPureReactComponent = true;\n\nmodule.exports = {\n  Component: ReactComponent,\n  PureComponent: ReactPureComponent\n};\n\n/***/ }),\n/* 50 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar warning = __webpack_require__(1);\n\nfunction warnNoop(publicInstance, callerName) {\n  if (false) {\n    var constructor = publicInstance.constructor;\n    process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n  }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n  /**\n   * Checks whether or not this composite component is mounted.\n   * @param {ReactClass} publicInstance The instance we want to test.\n   * @return {boolean} True if mounted, false otherwise.\n   * @protected\n   * @final\n   */\n  isMounted: function (publicInstance) {\n    return false;\n  },\n\n  /**\n   * Enqueue a callback that will be executed after all the pending updates\n   * have processed.\n   *\n   * @param {ReactClass} publicInstance The instance to use as `this` context.\n   * @param {?function} callback Called after state is updated.\n   * @internal\n   */\n  enqueueCallback: function (publicInstance, callback) {},\n\n  /**\n   * Forces an update. This should only be invoked when it is known with\n   * certainty that we are **not** in a DOM transaction.\n   *\n   * You may want to call this when you know that some deeper aspect of the\n   * component's state has changed but `setState` was not called.\n   *\n   * This will not invoke `shouldComponentUpdate`, but it will invoke\n   * `componentWillUpdate` and `componentDidUpdate`.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @internal\n   */\n  enqueueForceUpdate: function (publicInstance) {\n    warnNoop(publicInstance, 'forceUpdate');\n  },\n\n  /**\n   * Replaces all of the state. Always use this or `setState` to mutate state.\n   * You should treat `this.state` as immutable.\n   *\n   * There is no guarantee that `this.state` will be immediately updated, so\n   * accessing `this.state` after calling this method may return the old value.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} completeState Next state.\n   * @internal\n   */\n  enqueueReplaceState: function (publicInstance, completeState) {\n    warnNoop(publicInstance, 'replaceState');\n  },\n\n  /**\n   * Sets a subset of the state. This only exists because _pendingState is\n   * internal. This provides a merging strategy that is not available to deep\n   * properties which is confusing. TODO: Expose pendingState or don't use it\n   * during the merge.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} partialState Next partial state to be merged with state.\n   * @internal\n   */\n  enqueueSetState: function (publicInstance, partialState) {\n    warnNoop(publicInstance, 'setState');\n  }\n};\n\nmodule.exports = ReactNoopUpdateQueue;\n\n/***/ }),\n/* 51 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar canDefineProperty = false;\nif (false) {\n  try {\n    // $FlowFixMe https://github.com/facebook/flow/issues/285\n    Object.defineProperty({}, 'x', { get: function () {} });\n    canDefineProperty = true;\n  } catch (x) {\n    // IE will fail on defineProperty\n  }\n}\n\nmodule.exports = canDefineProperty;\n\n/***/ }),\n/* 52 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\n\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nmodule.exports = REACT_ELEMENT_TYPE;\n\n/***/ }),\n/* 53 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n\n\n// React 15.5 references this module, and assumes PropTypes are still callable in production.\n// Therefore we re-export development-only version with all the PropTypes checks here.\n// However if one is migrating to the `prop-types` npm library, they will go through the\n// `index.js` entry point, and it will branch depending on the environment.\nvar factory = __webpack_require__(99);\nmodule.exports = function(isValidElement) {\n  // It is still allowed in 15.5.\n  var throwOnDirectAccess = false;\n  return factory(isValidElement, throwOnDirectAccess);\n};\n\n\n/***/ }),\n/* 54 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n/***/ }),\n/* 55 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar emptyObject = __webpack_require__(23);\nvar _invariant = __webpack_require__(0);\n\nif (false) {\n  var warning = require('fbjs/lib/warning');\n}\n\nvar MIXINS_KEY = 'mixins';\n\n// Helper function to allow the creation of anonymous functions which do not\n// have .name set to the name of the variable being assigned to.\nfunction identity(fn) {\n  return fn;\n}\n\nvar ReactPropTypeLocationNames;\nif (false) {\n  ReactPropTypeLocationNames = {\n    prop: 'prop',\n    context: 'context',\n    childContext: 'child context'\n  };\n} else {\n  ReactPropTypeLocationNames = {};\n}\n\nfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n  /**\n   * Policies that describe methods in `ReactClassInterface`.\n   */\n\n  var injectedMixins = [];\n\n  /**\n   * Composite components are higher-level components that compose other composite\n   * or host components.\n   *\n   * To create a new type of `ReactClass`, pass a specification of\n   * your new class to `React.createClass`. The only requirement of your class\n   * specification is that you implement a `render` method.\n   *\n   *   var MyComponent = React.createClass({\n   *     render: function() {\n   *       return <div>Hello World</div>;\n   *     }\n   *   });\n   *\n   * The class specification supports a specific protocol of methods that have\n   * special meaning (e.g. `render`). See `ReactClassInterface` for\n   * more the comprehensive protocol. Any other properties and methods in the\n   * class specification will be available on the prototype.\n   *\n   * @interface ReactClassInterface\n   * @internal\n   */\n  var ReactClassInterface = {\n    /**\n     * An array of Mixin objects to include when defining your component.\n     *\n     * @type {array}\n     * @optional\n     */\n    mixins: 'DEFINE_MANY',\n\n    /**\n     * An object containing properties and methods that should be defined on\n     * the component's constructor instead of its prototype (static methods).\n     *\n     * @type {object}\n     * @optional\n     */\n    statics: 'DEFINE_MANY',\n\n    /**\n     * Definition of prop types for this component.\n     *\n     * @type {object}\n     * @optional\n     */\n    propTypes: 'DEFINE_MANY',\n\n    /**\n     * Definition of context types for this component.\n     *\n     * @type {object}\n     * @optional\n     */\n    contextTypes: 'DEFINE_MANY',\n\n    /**\n     * Definition of context types this component sets for its children.\n     *\n     * @type {object}\n     * @optional\n     */\n    childContextTypes: 'DEFINE_MANY',\n\n    // ==== Definition methods ====\n\n    /**\n     * Invoked when the component is mounted. Values in the mapping will be set on\n     * `this.props` if that prop is not specified (i.e. using an `in` check).\n     *\n     * This method is invoked before `getInitialState` and therefore cannot rely\n     * on `this.state` or use `this.setState`.\n     *\n     * @return {object}\n     * @optional\n     */\n    getDefaultProps: 'DEFINE_MANY_MERGED',\n\n    /**\n     * Invoked once before the component is mounted. The return value will be used\n     * as the initial value of `this.state`.\n     *\n     *   getInitialState: function() {\n     *     return {\n     *       isOn: false,\n     *       fooBaz: new BazFoo()\n     *     }\n     *   }\n     *\n     * @return {object}\n     * @optional\n     */\n    getInitialState: 'DEFINE_MANY_MERGED',\n\n    /**\n     * @return {object}\n     * @optional\n     */\n    getChildContext: 'DEFINE_MANY_MERGED',\n\n    /**\n     * Uses props from `this.props` and state from `this.state` to render the\n     * structure of the component.\n     *\n     * No guarantees are made about when or how often this method is invoked, so\n     * it must not have side effects.\n     *\n     *   render: function() {\n     *     var name = this.props.name;\n     *     return <div>Hello, {name}!</div>;\n     *   }\n     *\n     * @return {ReactComponent}\n     * @required\n     */\n    render: 'DEFINE_ONCE',\n\n    // ==== Delegate methods ====\n\n    /**\n     * Invoked when the component is initially created and about to be mounted.\n     * This may have side effects, but any external subscriptions or data created\n     * by this method must be cleaned up in `componentWillUnmount`.\n     *\n     * @optional\n     */\n    componentWillMount: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component has been mounted and has a DOM representation.\n     * However, there is no guarantee that the DOM node is in the document.\n     *\n     * Use this as an opportunity to operate on the DOM when the component has\n     * been mounted (initialized and rendered) for the first time.\n     *\n     * @param {DOMElement} rootNode DOM element representing the component.\n     * @optional\n     */\n    componentDidMount: 'DEFINE_MANY',\n\n    /**\n     * Invoked before the component receives new props.\n     *\n     * Use this as an opportunity to react to a prop transition by updating the\n     * state using `this.setState`. Current props are accessed via `this.props`.\n     *\n     *   componentWillReceiveProps: function(nextProps, nextContext) {\n     *     this.setState({\n     *       likesIncreasing: nextProps.likeCount > this.props.likeCount\n     *     });\n     *   }\n     *\n     * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n     * transition may cause a state change, but the opposite is not true. If you\n     * need it, you are probably looking for `componentWillUpdate`.\n     *\n     * @param {object} nextProps\n     * @optional\n     */\n    componentWillReceiveProps: 'DEFINE_MANY',\n\n    /**\n     * Invoked while deciding if the component should be updated as a result of\n     * receiving new props, state and/or context.\n     *\n     * Use this as an opportunity to `return false` when you're certain that the\n     * transition to the new props/state/context will not require a component\n     * update.\n     *\n     *   shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n     *     return !equal(nextProps, this.props) ||\n     *       !equal(nextState, this.state) ||\n     *       !equal(nextContext, this.context);\n     *   }\n     *\n     * @param {object} nextProps\n     * @param {?object} nextState\n     * @param {?object} nextContext\n     * @return {boolean} True if the component should update.\n     * @optional\n     */\n    shouldComponentUpdate: 'DEFINE_ONCE',\n\n    /**\n     * Invoked when the component is about to update due to a transition from\n     * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n     * and `nextContext`.\n     *\n     * Use this as an opportunity to perform preparation before an update occurs.\n     *\n     * NOTE: You **cannot** use `this.setState()` in this method.\n     *\n     * @param {object} nextProps\n     * @param {?object} nextState\n     * @param {?object} nextContext\n     * @param {ReactReconcileTransaction} transaction\n     * @optional\n     */\n    componentWillUpdate: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component's DOM representation has been updated.\n     *\n     * Use this as an opportunity to operate on the DOM when the component has\n     * been updated.\n     *\n     * @param {object} prevProps\n     * @param {?object} prevState\n     * @param {?object} prevContext\n     * @param {DOMElement} rootNode DOM element representing the component.\n     * @optional\n     */\n    componentDidUpdate: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component is about to be removed from its parent and have\n     * its DOM representation destroyed.\n     *\n     * Use this as an opportunity to deallocate any external resources.\n     *\n     * NOTE: There is no `componentDidUnmount` since your component will have been\n     * destroyed by that point.\n     *\n     * @optional\n     */\n    componentWillUnmount: 'DEFINE_MANY',\n\n    // ==== Advanced methods ====\n\n    /**\n     * Updates the component's currently mounted DOM representation.\n     *\n     * By default, this implements React's rendering and reconciliation algorithm.\n     * Sophisticated clients may wish to override this.\n     *\n     * @param {ReactReconcileTransaction} transaction\n     * @internal\n     * @overridable\n     */\n    updateComponent: 'OVERRIDE_BASE'\n  };\n\n  /**\n   * Mapping from class specification keys to special processing functions.\n   *\n   * Although these are declared like instance properties in the specification\n   * when defining classes using `React.createClass`, they are actually static\n   * and are accessible on the constructor instead of the prototype. Despite\n   * being static, they must be defined outside of the \"statics\" key under\n   * which all other static methods are defined.\n   */\n  var RESERVED_SPEC_KEYS = {\n    displayName: function(Constructor, displayName) {\n      Constructor.displayName = displayName;\n    },\n    mixins: function(Constructor, mixins) {\n      if (mixins) {\n        for (var i = 0; i < mixins.length; i++) {\n          mixSpecIntoComponent(Constructor, mixins[i]);\n        }\n      }\n    },\n    childContextTypes: function(Constructor, childContextTypes) {\n      if (false) {\n        validateTypeDef(Constructor, childContextTypes, 'childContext');\n      }\n      Constructor.childContextTypes = _assign(\n        {},\n        Constructor.childContextTypes,\n        childContextTypes\n      );\n    },\n    contextTypes: function(Constructor, contextTypes) {\n      if (false) {\n        validateTypeDef(Constructor, contextTypes, 'context');\n      }\n      Constructor.contextTypes = _assign(\n        {},\n        Constructor.contextTypes,\n        contextTypes\n      );\n    },\n    /**\n     * Special case getDefaultProps which should move into statics but requires\n     * automatic merging.\n     */\n    getDefaultProps: function(Constructor, getDefaultProps) {\n      if (Constructor.getDefaultProps) {\n        Constructor.getDefaultProps = createMergedResultFunction(\n          Constructor.getDefaultProps,\n          getDefaultProps\n        );\n      } else {\n        Constructor.getDefaultProps = getDefaultProps;\n      }\n    },\n    propTypes: function(Constructor, propTypes) {\n      if (false) {\n        validateTypeDef(Constructor, propTypes, 'prop');\n      }\n      Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n    },\n    statics: function(Constructor, statics) {\n      mixStaticSpecIntoComponent(Constructor, statics);\n    },\n    autobind: function() {}\n  };\n\n  function validateTypeDef(Constructor, typeDef, location) {\n    for (var propName in typeDef) {\n      if (typeDef.hasOwnProperty(propName)) {\n        // use a warning instead of an _invariant so components\n        // don't show up in prod but only in __DEV__\n        if (false) {\n          warning(\n            typeof typeDef[propName] === 'function',\n            '%s: %s type `%s` is invalid; it must be a function, usually from ' +\n              'React.PropTypes.',\n            Constructor.displayName || 'ReactClass',\n            ReactPropTypeLocationNames[location],\n            propName\n          );\n        }\n      }\n    }\n  }\n\n  function validateMethodOverride(isAlreadyDefined, name) {\n    var specPolicy = ReactClassInterface.hasOwnProperty(name)\n      ? ReactClassInterface[name]\n      : null;\n\n    // Disallow overriding of base class methods unless explicitly allowed.\n    if (ReactClassMixin.hasOwnProperty(name)) {\n      _invariant(\n        specPolicy === 'OVERRIDE_BASE',\n        'ReactClassInterface: You are attempting to override ' +\n          '`%s` from your class specification. Ensure that your method names ' +\n          'do not overlap with React methods.',\n        name\n      );\n    }\n\n    // Disallow defining methods more than once unless explicitly allowed.\n    if (isAlreadyDefined) {\n      _invariant(\n        specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED',\n        'ReactClassInterface: You are attempting to define ' +\n          '`%s` on your component more than once. This conflict may be due ' +\n          'to a mixin.',\n        name\n      );\n    }\n  }\n\n  /**\n   * Mixin helper which handles policy validation and reserved\n   * specification keys when building React classes.\n   */\n  function mixSpecIntoComponent(Constructor, spec) {\n    if (!spec) {\n      if (false) {\n        var typeofSpec = typeof spec;\n        var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n        if (process.env.NODE_ENV !== 'production') {\n          warning(\n            isMixinValid,\n            \"%s: You're attempting to include a mixin that is either null \" +\n              'or not an object. Check the mixins included by the component, ' +\n              'as well as any mixins they include themselves. ' +\n              'Expected object but got %s.',\n            Constructor.displayName || 'ReactClass',\n            spec === null ? null : typeofSpec\n          );\n        }\n      }\n\n      return;\n    }\n\n    _invariant(\n      typeof spec !== 'function',\n      \"ReactClass: You're attempting to \" +\n        'use a component class or function as a mixin. Instead, just use a ' +\n        'regular object.'\n    );\n    _invariant(\n      !isValidElement(spec),\n      \"ReactClass: You're attempting to \" +\n        'use a component as a mixin. Instead, just use a regular object.'\n    );\n\n    var proto = Constructor.prototype;\n    var autoBindPairs = proto.__reactAutoBindPairs;\n\n    // By handling mixins before any other properties, we ensure the same\n    // chaining order is applied to methods with DEFINE_MANY policy, whether\n    // mixins are listed before or after these methods in the spec.\n    if (spec.hasOwnProperty(MIXINS_KEY)) {\n      RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n    }\n\n    for (var name in spec) {\n      if (!spec.hasOwnProperty(name)) {\n        continue;\n      }\n\n      if (name === MIXINS_KEY) {\n        // We have already handled mixins in a special case above.\n        continue;\n      }\n\n      var property = spec[name];\n      var isAlreadyDefined = proto.hasOwnProperty(name);\n      validateMethodOverride(isAlreadyDefined, name);\n\n      if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n        RESERVED_SPEC_KEYS[name](Constructor, property);\n      } else {\n        // Setup methods on prototype:\n        // The following member methods should not be automatically bound:\n        // 1. Expected ReactClass methods (in the \"interface\").\n        // 2. Overridden methods (that were mixed in).\n        var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n        var isFunction = typeof property === 'function';\n        var shouldAutoBind =\n          isFunction &&\n          !isReactClassMethod &&\n          !isAlreadyDefined &&\n          spec.autobind !== false;\n\n        if (shouldAutoBind) {\n          autoBindPairs.push(name, property);\n          proto[name] = property;\n        } else {\n          if (isAlreadyDefined) {\n            var specPolicy = ReactClassInterface[name];\n\n            // These cases should already be caught by validateMethodOverride.\n            _invariant(\n              isReactClassMethod &&\n                (specPolicy === 'DEFINE_MANY_MERGED' ||\n                  specPolicy === 'DEFINE_MANY'),\n              'ReactClass: Unexpected spec policy %s for key %s ' +\n                'when mixing in component specs.',\n              specPolicy,\n              name\n            );\n\n            // For methods which are defined more than once, call the existing\n            // methods before calling the new property, merging if appropriate.\n            if (specPolicy === 'DEFINE_MANY_MERGED') {\n              proto[name] = createMergedResultFunction(proto[name], property);\n            } else if (specPolicy === 'DEFINE_MANY') {\n              proto[name] = createChainedFunction(proto[name], property);\n            }\n          } else {\n            proto[name] = property;\n            if (false) {\n              // Add verbose displayName to the function, which helps when looking\n              // at profiling tools.\n              if (typeof property === 'function' && spec.displayName) {\n                proto[name].displayName = spec.displayName + '_' + name;\n              }\n            }\n          }\n        }\n      }\n    }\n  }\n\n  function mixStaticSpecIntoComponent(Constructor, statics) {\n    if (!statics) {\n      return;\n    }\n    for (var name in statics) {\n      var property = statics[name];\n      if (!statics.hasOwnProperty(name)) {\n        continue;\n      }\n\n      var isReserved = name in RESERVED_SPEC_KEYS;\n      _invariant(\n        !isReserved,\n        'ReactClass: You are attempting to define a reserved ' +\n          'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' +\n          'as an instance property instead; it will still be accessible on the ' +\n          'constructor.',\n        name\n      );\n\n      var isInherited = name in Constructor;\n      _invariant(\n        !isInherited,\n        'ReactClass: You are attempting to define ' +\n          '`%s` on your component more than once. This conflict may be ' +\n          'due to a mixin.',\n        name\n      );\n      Constructor[name] = property;\n    }\n  }\n\n  /**\n   * Merge two objects, but throw if both contain the same key.\n   *\n   * @param {object} one The first object, which is mutated.\n   * @param {object} two The second object\n   * @return {object} one after it has been mutated to contain everything in two.\n   */\n  function mergeIntoWithNoDuplicateKeys(one, two) {\n    _invariant(\n      one && two && typeof one === 'object' && typeof two === 'object',\n      'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'\n    );\n\n    for (var key in two) {\n      if (two.hasOwnProperty(key)) {\n        _invariant(\n          one[key] === undefined,\n          'mergeIntoWithNoDuplicateKeys(): ' +\n            'Tried to merge two objects with the same key: `%s`. This conflict ' +\n            'may be due to a mixin; in particular, this may be caused by two ' +\n            'getInitialState() or getDefaultProps() methods returning objects ' +\n            'with clashing keys.',\n          key\n        );\n        one[key] = two[key];\n      }\n    }\n    return one;\n  }\n\n  /**\n   * Creates a function that invokes two functions and merges their return values.\n   *\n   * @param {function} one Function to invoke first.\n   * @param {function} two Function to invoke second.\n   * @return {function} Function that invokes the two argument functions.\n   * @private\n   */\n  function createMergedResultFunction(one, two) {\n    return function mergedResult() {\n      var a = one.apply(this, arguments);\n      var b = two.apply(this, arguments);\n      if (a == null) {\n        return b;\n      } else if (b == null) {\n        return a;\n      }\n      var c = {};\n      mergeIntoWithNoDuplicateKeys(c, a);\n      mergeIntoWithNoDuplicateKeys(c, b);\n      return c;\n    };\n  }\n\n  /**\n   * Creates a function that invokes two functions and ignores their return vales.\n   *\n   * @param {function} one Function to invoke first.\n   * @param {function} two Function to invoke second.\n   * @return {function} Function that invokes the two argument functions.\n   * @private\n   */\n  function createChainedFunction(one, two) {\n    return function chainedFunction() {\n      one.apply(this, arguments);\n      two.apply(this, arguments);\n    };\n  }\n\n  /**\n   * Binds a method to the component.\n   *\n   * @param {object} component Component whose method is going to be bound.\n   * @param {function} method Method to be bound.\n   * @return {function} The bound method.\n   */\n  function bindAutoBindMethod(component, method) {\n    var boundMethod = method.bind(component);\n    if (false) {\n      boundMethod.__reactBoundContext = component;\n      boundMethod.__reactBoundMethod = method;\n      boundMethod.__reactBoundArguments = null;\n      var componentName = component.constructor.displayName;\n      var _bind = boundMethod.bind;\n      boundMethod.bind = function(newThis) {\n        for (\n          var _len = arguments.length,\n            args = Array(_len > 1 ? _len - 1 : 0),\n            _key = 1;\n          _key < _len;\n          _key++\n        ) {\n          args[_key - 1] = arguments[_key];\n        }\n\n        // User is trying to bind() an autobound method; we effectively will\n        // ignore the value of \"this\" that the user is trying to use, so\n        // let's warn.\n        if (newThis !== component && newThis !== null) {\n          if (process.env.NODE_ENV !== 'production') {\n            warning(\n              false,\n              'bind(): React component methods may only be bound to the ' +\n                'component instance. See %s',\n              componentName\n            );\n          }\n        } else if (!args.length) {\n          if (process.env.NODE_ENV !== 'production') {\n            warning(\n              false,\n              'bind(): You are binding a component method to the component. ' +\n                'React does this for you automatically in a high-performance ' +\n                'way, so you can safely remove this call. See %s',\n              componentName\n            );\n          }\n          return boundMethod;\n        }\n        var reboundMethod = _bind.apply(boundMethod, arguments);\n        reboundMethod.__reactBoundContext = component;\n        reboundMethod.__reactBoundMethod = method;\n        reboundMethod.__reactBoundArguments = args;\n        return reboundMethod;\n      };\n    }\n    return boundMethod;\n  }\n\n  /**\n   * Binds all auto-bound methods in a component.\n   *\n   * @param {object} component Component whose method is going to be bound.\n   */\n  function bindAutoBindMethods(component) {\n    var pairs = component.__reactAutoBindPairs;\n    for (var i = 0; i < pairs.length; i += 2) {\n      var autoBindKey = pairs[i];\n      var method = pairs[i + 1];\n      component[autoBindKey] = bindAutoBindMethod(component, method);\n    }\n  }\n\n  var IsMountedPreMixin = {\n    componentDidMount: function() {\n      this.__isMounted = true;\n    }\n  };\n\n  var IsMountedPostMixin = {\n    componentWillUnmount: function() {\n      this.__isMounted = false;\n    }\n  };\n\n  /**\n   * Add more to the ReactClass base class. These are all legacy features and\n   * therefore not already part of the modern ReactComponent.\n   */\n  var ReactClassMixin = {\n    /**\n     * TODO: This will be deprecated because state should always keep a consistent\n     * type signature and the only use case for this, is to avoid that.\n     */\n    replaceState: function(newState, callback) {\n      this.updater.enqueueReplaceState(this, newState, callback);\n    },\n\n    /**\n     * Checks whether or not this composite component is mounted.\n     * @return {boolean} True if mounted, false otherwise.\n     * @protected\n     * @final\n     */\n    isMounted: function() {\n      if (false) {\n        warning(\n          this.__didWarnIsMounted,\n          '%s: isMounted is deprecated. Instead, make sure to clean up ' +\n            'subscriptions and pending requests in componentWillUnmount to ' +\n            'prevent memory leaks.',\n          (this.constructor && this.constructor.displayName) ||\n            this.name ||\n            'Component'\n        );\n        this.__didWarnIsMounted = true;\n      }\n      return !!this.__isMounted;\n    }\n  };\n\n  var ReactClassComponent = function() {};\n  _assign(\n    ReactClassComponent.prototype,\n    ReactComponent.prototype,\n    ReactClassMixin\n  );\n\n  /**\n   * Creates a composite component class given a class specification.\n   * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n   *\n   * @param {object} spec Class specification (which must define `render`).\n   * @return {function} Component constructor function.\n   * @public\n   */\n  function createClass(spec) {\n    // To keep our warnings more understandable, we'll use a little hack here to\n    // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n    // unnecessarily identify a class without displayName as 'Constructor'.\n    var Constructor = identity(function(props, context, updater) {\n      // This constructor gets overridden by mocks. The argument is used\n      // by mocks to assert on what gets mounted.\n\n      if (false) {\n        warning(\n          this instanceof Constructor,\n          'Something is calling a React component directly. Use a factory or ' +\n            'JSX instead. See: https://fb.me/react-legacyfactory'\n        );\n      }\n\n      // Wire up auto-binding\n      if (this.__reactAutoBindPairs.length) {\n        bindAutoBindMethods(this);\n      }\n\n      this.props = props;\n      this.context = context;\n      this.refs = emptyObject;\n      this.updater = updater || ReactNoopUpdateQueue;\n\n      this.state = null;\n\n      // ReactClasses doesn't have constructors. Instead, they use the\n      // getInitialState and componentWillMount methods for initialization.\n\n      var initialState = this.getInitialState ? this.getInitialState() : null;\n      if (false) {\n        // We allow auto-mocks to proceed as if they're returning null.\n        if (\n          initialState === undefined &&\n          this.getInitialState._isMockFunction\n        ) {\n          // This is probably bad practice. Consider warning here and\n          // deprecating this convenience.\n          initialState = null;\n        }\n      }\n      _invariant(\n        typeof initialState === 'object' && !Array.isArray(initialState),\n        '%s.getInitialState(): must return an object or null',\n        Constructor.displayName || 'ReactCompositeComponent'\n      );\n\n      this.state = initialState;\n    });\n    Constructor.prototype = new ReactClassComponent();\n    Constructor.prototype.constructor = Constructor;\n    Constructor.prototype.__reactAutoBindPairs = [];\n\n    injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n    mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n    mixSpecIntoComponent(Constructor, spec);\n    mixSpecIntoComponent(Constructor, IsMountedPostMixin);\n\n    // Initialize the defaultProps property after all mixins have been merged.\n    if (Constructor.getDefaultProps) {\n      Constructor.defaultProps = Constructor.getDefaultProps();\n    }\n\n    if (false) {\n      // This is a tag to indicate that the use of these method names is ok,\n      // since it's used with createClass. If it's not, then it's likely a\n      // mistake so we'll warn you to use the static property, property\n      // initializer or constructor respectively.\n      if (Constructor.getDefaultProps) {\n        Constructor.getDefaultProps.isReactClassApproved = {};\n      }\n      if (Constructor.prototype.getInitialState) {\n        Constructor.prototype.getInitialState.isReactClassApproved = {};\n      }\n    }\n\n    _invariant(\n      Constructor.prototype.render,\n      'createClass(...): Class specification must implement a `render` method.'\n    );\n\n    if (false) {\n      warning(\n        !Constructor.prototype.componentShouldUpdate,\n        '%s has a method called ' +\n          'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +\n          'The name is phrased as a question because the function is ' +\n          'expected to return a value.',\n        spec.displayName || 'A component'\n      );\n      warning(\n        !Constructor.prototype.componentWillRecieveProps,\n        '%s has a method called ' +\n          'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',\n        spec.displayName || 'A component'\n      );\n    }\n\n    // Reduce time spent doing lookups by setting these on the prototype.\n    for (var methodName in ReactClassInterface) {\n      if (!Constructor.prototype[methodName]) {\n        Constructor.prototype[methodName] = null;\n      }\n    }\n\n    return Constructor;\n  }\n\n  return createClass;\n}\n\nmodule.exports = factory;\n\n\n/***/ }),\n/* 56 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactDOMComponentFlags = {\n  hasCachedChildNodes: 1 << 0\n};\n\nmodule.exports = ReactDOMComponentFlags;\n\n/***/ }),\n/* 57 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n  !(next != null) ?  false ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : _prodInvariant('30') : void 0;\n\n  if (current == null) {\n    return next;\n  }\n\n  // Both are not empty. Warning: Never call x.concat(y) when you are not\n  // certain that x is an Array (x could be a string with concat method).\n  if (Array.isArray(current)) {\n    if (Array.isArray(next)) {\n      current.push.apply(current, next);\n      return current;\n    }\n    current.push(next);\n    return current;\n  }\n\n  if (Array.isArray(next)) {\n    // A bit too dangerous to mutate `next`.\n    return [current].concat(next);\n  }\n\n  return [current, next];\n}\n\nmodule.exports = accumulateInto;\n\n/***/ }),\n/* 58 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n */\n\nfunction forEachAccumulated(arr, cb, scope) {\n  if (Array.isArray(arr)) {\n    arr.forEach(cb, scope);\n  } else if (arr) {\n    cb.call(scope, arr);\n  }\n}\n\nmodule.exports = forEachAccumulated;\n\n/***/ }),\n/* 59 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ExecutionEnvironment = __webpack_require__(5);\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n  if (!contentKey && ExecutionEnvironment.canUseDOM) {\n    // Prefer textContent to innerText because many browsers support both but\n    // SVG <text> elements don't support innerText even when <div> does.\n    contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n  }\n  return contentKey;\n}\n\nmodule.exports = getTextContentAccessor;\n\n/***/ }),\n/* 60 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar PooledClass = __webpack_require__(11);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * A specialized pseudo-event module to help keep track of components waiting to\n * be notified when their DOM representations are available for use.\n *\n * This implements `PooledClass`, so you should never need to instantiate this.\n * Instead, use `CallbackQueue.getPooled()`.\n *\n * @class ReactMountReady\n * @implements PooledClass\n * @internal\n */\n\nvar CallbackQueue = function () {\n  function CallbackQueue(arg) {\n    _classCallCheck(this, CallbackQueue);\n\n    this._callbacks = null;\n    this._contexts = null;\n    this._arg = arg;\n  }\n\n  /**\n   * Enqueues a callback to be invoked when `notifyAll` is invoked.\n   *\n   * @param {function} callback Invoked when `notifyAll` is invoked.\n   * @param {?object} context Context to call `callback` with.\n   * @internal\n   */\n\n\n  CallbackQueue.prototype.enqueue = function enqueue(callback, context) {\n    this._callbacks = this._callbacks || [];\n    this._callbacks.push(callback);\n    this._contexts = this._contexts || [];\n    this._contexts.push(context);\n  };\n\n  /**\n   * Invokes all enqueued callbacks and clears the queue. This is invoked after\n   * the DOM representation of a component has been created or updated.\n   *\n   * @internal\n   */\n\n\n  CallbackQueue.prototype.notifyAll = function notifyAll() {\n    var callbacks = this._callbacks;\n    var contexts = this._contexts;\n    var arg = this._arg;\n    if (callbacks && contexts) {\n      !(callbacks.length === contexts.length) ?  false ? invariant(false, 'Mismatched list of contexts in callback queue') : _prodInvariant('24') : void 0;\n      this._callbacks = null;\n      this._contexts = null;\n      for (var i = 0; i < callbacks.length; i++) {\n        callbacks[i].call(contexts[i], arg);\n      }\n      callbacks.length = 0;\n      contexts.length = 0;\n    }\n  };\n\n  CallbackQueue.prototype.checkpoint = function checkpoint() {\n    return this._callbacks ? this._callbacks.length : 0;\n  };\n\n  CallbackQueue.prototype.rollback = function rollback(len) {\n    if (this._callbacks && this._contexts) {\n      this._callbacks.length = len;\n      this._contexts.length = len;\n    }\n  };\n\n  /**\n   * Resets the internal queue.\n   *\n   * @internal\n   */\n\n\n  CallbackQueue.prototype.reset = function reset() {\n    this._callbacks = null;\n    this._contexts = null;\n  };\n\n  /**\n   * `PooledClass` looks for this.\n   */\n\n\n  CallbackQueue.prototype.destructor = function destructor() {\n    this.reset();\n  };\n\n  return CallbackQueue;\n}();\n\nmodule.exports = PooledClass.addPoolingTo(CallbackQueue);\n\n/***/ }),\n/* 61 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar ReactFeatureFlags = {\n  // When true, call console.time() before and .timeEnd() after each top-level\n  // render (both initial renders and updates). Useful when looking at prod-mode\n  // timeline profiles in Chrome, for example.\n  logTopLevelRenders: false\n};\n\nmodule.exports = ReactFeatureFlags;\n\n/***/ }),\n/* 62 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactDOMComponentTree = __webpack_require__(4);\n\nfunction isCheckable(elem) {\n  var type = elem.type;\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(inst) {\n  return inst._wrapperState.valueTracker;\n}\n\nfunction attachTracker(inst, tracker) {\n  inst._wrapperState.valueTracker = tracker;\n}\n\nfunction detachTracker(inst) {\n  delete inst._wrapperState.valueTracker;\n}\n\nfunction getValueFromNode(node) {\n  var value;\n  if (node) {\n    value = isCheckable(node) ? '' + node.checked : node.value;\n  }\n  return value;\n}\n\nvar inputValueTracking = {\n  // exposed for testing\n  _getTrackerFromNode: function (node) {\n    return getTracker(ReactDOMComponentTree.getInstanceFromNode(node));\n  },\n\n\n  track: function (inst) {\n    if (getTracker(inst)) {\n      return;\n    }\n\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var valueField = isCheckable(node) ? 'checked' : 'value';\n    var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n\n    var currentValue = '' + node[valueField];\n\n    // if someone has already defined a value or Safari, then bail\n    // and don't track value will cause over reporting of changes,\n    // but it's better then a hard failure\n    // (needed for certain tests that spyOn input values and Safari)\n    if (node.hasOwnProperty(valueField) || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n      return;\n    }\n\n    Object.defineProperty(node, valueField, {\n      enumerable: descriptor.enumerable,\n      configurable: true,\n      get: function () {\n        return descriptor.get.call(this);\n      },\n      set: function (value) {\n        currentValue = '' + value;\n        descriptor.set.call(this, value);\n      }\n    });\n\n    attachTracker(inst, {\n      getValue: function () {\n        return currentValue;\n      },\n      setValue: function (value) {\n        currentValue = '' + value;\n      },\n      stopTracking: function () {\n        detachTracker(inst);\n        delete node[valueField];\n      }\n    });\n  },\n\n  updateValueIfChanged: function (inst) {\n    if (!inst) {\n      return false;\n    }\n    var tracker = getTracker(inst);\n\n    if (!tracker) {\n      inputValueTracking.track(inst);\n      return true;\n    }\n\n    var lastValue = tracker.getValue();\n    var nextValue = getValueFromNode(ReactDOMComponentTree.getNodeFromInstance(inst));\n\n    if (nextValue !== lastValue) {\n      tracker.setValue(nextValue);\n      return true;\n    }\n\n    return false;\n  },\n  stopTracking: function (inst) {\n    var tracker = getTracker(inst);\n    if (tracker) {\n      tracker.stopTracking();\n    }\n  }\n};\n\nmodule.exports = inputValueTracking;\n\n/***/ }),\n/* 63 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\n\nvar supportedInputTypes = {\n  color: true,\n  date: true,\n  datetime: true,\n  'datetime-local': true,\n  email: true,\n  month: true,\n  number: true,\n  password: true,\n  range: true,\n  search: true,\n  tel: true,\n  text: true,\n  time: true,\n  url: true,\n  week: true\n};\n\nfunction isTextInputElement(elem) {\n  var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n  if (nodeName === 'input') {\n    return !!supportedInputTypes[elem.type];\n  }\n\n  if (nodeName === 'textarea') {\n    return true;\n  }\n\n  return false;\n}\n\nmodule.exports = isTextInputElement;\n\n/***/ }),\n/* 64 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ViewportMetrics = {\n  currentScrollLeft: 0,\n\n  currentScrollTop: 0,\n\n  refreshScrollValues: function (scrollPosition) {\n    ViewportMetrics.currentScrollLeft = scrollPosition.x;\n    ViewportMetrics.currentScrollTop = scrollPosition.y;\n  }\n};\n\nmodule.exports = ViewportMetrics;\n\n/***/ }),\n/* 65 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ExecutionEnvironment = __webpack_require__(5);\nvar escapeTextContentForBrowser = __webpack_require__(27);\nvar setInnerHTML = __webpack_require__(26);\n\n/**\n * Set the textContent property of a node, ensuring that whitespace is preserved\n * even in IE8. innerText is a poor substitute for textContent and, among many\n * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n * as it should.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n  if (text) {\n    var firstChild = node.firstChild;\n\n    if (firstChild && firstChild === node.lastChild && firstChild.nodeType === 3) {\n      firstChild.nodeValue = text;\n      return;\n    }\n  }\n  node.textContent = text;\n};\n\nif (ExecutionEnvironment.canUseDOM) {\n  if (!('textContent' in document.documentElement)) {\n    setTextContent = function (node, text) {\n      if (node.nodeType === 3) {\n        node.nodeValue = text;\n        return;\n      }\n      setInnerHTML(node, escapeTextContentForBrowser(text));\n    };\n  }\n}\n\nmodule.exports = setTextContent;\n\n/***/ }),\n/* 66 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n  // IE8 can throw \"Can't move focus to the control because it is invisible,\n  // not enabled, or of a type that does not accept the focus.\" for all kinds of\n  // reasons that are too expensive and fragile to test.\n  try {\n    node.focus();\n  } catch (e) {}\n}\n\nmodule.exports = focusNode;\n\n/***/ }),\n/* 67 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\n\nvar isUnitlessNumber = {\n  animationIterationCount: true,\n  borderImageOutset: true,\n  borderImageSlice: true,\n  borderImageWidth: true,\n  boxFlex: true,\n  boxFlexGroup: true,\n  boxOrdinalGroup: true,\n  columnCount: true,\n  flex: true,\n  flexGrow: true,\n  flexPositive: true,\n  flexShrink: true,\n  flexNegative: true,\n  flexOrder: true,\n  gridRow: true,\n  gridRowEnd: true,\n  gridRowSpan: true,\n  gridRowStart: true,\n  gridColumn: true,\n  gridColumnEnd: true,\n  gridColumnSpan: true,\n  gridColumnStart: true,\n  fontWeight: true,\n  lineClamp: true,\n  lineHeight: true,\n  opacity: true,\n  order: true,\n  orphans: true,\n  tabSize: true,\n  widows: true,\n  zIndex: true,\n  zoom: true,\n\n  // SVG-related properties\n  fillOpacity: true,\n  floodOpacity: true,\n  stopOpacity: true,\n  strokeDasharray: true,\n  strokeDashoffset: true,\n  strokeMiterlimit: true,\n  strokeOpacity: true,\n  strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n  return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n  prefixes.forEach(function (prefix) {\n    isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n  });\n});\n\n/**\n * Most style properties can be unset by doing .style[prop] = '' but IE8\n * doesn't like doing that with shorthand properties so for the properties that\n * IE8 breaks on, which are listed here, we instead unset each of the\n * individual properties. See http://bugs.jquery.com/ticket/12385.\n * The 4-value 'clock' properties like margin, padding, border-width seem to\n * behave without any problems. Curiously, list-style works too without any\n * special prodding.\n */\nvar shorthandPropertyExpansions = {\n  background: {\n    backgroundAttachment: true,\n    backgroundColor: true,\n    backgroundImage: true,\n    backgroundPositionX: true,\n    backgroundPositionY: true,\n    backgroundRepeat: true\n  },\n  backgroundPosition: {\n    backgroundPositionX: true,\n    backgroundPositionY: true\n  },\n  border: {\n    borderWidth: true,\n    borderStyle: true,\n    borderColor: true\n  },\n  borderBottom: {\n    borderBottomWidth: true,\n    borderBottomStyle: true,\n    borderBottomColor: true\n  },\n  borderLeft: {\n    borderLeftWidth: true,\n    borderLeftStyle: true,\n    borderLeftColor: true\n  },\n  borderRight: {\n    borderRightWidth: true,\n    borderRightStyle: true,\n    borderRightColor: true\n  },\n  borderTop: {\n    borderTopWidth: true,\n    borderTopStyle: true,\n    borderTopColor: true\n  },\n  font: {\n    fontStyle: true,\n    fontVariant: true,\n    fontWeight: true,\n    fontSize: true,\n    lineHeight: true,\n    fontFamily: true\n  },\n  outline: {\n    outlineWidth: true,\n    outlineStyle: true,\n    outlineColor: true\n  }\n};\n\nvar CSSProperty = {\n  isUnitlessNumber: isUnitlessNumber,\n  shorthandPropertyExpansions: shorthandPropertyExpansions\n};\n\nmodule.exports = CSSProperty;\n\n/***/ }),\n/* 68 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMProperty = __webpack_require__(14);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactInstrumentation = __webpack_require__(7);\n\nvar quoteAttributeValueForBrowser = __webpack_require__(132);\nvar warning = __webpack_require__(1);\n\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\n\nfunction isAttributeNameSafe(attributeName) {\n  if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n    return true;\n  }\n  if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n    return false;\n  }\n  if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n    validatedAttributeNameCache[attributeName] = true;\n    return true;\n  }\n  illegalAttributeNameCache[attributeName] = true;\n   false ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;\n  return false;\n}\n\nfunction shouldIgnoreValue(propertyInfo, value) {\n  return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\nvar DOMPropertyOperations = {\n  /**\n   * Creates markup for the ID property.\n   *\n   * @param {string} id Unescaped ID.\n   * @return {string} Markup string.\n   */\n  createMarkupForID: function (id) {\n    return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);\n  },\n\n  setAttributeForID: function (node, id) {\n    node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);\n  },\n\n  createMarkupForRoot: function () {\n    return DOMProperty.ROOT_ATTRIBUTE_NAME + '=\"\"';\n  },\n\n  setAttributeForRoot: function (node) {\n    node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');\n  },\n\n  /**\n   * Creates markup for a property.\n   *\n   * @param {string} name\n   * @param {*} value\n   * @return {?string} Markup string, or null if the property was invalid.\n   */\n  createMarkupForProperty: function (name, value) {\n    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n    if (propertyInfo) {\n      if (shouldIgnoreValue(propertyInfo, value)) {\n        return '';\n      }\n      var attributeName = propertyInfo.attributeName;\n      if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n        return attributeName + '=\"\"';\n      }\n      return attributeName + '=' + quoteAttributeValueForBrowser(value);\n    } else if (DOMProperty.isCustomAttribute(name)) {\n      if (value == null) {\n        return '';\n      }\n      return name + '=' + quoteAttributeValueForBrowser(value);\n    }\n    return null;\n  },\n\n  /**\n   * Creates markup for a custom property.\n   *\n   * @param {string} name\n   * @param {*} value\n   * @return {string} Markup string, or empty string if the property was invalid.\n   */\n  createMarkupForCustomAttribute: function (name, value) {\n    if (!isAttributeNameSafe(name) || value == null) {\n      return '';\n    }\n    return name + '=' + quoteAttributeValueForBrowser(value);\n  },\n\n  /**\n   * Sets the value for a property on a node.\n   *\n   * @param {DOMElement} node\n   * @param {string} name\n   * @param {*} value\n   */\n  setValueForProperty: function (node, name, value) {\n    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n    if (propertyInfo) {\n      var mutationMethod = propertyInfo.mutationMethod;\n      if (mutationMethod) {\n        mutationMethod(node, value);\n      } else if (shouldIgnoreValue(propertyInfo, value)) {\n        this.deleteValueForProperty(node, name);\n        return;\n      } else if (propertyInfo.mustUseProperty) {\n        // Contrary to `setAttribute`, object properties are properly\n        // `toString`ed by IE8/9.\n        node[propertyInfo.propertyName] = value;\n      } else {\n        var attributeName = propertyInfo.attributeName;\n        var namespace = propertyInfo.attributeNamespace;\n        // `setAttribute` with objects becomes only `[object]` in IE8/9,\n        // ('' + value) makes it output the correct toString()-value.\n        if (namespace) {\n          node.setAttributeNS(namespace, attributeName, '' + value);\n        } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n          node.setAttribute(attributeName, '');\n        } else {\n          node.setAttribute(attributeName, '' + value);\n        }\n      }\n    } else if (DOMProperty.isCustomAttribute(name)) {\n      DOMPropertyOperations.setValueForAttribute(node, name, value);\n      return;\n    }\n\n    if (false) {\n      var payload = {};\n      payload[name] = value;\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'update attribute',\n        payload: payload\n      });\n    }\n  },\n\n  setValueForAttribute: function (node, name, value) {\n    if (!isAttributeNameSafe(name)) {\n      return;\n    }\n    if (value == null) {\n      node.removeAttribute(name);\n    } else {\n      node.setAttribute(name, '' + value);\n    }\n\n    if (false) {\n      var payload = {};\n      payload[name] = value;\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'update attribute',\n        payload: payload\n      });\n    }\n  },\n\n  /**\n   * Deletes an attributes from a node.\n   *\n   * @param {DOMElement} node\n   * @param {string} name\n   */\n  deleteValueForAttribute: function (node, name) {\n    node.removeAttribute(name);\n    if (false) {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'remove attribute',\n        payload: name\n      });\n    }\n  },\n\n  /**\n   * Deletes the value for a property on a node.\n   *\n   * @param {DOMElement} node\n   * @param {string} name\n   */\n  deleteValueForProperty: function (node, name) {\n    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n    if (propertyInfo) {\n      var mutationMethod = propertyInfo.mutationMethod;\n      if (mutationMethod) {\n        mutationMethod(node, undefined);\n      } else if (propertyInfo.mustUseProperty) {\n        var propName = propertyInfo.propertyName;\n        if (propertyInfo.hasBooleanValue) {\n          node[propName] = false;\n        } else {\n          node[propName] = '';\n        }\n      } else {\n        node.removeAttribute(propertyInfo.attributeName);\n      }\n    } else if (DOMProperty.isCustomAttribute(name)) {\n      node.removeAttribute(name);\n    }\n\n    if (false) {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'remove attribute',\n        payload: name\n      });\n    }\n  }\n};\n\nmodule.exports = DOMPropertyOperations;\n\n/***/ }),\n/* 69 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar LinkedValueUtils = __webpack_require__(39);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactUpdates = __webpack_require__(8);\n\nvar warning = __webpack_require__(1);\n\nvar didWarnValueLink = false;\nvar didWarnValueDefaultValue = false;\n\nfunction updateOptionsIfPendingUpdateAndMounted() {\n  if (this._rootNodeID && this._wrapperState.pendingUpdate) {\n    this._wrapperState.pendingUpdate = false;\n\n    var props = this._currentElement.props;\n    var value = LinkedValueUtils.getValue(props);\n\n    if (value != null) {\n      updateOptions(this, Boolean(props.multiple), value);\n    }\n  }\n}\n\nfunction getDeclarationErrorAddendum(owner) {\n  if (owner) {\n    var name = owner.getName();\n    if (name) {\n      return ' Check the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n * @private\n */\nfunction checkSelectPropTypes(inst, props) {\n  var owner = inst._currentElement._owner;\n  LinkedValueUtils.checkPropTypes('select', props, owner);\n\n  if (props.valueLink !== undefined && !didWarnValueLink) {\n     false ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;\n    didWarnValueLink = true;\n  }\n\n  for (var i = 0; i < valuePropNames.length; i++) {\n    var propName = valuePropNames[i];\n    if (props[propName] == null) {\n      continue;\n    }\n    var isArray = Array.isArray(props[propName]);\n    if (props.multiple && !isArray) {\n       false ? warning(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n    } else if (!props.multiple && isArray) {\n       false ? warning(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n    }\n  }\n}\n\n/**\n * @param {ReactDOMComponent} inst\n * @param {boolean} multiple\n * @param {*} propValue A stringable (with `multiple`, a list of stringables).\n * @private\n */\nfunction updateOptions(inst, multiple, propValue) {\n  var selectedValue, i;\n  var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;\n\n  if (multiple) {\n    selectedValue = {};\n    for (i = 0; i < propValue.length; i++) {\n      selectedValue['' + propValue[i]] = true;\n    }\n    for (i = 0; i < options.length; i++) {\n      var selected = selectedValue.hasOwnProperty(options[i].value);\n      if (options[i].selected !== selected) {\n        options[i].selected = selected;\n      }\n    }\n  } else {\n    // Do not set `select.value` as exact behavior isn't consistent across all\n    // browsers for all cases.\n    selectedValue = '' + propValue;\n    for (i = 0; i < options.length; i++) {\n      if (options[i].value === selectedValue) {\n        options[i].selected = true;\n        return;\n      }\n    }\n    if (options.length) {\n      options[0].selected = true;\n    }\n  }\n}\n\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\nvar ReactDOMSelect = {\n  getHostProps: function (inst, props) {\n    return _assign({}, props, {\n      onChange: inst._wrapperState.onChange,\n      value: undefined\n    });\n  },\n\n  mountWrapper: function (inst, props) {\n    if (false) {\n      checkSelectPropTypes(inst, props);\n    }\n\n    var value = LinkedValueUtils.getValue(props);\n    inst._wrapperState = {\n      pendingUpdate: false,\n      initialValue: value != null ? value : props.defaultValue,\n      listeners: null,\n      onChange: _handleChange.bind(inst),\n      wasMultiple: Boolean(props.multiple)\n    };\n\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n       false ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n      didWarnValueDefaultValue = true;\n    }\n  },\n\n  getSelectValueContext: function (inst) {\n    // ReactDOMOption looks at this initial value so the initial generated\n    // markup has correct `selected` attributes\n    return inst._wrapperState.initialValue;\n  },\n\n  postUpdateWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    // After the initial mount, we control selected-ness manually so don't pass\n    // this value down\n    inst._wrapperState.initialValue = undefined;\n\n    var wasMultiple = inst._wrapperState.wasMultiple;\n    inst._wrapperState.wasMultiple = Boolean(props.multiple);\n\n    var value = LinkedValueUtils.getValue(props);\n    if (value != null) {\n      inst._wrapperState.pendingUpdate = false;\n      updateOptions(inst, Boolean(props.multiple), value);\n    } else if (wasMultiple !== Boolean(props.multiple)) {\n      // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n      if (props.defaultValue != null) {\n        updateOptions(inst, Boolean(props.multiple), props.defaultValue);\n      } else {\n        // Revert the select back to its default unselected state.\n        updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');\n      }\n    }\n  }\n};\n\nfunction _handleChange(event) {\n  var props = this._currentElement.props;\n  var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n  if (this._rootNodeID) {\n    this._wrapperState.pendingUpdate = true;\n  }\n  ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);\n  return returnValue;\n}\n\nmodule.exports = ReactDOMSelect;\n\n/***/ }),\n/* 70 */\n/***/ (function(module, exports) {\n\n// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things.  But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals.  It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\n(function () {\n    try {\n        if (typeof setTimeout === 'function') {\n            cachedSetTimeout = setTimeout;\n        } else {\n            cachedSetTimeout = defaultSetTimout;\n        }\n    } catch (e) {\n        cachedSetTimeout = defaultSetTimout;\n    }\n    try {\n        if (typeof clearTimeout === 'function') {\n            cachedClearTimeout = clearTimeout;\n        } else {\n            cachedClearTimeout = defaultClearTimeout;\n        }\n    } catch (e) {\n        cachedClearTimeout = defaultClearTimeout;\n    }\n} ())\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n    throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n    throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n/***/ }),\n/* 71 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2),\n    _assign = __webpack_require__(3);\n\nvar ReactCompositeComponent = __webpack_require__(141);\nvar ReactEmptyComponent = __webpack_require__(73);\nvar ReactHostComponent = __webpack_require__(74);\n\nvar getNextDebugID = __webpack_require__(142);\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\n// To avoid a cyclic dependency, we create the final class in this module\nvar ReactCompositeComponentWrapper = function (element) {\n  this.construct(element);\n};\n\nfunction getDeclarationErrorAddendum(owner) {\n  if (owner) {\n    var name = owner.getName();\n    if (name) {\n      return ' Check the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\n/**\n * Check if the type reference is a known internal type. I.e. not a user\n * provided composite type.\n *\n * @param {function} type\n * @return {boolean} Returns true if this is a valid internal type.\n */\nfunction isInternalComponentType(type) {\n  return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';\n}\n\n/**\n * Given a ReactNode, create an instance that will actually be mounted.\n *\n * @param {ReactNode} node\n * @param {boolean} shouldHaveDebugID\n * @return {object} A new instance of the element's constructor.\n * @protected\n */\nfunction instantiateReactComponent(node, shouldHaveDebugID) {\n  var instance;\n\n  if (node === null || node === false) {\n    instance = ReactEmptyComponent.create(instantiateReactComponent);\n  } else if (typeof node === 'object') {\n    var element = node;\n    var type = element.type;\n    if (typeof type !== 'function' && typeof type !== 'string') {\n      var info = '';\n      if (false) {\n        if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n          info += ' You likely forgot to export your component from the file ' + \"it's defined in.\";\n        }\n      }\n      info += getDeclarationErrorAddendum(element._owner);\n       true ?  false ? invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info) : _prodInvariant('130', type == null ? type : typeof type, info) : void 0;\n    }\n\n    // Special case string values\n    if (typeof element.type === 'string') {\n      instance = ReactHostComponent.createInternalComponent(element);\n    } else if (isInternalComponentType(element.type)) {\n      // This is temporarily available for custom components that are not string\n      // representations. I.e. ART. Once those are updated to use the string\n      // representation, we can drop this code path.\n      instance = new element.type(element);\n\n      // We renamed this. Allow the old name for compat. :(\n      if (!instance.getHostNode) {\n        instance.getHostNode = instance.getNativeNode;\n      }\n    } else {\n      instance = new ReactCompositeComponentWrapper(element);\n    }\n  } else if (typeof node === 'string' || typeof node === 'number') {\n    instance = ReactHostComponent.createInstanceForText(node);\n  } else {\n     true ?  false ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : _prodInvariant('131', typeof node) : void 0;\n  }\n\n  if (false) {\n    process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getHostNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;\n  }\n\n  // These two fields are used by the DOM and ART diffing algorithms\n  // respectively. Instead of using expandos on components, we should be\n  // storing the state needed by the diffing algorithms elsewhere.\n  instance._mountIndex = 0;\n  instance._mountImage = null;\n\n  if (false) {\n    instance._debugID = shouldHaveDebugID ? getNextDebugID() : 0;\n  }\n\n  // Internal instances should fully constructed at this point, so they should\n  // not get any new fields added to them at this point.\n  if (false) {\n    if (Object.preventExtensions) {\n      Object.preventExtensions(instance);\n    }\n  }\n\n  return instance;\n}\n\n_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent, {\n  _instantiateReactComponent: instantiateReactComponent\n});\n\nmodule.exports = instantiateReactComponent;\n\n/***/ }),\n/* 72 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar React = __webpack_require__(12);\n\nvar invariant = __webpack_require__(0);\n\nvar ReactNodeTypes = {\n  HOST: 0,\n  COMPOSITE: 1,\n  EMPTY: 2,\n\n  getType: function (node) {\n    if (node === null || node === false) {\n      return ReactNodeTypes.EMPTY;\n    } else if (React.isValidElement(node)) {\n      if (typeof node.type === 'function') {\n        return ReactNodeTypes.COMPOSITE;\n      } else {\n        return ReactNodeTypes.HOST;\n      }\n    }\n     true ?  false ? invariant(false, 'Unexpected node: %s', node) : _prodInvariant('26', node) : void 0;\n  }\n};\n\nmodule.exports = ReactNodeTypes;\n\n/***/ }),\n/* 73 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar emptyComponentFactory;\n\nvar ReactEmptyComponentInjection = {\n  injectEmptyComponentFactory: function (factory) {\n    emptyComponentFactory = factory;\n  }\n};\n\nvar ReactEmptyComponent = {\n  create: function (instantiate) {\n    return emptyComponentFactory(instantiate);\n  }\n};\n\nReactEmptyComponent.injection = ReactEmptyComponentInjection;\n\nmodule.exports = ReactEmptyComponent;\n\n/***/ }),\n/* 74 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\nvar genericComponentClass = null;\nvar textComponentClass = null;\n\nvar ReactHostComponentInjection = {\n  // This accepts a class that receives the tag string. This is a catch all\n  // that can render any kind of tag.\n  injectGenericComponentClass: function (componentClass) {\n    genericComponentClass = componentClass;\n  },\n  // This accepts a text component class that takes the text string to be\n  // rendered as props.\n  injectTextComponentClass: function (componentClass) {\n    textComponentClass = componentClass;\n  }\n};\n\n/**\n * Get a host internal component class for a specific tag.\n *\n * @param {ReactElement} element The element to create.\n * @return {function} The internal class constructor function.\n */\nfunction createInternalComponent(element) {\n  !genericComponentClass ?  false ? invariant(false, 'There is no registered component for the tag %s', element.type) : _prodInvariant('111', element.type) : void 0;\n  return new genericComponentClass(element);\n}\n\n/**\n * @param {ReactText} text\n * @return {ReactComponent}\n */\nfunction createInstanceForText(text) {\n  return new textComponentClass(text);\n}\n\n/**\n * @param {ReactComponent} component\n * @return {boolean}\n */\nfunction isTextComponent(component) {\n  return component instanceof textComponentClass;\n}\n\nvar ReactHostComponent = {\n  createInternalComponent: createInternalComponent,\n  createInstanceForText: createInstanceForText,\n  isTextComponent: isTextComponent,\n  injection: ReactHostComponentInjection\n};\n\nmodule.exports = ReactHostComponent;\n\n/***/ }),\n/* 75 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar ReactCurrentOwner = __webpack_require__(9);\nvar REACT_ELEMENT_TYPE = __webpack_require__(143);\n\nvar getIteratorFn = __webpack_require__(144);\nvar invariant = __webpack_require__(0);\nvar KeyEscapeUtils = __webpack_require__(43);\nvar warning = __webpack_require__(1);\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * This is inlined from ReactElement since this file is shared between\n * isomorphic and renderers. We could extract this to a\n *\n */\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n  // Do some typechecking here since we call this blindly. We want to ensure\n  // that we don't block potential future ES APIs.\n  if (component && typeof component === 'object' && component.key != null) {\n    // Explicit key\n    return KeyEscapeUtils.escape(component.key);\n  }\n  // Implicit key determined by the index in the set\n  return index.toString(36);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n  var type = typeof children;\n\n  if (type === 'undefined' || type === 'boolean') {\n    // All of the above are perceived as null.\n    children = null;\n  }\n\n  if (children === null || type === 'string' || type === 'number' ||\n  // The following is inlined from ReactElement. This means we can optimize\n  // some checks. React Fiber also inlines this logic for similar purposes.\n  type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {\n    callback(traverseContext, children,\n    // If it's the only child, treat the name as if it was wrapped in an array\n    // so that it's consistent if the number of children grows.\n    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n    return 1;\n  }\n\n  var child;\n  var nextName;\n  var subtreeCount = 0; // Count of children found in the current subtree.\n  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n  if (Array.isArray(children)) {\n    for (var i = 0; i < children.length; i++) {\n      child = children[i];\n      nextName = nextNamePrefix + getComponentKey(child, i);\n      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n    }\n  } else {\n    var iteratorFn = getIteratorFn(children);\n    if (iteratorFn) {\n      var iterator = iteratorFn.call(children);\n      var step;\n      if (iteratorFn !== children.entries) {\n        var ii = 0;\n        while (!(step = iterator.next()).done) {\n          child = step.value;\n          nextName = nextNamePrefix + getComponentKey(child, ii++);\n          subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n        }\n      } else {\n        if (false) {\n          var mapsAsChildrenAddendum = '';\n          if (ReactCurrentOwner.current) {\n            var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();\n            if (mapsAsChildrenOwnerName) {\n              mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';\n            }\n          }\n          process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;\n          didWarnAboutMaps = true;\n        }\n        // Iterator will provide entry [k,v] tuples rather than values.\n        while (!(step = iterator.next()).done) {\n          var entry = step.value;\n          if (entry) {\n            child = entry[1];\n            nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n            subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n          }\n        }\n      }\n    } else if (type === 'object') {\n      var addendum = '';\n      if (false) {\n        addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n        if (children._isReactElement) {\n          addendum = \" It looks like you're using an element created by a different \" + 'version of React. Make sure to use only one copy of React.';\n        }\n        if (ReactCurrentOwner.current) {\n          var name = ReactCurrentOwner.current.getName();\n          if (name) {\n            addendum += ' Check the render method of `' + name + '`.';\n          }\n        }\n      }\n      var childrenString = String(children);\n       true ?  false ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n    }\n  }\n\n  return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n  if (children == null) {\n    return 0;\n  }\n\n  return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n/***/ }),\n/* 76 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(18);\n\nvar ReactCurrentOwner = __webpack_require__(9);\n\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\nfunction isNative(fn) {\n  // Based on isNative() from Lodash\n  var funcToString = Function.prototype.toString;\n  var hasOwnProperty = Object.prototype.hasOwnProperty;\n  var reIsNative = RegExp('^' + funcToString\n  // Take an example native function source for comparison\n  .call(hasOwnProperty\n  // Strip regex characters so we can use it for regex\n  ).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&'\n  // Remove hasOwnProperty from the template to make it generic\n  ).replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$');\n  try {\n    var source = funcToString.call(fn);\n    return reIsNative.test(source);\n  } catch (err) {\n    return false;\n  }\n}\n\nvar canUseCollections =\n// Array.from\ntypeof Array.from === 'function' &&\n// Map\ntypeof Map === 'function' && isNative(Map) &&\n// Map.prototype.keys\nMap.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) &&\n// Set\ntypeof Set === 'function' && isNative(Set) &&\n// Set.prototype.keys\nSet.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys);\n\nvar setItem;\nvar getItem;\nvar removeItem;\nvar getItemIDs;\nvar addRoot;\nvar removeRoot;\nvar getRootIDs;\n\nif (canUseCollections) {\n  var itemMap = new Map();\n  var rootIDSet = new Set();\n\n  setItem = function (id, item) {\n    itemMap.set(id, item);\n  };\n  getItem = function (id) {\n    return itemMap.get(id);\n  };\n  removeItem = function (id) {\n    itemMap['delete'](id);\n  };\n  getItemIDs = function () {\n    return Array.from(itemMap.keys());\n  };\n\n  addRoot = function (id) {\n    rootIDSet.add(id);\n  };\n  removeRoot = function (id) {\n    rootIDSet['delete'](id);\n  };\n  getRootIDs = function () {\n    return Array.from(rootIDSet.keys());\n  };\n} else {\n  var itemByKey = {};\n  var rootByKey = {};\n\n  // Use non-numeric keys to prevent V8 performance issues:\n  // https://github.com/facebook/react/pull/7232\n  var getKeyFromID = function (id) {\n    return '.' + id;\n  };\n  var getIDFromKey = function (key) {\n    return parseInt(key.substr(1), 10);\n  };\n\n  setItem = function (id, item) {\n    var key = getKeyFromID(id);\n    itemByKey[key] = item;\n  };\n  getItem = function (id) {\n    var key = getKeyFromID(id);\n    return itemByKey[key];\n  };\n  removeItem = function (id) {\n    var key = getKeyFromID(id);\n    delete itemByKey[key];\n  };\n  getItemIDs = function () {\n    return Object.keys(itemByKey).map(getIDFromKey);\n  };\n\n  addRoot = function (id) {\n    var key = getKeyFromID(id);\n    rootByKey[key] = true;\n  };\n  removeRoot = function (id) {\n    var key = getKeyFromID(id);\n    delete rootByKey[key];\n  };\n  getRootIDs = function () {\n    return Object.keys(rootByKey).map(getIDFromKey);\n  };\n}\n\nvar unmountedIDs = [];\n\nfunction purgeDeep(id) {\n  var item = getItem(id);\n  if (item) {\n    var childIDs = item.childIDs;\n\n    removeItem(id);\n    childIDs.forEach(purgeDeep);\n  }\n}\n\nfunction describeComponentFrame(name, source, ownerName) {\n  return '\\n    in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n}\n\nfunction getDisplayName(element) {\n  if (element == null) {\n    return '#empty';\n  } else if (typeof element === 'string' || typeof element === 'number') {\n    return '#text';\n  } else if (typeof element.type === 'string') {\n    return element.type;\n  } else {\n    return element.type.displayName || element.type.name || 'Unknown';\n  }\n}\n\nfunction describeID(id) {\n  var name = ReactComponentTreeHook.getDisplayName(id);\n  var element = ReactComponentTreeHook.getElement(id);\n  var ownerID = ReactComponentTreeHook.getOwnerID(id);\n  var ownerName;\n  if (ownerID) {\n    ownerName = ReactComponentTreeHook.getDisplayName(ownerID);\n  }\n   false ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0;\n  return describeComponentFrame(name, element && element._source, ownerName);\n}\n\nvar ReactComponentTreeHook = {\n  onSetChildren: function (id, nextChildIDs) {\n    var item = getItem(id);\n    !item ?  false ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;\n    item.childIDs = nextChildIDs;\n\n    for (var i = 0; i < nextChildIDs.length; i++) {\n      var nextChildID = nextChildIDs[i];\n      var nextChild = getItem(nextChildID);\n      !nextChild ?  false ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0;\n      !(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ?  false ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0;\n      !nextChild.isMounted ?  false ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0;\n      if (nextChild.parentID == null) {\n        nextChild.parentID = id;\n        // TODO: This shouldn't be necessary but mounting a new root during in\n        // componentWillMount currently causes not-yet-mounted components to\n        // be purged from our tree data so their parent id is missing.\n      }\n      !(nextChild.parentID === id) ?  false ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0;\n    }\n  },\n  onBeforeMountComponent: function (id, element, parentID) {\n    var item = {\n      element: element,\n      parentID: parentID,\n      text: null,\n      childIDs: [],\n      isMounted: false,\n      updateCount: 0\n    };\n    setItem(id, item);\n  },\n  onBeforeUpdateComponent: function (id, element) {\n    var item = getItem(id);\n    if (!item || !item.isMounted) {\n      // We may end up here as a result of setState() in componentWillUnmount().\n      // In this case, ignore the element.\n      return;\n    }\n    item.element = element;\n  },\n  onMountComponent: function (id) {\n    var item = getItem(id);\n    !item ?  false ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;\n    item.isMounted = true;\n    var isRoot = item.parentID === 0;\n    if (isRoot) {\n      addRoot(id);\n    }\n  },\n  onUpdateComponent: function (id) {\n    var item = getItem(id);\n    if (!item || !item.isMounted) {\n      // We may end up here as a result of setState() in componentWillUnmount().\n      // In this case, ignore the element.\n      return;\n    }\n    item.updateCount++;\n  },\n  onUnmountComponent: function (id) {\n    var item = getItem(id);\n    if (item) {\n      // We need to check if it exists.\n      // `item` might not exist if it is inside an error boundary, and a sibling\n      // error boundary child threw while mounting. Then this instance never\n      // got a chance to mount, but it still gets an unmounting event during\n      // the error boundary cleanup.\n      item.isMounted = false;\n      var isRoot = item.parentID === 0;\n      if (isRoot) {\n        removeRoot(id);\n      }\n    }\n    unmountedIDs.push(id);\n  },\n  purgeUnmountedComponents: function () {\n    if (ReactComponentTreeHook._preventPurging) {\n      // Should only be used for testing.\n      return;\n    }\n\n    for (var i = 0; i < unmountedIDs.length; i++) {\n      var id = unmountedIDs[i];\n      purgeDeep(id);\n    }\n    unmountedIDs.length = 0;\n  },\n  isMounted: function (id) {\n    var item = getItem(id);\n    return item ? item.isMounted : false;\n  },\n  getCurrentStackAddendum: function (topElement) {\n    var info = '';\n    if (topElement) {\n      var name = getDisplayName(topElement);\n      var owner = topElement._owner;\n      info += describeComponentFrame(name, topElement._source, owner && owner.getName());\n    }\n\n    var currentOwner = ReactCurrentOwner.current;\n    var id = currentOwner && currentOwner._debugID;\n\n    info += ReactComponentTreeHook.getStackAddendumByID(id);\n    return info;\n  },\n  getStackAddendumByID: function (id) {\n    var info = '';\n    while (id) {\n      info += describeID(id);\n      id = ReactComponentTreeHook.getParentID(id);\n    }\n    return info;\n  },\n  getChildIDs: function (id) {\n    var item = getItem(id);\n    return item ? item.childIDs : [];\n  },\n  getDisplayName: function (id) {\n    var element = ReactComponentTreeHook.getElement(id);\n    if (!element) {\n      return null;\n    }\n    return getDisplayName(element);\n  },\n  getElement: function (id) {\n    var item = getItem(id);\n    return item ? item.element : null;\n  },\n  getOwnerID: function (id) {\n    var element = ReactComponentTreeHook.getElement(id);\n    if (!element || !element._owner) {\n      return null;\n    }\n    return element._owner._debugID;\n  },\n  getParentID: function (id) {\n    var item = getItem(id);\n    return item ? item.parentID : null;\n  },\n  getSource: function (id) {\n    var item = getItem(id);\n    var element = item ? item.element : null;\n    var source = element != null ? element._source : null;\n    return source;\n  },\n  getText: function (id) {\n    var element = ReactComponentTreeHook.getElement(id);\n    if (typeof element === 'string') {\n      return element;\n    } else if (typeof element === 'number') {\n      return '' + element;\n    } else {\n      return null;\n    }\n  },\n  getUpdateCount: function (id) {\n    var item = getItem(id);\n    return item ? item.updateCount : 0;\n  },\n\n\n  getRootIDs: getRootIDs,\n  getRegisteredIDs: getItemIDs,\n\n  pushNonStandardWarningStack: function (isCreatingElement, currentSource) {\n    if (typeof console.reactStack !== 'function') {\n      return;\n    }\n\n    var stack = [];\n    var currentOwner = ReactCurrentOwner.current;\n    var id = currentOwner && currentOwner._debugID;\n\n    try {\n      if (isCreatingElement) {\n        stack.push({\n          name: id ? ReactComponentTreeHook.getDisplayName(id) : null,\n          fileName: currentSource ? currentSource.fileName : null,\n          lineNumber: currentSource ? currentSource.lineNumber : null\n        });\n      }\n\n      while (id) {\n        var element = ReactComponentTreeHook.getElement(id);\n        var parentID = ReactComponentTreeHook.getParentID(id);\n        var ownerID = ReactComponentTreeHook.getOwnerID(id);\n        var ownerName = ownerID ? ReactComponentTreeHook.getDisplayName(ownerID) : null;\n        var source = element && element._source;\n        stack.push({\n          name: ownerName,\n          fileName: source ? source.fileName : null,\n          lineNumber: source ? source.lineNumber : null\n        });\n        id = parentID;\n      }\n    } catch (err) {\n      // Internal state is messed up.\n      // Stop building the stack (it's just a nice to have).\n    }\n\n    console.reactStack(stack);\n  },\n  popNonStandardWarningStack: function () {\n    if (typeof console.reactStackEnd !== 'function') {\n      return;\n    }\n    console.reactStackEnd();\n  }\n};\n\nmodule.exports = ReactComponentTreeHook;\n\n/***/ }),\n/* 77 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar emptyFunction = __webpack_require__(6);\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n  /**\n   * Listen to DOM events during the bubble phase.\n   *\n   * @param {DOMEventTarget} target DOM element to register listener on.\n   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n   * @param {function} callback Callback function.\n   * @return {object} Object with a `remove` method.\n   */\n  listen: function listen(target, eventType, callback) {\n    if (target.addEventListener) {\n      target.addEventListener(eventType, callback, false);\n      return {\n        remove: function remove() {\n          target.removeEventListener(eventType, callback, false);\n        }\n      };\n    } else if (target.attachEvent) {\n      target.attachEvent('on' + eventType, callback);\n      return {\n        remove: function remove() {\n          target.detachEvent('on' + eventType, callback);\n        }\n      };\n    }\n  },\n\n  /**\n   * Listen to DOM events during the capture phase.\n   *\n   * @param {DOMEventTarget} target DOM element to register listener on.\n   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n   * @param {function} callback Callback function.\n   * @return {object} Object with a `remove` method.\n   */\n  capture: function capture(target, eventType, callback) {\n    if (target.addEventListener) {\n      target.addEventListener(eventType, callback, true);\n      return {\n        remove: function remove() {\n          target.removeEventListener(eventType, callback, true);\n        }\n      };\n    } else {\n      if (false) {\n        console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n      }\n      return {\n        remove: emptyFunction\n      };\n    }\n  },\n\n  registerDefault: function registerDefault() {}\n};\n\nmodule.exports = EventListener;\n\n/***/ }),\n/* 78 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactDOMSelection = __webpack_require__(156);\n\nvar containsNode = __webpack_require__(158);\nvar focusNode = __webpack_require__(66);\nvar getActiveElement = __webpack_require__(79);\n\nfunction isInDocument(node) {\n  return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\nvar ReactInputSelection = {\n  hasSelectionCapabilities: function (elem) {\n    var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n    return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n  },\n\n  getSelectionInformation: function () {\n    var focusedElem = getActiveElement();\n    return {\n      focusedElem: focusedElem,\n      selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null\n    };\n  },\n\n  /**\n   * @restoreSelection: If any selection information was potentially lost,\n   * restore it. This is useful when performing operations that could remove dom\n   * nodes and place them back in, resulting in focus being lost.\n   */\n  restoreSelection: function (priorSelectionInformation) {\n    var curFocusedElem = getActiveElement();\n    var priorFocusedElem = priorSelectionInformation.focusedElem;\n    var priorSelectionRange = priorSelectionInformation.selectionRange;\n    if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n      if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {\n        ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);\n      }\n      focusNode(priorFocusedElem);\n    }\n  },\n\n  /**\n   * @getSelection: Gets the selection bounds of a focused textarea, input or\n   * contentEditable node.\n   * -@input: Look up selection bounds of this input\n   * -@return {start: selectionStart, end: selectionEnd}\n   */\n  getSelection: function (input) {\n    var selection;\n\n    if ('selectionStart' in input) {\n      // Modern browser with input or textarea.\n      selection = {\n        start: input.selectionStart,\n        end: input.selectionEnd\n      };\n    } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n      // IE8 input.\n      var range = document.selection.createRange();\n      // There can only be one selection per document in IE, so it must\n      // be in our element.\n      if (range.parentElement() === input) {\n        selection = {\n          start: -range.moveStart('character', -input.value.length),\n          end: -range.moveEnd('character', -input.value.length)\n        };\n      }\n    } else {\n      // Content editable or old IE textarea.\n      selection = ReactDOMSelection.getOffsets(input);\n    }\n\n    return selection || { start: 0, end: 0 };\n  },\n\n  /**\n   * @setSelection: Sets the selection bounds of a textarea or input and focuses\n   * the input.\n   * -@input     Set selection bounds of this input or textarea\n   * -@offsets   Object of same form that is returned from get*\n   */\n  setSelection: function (input, offsets) {\n    var start = offsets.start;\n    var end = offsets.end;\n    if (end === undefined) {\n      end = start;\n    }\n\n    if ('selectionStart' in input) {\n      input.selectionStart = start;\n      input.selectionEnd = Math.min(end, input.value.length);\n    } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n      var range = input.createTextRange();\n      range.collapse(true);\n      range.moveStart('character', start);\n      range.moveEnd('character', end - start);\n      range.select();\n    } else {\n      ReactDOMSelection.setOffsets(input, offsets);\n    }\n  }\n};\n\nmodule.exports = ReactInputSelection;\n\n/***/ }),\n/* 79 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\nfunction getActiveElement(doc) /*?DOMElement*/{\n  doc = doc || (typeof document !== 'undefined' ? document : undefined);\n  if (typeof doc === 'undefined') {\n    return null;\n  }\n  try {\n    return doc.activeElement || doc.body;\n  } catch (e) {\n    return doc.body;\n  }\n}\n\nmodule.exports = getActiveElement;\n\n/***/ }),\n/* 80 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar DOMLazyTree = __webpack_require__(16);\nvar DOMProperty = __webpack_require__(14);\nvar React = __webpack_require__(12);\nvar ReactBrowserEventEmitter = __webpack_require__(28);\nvar ReactCurrentOwner = __webpack_require__(9);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactDOMContainerInfo = __webpack_require__(173);\nvar ReactDOMFeatureFlags = __webpack_require__(174);\nvar ReactFeatureFlags = __webpack_require__(61);\nvar ReactInstanceMap = __webpack_require__(22);\nvar ReactInstrumentation = __webpack_require__(7);\nvar ReactMarkupChecksum = __webpack_require__(175);\nvar ReactReconciler = __webpack_require__(15);\nvar ReactUpdateQueue = __webpack_require__(44);\nvar ReactUpdates = __webpack_require__(8);\n\nvar emptyObject = __webpack_require__(23);\nvar instantiateReactComponent = __webpack_require__(71);\nvar invariant = __webpack_require__(0);\nvar setInnerHTML = __webpack_require__(26);\nvar shouldUpdateReactComponent = __webpack_require__(42);\nvar warning = __webpack_require__(1);\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOC_NODE_TYPE = 9;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\nvar instancesByReactRootID = {};\n\n/**\n * Finds the index of the first character\n * that's not common between the two given strings.\n *\n * @return {number} the index of the character where the strings diverge\n */\nfunction firstDifferenceIndex(string1, string2) {\n  var minLen = Math.min(string1.length, string2.length);\n  for (var i = 0; i < minLen; i++) {\n    if (string1.charAt(i) !== string2.charAt(i)) {\n      return i;\n    }\n  }\n  return string1.length === string2.length ? -1 : minLen;\n}\n\n/**\n * @param {DOMElement|DOMDocument} container DOM element that may contain\n * a React component\n * @return {?*} DOM element that may have the reactRoot ID, or null.\n */\nfunction getReactRootElementInContainer(container) {\n  if (!container) {\n    return null;\n  }\n\n  if (container.nodeType === DOC_NODE_TYPE) {\n    return container.documentElement;\n  } else {\n    return container.firstChild;\n  }\n}\n\nfunction internalGetID(node) {\n  // If node is something like a window, document, or text node, none of\n  // which support attributes or a .getAttribute method, gracefully return\n  // the empty string, as if the attribute were missing.\n  return node.getAttribute && node.getAttribute(ATTR_NAME) || '';\n}\n\n/**\n * Mounts this component and inserts it into the DOM.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {ReactReconcileTransaction} transaction\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {\n  var markerName;\n  if (ReactFeatureFlags.logTopLevelRenders) {\n    var wrappedElement = wrapperInstance._currentElement.props.child;\n    var type = wrappedElement.type;\n    markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);\n    console.time(markerName);\n  }\n\n  var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context, 0 /* parentDebugID */\n  );\n\n  if (markerName) {\n    console.timeEnd(markerName);\n  }\n\n  wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;\n  ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);\n}\n\n/**\n * Batched mount.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {\n  var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n  /* useCreateElement */\n  !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);\n  transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);\n  ReactUpdates.ReactReconcileTransaction.release(transaction);\n}\n\n/**\n * Unmounts a component and removes it from the DOM.\n *\n * @param {ReactComponent} instance React component instance.\n * @param {DOMElement} container DOM element to unmount from.\n * @final\n * @internal\n * @see {ReactMount.unmountComponentAtNode}\n */\nfunction unmountComponentFromNode(instance, container, safely) {\n  if (false) {\n    ReactInstrumentation.debugTool.onBeginFlush();\n  }\n  ReactReconciler.unmountComponent(instance, safely);\n  if (false) {\n    ReactInstrumentation.debugTool.onEndFlush();\n  }\n\n  if (container.nodeType === DOC_NODE_TYPE) {\n    container = container.documentElement;\n  }\n\n  // http://jsperf.com/emptying-a-node\n  while (container.lastChild) {\n    container.removeChild(container.lastChild);\n  }\n}\n\n/**\n * True if the supplied DOM node has a direct React-rendered child that is\n * not a React root element. Useful for warning in `render`,\n * `unmountComponentAtNode`, etc.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM element contains a direct child that was\n * rendered by React but is not a root element.\n * @internal\n */\nfunction hasNonRootReactChild(container) {\n  var rootEl = getReactRootElementInContainer(container);\n  if (rootEl) {\n    var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);\n    return !!(inst && inst._hostParent);\n  }\n}\n\n/**\n * True if the supplied DOM node is a React DOM element and\n * it has been rendered by another copy of React.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM has been rendered by another copy of React\n * @internal\n */\nfunction nodeIsRenderedByOtherInstance(container) {\n  var rootEl = getReactRootElementInContainer(container);\n  return !!(rootEl && isReactNode(rootEl) && !ReactDOMComponentTree.getInstanceFromNode(rootEl));\n}\n\n/**\n * True if the supplied DOM node is a valid node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid DOM node.\n * @internal\n */\nfunction isValidContainer(node) {\n  return !!(node && (node.nodeType === ELEMENT_NODE_TYPE || node.nodeType === DOC_NODE_TYPE || node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE));\n}\n\n/**\n * True if the supplied DOM node is a valid React node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid React DOM node.\n * @internal\n */\nfunction isReactNode(node) {\n  return isValidContainer(node) && (node.hasAttribute(ROOT_ATTR_NAME) || node.hasAttribute(ATTR_NAME));\n}\n\nfunction getHostRootInstanceInContainer(container) {\n  var rootEl = getReactRootElementInContainer(container);\n  var prevHostInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);\n  return prevHostInstance && !prevHostInstance._hostParent ? prevHostInstance : null;\n}\n\nfunction getTopLevelWrapperInContainer(container) {\n  var root = getHostRootInstanceInContainer(container);\n  return root ? root._hostContainerInfo._topLevelWrapper : null;\n}\n\n/**\n * Temporary (?) hack so that we can store all top-level pending updates on\n * composites instead of having to worry about different types of components\n * here.\n */\nvar topLevelRootCounter = 1;\nvar TopLevelWrapper = function () {\n  this.rootID = topLevelRootCounter++;\n};\nTopLevelWrapper.prototype.isReactComponent = {};\nif (false) {\n  TopLevelWrapper.displayName = 'TopLevelWrapper';\n}\nTopLevelWrapper.prototype.render = function () {\n  return this.props.child;\n};\nTopLevelWrapper.isReactTopLevelWrapper = true;\n\n/**\n * Mounting is the process of initializing a React component by creating its\n * representative DOM elements and inserting them into a supplied `container`.\n * Any prior content inside `container` is destroyed in the process.\n *\n *   ReactMount.render(\n *     component,\n *     document.getElementById('container')\n *   );\n *\n *   <div id=\"container\">                   <-- Supplied `container`.\n *     <div data-reactid=\".3\">              <-- Rendered reactRoot of React\n *       // ...                                 component.\n *     </div>\n *   </div>\n *\n * Inside of `container`, the first element rendered is the \"reactRoot\".\n */\nvar ReactMount = {\n  TopLevelWrapper: TopLevelWrapper,\n\n  /**\n   * Used by devtools. The keys are not important.\n   */\n  _instancesByReactRootID: instancesByReactRootID,\n\n  /**\n   * This is a hook provided to support rendering React components while\n   * ensuring that the apparent scroll position of its `container` does not\n   * change.\n   *\n   * @param {DOMElement} container The `container` being rendered into.\n   * @param {function} renderCallback This must be called once to do the render.\n   */\n  scrollMonitor: function (container, renderCallback) {\n    renderCallback();\n  },\n\n  /**\n   * Take a component that's already mounted into the DOM and replace its props\n   * @param {ReactComponent} prevComponent component instance already in the DOM\n   * @param {ReactElement} nextElement component instance to render\n   * @param {DOMElement} container container to render into\n   * @param {?function} callback function triggered on completion\n   */\n  _updateRootComponent: function (prevComponent, nextElement, nextContext, container, callback) {\n    ReactMount.scrollMonitor(container, function () {\n      ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement, nextContext);\n      if (callback) {\n        ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);\n      }\n    });\n\n    return prevComponent;\n  },\n\n  /**\n   * Render a new component into the DOM. Hooked by hooks!\n   *\n   * @param {ReactElement} nextElement element to render\n   * @param {DOMElement} container container to render into\n   * @param {boolean} shouldReuseMarkup if we should skip the markup insertion\n   * @return {ReactComponent} nextComponent\n   */\n  _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {\n    // Various parts of our code (such as ReactCompositeComponent's\n    // _renderValidatedComponent) assume that calls to render aren't nested;\n    // verify that that's the case.\n     false ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n    !isValidContainer(container) ?  false ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : _prodInvariant('37') : void 0;\n\n    ReactBrowserEventEmitter.ensureScrollValueMonitoring();\n    var componentInstance = instantiateReactComponent(nextElement, false);\n\n    // The initial render is synchronous but any updates that happen during\n    // rendering, in componentWillMount or componentDidMount, will be batched\n    // according to the current batching strategy.\n\n    ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);\n\n    var wrapperID = componentInstance._instance.rootID;\n    instancesByReactRootID[wrapperID] = componentInstance;\n\n    return componentInstance;\n  },\n\n  /**\n   * Renders a React component into the DOM in the supplied `container`.\n   *\n   * If the React component was previously rendered into `container`, this will\n   * perform an update on it and only mutate the DOM as necessary to reflect the\n   * latest React component.\n   *\n   * @param {ReactComponent} parentComponent The conceptual parent of this render tree.\n   * @param {ReactElement} nextElement Component element to render.\n   * @param {DOMElement} container DOM element to render into.\n   * @param {?function} callback function triggered on completion\n   * @return {ReactComponent} Component instance rendered in `container`.\n   */\n  renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n    !(parentComponent != null && ReactInstanceMap.has(parentComponent)) ?  false ? invariant(false, 'parentComponent must be a valid React Component') : _prodInvariant('38') : void 0;\n    return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);\n  },\n\n  _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n    ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');\n    !React.isValidElement(nextElement) ?  false ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? \" Instead of passing a string like 'div', pass \" + \"React.createElement('div') or <div />.\" : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : // Check if it quacks like an element\n    nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : _prodInvariant('39', typeof nextElement === 'string' ? \" Instead of passing a string like 'div', pass \" + \"React.createElement('div') or <div />.\" : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : void 0;\n\n     false ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n\n    var nextWrappedElement = React.createElement(TopLevelWrapper, {\n      child: nextElement\n    });\n\n    var nextContext;\n    if (parentComponent) {\n      var parentInst = ReactInstanceMap.get(parentComponent);\n      nextContext = parentInst._processChildContext(parentInst._context);\n    } else {\n      nextContext = emptyObject;\n    }\n\n    var prevComponent = getTopLevelWrapperInContainer(container);\n\n    if (prevComponent) {\n      var prevWrappedElement = prevComponent._currentElement;\n      var prevElement = prevWrappedElement.props.child;\n      if (shouldUpdateReactComponent(prevElement, nextElement)) {\n        var publicInst = prevComponent._renderedComponent.getPublicInstance();\n        var updatedCallback = callback && function () {\n          callback.call(publicInst);\n        };\n        ReactMount._updateRootComponent(prevComponent, nextWrappedElement, nextContext, container, updatedCallback);\n        return publicInst;\n      } else {\n        ReactMount.unmountComponentAtNode(container);\n      }\n    }\n\n    var reactRootElement = getReactRootElementInContainer(container);\n    var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);\n    var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n    if (false) {\n      process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\n      if (!containerHasReactMarkup || reactRootElement.nextSibling) {\n        var rootElementSibling = reactRootElement;\n        while (rootElementSibling) {\n          if (internalGetID(rootElementSibling)) {\n            process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;\n            break;\n          }\n          rootElementSibling = rootElementSibling.nextSibling;\n        }\n      }\n    }\n\n    var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;\n    var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, nextContext)._renderedComponent.getPublicInstance();\n    if (callback) {\n      callback.call(component);\n    }\n    return component;\n  },\n\n  /**\n   * Renders a React component into the DOM in the supplied `container`.\n   * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.render\n   *\n   * If the React component was previously rendered into `container`, this will\n   * perform an update on it and only mutate the DOM as necessary to reflect the\n   * latest React component.\n   *\n   * @param {ReactElement} nextElement Component element to render.\n   * @param {DOMElement} container DOM element to render into.\n   * @param {?function} callback function triggered on completion\n   * @return {ReactComponent} Component instance rendered in `container`.\n   */\n  render: function (nextElement, container, callback) {\n    return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);\n  },\n\n  /**\n   * Unmounts and destroys the React component rendered in the `container`.\n   * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.unmountcomponentatnode\n   *\n   * @param {DOMElement} container DOM element containing a React component.\n   * @return {boolean} True if a component was found in and unmounted from\n   *                   `container`\n   */\n  unmountComponentAtNode: function (container) {\n    // Various parts of our code (such as ReactCompositeComponent's\n    // _renderValidatedComponent) assume that calls to render aren't nested;\n    // verify that that's the case. (Strictly speaking, unmounting won't cause a\n    // render but we still don't expect to be in a render call here.)\n     false ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n    !isValidContainer(container) ?  false ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : _prodInvariant('40') : void 0;\n\n    if (false) {\n      process.env.NODE_ENV !== 'production' ? warning(!nodeIsRenderedByOtherInstance(container), \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.') : void 0;\n    }\n\n    var prevComponent = getTopLevelWrapperInContainer(container);\n    if (!prevComponent) {\n      // Check if the node being unmounted was rendered by React, but isn't a\n      // root node.\n      var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n      // Check if the container itself is a React root node.\n      var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);\n\n      if (false) {\n        process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n      }\n\n      return false;\n    }\n    delete instancesByReactRootID[prevComponent._instance.rootID];\n    ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);\n    return true;\n  },\n\n  _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {\n    !isValidContainer(container) ?  false ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : _prodInvariant('41') : void 0;\n\n    if (shouldReuseMarkup) {\n      var rootElement = getReactRootElementInContainer(container);\n      if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {\n        ReactDOMComponentTree.precacheNode(instance, rootElement);\n        return;\n      } else {\n        var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n        rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\n        var rootMarkup = rootElement.outerHTML;\n        rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);\n\n        var normalizedMarkup = markup;\n        if (false) {\n          // because rootMarkup is retrieved from the DOM, various normalizations\n          // will have occurred which will not be present in `markup`. Here,\n          // insert markup into a <div> or <iframe> depending on the container\n          // type to perform the same normalizations before comparing.\n          var normalizer;\n          if (container.nodeType === ELEMENT_NODE_TYPE) {\n            normalizer = document.createElement('div');\n            normalizer.innerHTML = markup;\n            normalizedMarkup = normalizer.innerHTML;\n          } else {\n            normalizer = document.createElement('iframe');\n            document.body.appendChild(normalizer);\n            normalizer.contentDocument.write(markup);\n            normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;\n            document.body.removeChild(normalizer);\n          }\n        }\n\n        var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);\n        var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);\n\n        !(container.nodeType !== DOC_NODE_TYPE) ?  false ? invariant(false, 'You\\'re trying to render a component to the document using server rendering but the checksum was invalid. This usually means you rendered a different component type or props on the client from the one on the server, or your render() methods are impure. React cannot handle this case due to cross-browser quirks by rendering at the document root. You should look for environment dependent code in your components and ensure the props are the same client and server side:\\n%s', difference) : _prodInvariant('42', difference) : void 0;\n\n        if (false) {\n          process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\\n%s', difference) : void 0;\n        }\n      }\n    }\n\n    !(container.nodeType !== DOC_NODE_TYPE) ?  false ? invariant(false, 'You\\'re trying to render a component to the document but you didn\\'t use server rendering. We can\\'t do this without using server rendering due to cross-browser quirks. See ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('43') : void 0;\n\n    if (transaction.useCreateElement) {\n      while (container.lastChild) {\n        container.removeChild(container.lastChild);\n      }\n      DOMLazyTree.insertTreeBefore(container, markup, null);\n    } else {\n      setInnerHTML(container, markup);\n      ReactDOMComponentTree.precacheNode(instance, container.firstChild);\n    }\n\n    if (false) {\n      var hostNode = ReactDOMComponentTree.getInstanceFromNode(container.firstChild);\n      if (hostNode._debugID !== 0) {\n        ReactInstrumentation.debugTool.onHostOperation({\n          instanceID: hostNode._debugID,\n          type: 'mount',\n          payload: markup.toString()\n        });\n      }\n    }\n  }\n};\n\nmodule.exports = ReactMount;\n\n/***/ }),\n/* 81 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactNodeTypes = __webpack_require__(72);\n\nfunction getHostComponentFromComposite(inst) {\n  var type;\n\n  while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {\n    inst = inst._renderedComponent;\n  }\n\n  if (type === ReactNodeTypes.HOST) {\n    return inst._renderedComponent;\n  } else if (type === ReactNodeTypes.EMPTY) {\n    return null;\n  }\n}\n\nmodule.exports = getHostComponentFromComposite;\n\n/***/ }),\n/* 82 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar invariant = __webpack_require__(187);\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar splice = Array.prototype.splice;\n\nvar assign = Object.assign || /* istanbul ignore next */ function assign(target, source) {\n  getAllKeys(source).forEach(function(key) {\n    if (hasOwnProperty.call(source, key)) {\n      target[key] = source[key];\n    }\n  });\n  return target;\n};\n\nvar getAllKeys = typeof Object.getOwnPropertySymbols === 'function' ?\n  function(obj) { return Object.keys(obj).concat(Object.getOwnPropertySymbols(obj)) } :\n  /* istanbul ignore next */ function(obj) { return Object.keys(obj) };\n\n/* istanbul ignore next */\nfunction copy(object) {\n  if (object instanceof Array) {\n    return assign(object.constructor(object.length), object)\n  } else if (object && typeof object === 'object') {\n    var prototype = object.constructor && object.constructor.prototype\n    return assign(Object.create(prototype || null), object);\n  } else {\n    return object;\n  }\n}\n\nfunction newContext() {\n  var commands = assign({}, defaultCommands);\n  update.extend = function(directive, fn) {\n    commands[directive] = fn;\n  };\n  update.isEquals = function(a, b) { return a === b; };\n\n  return update;\n\n  function update(object, spec) {\n    if (!(Array.isArray(object) && Array.isArray(spec))) {\n      invariant(\n        !Array.isArray(spec),\n        'update(): You provided an invalid spec to update(). The spec may ' +\n        'not contain an array except as the value of $set, $push, $unshift, ' +\n        '$splice or any custom command allowing an array value.'\n      );\n    }\n\n    invariant(\n      typeof spec === 'object' && spec !== null,\n      'update(): You provided an invalid spec to update(). The spec and ' +\n      'every included key path must be plain objects containing one of the ' +\n      'following commands: %s.',\n      Object.keys(commands).join(', ')\n    );\n\n    var nextObject = object;\n    var index, key;\n    getAllKeys(spec).forEach(function(key) {\n      if (hasOwnProperty.call(commands, key)) {\n        var objectWasNextObject = object === nextObject;\n        nextObject = commands[key](spec[key], nextObject, spec, object);\n        if (objectWasNextObject && update.isEquals(nextObject, object)) {\n          nextObject = object;\n        }\n      } else {\n        var nextValueForKey = update(object[key], spec[key]);\n        if (!update.isEquals(nextValueForKey, nextObject[key]) || typeof nextValueForKey === 'undefined' && !hasOwnProperty.call(object, key)) {\n          if (nextObject === object) {\n            nextObject = copy(object);\n          }\n          nextObject[key] = nextValueForKey;\n        }\n      }\n    })\n    return nextObject;\n  }\n\n}\n\nvar defaultCommands = {\n  $push: function(value, nextObject, spec) {\n    invariantPushAndUnshift(nextObject, spec, '$push');\n    return value.length ? nextObject.concat(value) : nextObject;\n  },\n  $unshift: function(value, nextObject, spec) {\n    invariantPushAndUnshift(nextObject, spec, '$unshift');\n    return value.length ? value.concat(nextObject) : nextObject;\n  },\n  $splice: function(value, nextObject, spec, originalObject) {\n    invariantSplices(nextObject, spec);\n    value.forEach(function(args) {\n      invariantSplice(args);\n      if (nextObject === originalObject && args.length) nextObject = copy(originalObject);\n      splice.apply(nextObject, args);\n    });\n    return nextObject;\n  },\n  $set: function(value, nextObject, spec) {\n    invariantSet(spec);\n    return value;\n  },\n  $unset: function(value, nextObject, spec, originalObject) {\n    invariant(\n      Array.isArray(value),\n      'update(): expected spec of $unset to be an array; got %s. ' +\n      'Did you forget to wrap the key(s) in an array?',\n      value\n    );\n    value.forEach(function(key) {\n      if (Object.hasOwnProperty.call(nextObject, key)) {\n        if (nextObject === originalObject) nextObject = copy(originalObject);\n        delete nextObject[key];\n      }\n    });\n    return nextObject;\n  },\n  $merge: function(value, nextObject, spec, originalObject) {\n    invariantMerge(nextObject, value);\n    getAllKeys(value).forEach(function(key) {\n      if (value[key] !== nextObject[key]) {\n        if (nextObject === originalObject) nextObject = copy(originalObject);\n        nextObject[key] = value[key];\n      }\n    });\n    return nextObject;\n  },\n  $apply: function(value, original) {\n    invariantApply(value);\n    return value(original);\n  }\n};\n\nmodule.exports = newContext();\nmodule.exports.newContext = newContext;\n\n// invariants\n\nfunction invariantPushAndUnshift(value, spec, command) {\n  invariant(\n    Array.isArray(value),\n    'update(): expected target of %s to be an array; got %s.',\n    command,\n    value\n  );\n  var specValue = spec[command];\n  invariant(\n    Array.isArray(specValue),\n    'update(): expected spec of %s to be an array; got %s. ' +\n    'Did you forget to wrap your parameter in an array?',\n    command,\n    specValue\n  );\n}\n\nfunction invariantSplices(value, spec) {\n  invariant(\n    Array.isArray(value),\n    'Expected $splice target to be an array; got %s',\n    value\n  );\n  invariantSplice(spec['$splice']);\n}\n\nfunction invariantSplice(value) {\n  invariant(\n    Array.isArray(value),\n    'update(): expected spec of $splice to be an array of arrays; got %s. ' +\n    'Did you forget to wrap your parameters in an array?',\n    value\n  );\n}\n\nfunction invariantApply(fn) {\n  invariant(\n    typeof fn === 'function',\n    'update(): expected spec of $apply to be a function; got %s.',\n    fn\n  );\n}\n\nfunction invariantSet(spec) {\n  invariant(\n    Object.keys(spec).length === 1,\n    'Cannot have more than one key in an object with $set'\n  );\n}\n\nfunction invariantMerge(target, specValue) {\n  invariant(\n    specValue && typeof specValue === 'object',\n    'update(): $merge expects a spec of type \\'object\\'; got %s',\n    specValue\n  );\n  invariant(\n    target && typeof target === 'object',\n    'update(): $merge expects a target of type \\'object\\'; got %s',\n    target\n  );\n}\n\n\n/***/ }),\n/* 83 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n/* unused harmony export animation */\n/* unused harmony export jQuery */\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_create_react_class__ = __webpack_require__(188);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_create_react_class___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_create_react_class__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_react__ = __webpack_require__(17);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_react___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_1_react__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2_immutability_helper__ = __webpack_require__(82);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2_immutability_helper___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_2_immutability_helper__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_3_classnames__ = __webpack_require__(189);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_3_classnames___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_3_classnames__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_4__animationMixin__ = __webpack_require__(190);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_5__jQueryMixin__ = __webpack_require__(193);\nfunction noop(){}var ToastMessageSpec={displayName:\"ToastMessage\",getDefaultProps:function getDefaultProps(){var iconClassNames={error:\"toast-error\",info:\"toast-info\",success:\"toast-success\",warning:\"toast-warning\"};return{className:\"toast\",iconClassNames:iconClassNames,titleClassName:\"toast-title\",messageClassName:\"toast-message\",tapToDismiss:true,closeButton:false};},handleOnClick:function handleOnClick(event){this.props.handleOnClick(event);if(this.props.tapToDismiss){this.hideToast(true);}},_handle_close_button_click:function _handle_close_button_click(event){event.stopPropagation();this.hideToast(true);},_handle_remove:function _handle_remove(){this.props.handleRemove(this.props.toastId);},_render_close_button:function _render_close_button(){return this.props.closeButton?__WEBPACK_IMPORTED_MODULE_1_react___default.a.createElement(\"button\",{className:\"toast-close-button\",onClick:this._handle_close_button_click,dangerouslySetInnerHTML:{__html:\"&times;\"}}):false;},_render_title_element:function _render_title_element(){return this.props.title?__WEBPACK_IMPORTED_MODULE_1_react___default.a.createElement(\"div\",{className:this.props.titleClassName},this.props.title):false;},_render_message_element:function _render_message_element(){return this.props.message?__WEBPACK_IMPORTED_MODULE_1_react___default.a.createElement(\"div\",{className:this.props.messageClassName},this.props.message):false;},render:function render(){var iconClassName=this.props.iconClassName||this.props.iconClassNames[this.props.type];return __WEBPACK_IMPORTED_MODULE_1_react___default.a.createElement(\"div\",{className:__WEBPACK_IMPORTED_MODULE_3_classnames___default()(this.props.className,iconClassName),style:this.props.style,onClick:this.handleOnClick,onMouseEnter:this.handleMouseEnter,onMouseLeave:this.handleMouseLeave},this._render_close_button(),this._render_title_element(),this._render_message_element());}};var animation=__WEBPACK_IMPORTED_MODULE_0_create_react_class___default()(__WEBPACK_IMPORTED_MODULE_2_immutability_helper___default()(ToastMessageSpec,{displayName:{$set:\"ToastMessage.animation\"},mixins:{$set:[__WEBPACK_IMPORTED_MODULE_4__animationMixin__[\"a\" /* default */]]}}));var jQuery=__WEBPACK_IMPORTED_MODULE_0_create_react_class___default()(__WEBPACK_IMPORTED_MODULE_2_immutability_helper___default()(ToastMessageSpec,{displayName:{$set:\"ToastMessage.jQuery\"},mixins:{$set:[__WEBPACK_IMPORTED_MODULE_5__jQueryMixin__[\"a\" /* default */]]}}));/*\n * assign default noop functions\n */ToastMessageSpec.handleMouseEnter=noop;ToastMessageSpec.handleMouseLeave=noop;ToastMessageSpec.hideToast=noop;var ToastMessage=__WEBPACK_IMPORTED_MODULE_0_create_react_class___default()(ToastMessageSpec);ToastMessage.animation=animation;ToastMessage.jQuery=jQuery;/* harmony default export */ __webpack_exports__[\"a\"] = (ToastMessage);\n\n/***/ }),\n/* 84 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(85);\nmodule.exports = __webpack_require__(90);\n\n\n/***/ }),\n/* 85 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n// @remove-on-eject-begin\n/**\n * Copyright (c) 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n// @remove-on-eject-end\n\n\nif (typeof Promise === 'undefined') {\n  // Rejection tracking prevents a common issue where React gets into an\n  // inconsistent state due to an error, but it gets swallowed by a Promise,\n  // and the user has no idea what causes React's erratic future behavior.\n  __webpack_require__(86).enable();\n  window.Promise = __webpack_require__(88);\n}\n\n// fetch() polyfill for making API calls.\n__webpack_require__(89);\n\n// Object.assign() is commonly used with React.\n// It will use the native implementation if it's present and isn't buggy.\nObject.assign = __webpack_require__(3);\n\n\n/***/ }),\n/* 86 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar Promise = __webpack_require__(47);\n\nvar DEFAULT_WHITELIST = [\n  ReferenceError,\n  TypeError,\n  RangeError\n];\n\nvar enabled = false;\nexports.disable = disable;\nfunction disable() {\n  enabled = false;\n  Promise._47 = null;\n  Promise._71 = null;\n}\n\nexports.enable = enable;\nfunction enable(options) {\n  options = options || {};\n  if (enabled) disable();\n  enabled = true;\n  var id = 0;\n  var displayId = 0;\n  var rejections = {};\n  Promise._47 = function (promise) {\n    if (\n      promise._83 === 2 && // IS REJECTED\n      rejections[promise._56]\n    ) {\n      if (rejections[promise._56].logged) {\n        onHandled(promise._56);\n      } else {\n        clearTimeout(rejections[promise._56].timeout);\n      }\n      delete rejections[promise._56];\n    }\n  };\n  Promise._71 = function (promise, err) {\n    if (promise._75 === 0) { // not yet handled\n      promise._56 = id++;\n      rejections[promise._56] = {\n        displayId: null,\n        error: err,\n        timeout: setTimeout(\n          onUnhandled.bind(null, promise._56),\n          // For reference errors and type errors, this almost always\n          // means the programmer made a mistake, so log them after just\n          // 100ms\n          // otherwise, wait 2 seconds to see if they get handled\n          matchWhitelist(err, DEFAULT_WHITELIST)\n            ? 100\n            : 2000\n        ),\n        logged: false\n      };\n    }\n  };\n  function onUnhandled(id) {\n    if (\n      options.allRejections ||\n      matchWhitelist(\n        rejections[id].error,\n        options.whitelist || DEFAULT_WHITELIST\n      )\n    ) {\n      rejections[id].displayId = displayId++;\n      if (options.onUnhandled) {\n        rejections[id].logged = true;\n        options.onUnhandled(\n          rejections[id].displayId,\n          rejections[id].error\n        );\n      } else {\n        rejections[id].logged = true;\n        logError(\n          rejections[id].displayId,\n          rejections[id].error\n        );\n      }\n    }\n  }\n  function onHandled(id) {\n    if (rejections[id].logged) {\n      if (options.onHandled) {\n        options.onHandled(rejections[id].displayId, rejections[id].error);\n      } else if (!rejections[id].onUnhandled) {\n        console.warn(\n          'Promise Rejection Handled (id: ' + rejections[id].displayId + '):'\n        );\n        console.warn(\n          '  This means you can ignore any previous messages of the form \"Possible Unhandled Promise Rejection\" with id ' +\n          rejections[id].displayId + '.'\n        );\n      }\n    }\n  }\n}\n\nfunction logError(id, error) {\n  console.warn('Possible Unhandled Promise Rejection (id: ' + id + '):');\n  var errStr = (error && (error.stack || error)) + '';\n  errStr.split('\\n').forEach(function (line) {\n    console.warn('  ' + line);\n  });\n}\n\nfunction matchWhitelist(error, list) {\n  return list.some(function (cls) {\n    return error instanceof cls;\n  });\n}\n\n/***/ }),\n/* 87 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(global) {\n\n// Use the fastest means possible to execute a task in its own turn, with\n// priority over other events including IO, animation, reflow, and redraw\n// events in browsers.\n//\n// An exception thrown by a task will permanently interrupt the processing of\n// subsequent tasks. The higher level `asap` function ensures that if an\n// exception is thrown by a task, that the task queue will continue flushing as\n// soon as possible, but if you use `rawAsap` directly, you are responsible to\n// either ensure that no exceptions are thrown from your task, or to manually\n// call `rawAsap.requestFlush` if an exception is thrown.\nmodule.exports = rawAsap;\nfunction rawAsap(task) {\n    if (!queue.length) {\n        requestFlush();\n        flushing = true;\n    }\n    // Equivalent to push, but avoids a function call.\n    queue[queue.length] = task;\n}\n\nvar queue = [];\n// Once a flush has been requested, no further calls to `requestFlush` are\n// necessary until the next `flush` completes.\nvar flushing = false;\n// `requestFlush` is an implementation-specific method that attempts to kick\n// off a `flush` event as quickly as possible. `flush` will attempt to exhaust\n// the event queue before yielding to the browser's own event loop.\nvar requestFlush;\n// The position of the next task to execute in the task queue. This is\n// preserved between calls to `flush` so that it can be resumed if\n// a task throws an exception.\nvar index = 0;\n// If a task schedules additional tasks recursively, the task queue can grow\n// unbounded. To prevent memory exhaustion, the task queue will periodically\n// truncate already-completed tasks.\nvar capacity = 1024;\n\n// The flush function processes all tasks that have been scheduled with\n// `rawAsap` unless and until one of those tasks throws an exception.\n// If a task throws an exception, `flush` ensures that its state will remain\n// consistent and will resume where it left off when called again.\n// However, `flush` does not make any arrangements to be called again if an\n// exception is thrown.\nfunction flush() {\n    while (index < queue.length) {\n        var currentIndex = index;\n        // Advance the index before calling the task. This ensures that we will\n        // begin flushing on the next task the task throws an error.\n        index = index + 1;\n        queue[currentIndex].call();\n        // Prevent leaking memory for long chains of recursive calls to `asap`.\n        // If we call `asap` within tasks scheduled by `asap`, the queue will\n        // grow, but to avoid an O(n) walk for every task we execute, we don't\n        // shift tasks off the queue after they have been executed.\n        // Instead, we periodically shift 1024 tasks off the queue.\n        if (index > capacity) {\n            // Manually shift all values starting at the index back to the\n            // beginning of the queue.\n            for (var scan = 0, newLength = queue.length - index; scan < newLength; scan++) {\n                queue[scan] = queue[scan + index];\n            }\n            queue.length -= index;\n            index = 0;\n        }\n    }\n    queue.length = 0;\n    index = 0;\n    flushing = false;\n}\n\n// `requestFlush` is implemented using a strategy based on data collected from\n// every available SauceLabs Selenium web driver worker at time of writing.\n// https://docs.google.com/spreadsheets/d/1mG-5UYGup5qxGdEMWkhP6BWCz053NUb2E1QoUTU16uA/edit#gid=783724593\n\n// Safari 6 and 6.1 for desktop, iPad, and iPhone are the only browsers that\n// have WebKitMutationObserver but not un-prefixed MutationObserver.\n// Must use `global` or `self` instead of `window` to work in both frames and web\n// workers. `global` is a provision of Browserify, Mr, Mrs, or Mop.\n\n/* globals self */\nvar scope = typeof global !== \"undefined\" ? global : self;\nvar BrowserMutationObserver = scope.MutationObserver || scope.WebKitMutationObserver;\n\n// MutationObservers are desirable because they have high priority and work\n// reliably everywhere they are implemented.\n// They are implemented in all modern browsers.\n//\n// - Android 4-4.3\n// - Chrome 26-34\n// - Firefox 14-29\n// - Internet Explorer 11\n// - iPad Safari 6-7.1\n// - iPhone Safari 7-7.1\n// - Safari 6-7\nif (typeof BrowserMutationObserver === \"function\") {\n    requestFlush = makeRequestCallFromMutationObserver(flush);\n\n// MessageChannels are desirable because they give direct access to the HTML\n// task queue, are implemented in Internet Explorer 10, Safari 5.0-1, and Opera\n// 11-12, and in web workers in many engines.\n// Although message channels yield to any queued rendering and IO tasks, they\n// would be better than imposing the 4ms delay of timers.\n// However, they do not work reliably in Internet Explorer or Safari.\n\n// Internet Explorer 10 is the only browser that has setImmediate but does\n// not have MutationObservers.\n// Although setImmediate yields to the browser's renderer, it would be\n// preferrable to falling back to setTimeout since it does not have\n// the minimum 4ms penalty.\n// Unfortunately there appears to be a bug in Internet Explorer 10 Mobile (and\n// Desktop to a lesser extent) that renders both setImmediate and\n// MessageChannel useless for the purposes of ASAP.\n// https://github.com/kriskowal/q/issues/396\n\n// Timers are implemented universally.\n// We fall back to timers in workers in most engines, and in foreground\n// contexts in the following browsers.\n// However, note that even this simple case requires nuances to operate in a\n// broad spectrum of browsers.\n//\n// - Firefox 3-13\n// - Internet Explorer 6-9\n// - iPad Safari 4.3\n// - Lynx 2.8.7\n} else {\n    requestFlush = makeRequestCallFromTimer(flush);\n}\n\n// `requestFlush` requests that the high priority event queue be flushed as\n// soon as possible.\n// This is useful to prevent an error thrown in a task from stalling the event\n// queue if the exception handled by Node.js’s\n// `process.on(\"uncaughtException\")` or by a domain.\nrawAsap.requestFlush = requestFlush;\n\n// To request a high priority event, we induce a mutation observer by toggling\n// the text of a text node between \"1\" and \"-1\".\nfunction makeRequestCallFromMutationObserver(callback) {\n    var toggle = 1;\n    var observer = new BrowserMutationObserver(callback);\n    var node = document.createTextNode(\"\");\n    observer.observe(node, {characterData: true});\n    return function requestCall() {\n        toggle = -toggle;\n        node.data = toggle;\n    };\n}\n\n// The message channel technique was discovered by Malte Ubl and was the\n// original foundation for this library.\n// http://www.nonblocking.io/2011/06/windownexttick.html\n\n// Safari 6.0.5 (at least) intermittently fails to create message ports on a\n// page's first load. Thankfully, this version of Safari supports\n// MutationObservers, so we don't need to fall back in that case.\n\n// function makeRequestCallFromMessageChannel(callback) {\n//     var channel = new MessageChannel();\n//     channel.port1.onmessage = callback;\n//     return function requestCall() {\n//         channel.port2.postMessage(0);\n//     };\n// }\n\n// For reasons explained above, we are also unable to use `setImmediate`\n// under any circumstances.\n// Even if we were, there is another bug in Internet Explorer 10.\n// It is not sufficient to assign `setImmediate` to `requestFlush` because\n// `setImmediate` must be called *by name* and therefore must be wrapped in a\n// closure.\n// Never forget.\n\n// function makeRequestCallFromSetImmediate(callback) {\n//     return function requestCall() {\n//         setImmediate(callback);\n//     };\n// }\n\n// Safari 6.0 has a problem where timers will get lost while the user is\n// scrolling. This problem does not impact ASAP because Safari 6.0 supports\n// mutation observers, so that implementation is used instead.\n// However, if we ever elect to use timers in Safari, the prevalent work-around\n// is to add a scroll event listener that calls for a flush.\n\n// `setTimeout` does not call the passed callback if the delay is less than\n// approximately 7 in web workers in Firefox 8 through 18, and sometimes not\n// even then.\n\nfunction makeRequestCallFromTimer(callback) {\n    return function requestCall() {\n        // We dispatch a timeout with a specified delay of 0 for engines that\n        // can reliably accommodate that request. This will usually be snapped\n        // to a 4 milisecond delay, but once we're flushing, there's no delay\n        // between events.\n        var timeoutHandle = setTimeout(handleTimer, 0);\n        // However, since this timer gets frequently dropped in Firefox\n        // workers, we enlist an interval handle that will try to fire\n        // an event 20 times per second until it succeeds.\n        var intervalHandle = setInterval(handleTimer, 50);\n\n        function handleTimer() {\n            // Whichever timer succeeds will cancel both timers and\n            // execute the callback.\n            clearTimeout(timeoutHandle);\n            clearInterval(intervalHandle);\n            callback();\n        }\n    };\n}\n\n// This is for `asap.js` only.\n// Its name will be periodically randomized to break any code that depends on\n// its existence.\nrawAsap.makeRequestCallFromTimer = makeRequestCallFromTimer;\n\n// ASAP was originally a nextTick shim included in Q. This was factored out\n// into this ASAP package. It was later adapted to RSVP which made further\n// amendments. These decisions, particularly to marginalize MessageChannel and\n// to capture the MutationObserver implementation in a closure, were integrated\n// back into ASAP proper.\n// https://github.com/tildeio/rsvp.js/blob/cddf7232546a9cf858524b75cde6f9edf72620a7/lib/rsvp/asap.js\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(48)))\n\n/***/ }),\n/* 88 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n//This file contains the ES6 extensions to the core Promises/A+ API\n\nvar Promise = __webpack_require__(47);\n\nmodule.exports = Promise;\n\n/* Static Functions */\n\nvar TRUE = valuePromise(true);\nvar FALSE = valuePromise(false);\nvar NULL = valuePromise(null);\nvar UNDEFINED = valuePromise(undefined);\nvar ZERO = valuePromise(0);\nvar EMPTYSTRING = valuePromise('');\n\nfunction valuePromise(value) {\n  var p = new Promise(Promise._44);\n  p._83 = 1;\n  p._18 = value;\n  return p;\n}\nPromise.resolve = function (value) {\n  if (value instanceof Promise) return value;\n\n  if (value === null) return NULL;\n  if (value === undefined) return UNDEFINED;\n  if (value === true) return TRUE;\n  if (value === false) return FALSE;\n  if (value === 0) return ZERO;\n  if (value === '') return EMPTYSTRING;\n\n  if (typeof value === 'object' || typeof value === 'function') {\n    try {\n      var then = value.then;\n      if (typeof then === 'function') {\n        return new Promise(then.bind(value));\n      }\n    } catch (ex) {\n      return new Promise(function (resolve, reject) {\n        reject(ex);\n      });\n    }\n  }\n  return valuePromise(value);\n};\n\nPromise.all = function (arr) {\n  var args = Array.prototype.slice.call(arr);\n\n  return new Promise(function (resolve, reject) {\n    if (args.length === 0) return resolve([]);\n    var remaining = args.length;\n    function res(i, val) {\n      if (val && (typeof val === 'object' || typeof val === 'function')) {\n        if (val instanceof Promise && val.then === Promise.prototype.then) {\n          while (val._83 === 3) {\n            val = val._18;\n          }\n          if (val._83 === 1) return res(i, val._18);\n          if (val._83 === 2) reject(val._18);\n          val.then(function (val) {\n            res(i, val);\n          }, reject);\n          return;\n        } else {\n          var then = val.then;\n          if (typeof then === 'function') {\n            var p = new Promise(then.bind(val));\n            p.then(function (val) {\n              res(i, val);\n            }, reject);\n            return;\n          }\n        }\n      }\n      args[i] = val;\n      if (--remaining === 0) {\n        resolve(args);\n      }\n    }\n    for (var i = 0; i < args.length; i++) {\n      res(i, args[i]);\n    }\n  });\n};\n\nPromise.reject = function (value) {\n  return new Promise(function (resolve, reject) {\n    reject(value);\n  });\n};\n\nPromise.race = function (values) {\n  return new Promise(function (resolve, reject) {\n    values.forEach(function(value){\n      Promise.resolve(value).then(resolve, reject);\n    });\n  });\n};\n\n/* Prototype Methods */\n\nPromise.prototype['catch'] = function (onRejected) {\n  return this.then(null, onRejected);\n};\n\n\n/***/ }),\n/* 89 */\n/***/ (function(module, exports) {\n\n(function(self) {\n  'use strict';\n\n  if (self.fetch) {\n    return\n  }\n\n  var support = {\n    searchParams: 'URLSearchParams' in self,\n    iterable: 'Symbol' in self && 'iterator' in Symbol,\n    blob: 'FileReader' in self && 'Blob' in self && (function() {\n      try {\n        new Blob()\n        return true\n      } catch(e) {\n        return false\n      }\n    })(),\n    formData: 'FormData' in self,\n    arrayBuffer: 'ArrayBuffer' in self\n  }\n\n  if (support.arrayBuffer) {\n    var viewClasses = [\n      '[object Int8Array]',\n      '[object Uint8Array]',\n      '[object Uint8ClampedArray]',\n      '[object Int16Array]',\n      '[object Uint16Array]',\n      '[object Int32Array]',\n      '[object Uint32Array]',\n      '[object Float32Array]',\n      '[object Float64Array]'\n    ]\n\n    var isDataView = function(obj) {\n      return obj && DataView.prototype.isPrototypeOf(obj)\n    }\n\n    var isArrayBufferView = ArrayBuffer.isView || function(obj) {\n      return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\n    }\n  }\n\n  function normalizeName(name) {\n    if (typeof name !== 'string') {\n      name = String(name)\n    }\n    if (/[^a-z0-9\\-#$%&'*+.\\^_`|~]/i.test(name)) {\n      throw new TypeError('Invalid character in header field name')\n    }\n    return name.toLowerCase()\n  }\n\n  function normalizeValue(value) {\n    if (typeof value !== 'string') {\n      value = String(value)\n    }\n    return value\n  }\n\n  // Build a destructive iterator for the value list\n  function iteratorFor(items) {\n    var iterator = {\n      next: function() {\n        var value = items.shift()\n        return {done: value === undefined, value: value}\n      }\n    }\n\n    if (support.iterable) {\n      iterator[Symbol.iterator] = function() {\n        return iterator\n      }\n    }\n\n    return iterator\n  }\n\n  function Headers(headers) {\n    this.map = {}\n\n    if (headers instanceof Headers) {\n      headers.forEach(function(value, name) {\n        this.append(name, value)\n      }, this)\n    } else if (Array.isArray(headers)) {\n      headers.forEach(function(header) {\n        this.append(header[0], header[1])\n      }, this)\n    } else if (headers) {\n      Object.getOwnPropertyNames(headers).forEach(function(name) {\n        this.append(name, headers[name])\n      }, this)\n    }\n  }\n\n  Headers.prototype.append = function(name, value) {\n    name = normalizeName(name)\n    value = normalizeValue(value)\n    var oldValue = this.map[name]\n    this.map[name] = oldValue ? oldValue+','+value : value\n  }\n\n  Headers.prototype['delete'] = function(name) {\n    delete this.map[normalizeName(name)]\n  }\n\n  Headers.prototype.get = function(name) {\n    name = normalizeName(name)\n    return this.has(name) ? this.map[name] : null\n  }\n\n  Headers.prototype.has = function(name) {\n    return this.map.hasOwnProperty(normalizeName(name))\n  }\n\n  Headers.prototype.set = function(name, value) {\n    this.map[normalizeName(name)] = normalizeValue(value)\n  }\n\n  Headers.prototype.forEach = function(callback, thisArg) {\n    for (var name in this.map) {\n      if (this.map.hasOwnProperty(name)) {\n        callback.call(thisArg, this.map[name], name, this)\n      }\n    }\n  }\n\n  Headers.prototype.keys = function() {\n    var items = []\n    this.forEach(function(value, name) { items.push(name) })\n    return iteratorFor(items)\n  }\n\n  Headers.prototype.values = function() {\n    var items = []\n    this.forEach(function(value) { items.push(value) })\n    return iteratorFor(items)\n  }\n\n  Headers.prototype.entries = function() {\n    var items = []\n    this.forEach(function(value, name) { items.push([name, value]) })\n    return iteratorFor(items)\n  }\n\n  if (support.iterable) {\n    Headers.prototype[Symbol.iterator] = Headers.prototype.entries\n  }\n\n  function consumed(body) {\n    if (body.bodyUsed) {\n      return Promise.reject(new TypeError('Already read'))\n    }\n    body.bodyUsed = true\n  }\n\n  function fileReaderReady(reader) {\n    return new Promise(function(resolve, reject) {\n      reader.onload = function() {\n        resolve(reader.result)\n      }\n      reader.onerror = function() {\n        reject(reader.error)\n      }\n    })\n  }\n\n  function readBlobAsArrayBuffer(blob) {\n    var reader = new FileReader()\n    var promise = fileReaderReady(reader)\n    reader.readAsArrayBuffer(blob)\n    return promise\n  }\n\n  function readBlobAsText(blob) {\n    var reader = new FileReader()\n    var promise = fileReaderReady(reader)\n    reader.readAsText(blob)\n    return promise\n  }\n\n  function readArrayBufferAsText(buf) {\n    var view = new Uint8Array(buf)\n    var chars = new Array(view.length)\n\n    for (var i = 0; i < view.length; i++) {\n      chars[i] = String.fromCharCode(view[i])\n    }\n    return chars.join('')\n  }\n\n  function bufferClone(buf) {\n    if (buf.slice) {\n      return buf.slice(0)\n    } else {\n      var view = new Uint8Array(buf.byteLength)\n      view.set(new Uint8Array(buf))\n      return view.buffer\n    }\n  }\n\n  function Body() {\n    this.bodyUsed = false\n\n    this._initBody = function(body) {\n      this._bodyInit = body\n      if (!body) {\n        this._bodyText = ''\n      } else if (typeof body === 'string') {\n        this._bodyText = body\n      } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\n        this._bodyBlob = body\n      } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\n        this._bodyFormData = body\n      } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n        this._bodyText = body.toString()\n      } else if (support.arrayBuffer && support.blob && isDataView(body)) {\n        this._bodyArrayBuffer = bufferClone(body.buffer)\n        // IE 10-11 can't handle a DataView body.\n        this._bodyInit = new Blob([this._bodyArrayBuffer])\n      } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\n        this._bodyArrayBuffer = bufferClone(body)\n      } else {\n        throw new Error('unsupported BodyInit type')\n      }\n\n      if (!this.headers.get('content-type')) {\n        if (typeof body === 'string') {\n          this.headers.set('content-type', 'text/plain;charset=UTF-8')\n        } else if (this._bodyBlob && this._bodyBlob.type) {\n          this.headers.set('content-type', this._bodyBlob.type)\n        } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n          this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8')\n        }\n      }\n    }\n\n    if (support.blob) {\n      this.blob = function() {\n        var rejected = consumed(this)\n        if (rejected) {\n          return rejected\n        }\n\n        if (this._bodyBlob) {\n          return Promise.resolve(this._bodyBlob)\n        } else if (this._bodyArrayBuffer) {\n          return Promise.resolve(new Blob([this._bodyArrayBuffer]))\n        } else if (this._bodyFormData) {\n          throw new Error('could not read FormData body as blob')\n        } else {\n          return Promise.resolve(new Blob([this._bodyText]))\n        }\n      }\n\n      this.arrayBuffer = function() {\n        if (this._bodyArrayBuffer) {\n          return consumed(this) || Promise.resolve(this._bodyArrayBuffer)\n        } else {\n          return this.blob().then(readBlobAsArrayBuffer)\n        }\n      }\n    }\n\n    this.text = function() {\n      var rejected = consumed(this)\n      if (rejected) {\n        return rejected\n      }\n\n      if (this._bodyBlob) {\n        return readBlobAsText(this._bodyBlob)\n      } else if (this._bodyArrayBuffer) {\n        return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\n      } else if (this._bodyFormData) {\n        throw new Error('could not read FormData body as text')\n      } else {\n        return Promise.resolve(this._bodyText)\n      }\n    }\n\n    if (support.formData) {\n      this.formData = function() {\n        return this.text().then(decode)\n      }\n    }\n\n    this.json = function() {\n      return this.text().then(JSON.parse)\n    }\n\n    return this\n  }\n\n  // HTTP methods whose capitalization should be normalized\n  var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT']\n\n  function normalizeMethod(method) {\n    var upcased = method.toUpperCase()\n    return (methods.indexOf(upcased) > -1) ? upcased : method\n  }\n\n  function Request(input, options) {\n    options = options || {}\n    var body = options.body\n\n    if (input instanceof Request) {\n      if (input.bodyUsed) {\n        throw new TypeError('Already read')\n      }\n      this.url = input.url\n      this.credentials = input.credentials\n      if (!options.headers) {\n        this.headers = new Headers(input.headers)\n      }\n      this.method = input.method\n      this.mode = input.mode\n      if (!body && input._bodyInit != null) {\n        body = input._bodyInit\n        input.bodyUsed = true\n      }\n    } else {\n      this.url = String(input)\n    }\n\n    this.credentials = options.credentials || this.credentials || 'omit'\n    if (options.headers || !this.headers) {\n      this.headers = new Headers(options.headers)\n    }\n    this.method = normalizeMethod(options.method || this.method || 'GET')\n    this.mode = options.mode || this.mode || null\n    this.referrer = null\n\n    if ((this.method === 'GET' || this.method === 'HEAD') && body) {\n      throw new TypeError('Body not allowed for GET or HEAD requests')\n    }\n    this._initBody(body)\n  }\n\n  Request.prototype.clone = function() {\n    return new Request(this, { body: this._bodyInit })\n  }\n\n  function decode(body) {\n    var form = new FormData()\n    body.trim().split('&').forEach(function(bytes) {\n      if (bytes) {\n        var split = bytes.split('=')\n        var name = split.shift().replace(/\\+/g, ' ')\n        var value = split.join('=').replace(/\\+/g, ' ')\n        form.append(decodeURIComponent(name), decodeURIComponent(value))\n      }\n    })\n    return form\n  }\n\n  function parseHeaders(rawHeaders) {\n    var headers = new Headers()\n    rawHeaders.split(/\\r?\\n/).forEach(function(line) {\n      var parts = line.split(':')\n      var key = parts.shift().trim()\n      if (key) {\n        var value = parts.join(':').trim()\n        headers.append(key, value)\n      }\n    })\n    return headers\n  }\n\n  Body.call(Request.prototype)\n\n  function Response(bodyInit, options) {\n    if (!options) {\n      options = {}\n    }\n\n    this.type = 'default'\n    this.status = 'status' in options ? options.status : 200\n    this.ok = this.status >= 200 && this.status < 300\n    this.statusText = 'statusText' in options ? options.statusText : 'OK'\n    this.headers = new Headers(options.headers)\n    this.url = options.url || ''\n    this._initBody(bodyInit)\n  }\n\n  Body.call(Response.prototype)\n\n  Response.prototype.clone = function() {\n    return new Response(this._bodyInit, {\n      status: this.status,\n      statusText: this.statusText,\n      headers: new Headers(this.headers),\n      url: this.url\n    })\n  }\n\n  Response.error = function() {\n    var response = new Response(null, {status: 0, statusText: ''})\n    response.type = 'error'\n    return response\n  }\n\n  var redirectStatuses = [301, 302, 303, 307, 308]\n\n  Response.redirect = function(url, status) {\n    if (redirectStatuses.indexOf(status) === -1) {\n      throw new RangeError('Invalid status code')\n    }\n\n    return new Response(null, {status: status, headers: {location: url}})\n  }\n\n  self.Headers = Headers\n  self.Request = Request\n  self.Response = Response\n\n  self.fetch = function(input, init) {\n    return new Promise(function(resolve, reject) {\n      var request = new Request(input, init)\n      var xhr = new XMLHttpRequest()\n\n      xhr.onload = function() {\n        var options = {\n          status: xhr.status,\n          statusText: xhr.statusText,\n          headers: parseHeaders(xhr.getAllResponseHeaders() || '')\n        }\n        options.url = 'responseURL' in xhr ? xhr.responseURL : options.headers.get('X-Request-URL')\n        var body = 'response' in xhr ? xhr.response : xhr.responseText\n        resolve(new Response(body, options))\n      }\n\n      xhr.onerror = function() {\n        reject(new TypeError('Network request failed'))\n      }\n\n      xhr.ontimeout = function() {\n        reject(new TypeError('Network request failed'))\n      }\n\n      xhr.open(request.method, request.url, true)\n\n      if (request.credentials === 'include') {\n        xhr.withCredentials = true\n      }\n\n      if ('responseType' in xhr && support.blob) {\n        xhr.responseType = 'blob'\n      }\n\n      request.headers.forEach(function(value, name) {\n        xhr.setRequestHeader(name, value)\n      })\n\n      xhr.send(typeof request._bodyInit === 'undefined' ? null : request._bodyInit)\n    })\n  }\n  self.fetch.polyfill = true\n})(typeof self !== 'undefined' ? self : this);\n\n\n/***/ }),\n/* 90 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\nObject.defineProperty(__webpack_exports__, \"__esModule\", { value: true });\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react__ = __webpack_require__(17);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_react__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_react_dom__ = __webpack_require__(29);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_react_dom___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_1_react_dom__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2__app_App__ = __webpack_require__(180);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_3__index_css__ = __webpack_require__(195);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_3__index_css___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_3__index_css__);\n__WEBPACK_IMPORTED_MODULE_1_react_dom___default.a.render(__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(__WEBPACK_IMPORTED_MODULE_2__app_App__[\"a\" /* default */],null),document.getElementById('root'));\n\n/***/ }),\n/* 91 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\nif (false) {\n  var printWarning = function (format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.warn(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  lowPriorityWarning = function (condition, format) {\n    if (format === undefined) {\n      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nmodule.exports = lowPriorityWarning;\n\n/***/ }),\n/* 92 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar PooledClass = __webpack_require__(93);\nvar ReactElement = __webpack_require__(13);\n\nvar emptyFunction = __webpack_require__(6);\nvar traverseAllChildren = __webpack_require__(94);\n\nvar twoArgumentPooler = PooledClass.twoArgumentPooler;\nvar fourArgumentPooler = PooledClass.fourArgumentPooler;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n  return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * traversal. Allows avoiding binding callbacks.\n *\n * @constructor ForEachBookKeeping\n * @param {!function} forEachFunction Function to perform traversal with.\n * @param {?*} forEachContext Context to perform context with.\n */\nfunction ForEachBookKeeping(forEachFunction, forEachContext) {\n  this.func = forEachFunction;\n  this.context = forEachContext;\n  this.count = 0;\n}\nForEachBookKeeping.prototype.destructor = function () {\n  this.func = null;\n  this.context = null;\n  this.count = 0;\n};\nPooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n  var func = bookKeeping.func,\n      context = bookKeeping.context;\n\n  func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.foreach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n  if (children == null) {\n    return children;\n  }\n  var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);\n  traverseAllChildren(children, forEachSingleChild, traverseContext);\n  ForEachBookKeeping.release(traverseContext);\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * mapping. Allows avoiding binding callbacks.\n *\n * @constructor MapBookKeeping\n * @param {!*} mapResult Object containing the ordered map of results.\n * @param {!function} mapFunction Function to perform mapping with.\n * @param {?*} mapContext Context to perform mapping with.\n */\nfunction MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {\n  this.result = mapResult;\n  this.keyPrefix = keyPrefix;\n  this.func = mapFunction;\n  this.context = mapContext;\n  this.count = 0;\n}\nMapBookKeeping.prototype.destructor = function () {\n  this.result = null;\n  this.keyPrefix = null;\n  this.func = null;\n  this.context = null;\n  this.count = 0;\n};\nPooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n  var result = bookKeeping.result,\n      keyPrefix = bookKeeping.keyPrefix,\n      func = bookKeeping.func,\n      context = bookKeeping.context;\n\n\n  var mappedChild = func.call(context, child, bookKeeping.count++);\n  if (Array.isArray(mappedChild)) {\n    mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n  } else if (mappedChild != null) {\n    if (ReactElement.isValidElement(mappedChild)) {\n      mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,\n      // Keep both the (mapped) and old keys if they differ, just as\n      // traverseAllChildren used to do for objects as children\n      keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n    }\n    result.push(mappedChild);\n  }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n  var escapedPrefix = '';\n  if (prefix != null) {\n    escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n  }\n  var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);\n  traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n  MapBookKeeping.release(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.map\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n  if (children == null) {\n    return children;\n  }\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n  return result;\n}\n\nfunction forEachSingleChildDummy(traverseContext, child, name) {\n  return null;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.count\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children, context) {\n  return traverseAllChildren(children, forEachSingleChildDummy, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.toarray\n */\nfunction toArray(children) {\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n  return result;\n}\n\nvar ReactChildren = {\n  forEach: forEachChildren,\n  map: mapChildren,\n  mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,\n  count: countChildren,\n  toArray: toArray\n};\n\nmodule.exports = ReactChildren;\n\n/***/ }),\n/* 93 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(18);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, copyFieldsFrom);\n    return instance;\n  } else {\n    return new Klass(copyFieldsFrom);\n  }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2);\n    return instance;\n  } else {\n    return new Klass(a1, a2);\n  }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3);\n  }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3, a4);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3, a4);\n  }\n};\n\nvar standardReleaser = function (instance) {\n  var Klass = this;\n  !(instance instanceof Klass) ?  false ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;\n  instance.destructor();\n  if (Klass.instancePool.length < Klass.poolSize) {\n    Klass.instancePool.push(instance);\n  }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances.\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n  // Casting as any so that flow ignores the actual implementation and trusts\n  // it to match the type we declared\n  var NewKlass = CopyConstructor;\n  NewKlass.instancePool = [];\n  NewKlass.getPooled = pooler || DEFAULT_POOLER;\n  if (!NewKlass.poolSize) {\n    NewKlass.poolSize = DEFAULT_POOL_SIZE;\n  }\n  NewKlass.release = standardReleaser;\n  return NewKlass;\n};\n\nvar PooledClass = {\n  addPoolingTo: addPoolingTo,\n  oneArgumentPooler: oneArgumentPooler,\n  twoArgumentPooler: twoArgumentPooler,\n  threeArgumentPooler: threeArgumentPooler,\n  fourArgumentPooler: fourArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n/***/ }),\n/* 94 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(18);\n\nvar ReactCurrentOwner = __webpack_require__(9);\nvar REACT_ELEMENT_TYPE = __webpack_require__(52);\n\nvar getIteratorFn = __webpack_require__(95);\nvar invariant = __webpack_require__(0);\nvar KeyEscapeUtils = __webpack_require__(96);\nvar warning = __webpack_require__(1);\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * This is inlined from ReactElement since this file is shared between\n * isomorphic and renderers. We could extract this to a\n *\n */\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n  // Do some typechecking here since we call this blindly. We want to ensure\n  // that we don't block potential future ES APIs.\n  if (component && typeof component === 'object' && component.key != null) {\n    // Explicit key\n    return KeyEscapeUtils.escape(component.key);\n  }\n  // Implicit key determined by the index in the set\n  return index.toString(36);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n  var type = typeof children;\n\n  if (type === 'undefined' || type === 'boolean') {\n    // All of the above are perceived as null.\n    children = null;\n  }\n\n  if (children === null || type === 'string' || type === 'number' ||\n  // The following is inlined from ReactElement. This means we can optimize\n  // some checks. React Fiber also inlines this logic for similar purposes.\n  type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {\n    callback(traverseContext, children,\n    // If it's the only child, treat the name as if it was wrapped in an array\n    // so that it's consistent if the number of children grows.\n    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n    return 1;\n  }\n\n  var child;\n  var nextName;\n  var subtreeCount = 0; // Count of children found in the current subtree.\n  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n  if (Array.isArray(children)) {\n    for (var i = 0; i < children.length; i++) {\n      child = children[i];\n      nextName = nextNamePrefix + getComponentKey(child, i);\n      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n    }\n  } else {\n    var iteratorFn = getIteratorFn(children);\n    if (iteratorFn) {\n      var iterator = iteratorFn.call(children);\n      var step;\n      if (iteratorFn !== children.entries) {\n        var ii = 0;\n        while (!(step = iterator.next()).done) {\n          child = step.value;\n          nextName = nextNamePrefix + getComponentKey(child, ii++);\n          subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n        }\n      } else {\n        if (false) {\n          var mapsAsChildrenAddendum = '';\n          if (ReactCurrentOwner.current) {\n            var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();\n            if (mapsAsChildrenOwnerName) {\n              mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';\n            }\n          }\n          process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;\n          didWarnAboutMaps = true;\n        }\n        // Iterator will provide entry [k,v] tuples rather than values.\n        while (!(step = iterator.next()).done) {\n          var entry = step.value;\n          if (entry) {\n            child = entry[1];\n            nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n            subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n          }\n        }\n      }\n    } else if (type === 'object') {\n      var addendum = '';\n      if (false) {\n        addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n        if (children._isReactElement) {\n          addendum = \" It looks like you're using an element created by a different \" + 'version of React. Make sure to use only one copy of React.';\n        }\n        if (ReactCurrentOwner.current) {\n          var name = ReactCurrentOwner.current.getName();\n          if (name) {\n            addendum += ' Check the render method of `' + name + '`.';\n          }\n        }\n      }\n      var childrenString = String(children);\n       true ?  false ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n    }\n  }\n\n  return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n  if (children == null) {\n    return 0;\n  }\n\n  return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n/***/ }),\n/* 95 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n *     var iteratorFn = getIteratorFn(myIterable);\n *     if (iteratorFn) {\n *       var iterator = iteratorFn.call(myIterable);\n *       ...\n *     }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n  var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n  if (typeof iteratorFn === 'function') {\n    return iteratorFn;\n  }\n}\n\nmodule.exports = getIteratorFn;\n\n/***/ }),\n/* 96 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n  var escapeRegex = /[=:]/g;\n  var escaperLookup = {\n    '=': '=0',\n    ':': '=2'\n  };\n  var escapedString = ('' + key).replace(escapeRegex, function (match) {\n    return escaperLookup[match];\n  });\n\n  return '$' + escapedString;\n}\n\n/**\n * Unescape and unwrap key for human-readable display\n *\n * @param {string} key to unescape.\n * @return {string} the unescaped key.\n */\nfunction unescape(key) {\n  var unescapeRegex = /(=0|=2)/g;\n  var unescaperLookup = {\n    '=0': '=',\n    '=2': ':'\n  };\n  var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\n  return ('' + keySubstring).replace(unescapeRegex, function (match) {\n    return unescaperLookup[match];\n  });\n}\n\nvar KeyEscapeUtils = {\n  escape: escape,\n  unescape: unescape\n};\n\nmodule.exports = KeyEscapeUtils;\n\n/***/ }),\n/* 97 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactElement = __webpack_require__(13);\n\n/**\n * Create a factory that creates HTML tag elements.\n *\n * @private\n */\nvar createDOMFactory = ReactElement.createFactory;\nif (false) {\n  var ReactElementValidator = require('./ReactElementValidator');\n  createDOMFactory = ReactElementValidator.createFactory;\n}\n\n/**\n * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n *\n * @public\n */\nvar ReactDOMFactories = {\n  a: createDOMFactory('a'),\n  abbr: createDOMFactory('abbr'),\n  address: createDOMFactory('address'),\n  area: createDOMFactory('area'),\n  article: createDOMFactory('article'),\n  aside: createDOMFactory('aside'),\n  audio: createDOMFactory('audio'),\n  b: createDOMFactory('b'),\n  base: createDOMFactory('base'),\n  bdi: createDOMFactory('bdi'),\n  bdo: createDOMFactory('bdo'),\n  big: createDOMFactory('big'),\n  blockquote: createDOMFactory('blockquote'),\n  body: createDOMFactory('body'),\n  br: createDOMFactory('br'),\n  button: createDOMFactory('button'),\n  canvas: createDOMFactory('canvas'),\n  caption: createDOMFactory('caption'),\n  cite: createDOMFactory('cite'),\n  code: createDOMFactory('code'),\n  col: createDOMFactory('col'),\n  colgroup: createDOMFactory('colgroup'),\n  data: createDOMFactory('data'),\n  datalist: createDOMFactory('datalist'),\n  dd: createDOMFactory('dd'),\n  del: createDOMFactory('del'),\n  details: createDOMFactory('details'),\n  dfn: createDOMFactory('dfn'),\n  dialog: createDOMFactory('dialog'),\n  div: createDOMFactory('div'),\n  dl: createDOMFactory('dl'),\n  dt: createDOMFactory('dt'),\n  em: createDOMFactory('em'),\n  embed: createDOMFactory('embed'),\n  fieldset: createDOMFactory('fieldset'),\n  figcaption: createDOMFactory('figcaption'),\n  figure: createDOMFactory('figure'),\n  footer: createDOMFactory('footer'),\n  form: createDOMFactory('form'),\n  h1: createDOMFactory('h1'),\n  h2: createDOMFactory('h2'),\n  h3: createDOMFactory('h3'),\n  h4: createDOMFactory('h4'),\n  h5: createDOMFactory('h5'),\n  h6: createDOMFactory('h6'),\n  head: createDOMFactory('head'),\n  header: createDOMFactory('header'),\n  hgroup: createDOMFactory('hgroup'),\n  hr: createDOMFactory('hr'),\n  html: createDOMFactory('html'),\n  i: createDOMFactory('i'),\n  iframe: createDOMFactory('iframe'),\n  img: createDOMFactory('img'),\n  input: createDOMFactory('input'),\n  ins: createDOMFactory('ins'),\n  kbd: createDOMFactory('kbd'),\n  keygen: createDOMFactory('keygen'),\n  label: createDOMFactory('label'),\n  legend: createDOMFactory('legend'),\n  li: createDOMFactory('li'),\n  link: createDOMFactory('link'),\n  main: createDOMFactory('main'),\n  map: createDOMFactory('map'),\n  mark: createDOMFactory('mark'),\n  menu: createDOMFactory('menu'),\n  menuitem: createDOMFactory('menuitem'),\n  meta: createDOMFactory('meta'),\n  meter: createDOMFactory('meter'),\n  nav: createDOMFactory('nav'),\n  noscript: createDOMFactory('noscript'),\n  object: createDOMFactory('object'),\n  ol: createDOMFactory('ol'),\n  optgroup: createDOMFactory('optgroup'),\n  option: createDOMFactory('option'),\n  output: createDOMFactory('output'),\n  p: createDOMFactory('p'),\n  param: createDOMFactory('param'),\n  picture: createDOMFactory('picture'),\n  pre: createDOMFactory('pre'),\n  progress: createDOMFactory('progress'),\n  q: createDOMFactory('q'),\n  rp: createDOMFactory('rp'),\n  rt: createDOMFactory('rt'),\n  ruby: createDOMFactory('ruby'),\n  s: createDOMFactory('s'),\n  samp: createDOMFactory('samp'),\n  script: createDOMFactory('script'),\n  section: createDOMFactory('section'),\n  select: createDOMFactory('select'),\n  small: createDOMFactory('small'),\n  source: createDOMFactory('source'),\n  span: createDOMFactory('span'),\n  strong: createDOMFactory('strong'),\n  style: createDOMFactory('style'),\n  sub: createDOMFactory('sub'),\n  summary: createDOMFactory('summary'),\n  sup: createDOMFactory('sup'),\n  table: createDOMFactory('table'),\n  tbody: createDOMFactory('tbody'),\n  td: createDOMFactory('td'),\n  textarea: createDOMFactory('textarea'),\n  tfoot: createDOMFactory('tfoot'),\n  th: createDOMFactory('th'),\n  thead: createDOMFactory('thead'),\n  time: createDOMFactory('time'),\n  title: createDOMFactory('title'),\n  tr: createDOMFactory('tr'),\n  track: createDOMFactory('track'),\n  u: createDOMFactory('u'),\n  ul: createDOMFactory('ul'),\n  'var': createDOMFactory('var'),\n  video: createDOMFactory('video'),\n  wbr: createDOMFactory('wbr'),\n\n  // SVG\n  circle: createDOMFactory('circle'),\n  clipPath: createDOMFactory('clipPath'),\n  defs: createDOMFactory('defs'),\n  ellipse: createDOMFactory('ellipse'),\n  g: createDOMFactory('g'),\n  image: createDOMFactory('image'),\n  line: createDOMFactory('line'),\n  linearGradient: createDOMFactory('linearGradient'),\n  mask: createDOMFactory('mask'),\n  path: createDOMFactory('path'),\n  pattern: createDOMFactory('pattern'),\n  polygon: createDOMFactory('polygon'),\n  polyline: createDOMFactory('polyline'),\n  radialGradient: createDOMFactory('radialGradient'),\n  rect: createDOMFactory('rect'),\n  stop: createDOMFactory('stop'),\n  svg: createDOMFactory('svg'),\n  text: createDOMFactory('text'),\n  tspan: createDOMFactory('tspan')\n};\n\nmodule.exports = ReactDOMFactories;\n\n/***/ }),\n/* 98 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _require = __webpack_require__(13),\n    isValidElement = _require.isValidElement;\n\nvar factory = __webpack_require__(53);\n\nmodule.exports = factory(isValidElement);\n\n/***/ }),\n/* 99 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n\n\nvar emptyFunction = __webpack_require__(6);\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\nvar ReactPropTypesSecret = __webpack_require__(54);\nvar checkPropTypes = __webpack_require__(100);\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n  /* global Symbol */\n  var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n  var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n  /**\n   * Returns the iterator method function contained on the iterable object.\n   *\n   * Be sure to invoke the function with the iterable as context:\n   *\n   *     var iteratorFn = getIteratorFn(myIterable);\n   *     if (iteratorFn) {\n   *       var iterator = iteratorFn.call(myIterable);\n   *       ...\n   *     }\n   *\n   * @param {?object} maybeIterable\n   * @return {?function}\n   */\n  function getIteratorFn(maybeIterable) {\n    var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n    if (typeof iteratorFn === 'function') {\n      return iteratorFn;\n    }\n  }\n\n  /**\n   * Collection of methods that allow declaration and validation of props that are\n   * supplied to React components. Example usage:\n   *\n   *   var Props = require('ReactPropTypes');\n   *   var MyArticle = React.createClass({\n   *     propTypes: {\n   *       // An optional string prop named \"description\".\n   *       description: Props.string,\n   *\n   *       // A required enum prop named \"category\".\n   *       category: Props.oneOf(['News','Photos']).isRequired,\n   *\n   *       // A prop named \"dialog\" that requires an instance of Dialog.\n   *       dialog: Props.instanceOf(Dialog).isRequired\n   *     },\n   *     render: function() { ... }\n   *   });\n   *\n   * A more formal specification of how these methods are used:\n   *\n   *   type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n   *   decl := ReactPropTypes.{type}(.isRequired)?\n   *\n   * Each and every declaration produces a function with the same signature. This\n   * allows the creation of custom validation functions. For example:\n   *\n   *  var MyLink = React.createClass({\n   *    propTypes: {\n   *      // An optional string or URI prop named \"href\".\n   *      href: function(props, propName, componentName) {\n   *        var propValue = props[propName];\n   *        if (propValue != null && typeof propValue !== 'string' &&\n   *            !(propValue instanceof URI)) {\n   *          return new Error(\n   *            'Expected a string or an URI for ' + propName + ' in ' +\n   *            componentName\n   *          );\n   *        }\n   *      }\n   *    },\n   *    render: function() {...}\n   *  });\n   *\n   * @internal\n   */\n\n  var ANONYMOUS = '<<anonymous>>';\n\n  // Important!\n  // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n  var ReactPropTypes = {\n    array: createPrimitiveTypeChecker('array'),\n    bool: createPrimitiveTypeChecker('boolean'),\n    func: createPrimitiveTypeChecker('function'),\n    number: createPrimitiveTypeChecker('number'),\n    object: createPrimitiveTypeChecker('object'),\n    string: createPrimitiveTypeChecker('string'),\n    symbol: createPrimitiveTypeChecker('symbol'),\n\n    any: createAnyTypeChecker(),\n    arrayOf: createArrayOfTypeChecker,\n    element: createElementTypeChecker(),\n    instanceOf: createInstanceTypeChecker,\n    node: createNodeChecker(),\n    objectOf: createObjectOfTypeChecker,\n    oneOf: createEnumTypeChecker,\n    oneOfType: createUnionTypeChecker,\n    shape: createShapeTypeChecker\n  };\n\n  /**\n   * inlined Object.is polyfill to avoid requiring consumers ship their own\n   * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n   */\n  /*eslint-disable no-self-compare*/\n  function is(x, y) {\n    // SameValue algorithm\n    if (x === y) {\n      // Steps 1-5, 7-10\n      // Steps 6.b-6.e: +0 != -0\n      return x !== 0 || 1 / x === 1 / y;\n    } else {\n      // Step 6.a: NaN == NaN\n      return x !== x && y !== y;\n    }\n  }\n  /*eslint-enable no-self-compare*/\n\n  /**\n   * We use an Error-like object for backward compatibility as people may call\n   * PropTypes directly and inspect their output. However, we don't use real\n   * Errors anymore. We don't inspect their stack anyway, and creating them\n   * is prohibitively expensive if they are created too often, such as what\n   * happens in oneOfType() for any type before the one that matched.\n   */\n  function PropTypeError(message) {\n    this.message = message;\n    this.stack = '';\n  }\n  // Make `instanceof Error` still work for returned errors.\n  PropTypeError.prototype = Error.prototype;\n\n  function createChainableTypeChecker(validate) {\n    if (false) {\n      var manualPropTypeCallCache = {};\n      var manualPropTypeWarningCount = 0;\n    }\n    function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n      componentName = componentName || ANONYMOUS;\n      propFullName = propFullName || propName;\n\n      if (secret !== ReactPropTypesSecret) {\n        if (throwOnDirectAccess) {\n          // New behavior only for users of `prop-types` package\n          invariant(\n            false,\n            'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n            'Use `PropTypes.checkPropTypes()` to call them. ' +\n            'Read more at http://fb.me/use-check-prop-types'\n          );\n        } else if (false) {\n          // Old behavior for people using React.PropTypes\n          var cacheKey = componentName + ':' + propName;\n          if (\n            !manualPropTypeCallCache[cacheKey] &&\n            // Avoid spamming the console because they are often not actionable except for lib authors\n            manualPropTypeWarningCount < 3\n          ) {\n            warning(\n              false,\n              'You are manually calling a React.PropTypes validation ' +\n              'function for the `%s` prop on `%s`. This is deprecated ' +\n              'and will throw in the standalone `prop-types` package. ' +\n              'You may be seeing this warning due to a third-party PropTypes ' +\n              'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n              propFullName,\n              componentName\n            );\n            manualPropTypeCallCache[cacheKey] = true;\n            manualPropTypeWarningCount++;\n          }\n        }\n      }\n      if (props[propName] == null) {\n        if (isRequired) {\n          if (props[propName] === null) {\n            return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n          }\n          return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n        }\n        return null;\n      } else {\n        return validate(props, propName, componentName, location, propFullName);\n      }\n    }\n\n    var chainedCheckType = checkType.bind(null, false);\n    chainedCheckType.isRequired = checkType.bind(null, true);\n\n    return chainedCheckType;\n  }\n\n  function createPrimitiveTypeChecker(expectedType) {\n    function validate(props, propName, componentName, location, propFullName, secret) {\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== expectedType) {\n        // `propValue` being instance of, say, date/regexp, pass the 'object'\n        // check, but we can offer a more precise error message here rather than\n        // 'of type `object`'.\n        var preciseType = getPreciseType(propValue);\n\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createAnyTypeChecker() {\n    return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n  }\n\n  function createArrayOfTypeChecker(typeChecker) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (typeof typeChecker !== 'function') {\n        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n      }\n      var propValue = props[propName];\n      if (!Array.isArray(propValue)) {\n        var propType = getPropType(propValue);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n      }\n      for (var i = 0; i < propValue.length; i++) {\n        var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n        if (error instanceof Error) {\n          return error;\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createElementTypeChecker() {\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      if (!isValidElement(propValue)) {\n        var propType = getPropType(propValue);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createInstanceTypeChecker(expectedClass) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (!(props[propName] instanceof expectedClass)) {\n        var expectedClassName = expectedClass.name || ANONYMOUS;\n        var actualClassName = getClassName(props[propName]);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createEnumTypeChecker(expectedValues) {\n    if (!Array.isArray(expectedValues)) {\n       false ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n      return emptyFunction.thatReturnsNull;\n    }\n\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      for (var i = 0; i < expectedValues.length; i++) {\n        if (is(propValue, expectedValues[i])) {\n          return null;\n        }\n      }\n\n      var valuesString = JSON.stringify(expectedValues);\n      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createObjectOfTypeChecker(typeChecker) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (typeof typeChecker !== 'function') {\n        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n      }\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== 'object') {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n      }\n      for (var key in propValue) {\n        if (propValue.hasOwnProperty(key)) {\n          var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n          if (error instanceof Error) {\n            return error;\n          }\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createUnionTypeChecker(arrayOfTypeCheckers) {\n    if (!Array.isArray(arrayOfTypeCheckers)) {\n       false ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n      return emptyFunction.thatReturnsNull;\n    }\n\n    for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n      var checker = arrayOfTypeCheckers[i];\n      if (typeof checker !== 'function') {\n        warning(\n          false,\n          'Invalid argument supplid to oneOfType. Expected an array of check functions, but ' +\n          'received %s at index %s.',\n          getPostfixForTypeWarning(checker),\n          i\n        );\n        return emptyFunction.thatReturnsNull;\n      }\n    }\n\n    function validate(props, propName, componentName, location, propFullName) {\n      for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n        var checker = arrayOfTypeCheckers[i];\n        if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n          return null;\n        }\n      }\n\n      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createNodeChecker() {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (!isNode(props[propName])) {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createShapeTypeChecker(shapeTypes) {\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== 'object') {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n      }\n      for (var key in shapeTypes) {\n        var checker = shapeTypes[key];\n        if (!checker) {\n          continue;\n        }\n        var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n        if (error) {\n          return error;\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function isNode(propValue) {\n    switch (typeof propValue) {\n      case 'number':\n      case 'string':\n      case 'undefined':\n        return true;\n      case 'boolean':\n        return !propValue;\n      case 'object':\n        if (Array.isArray(propValue)) {\n          return propValue.every(isNode);\n        }\n        if (propValue === null || isValidElement(propValue)) {\n          return true;\n        }\n\n        var iteratorFn = getIteratorFn(propValue);\n        if (iteratorFn) {\n          var iterator = iteratorFn.call(propValue);\n          var step;\n          if (iteratorFn !== propValue.entries) {\n            while (!(step = iterator.next()).done) {\n              if (!isNode(step.value)) {\n                return false;\n              }\n            }\n          } else {\n            // Iterator will provide entry [k,v] tuples rather than values.\n            while (!(step = iterator.next()).done) {\n              var entry = step.value;\n              if (entry) {\n                if (!isNode(entry[1])) {\n                  return false;\n                }\n              }\n            }\n          }\n        } else {\n          return false;\n        }\n\n        return true;\n      default:\n        return false;\n    }\n  }\n\n  function isSymbol(propType, propValue) {\n    // Native Symbol.\n    if (propType === 'symbol') {\n      return true;\n    }\n\n    // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n    if (propValue['@@toStringTag'] === 'Symbol') {\n      return true;\n    }\n\n    // Fallback for non-spec compliant Symbols which are polyfilled.\n    if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n      return true;\n    }\n\n    return false;\n  }\n\n  // Equivalent of `typeof` but with special handling for array and regexp.\n  function getPropType(propValue) {\n    var propType = typeof propValue;\n    if (Array.isArray(propValue)) {\n      return 'array';\n    }\n    if (propValue instanceof RegExp) {\n      // Old webkits (at least until Android 4.0) return 'function' rather than\n      // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n      // passes PropTypes.object.\n      return 'object';\n    }\n    if (isSymbol(propType, propValue)) {\n      return 'symbol';\n    }\n    return propType;\n  }\n\n  // This handles more types than `getPropType`. Only used for error messages.\n  // See `createPrimitiveTypeChecker`.\n  function getPreciseType(propValue) {\n    if (typeof propValue === 'undefined' || propValue === null) {\n      return '' + propValue;\n    }\n    var propType = getPropType(propValue);\n    if (propType === 'object') {\n      if (propValue instanceof Date) {\n        return 'date';\n      } else if (propValue instanceof RegExp) {\n        return 'regexp';\n      }\n    }\n    return propType;\n  }\n\n  // Returns a string that is postfixed to a warning about an invalid type.\n  // For example, \"undefined\" or \"of type array\"\n  function getPostfixForTypeWarning(value) {\n    var type = getPreciseType(value);\n    switch (type) {\n      case 'array':\n      case 'object':\n        return 'an ' + type;\n      case 'boolean':\n      case 'date':\n      case 'regexp':\n        return 'a ' + type;\n      default:\n        return type;\n    }\n  }\n\n  // Returns class name of the object, if any.\n  function getClassName(propValue) {\n    if (!propValue.constructor || !propValue.constructor.name) {\n      return ANONYMOUS;\n    }\n    return propValue.constructor.name;\n  }\n\n  ReactPropTypes.checkPropTypes = checkPropTypes;\n  ReactPropTypes.PropTypes = ReactPropTypes;\n\n  return ReactPropTypes;\n};\n\n\n/***/ }),\n/* 100 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n\n\nif (false) {\n  var invariant = require('fbjs/lib/invariant');\n  var warning = require('fbjs/lib/warning');\n  var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n  var loggedTypeFailures = {};\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n  if (false) {\n    for (var typeSpecName in typeSpecs) {\n      if (typeSpecs.hasOwnProperty(typeSpecName)) {\n        var error;\n        // Prop type validation may throw. In case they do, we don't want to\n        // fail the render phase where it didn't fail before. So we log it.\n        // After these have been cleaned up, we'll let them throw.\n        try {\n          // This is intentionally an invariant that gets caught. It's the same\n          // behavior as without this statement except with a better message.\n          invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', location, typeSpecName);\n          error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n        } catch (ex) {\n          error = ex;\n        }\n        warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n        if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n          // Only monitor this failure once because there tends to be a lot of the\n          // same error.\n          loggedTypeFailures[error.message] = true;\n\n          var stack = getStack ? getStack() : '';\n\n          warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n        }\n      }\n    }\n  }\n}\n\nmodule.exports = checkPropTypes;\n\n\n/***/ }),\n/* 101 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nmodule.exports = '15.6.1';\n\n/***/ }),\n/* 102 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _require = __webpack_require__(49),\n    Component = _require.Component;\n\nvar _require2 = __webpack_require__(13),\n    isValidElement = _require2.isValidElement;\n\nvar ReactNoopUpdateQueue = __webpack_require__(50);\nvar factory = __webpack_require__(55);\n\nmodule.exports = factory(Component, isValidElement, ReactNoopUpdateQueue);\n\n/***/ }),\n/* 103 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\nvar _prodInvariant = __webpack_require__(18);\n\nvar ReactElement = __webpack_require__(13);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.only\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n  !ReactElement.isValidElement(children) ?  false ? invariant(false, 'React.Children.only expected to receive a single React element child.') : _prodInvariant('143') : void 0;\n  return children;\n}\n\nmodule.exports = onlyChild;\n\n/***/ }),\n/* 104 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\n\n\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactDefaultInjection = __webpack_require__(105);\nvar ReactMount = __webpack_require__(80);\nvar ReactReconciler = __webpack_require__(15);\nvar ReactUpdates = __webpack_require__(8);\nvar ReactVersion = __webpack_require__(177);\n\nvar findDOMNode = __webpack_require__(178);\nvar getHostComponentFromComposite = __webpack_require__(81);\nvar renderSubtreeIntoContainer = __webpack_require__(179);\nvar warning = __webpack_require__(1);\n\nReactDefaultInjection.inject();\n\nvar ReactDOM = {\n  findDOMNode: findDOMNode,\n  render: ReactMount.render,\n  unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n  version: ReactVersion,\n\n  /* eslint-disable camelcase */\n  unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n  unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n  /* eslint-enable camelcase */\n};\n\n// Inject the runtime into a devtools global hook regardless of browser.\n// Allows for debugging when the hook is injected on the page.\nif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n  __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n    ComponentTree: {\n      getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n      getNodeFromInstance: function (inst) {\n        // inst is an internal instance (but could be a composite)\n        if (inst._renderedComponent) {\n          inst = getHostComponentFromComposite(inst);\n        }\n        if (inst) {\n          return ReactDOMComponentTree.getNodeFromInstance(inst);\n        } else {\n          return null;\n        }\n      }\n    },\n    Mount: ReactMount,\n    Reconciler: ReactReconciler\n  });\n}\n\nif (false) {\n  var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n  if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n    // First check if devtools is not installed\n    if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n      // If we're in Chrome or Firefox, provide a download link if not installed.\n      if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n        // Firefox does not have the issue with devtools loaded over file://\n        var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n        console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n      }\n    }\n\n    var testFunc = function testFn() {};\n    process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, \"It looks like you're using a minified copy of the development build \" + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\n    // If we're in IE8, check to see if we are in compatibility mode and provide\n    // information on preventing compatibility mode\n    var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\n    process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />') : void 0;\n\n    var expectedFeatures = [\n    // shims\n    Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.trim];\n\n    for (var i = 0; i < expectedFeatures.length; i++) {\n      if (!expectedFeatures[i]) {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n        break;\n      }\n    }\n  }\n}\n\nif (false) {\n  var ReactInstrumentation = require('./ReactInstrumentation');\n  var ReactDOMUnknownPropertyHook = require('./ReactDOMUnknownPropertyHook');\n  var ReactDOMNullInputValuePropHook = require('./ReactDOMNullInputValuePropHook');\n  var ReactDOMInvalidARIAHook = require('./ReactDOMInvalidARIAHook');\n\n  ReactInstrumentation.debugTool.addHook(ReactDOMUnknownPropertyHook);\n  ReactInstrumentation.debugTool.addHook(ReactDOMNullInputValuePropHook);\n  ReactInstrumentation.debugTool.addHook(ReactDOMInvalidARIAHook);\n}\n\nmodule.exports = ReactDOM;\n\n/***/ }),\n/* 105 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ARIADOMPropertyConfig = __webpack_require__(106);\nvar BeforeInputEventPlugin = __webpack_require__(107);\nvar ChangeEventPlugin = __webpack_require__(111);\nvar DefaultEventPluginOrder = __webpack_require__(114);\nvar EnterLeaveEventPlugin = __webpack_require__(115);\nvar HTMLDOMPropertyConfig = __webpack_require__(116);\nvar ReactComponentBrowserEnvironment = __webpack_require__(117);\nvar ReactDOMComponent = __webpack_require__(123);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactDOMEmptyComponent = __webpack_require__(148);\nvar ReactDOMTreeTraversal = __webpack_require__(149);\nvar ReactDOMTextComponent = __webpack_require__(150);\nvar ReactDefaultBatchingStrategy = __webpack_require__(151);\nvar ReactEventListener = __webpack_require__(152);\nvar ReactInjection = __webpack_require__(154);\nvar ReactReconcileTransaction = __webpack_require__(155);\nvar SVGDOMPropertyConfig = __webpack_require__(161);\nvar SelectEventPlugin = __webpack_require__(162);\nvar SimpleEventPlugin = __webpack_require__(163);\n\nvar alreadyInjected = false;\n\nfunction inject() {\n  if (alreadyInjected) {\n    // TODO: This is currently true because these injections are shared between\n    // the client and the server package. They should be built independently\n    // and not share any injection state. Then this problem will be solved.\n    return;\n  }\n  alreadyInjected = true;\n\n  ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\n  /**\n   * Inject modules for resolving DOM hierarchy and plugin ordering.\n   */\n  ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n  ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n  ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\n  /**\n   * Some important event plugins included by default (without having to require\n   * them).\n   */\n  ReactInjection.EventPluginHub.injectEventPluginsByName({\n    SimpleEventPlugin: SimpleEventPlugin,\n    EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n    ChangeEventPlugin: ChangeEventPlugin,\n    SelectEventPlugin: SelectEventPlugin,\n    BeforeInputEventPlugin: BeforeInputEventPlugin\n  });\n\n  ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent);\n\n  ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent);\n\n  ReactInjection.DOMProperty.injectDOMPropertyConfig(ARIADOMPropertyConfig);\n  ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n  ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\n  ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n    return new ReactDOMEmptyComponent(instantiate);\n  });\n\n  ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n  ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\n  ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n}\n\nmodule.exports = {\n  inject: inject\n};\n\n/***/ }),\n/* 106 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ARIADOMPropertyConfig = {\n  Properties: {\n    // Global States and Properties\n    'aria-current': 0, // state\n    'aria-details': 0,\n    'aria-disabled': 0, // state\n    'aria-hidden': 0, // state\n    'aria-invalid': 0, // state\n    'aria-keyshortcuts': 0,\n    'aria-label': 0,\n    'aria-roledescription': 0,\n    // Widget Attributes\n    'aria-autocomplete': 0,\n    'aria-checked': 0,\n    'aria-expanded': 0,\n    'aria-haspopup': 0,\n    'aria-level': 0,\n    'aria-modal': 0,\n    'aria-multiline': 0,\n    'aria-multiselectable': 0,\n    'aria-orientation': 0,\n    'aria-placeholder': 0,\n    'aria-pressed': 0,\n    'aria-readonly': 0,\n    'aria-required': 0,\n    'aria-selected': 0,\n    'aria-sort': 0,\n    'aria-valuemax': 0,\n    'aria-valuemin': 0,\n    'aria-valuenow': 0,\n    'aria-valuetext': 0,\n    // Live Region Attributes\n    'aria-atomic': 0,\n    'aria-busy': 0,\n    'aria-live': 0,\n    'aria-relevant': 0,\n    // Drag-and-Drop Attributes\n    'aria-dropeffect': 0,\n    'aria-grabbed': 0,\n    // Relationship Attributes\n    'aria-activedescendant': 0,\n    'aria-colcount': 0,\n    'aria-colindex': 0,\n    'aria-colspan': 0,\n    'aria-controls': 0,\n    'aria-describedby': 0,\n    'aria-errormessage': 0,\n    'aria-flowto': 0,\n    'aria-labelledby': 0,\n    'aria-owns': 0,\n    'aria-posinset': 0,\n    'aria-rowcount': 0,\n    'aria-rowindex': 0,\n    'aria-rowspan': 0,\n    'aria-setsize': 0\n  },\n  DOMAttributeNames: {},\n  DOMPropertyNames: {}\n};\n\nmodule.exports = ARIADOMPropertyConfig;\n\n/***/ }),\n/* 107 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar EventPropagators = __webpack_require__(19);\nvar ExecutionEnvironment = __webpack_require__(5);\nvar FallbackCompositionState = __webpack_require__(108);\nvar SyntheticCompositionEvent = __webpack_require__(109);\nvar SyntheticInputEvent = __webpack_require__(110);\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n  documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n  var opera = window.opera;\n  return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n  beforeInput: {\n    phasedRegistrationNames: {\n      bubbled: 'onBeforeInput',\n      captured: 'onBeforeInputCapture'\n    },\n    dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']\n  },\n  compositionEnd: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionEnd',\n      captured: 'onCompositionEndCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  },\n  compositionStart: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionStart',\n      captured: 'onCompositionStartCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  },\n  compositionUpdate: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionUpdate',\n      captured: 'onCompositionUpdateCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n  return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n  // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n  !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n  switch (topLevelType) {\n    case 'topCompositionStart':\n      return eventTypes.compositionStart;\n    case 'topCompositionEnd':\n      return eventTypes.compositionEnd;\n    case 'topCompositionUpdate':\n      return eventTypes.compositionUpdate;\n  }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n  return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case 'topKeyUp':\n      // Command keys insert or clear IME input.\n      return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n    case 'topKeyDown':\n      // Expect IME keyCode on each keydown. If we get any other\n      // code we must have exited earlier.\n      return nativeEvent.keyCode !== START_KEYCODE;\n    case 'topKeyPress':\n    case 'topMouseDown':\n    case 'topBlur':\n      // Events are not possible without cancelling IME.\n      return true;\n    default:\n      return false;\n  }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n  var detail = nativeEvent.detail;\n  if (typeof detail === 'object' && 'data' in detail) {\n    return detail.data;\n  }\n  return null;\n}\n\n// Track the current IME composition fallback object, if any.\nvar currentComposition = null;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var eventType;\n  var fallbackData;\n\n  if (canUseCompositionEvent) {\n    eventType = getCompositionEventType(topLevelType);\n  } else if (!currentComposition) {\n    if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n      eventType = eventTypes.compositionStart;\n    }\n  } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n    eventType = eventTypes.compositionEnd;\n  }\n\n  if (!eventType) {\n    return null;\n  }\n\n  if (useFallbackCompositionData) {\n    // The current composition is stored statically and must not be\n    // overwritten while composition continues.\n    if (!currentComposition && eventType === eventTypes.compositionStart) {\n      currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n    } else if (eventType === eventTypes.compositionEnd) {\n      if (currentComposition) {\n        fallbackData = currentComposition.getData();\n      }\n    }\n  }\n\n  var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n  if (fallbackData) {\n    // Inject data generated from fallback path into the synthetic event.\n    // This matches the property of native CompositionEventInterface.\n    event.data = fallbackData;\n  } else {\n    var customData = getDataFromCustomEvent(nativeEvent);\n    if (customData !== null) {\n      event.data = customData;\n    }\n  }\n\n  EventPropagators.accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case 'topCompositionEnd':\n      return getDataFromCustomEvent(nativeEvent);\n    case 'topKeyPress':\n      /**\n       * If native `textInput` events are available, our goal is to make\n       * use of them. However, there is a special case: the spacebar key.\n       * In Webkit, preventing default on a spacebar `textInput` event\n       * cancels character insertion, but it *also* causes the browser\n       * to fall back to its default spacebar behavior of scrolling the\n       * page.\n       *\n       * Tracking at:\n       * https://code.google.com/p/chromium/issues/detail?id=355103\n       *\n       * To avoid this issue, use the keypress event as if no `textInput`\n       * event is available.\n       */\n      var which = nativeEvent.which;\n      if (which !== SPACEBAR_CODE) {\n        return null;\n      }\n\n      hasSpaceKeypress = true;\n      return SPACEBAR_CHAR;\n\n    case 'topTextInput':\n      // Record the characters to be added to the DOM.\n      var chars = nativeEvent.data;\n\n      // If it's a spacebar character, assume that we have already handled\n      // it at the keypress level and bail immediately. Android Chrome\n      // doesn't give us keycodes, so we need to blacklist it.\n      if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n        return null;\n      }\n\n      return chars;\n\n    default:\n      // For other native event types, do nothing.\n      return null;\n  }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n  // If we are currently composing (IME) and using a fallback to do so,\n  // try to extract the composed characters from the fallback object.\n  // If composition event is available, we extract a string only at\n  // compositionevent, otherwise extract it at fallback events.\n  if (currentComposition) {\n    if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n      var chars = currentComposition.getData();\n      FallbackCompositionState.release(currentComposition);\n      currentComposition = null;\n      return chars;\n    }\n    return null;\n  }\n\n  switch (topLevelType) {\n    case 'topPaste':\n      // If a paste event occurs after a keypress, throw out the input\n      // chars. Paste events should not lead to BeforeInput events.\n      return null;\n    case 'topKeyPress':\n      /**\n       * As of v27, Firefox may fire keypress events even when no character\n       * will be inserted. A few possibilities:\n       *\n       * - `which` is `0`. Arrow keys, Esc key, etc.\n       *\n       * - `which` is the pressed key code, but no char is available.\n       *   Ex: 'AltGr + d` in Polish. There is no modified character for\n       *   this key combination and no character is inserted into the\n       *   document, but FF fires the keypress for char code `100` anyway.\n       *   No `input` event will occur.\n       *\n       * - `which` is the pressed key code, but a command combination is\n       *   being used. Ex: `Cmd+C`. No character is inserted, and no\n       *   `input` event will occur.\n       */\n      if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n        return String.fromCharCode(nativeEvent.which);\n      }\n      return null;\n    case 'topCompositionEnd':\n      return useFallbackCompositionData ? null : nativeEvent.data;\n    default:\n      return null;\n  }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var chars;\n\n  if (canUseTextInputEvent) {\n    chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n  } else {\n    chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n  }\n\n  // If no characters are being inserted, no BeforeInput event should\n  // be fired.\n  if (!chars) {\n    return null;\n  }\n\n  var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n  event.data = chars;\n  EventPropagators.accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n  }\n};\n\nmodule.exports = BeforeInputEventPlugin;\n\n/***/ }),\n/* 108 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar PooledClass = __webpack_require__(11);\n\nvar getTextContentAccessor = __webpack_require__(59);\n\n/**\n * This helper class stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n * @param {DOMEventTarget} root\n */\nfunction FallbackCompositionState(root) {\n  this._root = root;\n  this._startText = this.getText();\n  this._fallbackText = null;\n}\n\n_assign(FallbackCompositionState.prototype, {\n  destructor: function () {\n    this._root = null;\n    this._startText = null;\n    this._fallbackText = null;\n  },\n\n  /**\n   * Get current text of input.\n   *\n   * @return {string}\n   */\n  getText: function () {\n    if ('value' in this._root) {\n      return this._root.value;\n    }\n    return this._root[getTextContentAccessor()];\n  },\n\n  /**\n   * Determine the differing substring between the initially stored\n   * text content and the current content.\n   *\n   * @return {string}\n   */\n  getData: function () {\n    if (this._fallbackText) {\n      return this._fallbackText;\n    }\n\n    var start;\n    var startValue = this._startText;\n    var startLength = startValue.length;\n    var end;\n    var endValue = this.getText();\n    var endLength = endValue.length;\n\n    for (start = 0; start < startLength; start++) {\n      if (startValue[start] !== endValue[start]) {\n        break;\n      }\n    }\n\n    var minEnd = startLength - start;\n    for (end = 1; end <= minEnd; end++) {\n      if (startValue[startLength - end] !== endValue[endLength - end]) {\n        break;\n      }\n    }\n\n    var sliceTail = end > 1 ? 1 - end : undefined;\n    this._fallbackText = endValue.slice(start, sliceTail);\n    return this._fallbackText;\n  }\n});\n\nPooledClass.addPoolingTo(FallbackCompositionState);\n\nmodule.exports = FallbackCompositionState;\n\n/***/ }),\n/* 109 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticEvent = __webpack_require__(10);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n  data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\nmodule.exports = SyntheticCompositionEvent;\n\n/***/ }),\n/* 110 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticEvent = __webpack_require__(10);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n *      /#events-inputevents\n */\nvar InputEventInterface = {\n  data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nmodule.exports = SyntheticInputEvent;\n\n/***/ }),\n/* 111 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar EventPluginHub = __webpack_require__(20);\nvar EventPropagators = __webpack_require__(19);\nvar ExecutionEnvironment = __webpack_require__(5);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactUpdates = __webpack_require__(8);\nvar SyntheticEvent = __webpack_require__(10);\n\nvar inputValueTracking = __webpack_require__(62);\nvar getEventTarget = __webpack_require__(33);\nvar isEventSupported = __webpack_require__(34);\nvar isTextInputElement = __webpack_require__(63);\n\nvar eventTypes = {\n  change: {\n    phasedRegistrationNames: {\n      bubbled: 'onChange',\n      captured: 'onChangeCapture'\n    },\n    dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']\n  }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n  var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, target);\n  event.type = 'change';\n  EventPropagators.accumulateTwoPhaseDispatches(event);\n  return event;\n}\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n  var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n  return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nvar doesChangeEventBubble = false;\nif (ExecutionEnvironment.canUseDOM) {\n  // See `handleChange` comment below\n  doesChangeEventBubble = isEventSupported('change') && (!document.documentMode || document.documentMode > 8);\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n  var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\n  // If change and propertychange bubbled, we'd just bind to it like all the\n  // other events and have it go through ReactBrowserEventEmitter. Since it\n  // doesn't, we manually listen for the events and so we have to enqueue and\n  // process the abstract event manually.\n  //\n  // Batching is necessary here in order to ensure that all event handlers run\n  // before the next rerender (including event handlers attached to ancestor\n  // elements instead of directly on the input). Without this, controlled\n  // components don't work properly in conjunction with event bubbling because\n  // the component is rerendered and the value reverted before all the event\n  // handlers can run. See https://github.com/facebook/react/issues/708.\n  ReactUpdates.batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n  EventPluginHub.enqueueEvents(event);\n  EventPluginHub.processEventQueue(false);\n}\n\nfunction startWatchingForChangeEventIE8(target, targetInst) {\n  activeElement = target;\n  activeElementInst = targetInst;\n  activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n}\n\nfunction stopWatchingForChangeEventIE8() {\n  if (!activeElement) {\n    return;\n  }\n  activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n  activeElement = null;\n  activeElementInst = null;\n}\n\nfunction getInstIfValueChanged(targetInst, nativeEvent) {\n  var updated = inputValueTracking.updateValueIfChanged(targetInst);\n  var simulated = nativeEvent.simulated === true && ChangeEventPlugin._allowSimulatedPassThrough;\n\n  if (updated || simulated) {\n    return targetInst;\n  }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n  if (topLevelType === 'topChange') {\n    return targetInst;\n  }\n}\n\nfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n  if (topLevelType === 'topFocus') {\n    // stopWatching() should be a noop here but we call it just in case we\n    // missed a blur event somehow.\n    stopWatchingForChangeEventIE8();\n    startWatchingForChangeEventIE8(target, targetInst);\n  } else if (topLevelType === 'topBlur') {\n    stopWatchingForChangeEventIE8();\n  }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n  // IE9 claims to support the input event but fails to trigger it when\n  // deleting text, so we ignore its input events.\n\n  isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 9);\n}\n\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n  activeElement = target;\n  activeElementInst = targetInst;\n  activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n  if (!activeElement) {\n    return;\n  }\n  activeElement.detachEvent('onpropertychange', handlePropertyChange);\n\n  activeElement = null;\n  activeElementInst = null;\n}\n\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n  if (nativeEvent.propertyName !== 'value') {\n    return;\n  }\n  if (getInstIfValueChanged(activeElementInst, nativeEvent)) {\n    manualDispatchChangeEvent(nativeEvent);\n  }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n  if (topLevelType === 'topFocus') {\n    // In IE8, we can capture almost all .value changes by adding a\n    // propertychange handler and looking for events with propertyName\n    // equal to 'value'\n    // In IE9, propertychange fires for most input events but is buggy and\n    // doesn't fire when text is deleted, but conveniently, selectionchange\n    // appears to fire in all of the remaining cases so we catch those and\n    // forward the event if the value has changed\n    // In either case, we don't want to call the event handler if the value\n    // is changed from JS so we redefine a setter for `.value` that updates\n    // our activeElementValue variable, allowing us to ignore those changes\n    //\n    // stopWatching() should be a noop here but we call it just in case we\n    // missed a blur event somehow.\n    stopWatchingForValueChange();\n    startWatchingForValueChange(target, targetInst);\n  } else if (topLevelType === 'topBlur') {\n    stopWatchingForValueChange();\n  }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst, nativeEvent) {\n  if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {\n    // On the selectionchange event, the target is just document which isn't\n    // helpful for us so just check activeElement instead.\n    //\n    // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n    // propertychange on the first input event after setting `value` from a\n    // script and fires only keydown, keypress, keyup. Catching keyup usually\n    // gets it and catching keydown lets us fire an event for the first\n    // keystroke if user does a key repeat (it'll be a little delayed: right\n    // before the second keystroke). Other input methods (e.g., paste) seem to\n    // fire selectionchange normally.\n    return getInstIfValueChanged(activeElementInst, nativeEvent);\n  }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n  // Use the `click` event to detect changes to checkbox and radio inputs.\n  // This approach works across all browsers, whereas `change` does not fire\n  // until `blur` in IE8.\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst, nativeEvent) {\n  if (topLevelType === 'topClick') {\n    return getInstIfValueChanged(targetInst, nativeEvent);\n  }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst, nativeEvent) {\n  if (topLevelType === 'topInput' || topLevelType === 'topChange') {\n    return getInstIfValueChanged(targetInst, nativeEvent);\n  }\n}\n\nfunction handleControlledInputBlur(inst, node) {\n  // TODO: In IE, inst is occasionally null. Why?\n  if (inst == null) {\n    return;\n  }\n\n  // Fiber and ReactDOM keep wrapper state in separate places\n  var state = inst._wrapperState || node._wrapperState;\n\n  if (!state || !state.controlled || node.type !== 'number') {\n    return;\n  }\n\n  // If controlled, assign the value attribute to the current value on blur\n  var value = '' + node.value;\n  if (node.getAttribute('value') !== value) {\n    node.setAttribute('value', value);\n  }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n  eventTypes: eventTypes,\n\n  _allowSimulatedPassThrough: true,\n  _isInputEventSupported: isInputEventSupported,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n    var getTargetInstFunc, handleEventFunc;\n    if (shouldUseChangeEvent(targetNode)) {\n      if (doesChangeEventBubble) {\n        getTargetInstFunc = getTargetInstForChangeEvent;\n      } else {\n        handleEventFunc = handleEventsForChangeEventIE8;\n      }\n    } else if (isTextInputElement(targetNode)) {\n      if (isInputEventSupported) {\n        getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n      } else {\n        getTargetInstFunc = getTargetInstForInputEventPolyfill;\n        handleEventFunc = handleEventsForInputEventPolyfill;\n      }\n    } else if (shouldUseClickEvent(targetNode)) {\n      getTargetInstFunc = getTargetInstForClickEvent;\n    }\n\n    if (getTargetInstFunc) {\n      var inst = getTargetInstFunc(topLevelType, targetInst, nativeEvent);\n      if (inst) {\n        var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n        return event;\n      }\n    }\n\n    if (handleEventFunc) {\n      handleEventFunc(topLevelType, targetNode, targetInst);\n    }\n\n    // When blurring, set the value attribute for number inputs\n    if (topLevelType === 'topBlur') {\n      handleControlledInputBlur(targetInst, targetNode);\n    }\n  }\n};\n\nmodule.exports = ChangeEventPlugin;\n\n/***/ }),\n/* 112 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar ReactOwner = __webpack_require__(113);\n\nvar ReactRef = {};\n\nfunction attachRef(ref, component, owner) {\n  if (typeof ref === 'function') {\n    ref(component.getPublicInstance());\n  } else {\n    // Legacy ref\n    ReactOwner.addComponentAsRefTo(component, ref, owner);\n  }\n}\n\nfunction detachRef(ref, component, owner) {\n  if (typeof ref === 'function') {\n    ref(null);\n  } else {\n    // Legacy ref\n    ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n  }\n}\n\nReactRef.attachRefs = function (instance, element) {\n  if (element === null || typeof element !== 'object') {\n    return;\n  }\n  var ref = element.ref;\n  if (ref != null) {\n    attachRef(ref, instance, element._owner);\n  }\n};\n\nReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n  // If either the owner or a `ref` has changed, make sure the newest owner\n  // has stored a reference to `this`, and the previous owner (if different)\n  // has forgotten the reference to `this`. We use the element instead\n  // of the public this.props because the post processing cannot determine\n  // a ref. The ref conceptually lives on the element.\n\n  // TODO: Should this even be possible? The owner cannot change because\n  // it's forbidden by shouldUpdateReactComponent. The ref can change\n  // if you swap the keys of but not the refs. Reconsider where this check\n  // is made. It probably belongs where the key checking and\n  // instantiateReactComponent is done.\n\n  var prevRef = null;\n  var prevOwner = null;\n  if (prevElement !== null && typeof prevElement === 'object') {\n    prevRef = prevElement.ref;\n    prevOwner = prevElement._owner;\n  }\n\n  var nextRef = null;\n  var nextOwner = null;\n  if (nextElement !== null && typeof nextElement === 'object') {\n    nextRef = nextElement.ref;\n    nextOwner = nextElement._owner;\n  }\n\n  return prevRef !== nextRef ||\n  // If owner changes but we have an unchanged function ref, don't update refs\n  typeof nextRef === 'string' && nextOwner !== prevOwner;\n};\n\nReactRef.detachRefs = function (instance, element) {\n  if (element === null || typeof element !== 'object') {\n    return;\n  }\n  var ref = element.ref;\n  if (ref != null) {\n    detachRef(ref, instance, element._owner);\n  }\n};\n\nmodule.exports = ReactRef;\n\n/***/ }),\n/* 113 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * @param {?object} object\n * @return {boolean} True if `object` is a valid owner.\n * @final\n */\nfunction isValidOwner(object) {\n  return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n}\n\n/**\n * ReactOwners are capable of storing references to owned components.\n *\n * All components are capable of //being// referenced by owner components, but\n * only ReactOwner components are capable of //referencing// owned components.\n * The named reference is known as a \"ref\".\n *\n * Refs are available when mounted and updated during reconciliation.\n *\n *   var MyComponent = React.createClass({\n *     render: function() {\n *       return (\n *         <div onClick={this.handleClick}>\n *           <CustomComponent ref=\"custom\" />\n *         </div>\n *       );\n *     },\n *     handleClick: function() {\n *       this.refs.custom.handleClick();\n *     },\n *     componentDidMount: function() {\n *       this.refs.custom.initialize();\n *     }\n *   });\n *\n * Refs should rarely be used. When refs are used, they should only be done to\n * control data that is not handled by React's data flow.\n *\n * @class ReactOwner\n */\nvar ReactOwner = {\n  /**\n   * Adds a component by ref to an owner component.\n   *\n   * @param {ReactComponent} component Component to reference.\n   * @param {string} ref Name by which to refer to the component.\n   * @param {ReactOwner} owner Component on which to record the ref.\n   * @final\n   * @internal\n   */\n  addComponentAsRefTo: function (component, ref, owner) {\n    !isValidOwner(owner) ?  false ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might be adding a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('119') : void 0;\n    owner.attachRef(ref, component);\n  },\n\n  /**\n   * Removes a component by ref from an owner component.\n   *\n   * @param {ReactComponent} component Component to dereference.\n   * @param {string} ref Name of the ref to remove.\n   * @param {ReactOwner} owner Component on which the ref is recorded.\n   * @final\n   * @internal\n   */\n  removeComponentAsRefFrom: function (component, ref, owner) {\n    !isValidOwner(owner) ?  false ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might be removing a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('120') : void 0;\n    var ownerPublicInstance = owner.getPublicInstance();\n    // Check that `component`'s owner is still alive and that `component` is still the current ref\n    // because we do not want to detach the ref if another component stole it.\n    if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n      owner.detachRef(ref);\n    }\n  }\n};\n\nmodule.exports = ReactOwner;\n\n/***/ }),\n/* 114 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\n\nvar DefaultEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\nmodule.exports = DefaultEventPluginOrder;\n\n/***/ }),\n/* 115 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar EventPropagators = __webpack_require__(19);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar SyntheticMouseEvent = __webpack_require__(25);\n\nvar eventTypes = {\n  mouseEnter: {\n    registrationName: 'onMouseEnter',\n    dependencies: ['topMouseOut', 'topMouseOver']\n  },\n  mouseLeave: {\n    registrationName: 'onMouseLeave',\n    dependencies: ['topMouseOut', 'topMouseOver']\n  }\n};\n\nvar EnterLeaveEventPlugin = {\n  eventTypes: eventTypes,\n\n  /**\n   * For almost every interaction we care about, there will be both a top-level\n   * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n   * we do not extract duplicate events. However, moving the mouse into the\n   * browser from outside will not fire a `mouseout` event. In this case, we use\n   * the `mouseover` top-level event.\n   */\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n      return null;\n    }\n    if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {\n      // Must not be a mouse in or mouse out - ignoring.\n      return null;\n    }\n\n    var win;\n    if (nativeEventTarget.window === nativeEventTarget) {\n      // `nativeEventTarget` is probably a window object.\n      win = nativeEventTarget;\n    } else {\n      // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n      var doc = nativeEventTarget.ownerDocument;\n      if (doc) {\n        win = doc.defaultView || doc.parentWindow;\n      } else {\n        win = window;\n      }\n    }\n\n    var from;\n    var to;\n    if (topLevelType === 'topMouseOut') {\n      from = targetInst;\n      var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n      to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n    } else {\n      // Moving to a node from outside the window.\n      from = null;\n      to = targetInst;\n    }\n\n    if (from === to) {\n      // Nothing pertains to our managed components.\n      return null;\n    }\n\n    var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n    var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\n    var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n    leave.type = 'mouseleave';\n    leave.target = fromNode;\n    leave.relatedTarget = toNode;\n\n    var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n    enter.type = 'mouseenter';\n    enter.target = toNode;\n    enter.relatedTarget = fromNode;\n\n    EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n    return [leave, enter];\n  }\n};\n\nmodule.exports = EnterLeaveEventPlugin;\n\n/***/ }),\n/* 116 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMProperty = __webpack_require__(14);\n\nvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\nvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n  isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n  Properties: {\n    /**\n     * Standard Properties\n     */\n    accept: 0,\n    acceptCharset: 0,\n    accessKey: 0,\n    action: 0,\n    allowFullScreen: HAS_BOOLEAN_VALUE,\n    allowTransparency: 0,\n    alt: 0,\n    // specifies target context for links with `preload` type\n    as: 0,\n    async: HAS_BOOLEAN_VALUE,\n    autoComplete: 0,\n    // autoFocus is polyfilled/normalized by AutoFocusUtils\n    // autoFocus: HAS_BOOLEAN_VALUE,\n    autoPlay: HAS_BOOLEAN_VALUE,\n    capture: HAS_BOOLEAN_VALUE,\n    cellPadding: 0,\n    cellSpacing: 0,\n    charSet: 0,\n    challenge: 0,\n    checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    cite: 0,\n    classID: 0,\n    className: 0,\n    cols: HAS_POSITIVE_NUMERIC_VALUE,\n    colSpan: 0,\n    content: 0,\n    contentEditable: 0,\n    contextMenu: 0,\n    controls: HAS_BOOLEAN_VALUE,\n    coords: 0,\n    crossOrigin: 0,\n    data: 0, // For `<object />` acts as `src`.\n    dateTime: 0,\n    'default': HAS_BOOLEAN_VALUE,\n    defer: HAS_BOOLEAN_VALUE,\n    dir: 0,\n    disabled: HAS_BOOLEAN_VALUE,\n    download: HAS_OVERLOADED_BOOLEAN_VALUE,\n    draggable: 0,\n    encType: 0,\n    form: 0,\n    formAction: 0,\n    formEncType: 0,\n    formMethod: 0,\n    formNoValidate: HAS_BOOLEAN_VALUE,\n    formTarget: 0,\n    frameBorder: 0,\n    headers: 0,\n    height: 0,\n    hidden: HAS_BOOLEAN_VALUE,\n    high: 0,\n    href: 0,\n    hrefLang: 0,\n    htmlFor: 0,\n    httpEquiv: 0,\n    icon: 0,\n    id: 0,\n    inputMode: 0,\n    integrity: 0,\n    is: 0,\n    keyParams: 0,\n    keyType: 0,\n    kind: 0,\n    label: 0,\n    lang: 0,\n    list: 0,\n    loop: HAS_BOOLEAN_VALUE,\n    low: 0,\n    manifest: 0,\n    marginHeight: 0,\n    marginWidth: 0,\n    max: 0,\n    maxLength: 0,\n    media: 0,\n    mediaGroup: 0,\n    method: 0,\n    min: 0,\n    minLength: 0,\n    // Caution; `option.selected` is not updated if `select.multiple` is\n    // disabled with `removeAttribute`.\n    multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    name: 0,\n    nonce: 0,\n    noValidate: HAS_BOOLEAN_VALUE,\n    open: HAS_BOOLEAN_VALUE,\n    optimum: 0,\n    pattern: 0,\n    placeholder: 0,\n    playsInline: HAS_BOOLEAN_VALUE,\n    poster: 0,\n    preload: 0,\n    profile: 0,\n    radioGroup: 0,\n    readOnly: HAS_BOOLEAN_VALUE,\n    referrerPolicy: 0,\n    rel: 0,\n    required: HAS_BOOLEAN_VALUE,\n    reversed: HAS_BOOLEAN_VALUE,\n    role: 0,\n    rows: HAS_POSITIVE_NUMERIC_VALUE,\n    rowSpan: HAS_NUMERIC_VALUE,\n    sandbox: 0,\n    scope: 0,\n    scoped: HAS_BOOLEAN_VALUE,\n    scrolling: 0,\n    seamless: HAS_BOOLEAN_VALUE,\n    selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    shape: 0,\n    size: HAS_POSITIVE_NUMERIC_VALUE,\n    sizes: 0,\n    span: HAS_POSITIVE_NUMERIC_VALUE,\n    spellCheck: 0,\n    src: 0,\n    srcDoc: 0,\n    srcLang: 0,\n    srcSet: 0,\n    start: HAS_NUMERIC_VALUE,\n    step: 0,\n    style: 0,\n    summary: 0,\n    tabIndex: 0,\n    target: 0,\n    title: 0,\n    // Setting .type throws on non-<input> tags\n    type: 0,\n    useMap: 0,\n    value: 0,\n    width: 0,\n    wmode: 0,\n    wrap: 0,\n\n    /**\n     * RDFa Properties\n     */\n    about: 0,\n    datatype: 0,\n    inlist: 0,\n    prefix: 0,\n    // property is also supported for OpenGraph in meta tags.\n    property: 0,\n    resource: 0,\n    'typeof': 0,\n    vocab: 0,\n\n    /**\n     * Non-standard Properties\n     */\n    // autoCapitalize and autoCorrect are supported in Mobile Safari for\n    // keyboard hints.\n    autoCapitalize: 0,\n    autoCorrect: 0,\n    // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n    autoSave: 0,\n    // color is for Safari mask-icon link\n    color: 0,\n    // itemProp, itemScope, itemType are for\n    // Microdata support. See http://schema.org/docs/gs.html\n    itemProp: 0,\n    itemScope: HAS_BOOLEAN_VALUE,\n    itemType: 0,\n    // itemID and itemRef are for Microdata support as well but\n    // only specified in the WHATWG spec document. See\n    // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n    itemID: 0,\n    itemRef: 0,\n    // results show looking glass icon and recent searches on input\n    // search fields in WebKit/Blink\n    results: 0,\n    // IE-only attribute that specifies security restrictions on an iframe\n    // as an alternative to the sandbox attribute on IE<10\n    security: 0,\n    // IE-only attribute that controls focus behavior\n    unselectable: 0\n  },\n  DOMAttributeNames: {\n    acceptCharset: 'accept-charset',\n    className: 'class',\n    htmlFor: 'for',\n    httpEquiv: 'http-equiv'\n  },\n  DOMPropertyNames: {},\n  DOMMutationMethods: {\n    value: function (node, value) {\n      if (value == null) {\n        return node.removeAttribute('value');\n      }\n\n      // Number inputs get special treatment due to some edge cases in\n      // Chrome. Let everything else assign the value attribute as normal.\n      // https://github.com/facebook/react/issues/7253#issuecomment-236074326\n      if (node.type !== 'number' || node.hasAttribute('value') === false) {\n        node.setAttribute('value', '' + value);\n      } else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) {\n        // Don't assign an attribute if validation reports bad\n        // input. Chrome will clear the value. Additionally, don't\n        // operate on inputs that have focus, otherwise Chrome might\n        // strip off trailing decimal places and cause the user's\n        // cursor position to jump to the beginning of the input.\n        //\n        // In ReactDOMInput, we have an onBlur event that will trigger\n        // this function again when focus is lost.\n        node.setAttribute('value', '' + value);\n      }\n    }\n  }\n};\n\nmodule.exports = HTMLDOMPropertyConfig;\n\n/***/ }),\n/* 117 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMChildrenOperations = __webpack_require__(36);\nvar ReactDOMIDOperations = __webpack_require__(122);\n\n/**\n * Abstracts away all functionality of the reconciler that requires knowledge of\n * the browser context. TODO: These callers should be refactored to avoid the\n * need for this injection.\n */\nvar ReactComponentBrowserEnvironment = {\n  processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\n  replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup\n};\n\nmodule.exports = ReactComponentBrowserEnvironment;\n\n/***/ }),\n/* 118 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar DOMLazyTree = __webpack_require__(16);\nvar ExecutionEnvironment = __webpack_require__(5);\n\nvar createNodesFromMarkup = __webpack_require__(119);\nvar emptyFunction = __webpack_require__(6);\nvar invariant = __webpack_require__(0);\n\nvar Danger = {\n  /**\n   * Replaces a node with a string of markup at its current position within its\n   * parent. The markup must render into a single root node.\n   *\n   * @param {DOMElement} oldChild Child node to replace.\n   * @param {string} markup Markup to render in place of the child node.\n   * @internal\n   */\n  dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n    !ExecutionEnvironment.canUseDOM ?  false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a worker thread. Make sure `window` and `document` are available globally before requiring React when unit testing or use ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('56') : void 0;\n    !markup ?  false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : _prodInvariant('57') : void 0;\n    !(oldChild.nodeName !== 'HTML') ?  false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the <html> node. This is because browser quirks make this unreliable and/or slow. If you want to render to the root you must use server rendering. See ReactDOMServer.renderToString().') : _prodInvariant('58') : void 0;\n\n    if (typeof markup === 'string') {\n      var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n      oldChild.parentNode.replaceChild(newChild, oldChild);\n    } else {\n      DOMLazyTree.replaceChildWithTree(oldChild, markup);\n    }\n  }\n};\n\nmodule.exports = Danger;\n\n/***/ }),\n/* 119 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/*eslint-disable fb-www/unsafe-html*/\n\nvar ExecutionEnvironment = __webpack_require__(5);\n\nvar createArrayFromMixed = __webpack_require__(120);\nvar getMarkupWrap = __webpack_require__(121);\nvar invariant = __webpack_require__(0);\n\n/**\n * Dummy container used to render all markup.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Pattern used by `getNodeName`.\n */\nvar nodeNamePattern = /^\\s*<(\\w+)/;\n\n/**\n * Extracts the `nodeName` of the first element in a string of markup.\n *\n * @param {string} markup String of markup.\n * @return {?string} Node name of the supplied markup.\n */\nfunction getNodeName(markup) {\n  var nodeNameMatch = markup.match(nodeNamePattern);\n  return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n}\n\n/**\n * Creates an array containing the nodes rendered from the supplied markup. The\n * optionally supplied `handleScript` function will be invoked once for each\n * <script> element that is rendered. If no `handleScript` function is supplied,\n * an exception is thrown if any <script> elements are rendered.\n *\n * @param {string} markup A string of valid HTML markup.\n * @param {?function} handleScript Invoked once for each rendered <script>.\n * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.\n */\nfunction createNodesFromMarkup(markup, handleScript) {\n  var node = dummyNode;\n  !!!dummyNode ?  false ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;\n  var nodeName = getNodeName(markup);\n\n  var wrap = nodeName && getMarkupWrap(nodeName);\n  if (wrap) {\n    node.innerHTML = wrap[1] + markup + wrap[2];\n\n    var wrapDepth = wrap[0];\n    while (wrapDepth--) {\n      node = node.lastChild;\n    }\n  } else {\n    node.innerHTML = markup;\n  }\n\n  var scripts = node.getElementsByTagName('script');\n  if (scripts.length) {\n    !handleScript ?  false ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;\n    createArrayFromMixed(scripts).forEach(handleScript);\n  }\n\n  var nodes = Array.from(node.childNodes);\n  while (node.lastChild) {\n    node.removeChild(node.lastChild);\n  }\n  return nodes;\n}\n\nmodule.exports = createNodesFromMarkup;\n\n/***/ }),\n/* 120 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Convert array-like objects to arrays.\n *\n * This API assumes the caller knows the contents of the data type. For less\n * well defined inputs use createArrayFromMixed.\n *\n * @param {object|function|filelist} obj\n * @return {array}\n */\nfunction toArray(obj) {\n  var length = obj.length;\n\n  // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n  // in old versions of Safari).\n  !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ?  false ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n\n  !(typeof length === 'number') ?  false ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n\n  !(length === 0 || length - 1 in obj) ?  false ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n\n  !(typeof obj.callee !== 'function') ?  false ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;\n\n  // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n  // without method will throw during the slice call and skip straight to the\n  // fallback.\n  if (obj.hasOwnProperty) {\n    try {\n      return Array.prototype.slice.call(obj);\n    } catch (e) {\n      // IE < 9 does not support Array#slice on collections objects\n    }\n  }\n\n  // Fall back to copying key by key. This assumes all keys have a value,\n  // so will not preserve sparsely populated inputs.\n  var ret = Array(length);\n  for (var ii = 0; ii < length; ii++) {\n    ret[ii] = obj[ii];\n  }\n  return ret;\n}\n\n/**\n * Perform a heuristic test to determine if an object is \"array-like\".\n *\n *   A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n *   Joshu replied: \"Mu.\"\n *\n * This function determines if its argument has \"array nature\": it returns\n * true if the argument is an actual array, an `arguments' object, or an\n * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n *\n * It will return false for other array-like objects like Filelist.\n *\n * @param {*} obj\n * @return {boolean}\n */\nfunction hasArrayNature(obj) {\n  return (\n    // not null/false\n    !!obj && (\n    // arrays are objects, NodeLists are functions in Safari\n    typeof obj == 'object' || typeof obj == 'function') &&\n    // quacks like an array\n    'length' in obj &&\n    // not window\n    !('setInterval' in obj) &&\n    // no DOM node should be considered an array-like\n    // a 'select' element has 'length' and 'item' properties on IE8\n    typeof obj.nodeType != 'number' && (\n    // a real array\n    Array.isArray(obj) ||\n    // arguments\n    'callee' in obj ||\n    // HTMLCollection/NodeList\n    'item' in obj)\n  );\n}\n\n/**\n * Ensure that the argument is an array by wrapping it in an array if it is not.\n * Creates a copy of the argument if it is already an array.\n *\n * This is mostly useful idiomatically:\n *\n *   var createArrayFromMixed = require('createArrayFromMixed');\n *\n *   function takesOneOrMoreThings(things) {\n *     things = createArrayFromMixed(things);\n *     ...\n *   }\n *\n * This allows you to treat `things' as an array, but accept scalars in the API.\n *\n * If you need to convert an array-like object, like `arguments`, into an array\n * use toArray instead.\n *\n * @param {*} obj\n * @return {array}\n */\nfunction createArrayFromMixed(obj) {\n  if (!hasArrayNature(obj)) {\n    return [obj];\n  } else if (Array.isArray(obj)) {\n    return obj.slice();\n  } else {\n    return toArray(obj);\n  }\n}\n\nmodule.exports = createArrayFromMixed;\n\n/***/ }),\n/* 121 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/*eslint-disable fb-www/unsafe-html */\n\nvar ExecutionEnvironment = __webpack_require__(5);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Dummy container used to detect which wraps are necessary.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Some browsers cannot use `innerHTML` to render certain elements standalone,\n * so we wrap them, render the wrapped nodes, then extract the desired node.\n *\n * In IE8, certain elements cannot render alone, so wrap all elements ('*').\n */\n\nvar shouldWrap = {};\n\nvar selectWrap = [1, '<select multiple=\"true\">', '</select>'];\nvar tableWrap = [1, '<table>', '</table>'];\nvar trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];\n\nvar svgWrap = [1, '<svg xmlns=\"http://www.w3.org/2000/svg\">', '</svg>'];\n\nvar markupWrap = {\n  '*': [1, '?<div>', '</div>'],\n\n  'area': [1, '<map>', '</map>'],\n  'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],\n  'legend': [1, '<fieldset>', '</fieldset>'],\n  'param': [1, '<object>', '</object>'],\n  'tr': [2, '<table><tbody>', '</tbody></table>'],\n\n  'optgroup': selectWrap,\n  'option': selectWrap,\n\n  'caption': tableWrap,\n  'colgroup': tableWrap,\n  'tbody': tableWrap,\n  'tfoot': tableWrap,\n  'thead': tableWrap,\n\n  'td': trWrap,\n  'th': trWrap\n};\n\n// Initialize the SVG elements since we know they'll always need to be wrapped\n// consistently. If they are created inside a <div> they will be initialized in\n// the wrong namespace (and will not display).\nvar svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];\nsvgElements.forEach(function (nodeName) {\n  markupWrap[nodeName] = svgWrap;\n  shouldWrap[nodeName] = true;\n});\n\n/**\n * Gets the markup wrap configuration for the supplied `nodeName`.\n *\n * NOTE: This lazily detects which wraps are necessary for the current browser.\n *\n * @param {string} nodeName Lowercase `nodeName`.\n * @return {?array} Markup wrap configuration, if applicable.\n */\nfunction getMarkupWrap(nodeName) {\n  !!!dummyNode ?  false ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;\n  if (!markupWrap.hasOwnProperty(nodeName)) {\n    nodeName = '*';\n  }\n  if (!shouldWrap.hasOwnProperty(nodeName)) {\n    if (nodeName === '*') {\n      dummyNode.innerHTML = '<link />';\n    } else {\n      dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';\n    }\n    shouldWrap[nodeName] = !dummyNode.firstChild;\n  }\n  return shouldWrap[nodeName] ? markupWrap[nodeName] : null;\n}\n\nmodule.exports = getMarkupWrap;\n\n/***/ }),\n/* 122 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMChildrenOperations = __webpack_require__(36);\nvar ReactDOMComponentTree = __webpack_require__(4);\n\n/**\n * Operations used to process updates to DOM nodes.\n */\nvar ReactDOMIDOperations = {\n  /**\n   * Updates a component's children by processing a series of updates.\n   *\n   * @param {array<object>} updates List of update configurations.\n   * @internal\n   */\n  dangerouslyProcessChildrenUpdates: function (parentInst, updates) {\n    var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);\n    DOMChildrenOperations.processUpdates(node, updates);\n  }\n};\n\nmodule.exports = ReactDOMIDOperations;\n\n/***/ }),\n/* 123 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* global hasOwnProperty:true */\n\n\n\nvar _prodInvariant = __webpack_require__(2),\n    _assign = __webpack_require__(3);\n\nvar AutoFocusUtils = __webpack_require__(124);\nvar CSSPropertyOperations = __webpack_require__(125);\nvar DOMLazyTree = __webpack_require__(16);\nvar DOMNamespaces = __webpack_require__(37);\nvar DOMProperty = __webpack_require__(14);\nvar DOMPropertyOperations = __webpack_require__(68);\nvar EventPluginHub = __webpack_require__(20);\nvar EventPluginRegistry = __webpack_require__(30);\nvar ReactBrowserEventEmitter = __webpack_require__(28);\nvar ReactDOMComponentFlags = __webpack_require__(56);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactDOMInput = __webpack_require__(135);\nvar ReactDOMOption = __webpack_require__(137);\nvar ReactDOMSelect = __webpack_require__(69);\nvar ReactDOMTextarea = __webpack_require__(138);\nvar ReactInstrumentation = __webpack_require__(7);\nvar ReactMultiChild = __webpack_require__(139);\nvar ReactServerRenderingTransaction = __webpack_require__(146);\n\nvar emptyFunction = __webpack_require__(6);\nvar escapeTextContentForBrowser = __webpack_require__(27);\nvar invariant = __webpack_require__(0);\nvar isEventSupported = __webpack_require__(34);\nvar shallowEqual = __webpack_require__(41);\nvar inputValueTracking = __webpack_require__(62);\nvar validateDOMNesting = __webpack_require__(45);\nvar warning = __webpack_require__(1);\n\nvar Flags = ReactDOMComponentFlags;\nvar deleteListener = EventPluginHub.deleteListener;\nvar getNode = ReactDOMComponentTree.getNodeFromInstance;\nvar listenTo = ReactBrowserEventEmitter.listenTo;\nvar registrationNameModules = EventPluginRegistry.registrationNameModules;\n\n// For quickly matching children type, to test if can be treated as content.\nvar CONTENT_TYPES = { string: true, number: true };\n\nvar STYLE = 'style';\nvar HTML = '__html';\nvar RESERVED_PROPS = {\n  children: null,\n  dangerouslySetInnerHTML: null,\n  suppressContentEditableWarning: null\n};\n\n// Node type for document fragments (Node.DOCUMENT_FRAGMENT_NODE).\nvar DOC_FRAGMENT_TYPE = 11;\n\nfunction getDeclarationErrorAddendum(internalInstance) {\n  if (internalInstance) {\n    var owner = internalInstance._currentElement._owner || null;\n    if (owner) {\n      var name = owner.getName();\n      if (name) {\n        return ' This DOM node was rendered by `' + name + '`.';\n      }\n    }\n  }\n  return '';\n}\n\nfunction friendlyStringify(obj) {\n  if (typeof obj === 'object') {\n    if (Array.isArray(obj)) {\n      return '[' + obj.map(friendlyStringify).join(', ') + ']';\n    } else {\n      var pairs = [];\n      for (var key in obj) {\n        if (Object.prototype.hasOwnProperty.call(obj, key)) {\n          var keyEscaped = /^[a-z$_][\\w$_]*$/i.test(key) ? key : JSON.stringify(key);\n          pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));\n        }\n      }\n      return '{' + pairs.join(', ') + '}';\n    }\n  } else if (typeof obj === 'string') {\n    return JSON.stringify(obj);\n  } else if (typeof obj === 'function') {\n    return '[function object]';\n  }\n  // Differs from JSON.stringify in that undefined because undefined and that\n  // inf and nan don't become null\n  return String(obj);\n}\n\nvar styleMutationWarning = {};\n\nfunction checkAndWarnForMutatedStyle(style1, style2, component) {\n  if (style1 == null || style2 == null) {\n    return;\n  }\n  if (shallowEqual(style1, style2)) {\n    return;\n  }\n\n  var componentName = component._tag;\n  var owner = component._currentElement._owner;\n  var ownerName;\n  if (owner) {\n    ownerName = owner.getName();\n  }\n\n  var hash = ownerName + '|' + componentName;\n\n  if (styleMutationWarning.hasOwnProperty(hash)) {\n    return;\n  }\n\n  styleMutationWarning[hash] = true;\n\n   false ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;\n}\n\n/**\n * @param {object} component\n * @param {?object} props\n */\nfunction assertValidProps(component, props) {\n  if (!props) {\n    return;\n  }\n  // Note the use of `==` which checks for null or undefined.\n  if (voidElementTags[component._tag]) {\n    !(props.children == null && props.dangerouslySetInnerHTML == null) ?  false ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : _prodInvariant('137', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : void 0;\n  }\n  if (props.dangerouslySetInnerHTML != null) {\n    !(props.children == null) ?  false ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : _prodInvariant('60') : void 0;\n    !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ?  false ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : _prodInvariant('61') : void 0;\n  }\n  if (false) {\n    process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;\n    process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n    process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;\n  }\n  !(props.style == null || typeof props.style === 'object') ?  false ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \\'em\\'}} when using JSX.%s', getDeclarationErrorAddendum(component)) : _prodInvariant('62', getDeclarationErrorAddendum(component)) : void 0;\n}\n\nfunction enqueuePutListener(inst, registrationName, listener, transaction) {\n  if (transaction instanceof ReactServerRenderingTransaction) {\n    return;\n  }\n  if (false) {\n    // IE8 has no API for event capturing and the `onScroll` event doesn't\n    // bubble.\n    process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), \"This browser doesn't support the `onScroll` event\") : void 0;\n  }\n  var containerInfo = inst._hostContainerInfo;\n  var isDocumentFragment = containerInfo._node && containerInfo._node.nodeType === DOC_FRAGMENT_TYPE;\n  var doc = isDocumentFragment ? containerInfo._node : containerInfo._ownerDocument;\n  listenTo(registrationName, doc);\n  transaction.getReactMountReady().enqueue(putListener, {\n    inst: inst,\n    registrationName: registrationName,\n    listener: listener\n  });\n}\n\nfunction putListener() {\n  var listenerToPut = this;\n  EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);\n}\n\nfunction inputPostMount() {\n  var inst = this;\n  ReactDOMInput.postMountWrapper(inst);\n}\n\nfunction textareaPostMount() {\n  var inst = this;\n  ReactDOMTextarea.postMountWrapper(inst);\n}\n\nfunction optionPostMount() {\n  var inst = this;\n  ReactDOMOption.postMountWrapper(inst);\n}\n\nvar setAndValidateContentChildDev = emptyFunction;\nif (false) {\n  setAndValidateContentChildDev = function (content) {\n    var hasExistingContent = this._contentDebugID != null;\n    var debugID = this._debugID;\n    // This ID represents the inlined child that has no backing instance:\n    var contentDebugID = -debugID;\n\n    if (content == null) {\n      if (hasExistingContent) {\n        ReactInstrumentation.debugTool.onUnmountComponent(this._contentDebugID);\n      }\n      this._contentDebugID = null;\n      return;\n    }\n\n    validateDOMNesting(null, String(content), this, this._ancestorInfo);\n    this._contentDebugID = contentDebugID;\n    if (hasExistingContent) {\n      ReactInstrumentation.debugTool.onBeforeUpdateComponent(contentDebugID, content);\n      ReactInstrumentation.debugTool.onUpdateComponent(contentDebugID);\n    } else {\n      ReactInstrumentation.debugTool.onBeforeMountComponent(contentDebugID, content, debugID);\n      ReactInstrumentation.debugTool.onMountComponent(contentDebugID);\n      ReactInstrumentation.debugTool.onSetChildren(debugID, [contentDebugID]);\n    }\n  };\n}\n\n// There are so many media events, it makes sense to just\n// maintain a list rather than create a `trapBubbledEvent` for each\nvar mediaEvents = {\n  topAbort: 'abort',\n  topCanPlay: 'canplay',\n  topCanPlayThrough: 'canplaythrough',\n  topDurationChange: 'durationchange',\n  topEmptied: 'emptied',\n  topEncrypted: 'encrypted',\n  topEnded: 'ended',\n  topError: 'error',\n  topLoadedData: 'loadeddata',\n  topLoadedMetadata: 'loadedmetadata',\n  topLoadStart: 'loadstart',\n  topPause: 'pause',\n  topPlay: 'play',\n  topPlaying: 'playing',\n  topProgress: 'progress',\n  topRateChange: 'ratechange',\n  topSeeked: 'seeked',\n  topSeeking: 'seeking',\n  topStalled: 'stalled',\n  topSuspend: 'suspend',\n  topTimeUpdate: 'timeupdate',\n  topVolumeChange: 'volumechange',\n  topWaiting: 'waiting'\n};\n\nfunction trackInputValue() {\n  inputValueTracking.track(this);\n}\n\nfunction trapBubbledEventsLocal() {\n  var inst = this;\n  // If a component renders to null or if another component fatals and causes\n  // the state of the tree to be corrupted, `node` here can be null.\n  !inst._rootNodeID ?  false ? invariant(false, 'Must be mounted to trap events') : _prodInvariant('63') : void 0;\n  var node = getNode(inst);\n  !node ?  false ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : _prodInvariant('64') : void 0;\n\n  switch (inst._tag) {\n    case 'iframe':\n    case 'object':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)];\n      break;\n    case 'video':\n    case 'audio':\n      inst._wrapperState.listeners = [];\n      // Create listener for each media event\n      for (var event in mediaEvents) {\n        if (mediaEvents.hasOwnProperty(event)) {\n          inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(event, mediaEvents[event], node));\n        }\n      }\n      break;\n    case 'source':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node)];\n      break;\n    case 'img':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node), ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)];\n      break;\n    case 'form':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topReset', 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent('topSubmit', 'submit', node)];\n      break;\n    case 'input':\n    case 'select':\n    case 'textarea':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topInvalid', 'invalid', node)];\n      break;\n  }\n}\n\nfunction postUpdateSelectWrapper() {\n  ReactDOMSelect.postUpdateWrapper(this);\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n  area: true,\n  base: true,\n  br: true,\n  col: true,\n  embed: true,\n  hr: true,\n  img: true,\n  input: true,\n  keygen: true,\n  link: true,\n  meta: true,\n  param: true,\n  source: true,\n  track: true,\n  wbr: true\n  // NOTE: menuitem's close tag should be omitted, but that causes problems.\n};\n\nvar newlineEatingTags = {\n  listing: true,\n  pre: true,\n  textarea: true\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n  menuitem: true\n}, omittedCloseTags);\n\n// We accept any tag to be rendered but since this gets injected into arbitrary\n// HTML, we want to make sure that it's a safe tag.\n// http://www.w3.org/TR/REC-xml/#NT-Name\n\nvar VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/; // Simplified subset\nvar validatedTagCache = {};\nvar hasOwnProperty = {}.hasOwnProperty;\n\nfunction validateDangerousTag(tag) {\n  if (!hasOwnProperty.call(validatedTagCache, tag)) {\n    !VALID_TAG_REGEX.test(tag) ?  false ? invariant(false, 'Invalid tag: %s', tag) : _prodInvariant('65', tag) : void 0;\n    validatedTagCache[tag] = true;\n  }\n}\n\nfunction isCustomComponent(tagName, props) {\n  return tagName.indexOf('-') >= 0 || props.is != null;\n}\n\nvar globalIdCounter = 1;\n\n/**\n * Creates a new React class that is idempotent and capable of containing other\n * React components. It accepts event listeners and DOM properties that are\n * valid according to `DOMProperty`.\n *\n *  - Event listeners: `onClick`, `onMouseDown`, etc.\n *  - DOM properties: `className`, `name`, `title`, etc.\n *\n * The `style` property functions differently from the DOM API. It accepts an\n * object mapping of style properties to values.\n *\n * @constructor ReactDOMComponent\n * @extends ReactMultiChild\n */\nfunction ReactDOMComponent(element) {\n  var tag = element.type;\n  validateDangerousTag(tag);\n  this._currentElement = element;\n  this._tag = tag.toLowerCase();\n  this._namespaceURI = null;\n  this._renderedChildren = null;\n  this._previousStyle = null;\n  this._previousStyleCopy = null;\n  this._hostNode = null;\n  this._hostParent = null;\n  this._rootNodeID = 0;\n  this._domID = 0;\n  this._hostContainerInfo = null;\n  this._wrapperState = null;\n  this._topLevelWrapper = null;\n  this._flags = 0;\n  if (false) {\n    this._ancestorInfo = null;\n    setAndValidateContentChildDev.call(this, null);\n  }\n}\n\nReactDOMComponent.displayName = 'ReactDOMComponent';\n\nReactDOMComponent.Mixin = {\n  /**\n   * Generates root tag markup then recurses. This method has side effects and\n   * is not idempotent.\n   *\n   * @internal\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {?ReactDOMComponent} the parent component instance\n   * @param {?object} info about the host container\n   * @param {object} context\n   * @return {string} The computed markup.\n   */\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    this._rootNodeID = globalIdCounter++;\n    this._domID = hostContainerInfo._idCounter++;\n    this._hostParent = hostParent;\n    this._hostContainerInfo = hostContainerInfo;\n\n    var props = this._currentElement.props;\n\n    switch (this._tag) {\n      case 'audio':\n      case 'form':\n      case 'iframe':\n      case 'img':\n      case 'link':\n      case 'object':\n      case 'source':\n      case 'video':\n        this._wrapperState = {\n          listeners: null\n        };\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n      case 'input':\n        ReactDOMInput.mountWrapper(this, props, hostParent);\n        props = ReactDOMInput.getHostProps(this, props);\n        transaction.getReactMountReady().enqueue(trackInputValue, this);\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n      case 'option':\n        ReactDOMOption.mountWrapper(this, props, hostParent);\n        props = ReactDOMOption.getHostProps(this, props);\n        break;\n      case 'select':\n        ReactDOMSelect.mountWrapper(this, props, hostParent);\n        props = ReactDOMSelect.getHostProps(this, props);\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n      case 'textarea':\n        ReactDOMTextarea.mountWrapper(this, props, hostParent);\n        props = ReactDOMTextarea.getHostProps(this, props);\n        transaction.getReactMountReady().enqueue(trackInputValue, this);\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n    }\n\n    assertValidProps(this, props);\n\n    // We create tags in the namespace of their parent container, except HTML\n    // tags get no namespace.\n    var namespaceURI;\n    var parentTag;\n    if (hostParent != null) {\n      namespaceURI = hostParent._namespaceURI;\n      parentTag = hostParent._tag;\n    } else if (hostContainerInfo._tag) {\n      namespaceURI = hostContainerInfo._namespaceURI;\n      parentTag = hostContainerInfo._tag;\n    }\n    if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {\n      namespaceURI = DOMNamespaces.html;\n    }\n    if (namespaceURI === DOMNamespaces.html) {\n      if (this._tag === 'svg') {\n        namespaceURI = DOMNamespaces.svg;\n      } else if (this._tag === 'math') {\n        namespaceURI = DOMNamespaces.mathml;\n      }\n    }\n    this._namespaceURI = namespaceURI;\n\n    if (false) {\n      var parentInfo;\n      if (hostParent != null) {\n        parentInfo = hostParent._ancestorInfo;\n      } else if (hostContainerInfo._tag) {\n        parentInfo = hostContainerInfo._ancestorInfo;\n      }\n      if (parentInfo) {\n        // parentInfo should always be present except for the top-level\n        // component when server rendering\n        validateDOMNesting(this._tag, null, this, parentInfo);\n      }\n      this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);\n    }\n\n    var mountImage;\n    if (transaction.useCreateElement) {\n      var ownerDocument = hostContainerInfo._ownerDocument;\n      var el;\n      if (namespaceURI === DOMNamespaces.html) {\n        if (this._tag === 'script') {\n          // Create the script via .innerHTML so its \"parser-inserted\" flag is\n          // set to true and it does not execute\n          var div = ownerDocument.createElement('div');\n          var type = this._currentElement.type;\n          div.innerHTML = '<' + type + '></' + type + '>';\n          el = div.removeChild(div.firstChild);\n        } else if (props.is) {\n          el = ownerDocument.createElement(this._currentElement.type, props.is);\n        } else {\n          // Separate else branch instead of using `props.is || undefined` above becuase of a Firefox bug.\n          // See discussion in https://github.com/facebook/react/pull/6896\n          // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n          el = ownerDocument.createElement(this._currentElement.type);\n        }\n      } else {\n        el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);\n      }\n      ReactDOMComponentTree.precacheNode(this, el);\n      this._flags |= Flags.hasCachedChildNodes;\n      if (!this._hostParent) {\n        DOMPropertyOperations.setAttributeForRoot(el);\n      }\n      this._updateDOMProperties(null, props, transaction);\n      var lazyTree = DOMLazyTree(el);\n      this._createInitialChildren(transaction, props, context, lazyTree);\n      mountImage = lazyTree;\n    } else {\n      var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);\n      var tagContent = this._createContentMarkup(transaction, props, context);\n      if (!tagContent && omittedCloseTags[this._tag]) {\n        mountImage = tagOpen + '/>';\n      } else {\n        mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';\n      }\n    }\n\n    switch (this._tag) {\n      case 'input':\n        transaction.getReactMountReady().enqueue(inputPostMount, this);\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'textarea':\n        transaction.getReactMountReady().enqueue(textareaPostMount, this);\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'select':\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'button':\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'option':\n        transaction.getReactMountReady().enqueue(optionPostMount, this);\n        break;\n    }\n\n    return mountImage;\n  },\n\n  /**\n   * Creates markup for the open tag and all attributes.\n   *\n   * This method has side effects because events get registered.\n   *\n   * Iterating over object properties is faster than iterating over arrays.\n   * @see http://jsperf.com/obj-vs-arr-iteration\n   *\n   * @private\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {object} props\n   * @return {string} Markup of opening tag.\n   */\n  _createOpenTagMarkupAndPutListeners: function (transaction, props) {\n    var ret = '<' + this._currentElement.type;\n\n    for (var propKey in props) {\n      if (!props.hasOwnProperty(propKey)) {\n        continue;\n      }\n      var propValue = props[propKey];\n      if (propValue == null) {\n        continue;\n      }\n      if (registrationNameModules.hasOwnProperty(propKey)) {\n        if (propValue) {\n          enqueuePutListener(this, propKey, propValue, transaction);\n        }\n      } else {\n        if (propKey === STYLE) {\n          if (propValue) {\n            if (false) {\n              // See `_updateDOMProperties`. style block\n              this._previousStyle = propValue;\n            }\n            propValue = this._previousStyleCopy = _assign({}, props.style);\n          }\n          propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);\n        }\n        var markup = null;\n        if (this._tag != null && isCustomComponent(this._tag, props)) {\n          if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n            markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);\n          }\n        } else {\n          markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);\n        }\n        if (markup) {\n          ret += ' ' + markup;\n        }\n      }\n    }\n\n    // For static pages, no need to put React ID and checksum. Saves lots of\n    // bytes.\n    if (transaction.renderToStaticMarkup) {\n      return ret;\n    }\n\n    if (!this._hostParent) {\n      ret += ' ' + DOMPropertyOperations.createMarkupForRoot();\n    }\n    ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);\n    return ret;\n  },\n\n  /**\n   * Creates markup for the content between the tags.\n   *\n   * @private\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {object} props\n   * @param {object} context\n   * @return {string} Content markup.\n   */\n  _createContentMarkup: function (transaction, props, context) {\n    var ret = '';\n\n    // Intentional use of != to avoid catching zero/false.\n    var innerHTML = props.dangerouslySetInnerHTML;\n    if (innerHTML != null) {\n      if (innerHTML.__html != null) {\n        ret = innerHTML.__html;\n      }\n    } else {\n      var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n      var childrenToUse = contentToUse != null ? null : props.children;\n      if (contentToUse != null) {\n        // TODO: Validate that text is allowed as a child of this node\n        ret = escapeTextContentForBrowser(contentToUse);\n        if (false) {\n          setAndValidateContentChildDev.call(this, contentToUse);\n        }\n      } else if (childrenToUse != null) {\n        var mountImages = this.mountChildren(childrenToUse, transaction, context);\n        ret = mountImages.join('');\n      }\n    }\n    if (newlineEatingTags[this._tag] && ret.charAt(0) === '\\n') {\n      // text/html ignores the first character in these tags if it's a newline\n      // Prefer to break application/xml over text/html (for now) by adding\n      // a newline specifically to get eaten by the parser. (Alternately for\n      // textareas, replacing \"^\\n\" with \"\\r\\n\" doesn't get eaten, and the first\n      // \\r is normalized out by HTMLTextAreaElement#value.)\n      // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>\n      // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>\n      // See: <http://www.w3.org/TR/html5/syntax.html#newlines>\n      // See: Parsing of \"textarea\" \"listing\" and \"pre\" elements\n      //  from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>\n      return '\\n' + ret;\n    } else {\n      return ret;\n    }\n  },\n\n  _createInitialChildren: function (transaction, props, context, lazyTree) {\n    // Intentional use of != to avoid catching zero/false.\n    var innerHTML = props.dangerouslySetInnerHTML;\n    if (innerHTML != null) {\n      if (innerHTML.__html != null) {\n        DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);\n      }\n    } else {\n      var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n      var childrenToUse = contentToUse != null ? null : props.children;\n      // TODO: Validate that text is allowed as a child of this node\n      if (contentToUse != null) {\n        // Avoid setting textContent when the text is empty. In IE11 setting\n        // textContent on a text area will cause the placeholder to not\n        // show within the textarea until it has been focused and blurred again.\n        // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n        if (contentToUse !== '') {\n          if (false) {\n            setAndValidateContentChildDev.call(this, contentToUse);\n          }\n          DOMLazyTree.queueText(lazyTree, contentToUse);\n        }\n      } else if (childrenToUse != null) {\n        var mountImages = this.mountChildren(childrenToUse, transaction, context);\n        for (var i = 0; i < mountImages.length; i++) {\n          DOMLazyTree.queueChild(lazyTree, mountImages[i]);\n        }\n      }\n    }\n  },\n\n  /**\n   * Receives a next element and updates the component.\n   *\n   * @internal\n   * @param {ReactElement} nextElement\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {object} context\n   */\n  receiveComponent: function (nextElement, transaction, context) {\n    var prevElement = this._currentElement;\n    this._currentElement = nextElement;\n    this.updateComponent(transaction, prevElement, nextElement, context);\n  },\n\n  /**\n   * Updates a DOM component after it has already been allocated and\n   * attached to the DOM. Reconciles the root DOM node, then recurses.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @param {ReactElement} prevElement\n   * @param {ReactElement} nextElement\n   * @internal\n   * @overridable\n   */\n  updateComponent: function (transaction, prevElement, nextElement, context) {\n    var lastProps = prevElement.props;\n    var nextProps = this._currentElement.props;\n\n    switch (this._tag) {\n      case 'input':\n        lastProps = ReactDOMInput.getHostProps(this, lastProps);\n        nextProps = ReactDOMInput.getHostProps(this, nextProps);\n        break;\n      case 'option':\n        lastProps = ReactDOMOption.getHostProps(this, lastProps);\n        nextProps = ReactDOMOption.getHostProps(this, nextProps);\n        break;\n      case 'select':\n        lastProps = ReactDOMSelect.getHostProps(this, lastProps);\n        nextProps = ReactDOMSelect.getHostProps(this, nextProps);\n        break;\n      case 'textarea':\n        lastProps = ReactDOMTextarea.getHostProps(this, lastProps);\n        nextProps = ReactDOMTextarea.getHostProps(this, nextProps);\n        break;\n    }\n\n    assertValidProps(this, nextProps);\n    this._updateDOMProperties(lastProps, nextProps, transaction);\n    this._updateDOMChildren(lastProps, nextProps, transaction, context);\n\n    switch (this._tag) {\n      case 'input':\n        // Update the wrapper around inputs *after* updating props. This has to\n        // happen after `_updateDOMProperties`. Otherwise HTML5 input validations\n        // raise warnings and prevent the new value from being assigned.\n        ReactDOMInput.updateWrapper(this);\n        break;\n      case 'textarea':\n        ReactDOMTextarea.updateWrapper(this);\n        break;\n      case 'select':\n        // <select> value update needs to occur after <option> children\n        // reconciliation\n        transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);\n        break;\n    }\n  },\n\n  /**\n   * Reconciles the properties by detecting differences in property values and\n   * updating the DOM as necessary. This function is probably the single most\n   * critical path for performance optimization.\n   *\n   * TODO: Benchmark whether checking for changed values in memory actually\n   *       improves performance (especially statically positioned elements).\n   * TODO: Benchmark the effects of putting this at the top since 99% of props\n   *       do not change for a given reconciliation.\n   * TODO: Benchmark areas that can be improved with caching.\n   *\n   * @private\n   * @param {object} lastProps\n   * @param {object} nextProps\n   * @param {?DOMElement} node\n   */\n  _updateDOMProperties: function (lastProps, nextProps, transaction) {\n    var propKey;\n    var styleName;\n    var styleUpdates;\n    for (propKey in lastProps) {\n      if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n        continue;\n      }\n      if (propKey === STYLE) {\n        var lastStyle = this._previousStyleCopy;\n        for (styleName in lastStyle) {\n          if (lastStyle.hasOwnProperty(styleName)) {\n            styleUpdates = styleUpdates || {};\n            styleUpdates[styleName] = '';\n          }\n        }\n        this._previousStyleCopy = null;\n      } else if (registrationNameModules.hasOwnProperty(propKey)) {\n        if (lastProps[propKey]) {\n          // Only call deleteListener if there was a listener previously or\n          // else willDeleteListener gets called when there wasn't actually a\n          // listener (e.g., onClick={null})\n          deleteListener(this, propKey);\n        }\n      } else if (isCustomComponent(this._tag, lastProps)) {\n        if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n          DOMPropertyOperations.deleteValueForAttribute(getNode(this), propKey);\n        }\n      } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n        DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);\n      }\n    }\n    for (propKey in nextProps) {\n      var nextProp = nextProps[propKey];\n      var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;\n      if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n        continue;\n      }\n      if (propKey === STYLE) {\n        if (nextProp) {\n          if (false) {\n            checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);\n            this._previousStyle = nextProp;\n          }\n          nextProp = this._previousStyleCopy = _assign({}, nextProp);\n        } else {\n          this._previousStyleCopy = null;\n        }\n        if (lastProp) {\n          // Unset styles on `lastProp` but not on `nextProp`.\n          for (styleName in lastProp) {\n            if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n              styleUpdates = styleUpdates || {};\n              styleUpdates[styleName] = '';\n            }\n          }\n          // Update styles that changed since `lastProp`.\n          for (styleName in nextProp) {\n            if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n              styleUpdates = styleUpdates || {};\n              styleUpdates[styleName] = nextProp[styleName];\n            }\n          }\n        } else {\n          // Relies on `updateStylesByID` not mutating `styleUpdates`.\n          styleUpdates = nextProp;\n        }\n      } else if (registrationNameModules.hasOwnProperty(propKey)) {\n        if (nextProp) {\n          enqueuePutListener(this, propKey, nextProp, transaction);\n        } else if (lastProp) {\n          deleteListener(this, propKey);\n        }\n      } else if (isCustomComponent(this._tag, nextProps)) {\n        if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n          DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);\n        }\n      } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n        var node = getNode(this);\n        // If we're updating to null or undefined, we should remove the property\n        // from the DOM node instead of inadvertently setting to a string. This\n        // brings us in line with the same behavior we have on initial render.\n        if (nextProp != null) {\n          DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);\n        } else {\n          DOMPropertyOperations.deleteValueForProperty(node, propKey);\n        }\n      }\n    }\n    if (styleUpdates) {\n      CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);\n    }\n  },\n\n  /**\n   * Reconciles the children with the various properties that affect the\n   * children content.\n   *\n   * @param {object} lastProps\n   * @param {object} nextProps\n   * @param {ReactReconcileTransaction} transaction\n   * @param {object} context\n   */\n  _updateDOMChildren: function (lastProps, nextProps, transaction, context) {\n    var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;\n    var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;\n\n    var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;\n    var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;\n\n    // Note the use of `!=` which checks for null or undefined.\n    var lastChildren = lastContent != null ? null : lastProps.children;\n    var nextChildren = nextContent != null ? null : nextProps.children;\n\n    // If we're switching from children to content/html or vice versa, remove\n    // the old content\n    var lastHasContentOrHtml = lastContent != null || lastHtml != null;\n    var nextHasContentOrHtml = nextContent != null || nextHtml != null;\n    if (lastChildren != null && nextChildren == null) {\n      this.updateChildren(null, transaction, context);\n    } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {\n      this.updateTextContent('');\n      if (false) {\n        ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);\n      }\n    }\n\n    if (nextContent != null) {\n      if (lastContent !== nextContent) {\n        this.updateTextContent('' + nextContent);\n        if (false) {\n          setAndValidateContentChildDev.call(this, nextContent);\n        }\n      }\n    } else if (nextHtml != null) {\n      if (lastHtml !== nextHtml) {\n        this.updateMarkup('' + nextHtml);\n      }\n      if (false) {\n        ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);\n      }\n    } else if (nextChildren != null) {\n      if (false) {\n        setAndValidateContentChildDev.call(this, null);\n      }\n\n      this.updateChildren(nextChildren, transaction, context);\n    }\n  },\n\n  getHostNode: function () {\n    return getNode(this);\n  },\n\n  /**\n   * Destroys all event registrations for this instance. Does not remove from\n   * the DOM. That must be done by the parent.\n   *\n   * @internal\n   */\n  unmountComponent: function (safely) {\n    switch (this._tag) {\n      case 'audio':\n      case 'form':\n      case 'iframe':\n      case 'img':\n      case 'link':\n      case 'object':\n      case 'source':\n      case 'video':\n        var listeners = this._wrapperState.listeners;\n        if (listeners) {\n          for (var i = 0; i < listeners.length; i++) {\n            listeners[i].remove();\n          }\n        }\n        break;\n      case 'input':\n      case 'textarea':\n        inputValueTracking.stopTracking(this);\n        break;\n      case 'html':\n      case 'head':\n      case 'body':\n        /**\n         * Components like <html> <head> and <body> can't be removed or added\n         * easily in a cross-browser way, however it's valuable to be able to\n         * take advantage of React's reconciliation for styling and <title>\n         * management. So we just document it and throw in dangerous cases.\n         */\n         true ?  false ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is impossible to unmount some top-level components (eg <html>, <head>, and <body>) reliably and efficiently. To fix this, have a single top-level component that never unmounts render these elements.', this._tag) : _prodInvariant('66', this._tag) : void 0;\n        break;\n    }\n\n    this.unmountChildren(safely);\n    ReactDOMComponentTree.uncacheNode(this);\n    EventPluginHub.deleteAllListeners(this);\n    this._rootNodeID = 0;\n    this._domID = 0;\n    this._wrapperState = null;\n\n    if (false) {\n      setAndValidateContentChildDev.call(this, null);\n    }\n  },\n\n  getPublicInstance: function () {\n    return getNode(this);\n  }\n};\n\n_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);\n\nmodule.exports = ReactDOMComponent;\n\n/***/ }),\n/* 124 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactDOMComponentTree = __webpack_require__(4);\n\nvar focusNode = __webpack_require__(66);\n\nvar AutoFocusUtils = {\n  focusDOMComponent: function () {\n    focusNode(ReactDOMComponentTree.getNodeFromInstance(this));\n  }\n};\n\nmodule.exports = AutoFocusUtils;\n\n/***/ }),\n/* 125 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar CSSProperty = __webpack_require__(67);\nvar ExecutionEnvironment = __webpack_require__(5);\nvar ReactInstrumentation = __webpack_require__(7);\n\nvar camelizeStyleName = __webpack_require__(126);\nvar dangerousStyleValue = __webpack_require__(128);\nvar hyphenateStyleName = __webpack_require__(129);\nvar memoizeStringOnly = __webpack_require__(131);\nvar warning = __webpack_require__(1);\n\nvar processStyleName = memoizeStringOnly(function (styleName) {\n  return hyphenateStyleName(styleName);\n});\n\nvar hasShorthandPropertyBug = false;\nvar styleFloatAccessor = 'cssFloat';\nif (ExecutionEnvironment.canUseDOM) {\n  var tempStyle = document.createElement('div').style;\n  try {\n    // IE8 throws \"Invalid argument.\" if resetting shorthand style properties.\n    tempStyle.font = '';\n  } catch (e) {\n    hasShorthandPropertyBug = true;\n  }\n  // IE8 only supports accessing cssFloat (standard) as styleFloat\n  if (document.documentElement.style.cssFloat === undefined) {\n    styleFloatAccessor = 'styleFloat';\n  }\n}\n\nif (false) {\n  // 'msTransform' is correct, but the other prefixes should be capitalized\n  var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\n  // style values shouldn't contain a semicolon\n  var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n  var warnedStyleNames = {};\n  var warnedStyleValues = {};\n  var warnedForNaNValue = false;\n\n  var warnHyphenatedStyleName = function (name, owner) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;\n  };\n\n  var warnBadVendoredStyleName = function (name, owner) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;\n  };\n\n  var warnStyleValueWithSemicolon = function (name, value, owner) {\n    if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n      return;\n    }\n\n    warnedStyleValues[value] = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, \"Style property values shouldn't contain a semicolon.%s \" + 'Try \"%s: %s\" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;\n  };\n\n  var warnStyleValueIsNaN = function (name, value, owner) {\n    if (warnedForNaNValue) {\n      return;\n    }\n\n    warnedForNaNValue = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;\n  };\n\n  var checkRenderMessage = function (owner) {\n    if (owner) {\n      var name = owner.getName();\n      if (name) {\n        return ' Check the render method of `' + name + '`.';\n      }\n    }\n    return '';\n  };\n\n  /**\n   * @param {string} name\n   * @param {*} value\n   * @param {ReactDOMComponent} component\n   */\n  var warnValidStyle = function (name, value, component) {\n    var owner;\n    if (component) {\n      owner = component._currentElement._owner;\n    }\n    if (name.indexOf('-') > -1) {\n      warnHyphenatedStyleName(name, owner);\n    } else if (badVendoredStyleNamePattern.test(name)) {\n      warnBadVendoredStyleName(name, owner);\n    } else if (badStyleValueWithSemicolonPattern.test(value)) {\n      warnStyleValueWithSemicolon(name, value, owner);\n    }\n\n    if (typeof value === 'number' && isNaN(value)) {\n      warnStyleValueIsNaN(name, value, owner);\n    }\n  };\n}\n\n/**\n * Operations for dealing with CSS properties.\n */\nvar CSSPropertyOperations = {\n  /**\n   * Serializes a mapping of style properties for use as inline styles:\n   *\n   *   > createMarkupForStyles({width: '200px', height: 0})\n   *   \"width:200px;height:0;\"\n   *\n   * Undefined values are ignored so that declarative programming is easier.\n   * The result should be HTML-escaped before insertion into the DOM.\n   *\n   * @param {object} styles\n   * @param {ReactDOMComponent} component\n   * @return {?string}\n   */\n  createMarkupForStyles: function (styles, component) {\n    var serialized = '';\n    for (var styleName in styles) {\n      if (!styles.hasOwnProperty(styleName)) {\n        continue;\n      }\n      var isCustomProperty = styleName.indexOf('--') === 0;\n      var styleValue = styles[styleName];\n      if (false) {\n        if (!isCustomProperty) {\n          warnValidStyle(styleName, styleValue, component);\n        }\n      }\n      if (styleValue != null) {\n        serialized += processStyleName(styleName) + ':';\n        serialized += dangerousStyleValue(styleName, styleValue, component, isCustomProperty) + ';';\n      }\n    }\n    return serialized || null;\n  },\n\n  /**\n   * Sets the value for multiple styles on a node.  If a value is specified as\n   * '' (empty string), the corresponding style property will be unset.\n   *\n   * @param {DOMElement} node\n   * @param {object} styles\n   * @param {ReactDOMComponent} component\n   */\n  setValueForStyles: function (node, styles, component) {\n    if (false) {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: component._debugID,\n        type: 'update styles',\n        payload: styles\n      });\n    }\n\n    var style = node.style;\n    for (var styleName in styles) {\n      if (!styles.hasOwnProperty(styleName)) {\n        continue;\n      }\n      var isCustomProperty = styleName.indexOf('--') === 0;\n      if (false) {\n        if (!isCustomProperty) {\n          warnValidStyle(styleName, styles[styleName], component);\n        }\n      }\n      var styleValue = dangerousStyleValue(styleName, styles[styleName], component, isCustomProperty);\n      if (styleName === 'float' || styleName === 'cssFloat') {\n        styleName = styleFloatAccessor;\n      }\n      if (isCustomProperty) {\n        style.setProperty(styleName, styleValue);\n      } else if (styleValue) {\n        style[styleName] = styleValue;\n      } else {\n        var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];\n        if (expansion) {\n          // Shorthand property that IE8 won't like unsetting, so unset each\n          // component to placate it\n          for (var individualStyleName in expansion) {\n            style[individualStyleName] = '';\n          }\n        } else {\n          style[styleName] = '';\n        }\n      }\n    }\n  }\n};\n\nmodule.exports = CSSPropertyOperations;\n\n/***/ }),\n/* 126 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n\n\nvar camelize = __webpack_require__(127);\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n *   > camelizeStyleName('background-color')\n *   < \"backgroundColor\"\n *   > camelizeStyleName('-moz-transition')\n *   < \"MozTransition\"\n *   > camelizeStyleName('-ms-transition')\n *   < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n  return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;\n\n/***/ }),\n/* 127 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n *   > camelize('background-color')\n *   < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n  return string.replace(_hyphenPattern, function (_, character) {\n    return character.toUpperCase();\n  });\n}\n\nmodule.exports = camelize;\n\n/***/ }),\n/* 128 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar CSSProperty = __webpack_require__(67);\nvar warning = __webpack_require__(1);\n\nvar isUnitlessNumber = CSSProperty.isUnitlessNumber;\nvar styleWarnings = {};\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @param {ReactDOMComponent} component\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, component, isCustomProperty) {\n  // Note that we've removed escapeTextForBrowser() calls here since the\n  // whole string will be escaped when the attribute is injected into\n  // the markup. If you provide unsafe user data here they can inject\n  // arbitrary CSS which may be problematic (I couldn't repro this):\n  // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n  // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n  // This is not an XSS hole but instead a potential CSS injection issue\n  // which has lead to a greater discussion about how we're going to\n  // trust URLs moving forward. See #2115901\n\n  var isEmpty = value == null || typeof value === 'boolean' || value === '';\n  if (isEmpty) {\n    return '';\n  }\n\n  var isNonNumeric = isNaN(value);\n  if (isCustomProperty || isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {\n    return '' + value; // cast to string\n  }\n\n  if (typeof value === 'string') {\n    if (false) {\n      // Allow '0' to pass through without warning. 0 is already special and\n      // doesn't require units, so we don't need to warn about it.\n      if (component && value !== '0') {\n        var owner = component._currentElement._owner;\n        var ownerName = owner ? owner.getName() : null;\n        if (ownerName && !styleWarnings[ownerName]) {\n          styleWarnings[ownerName] = {};\n        }\n        var warned = false;\n        if (ownerName) {\n          var warnings = styleWarnings[ownerName];\n          warned = warnings[name];\n          if (!warned) {\n            warnings[name] = true;\n          }\n        }\n        if (!warned) {\n          process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;\n        }\n      }\n    }\n    value = value.trim();\n  }\n  return value + 'px';\n}\n\nmodule.exports = dangerousStyleValue;\n\n/***/ }),\n/* 129 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n\n\nvar hyphenate = __webpack_require__(130);\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n *   > hyphenateStyleName('backgroundColor')\n *   < \"background-color\"\n *   > hyphenateStyleName('MozTransition')\n *   < \"-moz-transition\"\n *   > hyphenateStyleName('msTransition')\n *   < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n  return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n\n/***/ }),\n/* 130 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n *   > hyphenate('backgroundColor')\n *   < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n  return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;\n\n/***/ }),\n/* 131 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n * @typechecks static-only\n */\n\n\n\n/**\n * Memoizes the return value of a function that accepts one string argument.\n */\n\nfunction memoizeStringOnly(callback) {\n  var cache = {};\n  return function (string) {\n    if (!cache.hasOwnProperty(string)) {\n      cache[string] = callback.call(this, string);\n    }\n    return cache[string];\n  };\n}\n\nmodule.exports = memoizeStringOnly;\n\n/***/ }),\n/* 132 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar escapeTextContentForBrowser = __webpack_require__(27);\n\n/**\n * Escapes attribute value to prevent scripting attacks.\n *\n * @param {*} value Value to escape.\n * @return {string} An escaped string.\n */\nfunction quoteAttributeValueForBrowser(value) {\n  return '\"' + escapeTextContentForBrowser(value) + '\"';\n}\n\nmodule.exports = quoteAttributeValueForBrowser;\n\n/***/ }),\n/* 133 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar EventPluginHub = __webpack_require__(20);\n\nfunction runEventQueueInBatch(events) {\n  EventPluginHub.enqueueEvents(events);\n  EventPluginHub.processEventQueue(false);\n}\n\nvar ReactEventEmitterMixin = {\n  /**\n   * Streams a fired top-level event to `EventPluginHub` where plugins have the\n   * opportunity to create `ReactEvent`s to be dispatched.\n   */\n  handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n    runEventQueueInBatch(events);\n  }\n};\n\nmodule.exports = ReactEventEmitterMixin;\n\n/***/ }),\n/* 134 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ExecutionEnvironment = __webpack_require__(5);\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n  var prefixes = {};\n\n  prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n  prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n  prefixes['Moz' + styleProp] = 'moz' + eventName;\n  prefixes['ms' + styleProp] = 'MS' + eventName;\n  prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n  return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n  animationend: makePrefixMap('Animation', 'AnimationEnd'),\n  animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n  animationstart: makePrefixMap('Animation', 'AnimationStart'),\n  transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n  style = document.createElement('div').style;\n\n  // On some platforms, in particular some releases of Android 4.x,\n  // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n  // style object but the events that fire will still be prefixed, so we need\n  // to check if the un-prefixed events are usable, and if not remove them from the map.\n  if (!('AnimationEvent' in window)) {\n    delete vendorPrefixes.animationend.animation;\n    delete vendorPrefixes.animationiteration.animation;\n    delete vendorPrefixes.animationstart.animation;\n  }\n\n  // Same as above\n  if (!('TransitionEvent' in window)) {\n    delete vendorPrefixes.transitionend.transition;\n  }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n  if (prefixedEventNames[eventName]) {\n    return prefixedEventNames[eventName];\n  } else if (!vendorPrefixes[eventName]) {\n    return eventName;\n  }\n\n  var prefixMap = vendorPrefixes[eventName];\n\n  for (var styleProp in prefixMap) {\n    if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n      return prefixedEventNames[eventName] = prefixMap[styleProp];\n    }\n  }\n\n  return '';\n}\n\nmodule.exports = getVendorPrefixedEventName;\n\n/***/ }),\n/* 135 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2),\n    _assign = __webpack_require__(3);\n\nvar DOMPropertyOperations = __webpack_require__(68);\nvar LinkedValueUtils = __webpack_require__(39);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactUpdates = __webpack_require__(8);\n\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\nvar didWarnValueLink = false;\nvar didWarnCheckedLink = false;\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction forceUpdateIfMounted() {\n  if (this._rootNodeID) {\n    // DOM component is still mounted; update\n    ReactDOMInput.updateWrapper(this);\n  }\n}\n\nfunction isControlled(props) {\n  var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n  return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\nvar ReactDOMInput = {\n  getHostProps: function (inst, props) {\n    var value = LinkedValueUtils.getValue(props);\n    var checked = LinkedValueUtils.getChecked(props);\n\n    var hostProps = _assign({\n      // Make sure we set .type before any other properties (setting .value\n      // before .type means .value is lost in IE11 and below)\n      type: undefined,\n      // Make sure we set .step before .value (setting .value before .step\n      // means .value is rounded on mount, based upon step precision)\n      step: undefined,\n      // Make sure we set .min & .max before .value (to ensure proper order\n      // in corner cases such as min or max deriving from value, e.g. Issue #7170)\n      min: undefined,\n      max: undefined\n    }, props, {\n      defaultChecked: undefined,\n      defaultValue: undefined,\n      value: value != null ? value : inst._wrapperState.initialValue,\n      checked: checked != null ? checked : inst._wrapperState.initialChecked,\n      onChange: inst._wrapperState.onChange\n    });\n\n    return hostProps;\n  },\n\n  mountWrapper: function (inst, props) {\n    if (false) {\n      LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);\n\n      var owner = inst._currentElement._owner;\n\n      if (props.valueLink !== undefined && !didWarnValueLink) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n        didWarnValueLink = true;\n      }\n      if (props.checkedLink !== undefined && !didWarnCheckedLink) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n        didWarnCheckedLink = true;\n      }\n      if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnCheckedDefaultChecked = true;\n      }\n      if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnValueDefaultValue = true;\n      }\n    }\n\n    var defaultValue = props.defaultValue;\n    inst._wrapperState = {\n      initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n      initialValue: props.value != null ? props.value : defaultValue,\n      listeners: null,\n      onChange: _handleChange.bind(inst),\n      controlled: isControlled(props)\n    };\n  },\n\n  updateWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    if (false) {\n      var controlled = isControlled(props);\n      var owner = inst._currentElement._owner;\n\n      if (!inst._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnUncontrolledToControlled = true;\n      }\n      if (inst._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnControlledToUncontrolled = true;\n      }\n    }\n\n    // TODO: Shouldn't this be getChecked(props)?\n    var checked = props.checked;\n    if (checked != null) {\n      DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);\n    }\n\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var value = LinkedValueUtils.getValue(props);\n    if (value != null) {\n      if (value === 0 && node.value === '') {\n        node.value = '0';\n        // Note: IE9 reports a number inputs as 'text', so check props instead.\n      } else if (props.type === 'number') {\n        // Simulate `input.valueAsNumber`. IE9 does not support it\n        var valueAsNumber = parseFloat(node.value, 10) || 0;\n\n        if (\n        // eslint-disable-next-line\n        value != valueAsNumber ||\n        // eslint-disable-next-line\n        value == valueAsNumber && node.value != value) {\n          // Cast `value` to a string to ensure the value is set correctly. While\n          // browsers typically do this as necessary, jsdom doesn't.\n          node.value = '' + value;\n        }\n      } else if (node.value !== '' + value) {\n        // Cast `value` to a string to ensure the value is set correctly. While\n        // browsers typically do this as necessary, jsdom doesn't.\n        node.value = '' + value;\n      }\n    } else {\n      if (props.value == null && props.defaultValue != null) {\n        // In Chrome, assigning defaultValue to certain input types triggers input validation.\n        // For number inputs, the display value loses trailing decimal points. For email inputs,\n        // Chrome raises \"The specified value <x> is not a valid email address\".\n        //\n        // Here we check to see if the defaultValue has actually changed, avoiding these problems\n        // when the user is inputting text\n        //\n        // https://github.com/facebook/react/issues/7253\n        if (node.defaultValue !== '' + props.defaultValue) {\n          node.defaultValue = '' + props.defaultValue;\n        }\n      }\n      if (props.checked == null && props.defaultChecked != null) {\n        node.defaultChecked = !!props.defaultChecked;\n      }\n    }\n  },\n\n  postMountWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    // This is in postMount because we need access to the DOM node, which is not\n    // available until after the component has mounted.\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n\n    // Detach value from defaultValue. We won't do anything if we're working on\n    // submit or reset inputs as those values & defaultValues are linked. They\n    // are not resetable nodes so this operation doesn't matter and actually\n    // removes browser-default values (eg \"Submit Query\") when no value is\n    // provided.\n\n    switch (props.type) {\n      case 'submit':\n      case 'reset':\n        break;\n      case 'color':\n      case 'date':\n      case 'datetime':\n      case 'datetime-local':\n      case 'month':\n      case 'time':\n      case 'week':\n        // This fixes the no-show issue on iOS Safari and Android Chrome:\n        // https://github.com/facebook/react/issues/7233\n        node.value = '';\n        node.value = node.defaultValue;\n        break;\n      default:\n        node.value = node.value;\n        break;\n    }\n\n    // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n    // this is needed to work around a chrome bug where setting defaultChecked\n    // will sometimes influence the value of checked (even after detachment).\n    // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n    // We need to temporarily unset name to avoid disrupting radio button groups.\n    var name = node.name;\n    if (name !== '') {\n      node.name = '';\n    }\n    node.defaultChecked = !node.defaultChecked;\n    node.defaultChecked = !node.defaultChecked;\n    if (name !== '') {\n      node.name = name;\n    }\n  }\n};\n\nfunction _handleChange(event) {\n  var props = this._currentElement.props;\n\n  var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n  // Here we use asap to wait until all updates have propagated, which\n  // is important when using controlled components within layers:\n  // https://github.com/facebook/react/issues/1698\n  ReactUpdates.asap(forceUpdateIfMounted, this);\n\n  var name = props.name;\n  if (props.type === 'radio' && name != null) {\n    var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);\n    var queryRoot = rootNode;\n\n    while (queryRoot.parentNode) {\n      queryRoot = queryRoot.parentNode;\n    }\n\n    // If `rootNode.form` was non-null, then we could try `form.elements`,\n    // but that sometimes behaves strangely in IE8. We could also try using\n    // `form.getElementsByName`, but that will only return direct children\n    // and won't include inputs that use the HTML5 `form=` attribute. Since\n    // the input might not even be in a form, let's just use the global\n    // `querySelectorAll` to ensure we don't miss anything.\n    var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n    for (var i = 0; i < group.length; i++) {\n      var otherNode = group[i];\n      if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n        continue;\n      }\n      // This will throw if radio buttons rendered by different copies of React\n      // and the same name are rendered into the same form (same as #1939).\n      // That's probably okay; we don't support it just as we don't support\n      // mixing React radio buttons with non-React ones.\n      var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);\n      !otherInstance ?  false ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : _prodInvariant('90') : void 0;\n      // If this is a controlled radio button group, forcing the input that\n      // was previously checked to update will cause it to be come re-checked\n      // as appropriate.\n      ReactUpdates.asap(forceUpdateIfMounted, otherInstance);\n    }\n  }\n\n  return returnValue;\n}\n\nmodule.exports = ReactDOMInput;\n\n/***/ }),\n/* 136 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n/***/ }),\n/* 137 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar React = __webpack_require__(12);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactDOMSelect = __webpack_require__(69);\n\nvar warning = __webpack_require__(1);\nvar didWarnInvalidOptionChildren = false;\n\nfunction flattenChildren(children) {\n  var content = '';\n\n  // Flatten children and warn if they aren't strings or numbers;\n  // invalid types are ignored.\n  React.Children.forEach(children, function (child) {\n    if (child == null) {\n      return;\n    }\n    if (typeof child === 'string' || typeof child === 'number') {\n      content += child;\n    } else if (!didWarnInvalidOptionChildren) {\n      didWarnInvalidOptionChildren = true;\n       false ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;\n    }\n  });\n\n  return content;\n}\n\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\nvar ReactDOMOption = {\n  mountWrapper: function (inst, props, hostParent) {\n    // TODO (yungsters): Remove support for `selected` in <option>.\n    if (false) {\n      process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;\n    }\n\n    // Look up whether this option is 'selected'\n    var selectValue = null;\n    if (hostParent != null) {\n      var selectParent = hostParent;\n\n      if (selectParent._tag === 'optgroup') {\n        selectParent = selectParent._hostParent;\n      }\n\n      if (selectParent != null && selectParent._tag === 'select') {\n        selectValue = ReactDOMSelect.getSelectValueContext(selectParent);\n      }\n    }\n\n    // If the value is null (e.g., no specified value or after initial mount)\n    // or missing (e.g., for <datalist>), we don't change props.selected\n    var selected = null;\n    if (selectValue != null) {\n      var value;\n      if (props.value != null) {\n        value = props.value + '';\n      } else {\n        value = flattenChildren(props.children);\n      }\n      selected = false;\n      if (Array.isArray(selectValue)) {\n        // multiple\n        for (var i = 0; i < selectValue.length; i++) {\n          if ('' + selectValue[i] === value) {\n            selected = true;\n            break;\n          }\n        }\n      } else {\n        selected = '' + selectValue === value;\n      }\n    }\n\n    inst._wrapperState = { selected: selected };\n  },\n\n  postMountWrapper: function (inst) {\n    // value=\"\" should make a value attribute (#6219)\n    var props = inst._currentElement.props;\n    if (props.value != null) {\n      var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n      node.setAttribute('value', props.value);\n    }\n  },\n\n  getHostProps: function (inst, props) {\n    var hostProps = _assign({ selected: undefined, children: undefined }, props);\n\n    // Read state only from initial mount because <select> updates value\n    // manually; we need the initial state only for server rendering\n    if (inst._wrapperState.selected != null) {\n      hostProps.selected = inst._wrapperState.selected;\n    }\n\n    var content = flattenChildren(props.children);\n\n    if (content) {\n      hostProps.children = content;\n    }\n\n    return hostProps;\n  }\n};\n\nmodule.exports = ReactDOMOption;\n\n/***/ }),\n/* 138 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2),\n    _assign = __webpack_require__(3);\n\nvar LinkedValueUtils = __webpack_require__(39);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactUpdates = __webpack_require__(8);\n\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\nvar didWarnValueLink = false;\nvar didWarnValDefaultVal = false;\n\nfunction forceUpdateIfMounted() {\n  if (this._rootNodeID) {\n    // DOM component is still mounted; update\n    ReactDOMTextarea.updateWrapper(this);\n  }\n}\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\nvar ReactDOMTextarea = {\n  getHostProps: function (inst, props) {\n    !(props.dangerouslySetInnerHTML == null) ?  false ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : _prodInvariant('91') : void 0;\n\n    // Always set children to the same thing. In IE9, the selection range will\n    // get reset if `textContent` is mutated.  We could add a check in setTextContent\n    // to only set the value if/when the value differs from the node value (which would\n    // completely solve this IE9 bug), but Sebastian+Ben seemed to like this solution.\n    // The value can be a boolean or object so that's why it's forced to be a string.\n    var hostProps = _assign({}, props, {\n      value: undefined,\n      defaultValue: undefined,\n      children: '' + inst._wrapperState.initialValue,\n      onChange: inst._wrapperState.onChange\n    });\n\n    return hostProps;\n  },\n\n  mountWrapper: function (inst, props) {\n    if (false) {\n      LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);\n      if (props.valueLink !== undefined && !didWarnValueLink) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;\n        didWarnValueLink = true;\n      }\n      if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n        didWarnValDefaultVal = true;\n      }\n    }\n\n    var value = LinkedValueUtils.getValue(props);\n    var initialValue = value;\n\n    // Only bother fetching default value if we're going to use it\n    if (value == null) {\n      var defaultValue = props.defaultValue;\n      // TODO (yungsters): Remove support for children content in <textarea>.\n      var children = props.children;\n      if (children != null) {\n        if (false) {\n          process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;\n        }\n        !(defaultValue == null) ?  false ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : _prodInvariant('92') : void 0;\n        if (Array.isArray(children)) {\n          !(children.length <= 1) ?  false ? invariant(false, '<textarea> can only have at most one child.') : _prodInvariant('93') : void 0;\n          children = children[0];\n        }\n\n        defaultValue = '' + children;\n      }\n      if (defaultValue == null) {\n        defaultValue = '';\n      }\n      initialValue = defaultValue;\n    }\n\n    inst._wrapperState = {\n      initialValue: '' + initialValue,\n      listeners: null,\n      onChange: _handleChange.bind(inst)\n    };\n  },\n\n  updateWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var value = LinkedValueUtils.getValue(props);\n    if (value != null) {\n      // Cast `value` to a string to ensure the value is set correctly. While\n      // browsers typically do this as necessary, jsdom doesn't.\n      var newValue = '' + value;\n\n      // To avoid side effects (such as losing text selection), only set value if changed\n      if (newValue !== node.value) {\n        node.value = newValue;\n      }\n      if (props.defaultValue == null) {\n        node.defaultValue = newValue;\n      }\n    }\n    if (props.defaultValue != null) {\n      node.defaultValue = props.defaultValue;\n    }\n  },\n\n  postMountWrapper: function (inst) {\n    // This is in postMount because we need access to the DOM node, which is not\n    // available until after the component has mounted.\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var textContent = node.textContent;\n\n    // Only set node.value if textContent is equal to the expected\n    // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n    // will populate textContent as well.\n    // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n    if (textContent === inst._wrapperState.initialValue) {\n      node.value = textContent;\n    }\n  }\n};\n\nfunction _handleChange(event) {\n  var props = this._currentElement.props;\n  var returnValue = LinkedValueUtils.executeOnChange(props, event);\n  ReactUpdates.asap(forceUpdateIfMounted, this);\n  return returnValue;\n}\n\nmodule.exports = ReactDOMTextarea;\n\n/***/ }),\n/* 139 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar ReactComponentEnvironment = __webpack_require__(40);\nvar ReactInstanceMap = __webpack_require__(22);\nvar ReactInstrumentation = __webpack_require__(7);\n\nvar ReactCurrentOwner = __webpack_require__(9);\nvar ReactReconciler = __webpack_require__(15);\nvar ReactChildReconciler = __webpack_require__(140);\n\nvar emptyFunction = __webpack_require__(6);\nvar flattenChildren = __webpack_require__(145);\nvar invariant = __webpack_require__(0);\n\n/**\n * Make an update for markup to be rendered and inserted at a supplied index.\n *\n * @param {string} markup Markup that renders into an element.\n * @param {number} toIndex Destination index.\n * @private\n */\nfunction makeInsertMarkup(markup, afterNode, toIndex) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'INSERT_MARKUP',\n    content: markup,\n    fromIndex: null,\n    fromNode: null,\n    toIndex: toIndex,\n    afterNode: afterNode\n  };\n}\n\n/**\n * Make an update for moving an existing element to another index.\n *\n * @param {number} fromIndex Source index of the existing element.\n * @param {number} toIndex Destination index of the element.\n * @private\n */\nfunction makeMove(child, afterNode, toIndex) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'MOVE_EXISTING',\n    content: null,\n    fromIndex: child._mountIndex,\n    fromNode: ReactReconciler.getHostNode(child),\n    toIndex: toIndex,\n    afterNode: afterNode\n  };\n}\n\n/**\n * Make an update for removing an element at an index.\n *\n * @param {number} fromIndex Index of the element to remove.\n * @private\n */\nfunction makeRemove(child, node) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'REMOVE_NODE',\n    content: null,\n    fromIndex: child._mountIndex,\n    fromNode: node,\n    toIndex: null,\n    afterNode: null\n  };\n}\n\n/**\n * Make an update for setting the markup of a node.\n *\n * @param {string} markup Markup that renders into an element.\n * @private\n */\nfunction makeSetMarkup(markup) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'SET_MARKUP',\n    content: markup,\n    fromIndex: null,\n    fromNode: null,\n    toIndex: null,\n    afterNode: null\n  };\n}\n\n/**\n * Make an update for setting the text content.\n *\n * @param {string} textContent Text content to set.\n * @private\n */\nfunction makeTextContent(textContent) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'TEXT_CONTENT',\n    content: textContent,\n    fromIndex: null,\n    fromNode: null,\n    toIndex: null,\n    afterNode: null\n  };\n}\n\n/**\n * Push an update, if any, onto the queue. Creates a new queue if none is\n * passed and always returns the queue. Mutative.\n */\nfunction enqueue(queue, update) {\n  if (update) {\n    queue = queue || [];\n    queue.push(update);\n  }\n  return queue;\n}\n\n/**\n * Processes any enqueued updates.\n *\n * @private\n */\nfunction processQueue(inst, updateQueue) {\n  ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);\n}\n\nvar setChildrenForInstrumentation = emptyFunction;\nif (false) {\n  var getDebugID = function (inst) {\n    if (!inst._debugID) {\n      // Check for ART-like instances. TODO: This is silly/gross.\n      var internal;\n      if (internal = ReactInstanceMap.get(inst)) {\n        inst = internal;\n      }\n    }\n    return inst._debugID;\n  };\n  setChildrenForInstrumentation = function (children) {\n    var debugID = getDebugID(this);\n    // TODO: React Native empty components are also multichild.\n    // This means they still get into this method but don't have _debugID.\n    if (debugID !== 0) {\n      ReactInstrumentation.debugTool.onSetChildren(debugID, children ? Object.keys(children).map(function (key) {\n        return children[key]._debugID;\n      }) : []);\n    }\n  };\n}\n\n/**\n * ReactMultiChild are capable of reconciling multiple children.\n *\n * @class ReactMultiChild\n * @internal\n */\nvar ReactMultiChild = {\n  /**\n   * Provides common functionality for components that must reconcile multiple\n   * children. This is used by `ReactDOMComponent` to mount, update, and\n   * unmount child components.\n   *\n   * @lends {ReactMultiChild.prototype}\n   */\n  Mixin: {\n    _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {\n      if (false) {\n        var selfDebugID = getDebugID(this);\n        if (this._currentElement) {\n          try {\n            ReactCurrentOwner.current = this._currentElement._owner;\n            return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context, selfDebugID);\n          } finally {\n            ReactCurrentOwner.current = null;\n          }\n        }\n      }\n      return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n    },\n\n    _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context) {\n      var nextChildren;\n      var selfDebugID = 0;\n      if (false) {\n        selfDebugID = getDebugID(this);\n        if (this._currentElement) {\n          try {\n            ReactCurrentOwner.current = this._currentElement._owner;\n            nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);\n          } finally {\n            ReactCurrentOwner.current = null;\n          }\n          ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);\n          return nextChildren;\n        }\n      }\n      nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);\n      ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);\n      return nextChildren;\n    },\n\n    /**\n     * Generates a \"mount image\" for each of the supplied children. In the case\n     * of `ReactDOMComponent`, a mount image is a string of markup.\n     *\n     * @param {?object} nestedChildren Nested child maps.\n     * @return {array} An array of mounted representations.\n     * @internal\n     */\n    mountChildren: function (nestedChildren, transaction, context) {\n      var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);\n      this._renderedChildren = children;\n\n      var mountImages = [];\n      var index = 0;\n      for (var name in children) {\n        if (children.hasOwnProperty(name)) {\n          var child = children[name];\n          var selfDebugID = 0;\n          if (false) {\n            selfDebugID = getDebugID(this);\n          }\n          var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._hostContainerInfo, context, selfDebugID);\n          child._mountIndex = index++;\n          mountImages.push(mountImage);\n        }\n      }\n\n      if (false) {\n        setChildrenForInstrumentation.call(this, children);\n      }\n\n      return mountImages;\n    },\n\n    /**\n     * Replaces any rendered children with a text content string.\n     *\n     * @param {string} nextContent String of content.\n     * @internal\n     */\n    updateTextContent: function (nextContent) {\n      var prevChildren = this._renderedChildren;\n      // Remove any rendered children.\n      ReactChildReconciler.unmountChildren(prevChildren, false);\n      for (var name in prevChildren) {\n        if (prevChildren.hasOwnProperty(name)) {\n           true ?  false ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;\n        }\n      }\n      // Set new text content.\n      var updates = [makeTextContent(nextContent)];\n      processQueue(this, updates);\n    },\n\n    /**\n     * Replaces any rendered children with a markup string.\n     *\n     * @param {string} nextMarkup String of markup.\n     * @internal\n     */\n    updateMarkup: function (nextMarkup) {\n      var prevChildren = this._renderedChildren;\n      // Remove any rendered children.\n      ReactChildReconciler.unmountChildren(prevChildren, false);\n      for (var name in prevChildren) {\n        if (prevChildren.hasOwnProperty(name)) {\n           true ?  false ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;\n        }\n      }\n      var updates = [makeSetMarkup(nextMarkup)];\n      processQueue(this, updates);\n    },\n\n    /**\n     * Updates the rendered children with new children.\n     *\n     * @param {?object} nextNestedChildrenElements Nested child element maps.\n     * @param {ReactReconcileTransaction} transaction\n     * @internal\n     */\n    updateChildren: function (nextNestedChildrenElements, transaction, context) {\n      // Hook used by React ART\n      this._updateChildren(nextNestedChildrenElements, transaction, context);\n    },\n\n    /**\n     * @param {?object} nextNestedChildrenElements Nested child element maps.\n     * @param {ReactReconcileTransaction} transaction\n     * @final\n     * @protected\n     */\n    _updateChildren: function (nextNestedChildrenElements, transaction, context) {\n      var prevChildren = this._renderedChildren;\n      var removedNodes = {};\n      var mountImages = [];\n      var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context);\n      if (!nextChildren && !prevChildren) {\n        return;\n      }\n      var updates = null;\n      var name;\n      // `nextIndex` will increment for each child in `nextChildren`, but\n      // `lastIndex` will be the last index visited in `prevChildren`.\n      var nextIndex = 0;\n      var lastIndex = 0;\n      // `nextMountIndex` will increment for each newly mounted child.\n      var nextMountIndex = 0;\n      var lastPlacedNode = null;\n      for (name in nextChildren) {\n        if (!nextChildren.hasOwnProperty(name)) {\n          continue;\n        }\n        var prevChild = prevChildren && prevChildren[name];\n        var nextChild = nextChildren[name];\n        if (prevChild === nextChild) {\n          updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));\n          lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n          prevChild._mountIndex = nextIndex;\n        } else {\n          if (prevChild) {\n            // Update `lastIndex` before `_mountIndex` gets unset by unmounting.\n            lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n            // The `removedNodes` loop below will actually remove the child.\n          }\n          // The child must be instantiated before it's mounted.\n          updates = enqueue(updates, this._mountChildAtIndex(nextChild, mountImages[nextMountIndex], lastPlacedNode, nextIndex, transaction, context));\n          nextMountIndex++;\n        }\n        nextIndex++;\n        lastPlacedNode = ReactReconciler.getHostNode(nextChild);\n      }\n      // Remove children that are no longer present.\n      for (name in removedNodes) {\n        if (removedNodes.hasOwnProperty(name)) {\n          updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));\n        }\n      }\n      if (updates) {\n        processQueue(this, updates);\n      }\n      this._renderedChildren = nextChildren;\n\n      if (false) {\n        setChildrenForInstrumentation.call(this, nextChildren);\n      }\n    },\n\n    /**\n     * Unmounts all rendered children. This should be used to clean up children\n     * when this component is unmounted. It does not actually perform any\n     * backend operations.\n     *\n     * @internal\n     */\n    unmountChildren: function (safely) {\n      var renderedChildren = this._renderedChildren;\n      ReactChildReconciler.unmountChildren(renderedChildren, safely);\n      this._renderedChildren = null;\n    },\n\n    /**\n     * Moves a child component to the supplied index.\n     *\n     * @param {ReactComponent} child Component to move.\n     * @param {number} toIndex Destination index of the element.\n     * @param {number} lastIndex Last index visited of the siblings of `child`.\n     * @protected\n     */\n    moveChild: function (child, afterNode, toIndex, lastIndex) {\n      // If the index of `child` is less than `lastIndex`, then it needs to\n      // be moved. Otherwise, we do not need to move it because a child will be\n      // inserted or moved before `child`.\n      if (child._mountIndex < lastIndex) {\n        return makeMove(child, afterNode, toIndex);\n      }\n    },\n\n    /**\n     * Creates a child component.\n     *\n     * @param {ReactComponent} child Component to create.\n     * @param {string} mountImage Markup to insert.\n     * @protected\n     */\n    createChild: function (child, afterNode, mountImage) {\n      return makeInsertMarkup(mountImage, afterNode, child._mountIndex);\n    },\n\n    /**\n     * Removes a child component.\n     *\n     * @param {ReactComponent} child Child to remove.\n     * @protected\n     */\n    removeChild: function (child, node) {\n      return makeRemove(child, node);\n    },\n\n    /**\n     * Mounts a child with the supplied name.\n     *\n     * NOTE: This is part of `updateChildren` and is here for readability.\n     *\n     * @param {ReactComponent} child Component to mount.\n     * @param {string} name Name of the child.\n     * @param {number} index Index at which to insert the child.\n     * @param {ReactReconcileTransaction} transaction\n     * @private\n     */\n    _mountChildAtIndex: function (child, mountImage, afterNode, index, transaction, context) {\n      child._mountIndex = index;\n      return this.createChild(child, afterNode, mountImage);\n    },\n\n    /**\n     * Unmounts a rendered child.\n     *\n     * NOTE: This is part of `updateChildren` and is here for readability.\n     *\n     * @param {ReactComponent} child Component to unmount.\n     * @private\n     */\n    _unmountChild: function (child, node) {\n      var update = this.removeChild(child, node);\n      child._mountIndex = null;\n      return update;\n    }\n  }\n};\n\nmodule.exports = ReactMultiChild;\n\n/***/ }),\n/* 140 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(process) {/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactReconciler = __webpack_require__(15);\n\nvar instantiateReactComponent = __webpack_require__(71);\nvar KeyEscapeUtils = __webpack_require__(43);\nvar shouldUpdateReactComponent = __webpack_require__(42);\nvar traverseAllChildren = __webpack_require__(75);\nvar warning = __webpack_require__(1);\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && Object({\"NODE_ENV\":\"production\",\"PUBLIC_URL\":\"/react-toastr\"}) && \"production\" === 'test') {\n  // Temporary hack.\n  // Inline requires don't work well with Jest:\n  // https://github.com/facebook/react/issues/7240\n  // Remove the inline requires when we don't need them anymore:\n  // https://github.com/facebook/react/pull/7178\n  ReactComponentTreeHook = __webpack_require__(76);\n}\n\nfunction instantiateChild(childInstances, child, name, selfDebugID) {\n  // We found a component instance.\n  var keyUnique = childInstances[name] === undefined;\n  if (false) {\n    if (!ReactComponentTreeHook) {\n      ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n    }\n    if (!keyUnique) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;\n    }\n  }\n  if (child != null && keyUnique) {\n    childInstances[name] = instantiateReactComponent(child, true);\n  }\n}\n\n/**\n * ReactChildReconciler provides helpers for initializing or updating a set of\n * children. Its output is suitable for passing it onto ReactMultiChild which\n * does diffed reordering and insertion.\n */\nvar ReactChildReconciler = {\n  /**\n   * Generates a \"mount image\" for each of the supplied children. In the case\n   * of `ReactDOMComponent`, a mount image is a string of markup.\n   *\n   * @param {?object} nestedChildNodes Nested child maps.\n   * @return {?object} A set of child instances.\n   * @internal\n   */\n  instantiateChildren: function (nestedChildNodes, transaction, context, selfDebugID) // 0 in production and for roots\n  {\n    if (nestedChildNodes == null) {\n      return null;\n    }\n    var childInstances = {};\n\n    if (false) {\n      traverseAllChildren(nestedChildNodes, function (childInsts, child, name) {\n        return instantiateChild(childInsts, child, name, selfDebugID);\n      }, childInstances);\n    } else {\n      traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);\n    }\n    return childInstances;\n  },\n\n  /**\n   * Updates the rendered children and returns a new set of children.\n   *\n   * @param {?object} prevChildren Previously initialized set of children.\n   * @param {?object} nextChildren Flat child element maps.\n   * @param {ReactReconcileTransaction} transaction\n   * @param {object} context\n   * @return {?object} A new set of child instances.\n   * @internal\n   */\n  updateChildren: function (prevChildren, nextChildren, mountImages, removedNodes, transaction, hostParent, hostContainerInfo, context, selfDebugID) // 0 in production and for roots\n  {\n    // We currently don't have a way to track moves here but if we use iterators\n    // instead of for..in we can zip the iterators and check if an item has\n    // moved.\n    // TODO: If nothing has changed, return the prevChildren object so that we\n    // can quickly bailout if nothing has changed.\n    if (!nextChildren && !prevChildren) {\n      return;\n    }\n    var name;\n    var prevChild;\n    for (name in nextChildren) {\n      if (!nextChildren.hasOwnProperty(name)) {\n        continue;\n      }\n      prevChild = prevChildren && prevChildren[name];\n      var prevElement = prevChild && prevChild._currentElement;\n      var nextElement = nextChildren[name];\n      if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {\n        ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);\n        nextChildren[name] = prevChild;\n      } else {\n        if (prevChild) {\n          removedNodes[name] = ReactReconciler.getHostNode(prevChild);\n          ReactReconciler.unmountComponent(prevChild, false);\n        }\n        // The child must be instantiated before it's mounted.\n        var nextChildInstance = instantiateReactComponent(nextElement, true);\n        nextChildren[name] = nextChildInstance;\n        // Creating mount image now ensures refs are resolved in right order\n        // (see https://github.com/facebook/react/pull/7101 for explanation).\n        var nextChildMountImage = ReactReconciler.mountComponent(nextChildInstance, transaction, hostParent, hostContainerInfo, context, selfDebugID);\n        mountImages.push(nextChildMountImage);\n      }\n    }\n    // Unmount children that are no longer present.\n    for (name in prevChildren) {\n      if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {\n        prevChild = prevChildren[name];\n        removedNodes[name] = ReactReconciler.getHostNode(prevChild);\n        ReactReconciler.unmountComponent(prevChild, false);\n      }\n    }\n  },\n\n  /**\n   * Unmounts all rendered children. This should be used to clean up children\n   * when this component is unmounted.\n   *\n   * @param {?object} renderedChildren Previously initialized set of children.\n   * @internal\n   */\n  unmountChildren: function (renderedChildren, safely) {\n    for (var name in renderedChildren) {\n      if (renderedChildren.hasOwnProperty(name)) {\n        var renderedChild = renderedChildren[name];\n        ReactReconciler.unmountComponent(renderedChild, safely);\n      }\n    }\n  }\n};\n\nmodule.exports = ReactChildReconciler;\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(70)))\n\n/***/ }),\n/* 141 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2),\n    _assign = __webpack_require__(3);\n\nvar React = __webpack_require__(12);\nvar ReactComponentEnvironment = __webpack_require__(40);\nvar ReactCurrentOwner = __webpack_require__(9);\nvar ReactErrorUtils = __webpack_require__(32);\nvar ReactInstanceMap = __webpack_require__(22);\nvar ReactInstrumentation = __webpack_require__(7);\nvar ReactNodeTypes = __webpack_require__(72);\nvar ReactReconciler = __webpack_require__(15);\n\nif (false) {\n  var checkReactTypeSpec = require('./checkReactTypeSpec');\n}\n\nvar emptyObject = __webpack_require__(23);\nvar invariant = __webpack_require__(0);\nvar shallowEqual = __webpack_require__(41);\nvar shouldUpdateReactComponent = __webpack_require__(42);\nvar warning = __webpack_require__(1);\n\nvar CompositeTypes = {\n  ImpureClass: 0,\n  PureClass: 1,\n  StatelessFunctional: 2\n};\n\nfunction StatelessComponent(Component) {}\nStatelessComponent.prototype.render = function () {\n  var Component = ReactInstanceMap.get(this)._currentElement.type;\n  var element = Component(this.props, this.context, this.updater);\n  warnIfInvalidElement(Component, element);\n  return element;\n};\n\nfunction warnIfInvalidElement(Component, element) {\n  if (false) {\n    process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || React.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;\n    process.env.NODE_ENV !== 'production' ? warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component') : void 0;\n  }\n}\n\nfunction shouldConstruct(Component) {\n  return !!(Component.prototype && Component.prototype.isReactComponent);\n}\n\nfunction isPureComponent(Component) {\n  return !!(Component.prototype && Component.prototype.isPureReactComponent);\n}\n\n// Separated into a function to contain deoptimizations caused by try/finally.\nfunction measureLifeCyclePerf(fn, debugID, timerType) {\n  if (debugID === 0) {\n    // Top-level wrappers (see ReactMount) and empty components (see\n    // ReactDOMEmptyComponent) are invisible to hooks and devtools.\n    // Both are implementation details that should go away in the future.\n    return fn();\n  }\n\n  ReactInstrumentation.debugTool.onBeginLifeCycleTimer(debugID, timerType);\n  try {\n    return fn();\n  } finally {\n    ReactInstrumentation.debugTool.onEndLifeCycleTimer(debugID, timerType);\n  }\n}\n\n/**\n * ------------------ The Life-Cycle of a Composite Component ------------------\n *\n * - constructor: Initialization of state. The instance is now retained.\n *   - componentWillMount\n *   - render\n *   - [children's constructors]\n *     - [children's componentWillMount and render]\n *     - [children's componentDidMount]\n *     - componentDidMount\n *\n *       Update Phases:\n *       - componentWillReceiveProps (only called if parent updated)\n *       - shouldComponentUpdate\n *         - componentWillUpdate\n *           - render\n *           - [children's constructors or receive props phases]\n *         - componentDidUpdate\n *\n *     - componentWillUnmount\n *     - [children's componentWillUnmount]\n *   - [children destroyed]\n * - (destroyed): The instance is now blank, released by React and ready for GC.\n *\n * -----------------------------------------------------------------------------\n */\n\n/**\n * An incrementing ID assigned to each component when it is mounted. This is\n * used to enforce the order in which `ReactUpdates` updates dirty components.\n *\n * @private\n */\nvar nextMountID = 1;\n\n/**\n * @lends {ReactCompositeComponent.prototype}\n */\nvar ReactCompositeComponent = {\n  /**\n   * Base constructor for all composite component.\n   *\n   * @param {ReactElement} element\n   * @final\n   * @internal\n   */\n  construct: function (element) {\n    this._currentElement = element;\n    this._rootNodeID = 0;\n    this._compositeType = null;\n    this._instance = null;\n    this._hostParent = null;\n    this._hostContainerInfo = null;\n\n    // See ReactUpdateQueue\n    this._updateBatchNumber = null;\n    this._pendingElement = null;\n    this._pendingStateQueue = null;\n    this._pendingReplaceState = false;\n    this._pendingForceUpdate = false;\n\n    this._renderedNodeType = null;\n    this._renderedComponent = null;\n    this._context = null;\n    this._mountOrder = 0;\n    this._topLevelWrapper = null;\n\n    // See ReactUpdates and ReactUpdateQueue.\n    this._pendingCallbacks = null;\n\n    // ComponentWillUnmount shall only be called once\n    this._calledComponentWillUnmount = false;\n\n    if (false) {\n      this._warnedAboutRefsInRender = false;\n    }\n  },\n\n  /**\n   * Initializes the component, renders markup, and registers event listeners.\n   *\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {?object} hostParent\n   * @param {?object} hostContainerInfo\n   * @param {?object} context\n   * @return {?string} Rendered markup to be inserted into the DOM.\n   * @final\n   * @internal\n   */\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    var _this = this;\n\n    this._context = context;\n    this._mountOrder = nextMountID++;\n    this._hostParent = hostParent;\n    this._hostContainerInfo = hostContainerInfo;\n\n    var publicProps = this._currentElement.props;\n    var publicContext = this._processContext(context);\n\n    var Component = this._currentElement.type;\n\n    var updateQueue = transaction.getUpdateQueue();\n\n    // Initialize the public class\n    var doConstruct = shouldConstruct(Component);\n    var inst = this._constructComponent(doConstruct, publicProps, publicContext, updateQueue);\n    var renderedElement;\n\n    // Support functional components\n    if (!doConstruct && (inst == null || inst.render == null)) {\n      renderedElement = inst;\n      warnIfInvalidElement(Component, renderedElement);\n      !(inst === null || inst === false || React.isValidElement(inst)) ?  false ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : _prodInvariant('105', Component.displayName || Component.name || 'Component') : void 0;\n      inst = new StatelessComponent(Component);\n      this._compositeType = CompositeTypes.StatelessFunctional;\n    } else {\n      if (isPureComponent(Component)) {\n        this._compositeType = CompositeTypes.PureClass;\n      } else {\n        this._compositeType = CompositeTypes.ImpureClass;\n      }\n    }\n\n    if (false) {\n      // This will throw later in _renderValidatedComponent, but add an early\n      // warning now to help debugging\n      if (inst.render == null) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;\n      }\n\n      var propsMutated = inst.props !== publicProps;\n      var componentName = Component.displayName || Component.name || 'Component';\n\n      process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", componentName, componentName) : void 0;\n    }\n\n    // These should be set up in the constructor, but as a convenience for\n    // simpler class abstractions, we set them up after the fact.\n    inst.props = publicProps;\n    inst.context = publicContext;\n    inst.refs = emptyObject;\n    inst.updater = updateQueue;\n\n    this._instance = inst;\n\n    // Store a reference from the instance back to the internal representation\n    ReactInstanceMap.set(inst, this);\n\n    if (false) {\n      // Since plain JS classes are defined without any special initialization\n      // logic, we can not catch common errors early. Therefore, we have to\n      // catch them here, at initialization time, instead.\n      process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved || inst.state, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;\n    }\n\n    var initialState = inst.state;\n    if (initialState === undefined) {\n      inst.state = initialState = null;\n    }\n    !(typeof initialState === 'object' && !Array.isArray(initialState)) ?  false ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : _prodInvariant('106', this.getName() || 'ReactCompositeComponent') : void 0;\n\n    this._pendingStateQueue = null;\n    this._pendingReplaceState = false;\n    this._pendingForceUpdate = false;\n\n    var markup;\n    if (inst.unstable_handleError) {\n      markup = this.performInitialMountWithErrorHandling(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    } else {\n      markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    }\n\n    if (inst.componentDidMount) {\n      if (false) {\n        transaction.getReactMountReady().enqueue(function () {\n          measureLifeCyclePerf(function () {\n            return inst.componentDidMount();\n          }, _this._debugID, 'componentDidMount');\n        });\n      } else {\n        transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);\n      }\n    }\n\n    return markup;\n  },\n\n  _constructComponent: function (doConstruct, publicProps, publicContext, updateQueue) {\n    if (false) {\n      ReactCurrentOwner.current = this;\n      try {\n        return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);\n      } finally {\n        ReactCurrentOwner.current = null;\n      }\n    } else {\n      return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);\n    }\n  },\n\n  _constructComponentWithoutOwner: function (doConstruct, publicProps, publicContext, updateQueue) {\n    var Component = this._currentElement.type;\n\n    if (doConstruct) {\n      if (false) {\n        return measureLifeCyclePerf(function () {\n          return new Component(publicProps, publicContext, updateQueue);\n        }, this._debugID, 'ctor');\n      } else {\n        return new Component(publicProps, publicContext, updateQueue);\n      }\n    }\n\n    // This can still be an instance in case of factory components\n    // but we'll count this as time spent rendering as the more common case.\n    if (false) {\n      return measureLifeCyclePerf(function () {\n        return Component(publicProps, publicContext, updateQueue);\n      }, this._debugID, 'render');\n    } else {\n      return Component(publicProps, publicContext, updateQueue);\n    }\n  },\n\n  performInitialMountWithErrorHandling: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {\n    var markup;\n    var checkpoint = transaction.checkpoint();\n    try {\n      markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    } catch (e) {\n      // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint\n      transaction.rollback(checkpoint);\n      this._instance.unstable_handleError(e);\n      if (this._pendingStateQueue) {\n        this._instance.state = this._processPendingState(this._instance.props, this._instance.context);\n      }\n      checkpoint = transaction.checkpoint();\n\n      this._renderedComponent.unmountComponent(true);\n      transaction.rollback(checkpoint);\n\n      // Try again - we've informed the component about the error, so they can render an error message this time.\n      // If this throws again, the error will bubble up (and can be caught by a higher error boundary).\n      markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    }\n    return markup;\n  },\n\n  performInitialMount: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {\n    var inst = this._instance;\n\n    var debugID = 0;\n    if (false) {\n      debugID = this._debugID;\n    }\n\n    if (inst.componentWillMount) {\n      if (false) {\n        measureLifeCyclePerf(function () {\n          return inst.componentWillMount();\n        }, debugID, 'componentWillMount');\n      } else {\n        inst.componentWillMount();\n      }\n      // When mounting, calls to `setState` by `componentWillMount` will set\n      // `this._pendingStateQueue` without triggering a re-render.\n      if (this._pendingStateQueue) {\n        inst.state = this._processPendingState(inst.props, inst.context);\n      }\n    }\n\n    // If not a stateless component, we now render\n    if (renderedElement === undefined) {\n      renderedElement = this._renderValidatedComponent();\n    }\n\n    var nodeType = ReactNodeTypes.getType(renderedElement);\n    this._renderedNodeType = nodeType;\n    var child = this._instantiateReactComponent(renderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */\n    );\n    this._renderedComponent = child;\n\n    var markup = ReactReconciler.mountComponent(child, transaction, hostParent, hostContainerInfo, this._processChildContext(context), debugID);\n\n    if (false) {\n      if (debugID !== 0) {\n        var childDebugIDs = child._debugID !== 0 ? [child._debugID] : [];\n        ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs);\n      }\n    }\n\n    return markup;\n  },\n\n  getHostNode: function () {\n    return ReactReconciler.getHostNode(this._renderedComponent);\n  },\n\n  /**\n   * Releases any resources allocated by `mountComponent`.\n   *\n   * @final\n   * @internal\n   */\n  unmountComponent: function (safely) {\n    if (!this._renderedComponent) {\n      return;\n    }\n\n    var inst = this._instance;\n\n    if (inst.componentWillUnmount && !inst._calledComponentWillUnmount) {\n      inst._calledComponentWillUnmount = true;\n\n      if (safely) {\n        var name = this.getName() + '.componentWillUnmount()';\n        ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));\n      } else {\n        if (false) {\n          measureLifeCyclePerf(function () {\n            return inst.componentWillUnmount();\n          }, this._debugID, 'componentWillUnmount');\n        } else {\n          inst.componentWillUnmount();\n        }\n      }\n    }\n\n    if (this._renderedComponent) {\n      ReactReconciler.unmountComponent(this._renderedComponent, safely);\n      this._renderedNodeType = null;\n      this._renderedComponent = null;\n      this._instance = null;\n    }\n\n    // Reset pending fields\n    // Even if this component is scheduled for another update in ReactUpdates,\n    // it would still be ignored because these fields are reset.\n    this._pendingStateQueue = null;\n    this._pendingReplaceState = false;\n    this._pendingForceUpdate = false;\n    this._pendingCallbacks = null;\n    this._pendingElement = null;\n\n    // These fields do not really need to be reset since this object is no\n    // longer accessible.\n    this._context = null;\n    this._rootNodeID = 0;\n    this._topLevelWrapper = null;\n\n    // Delete the reference from the instance to this internal representation\n    // which allow the internals to be properly cleaned up even if the user\n    // leaks a reference to the public instance.\n    ReactInstanceMap.remove(inst);\n\n    // Some existing components rely on inst.props even after they've been\n    // destroyed (in event handlers).\n    // TODO: inst.props = null;\n    // TODO: inst.state = null;\n    // TODO: inst.context = null;\n  },\n\n  /**\n   * Filters the context object to only contain keys specified in\n   * `contextTypes`\n   *\n   * @param {object} context\n   * @return {?object}\n   * @private\n   */\n  _maskContext: function (context) {\n    var Component = this._currentElement.type;\n    var contextTypes = Component.contextTypes;\n    if (!contextTypes) {\n      return emptyObject;\n    }\n    var maskedContext = {};\n    for (var contextName in contextTypes) {\n      maskedContext[contextName] = context[contextName];\n    }\n    return maskedContext;\n  },\n\n  /**\n   * Filters the context object to only contain keys specified in\n   * `contextTypes`, and asserts that they are valid.\n   *\n   * @param {object} context\n   * @return {?object}\n   * @private\n   */\n  _processContext: function (context) {\n    var maskedContext = this._maskContext(context);\n    if (false) {\n      var Component = this._currentElement.type;\n      if (Component.contextTypes) {\n        this._checkContextTypes(Component.contextTypes, maskedContext, 'context');\n      }\n    }\n    return maskedContext;\n  },\n\n  /**\n   * @param {object} currentContext\n   * @return {object}\n   * @private\n   */\n  _processChildContext: function (currentContext) {\n    var Component = this._currentElement.type;\n    var inst = this._instance;\n    var childContext;\n\n    if (inst.getChildContext) {\n      if (false) {\n        ReactInstrumentation.debugTool.onBeginProcessingChildContext();\n        try {\n          childContext = inst.getChildContext();\n        } finally {\n          ReactInstrumentation.debugTool.onEndProcessingChildContext();\n        }\n      } else {\n        childContext = inst.getChildContext();\n      }\n    }\n\n    if (childContext) {\n      !(typeof Component.childContextTypes === 'object') ?  false ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to use getChildContext().', this.getName() || 'ReactCompositeComponent') : _prodInvariant('107', this.getName() || 'ReactCompositeComponent') : void 0;\n      if (false) {\n        this._checkContextTypes(Component.childContextTypes, childContext, 'child context');\n      }\n      for (var name in childContext) {\n        !(name in Component.childContextTypes) ?  false ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : _prodInvariant('108', this.getName() || 'ReactCompositeComponent', name) : void 0;\n      }\n      return _assign({}, currentContext, childContext);\n    }\n    return currentContext;\n  },\n\n  /**\n   * Assert that the context types are valid\n   *\n   * @param {object} typeSpecs Map of context field to a ReactPropType\n   * @param {object} values Runtime values that need to be type-checked\n   * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n   * @private\n   */\n  _checkContextTypes: function (typeSpecs, values, location) {\n    if (false) {\n      checkReactTypeSpec(typeSpecs, values, location, this.getName(), null, this._debugID);\n    }\n  },\n\n  receiveComponent: function (nextElement, transaction, nextContext) {\n    var prevElement = this._currentElement;\n    var prevContext = this._context;\n\n    this._pendingElement = null;\n\n    this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);\n  },\n\n  /**\n   * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`\n   * is set, update the component.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  performUpdateIfNecessary: function (transaction) {\n    if (this._pendingElement != null) {\n      ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);\n    } else if (this._pendingStateQueue !== null || this._pendingForceUpdate) {\n      this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);\n    } else {\n      this._updateBatchNumber = null;\n    }\n  },\n\n  /**\n   * Perform an update to a mounted component. The componentWillReceiveProps and\n   * shouldComponentUpdate methods are called, then (assuming the update isn't\n   * skipped) the remaining update lifecycle methods are called and the DOM\n   * representation is updated.\n   *\n   * By default, this implements React's rendering and reconciliation algorithm.\n   * Sophisticated clients may wish to override this.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @param {ReactElement} prevParentElement\n   * @param {ReactElement} nextParentElement\n   * @internal\n   * @overridable\n   */\n  updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {\n    var inst = this._instance;\n    !(inst != null) ?  false ? invariant(false, 'Attempted to update component `%s` that has already been unmounted (or failed to mount).', this.getName() || 'ReactCompositeComponent') : _prodInvariant('136', this.getName() || 'ReactCompositeComponent') : void 0;\n\n    var willReceive = false;\n    var nextContext;\n\n    // Determine if the context has changed or not\n    if (this._context === nextUnmaskedContext) {\n      nextContext = inst.context;\n    } else {\n      nextContext = this._processContext(nextUnmaskedContext);\n      willReceive = true;\n    }\n\n    var prevProps = prevParentElement.props;\n    var nextProps = nextParentElement.props;\n\n    // Not a simple state update but a props update\n    if (prevParentElement !== nextParentElement) {\n      willReceive = true;\n    }\n\n    // An update here will schedule an update but immediately set\n    // _pendingStateQueue which will ensure that any state updates gets\n    // immediately reconciled instead of waiting for the next batch.\n    if (willReceive && inst.componentWillReceiveProps) {\n      if (false) {\n        measureLifeCyclePerf(function () {\n          return inst.componentWillReceiveProps(nextProps, nextContext);\n        }, this._debugID, 'componentWillReceiveProps');\n      } else {\n        inst.componentWillReceiveProps(nextProps, nextContext);\n      }\n    }\n\n    var nextState = this._processPendingState(nextProps, nextContext);\n    var shouldUpdate = true;\n\n    if (!this._pendingForceUpdate) {\n      if (inst.shouldComponentUpdate) {\n        if (false) {\n          shouldUpdate = measureLifeCyclePerf(function () {\n            return inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n          }, this._debugID, 'shouldComponentUpdate');\n        } else {\n          shouldUpdate = inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n        }\n      } else {\n        if (this._compositeType === CompositeTypes.PureClass) {\n          shouldUpdate = !shallowEqual(prevProps, nextProps) || !shallowEqual(inst.state, nextState);\n        }\n      }\n    }\n\n    if (false) {\n      process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;\n    }\n\n    this._updateBatchNumber = null;\n    if (shouldUpdate) {\n      this._pendingForceUpdate = false;\n      // Will set `this.props`, `this.state` and `this.context`.\n      this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);\n    } else {\n      // If it's determined that a component should not update, we still want\n      // to set props and state but we shortcut the rest of the update.\n      this._currentElement = nextParentElement;\n      this._context = nextUnmaskedContext;\n      inst.props = nextProps;\n      inst.state = nextState;\n      inst.context = nextContext;\n    }\n  },\n\n  _processPendingState: function (props, context) {\n    var inst = this._instance;\n    var queue = this._pendingStateQueue;\n    var replace = this._pendingReplaceState;\n    this._pendingReplaceState = false;\n    this._pendingStateQueue = null;\n\n    if (!queue) {\n      return inst.state;\n    }\n\n    if (replace && queue.length === 1) {\n      return queue[0];\n    }\n\n    var nextState = _assign({}, replace ? queue[0] : inst.state);\n    for (var i = replace ? 1 : 0; i < queue.length; i++) {\n      var partial = queue[i];\n      _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);\n    }\n\n    return nextState;\n  },\n\n  /**\n   * Merges new props and state, notifies delegate methods of update and\n   * performs update.\n   *\n   * @param {ReactElement} nextElement Next element\n   * @param {object} nextProps Next public object to set as properties.\n   * @param {?object} nextState Next object to set as state.\n   * @param {?object} nextContext Next public object to set as context.\n   * @param {ReactReconcileTransaction} transaction\n   * @param {?object} unmaskedContext\n   * @private\n   */\n  _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {\n    var _this2 = this;\n\n    var inst = this._instance;\n\n    var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);\n    var prevProps;\n    var prevState;\n    var prevContext;\n    if (hasComponentDidUpdate) {\n      prevProps = inst.props;\n      prevState = inst.state;\n      prevContext = inst.context;\n    }\n\n    if (inst.componentWillUpdate) {\n      if (false) {\n        measureLifeCyclePerf(function () {\n          return inst.componentWillUpdate(nextProps, nextState, nextContext);\n        }, this._debugID, 'componentWillUpdate');\n      } else {\n        inst.componentWillUpdate(nextProps, nextState, nextContext);\n      }\n    }\n\n    this._currentElement = nextElement;\n    this._context = unmaskedContext;\n    inst.props = nextProps;\n    inst.state = nextState;\n    inst.context = nextContext;\n\n    this._updateRenderedComponent(transaction, unmaskedContext);\n\n    if (hasComponentDidUpdate) {\n      if (false) {\n        transaction.getReactMountReady().enqueue(function () {\n          measureLifeCyclePerf(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), _this2._debugID, 'componentDidUpdate');\n        });\n      } else {\n        transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);\n      }\n    }\n  },\n\n  /**\n   * Call the component's `render` method and update the DOM accordingly.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  _updateRenderedComponent: function (transaction, context) {\n    var prevComponentInstance = this._renderedComponent;\n    var prevRenderedElement = prevComponentInstance._currentElement;\n    var nextRenderedElement = this._renderValidatedComponent();\n\n    var debugID = 0;\n    if (false) {\n      debugID = this._debugID;\n    }\n\n    if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {\n      ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n    } else {\n      var oldHostNode = ReactReconciler.getHostNode(prevComponentInstance);\n      ReactReconciler.unmountComponent(prevComponentInstance, false);\n\n      var nodeType = ReactNodeTypes.getType(nextRenderedElement);\n      this._renderedNodeType = nodeType;\n      var child = this._instantiateReactComponent(nextRenderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */\n      );\n      this._renderedComponent = child;\n\n      var nextMarkup = ReactReconciler.mountComponent(child, transaction, this._hostParent, this._hostContainerInfo, this._processChildContext(context), debugID);\n\n      if (false) {\n        if (debugID !== 0) {\n          var childDebugIDs = child._debugID !== 0 ? [child._debugID] : [];\n          ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs);\n        }\n      }\n\n      this._replaceNodeWithMarkup(oldHostNode, nextMarkup, prevComponentInstance);\n    }\n  },\n\n  /**\n   * Overridden in shallow rendering.\n   *\n   * @protected\n   */\n  _replaceNodeWithMarkup: function (oldHostNode, nextMarkup, prevInstance) {\n    ReactComponentEnvironment.replaceNodeWithMarkup(oldHostNode, nextMarkup, prevInstance);\n  },\n\n  /**\n   * @protected\n   */\n  _renderValidatedComponentWithoutOwnerOrContext: function () {\n    var inst = this._instance;\n    var renderedElement;\n\n    if (false) {\n      renderedElement = measureLifeCyclePerf(function () {\n        return inst.render();\n      }, this._debugID, 'render');\n    } else {\n      renderedElement = inst.render();\n    }\n\n    if (false) {\n      // We allow auto-mocks to proceed as if they're returning null.\n      if (renderedElement === undefined && inst.render._isMockFunction) {\n        // This is probably bad practice. Consider warning here and\n        // deprecating this convenience.\n        renderedElement = null;\n      }\n    }\n\n    return renderedElement;\n  },\n\n  /**\n   * @private\n   */\n  _renderValidatedComponent: function () {\n    var renderedElement;\n    if (\"production\" !== 'production' || this._compositeType !== CompositeTypes.StatelessFunctional) {\n      ReactCurrentOwner.current = this;\n      try {\n        renderedElement = this._renderValidatedComponentWithoutOwnerOrContext();\n      } finally {\n        ReactCurrentOwner.current = null;\n      }\n    } else {\n      renderedElement = this._renderValidatedComponentWithoutOwnerOrContext();\n    }\n    !(\n    // TODO: An `isValidNode` function would probably be more appropriate\n    renderedElement === null || renderedElement === false || React.isValidElement(renderedElement)) ?  false ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : _prodInvariant('109', this.getName() || 'ReactCompositeComponent') : void 0;\n\n    return renderedElement;\n  },\n\n  /**\n   * Lazily allocates the refs object and stores `component` as `ref`.\n   *\n   * @param {string} ref Reference name.\n   * @param {component} component Component to store as `ref`.\n   * @final\n   * @private\n   */\n  attachRef: function (ref, component) {\n    var inst = this.getPublicInstance();\n    !(inst != null) ?  false ? invariant(false, 'Stateless function components cannot have refs.') : _prodInvariant('110') : void 0;\n    var publicComponentInstance = component.getPublicInstance();\n    if (false) {\n      var componentName = component && component.getName ? component.getName() : 'a component';\n      process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null || component._compositeType !== CompositeTypes.StatelessFunctional, 'Stateless function components cannot be given refs ' + '(See ref \"%s\" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;\n    }\n    var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n    refs[ref] = publicComponentInstance;\n  },\n\n  /**\n   * Detaches a reference name.\n   *\n   * @param {string} ref Name to dereference.\n   * @final\n   * @private\n   */\n  detachRef: function (ref) {\n    var refs = this.getPublicInstance().refs;\n    delete refs[ref];\n  },\n\n  /**\n   * Get a text description of the component that can be used to identify it\n   * in error messages.\n   * @return {string} The name or null.\n   * @internal\n   */\n  getName: function () {\n    var type = this._currentElement.type;\n    var constructor = this._instance && this._instance.constructor;\n    return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;\n  },\n\n  /**\n   * Get the publicly accessible representation of this component - i.e. what\n   * is exposed by refs and returned by render. Can be null for stateless\n   * components.\n   *\n   * @return {ReactComponent} the public component instance.\n   * @internal\n   */\n  getPublicInstance: function () {\n    var inst = this._instance;\n    if (this._compositeType === CompositeTypes.StatelessFunctional) {\n      return null;\n    }\n    return inst;\n  },\n\n  // Stub\n  _instantiateReactComponent: null\n};\n\nmodule.exports = ReactCompositeComponent;\n\n/***/ }),\n/* 142 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar nextDebugID = 1;\n\nfunction getNextDebugID() {\n  return nextDebugID++;\n}\n\nmodule.exports = getNextDebugID;\n\n/***/ }),\n/* 143 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\n\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nmodule.exports = REACT_ELEMENT_TYPE;\n\n/***/ }),\n/* 144 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n *     var iteratorFn = getIteratorFn(myIterable);\n *     if (iteratorFn) {\n *       var iterator = iteratorFn.call(myIterable);\n *       ...\n *     }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n  var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n  if (typeof iteratorFn === 'function') {\n    return iteratorFn;\n  }\n}\n\nmodule.exports = getIteratorFn;\n\n/***/ }),\n/* 145 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(process) {/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar KeyEscapeUtils = __webpack_require__(43);\nvar traverseAllChildren = __webpack_require__(75);\nvar warning = __webpack_require__(1);\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && Object({\"NODE_ENV\":\"production\",\"PUBLIC_URL\":\"/react-toastr\"}) && \"production\" === 'test') {\n  // Temporary hack.\n  // Inline requires don't work well with Jest:\n  // https://github.com/facebook/react/issues/7240\n  // Remove the inline requires when we don't need them anymore:\n  // https://github.com/facebook/react/pull/7178\n  ReactComponentTreeHook = __webpack_require__(76);\n}\n\n/**\n * @param {function} traverseContext Context passed through traversal.\n * @param {?ReactComponent} child React child component.\n * @param {!string} name String name of key path to child.\n * @param {number=} selfDebugID Optional debugID of the current internal instance.\n */\nfunction flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID) {\n  // We found a component instance.\n  if (traverseContext && typeof traverseContext === 'object') {\n    var result = traverseContext;\n    var keyUnique = result[name] === undefined;\n    if (false) {\n      if (!ReactComponentTreeHook) {\n        ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n      }\n      if (!keyUnique) {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;\n      }\n    }\n    if (keyUnique && child != null) {\n      result[name] = child;\n    }\n  }\n}\n\n/**\n * Flattens children that are typically specified as `props.children`. Any null\n * children will not be included in the resulting object.\n * @return {!object} flattened children keyed by name.\n */\nfunction flattenChildren(children, selfDebugID) {\n  if (children == null) {\n    return children;\n  }\n  var result = {};\n\n  if (false) {\n    traverseAllChildren(children, function (traverseContext, child, name) {\n      return flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID);\n    }, result);\n  } else {\n    traverseAllChildren(children, flattenSingleChildIntoContext, result);\n  }\n  return result;\n}\n\nmodule.exports = flattenChildren;\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(70)))\n\n/***/ }),\n/* 146 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar PooledClass = __webpack_require__(11);\nvar Transaction = __webpack_require__(24);\nvar ReactInstrumentation = __webpack_require__(7);\nvar ReactServerUpdateQueue = __webpack_require__(147);\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [];\n\nif (false) {\n  TRANSACTION_WRAPPERS.push({\n    initialize: ReactInstrumentation.debugTool.onBeginFlush,\n    close: ReactInstrumentation.debugTool.onEndFlush\n  });\n}\n\nvar noopCallbackQueue = {\n  enqueue: function () {}\n};\n\n/**\n * @class ReactServerRenderingTransaction\n * @param {boolean} renderToStaticMarkup\n */\nfunction ReactServerRenderingTransaction(renderToStaticMarkup) {\n  this.reinitializeTransaction();\n  this.renderToStaticMarkup = renderToStaticMarkup;\n  this.useCreateElement = false;\n  this.updateQueue = new ReactServerUpdateQueue(this);\n}\n\nvar Mixin = {\n  /**\n   * @see Transaction\n   * @abstract\n   * @final\n   * @return {array} Empty list of operation wrap procedures.\n   */\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  },\n\n  /**\n   * @return {object} The queue to collect `onDOMReady` callbacks with.\n   */\n  getReactMountReady: function () {\n    return noopCallbackQueue;\n  },\n\n  /**\n   * @return {object} The queue to collect React async events.\n   */\n  getUpdateQueue: function () {\n    return this.updateQueue;\n  },\n\n  /**\n   * `PooledClass` looks for this, and will invoke this before allowing this\n   * instance to be reused.\n   */\n  destructor: function () {},\n\n  checkpoint: function () {},\n\n  rollback: function () {}\n};\n\n_assign(ReactServerRenderingTransaction.prototype, Transaction, Mixin);\n\nPooledClass.addPoolingTo(ReactServerRenderingTransaction);\n\nmodule.exports = ReactServerRenderingTransaction;\n\n/***/ }),\n/* 147 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar ReactUpdateQueue = __webpack_require__(44);\n\nvar warning = __webpack_require__(1);\n\nfunction warnNoop(publicInstance, callerName) {\n  if (false) {\n    var constructor = publicInstance.constructor;\n    process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n  }\n}\n\n/**\n * This is the update queue used for server rendering.\n * It delegates to ReactUpdateQueue while server rendering is in progress and\n * switches to ReactNoopUpdateQueue after the transaction has completed.\n * @class ReactServerUpdateQueue\n * @param {Transaction} transaction\n */\n\nvar ReactServerUpdateQueue = function () {\n  function ReactServerUpdateQueue(transaction) {\n    _classCallCheck(this, ReactServerUpdateQueue);\n\n    this.transaction = transaction;\n  }\n\n  /**\n   * Checks whether or not this composite component is mounted.\n   * @param {ReactClass} publicInstance The instance we want to test.\n   * @return {boolean} True if mounted, false otherwise.\n   * @protected\n   * @final\n   */\n\n\n  ReactServerUpdateQueue.prototype.isMounted = function isMounted(publicInstance) {\n    return false;\n  };\n\n  /**\n   * Enqueue a callback that will be executed after all the pending updates\n   * have processed.\n   *\n   * @param {ReactClass} publicInstance The instance to use as `this` context.\n   * @param {?function} callback Called after state is updated.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueCallback = function enqueueCallback(publicInstance, callback, callerName) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueCallback(publicInstance, callback, callerName);\n    }\n  };\n\n  /**\n   * Forces an update. This should only be invoked when it is known with\n   * certainty that we are **not** in a DOM transaction.\n   *\n   * You may want to call this when you know that some deeper aspect of the\n   * component's state has changed but `setState` was not called.\n   *\n   * This will not invoke `shouldComponentUpdate`, but it will invoke\n   * `componentWillUpdate` and `componentDidUpdate`.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueForceUpdate = function enqueueForceUpdate(publicInstance) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueForceUpdate(publicInstance);\n    } else {\n      warnNoop(publicInstance, 'forceUpdate');\n    }\n  };\n\n  /**\n   * Replaces all of the state. Always use this or `setState` to mutate state.\n   * You should treat `this.state` as immutable.\n   *\n   * There is no guarantee that `this.state` will be immediately updated, so\n   * accessing `this.state` after calling this method may return the old value.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object|function} completeState Next state.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueReplaceState = function enqueueReplaceState(publicInstance, completeState) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueReplaceState(publicInstance, completeState);\n    } else {\n      warnNoop(publicInstance, 'replaceState');\n    }\n  };\n\n  /**\n   * Sets a subset of the state. This only exists because _pendingState is\n   * internal. This provides a merging strategy that is not available to deep\n   * properties which is confusing. TODO: Expose pendingState or don't use it\n   * during the merge.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object|function} partialState Next partial state to be merged with state.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueSetState = function enqueueSetState(publicInstance, partialState) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueSetState(publicInstance, partialState);\n    } else {\n      warnNoop(publicInstance, 'setState');\n    }\n  };\n\n  return ReactServerUpdateQueue;\n}();\n\nmodule.exports = ReactServerUpdateQueue;\n\n/***/ }),\n/* 148 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar DOMLazyTree = __webpack_require__(16);\nvar ReactDOMComponentTree = __webpack_require__(4);\n\nvar ReactDOMEmptyComponent = function (instantiate) {\n  // ReactCompositeComponent uses this:\n  this._currentElement = null;\n  // ReactDOMComponentTree uses these:\n  this._hostNode = null;\n  this._hostParent = null;\n  this._hostContainerInfo = null;\n  this._domID = 0;\n};\n_assign(ReactDOMEmptyComponent.prototype, {\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    var domID = hostContainerInfo._idCounter++;\n    this._domID = domID;\n    this._hostParent = hostParent;\n    this._hostContainerInfo = hostContainerInfo;\n\n    var nodeValue = ' react-empty: ' + this._domID + ' ';\n    if (transaction.useCreateElement) {\n      var ownerDocument = hostContainerInfo._ownerDocument;\n      var node = ownerDocument.createComment(nodeValue);\n      ReactDOMComponentTree.precacheNode(this, node);\n      return DOMLazyTree(node);\n    } else {\n      if (transaction.renderToStaticMarkup) {\n        // Normally we'd insert a comment node, but since this is a situation\n        // where React won't take over (static pages), we can simply return\n        // nothing.\n        return '';\n      }\n      return '<!--' + nodeValue + '-->';\n    }\n  },\n  receiveComponent: function () {},\n  getHostNode: function () {\n    return ReactDOMComponentTree.getNodeFromInstance(this);\n  },\n  unmountComponent: function () {\n    ReactDOMComponentTree.uncacheNode(this);\n  }\n});\n\nmodule.exports = ReactDOMEmptyComponent;\n\n/***/ }),\n/* 149 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar invariant = __webpack_require__(0);\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n  !('_hostNode' in instA) ?  false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n  !('_hostNode' in instB) ?  false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\n  var depthA = 0;\n  for (var tempA = instA; tempA; tempA = tempA._hostParent) {\n    depthA++;\n  }\n  var depthB = 0;\n  for (var tempB = instB; tempB; tempB = tempB._hostParent) {\n    depthB++;\n  }\n\n  // If A is deeper, crawl up.\n  while (depthA - depthB > 0) {\n    instA = instA._hostParent;\n    depthA--;\n  }\n\n  // If B is deeper, crawl up.\n  while (depthB - depthA > 0) {\n    instB = instB._hostParent;\n    depthB--;\n  }\n\n  // Walk in lockstep until we find a match.\n  var depth = depthA;\n  while (depth--) {\n    if (instA === instB) {\n      return instA;\n    }\n    instA = instA._hostParent;\n    instB = instB._hostParent;\n  }\n  return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\nfunction isAncestor(instA, instB) {\n  !('_hostNode' in instA) ?  false ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;\n  !('_hostNode' in instB) ?  false ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;\n\n  while (instB) {\n    if (instB === instA) {\n      return true;\n    }\n    instB = instB._hostParent;\n  }\n  return false;\n}\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n  !('_hostNode' in inst) ?  false ? invariant(false, 'getParentInstance: Invalid argument.') : _prodInvariant('36') : void 0;\n\n  return inst._hostParent;\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n  var path = [];\n  while (inst) {\n    path.push(inst);\n    inst = inst._hostParent;\n  }\n  var i;\n  for (i = path.length; i-- > 0;) {\n    fn(path[i], 'captured', arg);\n  }\n  for (i = 0; i < path.length; i++) {\n    fn(path[i], 'bubbled', arg);\n  }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n  var common = from && to ? getLowestCommonAncestor(from, to) : null;\n  var pathFrom = [];\n  while (from && from !== common) {\n    pathFrom.push(from);\n    from = from._hostParent;\n  }\n  var pathTo = [];\n  while (to && to !== common) {\n    pathTo.push(to);\n    to = to._hostParent;\n  }\n  var i;\n  for (i = 0; i < pathFrom.length; i++) {\n    fn(pathFrom[i], 'bubbled', argFrom);\n  }\n  for (i = pathTo.length; i-- > 0;) {\n    fn(pathTo[i], 'captured', argTo);\n  }\n}\n\nmodule.exports = {\n  isAncestor: isAncestor,\n  getLowestCommonAncestor: getLowestCommonAncestor,\n  getParentInstance: getParentInstance,\n  traverseTwoPhase: traverseTwoPhase,\n  traverseEnterLeave: traverseEnterLeave\n};\n\n/***/ }),\n/* 150 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2),\n    _assign = __webpack_require__(3);\n\nvar DOMChildrenOperations = __webpack_require__(36);\nvar DOMLazyTree = __webpack_require__(16);\nvar ReactDOMComponentTree = __webpack_require__(4);\n\nvar escapeTextContentForBrowser = __webpack_require__(27);\nvar invariant = __webpack_require__(0);\nvar validateDOMNesting = __webpack_require__(45);\n\n/**\n * Text nodes violate a couple assumptions that React makes about components:\n *\n *  - When mounting text into the DOM, adjacent text nodes are merged.\n *  - Text nodes cannot be assigned a React root ID.\n *\n * This component is used to wrap strings between comment nodes so that they\n * can undergo the same reconciliation that is applied to elements.\n *\n * TODO: Investigate representing React components in the DOM with text nodes.\n *\n * @class ReactDOMTextComponent\n * @extends ReactComponent\n * @internal\n */\nvar ReactDOMTextComponent = function (text) {\n  // TODO: This is really a ReactText (ReactNode), not a ReactElement\n  this._currentElement = text;\n  this._stringText = '' + text;\n  // ReactDOMComponentTree uses these:\n  this._hostNode = null;\n  this._hostParent = null;\n\n  // Properties\n  this._domID = 0;\n  this._mountIndex = 0;\n  this._closingComment = null;\n  this._commentNodes = null;\n};\n\n_assign(ReactDOMTextComponent.prototype, {\n  /**\n   * Creates the markup for this text node. This node is not intended to have\n   * any features besides containing text content.\n   *\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @return {string} Markup for this text node.\n   * @internal\n   */\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    if (false) {\n      var parentInfo;\n      if (hostParent != null) {\n        parentInfo = hostParent._ancestorInfo;\n      } else if (hostContainerInfo != null) {\n        parentInfo = hostContainerInfo._ancestorInfo;\n      }\n      if (parentInfo) {\n        // parentInfo should always be present except for the top-level\n        // component when server rendering\n        validateDOMNesting(null, this._stringText, this, parentInfo);\n      }\n    }\n\n    var domID = hostContainerInfo._idCounter++;\n    var openingValue = ' react-text: ' + domID + ' ';\n    var closingValue = ' /react-text ';\n    this._domID = domID;\n    this._hostParent = hostParent;\n    if (transaction.useCreateElement) {\n      var ownerDocument = hostContainerInfo._ownerDocument;\n      var openingComment = ownerDocument.createComment(openingValue);\n      var closingComment = ownerDocument.createComment(closingValue);\n      var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());\n      DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));\n      if (this._stringText) {\n        DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));\n      }\n      DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));\n      ReactDOMComponentTree.precacheNode(this, openingComment);\n      this._closingComment = closingComment;\n      return lazyTree;\n    } else {\n      var escapedText = escapeTextContentForBrowser(this._stringText);\n\n      if (transaction.renderToStaticMarkup) {\n        // Normally we'd wrap this between comment nodes for the reasons stated\n        // above, but since this is a situation where React won't take over\n        // (static pages), we can simply return the text as it is.\n        return escapedText;\n      }\n\n      return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';\n    }\n  },\n\n  /**\n   * Updates this component by updating the text content.\n   *\n   * @param {ReactText} nextText The next text content\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  receiveComponent: function (nextText, transaction) {\n    if (nextText !== this._currentElement) {\n      this._currentElement = nextText;\n      var nextStringText = '' + nextText;\n      if (nextStringText !== this._stringText) {\n        // TODO: Save this as pending props and use performUpdateIfNecessary\n        // and/or updateComponent to do the actual update for consistency with\n        // other component types?\n        this._stringText = nextStringText;\n        var commentNodes = this.getHostNode();\n        DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);\n      }\n    }\n  },\n\n  getHostNode: function () {\n    var hostNode = this._commentNodes;\n    if (hostNode) {\n      return hostNode;\n    }\n    if (!this._closingComment) {\n      var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);\n      var node = openingComment.nextSibling;\n      while (true) {\n        !(node != null) ?  false ? invariant(false, 'Missing closing comment for text component %s', this._domID) : _prodInvariant('67', this._domID) : void 0;\n        if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {\n          this._closingComment = node;\n          break;\n        }\n        node = node.nextSibling;\n      }\n    }\n    hostNode = [this._hostNode, this._closingComment];\n    this._commentNodes = hostNode;\n    return hostNode;\n  },\n\n  unmountComponent: function () {\n    this._closingComment = null;\n    this._commentNodes = null;\n    ReactDOMComponentTree.uncacheNode(this);\n  }\n});\n\nmodule.exports = ReactDOMTextComponent;\n\n/***/ }),\n/* 151 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar ReactUpdates = __webpack_require__(8);\nvar Transaction = __webpack_require__(24);\n\nvar emptyFunction = __webpack_require__(6);\n\nvar RESET_BATCHED_UPDATES = {\n  initialize: emptyFunction,\n  close: function () {\n    ReactDefaultBatchingStrategy.isBatchingUpdates = false;\n  }\n};\n\nvar FLUSH_BATCHED_UPDATES = {\n  initialize: emptyFunction,\n  close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)\n};\n\nvar TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];\n\nfunction ReactDefaultBatchingStrategyTransaction() {\n  this.reinitializeTransaction();\n}\n\n_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction, {\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  }\n});\n\nvar transaction = new ReactDefaultBatchingStrategyTransaction();\n\nvar ReactDefaultBatchingStrategy = {\n  isBatchingUpdates: false,\n\n  /**\n   * Call the provided function in a context within which calls to `setState`\n   * and friends are batched such that components aren't updated unnecessarily.\n   */\n  batchedUpdates: function (callback, a, b, c, d, e) {\n    var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;\n\n    ReactDefaultBatchingStrategy.isBatchingUpdates = true;\n\n    // The code is written this way to avoid extra allocations\n    if (alreadyBatchingUpdates) {\n      return callback(a, b, c, d, e);\n    } else {\n      return transaction.perform(callback, null, a, b, c, d, e);\n    }\n  }\n};\n\nmodule.exports = ReactDefaultBatchingStrategy;\n\n/***/ }),\n/* 152 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar EventListener = __webpack_require__(77);\nvar ExecutionEnvironment = __webpack_require__(5);\nvar PooledClass = __webpack_require__(11);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactUpdates = __webpack_require__(8);\n\nvar getEventTarget = __webpack_require__(33);\nvar getUnboundedScrollPosition = __webpack_require__(153);\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findParent(inst) {\n  // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n  // traversal, but caching is difficult to do correctly without using a\n  // mutation observer to listen for all DOM changes.\n  while (inst._hostParent) {\n    inst = inst._hostParent;\n  }\n  var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);\n  var container = rootNode.parentNode;\n  return ReactDOMComponentTree.getClosestInstanceFromNode(container);\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {\n  this.topLevelType = topLevelType;\n  this.nativeEvent = nativeEvent;\n  this.ancestors = [];\n}\n_assign(TopLevelCallbackBookKeeping.prototype, {\n  destructor: function () {\n    this.topLevelType = null;\n    this.nativeEvent = null;\n    this.ancestors.length = 0;\n  }\n});\nPooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);\n\nfunction handleTopLevelImpl(bookKeeping) {\n  var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);\n  var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);\n\n  // Loop through the hierarchy, in case there's any nested components.\n  // It's important that we build the array of ancestors before calling any\n  // event handlers, because event handlers can modify the DOM, leading to\n  // inconsistencies with ReactMount's node cache. See #1105.\n  var ancestor = targetInst;\n  do {\n    bookKeeping.ancestors.push(ancestor);\n    ancestor = ancestor && findParent(ancestor);\n  } while (ancestor);\n\n  for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n    targetInst = bookKeeping.ancestors[i];\n    ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n  }\n}\n\nfunction scrollValueMonitor(cb) {\n  var scrollPosition = getUnboundedScrollPosition(window);\n  cb(scrollPosition);\n}\n\nvar ReactEventListener = {\n  _enabled: true,\n  _handleTopLevel: null,\n\n  WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,\n\n  setHandleTopLevel: function (handleTopLevel) {\n    ReactEventListener._handleTopLevel = handleTopLevel;\n  },\n\n  setEnabled: function (enabled) {\n    ReactEventListener._enabled = !!enabled;\n  },\n\n  isEnabled: function () {\n    return ReactEventListener._enabled;\n  },\n\n  /**\n   * Traps top-level events by using event bubbling.\n   *\n   * @param {string} topLevelType Record from `EventConstants`.\n   * @param {string} handlerBaseName Event name (e.g. \"click\").\n   * @param {object} element Element on which to attach listener.\n   * @return {?object} An object with a remove function which will forcefully\n   *                  remove the listener.\n   * @internal\n   */\n  trapBubbledEvent: function (topLevelType, handlerBaseName, element) {\n    if (!element) {\n      return null;\n    }\n    return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n  },\n\n  /**\n   * Traps a top-level event by using event capturing.\n   *\n   * @param {string} topLevelType Record from `EventConstants`.\n   * @param {string} handlerBaseName Event name (e.g. \"click\").\n   * @param {object} element Element on which to attach listener.\n   * @return {?object} An object with a remove function which will forcefully\n   *                  remove the listener.\n   * @internal\n   */\n  trapCapturedEvent: function (topLevelType, handlerBaseName, element) {\n    if (!element) {\n      return null;\n    }\n    return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n  },\n\n  monitorScrollValue: function (refresh) {\n    var callback = scrollValueMonitor.bind(null, refresh);\n    EventListener.listen(window, 'scroll', callback);\n  },\n\n  dispatchEvent: function (topLevelType, nativeEvent) {\n    if (!ReactEventListener._enabled) {\n      return;\n    }\n\n    var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);\n    try {\n      // Event queue being processed in the same cycle allows\n      // `preventDefault`.\n      ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);\n    } finally {\n      TopLevelCallbackBookKeeping.release(bookKeeping);\n    }\n  }\n};\n\nmodule.exports = ReactEventListener;\n\n/***/ }),\n/* 153 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n\n\n/**\n * Gets the scroll position of the supplied element or window.\n *\n * The return values are unbounded, unlike `getScrollPosition`. This means they\n * may be negative or exceed the element boundaries (which is possible using\n * inertial scrolling).\n *\n * @param {DOMWindow|DOMElement} scrollable\n * @return {object} Map with `x` and `y` keys.\n */\n\nfunction getUnboundedScrollPosition(scrollable) {\n  if (scrollable.Window && scrollable instanceof scrollable.Window) {\n    return {\n      x: scrollable.pageXOffset || scrollable.document.documentElement.scrollLeft,\n      y: scrollable.pageYOffset || scrollable.document.documentElement.scrollTop\n    };\n  }\n  return {\n    x: scrollable.scrollLeft,\n    y: scrollable.scrollTop\n  };\n}\n\nmodule.exports = getUnboundedScrollPosition;\n\n/***/ }),\n/* 154 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar DOMProperty = __webpack_require__(14);\nvar EventPluginHub = __webpack_require__(20);\nvar EventPluginUtils = __webpack_require__(31);\nvar ReactComponentEnvironment = __webpack_require__(40);\nvar ReactEmptyComponent = __webpack_require__(73);\nvar ReactBrowserEventEmitter = __webpack_require__(28);\nvar ReactHostComponent = __webpack_require__(74);\nvar ReactUpdates = __webpack_require__(8);\n\nvar ReactInjection = {\n  Component: ReactComponentEnvironment.injection,\n  DOMProperty: DOMProperty.injection,\n  EmptyComponent: ReactEmptyComponent.injection,\n  EventPluginHub: EventPluginHub.injection,\n  EventPluginUtils: EventPluginUtils.injection,\n  EventEmitter: ReactBrowserEventEmitter.injection,\n  HostComponent: ReactHostComponent.injection,\n  Updates: ReactUpdates.injection\n};\n\nmodule.exports = ReactInjection;\n\n/***/ }),\n/* 155 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _assign = __webpack_require__(3);\n\nvar CallbackQueue = __webpack_require__(60);\nvar PooledClass = __webpack_require__(11);\nvar ReactBrowserEventEmitter = __webpack_require__(28);\nvar ReactInputSelection = __webpack_require__(78);\nvar ReactInstrumentation = __webpack_require__(7);\nvar Transaction = __webpack_require__(24);\nvar ReactUpdateQueue = __webpack_require__(44);\n\n/**\n * Ensures that, when possible, the selection range (currently selected text\n * input) is not disturbed by performing the transaction.\n */\nvar SELECTION_RESTORATION = {\n  /**\n   * @return {Selection} Selection information.\n   */\n  initialize: ReactInputSelection.getSelectionInformation,\n  /**\n   * @param {Selection} sel Selection information returned from `initialize`.\n   */\n  close: ReactInputSelection.restoreSelection\n};\n\n/**\n * Suppresses events (blur/focus) that could be inadvertently dispatched due to\n * high level DOM manipulations (like temporarily removing a text input from the\n * DOM).\n */\nvar EVENT_SUPPRESSION = {\n  /**\n   * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before\n   * the reconciliation.\n   */\n  initialize: function () {\n    var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();\n    ReactBrowserEventEmitter.setEnabled(false);\n    return currentlyEnabled;\n  },\n\n  /**\n   * @param {boolean} previouslyEnabled Enabled status of\n   *   `ReactBrowserEventEmitter` before the reconciliation occurred. `close`\n   *   restores the previous value.\n   */\n  close: function (previouslyEnabled) {\n    ReactBrowserEventEmitter.setEnabled(previouslyEnabled);\n  }\n};\n\n/**\n * Provides a queue for collecting `componentDidMount` and\n * `componentDidUpdate` callbacks during the transaction.\n */\nvar ON_DOM_READY_QUEUEING = {\n  /**\n   * Initializes the internal `onDOMReady` queue.\n   */\n  initialize: function () {\n    this.reactMountReady.reset();\n  },\n\n  /**\n   * After DOM is flushed, invoke all registered `onDOMReady` callbacks.\n   */\n  close: function () {\n    this.reactMountReady.notifyAll();\n  }\n};\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];\n\nif (false) {\n  TRANSACTION_WRAPPERS.push({\n    initialize: ReactInstrumentation.debugTool.onBeginFlush,\n    close: ReactInstrumentation.debugTool.onEndFlush\n  });\n}\n\n/**\n * Currently:\n * - The order that these are listed in the transaction is critical:\n * - Suppresses events.\n * - Restores selection range.\n *\n * Future:\n * - Restore document/overflow scroll positions that were unintentionally\n *   modified via DOM insertions above the top viewport boundary.\n * - Implement/integrate with customized constraint based layout system and keep\n *   track of which dimensions must be remeasured.\n *\n * @class ReactReconcileTransaction\n */\nfunction ReactReconcileTransaction(useCreateElement) {\n  this.reinitializeTransaction();\n  // Only server-side rendering really needs this option (see\n  // `ReactServerRendering`), but server-side uses\n  // `ReactServerRenderingTransaction` instead. This option is here so that it's\n  // accessible and defaults to false when `ReactDOMComponent` and\n  // `ReactDOMTextComponent` checks it in `mountComponent`.`\n  this.renderToStaticMarkup = false;\n  this.reactMountReady = CallbackQueue.getPooled(null);\n  this.useCreateElement = useCreateElement;\n}\n\nvar Mixin = {\n  /**\n   * @see Transaction\n   * @abstract\n   * @final\n   * @return {array<object>} List of operation wrap procedures.\n   *   TODO: convert to array<TransactionWrapper>\n   */\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  },\n\n  /**\n   * @return {object} The queue to collect `onDOMReady` callbacks with.\n   */\n  getReactMountReady: function () {\n    return this.reactMountReady;\n  },\n\n  /**\n   * @return {object} The queue to collect React async events.\n   */\n  getUpdateQueue: function () {\n    return ReactUpdateQueue;\n  },\n\n  /**\n   * Save current transaction state -- if the return value from this method is\n   * passed to `rollback`, the transaction will be reset to that state.\n   */\n  checkpoint: function () {\n    // reactMountReady is the our only stateful wrapper\n    return this.reactMountReady.checkpoint();\n  },\n\n  rollback: function (checkpoint) {\n    this.reactMountReady.rollback(checkpoint);\n  },\n\n  /**\n   * `PooledClass` looks for this, and will invoke this before allowing this\n   * instance to be reused.\n   */\n  destructor: function () {\n    CallbackQueue.release(this.reactMountReady);\n    this.reactMountReady = null;\n  }\n};\n\n_assign(ReactReconcileTransaction.prototype, Transaction, Mixin);\n\nPooledClass.addPoolingTo(ReactReconcileTransaction);\n\nmodule.exports = ReactReconcileTransaction;\n\n/***/ }),\n/* 156 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ExecutionEnvironment = __webpack_require__(5);\n\nvar getNodeForCharacterOffset = __webpack_require__(157);\nvar getTextContentAccessor = __webpack_require__(59);\n\n/**\n * While `isCollapsed` is available on the Selection object and `collapsed`\n * is available on the Range object, IE11 sometimes gets them wrong.\n * If the anchor/focus nodes and offsets are the same, the range is collapsed.\n */\nfunction isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {\n  return anchorNode === focusNode && anchorOffset === focusOffset;\n}\n\n/**\n * Get the appropriate anchor and focus node/offset pairs for IE.\n *\n * The catch here is that IE's selection API doesn't provide information\n * about whether the selection is forward or backward, so we have to\n * behave as though it's always forward.\n *\n * IE text differs from modern selection in that it behaves as though\n * block elements end with a new line. This means character offsets will\n * differ between the two APIs.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getIEOffsets(node) {\n  var selection = document.selection;\n  var selectedRange = selection.createRange();\n  var selectedLength = selectedRange.text.length;\n\n  // Duplicate selection so we can move range without breaking user selection.\n  var fromStart = selectedRange.duplicate();\n  fromStart.moveToElementText(node);\n  fromStart.setEndPoint('EndToStart', selectedRange);\n\n  var startOffset = fromStart.text.length;\n  var endOffset = startOffset + selectedLength;\n\n  return {\n    start: startOffset,\n    end: endOffset\n  };\n}\n\n/**\n * @param {DOMElement} node\n * @return {?object}\n */\nfunction getModernOffsets(node) {\n  var selection = window.getSelection && window.getSelection();\n\n  if (!selection || selection.rangeCount === 0) {\n    return null;\n  }\n\n  var anchorNode = selection.anchorNode;\n  var anchorOffset = selection.anchorOffset;\n  var focusNode = selection.focusNode;\n  var focusOffset = selection.focusOffset;\n\n  var currentRange = selection.getRangeAt(0);\n\n  // In Firefox, range.startContainer and range.endContainer can be \"anonymous\n  // divs\", e.g. the up/down buttons on an <input type=\"number\">. Anonymous\n  // divs do not seem to expose properties, triggering a \"Permission denied\n  // error\" if any of its properties are accessed. The only seemingly possible\n  // way to avoid erroring is to access a property that typically works for\n  // non-anonymous divs and catch any error that may otherwise arise. See\n  // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n  try {\n    /* eslint-disable no-unused-expressions */\n    currentRange.startContainer.nodeType;\n    currentRange.endContainer.nodeType;\n    /* eslint-enable no-unused-expressions */\n  } catch (e) {\n    return null;\n  }\n\n  // If the node and offset values are the same, the selection is collapsed.\n  // `Selection.isCollapsed` is available natively, but IE sometimes gets\n  // this value wrong.\n  var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);\n\n  var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;\n\n  var tempRange = currentRange.cloneRange();\n  tempRange.selectNodeContents(node);\n  tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);\n\n  var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);\n\n  var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;\n  var end = start + rangeLength;\n\n  // Detect whether the selection is backward.\n  var detectionRange = document.createRange();\n  detectionRange.setStart(anchorNode, anchorOffset);\n  detectionRange.setEnd(focusNode, focusOffset);\n  var isBackward = detectionRange.collapsed;\n\n  return {\n    start: isBackward ? end : start,\n    end: isBackward ? start : end\n  };\n}\n\n/**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setIEOffsets(node, offsets) {\n  var range = document.selection.createRange().duplicate();\n  var start, end;\n\n  if (offsets.end === undefined) {\n    start = offsets.start;\n    end = start;\n  } else if (offsets.start > offsets.end) {\n    start = offsets.end;\n    end = offsets.start;\n  } else {\n    start = offsets.start;\n    end = offsets.end;\n  }\n\n  range.moveToElementText(node);\n  range.moveStart('character', start);\n  range.setEndPoint('EndToStart', range);\n  range.moveEnd('character', end - start);\n  range.select();\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setModernOffsets(node, offsets) {\n  if (!window.getSelection) {\n    return;\n  }\n\n  var selection = window.getSelection();\n  var length = node[getTextContentAccessor()].length;\n  var start = Math.min(offsets.start, length);\n  var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n  // IE 11 uses modern selection, but doesn't support the extend method.\n  // Flip backward selections, so we can set with a single range.\n  if (!selection.extend && start > end) {\n    var temp = end;\n    end = start;\n    start = temp;\n  }\n\n  var startMarker = getNodeForCharacterOffset(node, start);\n  var endMarker = getNodeForCharacterOffset(node, end);\n\n  if (startMarker && endMarker) {\n    var range = document.createRange();\n    range.setStart(startMarker.node, startMarker.offset);\n    selection.removeAllRanges();\n\n    if (start > end) {\n      selection.addRange(range);\n      selection.extend(endMarker.node, endMarker.offset);\n    } else {\n      range.setEnd(endMarker.node, endMarker.offset);\n      selection.addRange(range);\n    }\n  }\n}\n\nvar useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);\n\nvar ReactDOMSelection = {\n  /**\n   * @param {DOMElement} node\n   */\n  getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,\n\n  /**\n   * @param {DOMElement|DOMTextNode} node\n   * @param {object} offsets\n   */\n  setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets\n};\n\nmodule.exports = ReactDOMSelection;\n\n/***/ }),\n/* 157 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\n\nfunction getLeafNode(node) {\n  while (node && node.firstChild) {\n    node = node.firstChild;\n  }\n  return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n  while (node) {\n    if (node.nextSibling) {\n      return node.nextSibling;\n    }\n    node = node.parentNode;\n  }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n  var node = getLeafNode(root);\n  var nodeStart = 0;\n  var nodeEnd = 0;\n\n  while (node) {\n    if (node.nodeType === 3) {\n      nodeEnd = nodeStart + node.textContent.length;\n\n      if (nodeStart <= offset && nodeEnd >= offset) {\n        return {\n          node: node,\n          offset: offset - nodeStart\n        };\n      }\n\n      nodeStart = nodeEnd;\n    }\n\n    node = getLeafNode(getSiblingNode(node));\n  }\n}\n\nmodule.exports = getNodeForCharacterOffset;\n\n/***/ }),\n/* 158 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nvar isTextNode = __webpack_require__(159);\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n */\nfunction containsNode(outerNode, innerNode) {\n  if (!outerNode || !innerNode) {\n    return false;\n  } else if (outerNode === innerNode) {\n    return true;\n  } else if (isTextNode(outerNode)) {\n    return false;\n  } else if (isTextNode(innerNode)) {\n    return containsNode(outerNode, innerNode.parentNode);\n  } else if ('contains' in outerNode) {\n    return outerNode.contains(innerNode);\n  } else if (outerNode.compareDocumentPosition) {\n    return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n  } else {\n    return false;\n  }\n}\n\nmodule.exports = containsNode;\n\n/***/ }),\n/* 159 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar isNode = __webpack_require__(160);\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n  return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;\n\n/***/ }),\n/* 160 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n  var doc = object ? object.ownerDocument || object : document;\n  var defaultView = doc.defaultView || window;\n  return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;\n\n/***/ }),\n/* 161 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar NS = {\n  xlink: 'http://www.w3.org/1999/xlink',\n  xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n// We use attributes for everything SVG so let's avoid some duplication and run\n// code instead.\n// The following are all specified in the HTML config already so we exclude here.\n// - class (as className)\n// - color\n// - height\n// - id\n// - lang\n// - max\n// - media\n// - method\n// - min\n// - name\n// - style\n// - target\n// - type\n// - width\nvar ATTRS = {\n  accentHeight: 'accent-height',\n  accumulate: 0,\n  additive: 0,\n  alignmentBaseline: 'alignment-baseline',\n  allowReorder: 'allowReorder',\n  alphabetic: 0,\n  amplitude: 0,\n  arabicForm: 'arabic-form',\n  ascent: 0,\n  attributeName: 'attributeName',\n  attributeType: 'attributeType',\n  autoReverse: 'autoReverse',\n  azimuth: 0,\n  baseFrequency: 'baseFrequency',\n  baseProfile: 'baseProfile',\n  baselineShift: 'baseline-shift',\n  bbox: 0,\n  begin: 0,\n  bias: 0,\n  by: 0,\n  calcMode: 'calcMode',\n  capHeight: 'cap-height',\n  clip: 0,\n  clipPath: 'clip-path',\n  clipRule: 'clip-rule',\n  clipPathUnits: 'clipPathUnits',\n  colorInterpolation: 'color-interpolation',\n  colorInterpolationFilters: 'color-interpolation-filters',\n  colorProfile: 'color-profile',\n  colorRendering: 'color-rendering',\n  contentScriptType: 'contentScriptType',\n  contentStyleType: 'contentStyleType',\n  cursor: 0,\n  cx: 0,\n  cy: 0,\n  d: 0,\n  decelerate: 0,\n  descent: 0,\n  diffuseConstant: 'diffuseConstant',\n  direction: 0,\n  display: 0,\n  divisor: 0,\n  dominantBaseline: 'dominant-baseline',\n  dur: 0,\n  dx: 0,\n  dy: 0,\n  edgeMode: 'edgeMode',\n  elevation: 0,\n  enableBackground: 'enable-background',\n  end: 0,\n  exponent: 0,\n  externalResourcesRequired: 'externalResourcesRequired',\n  fill: 0,\n  fillOpacity: 'fill-opacity',\n  fillRule: 'fill-rule',\n  filter: 0,\n  filterRes: 'filterRes',\n  filterUnits: 'filterUnits',\n  floodColor: 'flood-color',\n  floodOpacity: 'flood-opacity',\n  focusable: 0,\n  fontFamily: 'font-family',\n  fontSize: 'font-size',\n  fontSizeAdjust: 'font-size-adjust',\n  fontStretch: 'font-stretch',\n  fontStyle: 'font-style',\n  fontVariant: 'font-variant',\n  fontWeight: 'font-weight',\n  format: 0,\n  from: 0,\n  fx: 0,\n  fy: 0,\n  g1: 0,\n  g2: 0,\n  glyphName: 'glyph-name',\n  glyphOrientationHorizontal: 'glyph-orientation-horizontal',\n  glyphOrientationVertical: 'glyph-orientation-vertical',\n  glyphRef: 'glyphRef',\n  gradientTransform: 'gradientTransform',\n  gradientUnits: 'gradientUnits',\n  hanging: 0,\n  horizAdvX: 'horiz-adv-x',\n  horizOriginX: 'horiz-origin-x',\n  ideographic: 0,\n  imageRendering: 'image-rendering',\n  'in': 0,\n  in2: 0,\n  intercept: 0,\n  k: 0,\n  k1: 0,\n  k2: 0,\n  k3: 0,\n  k4: 0,\n  kernelMatrix: 'kernelMatrix',\n  kernelUnitLength: 'kernelUnitLength',\n  kerning: 0,\n  keyPoints: 'keyPoints',\n  keySplines: 'keySplines',\n  keyTimes: 'keyTimes',\n  lengthAdjust: 'lengthAdjust',\n  letterSpacing: 'letter-spacing',\n  lightingColor: 'lighting-color',\n  limitingConeAngle: 'limitingConeAngle',\n  local: 0,\n  markerEnd: 'marker-end',\n  markerMid: 'marker-mid',\n  markerStart: 'marker-start',\n  markerHeight: 'markerHeight',\n  markerUnits: 'markerUnits',\n  markerWidth: 'markerWidth',\n  mask: 0,\n  maskContentUnits: 'maskContentUnits',\n  maskUnits: 'maskUnits',\n  mathematical: 0,\n  mode: 0,\n  numOctaves: 'numOctaves',\n  offset: 0,\n  opacity: 0,\n  operator: 0,\n  order: 0,\n  orient: 0,\n  orientation: 0,\n  origin: 0,\n  overflow: 0,\n  overlinePosition: 'overline-position',\n  overlineThickness: 'overline-thickness',\n  paintOrder: 'paint-order',\n  panose1: 'panose-1',\n  pathLength: 'pathLength',\n  patternContentUnits: 'patternContentUnits',\n  patternTransform: 'patternTransform',\n  patternUnits: 'patternUnits',\n  pointerEvents: 'pointer-events',\n  points: 0,\n  pointsAtX: 'pointsAtX',\n  pointsAtY: 'pointsAtY',\n  pointsAtZ: 'pointsAtZ',\n  preserveAlpha: 'preserveAlpha',\n  preserveAspectRatio: 'preserveAspectRatio',\n  primitiveUnits: 'primitiveUnits',\n  r: 0,\n  radius: 0,\n  refX: 'refX',\n  refY: 'refY',\n  renderingIntent: 'rendering-intent',\n  repeatCount: 'repeatCount',\n  repeatDur: 'repeatDur',\n  requiredExtensions: 'requiredExtensions',\n  requiredFeatures: 'requiredFeatures',\n  restart: 0,\n  result: 0,\n  rotate: 0,\n  rx: 0,\n  ry: 0,\n  scale: 0,\n  seed: 0,\n  shapeRendering: 'shape-rendering',\n  slope: 0,\n  spacing: 0,\n  specularConstant: 'specularConstant',\n  specularExponent: 'specularExponent',\n  speed: 0,\n  spreadMethod: 'spreadMethod',\n  startOffset: 'startOffset',\n  stdDeviation: 'stdDeviation',\n  stemh: 0,\n  stemv: 0,\n  stitchTiles: 'stitchTiles',\n  stopColor: 'stop-color',\n  stopOpacity: 'stop-opacity',\n  strikethroughPosition: 'strikethrough-position',\n  strikethroughThickness: 'strikethrough-thickness',\n  string: 0,\n  stroke: 0,\n  strokeDasharray: 'stroke-dasharray',\n  strokeDashoffset: 'stroke-dashoffset',\n  strokeLinecap: 'stroke-linecap',\n  strokeLinejoin: 'stroke-linejoin',\n  strokeMiterlimit: 'stroke-miterlimit',\n  strokeOpacity: 'stroke-opacity',\n  strokeWidth: 'stroke-width',\n  surfaceScale: 'surfaceScale',\n  systemLanguage: 'systemLanguage',\n  tableValues: 'tableValues',\n  targetX: 'targetX',\n  targetY: 'targetY',\n  textAnchor: 'text-anchor',\n  textDecoration: 'text-decoration',\n  textRendering: 'text-rendering',\n  textLength: 'textLength',\n  to: 0,\n  transform: 0,\n  u1: 0,\n  u2: 0,\n  underlinePosition: 'underline-position',\n  underlineThickness: 'underline-thickness',\n  unicode: 0,\n  unicodeBidi: 'unicode-bidi',\n  unicodeRange: 'unicode-range',\n  unitsPerEm: 'units-per-em',\n  vAlphabetic: 'v-alphabetic',\n  vHanging: 'v-hanging',\n  vIdeographic: 'v-ideographic',\n  vMathematical: 'v-mathematical',\n  values: 0,\n  vectorEffect: 'vector-effect',\n  version: 0,\n  vertAdvY: 'vert-adv-y',\n  vertOriginX: 'vert-origin-x',\n  vertOriginY: 'vert-origin-y',\n  viewBox: 'viewBox',\n  viewTarget: 'viewTarget',\n  visibility: 0,\n  widths: 0,\n  wordSpacing: 'word-spacing',\n  writingMode: 'writing-mode',\n  x: 0,\n  xHeight: 'x-height',\n  x1: 0,\n  x2: 0,\n  xChannelSelector: 'xChannelSelector',\n  xlinkActuate: 'xlink:actuate',\n  xlinkArcrole: 'xlink:arcrole',\n  xlinkHref: 'xlink:href',\n  xlinkRole: 'xlink:role',\n  xlinkShow: 'xlink:show',\n  xlinkTitle: 'xlink:title',\n  xlinkType: 'xlink:type',\n  xmlBase: 'xml:base',\n  xmlns: 0,\n  xmlnsXlink: 'xmlns:xlink',\n  xmlLang: 'xml:lang',\n  xmlSpace: 'xml:space',\n  y: 0,\n  y1: 0,\n  y2: 0,\n  yChannelSelector: 'yChannelSelector',\n  z: 0,\n  zoomAndPan: 'zoomAndPan'\n};\n\nvar SVGDOMPropertyConfig = {\n  Properties: {},\n  DOMAttributeNamespaces: {\n    xlinkActuate: NS.xlink,\n    xlinkArcrole: NS.xlink,\n    xlinkHref: NS.xlink,\n    xlinkRole: NS.xlink,\n    xlinkShow: NS.xlink,\n    xlinkTitle: NS.xlink,\n    xlinkType: NS.xlink,\n    xmlBase: NS.xml,\n    xmlLang: NS.xml,\n    xmlSpace: NS.xml\n  },\n  DOMAttributeNames: {}\n};\n\nObject.keys(ATTRS).forEach(function (key) {\n  SVGDOMPropertyConfig.Properties[key] = 0;\n  if (ATTRS[key]) {\n    SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];\n  }\n});\n\nmodule.exports = SVGDOMPropertyConfig;\n\n/***/ }),\n/* 162 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar EventPropagators = __webpack_require__(19);\nvar ExecutionEnvironment = __webpack_require__(5);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactInputSelection = __webpack_require__(78);\nvar SyntheticEvent = __webpack_require__(10);\n\nvar getActiveElement = __webpack_require__(79);\nvar isTextInputElement = __webpack_require__(63);\nvar shallowEqual = __webpack_require__(41);\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes = {\n  select: {\n    phasedRegistrationNames: {\n      bubbled: 'onSelect',\n      captured: 'onSelectCapture'\n    },\n    dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']\n  }\n};\n\nvar activeElement = null;\nvar activeElementInst = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n// Track whether a listener exists for this plugin. If none exist, we do\n// not extract events. See #3639.\nvar hasListener = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n  if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {\n    return {\n      start: node.selectionStart,\n      end: node.selectionEnd\n    };\n  } else if (window.getSelection) {\n    var selection = window.getSelection();\n    return {\n      anchorNode: selection.anchorNode,\n      anchorOffset: selection.anchorOffset,\n      focusNode: selection.focusNode,\n      focusOffset: selection.focusOffset\n    };\n  } else if (document.selection) {\n    var range = document.selection.createRange();\n    return {\n      parentElement: range.parentElement(),\n      text: range.text,\n      top: range.boundingTop,\n      left: range.boundingLeft\n    };\n  }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n  // Ensure we have the right element, and that the user is not dragging a\n  // selection (this matches native `select` event behavior). In HTML5, select\n  // fires only on input and textarea thus if there's no focused element we\n  // won't dispatch.\n  if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {\n    return null;\n  }\n\n  // Only fire when selection has actually changed.\n  var currentSelection = getSelection(activeElement);\n  if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n    lastSelection = currentSelection;\n\n    var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);\n\n    syntheticEvent.type = 'select';\n    syntheticEvent.target = activeElement;\n\n    EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);\n\n    return syntheticEvent;\n  }\n\n  return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    if (!hasListener) {\n      return null;\n    }\n\n    var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n    switch (topLevelType) {\n      // Track the input node that has focus.\n      case 'topFocus':\n        if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n          activeElement = targetNode;\n          activeElementInst = targetInst;\n          lastSelection = null;\n        }\n        break;\n      case 'topBlur':\n        activeElement = null;\n        activeElementInst = null;\n        lastSelection = null;\n        break;\n      // Don't fire the event while the user is dragging. This matches the\n      // semantics of the native select event.\n      case 'topMouseDown':\n        mouseDown = true;\n        break;\n      case 'topContextMenu':\n      case 'topMouseUp':\n        mouseDown = false;\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n      // Chrome and IE fire non-standard event when selection is changed (and\n      // sometimes when it hasn't). IE's event fires out of order with respect\n      // to key and input events on deletion, so we discard it.\n      //\n      // Firefox doesn't support selectionchange, so check selection status\n      // after each key entry. The selection changes after keydown and before\n      // keyup, but we check on keydown as well in the case of holding down a\n      // key, when multiple keydown events are fired but only one keyup is.\n      // This is also our approach for IE handling, for the reason above.\n      case 'topSelectionChange':\n        if (skipSelectionChangeEvent) {\n          break;\n        }\n      // falls through\n      case 'topKeyDown':\n      case 'topKeyUp':\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n    }\n\n    return null;\n  },\n\n  didPutListener: function (inst, registrationName, listener) {\n    if (registrationName === 'onSelect') {\n      hasListener = true;\n    }\n  }\n};\n\nmodule.exports = SelectEventPlugin;\n\n/***/ }),\n/* 163 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar EventListener = __webpack_require__(77);\nvar EventPropagators = __webpack_require__(19);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar SyntheticAnimationEvent = __webpack_require__(164);\nvar SyntheticClipboardEvent = __webpack_require__(165);\nvar SyntheticEvent = __webpack_require__(10);\nvar SyntheticFocusEvent = __webpack_require__(166);\nvar SyntheticKeyboardEvent = __webpack_require__(167);\nvar SyntheticMouseEvent = __webpack_require__(25);\nvar SyntheticDragEvent = __webpack_require__(169);\nvar SyntheticTouchEvent = __webpack_require__(170);\nvar SyntheticTransitionEvent = __webpack_require__(171);\nvar SyntheticUIEvent = __webpack_require__(21);\nvar SyntheticWheelEvent = __webpack_require__(172);\n\nvar emptyFunction = __webpack_require__(6);\nvar getEventCharCode = __webpack_require__(46);\nvar invariant = __webpack_require__(0);\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n *   'abort': {\n *     phasedRegistrationNames: {\n *       bubbled: 'onAbort',\n *       captured: 'onAbortCapture',\n *     },\n *     dependencies: ['topAbort'],\n *   },\n *   ...\n * };\n * topLevelEventsToDispatchConfig = {\n *   'topAbort': { sameConfig }\n * };\n */\nvar eventTypes = {};\nvar topLevelEventsToDispatchConfig = {};\n['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'canPlay', 'canPlayThrough', 'click', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) {\n  var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n  var onEvent = 'on' + capitalizedEvent;\n  var topEvent = 'top' + capitalizedEvent;\n\n  var type = {\n    phasedRegistrationNames: {\n      bubbled: onEvent,\n      captured: onEvent + 'Capture'\n    },\n    dependencies: [topEvent]\n  };\n  eventTypes[event] = type;\n  topLevelEventsToDispatchConfig[topEvent] = type;\n});\n\nvar onClickListeners = {};\n\nfunction getDictionaryKey(inst) {\n  // Prevents V8 performance issue:\n  // https://github.com/facebook/react/pull/7232\n  return '.' + inst._rootNodeID;\n}\n\nfunction isInteractive(tag) {\n  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nvar SimpleEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n    if (!dispatchConfig) {\n      return null;\n    }\n    var EventConstructor;\n    switch (topLevelType) {\n      case 'topAbort':\n      case 'topCanPlay':\n      case 'topCanPlayThrough':\n      case 'topDurationChange':\n      case 'topEmptied':\n      case 'topEncrypted':\n      case 'topEnded':\n      case 'topError':\n      case 'topInput':\n      case 'topInvalid':\n      case 'topLoad':\n      case 'topLoadedData':\n      case 'topLoadedMetadata':\n      case 'topLoadStart':\n      case 'topPause':\n      case 'topPlay':\n      case 'topPlaying':\n      case 'topProgress':\n      case 'topRateChange':\n      case 'topReset':\n      case 'topSeeked':\n      case 'topSeeking':\n      case 'topStalled':\n      case 'topSubmit':\n      case 'topSuspend':\n      case 'topTimeUpdate':\n      case 'topVolumeChange':\n      case 'topWaiting':\n        // HTML Events\n        // @see http://www.w3.org/TR/html5/index.html#events-0\n        EventConstructor = SyntheticEvent;\n        break;\n      case 'topKeyPress':\n        // Firefox creates a keypress event for function keys too. This removes\n        // the unwanted keypress events. Enter is however both printable and\n        // non-printable. One would expect Tab to be as well (but it isn't).\n        if (getEventCharCode(nativeEvent) === 0) {\n          return null;\n        }\n      /* falls through */\n      case 'topKeyDown':\n      case 'topKeyUp':\n        EventConstructor = SyntheticKeyboardEvent;\n        break;\n      case 'topBlur':\n      case 'topFocus':\n        EventConstructor = SyntheticFocusEvent;\n        break;\n      case 'topClick':\n        // Firefox creates a click event on right mouse clicks. This removes the\n        // unwanted click events.\n        if (nativeEvent.button === 2) {\n          return null;\n        }\n      /* falls through */\n      case 'topDoubleClick':\n      case 'topMouseDown':\n      case 'topMouseMove':\n      case 'topMouseUp':\n      // TODO: Disabled elements should not respond to mouse events\n      /* falls through */\n      case 'topMouseOut':\n      case 'topMouseOver':\n      case 'topContextMenu':\n        EventConstructor = SyntheticMouseEvent;\n        break;\n      case 'topDrag':\n      case 'topDragEnd':\n      case 'topDragEnter':\n      case 'topDragExit':\n      case 'topDragLeave':\n      case 'topDragOver':\n      case 'topDragStart':\n      case 'topDrop':\n        EventConstructor = SyntheticDragEvent;\n        break;\n      case 'topTouchCancel':\n      case 'topTouchEnd':\n      case 'topTouchMove':\n      case 'topTouchStart':\n        EventConstructor = SyntheticTouchEvent;\n        break;\n      case 'topAnimationEnd':\n      case 'topAnimationIteration':\n      case 'topAnimationStart':\n        EventConstructor = SyntheticAnimationEvent;\n        break;\n      case 'topTransitionEnd':\n        EventConstructor = SyntheticTransitionEvent;\n        break;\n      case 'topScroll':\n        EventConstructor = SyntheticUIEvent;\n        break;\n      case 'topWheel':\n        EventConstructor = SyntheticWheelEvent;\n        break;\n      case 'topCopy':\n      case 'topCut':\n      case 'topPaste':\n        EventConstructor = SyntheticClipboardEvent;\n        break;\n    }\n    !EventConstructor ?  false ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : _prodInvariant('86', topLevelType) : void 0;\n    var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n    EventPropagators.accumulateTwoPhaseDispatches(event);\n    return event;\n  },\n\n  didPutListener: function (inst, registrationName, listener) {\n    // Mobile Safari does not fire properly bubble click events on\n    // non-interactive elements, which means delegated click listeners do not\n    // fire. The workaround for this bug involves attaching an empty click\n    // listener on the target node.\n    // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n    if (registrationName === 'onClick' && !isInteractive(inst._tag)) {\n      var key = getDictionaryKey(inst);\n      var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n      if (!onClickListeners[key]) {\n        onClickListeners[key] = EventListener.listen(node, 'click', emptyFunction);\n      }\n    }\n  },\n\n  willDeleteListener: function (inst, registrationName) {\n    if (registrationName === 'onClick' && !isInteractive(inst._tag)) {\n      var key = getDictionaryKey(inst);\n      onClickListeners[key].remove();\n      delete onClickListeners[key];\n    }\n  }\n};\n\nmodule.exports = SimpleEventPlugin;\n\n/***/ }),\n/* 164 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticEvent = __webpack_require__(10);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n  animationName: null,\n  elapsedTime: null,\n  pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\nmodule.exports = SyntheticAnimationEvent;\n\n/***/ }),\n/* 165 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticEvent = __webpack_require__(10);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n  clipboardData: function (event) {\n    return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\nmodule.exports = SyntheticClipboardEvent;\n\n/***/ }),\n/* 166 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticUIEvent = __webpack_require__(21);\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n  relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\nmodule.exports = SyntheticFocusEvent;\n\n/***/ }),\n/* 167 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticUIEvent = __webpack_require__(21);\n\nvar getEventCharCode = __webpack_require__(46);\nvar getEventKey = __webpack_require__(168);\nvar getEventModifierState = __webpack_require__(35);\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n  key: getEventKey,\n  location: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  repeat: null,\n  locale: null,\n  getModifierState: getEventModifierState,\n  // Legacy Interface\n  charCode: function (event) {\n    // `charCode` is the result of a KeyPress event and represents the value of\n    // the actual printable character.\n\n    // KeyPress is deprecated, but its replacement is not yet final and not\n    // implemented in any major browser. Only KeyPress has charCode.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    return 0;\n  },\n  keyCode: function (event) {\n    // `keyCode` is the result of a KeyDown/Up event and represents the value of\n    // physical keyboard key.\n\n    // The actual meaning of the value depends on the users' keyboard layout\n    // which cannot be detected. Assuming that it is a US keyboard layout\n    // provides a surprisingly accurate mapping for US and European users.\n    // Due to this, it is left to the user to implement at this time.\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  },\n  which: function (event) {\n    // `which` is an alias for either `keyCode` or `charCode` depending on the\n    // type of the event.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\nmodule.exports = SyntheticKeyboardEvent;\n\n/***/ }),\n/* 168 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar getEventCharCode = __webpack_require__(46);\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n  Esc: 'Escape',\n  Spacebar: ' ',\n  Left: 'ArrowLeft',\n  Up: 'ArrowUp',\n  Right: 'ArrowRight',\n  Down: 'ArrowDown',\n  Del: 'Delete',\n  Win: 'OS',\n  Menu: 'ContextMenu',\n  Apps: 'ContextMenu',\n  Scroll: 'ScrollLock',\n  MozPrintableKey: 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n  8: 'Backspace',\n  9: 'Tab',\n  12: 'Clear',\n  13: 'Enter',\n  16: 'Shift',\n  17: 'Control',\n  18: 'Alt',\n  19: 'Pause',\n  20: 'CapsLock',\n  27: 'Escape',\n  32: ' ',\n  33: 'PageUp',\n  34: 'PageDown',\n  35: 'End',\n  36: 'Home',\n  37: 'ArrowLeft',\n  38: 'ArrowUp',\n  39: 'ArrowRight',\n  40: 'ArrowDown',\n  45: 'Insert',\n  46: 'Delete',\n  112: 'F1',\n  113: 'F2',\n  114: 'F3',\n  115: 'F4',\n  116: 'F5',\n  117: 'F6',\n  118: 'F7',\n  119: 'F8',\n  120: 'F9',\n  121: 'F10',\n  122: 'F11',\n  123: 'F12',\n  144: 'NumLock',\n  145: 'ScrollLock',\n  224: 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n  if (nativeEvent.key) {\n    // Normalize inconsistent values reported by browsers due to\n    // implementations of a working draft specification.\n\n    // FireFox implements `key` but returns `MozPrintableKey` for all\n    // printable characters (normalized to `Unidentified`), ignore it.\n    var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n    if (key !== 'Unidentified') {\n      return key;\n    }\n  }\n\n  // Browser does not implement `key`, polyfill as much of it as we can.\n  if (nativeEvent.type === 'keypress') {\n    var charCode = getEventCharCode(nativeEvent);\n\n    // The enter-key is technically both printable and non-printable and can\n    // thus be captured by `keypress`, no other non-printable key should.\n    return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n  }\n  if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n    // While user keyboard layout determines the actual meaning of each\n    // `keyCode` value, almost all function keys have a universal value.\n    return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n  }\n  return '';\n}\n\nmodule.exports = getEventKey;\n\n/***/ }),\n/* 169 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticMouseEvent = __webpack_require__(25);\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n  dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\nmodule.exports = SyntheticDragEvent;\n\n/***/ }),\n/* 170 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticUIEvent = __webpack_require__(21);\n\nvar getEventModifierState = __webpack_require__(35);\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n  touches: null,\n  targetTouches: null,\n  changedTouches: null,\n  altKey: null,\n  metaKey: null,\n  ctrlKey: null,\n  shiftKey: null,\n  getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\nmodule.exports = SyntheticTouchEvent;\n\n/***/ }),\n/* 171 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticEvent = __webpack_require__(10);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n  propertyName: null,\n  elapsedTime: null,\n  pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\nmodule.exports = SyntheticTransitionEvent;\n\n/***/ }),\n/* 172 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar SyntheticMouseEvent = __webpack_require__(25);\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n  deltaX: function (event) {\n    return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n    'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n  },\n  deltaY: function (event) {\n    return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n    'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n    'wheelDelta' in event ? -event.wheelDelta : 0;\n  },\n  deltaZ: null,\n\n  // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n  // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n  // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n  // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n  deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\nmodule.exports = SyntheticWheelEvent;\n\n/***/ }),\n/* 173 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar validateDOMNesting = __webpack_require__(45);\n\nvar DOC_NODE_TYPE = 9;\n\nfunction ReactDOMContainerInfo(topLevelWrapper, node) {\n  var info = {\n    _topLevelWrapper: topLevelWrapper,\n    _idCounter: 1,\n    _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,\n    _node: node,\n    _tag: node ? node.nodeName.toLowerCase() : null,\n    _namespaceURI: node ? node.namespaceURI : null\n  };\n  if (false) {\n    info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;\n  }\n  return info;\n}\n\nmodule.exports = ReactDOMContainerInfo;\n\n/***/ }),\n/* 174 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactDOMFeatureFlags = {\n  useCreateElement: true,\n  useFiber: false\n};\n\nmodule.exports = ReactDOMFeatureFlags;\n\n/***/ }),\n/* 175 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar adler32 = __webpack_require__(176);\n\nvar TAG_END = /\\/?>/;\nvar COMMENT_START = /^<\\!\\-\\-/;\n\nvar ReactMarkupChecksum = {\n  CHECKSUM_ATTR_NAME: 'data-react-checksum',\n\n  /**\n   * @param {string} markup Markup string\n   * @return {string} Markup string with checksum attribute attached\n   */\n  addChecksumToMarkup: function (markup) {\n    var checksum = adler32(markup);\n\n    // Add checksum (handle both parent tags, comments and self-closing tags)\n    if (COMMENT_START.test(markup)) {\n      return markup;\n    } else {\n      return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '=\"' + checksum + '\"$&');\n    }\n  },\n\n  /**\n   * @param {string} markup to use\n   * @param {DOMElement} element root React element\n   * @returns {boolean} whether or not the markup is the same\n   */\n  canReuseMarkup: function (markup, element) {\n    var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n    existingChecksum = existingChecksum && parseInt(existingChecksum, 10);\n    var markupChecksum = adler32(markup);\n    return markupChecksum === existingChecksum;\n  }\n};\n\nmodule.exports = ReactMarkupChecksum;\n\n/***/ }),\n/* 176 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n\n\nvar MOD = 65521;\n\n// adler32 is not cryptographically strong, and is only used to sanity check that\n// markup generated on the server matches the markup generated on the client.\n// This implementation (a modified version of the SheetJS version) has been optimized\n// for our use case, at the expense of conforming to the adler32 specification\n// for non-ascii inputs.\nfunction adler32(data) {\n  var a = 1;\n  var b = 0;\n  var i = 0;\n  var l = data.length;\n  var m = l & ~0x3;\n  while (i < m) {\n    var n = Math.min(i + 4096, m);\n    for (; i < n; i += 4) {\n      b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));\n    }\n    a %= MOD;\n    b %= MOD;\n  }\n  for (; i < l; i++) {\n    b += a += data.charCodeAt(i);\n  }\n  a %= MOD;\n  b %= MOD;\n  return a | b << 16;\n}\n\nmodule.exports = adler32;\n\n/***/ }),\n/* 177 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nmodule.exports = '15.6.1';\n\n/***/ }),\n/* 178 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar _prodInvariant = __webpack_require__(2);\n\nvar ReactCurrentOwner = __webpack_require__(9);\nvar ReactDOMComponentTree = __webpack_require__(4);\nvar ReactInstanceMap = __webpack_require__(22);\n\nvar getHostComponentFromComposite = __webpack_require__(81);\nvar invariant = __webpack_require__(0);\nvar warning = __webpack_require__(1);\n\n/**\n * Returns the DOM node rendered by this element.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.finddomnode\n *\n * @param {ReactComponent|DOMElement} componentOrElement\n * @return {?DOMElement} The root node of this element.\n */\nfunction findDOMNode(componentOrElement) {\n  if (false) {\n    var owner = ReactCurrentOwner.current;\n    if (owner !== null) {\n      process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n      owner._warnedAboutRefsInRender = true;\n    }\n  }\n  if (componentOrElement == null) {\n    return null;\n  }\n  if (componentOrElement.nodeType === 1) {\n    return componentOrElement;\n  }\n\n  var inst = ReactInstanceMap.get(componentOrElement);\n  if (inst) {\n    inst = getHostComponentFromComposite(inst);\n    return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;\n  }\n\n  if (typeof componentOrElement.render === 'function') {\n     true ?  false ? invariant(false, 'findDOMNode was called on an unmounted component.') : _prodInvariant('44') : void 0;\n  } else {\n     true ?  false ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : _prodInvariant('45', Object.keys(componentOrElement)) : void 0;\n  }\n}\n\nmodule.exports = findDOMNode;\n\n/***/ }),\n/* 179 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar ReactMount = __webpack_require__(80);\n\nmodule.exports = ReactMount.renderSubtreeIntoContainer;\n\n/***/ }),\n/* 180 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react__ = __webpack_require__(17);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_react__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1__lib__ = __webpack_require__(181);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2__App_css__ = __webpack_require__(194);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2__App_css___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_2__App_css__);\nvar _createClass=function(){function defineProperties(target,props){for(var i=0;i<props.length;i++){var descriptor=props[i];descriptor.enumerable=descriptor.enumerable||false;descriptor.configurable=true;if(\"value\"in descriptor)descriptor.writable=true;Object.defineProperty(target,descriptor.key,descriptor);}}return function(Constructor,protoProps,staticProps){if(protoProps)defineProperties(Constructor.prototype,protoProps);if(staticProps)defineProperties(Constructor,staticProps);return Constructor;};}();function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor)){throw new TypeError(\"Cannot call a class as a function\");}}function _possibleConstructorReturn(self,call){if(!self){throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");}return call&&(typeof call===\"object\"||typeof call===\"function\")?call:self;}function _inherits(subClass,superClass){if(typeof superClass!==\"function\"&&superClass!==null){throw new TypeError(\"Super expression must either be null or a function, not \"+typeof superClass);}subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:false,writable:true,configurable:true}});if(superClass)Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass;}var ToastMessageFactory=__WEBPACK_IMPORTED_MODULE_0_react___default.a.createFactory(__WEBPACK_IMPORTED_MODULE_1__lib__[\"b\" /* ToastMessage */].animation);var App=function(_Component){_inherits(App,_Component);function App(){var _ref;var _temp,_this,_ret;_classCallCheck(this,App);for(var _len=arguments.length,args=Array(_len),_key=0;_key<_len;_key++){args[_key]=arguments[_key];}return _ret=(_temp=(_this=_possibleConstructorReturn(this,(_ref=App.__proto__||Object.getPrototypeOf(App)).call.apply(_ref,[this].concat(args))),_this),_this.addAlert=_this.addAlert.bind(_this),_this.clearAlert=_this.clearAlert.bind(_this),_temp),_possibleConstructorReturn(_this,_ret);}_createClass(App,[{key:\"addAlert\",value:function addAlert(){this.refs.container.success(\"hi! Now is \"+new Date(),\"///title\\\\\\\\\\\\\",{closeButton:true});}},{key:\"clearAlert\",value:function clearAlert(){this.refs.container.clear();}},{key:\"render\",value:function render(){return __WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"div\",null,__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(__WEBPACK_IMPORTED_MODULE_1__lib__[\"a\" /* ToastContainer */],{toastMessageFactory:ToastMessageFactory,ref:\"container\",className:\"toast-top-right\"}),__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"h1\",null,\"React-Toastr\",__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"small\",null,\"React.js toastr component\")),__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"div\",{className:\"btn-container\"},__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"button\",{className:\"primary\",onClick:this.addAlert},\"Hello\"),__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"button\",{className:\"primary\",onClick:this.clearAlert},\"CLEAR\")),__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"div\",{className:\"github-button-container\"},__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"iframe\",{title:\"Hello\",src:\"https://ghbtns.com/github-btn.html?user=tomchentw&repo=react-toastr&type=watch&count=true\",allowTransparency:\"true\",frameBorder:\"0\",scrolling:\"0\",width:\"90\",height:\"20\"}),__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"iframe\",{title:\"CLEAR\",src:\"https://ghbtns.com/github-btn.html?user=tomchentw&repo=react-toastr&type=fork&count=true\",allowTransparency:\"true\",frameBorder:\"0\",scrolling:\"0\",width:\"90\",height:\"20\"})));}}]);return App;}(__WEBPACK_IMPORTED_MODULE_0_react__[\"Component\"]);/* harmony default export */ __webpack_exports__[\"a\"] = (App);\n\n/***/ }),\n/* 181 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0__ToastContainer__ = __webpack_require__(182);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1__ToastMessage__ = __webpack_require__(83);\n/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, \"a\", function() { return __WEBPACK_IMPORTED_MODULE_0__ToastContainer__[\"a\"]; });\n/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, \"b\", function() { return __WEBPACK_IMPORTED_MODULE_1__ToastMessage__[\"a\"]; });\n\n\n/***/ }),\n/* 182 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_lodash__ = __webpack_require__(183);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_lodash___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_lodash__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_prop_types__ = __webpack_require__(185);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_prop_types___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_1_prop_types__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2_react__ = __webpack_require__(17);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2_react___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_2_react__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_3_immutability_helper__ = __webpack_require__(82);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_3_immutability_helper___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_3_immutability_helper__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_4__ToastMessage__ = __webpack_require__(83);\nvar _createClass=function(){function defineProperties(target,props){for(var i=0;i<props.length;i++){var descriptor=props[i];descriptor.enumerable=descriptor.enumerable||false;descriptor.configurable=true;if(\"value\"in descriptor)descriptor.writable=true;Object.defineProperty(target,descriptor.key,descriptor);}}return function(Constructor,protoProps,staticProps){if(protoProps)defineProperties(Constructor.prototype,protoProps);if(staticProps)defineProperties(Constructor,staticProps);return Constructor;};}();function _objectWithoutProperties(obj,keys){var target={};for(var i in obj){if(keys.indexOf(i)>=0)continue;if(!Object.prototype.hasOwnProperty.call(obj,i))continue;target[i]=obj[i];}return target;}function _defineProperty(obj,key,value){if(key in obj){Object.defineProperty(obj,key,{value:value,enumerable:true,configurable:true,writable:true});}else{obj[key]=value;}return obj;}function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor)){throw new TypeError(\"Cannot call a class as a function\");}}function _possibleConstructorReturn(self,call){if(!self){throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");}return call&&(typeof call===\"object\"||typeof call===\"function\")?call:self;}function _inherits(subClass,superClass){if(typeof superClass!==\"function\"&&superClass!==null){throw new TypeError(\"Super expression must either be null or a function, not \"+typeof superClass);}subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:false,writable:true,configurable:true}});if(superClass)Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass;}var ToastContainer=function(_Component){_inherits(ToastContainer,_Component);function ToastContainer(){var _ref;var _temp,_this,_ret;_classCallCheck(this,ToastContainer);for(var _len=arguments.length,args=Array(_len),_key=0;_key<_len;_key++){args[_key]=arguments[_key];}return _ret=(_temp=(_this=_possibleConstructorReturn(this,(_ref=ToastContainer.__proto__||Object.getPrototypeOf(ToastContainer)).call.apply(_ref,[this].concat(args))),_this),_this.state={toasts:[],toastId:0,messageList:[]},_this._handle_toast_remove=_this._handle_toast_remove.bind(_this),_temp),_possibleConstructorReturn(_this,_ret);}_createClass(ToastContainer,[{key:\"error\",value:function error(message,title,optionsOverride){this._notify(this.props.toastType.error,message,title,optionsOverride);}},{key:\"info\",value:function info(message,title,optionsOverride){this._notify(this.props.toastType.info,message,title,optionsOverride);}},{key:\"success\",value:function success(message,title,optionsOverride){this._notify(this.props.toastType.success,message,title,optionsOverride);}},{key:\"warning\",value:function warning(message,title,optionsOverride){this._notify(this.props.toastType.warning,message,title,optionsOverride);}},{key:\"clear\",value:function clear(){var _this2=this;Object.keys(this.refs).forEach(function(key){_this2.refs[key].hideToast(false);});}},{key:\"_notify\",value:function _notify(type,message,title){var _this3=this;var optionsOverride=arguments.length>3&&arguments[3]!==undefined?arguments[3]:{};if(this.props.preventDuplicates){if(__WEBPACK_IMPORTED_MODULE_0_lodash___default.a.includes(this.state.messageList,message)){return;}}var key=this.state.toastId++;var toastId=key;var newToast=__WEBPACK_IMPORTED_MODULE_3_immutability_helper___default()(optionsOverride,{$merge:{type:type,title:title,message:message,toastId:toastId,key:key,ref:\"toasts__\"+key,handleOnClick:function handleOnClick(e){if(\"function\"===typeof optionsOverride.handleOnClick){optionsOverride.handleOnClick();}return _this3._handle_toast_on_click(e);},handleRemove:this._handle_toast_remove}});var toastOperation=_defineProperty({},\"\"+(this.props.newestOnTop?\"$unshift\":\"$push\"),[newToast]);var messageOperation=_defineProperty({},\"\"+(this.props.newestOnTop?\"$unshift\":\"$push\"),[message]);var nextState=__WEBPACK_IMPORTED_MODULE_3_immutability_helper___default()(this.state,{toasts:toastOperation,messageList:messageOperation});this.setState(nextState);}},{key:\"_handle_toast_on_click\",value:function _handle_toast_on_click(event){this.props.onClick(event);if(event.defaultPrevented){return;}event.preventDefault();event.stopPropagation();}},{key:\"_handle_toast_remove\",value:function _handle_toast_remove(toastId){var _this4=this;var operationName=\"\"+(this.props.newestOnTop?\"reduceRight\":\"reduce\");this.state.toasts[operationName](function(found,toast,index){if(found||toast.toastId!==toastId){return false;}_this4.setState(__WEBPACK_IMPORTED_MODULE_3_immutability_helper___default()(_this4.state,{toasts:{$splice:[[index,1]]},messageList:{$splice:[[index,1]]}}));return true;},false);}},{key:\"render\",value:function render(){var _this5=this;var _props=this.props,toastType=_props.toastType,toastMessageFactory=_props.toastMessageFactory,preventDuplicates=_props.preventDuplicates,newestOnTop=_props.newestOnTop,restProps=_objectWithoutProperties(_props,[\"toastType\",\"toastMessageFactory\",\"preventDuplicates\",\"newestOnTop\"]);return __WEBPACK_IMPORTED_MODULE_2_react___default.a.createElement(\"div\",Object.assign({},restProps,{\"aria-live\":\"polite\",role:\"alert\"}),this.state.toasts.map(function(toast){return _this5.props.toastMessageFactory(toast);}));}}]);return ToastContainer;}(__WEBPACK_IMPORTED_MODULE_2_react__[\"Component\"]);ToastContainer.propTypes={toastType:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.shape({error:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.string,info:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.string,success:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.string,warning:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.string}).isRequired,id:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.string.isRequired,toastMessageFactory:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.func.isRequired,preventDuplicates:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.bool.isRequired,newestOnTop:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.bool.isRequired,onClick:__WEBPACK_IMPORTED_MODULE_1_prop_types___default.a.func.isRequired};ToastContainer.defaultProps={toastType:{error:\"error\",info:\"info\",success:\"success\",warning:\"warning\"},id:\"toast-container\",toastMessageFactory:__WEBPACK_IMPORTED_MODULE_2_react___default.a.createFactory(__WEBPACK_IMPORTED_MODULE_4__ToastMessage__[\"a\" /* default */].animation),preventDuplicates:true,newestOnTop:true,onClick:function onClick(){}};/* harmony default export */ __webpack_exports__[\"a\"] = (ToastContainer);\n\n/***/ }),\n/* 183 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(global, module) {var __WEBPACK_AMD_DEFINE_RESULT__;/**\n * @license\n * Lodash <https://lodash.com/>\n * Copyright JS Foundation and other contributors <https://js.foundation/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n;(function() {\n\n  /** Used as a safe reference for `undefined` in pre-ES5 environments. */\n  var undefined;\n\n  /** Used as the semantic version number. */\n  var VERSION = '4.17.4';\n\n  /** Used as the size to enable large array optimizations. */\n  var LARGE_ARRAY_SIZE = 200;\n\n  /** Error message constants. */\n  var CORE_ERROR_TEXT = 'Unsupported core-js use. Try https://npms.io/search?q=ponyfill.',\n      FUNC_ERROR_TEXT = 'Expected a function';\n\n  /** Used to stand-in for `undefined` hash values. */\n  var HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n  /** Used as the maximum memoize cache size. */\n  var MAX_MEMOIZE_SIZE = 500;\n\n  /** Used as the internal argument placeholder. */\n  var PLACEHOLDER = '__lodash_placeholder__';\n\n  /** Used to compose bitmasks for cloning. */\n  var CLONE_DEEP_FLAG = 1,\n      CLONE_FLAT_FLAG = 2,\n      CLONE_SYMBOLS_FLAG = 4;\n\n  /** Used to compose bitmasks for value comparisons. */\n  var COMPARE_PARTIAL_FLAG = 1,\n      COMPARE_UNORDERED_FLAG = 2;\n\n  /** Used to compose bitmasks for function metadata. */\n  var WRAP_BIND_FLAG = 1,\n      WRAP_BIND_KEY_FLAG = 2,\n      WRAP_CURRY_BOUND_FLAG = 4,\n      WRAP_CURRY_FLAG = 8,\n      WRAP_CURRY_RIGHT_FLAG = 16,\n      WRAP_PARTIAL_FLAG = 32,\n      WRAP_PARTIAL_RIGHT_FLAG = 64,\n      WRAP_ARY_FLAG = 128,\n      WRAP_REARG_FLAG = 256,\n      WRAP_FLIP_FLAG = 512;\n\n  /** Used as default options for `_.truncate`. */\n  var DEFAULT_TRUNC_LENGTH = 30,\n      DEFAULT_TRUNC_OMISSION = '...';\n\n  /** Used to detect hot functions by number of calls within a span of milliseconds. */\n  var HOT_COUNT = 800,\n      HOT_SPAN = 16;\n\n  /** Used to indicate the type of lazy iteratees. */\n  var LAZY_FILTER_FLAG = 1,\n      LAZY_MAP_FLAG = 2,\n      LAZY_WHILE_FLAG = 3;\n\n  /** Used as references for various `Number` constants. */\n  var INFINITY = 1 / 0,\n      MAX_SAFE_INTEGER = 9007199254740991,\n      MAX_INTEGER = 1.7976931348623157e+308,\n      NAN = 0 / 0;\n\n  /** Used as references for the maximum length and index of an array. */\n  var MAX_ARRAY_LENGTH = 4294967295,\n      MAX_ARRAY_INDEX = MAX_ARRAY_LENGTH - 1,\n      HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1;\n\n  /** Used to associate wrap methods with their bit flags. */\n  var wrapFlags = [\n    ['ary', WRAP_ARY_FLAG],\n    ['bind', WRAP_BIND_FLAG],\n    ['bindKey', WRAP_BIND_KEY_FLAG],\n    ['curry', WRAP_CURRY_FLAG],\n    ['curryRight', WRAP_CURRY_RIGHT_FLAG],\n    ['flip', WRAP_FLIP_FLAG],\n    ['partial', WRAP_PARTIAL_FLAG],\n    ['partialRight', WRAP_PARTIAL_RIGHT_FLAG],\n    ['rearg', WRAP_REARG_FLAG]\n  ];\n\n  /** `Object#toString` result references. */\n  var argsTag = '[object Arguments]',\n      arrayTag = '[object Array]',\n      asyncTag = '[object AsyncFunction]',\n      boolTag = '[object Boolean]',\n      dateTag = '[object Date]',\n      domExcTag = '[object DOMException]',\n      errorTag = '[object Error]',\n      funcTag = '[object Function]',\n      genTag = '[object GeneratorFunction]',\n      mapTag = '[object Map]',\n      numberTag = '[object Number]',\n      nullTag = '[object Null]',\n      objectTag = '[object Object]',\n      promiseTag = '[object Promise]',\n      proxyTag = '[object Proxy]',\n      regexpTag = '[object RegExp]',\n      setTag = '[object Set]',\n      stringTag = '[object String]',\n      symbolTag = '[object Symbol]',\n      undefinedTag = '[object Undefined]',\n      weakMapTag = '[object WeakMap]',\n      weakSetTag = '[object WeakSet]';\n\n  var arrayBufferTag = '[object ArrayBuffer]',\n      dataViewTag = '[object DataView]',\n      float32Tag = '[object Float32Array]',\n      float64Tag = '[object Float64Array]',\n      int8Tag = '[object Int8Array]',\n      int16Tag = '[object Int16Array]',\n      int32Tag = '[object Int32Array]',\n      uint8Tag = '[object Uint8Array]',\n      uint8ClampedTag = '[object Uint8ClampedArray]',\n      uint16Tag = '[object Uint16Array]',\n      uint32Tag = '[object Uint32Array]';\n\n  /** Used to match empty string literals in compiled template source. */\n  var reEmptyStringLeading = /\\b__p \\+= '';/g,\n      reEmptyStringMiddle = /\\b(__p \\+=) '' \\+/g,\n      reEmptyStringTrailing = /(__e\\(.*?\\)|\\b__t\\)) \\+\\n'';/g;\n\n  /** Used to match HTML entities and HTML characters. */\n  var reEscapedHtml = /&(?:amp|lt|gt|quot|#39);/g,\n      reUnescapedHtml = /[&<>\"']/g,\n      reHasEscapedHtml = RegExp(reEscapedHtml.source),\n      reHasUnescapedHtml = RegExp(reUnescapedHtml.source);\n\n  /** Used to match template delimiters. */\n  var reEscape = /<%-([\\s\\S]+?)%>/g,\n      reEvaluate = /<%([\\s\\S]+?)%>/g,\n      reInterpolate = /<%=([\\s\\S]+?)%>/g;\n\n  /** Used to match property names within property paths. */\n  var reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n      reIsPlainProp = /^\\w*$/,\n      reLeadingDot = /^\\./,\n      rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n  /**\n   * Used to match `RegExp`\n   * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n   */\n  var reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g,\n      reHasRegExpChar = RegExp(reRegExpChar.source);\n\n  /** Used to match leading and trailing whitespace. */\n  var reTrim = /^\\s+|\\s+$/g,\n      reTrimStart = /^\\s+/,\n      reTrimEnd = /\\s+$/;\n\n  /** Used to match wrap detail comments. */\n  var reWrapComment = /\\{(?:\\n\\/\\* \\[wrapped with .+\\] \\*\\/)?\\n?/,\n      reWrapDetails = /\\{\\n\\/\\* \\[wrapped with (.+)\\] \\*/,\n      reSplitDetails = /,? & /;\n\n  /** Used to match words composed of alphanumeric characters. */\n  var reAsciiWord = /[^\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\x7f]+/g;\n\n  /** Used to match backslashes in property paths. */\n  var reEscapeChar = /\\\\(\\\\)?/g;\n\n  /**\n   * Used to match\n   * [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components).\n   */\n  var reEsTemplate = /\\$\\{([^\\\\}]*(?:\\\\.[^\\\\}]*)*)\\}/g;\n\n  /** Used to match `RegExp` flags from their coerced string values. */\n  var reFlags = /\\w*$/;\n\n  /** Used to detect bad signed hexadecimal string values. */\n  var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n  /** Used to detect binary string values. */\n  var reIsBinary = /^0b[01]+$/i;\n\n  /** Used to detect host constructors (Safari). */\n  var reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n  /** Used to detect octal string values. */\n  var reIsOctal = /^0o[0-7]+$/i;\n\n  /** Used to detect unsigned integer values. */\n  var reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n  /** Used to match Latin Unicode letters (excluding mathematical operators). */\n  var reLatin = /[\\xc0-\\xd6\\xd8-\\xf6\\xf8-\\xff\\u0100-\\u017f]/g;\n\n  /** Used to ensure capturing order of template delimiters. */\n  var reNoMatch = /($^)/;\n\n  /** Used to match unescaped characters in compiled string literals. */\n  var reUnescapedString = /['\\n\\r\\u2028\\u2029\\\\]/g;\n\n  /** Used to compose unicode character classes. */\n  var rsAstralRange = '\\\\ud800-\\\\udfff',\n      rsComboMarksRange = '\\\\u0300-\\\\u036f',\n      reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n      rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n      rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n      rsDingbatRange = '\\\\u2700-\\\\u27bf',\n      rsLowerRange = 'a-z\\\\xdf-\\\\xf6\\\\xf8-\\\\xff',\n      rsMathOpRange = '\\\\xac\\\\xb1\\\\xd7\\\\xf7',\n      rsNonCharRange = '\\\\x00-\\\\x2f\\\\x3a-\\\\x40\\\\x5b-\\\\x60\\\\x7b-\\\\xbf',\n      rsPunctuationRange = '\\\\u2000-\\\\u206f',\n      rsSpaceRange = ' \\\\t\\\\x0b\\\\f\\\\xa0\\\\ufeff\\\\n\\\\r\\\\u2028\\\\u2029\\\\u1680\\\\u180e\\\\u2000\\\\u2001\\\\u2002\\\\u2003\\\\u2004\\\\u2005\\\\u2006\\\\u2007\\\\u2008\\\\u2009\\\\u200a\\\\u202f\\\\u205f\\\\u3000',\n      rsUpperRange = 'A-Z\\\\xc0-\\\\xd6\\\\xd8-\\\\xde',\n      rsVarRange = '\\\\ufe0e\\\\ufe0f',\n      rsBreakRange = rsMathOpRange + rsNonCharRange + rsPunctuationRange + rsSpaceRange;\n\n  /** Used to compose unicode capture groups. */\n  var rsApos = \"['\\u2019]\",\n      rsAstral = '[' + rsAstralRange + ']',\n      rsBreak = '[' + rsBreakRange + ']',\n      rsCombo = '[' + rsComboRange + ']',\n      rsDigits = '\\\\d+',\n      rsDingbat = '[' + rsDingbatRange + ']',\n      rsLower = '[' + rsLowerRange + ']',\n      rsMisc = '[^' + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + ']',\n      rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n      rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n      rsNonAstral = '[^' + rsAstralRange + ']',\n      rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n      rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n      rsUpper = '[' + rsUpperRange + ']',\n      rsZWJ = '\\\\u200d';\n\n  /** Used to compose unicode regexes. */\n  var rsMiscLower = '(?:' + rsLower + '|' + rsMisc + ')',\n      rsMiscUpper = '(?:' + rsUpper + '|' + rsMisc + ')',\n      rsOptContrLower = '(?:' + rsApos + '(?:d|ll|m|re|s|t|ve))?',\n      rsOptContrUpper = '(?:' + rsApos + '(?:D|LL|M|RE|S|T|VE))?',\n      reOptMod = rsModifier + '?',\n      rsOptVar = '[' + rsVarRange + ']?',\n      rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n      rsOrdLower = '\\\\d*(?:(?:1st|2nd|3rd|(?![123])\\\\dth)\\\\b)',\n      rsOrdUpper = '\\\\d*(?:(?:1ST|2ND|3RD|(?![123])\\\\dTH)\\\\b)',\n      rsSeq = rsOptVar + reOptMod + rsOptJoin,\n      rsEmoji = '(?:' + [rsDingbat, rsRegional, rsSurrPair].join('|') + ')' + rsSeq,\n      rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';\n\n  /** Used to match apostrophes. */\n  var reApos = RegExp(rsApos, 'g');\n\n  /**\n   * Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and\n   * [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).\n   */\n  var reComboMark = RegExp(rsCombo, 'g');\n\n  /** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */\n  var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');\n\n  /** Used to match complex or compound words. */\n  var reUnicodeWord = RegExp([\n    rsUpper + '?' + rsLower + '+' + rsOptContrLower + '(?=' + [rsBreak, rsUpper, '$'].join('|') + ')',\n    rsMiscUpper + '+' + rsOptContrUpper + '(?=' + [rsBreak, rsUpper + rsMiscLower, '$'].join('|') + ')',\n    rsUpper + '?' + rsMiscLower + '+' + rsOptContrLower,\n    rsUpper + '+' + rsOptContrUpper,\n    rsOrdUpper,\n    rsOrdLower,\n    rsDigits,\n    rsEmoji\n  ].join('|'), 'g');\n\n  /** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */\n  var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange  + rsComboRange + rsVarRange + ']');\n\n  /** Used to detect strings that need a more robust regexp to match words. */\n  var reHasUnicodeWord = /[a-z][A-Z]|[A-Z]{2,}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/;\n\n  /** Used to assign default `context` object properties. */\n  var contextProps = [\n    'Array', 'Buffer', 'DataView', 'Date', 'Error', 'Float32Array', 'Float64Array',\n    'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Map', 'Math', 'Object',\n    'Promise', 'RegExp', 'Set', 'String', 'Symbol', 'TypeError', 'Uint8Array',\n    'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap',\n    '_', 'clearTimeout', 'isFinite', 'parseInt', 'setTimeout'\n  ];\n\n  /** Used to make template sourceURLs easier to identify. */\n  var templateCounter = -1;\n\n  /** Used to identify `toStringTag` values of typed arrays. */\n  var typedArrayTags = {};\n  typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\n  typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\n  typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\n  typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\n  typedArrayTags[uint32Tag] = true;\n  typedArrayTags[argsTag] = typedArrayTags[arrayTag] =\n  typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\n  typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\n  typedArrayTags[errorTag] = typedArrayTags[funcTag] =\n  typedArrayTags[mapTag] = typedArrayTags[numberTag] =\n  typedArrayTags[objectTag] = typedArrayTags[regexpTag] =\n  typedArrayTags[setTag] = typedArrayTags[stringTag] =\n  typedArrayTags[weakMapTag] = false;\n\n  /** Used to identify `toStringTag` values supported by `_.clone`. */\n  var cloneableTags = {};\n  cloneableTags[argsTag] = cloneableTags[arrayTag] =\n  cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\n  cloneableTags[boolTag] = cloneableTags[dateTag] =\n  cloneableTags[float32Tag] = cloneableTags[float64Tag] =\n  cloneableTags[int8Tag] = cloneableTags[int16Tag] =\n  cloneableTags[int32Tag] = cloneableTags[mapTag] =\n  cloneableTags[numberTag] = cloneableTags[objectTag] =\n  cloneableTags[regexpTag] = cloneableTags[setTag] =\n  cloneableTags[stringTag] = cloneableTags[symbolTag] =\n  cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\n  cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\n  cloneableTags[errorTag] = cloneableTags[funcTag] =\n  cloneableTags[weakMapTag] = false;\n\n  /** Used to map Latin Unicode letters to basic Latin letters. */\n  var deburredLetters = {\n    // Latin-1 Supplement block.\n    '\\xc0': 'A',  '\\xc1': 'A', '\\xc2': 'A', '\\xc3': 'A', '\\xc4': 'A', '\\xc5': 'A',\n    '\\xe0': 'a',  '\\xe1': 'a', '\\xe2': 'a', '\\xe3': 'a', '\\xe4': 'a', '\\xe5': 'a',\n    '\\xc7': 'C',  '\\xe7': 'c',\n    '\\xd0': 'D',  '\\xf0': 'd',\n    '\\xc8': 'E',  '\\xc9': 'E', '\\xca': 'E', '\\xcb': 'E',\n    '\\xe8': 'e',  '\\xe9': 'e', '\\xea': 'e', '\\xeb': 'e',\n    '\\xcc': 'I',  '\\xcd': 'I', '\\xce': 'I', '\\xcf': 'I',\n    '\\xec': 'i',  '\\xed': 'i', '\\xee': 'i', '\\xef': 'i',\n    '\\xd1': 'N',  '\\xf1': 'n',\n    '\\xd2': 'O',  '\\xd3': 'O', '\\xd4': 'O', '\\xd5': 'O', '\\xd6': 'O', '\\xd8': 'O',\n    '\\xf2': 'o',  '\\xf3': 'o', '\\xf4': 'o', '\\xf5': 'o', '\\xf6': 'o', '\\xf8': 'o',\n    '\\xd9': 'U',  '\\xda': 'U', '\\xdb': 'U', '\\xdc': 'U',\n    '\\xf9': 'u',  '\\xfa': 'u', '\\xfb': 'u', '\\xfc': 'u',\n    '\\xdd': 'Y',  '\\xfd': 'y', '\\xff': 'y',\n    '\\xc6': 'Ae', '\\xe6': 'ae',\n    '\\xde': 'Th', '\\xfe': 'th',\n    '\\xdf': 'ss',\n    // Latin Extended-A block.\n    '\\u0100': 'A',  '\\u0102': 'A', '\\u0104': 'A',\n    '\\u0101': 'a',  '\\u0103': 'a', '\\u0105': 'a',\n    '\\u0106': 'C',  '\\u0108': 'C', '\\u010a': 'C', '\\u010c': 'C',\n    '\\u0107': 'c',  '\\u0109': 'c', '\\u010b': 'c', '\\u010d': 'c',\n    '\\u010e': 'D',  '\\u0110': 'D', '\\u010f': 'd', '\\u0111': 'd',\n    '\\u0112': 'E',  '\\u0114': 'E', '\\u0116': 'E', '\\u0118': 'E', '\\u011a': 'E',\n    '\\u0113': 'e',  '\\u0115': 'e', '\\u0117': 'e', '\\u0119': 'e', '\\u011b': 'e',\n    '\\u011c': 'G',  '\\u011e': 'G', '\\u0120': 'G', '\\u0122': 'G',\n    '\\u011d': 'g',  '\\u011f': 'g', '\\u0121': 'g', '\\u0123': 'g',\n    '\\u0124': 'H',  '\\u0126': 'H', '\\u0125': 'h', '\\u0127': 'h',\n    '\\u0128': 'I',  '\\u012a': 'I', '\\u012c': 'I', '\\u012e': 'I', '\\u0130': 'I',\n    '\\u0129': 'i',  '\\u012b': 'i', '\\u012d': 'i', '\\u012f': 'i', '\\u0131': 'i',\n    '\\u0134': 'J',  '\\u0135': 'j',\n    '\\u0136': 'K',  '\\u0137': 'k', '\\u0138': 'k',\n    '\\u0139': 'L',  '\\u013b': 'L', '\\u013d': 'L', '\\u013f': 'L', '\\u0141': 'L',\n    '\\u013a': 'l',  '\\u013c': 'l', '\\u013e': 'l', '\\u0140': 'l', '\\u0142': 'l',\n    '\\u0143': 'N',  '\\u0145': 'N', '\\u0147': 'N', '\\u014a': 'N',\n    '\\u0144': 'n',  '\\u0146': 'n', '\\u0148': 'n', '\\u014b': 'n',\n    '\\u014c': 'O',  '\\u014e': 'O', '\\u0150': 'O',\n    '\\u014d': 'o',  '\\u014f': 'o', '\\u0151': 'o',\n    '\\u0154': 'R',  '\\u0156': 'R', '\\u0158': 'R',\n    '\\u0155': 'r',  '\\u0157': 'r', '\\u0159': 'r',\n    '\\u015a': 'S',  '\\u015c': 'S', '\\u015e': 'S', '\\u0160': 'S',\n    '\\u015b': 's',  '\\u015d': 's', '\\u015f': 's', '\\u0161': 's',\n    '\\u0162': 'T',  '\\u0164': 'T', '\\u0166': 'T',\n    '\\u0163': 't',  '\\u0165': 't', '\\u0167': 't',\n    '\\u0168': 'U',  '\\u016a': 'U', '\\u016c': 'U', '\\u016e': 'U', '\\u0170': 'U', '\\u0172': 'U',\n    '\\u0169': 'u',  '\\u016b': 'u', '\\u016d': 'u', '\\u016f': 'u', '\\u0171': 'u', '\\u0173': 'u',\n    '\\u0174': 'W',  '\\u0175': 'w',\n    '\\u0176': 'Y',  '\\u0177': 'y', '\\u0178': 'Y',\n    '\\u0179': 'Z',  '\\u017b': 'Z', '\\u017d': 'Z',\n    '\\u017a': 'z',  '\\u017c': 'z', '\\u017e': 'z',\n    '\\u0132': 'IJ', '\\u0133': 'ij',\n    '\\u0152': 'Oe', '\\u0153': 'oe',\n    '\\u0149': \"'n\", '\\u017f': 's'\n  };\n\n  /** Used to map characters to HTML entities. */\n  var htmlEscapes = {\n    '&': '&amp;',\n    '<': '&lt;',\n    '>': '&gt;',\n    '\"': '&quot;',\n    \"'\": '&#39;'\n  };\n\n  /** Used to map HTML entities to characters. */\n  var htmlUnescapes = {\n    '&amp;': '&',\n    '&lt;': '<',\n    '&gt;': '>',\n    '&quot;': '\"',\n    '&#39;': \"'\"\n  };\n\n  /** Used to escape characters for inclusion in compiled string literals. */\n  var stringEscapes = {\n    '\\\\': '\\\\',\n    \"'\": \"'\",\n    '\\n': 'n',\n    '\\r': 'r',\n    '\\u2028': 'u2028',\n    '\\u2029': 'u2029'\n  };\n\n  /** Built-in method references without a dependency on `root`. */\n  var freeParseFloat = parseFloat,\n      freeParseInt = parseInt;\n\n  /** Detect free variable `global` from Node.js. */\n  var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n  /** Detect free variable `self`. */\n  var freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n  /** Used as a reference to the global object. */\n  var root = freeGlobal || freeSelf || Function('return this')();\n\n  /** Detect free variable `exports`. */\n  var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n  /** Detect free variable `module`. */\n  var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n  /** Detect the popular CommonJS extension `module.exports`. */\n  var moduleExports = freeModule && freeModule.exports === freeExports;\n\n  /** Detect free variable `process` from Node.js. */\n  var freeProcess = moduleExports && freeGlobal.process;\n\n  /** Used to access faster Node.js helpers. */\n  var nodeUtil = (function() {\n    try {\n      return freeProcess && freeProcess.binding && freeProcess.binding('util');\n    } catch (e) {}\n  }());\n\n  /* Node.js helper references. */\n  var nodeIsArrayBuffer = nodeUtil && nodeUtil.isArrayBuffer,\n      nodeIsDate = nodeUtil && nodeUtil.isDate,\n      nodeIsMap = nodeUtil && nodeUtil.isMap,\n      nodeIsRegExp = nodeUtil && nodeUtil.isRegExp,\n      nodeIsSet = nodeUtil && nodeUtil.isSet,\n      nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n  /*--------------------------------------------------------------------------*/\n\n  /**\n   * Adds the key-value `pair` to `map`.\n   *\n   * @private\n   * @param {Object} map The map to modify.\n   * @param {Array} pair The key-value pair to add.\n   * @returns {Object} Returns `map`.\n   */\n  function addMapEntry(map, pair) {\n    // Don't return `map.set` because it's not chainable in IE 11.\n    map.set(pair[0], pair[1]);\n    return map;\n  }\n\n  /**\n   * Adds `value` to `set`.\n   *\n   * @private\n   * @param {Object} set The set to modify.\n   * @param {*} value The value to add.\n   * @returns {Object} Returns `set`.\n   */\n  function addSetEntry(set, value) {\n    // Don't return `set.add` because it's not chainable in IE 11.\n    set.add(value);\n    return set;\n  }\n\n  /**\n   * A faster alternative to `Function#apply`, this function invokes `func`\n   * with the `this` binding of `thisArg` and the arguments of `args`.\n   *\n   * @private\n   * @param {Function} func The function to invoke.\n   * @param {*} thisArg The `this` binding of `func`.\n   * @param {Array} args The arguments to invoke `func` with.\n   * @returns {*} Returns the result of `func`.\n   */\n  function apply(func, thisArg, args) {\n    switch (args.length) {\n      case 0: return func.call(thisArg);\n      case 1: return func.call(thisArg, args[0]);\n      case 2: return func.call(thisArg, args[0], args[1]);\n      case 3: return func.call(thisArg, args[0], args[1], args[2]);\n    }\n    return func.apply(thisArg, args);\n  }\n\n  /**\n   * A specialized version of `baseAggregator` for arrays.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} setter The function to set `accumulator` values.\n   * @param {Function} iteratee The iteratee to transform keys.\n   * @param {Object} accumulator The initial aggregated object.\n   * @returns {Function} Returns `accumulator`.\n   */\n  function arrayAggregator(array, setter, iteratee, accumulator) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      var value = array[index];\n      setter(accumulator, value, iteratee(value), array);\n    }\n    return accumulator;\n  }\n\n  /**\n   * A specialized version of `_.forEach` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns `array`.\n   */\n  function arrayEach(array, iteratee) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (iteratee(array[index], index, array) === false) {\n        break;\n      }\n    }\n    return array;\n  }\n\n  /**\n   * A specialized version of `_.forEachRight` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns `array`.\n   */\n  function arrayEachRight(array, iteratee) {\n    var length = array == null ? 0 : array.length;\n\n    while (length--) {\n      if (iteratee(array[length], length, array) === false) {\n        break;\n      }\n    }\n    return array;\n  }\n\n  /**\n   * A specialized version of `_.every` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} predicate The function invoked per iteration.\n   * @returns {boolean} Returns `true` if all elements pass the predicate check,\n   *  else `false`.\n   */\n  function arrayEvery(array, predicate) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (!predicate(array[index], index, array)) {\n        return false;\n      }\n    }\n    return true;\n  }\n\n  /**\n   * A specialized version of `_.filter` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} predicate The function invoked per iteration.\n   * @returns {Array} Returns the new filtered array.\n   */\n  function arrayFilter(array, predicate) {\n    var index = -1,\n        length = array == null ? 0 : array.length,\n        resIndex = 0,\n        result = [];\n\n    while (++index < length) {\n      var value = array[index];\n      if (predicate(value, index, array)) {\n        result[resIndex++] = value;\n      }\n    }\n    return result;\n  }\n\n  /**\n   * A specialized version of `_.includes` for arrays without support for\n   * specifying an index to search from.\n   *\n   * @private\n   * @param {Array} [array] The array to inspect.\n   * @param {*} target The value to search for.\n   * @returns {boolean} Returns `true` if `target` is found, else `false`.\n   */\n  function arrayIncludes(array, value) {\n    var length = array == null ? 0 : array.length;\n    return !!length && baseIndexOf(array, value, 0) > -1;\n  }\n\n  /**\n   * This function is like `arrayIncludes` except that it accepts a comparator.\n   *\n   * @private\n   * @param {Array} [array] The array to inspect.\n   * @param {*} target The value to search for.\n   * @param {Function} comparator The comparator invoked per element.\n   * @returns {boolean} Returns `true` if `target` is found, else `false`.\n   */\n  function arrayIncludesWith(array, value, comparator) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (comparator(value, array[index])) {\n        return true;\n      }\n    }\n    return false;\n  }\n\n  /**\n   * A specialized version of `_.map` for arrays without support for iteratee\n   * shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns the new mapped array.\n   */\n  function arrayMap(array, iteratee) {\n    var index = -1,\n        length = array == null ? 0 : array.length,\n        result = Array(length);\n\n    while (++index < length) {\n      result[index] = iteratee(array[index], index, array);\n    }\n    return result;\n  }\n\n  /**\n   * Appends the elements of `values` to `array`.\n   *\n   * @private\n   * @param {Array} array The array to modify.\n   * @param {Array} values The values to append.\n   * @returns {Array} Returns `array`.\n   */\n  function arrayPush(array, values) {\n    var index = -1,\n        length = values.length,\n        offset = array.length;\n\n    while (++index < length) {\n      array[offset + index] = values[index];\n    }\n    return array;\n  }\n\n  /**\n   * A specialized version of `_.reduce` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @param {*} [accumulator] The initial value.\n   * @param {boolean} [initAccum] Specify using the first element of `array` as\n   *  the initial value.\n   * @returns {*} Returns the accumulated value.\n   */\n  function arrayReduce(array, iteratee, accumulator, initAccum) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    if (initAccum && length) {\n      accumulator = array[++index];\n    }\n    while (++index < length) {\n      accumulator = iteratee(accumulator, array[index], index, array);\n    }\n    return accumulator;\n  }\n\n  /**\n   * A specialized version of `_.reduceRight` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @param {*} [accumulator] The initial value.\n   * @param {boolean} [initAccum] Specify using the last element of `array` as\n   *  the initial value.\n   * @returns {*} Returns the accumulated value.\n   */\n  function arrayReduceRight(array, iteratee, accumulator, initAccum) {\n    var length = array == null ? 0 : array.length;\n    if (initAccum && length) {\n      accumulator = array[--length];\n    }\n    while (length--) {\n      accumulator = iteratee(accumulator, array[length], length, array);\n    }\n    return accumulator;\n  }\n\n  /**\n   * A specialized version of `_.some` for arrays without support for iteratee\n   * shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} predicate The function invoked per iteration.\n   * @returns {boolean} Returns `true` if any element passes the predicate check,\n   *  else `false`.\n   */\n  function arraySome(array, predicate) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (predicate(array[index], index, array)) {\n        return true;\n      }\n    }\n    return false;\n  }\n\n  /**\n   * Gets the size of an ASCII `string`.\n   *\n   * @private\n   * @param {string} string The string inspect.\n   * @returns {number} Returns the string size.\n   */\n  var asciiSize = baseProperty('length');\n\n  /**\n   * Converts an ASCII `string` to an array.\n   *\n   * @private\n   * @param {string} string The string to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function asciiToArray(string) {\n    return string.split('');\n  }\n\n  /**\n   * Splits an ASCII `string` into an array of its words.\n   *\n   * @private\n   * @param {string} The string to inspect.\n   * @returns {Array} Returns the words of `string`.\n   */\n  function asciiWords(string) {\n    return string.match(reAsciiWord) || [];\n  }\n\n  /**\n   * The base implementation of methods like `_.findKey` and `_.findLastKey`,\n   * without support for iteratee shorthands, which iterates over `collection`\n   * using `eachFunc`.\n   *\n   * @private\n   * @param {Array|Object} collection The collection to inspect.\n   * @param {Function} predicate The function invoked per iteration.\n   * @param {Function} eachFunc The function to iterate over `collection`.\n   * @returns {*} Returns the found element or its key, else `undefined`.\n   */\n  function baseFindKey(collection, predicate, eachFunc) {\n    var result;\n    eachFunc(collection, function(value, key, collection) {\n      if (predicate(value, key, collection)) {\n        result = key;\n        return false;\n      }\n    });\n    return result;\n  }\n\n  /**\n   * The base implementation of `_.findIndex` and `_.findLastIndex` without\n   * support for iteratee shorthands.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {Function} predicate The function invoked per iteration.\n   * @param {number} fromIndex The index to search from.\n   * @param {boolean} [fromRight] Specify iterating from right to left.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function baseFindIndex(array, predicate, fromIndex, fromRight) {\n    var length = array.length,\n        index = fromIndex + (fromRight ? 1 : -1);\n\n    while ((fromRight ? index-- : ++index < length)) {\n      if (predicate(array[index], index, array)) {\n        return index;\n      }\n    }\n    return -1;\n  }\n\n  /**\n   * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function baseIndexOf(array, value, fromIndex) {\n    return value === value\n      ? strictIndexOf(array, value, fromIndex)\n      : baseFindIndex(array, baseIsNaN, fromIndex);\n  }\n\n  /**\n   * This function is like `baseIndexOf` except that it accepts a comparator.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @param {Function} comparator The comparator invoked per element.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function baseIndexOfWith(array, value, fromIndex, comparator) {\n    var index = fromIndex - 1,\n        length = array.length;\n\n    while (++index < length) {\n      if (comparator(array[index], value)) {\n        return index;\n      }\n    }\n    return -1;\n  }\n\n  /**\n   * The base implementation of `_.isNaN` without support for number objects.\n   *\n   * @private\n   * @param {*} value The value to check.\n   * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n   */\n  function baseIsNaN(value) {\n    return value !== value;\n  }\n\n  /**\n   * The base implementation of `_.mean` and `_.meanBy` without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} array The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {number} Returns the mean.\n   */\n  function baseMean(array, iteratee) {\n    var length = array == null ? 0 : array.length;\n    return length ? (baseSum(array, iteratee) / length) : NAN;\n  }\n\n  /**\n   * The base implementation of `_.property` without support for deep paths.\n   *\n   * @private\n   * @param {string} key The key of the property to get.\n   * @returns {Function} Returns the new accessor function.\n   */\n  function baseProperty(key) {\n    return function(object) {\n      return object == null ? undefined : object[key];\n    };\n  }\n\n  /**\n   * The base implementation of `_.propertyOf` without support for deep paths.\n   *\n   * @private\n   * @param {Object} object The object to query.\n   * @returns {Function} Returns the new accessor function.\n   */\n  function basePropertyOf(object) {\n    return function(key) {\n      return object == null ? undefined : object[key];\n    };\n  }\n\n  /**\n   * The base implementation of `_.reduce` and `_.reduceRight`, without support\n   * for iteratee shorthands, which iterates over `collection` using `eachFunc`.\n   *\n   * @private\n   * @param {Array|Object} collection The collection to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @param {*} accumulator The initial value.\n   * @param {boolean} initAccum Specify using the first or last element of\n   *  `collection` as the initial value.\n   * @param {Function} eachFunc The function to iterate over `collection`.\n   * @returns {*} Returns the accumulated value.\n   */\n  function baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {\n    eachFunc(collection, function(value, index, collection) {\n      accumulator = initAccum\n        ? (initAccum = false, value)\n        : iteratee(accumulator, value, index, collection);\n    });\n    return accumulator;\n  }\n\n  /**\n   * The base implementation of `_.sortBy` which uses `comparer` to define the\n   * sort order of `array` and replaces criteria objects with their corresponding\n   * values.\n   *\n   * @private\n   * @param {Array} array The array to sort.\n   * @param {Function} comparer The function to define sort order.\n   * @returns {Array} Returns `array`.\n   */\n  function baseSortBy(array, comparer) {\n    var length = array.length;\n\n    array.sort(comparer);\n    while (length--) {\n      array[length] = array[length].value;\n    }\n    return array;\n  }\n\n  /**\n   * The base implementation of `_.sum` and `_.sumBy` without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} array The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {number} Returns the sum.\n   */\n  function baseSum(array, iteratee) {\n    var result,\n        index = -1,\n        length = array.length;\n\n    while (++index < length) {\n      var current = iteratee(array[index]);\n      if (current !== undefined) {\n        result = result === undefined ? current : (result + current);\n      }\n    }\n    return result;\n  }\n\n  /**\n   * The base implementation of `_.times` without support for iteratee shorthands\n   * or max array length checks.\n   *\n   * @private\n   * @param {number} n The number of times to invoke `iteratee`.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns the array of results.\n   */\n  function baseTimes(n, iteratee) {\n    var index = -1,\n        result = Array(n);\n\n    while (++index < n) {\n      result[index] = iteratee(index);\n    }\n    return result;\n  }\n\n  /**\n   * The base implementation of `_.toPairs` and `_.toPairsIn` which creates an array\n   * of key-value pairs for `object` corresponding to the property names of `props`.\n   *\n   * @private\n   * @param {Object} object The object to query.\n   * @param {Array} props The property names to get values for.\n   * @returns {Object} Returns the key-value pairs.\n   */\n  function baseToPairs(object, props) {\n    return arrayMap(props, function(key) {\n      return [key, object[key]];\n    });\n  }\n\n  /**\n   * The base implementation of `_.unary` without support for storing metadata.\n   *\n   * @private\n   * @param {Function} func The function to cap arguments for.\n   * @returns {Function} Returns the new capped function.\n   */\n  function baseUnary(func) {\n    return function(value) {\n      return func(value);\n    };\n  }\n\n  /**\n   * The base implementation of `_.values` and `_.valuesIn` which creates an\n   * array of `object` property values corresponding to the property names\n   * of `props`.\n   *\n   * @private\n   * @param {Object} object The object to query.\n   * @param {Array} props The property names to get values for.\n   * @returns {Object} Returns the array of property values.\n   */\n  function baseValues(object, props) {\n    return arrayMap(props, function(key) {\n      return object[key];\n    });\n  }\n\n  /**\n   * Checks if a `cache` value for `key` exists.\n   *\n   * @private\n   * @param {Object} cache The cache to query.\n   * @param {string} key The key of the entry to check.\n   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n   */\n  function cacheHas(cache, key) {\n    return cache.has(key);\n  }\n\n  /**\n   * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol\n   * that is not found in the character symbols.\n   *\n   * @private\n   * @param {Array} strSymbols The string symbols to inspect.\n   * @param {Array} chrSymbols The character symbols to find.\n   * @returns {number} Returns the index of the first unmatched string symbol.\n   */\n  function charsStartIndex(strSymbols, chrSymbols) {\n    var index = -1,\n        length = strSymbols.length;\n\n    while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n    return index;\n  }\n\n  /**\n   * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol\n   * that is not found in the character symbols.\n   *\n   * @private\n   * @param {Array} strSymbols The string symbols to inspect.\n   * @param {Array} chrSymbols The character symbols to find.\n   * @returns {number} Returns the index of the last unmatched string symbol.\n   */\n  function charsEndIndex(strSymbols, chrSymbols) {\n    var index = strSymbols.length;\n\n    while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n    return index;\n  }\n\n  /**\n   * Gets the number of `placeholder` occurrences in `array`.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} placeholder The placeholder to search for.\n   * @returns {number} Returns the placeholder count.\n   */\n  function countHolders(array, placeholder) {\n    var length = array.length,\n        result = 0;\n\n    while (length--) {\n      if (array[length] === placeholder) {\n        ++result;\n      }\n    }\n    return result;\n  }\n\n  /**\n   * Used by `_.deburr` to convert Latin-1 Supplement and Latin Extended-A\n   * letters to basic Latin letters.\n   *\n   * @private\n   * @param {string} letter The matched letter to deburr.\n   * @returns {string} Returns the deburred letter.\n   */\n  var deburrLetter = basePropertyOf(deburredLetters);\n\n  /**\n   * Used by `_.escape` to convert characters to HTML entities.\n   *\n   * @private\n   * @param {string} chr The matched character to escape.\n   * @returns {string} Returns the escaped character.\n   */\n  var escapeHtmlChar = basePropertyOf(htmlEscapes);\n\n  /**\n   * Used by `_.template` to escape characters for inclusion in compiled string literals.\n   *\n   * @private\n   * @param {string} chr The matched character to escape.\n   * @returns {string} Returns the escaped character.\n   */\n  function escapeStringChar(chr) {\n    return '\\\\' + stringEscapes[chr];\n  }\n\n  /**\n   * Gets the value at `key` of `object`.\n   *\n   * @private\n   * @param {Object} [object] The object to query.\n   * @param {string} key The key of the property to get.\n   * @returns {*} Returns the property value.\n   */\n  function getValue(object, key) {\n    return object == null ? undefined : object[key];\n  }\n\n  /**\n   * Checks if `string` contains Unicode symbols.\n   *\n   * @private\n   * @param {string} string The string to inspect.\n   * @returns {boolean} Returns `true` if a symbol is found, else `false`.\n   */\n  function hasUnicode(string) {\n    return reHasUnicode.test(string);\n  }\n\n  /**\n   * Checks if `string` contains a word composed of Unicode symbols.\n   *\n   * @private\n   * @param {string} string The string to inspect.\n   * @returns {boolean} Returns `true` if a word is found, else `false`.\n   */\n  function hasUnicodeWord(string) {\n    return reHasUnicodeWord.test(string);\n  }\n\n  /**\n   * Converts `iterator` to an array.\n   *\n   * @private\n   * @param {Object} iterator The iterator to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function iteratorToArray(iterator) {\n    var data,\n        result = [];\n\n    while (!(data = iterator.next()).done) {\n      result.push(data.value);\n    }\n    return result;\n  }\n\n  /**\n   * Converts `map` to its key-value pairs.\n   *\n   * @private\n   * @param {Object} map The map to convert.\n   * @returns {Array} Returns the key-value pairs.\n   */\n  function mapToArray(map) {\n    var index = -1,\n        result = Array(map.size);\n\n    map.forEach(function(value, key) {\n      result[++index] = [key, value];\n    });\n    return result;\n  }\n\n  /**\n   * Creates a unary function that invokes `func` with its argument transformed.\n   *\n   * @private\n   * @param {Function} func The function to wrap.\n   * @param {Function} transform The argument transform.\n   * @returns {Function} Returns the new function.\n   */\n  function overArg(func, transform) {\n    return function(arg) {\n      return func(transform(arg));\n    };\n  }\n\n  /**\n   * Replaces all `placeholder` elements in `array` with an internal placeholder\n   * and returns an array of their indexes.\n   *\n   * @private\n   * @param {Array} array The array to modify.\n   * @param {*} placeholder The placeholder to replace.\n   * @returns {Array} Returns the new array of placeholder indexes.\n   */\n  function replaceHolders(array, placeholder) {\n    var index = -1,\n        length = array.length,\n        resIndex = 0,\n        result = [];\n\n    while (++index < length) {\n      var value = array[index];\n      if (value === placeholder || value === PLACEHOLDER) {\n        array[index] = PLACEHOLDER;\n        result[resIndex++] = index;\n      }\n    }\n    return result;\n  }\n\n  /**\n   * Converts `set` to an array of its values.\n   *\n   * @private\n   * @param {Object} set The set to convert.\n   * @returns {Array} Returns the values.\n   */\n  function setToArray(set) {\n    var index = -1,\n        result = Array(set.size);\n\n    set.forEach(function(value) {\n      result[++index] = value;\n    });\n    return result;\n  }\n\n  /**\n   * Converts `set` to its value-value pairs.\n   *\n   * @private\n   * @param {Object} set The set to convert.\n   * @returns {Array} Returns the value-value pairs.\n   */\n  function setToPairs(set) {\n    var index = -1,\n        result = Array(set.size);\n\n    set.forEach(function(value) {\n      result[++index] = [value, value];\n    });\n    return result;\n  }\n\n  /**\n   * A specialized version of `_.indexOf` which performs strict equality\n   * comparisons of values, i.e. `===`.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function strictIndexOf(array, value, fromIndex) {\n    var index = fromIndex - 1,\n        length = array.length;\n\n    while (++index < length) {\n      if (array[index] === value) {\n        return index;\n      }\n    }\n    return -1;\n  }\n\n  /**\n   * A specialized version of `_.lastIndexOf` which performs strict equality\n   * comparisons of values, i.e. `===`.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function strictLastIndexOf(array, value, fromIndex) {\n    var index = fromIndex + 1;\n    while (index--) {\n      if (array[index] === value) {\n        return index;\n      }\n    }\n    return index;\n  }\n\n  /**\n   * Gets the number of symbols in `string`.\n   *\n   * @private\n   * @param {string} string The string to inspect.\n   * @returns {number} Returns the string size.\n   */\n  function stringSize(string) {\n    return hasUnicode(string)\n      ? unicodeSize(string)\n      : asciiSize(string);\n  }\n\n  /**\n   * Converts `string` to an array.\n   *\n   * @private\n   * @param {string} string The string to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function stringToArray(string) {\n    return hasUnicode(string)\n      ? unicodeToArray(string)\n      : asciiToArray(string);\n  }\n\n  /**\n   * Used by `_.unescape` to convert HTML entities to characters.\n   *\n   * @private\n   * @param {string} chr The matched character to unescape.\n   * @returns {string} Returns the unescaped character.\n   */\n  var unescapeHtmlChar = basePropertyOf(htmlUnescapes);\n\n  /**\n   * Gets the size of a Unicode `string`.\n   *\n   * @private\n   * @param {string} string The string inspect.\n   * @returns {number} Returns the string size.\n   */\n  function unicodeSize(string) {\n    var result = reUnicode.lastIndex = 0;\n    while (reUnicode.test(string)) {\n      ++result;\n    }\n    return result;\n  }\n\n  /**\n   * Converts a Unicode `string` to an array.\n   *\n   * @private\n   * @param {string} string The string to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function unicodeToArray(string) {\n    return string.match(reUnicode) || [];\n  }\n\n  /**\n   * Splits a Unicode `string` into an array of its words.\n   *\n   * @private\n   * @param {string} The string to inspect.\n   * @returns {Array} Returns the words of `string`.\n   */\n  function unicodeWords(string) {\n    return string.match(reUnicodeWord) || [];\n  }\n\n  /*--------------------------------------------------------------------------*/\n\n  /**\n   * Create a new pristine `lodash` function using the `context` object.\n   *\n   * @static\n   * @memberOf _\n   * @since 1.1.0\n   * @category Util\n   * @param {Object} [context=root] The context object.\n   * @returns {Function} Returns a new `lodash` function.\n   * @example\n   *\n   * _.mixin({ 'foo': _.constant('foo') });\n   *\n   * var lodash = _.runInContext();\n   * lodash.mixin({ 'bar': lodash.constant('bar') });\n   *\n   * _.isFunction(_.foo);\n   * // => true\n   * _.isFunction(_.bar);\n   * // => false\n   *\n   * lodash.isFunction(lodash.foo);\n   * // => false\n   * lodash.isFunction(lodash.bar);\n   * // => true\n   *\n   * // Create a suped-up `defer` in Node.js.\n   * var defer = _.runInContext({ 'setTimeout': setImmediate }).defer;\n   */\n  var runInContext = (function runInContext(context) {\n    context = context == null ? root : _.defaults(root.Object(), context, _.pick(root, contextProps));\n\n    /** Built-in constructor references. */\n    var Array = context.Array,\n        Date = context.Date,\n        Error = context.Error,\n        Function = context.Function,\n        Math = context.Math,\n        Object = context.Object,\n        RegExp = context.RegExp,\n        String = context.String,\n        TypeError = context.TypeError;\n\n    /** Used for built-in method references. */\n    var arrayProto = Array.prototype,\n        funcProto = Function.prototype,\n        objectProto = Object.prototype;\n\n    /** Used to detect overreaching core-js shims. */\n    var coreJsData = context['__core-js_shared__'];\n\n    /** Used to resolve the decompiled source of functions. */\n    var funcToString = funcProto.toString;\n\n    /** Used to check objects for own properties. */\n    var hasOwnProperty = objectProto.hasOwnProperty;\n\n    /** Used to generate unique IDs. */\n    var idCounter = 0;\n\n    /** Used to detect methods masquerading as native. */\n    var maskSrcKey = (function() {\n      var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n      return uid ? ('Symbol(src)_1.' + uid) : '';\n    }());\n\n    /**\n     * Used to resolve the\n     * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n     * of values.\n     */\n    var nativeObjectToString = objectProto.toString;\n\n    /** Used to infer the `Object` constructor. */\n    var objectCtorString = funcToString.call(Object);\n\n    /** Used to restore the original `_` reference in `_.noConflict`. */\n    var oldDash = root._;\n\n    /** Used to detect if a method is native. */\n    var reIsNative = RegExp('^' +\n      funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n      .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n    );\n\n    /** Built-in value references. */\n    var Buffer = moduleExports ? context.Buffer : undefined,\n        Symbol = context.Symbol,\n        Uint8Array = context.Uint8Array,\n        allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined,\n        getPrototype = overArg(Object.getPrototypeOf, Object),\n        objectCreate = Object.create,\n        propertyIsEnumerable = objectProto.propertyIsEnumerable,\n        splice = arrayProto.splice,\n        spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined,\n        symIterator = Symbol ? Symbol.iterator : undefined,\n        symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n    var defineProperty = (function() {\n      try {\n        var func = getNative(Object, 'defineProperty');\n        func({}, '', {});\n        return func;\n      } catch (e) {}\n    }());\n\n    /** Mocked built-ins. */\n    var ctxClearTimeout = context.clearTimeout !== root.clearTimeout && context.clearTimeout,\n        ctxNow = Date && Date.now !== root.Date.now && Date.now,\n        ctxSetTimeout = context.setTimeout !== root.setTimeout && context.setTimeout;\n\n    /* Built-in method references for those with the same name as other `lodash` methods. */\n    var nativeCeil = Math.ceil,\n        nativeFloor = Math.floor,\n        nativeGetSymbols = Object.getOwnPropertySymbols,\n        nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\n        nativeIsFinite = context.isFinite,\n        nativeJoin = arrayProto.join,\n        nativeKeys = overArg(Object.keys, Object),\n        nativeMax = Math.max,\n        nativeMin = Math.min,\n        nativeNow = Date.now,\n        nativeParseInt = context.parseInt,\n        nativeRandom = Math.random,\n        nativeReverse = arrayProto.reverse;\n\n    /* Built-in method references that are verified to be native. */\n    var DataView = getNative(context, 'DataView'),\n        Map = getNative(context, 'Map'),\n        Promise = getNative(context, 'Promise'),\n        Set = getNative(context, 'Set'),\n        WeakMap = getNative(context, 'WeakMap'),\n        nativeCreate = getNative(Object, 'create');\n\n    /** Used to store function metadata. */\n    var metaMap = WeakMap && new WeakMap;\n\n    /** Used to lookup unminified function names. */\n    var realNames = {};\n\n    /** Used to detect maps, sets, and weakmaps. */\n    var dataViewCtorString = toSource(DataView),\n        mapCtorString = toSource(Map),\n        promiseCtorString = toSource(Promise),\n        setCtorString = toSource(Set),\n        weakMapCtorString = toSource(WeakMap);\n\n    /** Used to convert symbols to primitives and strings. */\n    var symbolProto = Symbol ? Symbol.prototype : undefined,\n        symbolValueOf = symbolProto ? symbolProto.valueOf : undefined,\n        symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a `lodash` object which wraps `value` to enable implicit method\n     * chain sequences. Methods that operate on and return arrays, collections,\n     * and functions can be chained together. Methods that retrieve a single value\n     * or may return a primitive value will automatically end the chain sequence\n     * and return the unwrapped value. Otherwise, the value must be unwrapped\n     * with `_#value`.\n     *\n     * Explicit chain sequences, which must be unwrapped with `_#value`, may be\n     * enabled using `_.chain`.\n     *\n     * The execution of chained methods is lazy, that is, it's deferred until\n     * `_#value` is implicitly or explicitly called.\n     *\n     * Lazy evaluation allows several methods to support shortcut fusion.\n     * Shortcut fusion is an optimization to merge iteratee calls; this avoids\n     * the creation of intermediate arrays and can greatly reduce the number of\n     * iteratee executions. Sections of a chain sequence qualify for shortcut\n     * fusion if the section is applied to an array and iteratees accept only\n     * one argument. The heuristic for whether a section qualifies for shortcut\n     * fusion is subject to change.\n     *\n     * Chaining is supported in custom builds as long as the `_#value` method is\n     * directly or indirectly included in the build.\n     *\n     * In addition to lodash methods, wrappers have `Array` and `String` methods.\n     *\n     * The wrapper `Array` methods are:\n     * `concat`, `join`, `pop`, `push`, `shift`, `sort`, `splice`, and `unshift`\n     *\n     * The wrapper `String` methods are:\n     * `replace` and `split`\n     *\n     * The wrapper methods that support shortcut fusion are:\n     * `at`, `compact`, `drop`, `dropRight`, `dropWhile`, `filter`, `find`,\n     * `findLast`, `head`, `initial`, `last`, `map`, `reject`, `reverse`, `slice`,\n     * `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `toArray`\n     *\n     * The chainable wrapper methods are:\n     * `after`, `ary`, `assign`, `assignIn`, `assignInWith`, `assignWith`, `at`,\n     * `before`, `bind`, `bindAll`, `bindKey`, `castArray`, `chain`, `chunk`,\n     * `commit`, `compact`, `concat`, `conforms`, `constant`, `countBy`, `create`,\n     * `curry`, `debounce`, `defaults`, `defaultsDeep`, `defer`, `delay`,\n     * `difference`, `differenceBy`, `differenceWith`, `drop`, `dropRight`,\n     * `dropRightWhile`, `dropWhile`, `extend`, `extendWith`, `fill`, `filter`,\n     * `flatMap`, `flatMapDeep`, `flatMapDepth`, `flatten`, `flattenDeep`,\n     * `flattenDepth`, `flip`, `flow`, `flowRight`, `fromPairs`, `functions`,\n     * `functionsIn`, `groupBy`, `initial`, `intersection`, `intersectionBy`,\n     * `intersectionWith`, `invert`, `invertBy`, `invokeMap`, `iteratee`, `keyBy`,\n     * `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`, `matches`, `matchesProperty`,\n     * `memoize`, `merge`, `mergeWith`, `method`, `methodOf`, `mixin`, `negate`,\n     * `nthArg`, `omit`, `omitBy`, `once`, `orderBy`, `over`, `overArgs`,\n     * `overEvery`, `overSome`, `partial`, `partialRight`, `partition`, `pick`,\n     * `pickBy`, `plant`, `property`, `propertyOf`, `pull`, `pullAll`, `pullAllBy`,\n     * `pullAllWith`, `pullAt`, `push`, `range`, `rangeRight`, `rearg`, `reject`,\n     * `remove`, `rest`, `reverse`, `sampleSize`, `set`, `setWith`, `shuffle`,\n     * `slice`, `sort`, `sortBy`, `splice`, `spread`, `tail`, `take`, `takeRight`,\n     * `takeRightWhile`, `takeWhile`, `tap`, `throttle`, `thru`, `toArray`,\n     * `toPairs`, `toPairsIn`, `toPath`, `toPlainObject`, `transform`, `unary`,\n     * `union`, `unionBy`, `unionWith`, `uniq`, `uniqBy`, `uniqWith`, `unset`,\n     * `unshift`, `unzip`, `unzipWith`, `update`, `updateWith`, `values`,\n     * `valuesIn`, `without`, `wrap`, `xor`, `xorBy`, `xorWith`, `zip`,\n     * `zipObject`, `zipObjectDeep`, and `zipWith`\n     *\n     * The wrapper methods that are **not** chainable by default are:\n     * `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clamp`, `clone`,\n     * `cloneDeep`, `cloneDeepWith`, `cloneWith`, `conformsTo`, `deburr`,\n     * `defaultTo`, `divide`, `each`, `eachRight`, `endsWith`, `eq`, `escape`,\n     * `escapeRegExp`, `every`, `find`, `findIndex`, `findKey`, `findLast`,\n     * `findLastIndex`, `findLastKey`, `first`, `floor`, `forEach`, `forEachRight`,\n     * `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `get`, `gt`, `gte`, `has`,\n     * `hasIn`, `head`, `identity`, `includes`, `indexOf`, `inRange`, `invoke`,\n     * `isArguments`, `isArray`, `isArrayBuffer`, `isArrayLike`, `isArrayLikeObject`,\n     * `isBoolean`, `isBuffer`, `isDate`, `isElement`, `isEmpty`, `isEqual`,\n     * `isEqualWith`, `isError`, `isFinite`, `isFunction`, `isInteger`, `isLength`,\n     * `isMap`, `isMatch`, `isMatchWith`, `isNaN`, `isNative`, `isNil`, `isNull`,\n     * `isNumber`, `isObject`, `isObjectLike`, `isPlainObject`, `isRegExp`,\n     * `isSafeInteger`, `isSet`, `isString`, `isUndefined`, `isTypedArray`,\n     * `isWeakMap`, `isWeakSet`, `join`, `kebabCase`, `last`, `lastIndexOf`,\n     * `lowerCase`, `lowerFirst`, `lt`, `lte`, `max`, `maxBy`, `mean`, `meanBy`,\n     * `min`, `minBy`, `multiply`, `noConflict`, `noop`, `now`, `nth`, `pad`,\n     * `padEnd`, `padStart`, `parseInt`, `pop`, `random`, `reduce`, `reduceRight`,\n     * `repeat`, `result`, `round`, `runInContext`, `sample`, `shift`, `size`,\n     * `snakeCase`, `some`, `sortedIndex`, `sortedIndexBy`, `sortedLastIndex`,\n     * `sortedLastIndexBy`, `startCase`, `startsWith`, `stubArray`, `stubFalse`,\n     * `stubObject`, `stubString`, `stubTrue`, `subtract`, `sum`, `sumBy`,\n     * `template`, `times`, `toFinite`, `toInteger`, `toJSON`, `toLength`,\n     * `toLower`, `toNumber`, `toSafeInteger`, `toString`, `toUpper`, `trim`,\n     * `trimEnd`, `trimStart`, `truncate`, `unescape`, `uniqueId`, `upperCase`,\n     * `upperFirst`, `value`, and `words`\n     *\n     * @name _\n     * @constructor\n     * @category Seq\n     * @param {*} value The value to wrap in a `lodash` instance.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var wrapped = _([1, 2, 3]);\n     *\n     * // Returns an unwrapped value.\n     * wrapped.reduce(_.add);\n     * // => 6\n     *\n     * // Returns a wrapped value.\n     * var squares = wrapped.map(square);\n     *\n     * _.isArray(squares);\n     * // => false\n     *\n     * _.isArray(squares.value());\n     * // => true\n     */\n    function lodash(value) {\n      if (isObjectLike(value) && !isArray(value) && !(value instanceof LazyWrapper)) {\n        if (value instanceof LodashWrapper) {\n          return value;\n        }\n        if (hasOwnProperty.call(value, '__wrapped__')) {\n          return wrapperClone(value);\n        }\n      }\n      return new LodashWrapper(value);\n    }\n\n    /**\n     * The base implementation of `_.create` without support for assigning\n     * properties to the created object.\n     *\n     * @private\n     * @param {Object} proto The object to inherit from.\n     * @returns {Object} Returns the new object.\n     */\n    var baseCreate = (function() {\n      function object() {}\n      return function(proto) {\n        if (!isObject(proto)) {\n          return {};\n        }\n        if (objectCreate) {\n          return objectCreate(proto);\n        }\n        object.prototype = proto;\n        var result = new object;\n        object.prototype = undefined;\n        return result;\n      };\n    }());\n\n    /**\n     * The function whose prototype chain sequence wrappers inherit from.\n     *\n     * @private\n     */\n    function baseLodash() {\n      // No operation performed.\n    }\n\n    /**\n     * The base constructor for creating `lodash` wrapper objects.\n     *\n     * @private\n     * @param {*} value The value to wrap.\n     * @param {boolean} [chainAll] Enable explicit method chain sequences.\n     */\n    function LodashWrapper(value, chainAll) {\n      this.__wrapped__ = value;\n      this.__actions__ = [];\n      this.__chain__ = !!chainAll;\n      this.__index__ = 0;\n      this.__values__ = undefined;\n    }\n\n    /**\n     * By default, the template delimiters used by lodash are like those in\n     * embedded Ruby (ERB) as well as ES2015 template strings. Change the\n     * following template settings to use alternative delimiters.\n     *\n     * @static\n     * @memberOf _\n     * @type {Object}\n     */\n    lodash.templateSettings = {\n\n      /**\n       * Used to detect `data` property values to be HTML-escaped.\n       *\n       * @memberOf _.templateSettings\n       * @type {RegExp}\n       */\n      'escape': reEscape,\n\n      /**\n       * Used to detect code to be evaluated.\n       *\n       * @memberOf _.templateSettings\n       * @type {RegExp}\n       */\n      'evaluate': reEvaluate,\n\n      /**\n       * Used to detect `data` property values to inject.\n       *\n       * @memberOf _.templateSettings\n       * @type {RegExp}\n       */\n      'interpolate': reInterpolate,\n\n      /**\n       * Used to reference the data object in the template text.\n       *\n       * @memberOf _.templateSettings\n       * @type {string}\n       */\n      'variable': '',\n\n      /**\n       * Used to import variables into the compiled template.\n       *\n       * @memberOf _.templateSettings\n       * @type {Object}\n       */\n      'imports': {\n\n        /**\n         * A reference to the `lodash` function.\n         *\n         * @memberOf _.templateSettings.imports\n         * @type {Function}\n         */\n        '_': lodash\n      }\n    };\n\n    // Ensure wrappers are instances of `baseLodash`.\n    lodash.prototype = baseLodash.prototype;\n    lodash.prototype.constructor = lodash;\n\n    LodashWrapper.prototype = baseCreate(baseLodash.prototype);\n    LodashWrapper.prototype.constructor = LodashWrapper;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a lazy wrapper object which wraps `value` to enable lazy evaluation.\n     *\n     * @private\n     * @constructor\n     * @param {*} value The value to wrap.\n     */\n    function LazyWrapper(value) {\n      this.__wrapped__ = value;\n      this.__actions__ = [];\n      this.__dir__ = 1;\n      this.__filtered__ = false;\n      this.__iteratees__ = [];\n      this.__takeCount__ = MAX_ARRAY_LENGTH;\n      this.__views__ = [];\n    }\n\n    /**\n     * Creates a clone of the lazy wrapper object.\n     *\n     * @private\n     * @name clone\n     * @memberOf LazyWrapper\n     * @returns {Object} Returns the cloned `LazyWrapper` object.\n     */\n    function lazyClone() {\n      var result = new LazyWrapper(this.__wrapped__);\n      result.__actions__ = copyArray(this.__actions__);\n      result.__dir__ = this.__dir__;\n      result.__filtered__ = this.__filtered__;\n      result.__iteratees__ = copyArray(this.__iteratees__);\n      result.__takeCount__ = this.__takeCount__;\n      result.__views__ = copyArray(this.__views__);\n      return result;\n    }\n\n    /**\n     * Reverses the direction of lazy iteration.\n     *\n     * @private\n     * @name reverse\n     * @memberOf LazyWrapper\n     * @returns {Object} Returns the new reversed `LazyWrapper` object.\n     */\n    function lazyReverse() {\n      if (this.__filtered__) {\n        var result = new LazyWrapper(this);\n        result.__dir__ = -1;\n        result.__filtered__ = true;\n      } else {\n        result = this.clone();\n        result.__dir__ *= -1;\n      }\n      return result;\n    }\n\n    /**\n     * Extracts the unwrapped value from its lazy wrapper.\n     *\n     * @private\n     * @name value\n     * @memberOf LazyWrapper\n     * @returns {*} Returns the unwrapped value.\n     */\n    function lazyValue() {\n      var array = this.__wrapped__.value(),\n          dir = this.__dir__,\n          isArr = isArray(array),\n          isRight = dir < 0,\n          arrLength = isArr ? array.length : 0,\n          view = getView(0, arrLength, this.__views__),\n          start = view.start,\n          end = view.end,\n          length = end - start,\n          index = isRight ? end : (start - 1),\n          iteratees = this.__iteratees__,\n          iterLength = iteratees.length,\n          resIndex = 0,\n          takeCount = nativeMin(length, this.__takeCount__);\n\n      if (!isArr || (!isRight && arrLength == length && takeCount == length)) {\n        return baseWrapperValue(array, this.__actions__);\n      }\n      var result = [];\n\n      outer:\n      while (length-- && resIndex < takeCount) {\n        index += dir;\n\n        var iterIndex = -1,\n            value = array[index];\n\n        while (++iterIndex < iterLength) {\n          var data = iteratees[iterIndex],\n              iteratee = data.iteratee,\n              type = data.type,\n              computed = iteratee(value);\n\n          if (type == LAZY_MAP_FLAG) {\n            value = computed;\n          } else if (!computed) {\n            if (type == LAZY_FILTER_FLAG) {\n              continue outer;\n            } else {\n              break outer;\n            }\n          }\n        }\n        result[resIndex++] = value;\n      }\n      return result;\n    }\n\n    // Ensure `LazyWrapper` is an instance of `baseLodash`.\n    LazyWrapper.prototype = baseCreate(baseLodash.prototype);\n    LazyWrapper.prototype.constructor = LazyWrapper;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a hash object.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function Hash(entries) {\n      var index = -1,\n          length = entries == null ? 0 : entries.length;\n\n      this.clear();\n      while (++index < length) {\n        var entry = entries[index];\n        this.set(entry[0], entry[1]);\n      }\n    }\n\n    /**\n     * Removes all key-value entries from the hash.\n     *\n     * @private\n     * @name clear\n     * @memberOf Hash\n     */\n    function hashClear() {\n      this.__data__ = nativeCreate ? nativeCreate(null) : {};\n      this.size = 0;\n    }\n\n    /**\n     * Removes `key` and its value from the hash.\n     *\n     * @private\n     * @name delete\n     * @memberOf Hash\n     * @param {Object} hash The hash to modify.\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function hashDelete(key) {\n      var result = this.has(key) && delete this.__data__[key];\n      this.size -= result ? 1 : 0;\n      return result;\n    }\n\n    /**\n     * Gets the hash value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf Hash\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function hashGet(key) {\n      var data = this.__data__;\n      if (nativeCreate) {\n        var result = data[key];\n        return result === HASH_UNDEFINED ? undefined : result;\n      }\n      return hasOwnProperty.call(data, key) ? data[key] : undefined;\n    }\n\n    /**\n     * Checks if a hash value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf Hash\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function hashHas(key) {\n      var data = this.__data__;\n      return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n    }\n\n    /**\n     * Sets the hash `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf Hash\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the hash instance.\n     */\n    function hashSet(key, value) {\n      var data = this.__data__;\n      this.size += this.has(key) ? 0 : 1;\n      data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n      return this;\n    }\n\n    // Add methods to `Hash`.\n    Hash.prototype.clear = hashClear;\n    Hash.prototype['delete'] = hashDelete;\n    Hash.prototype.get = hashGet;\n    Hash.prototype.has = hashHas;\n    Hash.prototype.set = hashSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an list cache object.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function ListCache(entries) {\n      var index = -1,\n          length = entries == null ? 0 : entries.length;\n\n      this.clear();\n      while (++index < length) {\n        var entry = entries[index];\n        this.set(entry[0], entry[1]);\n      }\n    }\n\n    /**\n     * Removes all key-value entries from the list cache.\n     *\n     * @private\n     * @name clear\n     * @memberOf ListCache\n     */\n    function listCacheClear() {\n      this.__data__ = [];\n      this.size = 0;\n    }\n\n    /**\n     * Removes `key` and its value from the list cache.\n     *\n     * @private\n     * @name delete\n     * @memberOf ListCache\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function listCacheDelete(key) {\n      var data = this.__data__,\n          index = assocIndexOf(data, key);\n\n      if (index < 0) {\n        return false;\n      }\n      var lastIndex = data.length - 1;\n      if (index == lastIndex) {\n        data.pop();\n      } else {\n        splice.call(data, index, 1);\n      }\n      --this.size;\n      return true;\n    }\n\n    /**\n     * Gets the list cache value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf ListCache\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function listCacheGet(key) {\n      var data = this.__data__,\n          index = assocIndexOf(data, key);\n\n      return index < 0 ? undefined : data[index][1];\n    }\n\n    /**\n     * Checks if a list cache value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf ListCache\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function listCacheHas(key) {\n      return assocIndexOf(this.__data__, key) > -1;\n    }\n\n    /**\n     * Sets the list cache `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf ListCache\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the list cache instance.\n     */\n    function listCacheSet(key, value) {\n      var data = this.__data__,\n          index = assocIndexOf(data, key);\n\n      if (index < 0) {\n        ++this.size;\n        data.push([key, value]);\n      } else {\n        data[index][1] = value;\n      }\n      return this;\n    }\n\n    // Add methods to `ListCache`.\n    ListCache.prototype.clear = listCacheClear;\n    ListCache.prototype['delete'] = listCacheDelete;\n    ListCache.prototype.get = listCacheGet;\n    ListCache.prototype.has = listCacheHas;\n    ListCache.prototype.set = listCacheSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a map cache object to store key-value pairs.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function MapCache(entries) {\n      var index = -1,\n          length = entries == null ? 0 : entries.length;\n\n      this.clear();\n      while (++index < length) {\n        var entry = entries[index];\n        this.set(entry[0], entry[1]);\n      }\n    }\n\n    /**\n     * Removes all key-value entries from the map.\n     *\n     * @private\n     * @name clear\n     * @memberOf MapCache\n     */\n    function mapCacheClear() {\n      this.size = 0;\n      this.__data__ = {\n        'hash': new Hash,\n        'map': new (Map || ListCache),\n        'string': new Hash\n      };\n    }\n\n    /**\n     * Removes `key` and its value from the map.\n     *\n     * @private\n     * @name delete\n     * @memberOf MapCache\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function mapCacheDelete(key) {\n      var result = getMapData(this, key)['delete'](key);\n      this.size -= result ? 1 : 0;\n      return result;\n    }\n\n    /**\n     * Gets the map value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf MapCache\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function mapCacheGet(key) {\n      return getMapData(this, key).get(key);\n    }\n\n    /**\n     * Checks if a map value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf MapCache\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function mapCacheHas(key) {\n      return getMapData(this, key).has(key);\n    }\n\n    /**\n     * Sets the map `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf MapCache\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the map cache instance.\n     */\n    function mapCacheSet(key, value) {\n      var data = getMapData(this, key),\n          size = data.size;\n\n      data.set(key, value);\n      this.size += data.size == size ? 0 : 1;\n      return this;\n    }\n\n    // Add methods to `MapCache`.\n    MapCache.prototype.clear = mapCacheClear;\n    MapCache.prototype['delete'] = mapCacheDelete;\n    MapCache.prototype.get = mapCacheGet;\n    MapCache.prototype.has = mapCacheHas;\n    MapCache.prototype.set = mapCacheSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     *\n     * Creates an array cache object to store unique values.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [values] The values to cache.\n     */\n    function SetCache(values) {\n      var index = -1,\n          length = values == null ? 0 : values.length;\n\n      this.__data__ = new MapCache;\n      while (++index < length) {\n        this.add(values[index]);\n      }\n    }\n\n    /**\n     * Adds `value` to the array cache.\n     *\n     * @private\n     * @name add\n     * @memberOf SetCache\n     * @alias push\n     * @param {*} value The value to cache.\n     * @returns {Object} Returns the cache instance.\n     */\n    function setCacheAdd(value) {\n      this.__data__.set(value, HASH_UNDEFINED);\n      return this;\n    }\n\n    /**\n     * Checks if `value` is in the array cache.\n     *\n     * @private\n     * @name has\n     * @memberOf SetCache\n     * @param {*} value The value to search for.\n     * @returns {number} Returns `true` if `value` is found, else `false`.\n     */\n    function setCacheHas(value) {\n      return this.__data__.has(value);\n    }\n\n    // Add methods to `SetCache`.\n    SetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\n    SetCache.prototype.has = setCacheHas;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a stack cache object to store key-value pairs.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function Stack(entries) {\n      var data = this.__data__ = new ListCache(entries);\n      this.size = data.size;\n    }\n\n    /**\n     * Removes all key-value entries from the stack.\n     *\n     * @private\n     * @name clear\n     * @memberOf Stack\n     */\n    function stackClear() {\n      this.__data__ = new ListCache;\n      this.size = 0;\n    }\n\n    /**\n     * Removes `key` and its value from the stack.\n     *\n     * @private\n     * @name delete\n     * @memberOf Stack\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function stackDelete(key) {\n      var data = this.__data__,\n          result = data['delete'](key);\n\n      this.size = data.size;\n      return result;\n    }\n\n    /**\n     * Gets the stack value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf Stack\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function stackGet(key) {\n      return this.__data__.get(key);\n    }\n\n    /**\n     * Checks if a stack value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf Stack\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function stackHas(key) {\n      return this.__data__.has(key);\n    }\n\n    /**\n     * Sets the stack `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf Stack\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the stack cache instance.\n     */\n    function stackSet(key, value) {\n      var data = this.__data__;\n      if (data instanceof ListCache) {\n        var pairs = data.__data__;\n        if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n          pairs.push([key, value]);\n          this.size = ++data.size;\n          return this;\n        }\n        data = this.__data__ = new MapCache(pairs);\n      }\n      data.set(key, value);\n      this.size = data.size;\n      return this;\n    }\n\n    // Add methods to `Stack`.\n    Stack.prototype.clear = stackClear;\n    Stack.prototype['delete'] = stackDelete;\n    Stack.prototype.get = stackGet;\n    Stack.prototype.has = stackHas;\n    Stack.prototype.set = stackSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an array of the enumerable property names of the array-like `value`.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @param {boolean} inherited Specify returning inherited property names.\n     * @returns {Array} Returns the array of property names.\n     */\n    function arrayLikeKeys(value, inherited) {\n      var isArr = isArray(value),\n          isArg = !isArr && isArguments(value),\n          isBuff = !isArr && !isArg && isBuffer(value),\n          isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n          skipIndexes = isArr || isArg || isBuff || isType,\n          result = skipIndexes ? baseTimes(value.length, String) : [],\n          length = result.length;\n\n      for (var key in value) {\n        if ((inherited || hasOwnProperty.call(value, key)) &&\n            !(skipIndexes && (\n               // Safari 9 has enumerable `arguments.length` in strict mode.\n               key == 'length' ||\n               // Node.js 0.10 has enumerable non-index properties on buffers.\n               (isBuff && (key == 'offset' || key == 'parent')) ||\n               // PhantomJS 2 has enumerable non-index properties on typed arrays.\n               (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n               // Skip index properties.\n               isIndex(key, length)\n            ))) {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * A specialized version of `_.sample` for arrays.\n     *\n     * @private\n     * @param {Array} array The array to sample.\n     * @returns {*} Returns the random element.\n     */\n    function arraySample(array) {\n      var length = array.length;\n      return length ? array[baseRandom(0, length - 1)] : undefined;\n    }\n\n    /**\n     * A specialized version of `_.sampleSize` for arrays.\n     *\n     * @private\n     * @param {Array} array The array to sample.\n     * @param {number} n The number of elements to sample.\n     * @returns {Array} Returns the random elements.\n     */\n    function arraySampleSize(array, n) {\n      return shuffleSelf(copyArray(array), baseClamp(n, 0, array.length));\n    }\n\n    /**\n     * A specialized version of `_.shuffle` for arrays.\n     *\n     * @private\n     * @param {Array} array The array to shuffle.\n     * @returns {Array} Returns the new shuffled array.\n     */\n    function arrayShuffle(array) {\n      return shuffleSelf(copyArray(array));\n    }\n\n    /**\n     * This function is like `assignValue` except that it doesn't assign\n     * `undefined` values.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {string} key The key of the property to assign.\n     * @param {*} value The value to assign.\n     */\n    function assignMergeValue(object, key, value) {\n      if ((value !== undefined && !eq(object[key], value)) ||\n          (value === undefined && !(key in object))) {\n        baseAssignValue(object, key, value);\n      }\n    }\n\n    /**\n     * Assigns `value` to `key` of `object` if the existing value is not equivalent\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {string} key The key of the property to assign.\n     * @param {*} value The value to assign.\n     */\n    function assignValue(object, key, value) {\n      var objValue = object[key];\n      if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n          (value === undefined && !(key in object))) {\n        baseAssignValue(object, key, value);\n      }\n    }\n\n    /**\n     * Gets the index at which the `key` is found in `array` of key-value pairs.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {*} key The key to search for.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     */\n    function assocIndexOf(array, key) {\n      var length = array.length;\n      while (length--) {\n        if (eq(array[length][0], key)) {\n          return length;\n        }\n      }\n      return -1;\n    }\n\n    /**\n     * Aggregates elements of `collection` on `accumulator` with keys transformed\n     * by `iteratee` and values set by `setter`.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} setter The function to set `accumulator` values.\n     * @param {Function} iteratee The iteratee to transform keys.\n     * @param {Object} accumulator The initial aggregated object.\n     * @returns {Function} Returns `accumulator`.\n     */\n    function baseAggregator(collection, setter, iteratee, accumulator) {\n      baseEach(collection, function(value, key, collection) {\n        setter(accumulator, value, iteratee(value), collection);\n      });\n      return accumulator;\n    }\n\n    /**\n     * The base implementation of `_.assign` without support for multiple sources\n     * or `customizer` functions.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @returns {Object} Returns `object`.\n     */\n    function baseAssign(object, source) {\n      return object && copyObject(source, keys(source), object);\n    }\n\n    /**\n     * The base implementation of `_.assignIn` without support for multiple sources\n     * or `customizer` functions.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @returns {Object} Returns `object`.\n     */\n    function baseAssignIn(object, source) {\n      return object && copyObject(source, keysIn(source), object);\n    }\n\n    /**\n     * The base implementation of `assignValue` and `assignMergeValue` without\n     * value checks.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {string} key The key of the property to assign.\n     * @param {*} value The value to assign.\n     */\n    function baseAssignValue(object, key, value) {\n      if (key == '__proto__' && defineProperty) {\n        defineProperty(object, key, {\n          'configurable': true,\n          'enumerable': true,\n          'value': value,\n          'writable': true\n        });\n      } else {\n        object[key] = value;\n      }\n    }\n\n    /**\n     * The base implementation of `_.at` without support for individual paths.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {string[]} paths The property paths to pick.\n     * @returns {Array} Returns the picked elements.\n     */\n    function baseAt(object, paths) {\n      var index = -1,\n          length = paths.length,\n          result = Array(length),\n          skip = object == null;\n\n      while (++index < length) {\n        result[index] = skip ? undefined : get(object, paths[index]);\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.clamp` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {number} number The number to clamp.\n     * @param {number} [lower] The lower bound.\n     * @param {number} upper The upper bound.\n     * @returns {number} Returns the clamped number.\n     */\n    function baseClamp(number, lower, upper) {\n      if (number === number) {\n        if (upper !== undefined) {\n          number = number <= upper ? number : upper;\n        }\n        if (lower !== undefined) {\n          number = number >= lower ? number : lower;\n        }\n      }\n      return number;\n    }\n\n    /**\n     * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n     * traversed objects.\n     *\n     * @private\n     * @param {*} value The value to clone.\n     * @param {boolean} bitmask The bitmask flags.\n     *  1 - Deep clone\n     *  2 - Flatten inherited properties\n     *  4 - Clone symbols\n     * @param {Function} [customizer] The function to customize cloning.\n     * @param {string} [key] The key of `value`.\n     * @param {Object} [object] The parent object of `value`.\n     * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n     * @returns {*} Returns the cloned value.\n     */\n    function baseClone(value, bitmask, customizer, key, object, stack) {\n      var result,\n          isDeep = bitmask & CLONE_DEEP_FLAG,\n          isFlat = bitmask & CLONE_FLAT_FLAG,\n          isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n      if (customizer) {\n        result = object ? customizer(value, key, object, stack) : customizer(value);\n      }\n      if (result !== undefined) {\n        return result;\n      }\n      if (!isObject(value)) {\n        return value;\n      }\n      var isArr = isArray(value);\n      if (isArr) {\n        result = initCloneArray(value);\n        if (!isDeep) {\n          return copyArray(value, result);\n        }\n      } else {\n        var tag = getTag(value),\n            isFunc = tag == funcTag || tag == genTag;\n\n        if (isBuffer(value)) {\n          return cloneBuffer(value, isDeep);\n        }\n        if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n          result = (isFlat || isFunc) ? {} : initCloneObject(value);\n          if (!isDeep) {\n            return isFlat\n              ? copySymbolsIn(value, baseAssignIn(result, value))\n              : copySymbols(value, baseAssign(result, value));\n          }\n        } else {\n          if (!cloneableTags[tag]) {\n            return object ? value : {};\n          }\n          result = initCloneByTag(value, tag, baseClone, isDeep);\n        }\n      }\n      // Check for circular references and return its corresponding clone.\n      stack || (stack = new Stack);\n      var stacked = stack.get(value);\n      if (stacked) {\n        return stacked;\n      }\n      stack.set(value, result);\n\n      var keysFunc = isFull\n        ? (isFlat ? getAllKeysIn : getAllKeys)\n        : (isFlat ? keysIn : keys);\n\n      var props = isArr ? undefined : keysFunc(value);\n      arrayEach(props || value, function(subValue, key) {\n        if (props) {\n          key = subValue;\n          subValue = value[key];\n        }\n        // Recursively populate clone (susceptible to call stack limits).\n        assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.conforms` which doesn't clone `source`.\n     *\n     * @private\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {Function} Returns the new spec function.\n     */\n    function baseConforms(source) {\n      var props = keys(source);\n      return function(object) {\n        return baseConformsTo(object, source, props);\n      };\n    }\n\n    /**\n     * The base implementation of `_.conformsTo` which accepts `props` to check.\n     *\n     * @private\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {boolean} Returns `true` if `object` conforms, else `false`.\n     */\n    function baseConformsTo(object, source, props) {\n      var length = props.length;\n      if (object == null) {\n        return !length;\n      }\n      object = Object(object);\n      while (length--) {\n        var key = props[length],\n            predicate = source[key],\n            value = object[key];\n\n        if ((value === undefined && !(key in object)) || !predicate(value)) {\n          return false;\n        }\n      }\n      return true;\n    }\n\n    /**\n     * The base implementation of `_.delay` and `_.defer` which accepts `args`\n     * to provide to `func`.\n     *\n     * @private\n     * @param {Function} func The function to delay.\n     * @param {number} wait The number of milliseconds to delay invocation.\n     * @param {Array} args The arguments to provide to `func`.\n     * @returns {number|Object} Returns the timer id or timeout object.\n     */\n    function baseDelay(func, wait, args) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      return setTimeout(function() { func.apply(undefined, args); }, wait);\n    }\n\n    /**\n     * The base implementation of methods like `_.difference` without support\n     * for excluding multiple arrays or iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {Array} values The values to exclude.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     */\n    function baseDifference(array, values, iteratee, comparator) {\n      var index = -1,\n          includes = arrayIncludes,\n          isCommon = true,\n          length = array.length,\n          result = [],\n          valuesLength = values.length;\n\n      if (!length) {\n        return result;\n      }\n      if (iteratee) {\n        values = arrayMap(values, baseUnary(iteratee));\n      }\n      if (comparator) {\n        includes = arrayIncludesWith;\n        isCommon = false;\n      }\n      else if (values.length >= LARGE_ARRAY_SIZE) {\n        includes = cacheHas;\n        isCommon = false;\n        values = new SetCache(values);\n      }\n      outer:\n      while (++index < length) {\n        var value = array[index],\n            computed = iteratee == null ? value : iteratee(value);\n\n        value = (comparator || value !== 0) ? value : 0;\n        if (isCommon && computed === computed) {\n          var valuesIndex = valuesLength;\n          while (valuesIndex--) {\n            if (values[valuesIndex] === computed) {\n              continue outer;\n            }\n          }\n          result.push(value);\n        }\n        else if (!includes(values, computed, comparator)) {\n          result.push(value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.forEach` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     */\n    var baseEach = createBaseEach(baseForOwn);\n\n    /**\n     * The base implementation of `_.forEachRight` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     */\n    var baseEachRight = createBaseEach(baseForOwnRight, true);\n\n    /**\n     * The base implementation of `_.every` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} predicate The function invoked per iteration.\n     * @returns {boolean} Returns `true` if all elements pass the predicate check,\n     *  else `false`\n     */\n    function baseEvery(collection, predicate) {\n      var result = true;\n      baseEach(collection, function(value, index, collection) {\n        result = !!predicate(value, index, collection);\n        return result;\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of methods like `_.max` and `_.min` which accepts a\n     * `comparator` to determine the extremum value.\n     *\n     * @private\n     * @param {Array} array The array to iterate over.\n     * @param {Function} iteratee The iteratee invoked per iteration.\n     * @param {Function} comparator The comparator used to compare values.\n     * @returns {*} Returns the extremum value.\n     */\n    function baseExtremum(array, iteratee, comparator) {\n      var index = -1,\n          length = array.length;\n\n      while (++index < length) {\n        var value = array[index],\n            current = iteratee(value);\n\n        if (current != null && (computed === undefined\n              ? (current === current && !isSymbol(current))\n              : comparator(current, computed)\n            )) {\n          var computed = current,\n              result = value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.fill` without an iteratee call guard.\n     *\n     * @private\n     * @param {Array} array The array to fill.\n     * @param {*} value The value to fill `array` with.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns `array`.\n     */\n    function baseFill(array, value, start, end) {\n      var length = array.length;\n\n      start = toInteger(start);\n      if (start < 0) {\n        start = -start > length ? 0 : (length + start);\n      }\n      end = (end === undefined || end > length) ? length : toInteger(end);\n      if (end < 0) {\n        end += length;\n      }\n      end = start > end ? 0 : toLength(end);\n      while (start < end) {\n        array[start++] = value;\n      }\n      return array;\n    }\n\n    /**\n     * The base implementation of `_.filter` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} predicate The function invoked per iteration.\n     * @returns {Array} Returns the new filtered array.\n     */\n    function baseFilter(collection, predicate) {\n      var result = [];\n      baseEach(collection, function(value, index, collection) {\n        if (predicate(value, index, collection)) {\n          result.push(value);\n        }\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.flatten` with support for restricting flattening.\n     *\n     * @private\n     * @param {Array} array The array to flatten.\n     * @param {number} depth The maximum recursion depth.\n     * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n     * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n     * @param {Array} [result=[]] The initial result value.\n     * @returns {Array} Returns the new flattened array.\n     */\n    function baseFlatten(array, depth, predicate, isStrict, result) {\n      var index = -1,\n          length = array.length;\n\n      predicate || (predicate = isFlattenable);\n      result || (result = []);\n\n      while (++index < length) {\n        var value = array[index];\n        if (depth > 0 && predicate(value)) {\n          if (depth > 1) {\n            // Recursively flatten arrays (susceptible to call stack limits).\n            baseFlatten(value, depth - 1, predicate, isStrict, result);\n          } else {\n            arrayPush(result, value);\n          }\n        } else if (!isStrict) {\n          result[result.length] = value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `baseForOwn` which iterates over `object`\n     * properties returned by `keysFunc` and invokes `iteratee` for each property.\n     * Iteratee functions may exit iteration early by explicitly returning `false`.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @param {Function} keysFunc The function to get the keys of `object`.\n     * @returns {Object} Returns `object`.\n     */\n    var baseFor = createBaseFor();\n\n    /**\n     * This function is like `baseFor` except that it iterates over properties\n     * in the opposite order.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @param {Function} keysFunc The function to get the keys of `object`.\n     * @returns {Object} Returns `object`.\n     */\n    var baseForRight = createBaseFor(true);\n\n    /**\n     * The base implementation of `_.forOwn` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     */\n    function baseForOwn(object, iteratee) {\n      return object && baseFor(object, iteratee, keys);\n    }\n\n    /**\n     * The base implementation of `_.forOwnRight` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     */\n    function baseForOwnRight(object, iteratee) {\n      return object && baseForRight(object, iteratee, keys);\n    }\n\n    /**\n     * The base implementation of `_.functions` which creates an array of\n     * `object` function property names filtered from `props`.\n     *\n     * @private\n     * @param {Object} object The object to inspect.\n     * @param {Array} props The property names to filter.\n     * @returns {Array} Returns the function names.\n     */\n    function baseFunctions(object, props) {\n      return arrayFilter(props, function(key) {\n        return isFunction(object[key]);\n      });\n    }\n\n    /**\n     * The base implementation of `_.get` without support for default values.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the property to get.\n     * @returns {*} Returns the resolved value.\n     */\n    function baseGet(object, path) {\n      path = castPath(path, object);\n\n      var index = 0,\n          length = path.length;\n\n      while (object != null && index < length) {\n        object = object[toKey(path[index++])];\n      }\n      return (index && index == length) ? object : undefined;\n    }\n\n    /**\n     * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n     * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n     * symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Function} keysFunc The function to get the keys of `object`.\n     * @param {Function} symbolsFunc The function to get the symbols of `object`.\n     * @returns {Array} Returns the array of property names and symbols.\n     */\n    function baseGetAllKeys(object, keysFunc, symbolsFunc) {\n      var result = keysFunc(object);\n      return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n    }\n\n    /**\n     * The base implementation of `getTag` without fallbacks for buggy environments.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @returns {string} Returns the `toStringTag`.\n     */\n    function baseGetTag(value) {\n      if (value == null) {\n        return value === undefined ? undefinedTag : nullTag;\n      }\n      return (symToStringTag && symToStringTag in Object(value))\n        ? getRawTag(value)\n        : objectToString(value);\n    }\n\n    /**\n     * The base implementation of `_.gt` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is greater than `other`,\n     *  else `false`.\n     */\n    function baseGt(value, other) {\n      return value > other;\n    }\n\n    /**\n     * The base implementation of `_.has` without support for deep paths.\n     *\n     * @private\n     * @param {Object} [object] The object to query.\n     * @param {Array|string} key The key to check.\n     * @returns {boolean} Returns `true` if `key` exists, else `false`.\n     */\n    function baseHas(object, key) {\n      return object != null && hasOwnProperty.call(object, key);\n    }\n\n    /**\n     * The base implementation of `_.hasIn` without support for deep paths.\n     *\n     * @private\n     * @param {Object} [object] The object to query.\n     * @param {Array|string} key The key to check.\n     * @returns {boolean} Returns `true` if `key` exists, else `false`.\n     */\n    function baseHasIn(object, key) {\n      return object != null && key in Object(object);\n    }\n\n    /**\n     * The base implementation of `_.inRange` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {number} number The number to check.\n     * @param {number} start The start of the range.\n     * @param {number} end The end of the range.\n     * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n     */\n    function baseInRange(number, start, end) {\n      return number >= nativeMin(start, end) && number < nativeMax(start, end);\n    }\n\n    /**\n     * The base implementation of methods like `_.intersection`, without support\n     * for iteratee shorthands, that accepts an array of arrays to inspect.\n     *\n     * @private\n     * @param {Array} arrays The arrays to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of shared values.\n     */\n    function baseIntersection(arrays, iteratee, comparator) {\n      var includes = comparator ? arrayIncludesWith : arrayIncludes,\n          length = arrays[0].length,\n          othLength = arrays.length,\n          othIndex = othLength,\n          caches = Array(othLength),\n          maxLength = Infinity,\n          result = [];\n\n      while (othIndex--) {\n        var array = arrays[othIndex];\n        if (othIndex && iteratee) {\n          array = arrayMap(array, baseUnary(iteratee));\n        }\n        maxLength = nativeMin(array.length, maxLength);\n        caches[othIndex] = !comparator && (iteratee || (length >= 120 && array.length >= 120))\n          ? new SetCache(othIndex && array)\n          : undefined;\n      }\n      array = arrays[0];\n\n      var index = -1,\n          seen = caches[0];\n\n      outer:\n      while (++index < length && result.length < maxLength) {\n        var value = array[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        value = (comparator || value !== 0) ? value : 0;\n        if (!(seen\n              ? cacheHas(seen, computed)\n              : includes(result, computed, comparator)\n            )) {\n          othIndex = othLength;\n          while (--othIndex) {\n            var cache = caches[othIndex];\n            if (!(cache\n                  ? cacheHas(cache, computed)\n                  : includes(arrays[othIndex], computed, comparator))\n                ) {\n              continue outer;\n            }\n          }\n          if (seen) {\n            seen.push(computed);\n          }\n          result.push(value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.invert` and `_.invertBy` which inverts\n     * `object` with values transformed by `iteratee` and set by `setter`.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} setter The function to set `accumulator` values.\n     * @param {Function} iteratee The iteratee to transform values.\n     * @param {Object} accumulator The initial inverted object.\n     * @returns {Function} Returns `accumulator`.\n     */\n    function baseInverter(object, setter, iteratee, accumulator) {\n      baseForOwn(object, function(value, key, object) {\n        setter(accumulator, iteratee(value), key, object);\n      });\n      return accumulator;\n    }\n\n    /**\n     * The base implementation of `_.invoke` without support for individual\n     * method arguments.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the method to invoke.\n     * @param {Array} args The arguments to invoke the method with.\n     * @returns {*} Returns the result of the invoked method.\n     */\n    function baseInvoke(object, path, args) {\n      path = castPath(path, object);\n      object = parent(object, path);\n      var func = object == null ? object : object[toKey(last(path))];\n      return func == null ? undefined : apply(func, object, args);\n    }\n\n    /**\n     * The base implementation of `_.isArguments`.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n     */\n    function baseIsArguments(value) {\n      return isObjectLike(value) && baseGetTag(value) == argsTag;\n    }\n\n    /**\n     * The base implementation of `_.isArrayBuffer` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.\n     */\n    function baseIsArrayBuffer(value) {\n      return isObjectLike(value) && baseGetTag(value) == arrayBufferTag;\n    }\n\n    /**\n     * The base implementation of `_.isDate` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a date object, else `false`.\n     */\n    function baseIsDate(value) {\n      return isObjectLike(value) && baseGetTag(value) == dateTag;\n    }\n\n    /**\n     * The base implementation of `_.isEqual` which supports partial comparisons\n     * and tracks traversed objects.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @param {boolean} bitmask The bitmask flags.\n     *  1 - Unordered comparison\n     *  2 - Partial comparison\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     */\n    function baseIsEqual(value, other, bitmask, customizer, stack) {\n      if (value === other) {\n        return true;\n      }\n      if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n        return value !== value && other !== other;\n      }\n      return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n    }\n\n    /**\n     * A specialized version of `baseIsEqual` for arrays and objects which performs\n     * deep comparisons and tracks traversed objects enabling objects with circular\n     * references to be compared.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n     */\n    function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n      var objIsArr = isArray(object),\n          othIsArr = isArray(other),\n          objTag = objIsArr ? arrayTag : getTag(object),\n          othTag = othIsArr ? arrayTag : getTag(other);\n\n      objTag = objTag == argsTag ? objectTag : objTag;\n      othTag = othTag == argsTag ? objectTag : othTag;\n\n      var objIsObj = objTag == objectTag,\n          othIsObj = othTag == objectTag,\n          isSameTag = objTag == othTag;\n\n      if (isSameTag && isBuffer(object)) {\n        if (!isBuffer(other)) {\n          return false;\n        }\n        objIsArr = true;\n        objIsObj = false;\n      }\n      if (isSameTag && !objIsObj) {\n        stack || (stack = new Stack);\n        return (objIsArr || isTypedArray(object))\n          ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n          : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n      }\n      if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n        var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n            othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n        if (objIsWrapped || othIsWrapped) {\n          var objUnwrapped = objIsWrapped ? object.value() : object,\n              othUnwrapped = othIsWrapped ? other.value() : other;\n\n          stack || (stack = new Stack);\n          return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n        }\n      }\n      if (!isSameTag) {\n        return false;\n      }\n      stack || (stack = new Stack);\n      return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n    }\n\n    /**\n     * The base implementation of `_.isMap` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n     */\n    function baseIsMap(value) {\n      return isObjectLike(value) && getTag(value) == mapTag;\n    }\n\n    /**\n     * The base implementation of `_.isMatch` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property values to match.\n     * @param {Array} matchData The property names, values, and compare flags to match.\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n     */\n    function baseIsMatch(object, source, matchData, customizer) {\n      var index = matchData.length,\n          length = index,\n          noCustomizer = !customizer;\n\n      if (object == null) {\n        return !length;\n      }\n      object = Object(object);\n      while (index--) {\n        var data = matchData[index];\n        if ((noCustomizer && data[2])\n              ? data[1] !== object[data[0]]\n              : !(data[0] in object)\n            ) {\n          return false;\n        }\n      }\n      while (++index < length) {\n        data = matchData[index];\n        var key = data[0],\n            objValue = object[key],\n            srcValue = data[1];\n\n        if (noCustomizer && data[2]) {\n          if (objValue === undefined && !(key in object)) {\n            return false;\n          }\n        } else {\n          var stack = new Stack;\n          if (customizer) {\n            var result = customizer(objValue, srcValue, key, object, source, stack);\n          }\n          if (!(result === undefined\n                ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\n                : result\n              )) {\n            return false;\n          }\n        }\n      }\n      return true;\n    }\n\n    /**\n     * The base implementation of `_.isNative` without bad shim checks.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a native function,\n     *  else `false`.\n     */\n    function baseIsNative(value) {\n      if (!isObject(value) || isMasked(value)) {\n        return false;\n      }\n      var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n      return pattern.test(toSource(value));\n    }\n\n    /**\n     * The base implementation of `_.isRegExp` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a regexp, else `false`.\n     */\n    function baseIsRegExp(value) {\n      return isObjectLike(value) && baseGetTag(value) == regexpTag;\n    }\n\n    /**\n     * The base implementation of `_.isSet` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n     */\n    function baseIsSet(value) {\n      return isObjectLike(value) && getTag(value) == setTag;\n    }\n\n    /**\n     * The base implementation of `_.isTypedArray` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n     */\n    function baseIsTypedArray(value) {\n      return isObjectLike(value) &&\n        isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n    }\n\n    /**\n     * The base implementation of `_.iteratee`.\n     *\n     * @private\n     * @param {*} [value=_.identity] The value to convert to an iteratee.\n     * @returns {Function} Returns the iteratee.\n     */\n    function baseIteratee(value) {\n      // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n      // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n      if (typeof value == 'function') {\n        return value;\n      }\n      if (value == null) {\n        return identity;\n      }\n      if (typeof value == 'object') {\n        return isArray(value)\n          ? baseMatchesProperty(value[0], value[1])\n          : baseMatches(value);\n      }\n      return property(value);\n    }\n\n    /**\n     * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     */\n    function baseKeys(object) {\n      if (!isPrototype(object)) {\n        return nativeKeys(object);\n      }\n      var result = [];\n      for (var key in Object(object)) {\n        if (hasOwnProperty.call(object, key) && key != 'constructor') {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     */\n    function baseKeysIn(object) {\n      if (!isObject(object)) {\n        return nativeKeysIn(object);\n      }\n      var isProto = isPrototype(object),\n          result = [];\n\n      for (var key in object) {\n        if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.lt` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is less than `other`,\n     *  else `false`.\n     */\n    function baseLt(value, other) {\n      return value < other;\n    }\n\n    /**\n     * The base implementation of `_.map` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Array} Returns the new mapped array.\n     */\n    function baseMap(collection, iteratee) {\n      var index = -1,\n          result = isArrayLike(collection) ? Array(collection.length) : [];\n\n      baseEach(collection, function(value, key, collection) {\n        result[++index] = iteratee(value, key, collection);\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.matches` which doesn't clone `source`.\n     *\n     * @private\n     * @param {Object} source The object of property values to match.\n     * @returns {Function} Returns the new spec function.\n     */\n    function baseMatches(source) {\n      var matchData = getMatchData(source);\n      if (matchData.length == 1 && matchData[0][2]) {\n        return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n      }\n      return function(object) {\n        return object === source || baseIsMatch(object, source, matchData);\n      };\n    }\n\n    /**\n     * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n     *\n     * @private\n     * @param {string} path The path of the property to get.\n     * @param {*} srcValue The value to match.\n     * @returns {Function} Returns the new spec function.\n     */\n    function baseMatchesProperty(path, srcValue) {\n      if (isKey(path) && isStrictComparable(srcValue)) {\n        return matchesStrictComparable(toKey(path), srcValue);\n      }\n      return function(object) {\n        var objValue = get(object, path);\n        return (objValue === undefined && objValue === srcValue)\n          ? hasIn(object, path)\n          : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\n      };\n    }\n\n    /**\n     * The base implementation of `_.merge` without support for multiple sources.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @param {number} srcIndex The index of `source`.\n     * @param {Function} [customizer] The function to customize merged values.\n     * @param {Object} [stack] Tracks traversed source values and their merged\n     *  counterparts.\n     */\n    function baseMerge(object, source, srcIndex, customizer, stack) {\n      if (object === source) {\n        return;\n      }\n      baseFor(source, function(srcValue, key) {\n        if (isObject(srcValue)) {\n          stack || (stack = new Stack);\n          baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n        }\n        else {\n          var newValue = customizer\n            ? customizer(object[key], srcValue, (key + ''), object, source, stack)\n            : undefined;\n\n          if (newValue === undefined) {\n            newValue = srcValue;\n          }\n          assignMergeValue(object, key, newValue);\n        }\n      }, keysIn);\n    }\n\n    /**\n     * A specialized version of `baseMerge` for arrays and objects which performs\n     * deep merges and tracks traversed objects enabling objects with circular\n     * references to be merged.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @param {string} key The key of the value to merge.\n     * @param {number} srcIndex The index of `source`.\n     * @param {Function} mergeFunc The function to merge values.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @param {Object} [stack] Tracks traversed source values and their merged\n     *  counterparts.\n     */\n    function baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n      var objValue = object[key],\n          srcValue = source[key],\n          stacked = stack.get(srcValue);\n\n      if (stacked) {\n        assignMergeValue(object, key, stacked);\n        return;\n      }\n      var newValue = customizer\n        ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n        : undefined;\n\n      var isCommon = newValue === undefined;\n\n      if (isCommon) {\n        var isArr = isArray(srcValue),\n            isBuff = !isArr && isBuffer(srcValue),\n            isTyped = !isArr && !isBuff && isTypedArray(srcValue);\n\n        newValue = srcValue;\n        if (isArr || isBuff || isTyped) {\n          if (isArray(objValue)) {\n            newValue = objValue;\n          }\n          else if (isArrayLikeObject(objValue)) {\n            newValue = copyArray(objValue);\n          }\n          else if (isBuff) {\n            isCommon = false;\n            newValue = cloneBuffer(srcValue, true);\n          }\n          else if (isTyped) {\n            isCommon = false;\n            newValue = cloneTypedArray(srcValue, true);\n          }\n          else {\n            newValue = [];\n          }\n        }\n        else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n          newValue = objValue;\n          if (isArguments(objValue)) {\n            newValue = toPlainObject(objValue);\n          }\n          else if (!isObject(objValue) || (srcIndex && isFunction(objValue))) {\n            newValue = initCloneObject(srcValue);\n          }\n        }\n        else {\n          isCommon = false;\n        }\n      }\n      if (isCommon) {\n        // Recursively merge objects and arrays (susceptible to call stack limits).\n        stack.set(srcValue, newValue);\n        mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n        stack['delete'](srcValue);\n      }\n      assignMergeValue(object, key, newValue);\n    }\n\n    /**\n     * The base implementation of `_.nth` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {Array} array The array to query.\n     * @param {number} n The index of the element to return.\n     * @returns {*} Returns the nth element of `array`.\n     */\n    function baseNth(array, n) {\n      var length = array.length;\n      if (!length) {\n        return;\n      }\n      n += n < 0 ? length : 0;\n      return isIndex(n, length) ? array[n] : undefined;\n    }\n\n    /**\n     * The base implementation of `_.orderBy` without param guards.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n     * @param {string[]} orders The sort orders of `iteratees`.\n     * @returns {Array} Returns the new sorted array.\n     */\n    function baseOrderBy(collection, iteratees, orders) {\n      var index = -1;\n      iteratees = arrayMap(iteratees.length ? iteratees : [identity], baseUnary(getIteratee()));\n\n      var result = baseMap(collection, function(value, key, collection) {\n        var criteria = arrayMap(iteratees, function(iteratee) {\n          return iteratee(value);\n        });\n        return { 'criteria': criteria, 'index': ++index, 'value': value };\n      });\n\n      return baseSortBy(result, function(object, other) {\n        return compareMultiple(object, other, orders);\n      });\n    }\n\n    /**\n     * The base implementation of `_.pick` without support for individual\n     * property identifiers.\n     *\n     * @private\n     * @param {Object} object The source object.\n     * @param {string[]} paths The property paths to pick.\n     * @returns {Object} Returns the new object.\n     */\n    function basePick(object, paths) {\n      return basePickBy(object, paths, function(value, path) {\n        return hasIn(object, path);\n      });\n    }\n\n    /**\n     * The base implementation of  `_.pickBy` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The source object.\n     * @param {string[]} paths The property paths to pick.\n     * @param {Function} predicate The function invoked per property.\n     * @returns {Object} Returns the new object.\n     */\n    function basePickBy(object, paths, predicate) {\n      var index = -1,\n          length = paths.length,\n          result = {};\n\n      while (++index < length) {\n        var path = paths[index],\n            value = baseGet(object, path);\n\n        if (predicate(value, path)) {\n          baseSet(result, castPath(path, object), value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * A specialized version of `baseProperty` which supports deep paths.\n     *\n     * @private\n     * @param {Array|string} path The path of the property to get.\n     * @returns {Function} Returns the new accessor function.\n     */\n    function basePropertyDeep(path) {\n      return function(object) {\n        return baseGet(object, path);\n      };\n    }\n\n    /**\n     * The base implementation of `_.pullAllBy` without support for iteratee\n     * shorthands.\n     *\n     * @private\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns `array`.\n     */\n    function basePullAll(array, values, iteratee, comparator) {\n      var indexOf = comparator ? baseIndexOfWith : baseIndexOf,\n          index = -1,\n          length = values.length,\n          seen = array;\n\n      if (array === values) {\n        values = copyArray(values);\n      }\n      if (iteratee) {\n        seen = arrayMap(array, baseUnary(iteratee));\n      }\n      while (++index < length) {\n        var fromIndex = 0,\n            value = values[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        while ((fromIndex = indexOf(seen, computed, fromIndex, comparator)) > -1) {\n          if (seen !== array) {\n            splice.call(seen, fromIndex, 1);\n          }\n          splice.call(array, fromIndex, 1);\n        }\n      }\n      return array;\n    }\n\n    /**\n     * The base implementation of `_.pullAt` without support for individual\n     * indexes or capturing the removed elements.\n     *\n     * @private\n     * @param {Array} array The array to modify.\n     * @param {number[]} indexes The indexes of elements to remove.\n     * @returns {Array} Returns `array`.\n     */\n    function basePullAt(array, indexes) {\n      var length = array ? indexes.length : 0,\n          lastIndex = length - 1;\n\n      while (length--) {\n        var index = indexes[length];\n        if (length == lastIndex || index !== previous) {\n          var previous = index;\n          if (isIndex(index)) {\n            splice.call(array, index, 1);\n          } else {\n            baseUnset(array, index);\n          }\n        }\n      }\n      return array;\n    }\n\n    /**\n     * The base implementation of `_.random` without support for returning\n     * floating-point numbers.\n     *\n     * @private\n     * @param {number} lower The lower bound.\n     * @param {number} upper The upper bound.\n     * @returns {number} Returns the random number.\n     */\n    function baseRandom(lower, upper) {\n      return lower + nativeFloor(nativeRandom() * (upper - lower + 1));\n    }\n\n    /**\n     * The base implementation of `_.range` and `_.rangeRight` which doesn't\n     * coerce arguments.\n     *\n     * @private\n     * @param {number} start The start of the range.\n     * @param {number} end The end of the range.\n     * @param {number} step The value to increment or decrement by.\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Array} Returns the range of numbers.\n     */\n    function baseRange(start, end, step, fromRight) {\n      var index = -1,\n          length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),\n          result = Array(length);\n\n      while (length--) {\n        result[fromRight ? length : ++index] = start;\n        start += step;\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.repeat` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {string} string The string to repeat.\n     * @param {number} n The number of times to repeat the string.\n     * @returns {string} Returns the repeated string.\n     */\n    function baseRepeat(string, n) {\n      var result = '';\n      if (!string || n < 1 || n > MAX_SAFE_INTEGER) {\n        return result;\n      }\n      // Leverage the exponentiation by squaring algorithm for a faster repeat.\n      // See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details.\n      do {\n        if (n % 2) {\n          result += string;\n        }\n        n = nativeFloor(n / 2);\n        if (n) {\n          string += string;\n        }\n      } while (n);\n\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n     *\n     * @private\n     * @param {Function} func The function to apply a rest parameter to.\n     * @param {number} [start=func.length-1] The start position of the rest parameter.\n     * @returns {Function} Returns the new function.\n     */\n    function baseRest(func, start) {\n      return setToString(overRest(func, start, identity), func + '');\n    }\n\n    /**\n     * The base implementation of `_.sample`.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to sample.\n     * @returns {*} Returns the random element.\n     */\n    function baseSample(collection) {\n      return arraySample(values(collection));\n    }\n\n    /**\n     * The base implementation of `_.sampleSize` without param guards.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to sample.\n     * @param {number} n The number of elements to sample.\n     * @returns {Array} Returns the random elements.\n     */\n    function baseSampleSize(collection, n) {\n      var array = values(collection);\n      return shuffleSelf(array, baseClamp(n, 0, array.length));\n    }\n\n    /**\n     * The base implementation of `_.set`.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {*} value The value to set.\n     * @param {Function} [customizer] The function to customize path creation.\n     * @returns {Object} Returns `object`.\n     */\n    function baseSet(object, path, value, customizer) {\n      if (!isObject(object)) {\n        return object;\n      }\n      path = castPath(path, object);\n\n      var index = -1,\n          length = path.length,\n          lastIndex = length - 1,\n          nested = object;\n\n      while (nested != null && ++index < length) {\n        var key = toKey(path[index]),\n            newValue = value;\n\n        if (index != lastIndex) {\n          var objValue = nested[key];\n          newValue = customizer ? customizer(objValue, key, nested) : undefined;\n          if (newValue === undefined) {\n            newValue = isObject(objValue)\n              ? objValue\n              : (isIndex(path[index + 1]) ? [] : {});\n          }\n        }\n        assignValue(nested, key, newValue);\n        nested = nested[key];\n      }\n      return object;\n    }\n\n    /**\n     * The base implementation of `setData` without support for hot loop shorting.\n     *\n     * @private\n     * @param {Function} func The function to associate metadata with.\n     * @param {*} data The metadata.\n     * @returns {Function} Returns `func`.\n     */\n    var baseSetData = !metaMap ? identity : function(func, data) {\n      metaMap.set(func, data);\n      return func;\n    };\n\n    /**\n     * The base implementation of `setToString` without support for hot loop shorting.\n     *\n     * @private\n     * @param {Function} func The function to modify.\n     * @param {Function} string The `toString` result.\n     * @returns {Function} Returns `func`.\n     */\n    var baseSetToString = !defineProperty ? identity : function(func, string) {\n      return defineProperty(func, 'toString', {\n        'configurable': true,\n        'enumerable': false,\n        'value': constant(string),\n        'writable': true\n      });\n    };\n\n    /**\n     * The base implementation of `_.shuffle`.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to shuffle.\n     * @returns {Array} Returns the new shuffled array.\n     */\n    function baseShuffle(collection) {\n      return shuffleSelf(values(collection));\n    }\n\n    /**\n     * The base implementation of `_.slice` without an iteratee call guard.\n     *\n     * @private\n     * @param {Array} array The array to slice.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns the slice of `array`.\n     */\n    function baseSlice(array, start, end) {\n      var index = -1,\n          length = array.length;\n\n      if (start < 0) {\n        start = -start > length ? 0 : (length + start);\n      }\n      end = end > length ? length : end;\n      if (end < 0) {\n        end += length;\n      }\n      length = start > end ? 0 : ((end - start) >>> 0);\n      start >>>= 0;\n\n      var result = Array(length);\n      while (++index < length) {\n        result[index] = array[index + start];\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.some` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} predicate The function invoked per iteration.\n     * @returns {boolean} Returns `true` if any element passes the predicate check,\n     *  else `false`.\n     */\n    function baseSome(collection, predicate) {\n      var result;\n\n      baseEach(collection, function(value, index, collection) {\n        result = predicate(value, index, collection);\n        return !result;\n      });\n      return !!result;\n    }\n\n    /**\n     * The base implementation of `_.sortedIndex` and `_.sortedLastIndex` which\n     * performs a binary search of `array` to determine the index at which `value`\n     * should be inserted into `array` in order to maintain its sort order.\n     *\n     * @private\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {boolean} [retHighest] Specify returning the highest qualified index.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     */\n    function baseSortedIndex(array, value, retHighest) {\n      var low = 0,\n          high = array == null ? low : array.length;\n\n      if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) {\n        while (low < high) {\n          var mid = (low + high) >>> 1,\n              computed = array[mid];\n\n          if (computed !== null && !isSymbol(computed) &&\n              (retHighest ? (computed <= value) : (computed < value))) {\n            low = mid + 1;\n          } else {\n            high = mid;\n          }\n        }\n        return high;\n      }\n      return baseSortedIndexBy(array, value, identity, retHighest);\n    }\n\n    /**\n     * The base implementation of `_.sortedIndexBy` and `_.sortedLastIndexBy`\n     * which invokes `iteratee` for `value` and each element of `array` to compute\n     * their sort ranking. The iteratee is invoked with one argument; (value).\n     *\n     * @private\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {Function} iteratee The iteratee invoked per element.\n     * @param {boolean} [retHighest] Specify returning the highest qualified index.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     */\n    function baseSortedIndexBy(array, value, iteratee, retHighest) {\n      value = iteratee(value);\n\n      var low = 0,\n          high = array == null ? 0 : array.length,\n          valIsNaN = value !== value,\n          valIsNull = value === null,\n          valIsSymbol = isSymbol(value),\n          valIsUndefined = value === undefined;\n\n      while (low < high) {\n        var mid = nativeFloor((low + high) / 2),\n            computed = iteratee(array[mid]),\n            othIsDefined = computed !== undefined,\n            othIsNull = computed === null,\n            othIsReflexive = computed === computed,\n            othIsSymbol = isSymbol(computed);\n\n        if (valIsNaN) {\n          var setLow = retHighest || othIsReflexive;\n        } else if (valIsUndefined) {\n          setLow = othIsReflexive && (retHighest || othIsDefined);\n        } else if (valIsNull) {\n          setLow = othIsReflexive && othIsDefined && (retHighest || !othIsNull);\n        } else if (valIsSymbol) {\n          setLow = othIsReflexive && othIsDefined && !othIsNull && (retHighest || !othIsSymbol);\n        } else if (othIsNull || othIsSymbol) {\n          setLow = false;\n        } else {\n          setLow = retHighest ? (computed <= value) : (computed < value);\n        }\n        if (setLow) {\n          low = mid + 1;\n        } else {\n          high = mid;\n        }\n      }\n      return nativeMin(high, MAX_ARRAY_INDEX);\n    }\n\n    /**\n     * The base implementation of `_.sortedUniq` and `_.sortedUniqBy` without\n     * support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     */\n    function baseSortedUniq(array, iteratee) {\n      var index = -1,\n          length = array.length,\n          resIndex = 0,\n          result = [];\n\n      while (++index < length) {\n        var value = array[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        if (!index || !eq(computed, seen)) {\n          var seen = computed;\n          result[resIndex++] = value === 0 ? 0 : value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.toNumber` which doesn't ensure correct\n     * conversions of binary, hexadecimal, or octal string values.\n     *\n     * @private\n     * @param {*} value The value to process.\n     * @returns {number} Returns the number.\n     */\n    function baseToNumber(value) {\n      if (typeof value == 'number') {\n        return value;\n      }\n      if (isSymbol(value)) {\n        return NAN;\n      }\n      return +value;\n    }\n\n    /**\n     * The base implementation of `_.toString` which doesn't convert nullish\n     * values to empty strings.\n     *\n     * @private\n     * @param {*} value The value to process.\n     * @returns {string} Returns the string.\n     */\n    function baseToString(value) {\n      // Exit early for strings to avoid a performance hit in some environments.\n      if (typeof value == 'string') {\n        return value;\n      }\n      if (isArray(value)) {\n        // Recursively convert values (susceptible to call stack limits).\n        return arrayMap(value, baseToString) + '';\n      }\n      if (isSymbol(value)) {\n        return symbolToString ? symbolToString.call(value) : '';\n      }\n      var result = (value + '');\n      return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n    }\n\n    /**\n     * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     */\n    function baseUniq(array, iteratee, comparator) {\n      var index = -1,\n          includes = arrayIncludes,\n          length = array.length,\n          isCommon = true,\n          result = [],\n          seen = result;\n\n      if (comparator) {\n        isCommon = false;\n        includes = arrayIncludesWith;\n      }\n      else if (length >= LARGE_ARRAY_SIZE) {\n        var set = iteratee ? null : createSet(array);\n        if (set) {\n          return setToArray(set);\n        }\n        isCommon = false;\n        includes = cacheHas;\n        seen = new SetCache;\n      }\n      else {\n        seen = iteratee ? [] : result;\n      }\n      outer:\n      while (++index < length) {\n        var value = array[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        value = (comparator || value !== 0) ? value : 0;\n        if (isCommon && computed === computed) {\n          var seenIndex = seen.length;\n          while (seenIndex--) {\n            if (seen[seenIndex] === computed) {\n              continue outer;\n            }\n          }\n          if (iteratee) {\n            seen.push(computed);\n          }\n          result.push(value);\n        }\n        else if (!includes(seen, computed, comparator)) {\n          if (seen !== result) {\n            seen.push(computed);\n          }\n          result.push(value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.unset`.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The property path to unset.\n     * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n     */\n    function baseUnset(object, path) {\n      path = castPath(path, object);\n      object = parent(object, path);\n      return object == null || delete object[toKey(last(path))];\n    }\n\n    /**\n     * The base implementation of `_.update`.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to update.\n     * @param {Function} updater The function to produce the updated value.\n     * @param {Function} [customizer] The function to customize path creation.\n     * @returns {Object} Returns `object`.\n     */\n    function baseUpdate(object, path, updater, customizer) {\n      return baseSet(object, path, updater(baseGet(object, path)), customizer);\n    }\n\n    /**\n     * The base implementation of methods like `_.dropWhile` and `_.takeWhile`\n     * without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to query.\n     * @param {Function} predicate The function invoked per iteration.\n     * @param {boolean} [isDrop] Specify dropping elements instead of taking them.\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Array} Returns the slice of `array`.\n     */\n    function baseWhile(array, predicate, isDrop, fromRight) {\n      var length = array.length,\n          index = fromRight ? length : -1;\n\n      while ((fromRight ? index-- : ++index < length) &&\n        predicate(array[index], index, array)) {}\n\n      return isDrop\n        ? baseSlice(array, (fromRight ? 0 : index), (fromRight ? index + 1 : length))\n        : baseSlice(array, (fromRight ? index + 1 : 0), (fromRight ? length : index));\n    }\n\n    /**\n     * The base implementation of `wrapperValue` which returns the result of\n     * performing a sequence of actions on the unwrapped `value`, where each\n     * successive action is supplied the return value of the previous.\n     *\n     * @private\n     * @param {*} value The unwrapped value.\n     * @param {Array} actions Actions to perform to resolve the unwrapped value.\n     * @returns {*} Returns the resolved value.\n     */\n    function baseWrapperValue(value, actions) {\n      var result = value;\n      if (result instanceof LazyWrapper) {\n        result = result.value();\n      }\n      return arrayReduce(actions, function(result, action) {\n        return action.func.apply(action.thisArg, arrayPush([result], action.args));\n      }, result);\n    }\n\n    /**\n     * The base implementation of methods like `_.xor`, without support for\n     * iteratee shorthands, that accepts an array of arrays to inspect.\n     *\n     * @private\n     * @param {Array} arrays The arrays to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of values.\n     */\n    function baseXor(arrays, iteratee, comparator) {\n      var length = arrays.length;\n      if (length < 2) {\n        return length ? baseUniq(arrays[0]) : [];\n      }\n      var index = -1,\n          result = Array(length);\n\n      while (++index < length) {\n        var array = arrays[index],\n            othIndex = -1;\n\n        while (++othIndex < length) {\n          if (othIndex != index) {\n            result[index] = baseDifference(result[index] || array, arrays[othIndex], iteratee, comparator);\n          }\n        }\n      }\n      return baseUniq(baseFlatten(result, 1), iteratee, comparator);\n    }\n\n    /**\n     * This base implementation of `_.zipObject` which assigns values using `assignFunc`.\n     *\n     * @private\n     * @param {Array} props The property identifiers.\n     * @param {Array} values The property values.\n     * @param {Function} assignFunc The function to assign values.\n     * @returns {Object} Returns the new object.\n     */\n    function baseZipObject(props, values, assignFunc) {\n      var index = -1,\n          length = props.length,\n          valsLength = values.length,\n          result = {};\n\n      while (++index < length) {\n        var value = index < valsLength ? values[index] : undefined;\n        assignFunc(result, props[index], value);\n      }\n      return result;\n    }\n\n    /**\n     * Casts `value` to an empty array if it's not an array like object.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @returns {Array|Object} Returns the cast array-like object.\n     */\n    function castArrayLikeObject(value) {\n      return isArrayLikeObject(value) ? value : [];\n    }\n\n    /**\n     * Casts `value` to `identity` if it's not a function.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @returns {Function} Returns cast function.\n     */\n    function castFunction(value) {\n      return typeof value == 'function' ? value : identity;\n    }\n\n    /**\n     * Casts `value` to a path array if it's not one.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @param {Object} [object] The object to query keys on.\n     * @returns {Array} Returns the cast property path array.\n     */\n    function castPath(value, object) {\n      if (isArray(value)) {\n        return value;\n      }\n      return isKey(value, object) ? [value] : stringToPath(toString(value));\n    }\n\n    /**\n     * A `baseRest` alias which can be replaced with `identity` by module\n     * replacement plugins.\n     *\n     * @private\n     * @type {Function}\n     * @param {Function} func The function to apply a rest parameter to.\n     * @returns {Function} Returns the new function.\n     */\n    var castRest = baseRest;\n\n    /**\n     * Casts `array` to a slice if it's needed.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {number} start The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns the cast slice.\n     */\n    function castSlice(array, start, end) {\n      var length = array.length;\n      end = end === undefined ? length : end;\n      return (!start && end >= length) ? array : baseSlice(array, start, end);\n    }\n\n    /**\n     * A simple wrapper around the global [`clearTimeout`](https://mdn.io/clearTimeout).\n     *\n     * @private\n     * @param {number|Object} id The timer id or timeout object of the timer to clear.\n     */\n    var clearTimeout = ctxClearTimeout || function(id) {\n      return root.clearTimeout(id);\n    };\n\n    /**\n     * Creates a clone of  `buffer`.\n     *\n     * @private\n     * @param {Buffer} buffer The buffer to clone.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Buffer} Returns the cloned buffer.\n     */\n    function cloneBuffer(buffer, isDeep) {\n      if (isDeep) {\n        return buffer.slice();\n      }\n      var length = buffer.length,\n          result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n      buffer.copy(result);\n      return result;\n    }\n\n    /**\n     * Creates a clone of `arrayBuffer`.\n     *\n     * @private\n     * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n     * @returns {ArrayBuffer} Returns the cloned array buffer.\n     */\n    function cloneArrayBuffer(arrayBuffer) {\n      var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n      new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n      return result;\n    }\n\n    /**\n     * Creates a clone of `dataView`.\n     *\n     * @private\n     * @param {Object} dataView The data view to clone.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned data view.\n     */\n    function cloneDataView(dataView, isDeep) {\n      var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n      return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n    }\n\n    /**\n     * Creates a clone of `map`.\n     *\n     * @private\n     * @param {Object} map The map to clone.\n     * @param {Function} cloneFunc The function to clone values.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned map.\n     */\n    function cloneMap(map, isDeep, cloneFunc) {\n      var array = isDeep ? cloneFunc(mapToArray(map), CLONE_DEEP_FLAG) : mapToArray(map);\n      return arrayReduce(array, addMapEntry, new map.constructor);\n    }\n\n    /**\n     * Creates a clone of `regexp`.\n     *\n     * @private\n     * @param {Object} regexp The regexp to clone.\n     * @returns {Object} Returns the cloned regexp.\n     */\n    function cloneRegExp(regexp) {\n      var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n      result.lastIndex = regexp.lastIndex;\n      return result;\n    }\n\n    /**\n     * Creates a clone of `set`.\n     *\n     * @private\n     * @param {Object} set The set to clone.\n     * @param {Function} cloneFunc The function to clone values.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned set.\n     */\n    function cloneSet(set, isDeep, cloneFunc) {\n      var array = isDeep ? cloneFunc(setToArray(set), CLONE_DEEP_FLAG) : setToArray(set);\n      return arrayReduce(array, addSetEntry, new set.constructor);\n    }\n\n    /**\n     * Creates a clone of the `symbol` object.\n     *\n     * @private\n     * @param {Object} symbol The symbol object to clone.\n     * @returns {Object} Returns the cloned symbol object.\n     */\n    function cloneSymbol(symbol) {\n      return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n    }\n\n    /**\n     * Creates a clone of `typedArray`.\n     *\n     * @private\n     * @param {Object} typedArray The typed array to clone.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned typed array.\n     */\n    function cloneTypedArray(typedArray, isDeep) {\n      var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n      return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n    }\n\n    /**\n     * Compares values to sort them in ascending order.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {number} Returns the sort order indicator for `value`.\n     */\n    function compareAscending(value, other) {\n      if (value !== other) {\n        var valIsDefined = value !== undefined,\n            valIsNull = value === null,\n            valIsReflexive = value === value,\n            valIsSymbol = isSymbol(value);\n\n        var othIsDefined = other !== undefined,\n            othIsNull = other === null,\n            othIsReflexive = other === other,\n            othIsSymbol = isSymbol(other);\n\n        if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n            (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n            (valIsNull && othIsDefined && othIsReflexive) ||\n            (!valIsDefined && othIsReflexive) ||\n            !valIsReflexive) {\n          return 1;\n        }\n        if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n            (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n            (othIsNull && valIsDefined && valIsReflexive) ||\n            (!othIsDefined && valIsReflexive) ||\n            !othIsReflexive) {\n          return -1;\n        }\n      }\n      return 0;\n    }\n\n    /**\n     * Used by `_.orderBy` to compare multiple properties of a value to another\n     * and stable sort them.\n     *\n     * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n     * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n     * of corresponding values.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {boolean[]|string[]} orders The order to sort by for each property.\n     * @returns {number} Returns the sort order indicator for `object`.\n     */\n    function compareMultiple(object, other, orders) {\n      var index = -1,\n          objCriteria = object.criteria,\n          othCriteria = other.criteria,\n          length = objCriteria.length,\n          ordersLength = orders.length;\n\n      while (++index < length) {\n        var result = compareAscending(objCriteria[index], othCriteria[index]);\n        if (result) {\n          if (index >= ordersLength) {\n            return result;\n          }\n          var order = orders[index];\n          return result * (order == 'desc' ? -1 : 1);\n        }\n      }\n      // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n      // that causes it, under certain circumstances, to provide the same value for\n      // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n      // for more details.\n      //\n      // This also ensures a stable sort in V8 and other engines.\n      // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n      return object.index - other.index;\n    }\n\n    /**\n     * Creates an array that is the composition of partially applied arguments,\n     * placeholders, and provided arguments into a single array of arguments.\n     *\n     * @private\n     * @param {Array} args The provided arguments.\n     * @param {Array} partials The arguments to prepend to those provided.\n     * @param {Array} holders The `partials` placeholder indexes.\n     * @params {boolean} [isCurried] Specify composing for a curried function.\n     * @returns {Array} Returns the new array of composed arguments.\n     */\n    function composeArgs(args, partials, holders, isCurried) {\n      var argsIndex = -1,\n          argsLength = args.length,\n          holdersLength = holders.length,\n          leftIndex = -1,\n          leftLength = partials.length,\n          rangeLength = nativeMax(argsLength - holdersLength, 0),\n          result = Array(leftLength + rangeLength),\n          isUncurried = !isCurried;\n\n      while (++leftIndex < leftLength) {\n        result[leftIndex] = partials[leftIndex];\n      }\n      while (++argsIndex < holdersLength) {\n        if (isUncurried || argsIndex < argsLength) {\n          result[holders[argsIndex]] = args[argsIndex];\n        }\n      }\n      while (rangeLength--) {\n        result[leftIndex++] = args[argsIndex++];\n      }\n      return result;\n    }\n\n    /**\n     * This function is like `composeArgs` except that the arguments composition\n     * is tailored for `_.partialRight`.\n     *\n     * @private\n     * @param {Array} args The provided arguments.\n     * @param {Array} partials The arguments to append to those provided.\n     * @param {Array} holders The `partials` placeholder indexes.\n     * @params {boolean} [isCurried] Specify composing for a curried function.\n     * @returns {Array} Returns the new array of composed arguments.\n     */\n    function composeArgsRight(args, partials, holders, isCurried) {\n      var argsIndex = -1,\n          argsLength = args.length,\n          holdersIndex = -1,\n          holdersLength = holders.length,\n          rightIndex = -1,\n          rightLength = partials.length,\n          rangeLength = nativeMax(argsLength - holdersLength, 0),\n          result = Array(rangeLength + rightLength),\n          isUncurried = !isCurried;\n\n      while (++argsIndex < rangeLength) {\n        result[argsIndex] = args[argsIndex];\n      }\n      var offset = argsIndex;\n      while (++rightIndex < rightLength) {\n        result[offset + rightIndex] = partials[rightIndex];\n      }\n      while (++holdersIndex < holdersLength) {\n        if (isUncurried || argsIndex < argsLength) {\n          result[offset + holders[holdersIndex]] = args[argsIndex++];\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Copies the values of `source` to `array`.\n     *\n     * @private\n     * @param {Array} source The array to copy values from.\n     * @param {Array} [array=[]] The array to copy values to.\n     * @returns {Array} Returns `array`.\n     */\n    function copyArray(source, array) {\n      var index = -1,\n          length = source.length;\n\n      array || (array = Array(length));\n      while (++index < length) {\n        array[index] = source[index];\n      }\n      return array;\n    }\n\n    /**\n     * Copies properties of `source` to `object`.\n     *\n     * @private\n     * @param {Object} source The object to copy properties from.\n     * @param {Array} props The property identifiers to copy.\n     * @param {Object} [object={}] The object to copy properties to.\n     * @param {Function} [customizer] The function to customize copied values.\n     * @returns {Object} Returns `object`.\n     */\n    function copyObject(source, props, object, customizer) {\n      var isNew = !object;\n      object || (object = {});\n\n      var index = -1,\n          length = props.length;\n\n      while (++index < length) {\n        var key = props[index];\n\n        var newValue = customizer\n          ? customizer(object[key], source[key], key, object, source)\n          : undefined;\n\n        if (newValue === undefined) {\n          newValue = source[key];\n        }\n        if (isNew) {\n          baseAssignValue(object, key, newValue);\n        } else {\n          assignValue(object, key, newValue);\n        }\n      }\n      return object;\n    }\n\n    /**\n     * Copies own symbols of `source` to `object`.\n     *\n     * @private\n     * @param {Object} source The object to copy symbols from.\n     * @param {Object} [object={}] The object to copy symbols to.\n     * @returns {Object} Returns `object`.\n     */\n    function copySymbols(source, object) {\n      return copyObject(source, getSymbols(source), object);\n    }\n\n    /**\n     * Copies own and inherited symbols of `source` to `object`.\n     *\n     * @private\n     * @param {Object} source The object to copy symbols from.\n     * @param {Object} [object={}] The object to copy symbols to.\n     * @returns {Object} Returns `object`.\n     */\n    function copySymbolsIn(source, object) {\n      return copyObject(source, getSymbolsIn(source), object);\n    }\n\n    /**\n     * Creates a function like `_.groupBy`.\n     *\n     * @private\n     * @param {Function} setter The function to set accumulator values.\n     * @param {Function} [initializer] The accumulator object initializer.\n     * @returns {Function} Returns the new aggregator function.\n     */\n    function createAggregator(setter, initializer) {\n      return function(collection, iteratee) {\n        var func = isArray(collection) ? arrayAggregator : baseAggregator,\n            accumulator = initializer ? initializer() : {};\n\n        return func(collection, setter, getIteratee(iteratee, 2), accumulator);\n      };\n    }\n\n    /**\n     * Creates a function like `_.assign`.\n     *\n     * @private\n     * @param {Function} assigner The function to assign values.\n     * @returns {Function} Returns the new assigner function.\n     */\n    function createAssigner(assigner) {\n      return baseRest(function(object, sources) {\n        var index = -1,\n            length = sources.length,\n            customizer = length > 1 ? sources[length - 1] : undefined,\n            guard = length > 2 ? sources[2] : undefined;\n\n        customizer = (assigner.length > 3 && typeof customizer == 'function')\n          ? (length--, customizer)\n          : undefined;\n\n        if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n          customizer = length < 3 ? undefined : customizer;\n          length = 1;\n        }\n        object = Object(object);\n        while (++index < length) {\n          var source = sources[index];\n          if (source) {\n            assigner(object, source, index, customizer);\n          }\n        }\n        return object;\n      });\n    }\n\n    /**\n     * Creates a `baseEach` or `baseEachRight` function.\n     *\n     * @private\n     * @param {Function} eachFunc The function to iterate over a collection.\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new base function.\n     */\n    function createBaseEach(eachFunc, fromRight) {\n      return function(collection, iteratee) {\n        if (collection == null) {\n          return collection;\n        }\n        if (!isArrayLike(collection)) {\n          return eachFunc(collection, iteratee);\n        }\n        var length = collection.length,\n            index = fromRight ? length : -1,\n            iterable = Object(collection);\n\n        while ((fromRight ? index-- : ++index < length)) {\n          if (iteratee(iterable[index], index, iterable) === false) {\n            break;\n          }\n        }\n        return collection;\n      };\n    }\n\n    /**\n     * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n     *\n     * @private\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new base function.\n     */\n    function createBaseFor(fromRight) {\n      return function(object, iteratee, keysFunc) {\n        var index = -1,\n            iterable = Object(object),\n            props = keysFunc(object),\n            length = props.length;\n\n        while (length--) {\n          var key = props[fromRight ? length : ++index];\n          if (iteratee(iterable[key], key, iterable) === false) {\n            break;\n          }\n        }\n        return object;\n      };\n    }\n\n    /**\n     * Creates a function that wraps `func` to invoke it with the optional `this`\n     * binding of `thisArg`.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createBind(func, bitmask, thisArg) {\n      var isBind = bitmask & WRAP_BIND_FLAG,\n          Ctor = createCtor(func);\n\n      function wrapper() {\n        var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n        return fn.apply(isBind ? thisArg : this, arguments);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a function like `_.lowerFirst`.\n     *\n     * @private\n     * @param {string} methodName The name of the `String` case method to use.\n     * @returns {Function} Returns the new case function.\n     */\n    function createCaseFirst(methodName) {\n      return function(string) {\n        string = toString(string);\n\n        var strSymbols = hasUnicode(string)\n          ? stringToArray(string)\n          : undefined;\n\n        var chr = strSymbols\n          ? strSymbols[0]\n          : string.charAt(0);\n\n        var trailing = strSymbols\n          ? castSlice(strSymbols, 1).join('')\n          : string.slice(1);\n\n        return chr[methodName]() + trailing;\n      };\n    }\n\n    /**\n     * Creates a function like `_.camelCase`.\n     *\n     * @private\n     * @param {Function} callback The function to combine each word.\n     * @returns {Function} Returns the new compounder function.\n     */\n    function createCompounder(callback) {\n      return function(string) {\n        return arrayReduce(words(deburr(string).replace(reApos, '')), callback, '');\n      };\n    }\n\n    /**\n     * Creates a function that produces an instance of `Ctor` regardless of\n     * whether it was invoked as part of a `new` expression or by `call` or `apply`.\n     *\n     * @private\n     * @param {Function} Ctor The constructor to wrap.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createCtor(Ctor) {\n      return function() {\n        // Use a `switch` statement to work with class constructors. See\n        // http://ecma-international.org/ecma-262/7.0/#sec-ecmascript-function-objects-call-thisargument-argumentslist\n        // for more details.\n        var args = arguments;\n        switch (args.length) {\n          case 0: return new Ctor;\n          case 1: return new Ctor(args[0]);\n          case 2: return new Ctor(args[0], args[1]);\n          case 3: return new Ctor(args[0], args[1], args[2]);\n          case 4: return new Ctor(args[0], args[1], args[2], args[3]);\n          case 5: return new Ctor(args[0], args[1], args[2], args[3], args[4]);\n          case 6: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5]);\n          case 7: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);\n        }\n        var thisBinding = baseCreate(Ctor.prototype),\n            result = Ctor.apply(thisBinding, args);\n\n        // Mimic the constructor's `return` behavior.\n        // See https://es5.github.io/#x13.2.2 for more details.\n        return isObject(result) ? result : thisBinding;\n      };\n    }\n\n    /**\n     * Creates a function that wraps `func` to enable currying.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {number} arity The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createCurry(func, bitmask, arity) {\n      var Ctor = createCtor(func);\n\n      function wrapper() {\n        var length = arguments.length,\n            args = Array(length),\n            index = length,\n            placeholder = getHolder(wrapper);\n\n        while (index--) {\n          args[index] = arguments[index];\n        }\n        var holders = (length < 3 && args[0] !== placeholder && args[length - 1] !== placeholder)\n          ? []\n          : replaceHolders(args, placeholder);\n\n        length -= holders.length;\n        if (length < arity) {\n          return createRecurry(\n            func, bitmask, createHybrid, wrapper.placeholder, undefined,\n            args, holders, undefined, undefined, arity - length);\n        }\n        var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n        return apply(fn, this, args);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a `_.find` or `_.findLast` function.\n     *\n     * @private\n     * @param {Function} findIndexFunc The function to find the collection index.\n     * @returns {Function} Returns the new find function.\n     */\n    function createFind(findIndexFunc) {\n      return function(collection, predicate, fromIndex) {\n        var iterable = Object(collection);\n        if (!isArrayLike(collection)) {\n          var iteratee = getIteratee(predicate, 3);\n          collection = keys(collection);\n          predicate = function(key) { return iteratee(iterable[key], key, iterable); };\n        }\n        var index = findIndexFunc(collection, predicate, fromIndex);\n        return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined;\n      };\n    }\n\n    /**\n     * Creates a `_.flow` or `_.flowRight` function.\n     *\n     * @private\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new flow function.\n     */\n    function createFlow(fromRight) {\n      return flatRest(function(funcs) {\n        var length = funcs.length,\n            index = length,\n            prereq = LodashWrapper.prototype.thru;\n\n        if (fromRight) {\n          funcs.reverse();\n        }\n        while (index--) {\n          var func = funcs[index];\n          if (typeof func != 'function') {\n            throw new TypeError(FUNC_ERROR_TEXT);\n          }\n          if (prereq && !wrapper && getFuncName(func) == 'wrapper') {\n            var wrapper = new LodashWrapper([], true);\n          }\n        }\n        index = wrapper ? index : length;\n        while (++index < length) {\n          func = funcs[index];\n\n          var funcName = getFuncName(func),\n              data = funcName == 'wrapper' ? getData(func) : undefined;\n\n          if (data && isLaziable(data[0]) &&\n                data[1] == (WRAP_ARY_FLAG | WRAP_CURRY_FLAG | WRAP_PARTIAL_FLAG | WRAP_REARG_FLAG) &&\n                !data[4].length && data[9] == 1\n              ) {\n            wrapper = wrapper[getFuncName(data[0])].apply(wrapper, data[3]);\n          } else {\n            wrapper = (func.length == 1 && isLaziable(func))\n              ? wrapper[funcName]()\n              : wrapper.thru(func);\n          }\n        }\n        return function() {\n          var args = arguments,\n              value = args[0];\n\n          if (wrapper && args.length == 1 && isArray(value)) {\n            return wrapper.plant(value).value();\n          }\n          var index = 0,\n              result = length ? funcs[index].apply(this, args) : value;\n\n          while (++index < length) {\n            result = funcs[index].call(this, result);\n          }\n          return result;\n        };\n      });\n    }\n\n    /**\n     * Creates a function that wraps `func` to invoke it with optional `this`\n     * binding of `thisArg`, partial application, and currying.\n     *\n     * @private\n     * @param {Function|string} func The function or method name to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @param {Array} [partials] The arguments to prepend to those provided to\n     *  the new function.\n     * @param {Array} [holders] The `partials` placeholder indexes.\n     * @param {Array} [partialsRight] The arguments to append to those provided\n     *  to the new function.\n     * @param {Array} [holdersRight] The `partialsRight` placeholder indexes.\n     * @param {Array} [argPos] The argument positions of the new function.\n     * @param {number} [ary] The arity cap of `func`.\n     * @param {number} [arity] The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createHybrid(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) {\n      var isAry = bitmask & WRAP_ARY_FLAG,\n          isBind = bitmask & WRAP_BIND_FLAG,\n          isBindKey = bitmask & WRAP_BIND_KEY_FLAG,\n          isCurried = bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG),\n          isFlip = bitmask & WRAP_FLIP_FLAG,\n          Ctor = isBindKey ? undefined : createCtor(func);\n\n      function wrapper() {\n        var length = arguments.length,\n            args = Array(length),\n            index = length;\n\n        while (index--) {\n          args[index] = arguments[index];\n        }\n        if (isCurried) {\n          var placeholder = getHolder(wrapper),\n              holdersCount = countHolders(args, placeholder);\n        }\n        if (partials) {\n          args = composeArgs(args, partials, holders, isCurried);\n        }\n        if (partialsRight) {\n          args = composeArgsRight(args, partialsRight, holdersRight, isCurried);\n        }\n        length -= holdersCount;\n        if (isCurried && length < arity) {\n          var newHolders = replaceHolders(args, placeholder);\n          return createRecurry(\n            func, bitmask, createHybrid, wrapper.placeholder, thisArg,\n            args, newHolders, argPos, ary, arity - length\n          );\n        }\n        var thisBinding = isBind ? thisArg : this,\n            fn = isBindKey ? thisBinding[func] : func;\n\n        length = args.length;\n        if (argPos) {\n          args = reorder(args, argPos);\n        } else if (isFlip && length > 1) {\n          args.reverse();\n        }\n        if (isAry && ary < length) {\n          args.length = ary;\n        }\n        if (this && this !== root && this instanceof wrapper) {\n          fn = Ctor || createCtor(fn);\n        }\n        return fn.apply(thisBinding, args);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a function like `_.invertBy`.\n     *\n     * @private\n     * @param {Function} setter The function to set accumulator values.\n     * @param {Function} toIteratee The function to resolve iteratees.\n     * @returns {Function} Returns the new inverter function.\n     */\n    function createInverter(setter, toIteratee) {\n      return function(object, iteratee) {\n        return baseInverter(object, setter, toIteratee(iteratee), {});\n      };\n    }\n\n    /**\n     * Creates a function that performs a mathematical operation on two values.\n     *\n     * @private\n     * @param {Function} operator The function to perform the operation.\n     * @param {number} [defaultValue] The value used for `undefined` arguments.\n     * @returns {Function} Returns the new mathematical operation function.\n     */\n    function createMathOperation(operator, defaultValue) {\n      return function(value, other) {\n        var result;\n        if (value === undefined && other === undefined) {\n          return defaultValue;\n        }\n        if (value !== undefined) {\n          result = value;\n        }\n        if (other !== undefined) {\n          if (result === undefined) {\n            return other;\n          }\n          if (typeof value == 'string' || typeof other == 'string') {\n            value = baseToString(value);\n            other = baseToString(other);\n          } else {\n            value = baseToNumber(value);\n            other = baseToNumber(other);\n          }\n          result = operator(value, other);\n        }\n        return result;\n      };\n    }\n\n    /**\n     * Creates a function like `_.over`.\n     *\n     * @private\n     * @param {Function} arrayFunc The function to iterate over iteratees.\n     * @returns {Function} Returns the new over function.\n     */\n    function createOver(arrayFunc) {\n      return flatRest(function(iteratees) {\n        iteratees = arrayMap(iteratees, baseUnary(getIteratee()));\n        return baseRest(function(args) {\n          var thisArg = this;\n          return arrayFunc(iteratees, function(iteratee) {\n            return apply(iteratee, thisArg, args);\n          });\n        });\n      });\n    }\n\n    /**\n     * Creates the padding for `string` based on `length`. The `chars` string\n     * is truncated if the number of characters exceeds `length`.\n     *\n     * @private\n     * @param {number} length The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padding for `string`.\n     */\n    function createPadding(length, chars) {\n      chars = chars === undefined ? ' ' : baseToString(chars);\n\n      var charsLength = chars.length;\n      if (charsLength < 2) {\n        return charsLength ? baseRepeat(chars, length) : chars;\n      }\n      var result = baseRepeat(chars, nativeCeil(length / stringSize(chars)));\n      return hasUnicode(chars)\n        ? castSlice(stringToArray(result), 0, length).join('')\n        : result.slice(0, length);\n    }\n\n    /**\n     * Creates a function that wraps `func` to invoke it with the `this` binding\n     * of `thisArg` and `partials` prepended to the arguments it receives.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {*} thisArg The `this` binding of `func`.\n     * @param {Array} partials The arguments to prepend to those provided to\n     *  the new function.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createPartial(func, bitmask, thisArg, partials) {\n      var isBind = bitmask & WRAP_BIND_FLAG,\n          Ctor = createCtor(func);\n\n      function wrapper() {\n        var argsIndex = -1,\n            argsLength = arguments.length,\n            leftIndex = -1,\n            leftLength = partials.length,\n            args = Array(leftLength + argsLength),\n            fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n\n        while (++leftIndex < leftLength) {\n          args[leftIndex] = partials[leftIndex];\n        }\n        while (argsLength--) {\n          args[leftIndex++] = arguments[++argsIndex];\n        }\n        return apply(fn, isBind ? thisArg : this, args);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a `_.range` or `_.rangeRight` function.\n     *\n     * @private\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new range function.\n     */\n    function createRange(fromRight) {\n      return function(start, end, step) {\n        if (step && typeof step != 'number' && isIterateeCall(start, end, step)) {\n          end = step = undefined;\n        }\n        // Ensure the sign of `-0` is preserved.\n        start = toFinite(start);\n        if (end === undefined) {\n          end = start;\n          start = 0;\n        } else {\n          end = toFinite(end);\n        }\n        step = step === undefined ? (start < end ? 1 : -1) : toFinite(step);\n        return baseRange(start, end, step, fromRight);\n      };\n    }\n\n    /**\n     * Creates a function that performs a relational operation on two values.\n     *\n     * @private\n     * @param {Function} operator The function to perform the operation.\n     * @returns {Function} Returns the new relational operation function.\n     */\n    function createRelationalOperation(operator) {\n      return function(value, other) {\n        if (!(typeof value == 'string' && typeof other == 'string')) {\n          value = toNumber(value);\n          other = toNumber(other);\n        }\n        return operator(value, other);\n      };\n    }\n\n    /**\n     * Creates a function that wraps `func` to continue currying.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {Function} wrapFunc The function to create the `func` wrapper.\n     * @param {*} placeholder The placeholder value.\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @param {Array} [partials] The arguments to prepend to those provided to\n     *  the new function.\n     * @param {Array} [holders] The `partials` placeholder indexes.\n     * @param {Array} [argPos] The argument positions of the new function.\n     * @param {number} [ary] The arity cap of `func`.\n     * @param {number} [arity] The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createRecurry(func, bitmask, wrapFunc, placeholder, thisArg, partials, holders, argPos, ary, arity) {\n      var isCurry = bitmask & WRAP_CURRY_FLAG,\n          newHolders = isCurry ? holders : undefined,\n          newHoldersRight = isCurry ? undefined : holders,\n          newPartials = isCurry ? partials : undefined,\n          newPartialsRight = isCurry ? undefined : partials;\n\n      bitmask |= (isCurry ? WRAP_PARTIAL_FLAG : WRAP_PARTIAL_RIGHT_FLAG);\n      bitmask &= ~(isCurry ? WRAP_PARTIAL_RIGHT_FLAG : WRAP_PARTIAL_FLAG);\n\n      if (!(bitmask & WRAP_CURRY_BOUND_FLAG)) {\n        bitmask &= ~(WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG);\n      }\n      var newData = [\n        func, bitmask, thisArg, newPartials, newHolders, newPartialsRight,\n        newHoldersRight, argPos, ary, arity\n      ];\n\n      var result = wrapFunc.apply(undefined, newData);\n      if (isLaziable(func)) {\n        setData(result, newData);\n      }\n      result.placeholder = placeholder;\n      return setWrapToString(result, func, bitmask);\n    }\n\n    /**\n     * Creates a function like `_.round`.\n     *\n     * @private\n     * @param {string} methodName The name of the `Math` method to use when rounding.\n     * @returns {Function} Returns the new round function.\n     */\n    function createRound(methodName) {\n      var func = Math[methodName];\n      return function(number, precision) {\n        number = toNumber(number);\n        precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);\n        if (precision) {\n          // Shift with exponential notation to avoid floating-point issues.\n          // See [MDN](https://mdn.io/round#Examples) for more details.\n          var pair = (toString(number) + 'e').split('e'),\n              value = func(pair[0] + 'e' + (+pair[1] + precision));\n\n          pair = (toString(value) + 'e').split('e');\n          return +(pair[0] + 'e' + (+pair[1] - precision));\n        }\n        return func(number);\n      };\n    }\n\n    /**\n     * Creates a set object of `values`.\n     *\n     * @private\n     * @param {Array} values The values to add to the set.\n     * @returns {Object} Returns the new set.\n     */\n    var createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n      return new Set(values);\n    };\n\n    /**\n     * Creates a `_.toPairs` or `_.toPairsIn` function.\n     *\n     * @private\n     * @param {Function} keysFunc The function to get the keys of a given object.\n     * @returns {Function} Returns the new pairs function.\n     */\n    function createToPairs(keysFunc) {\n      return function(object) {\n        var tag = getTag(object);\n        if (tag == mapTag) {\n          return mapToArray(object);\n        }\n        if (tag == setTag) {\n          return setToPairs(object);\n        }\n        return baseToPairs(object, keysFunc(object));\n      };\n    }\n\n    /**\n     * Creates a function that either curries or invokes `func` with optional\n     * `this` binding and partially applied arguments.\n     *\n     * @private\n     * @param {Function|string} func The function or method name to wrap.\n     * @param {number} bitmask The bitmask flags.\n     *    1 - `_.bind`\n     *    2 - `_.bindKey`\n     *    4 - `_.curry` or `_.curryRight` of a bound function\n     *    8 - `_.curry`\n     *   16 - `_.curryRight`\n     *   32 - `_.partial`\n     *   64 - `_.partialRight`\n     *  128 - `_.rearg`\n     *  256 - `_.ary`\n     *  512 - `_.flip`\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @param {Array} [partials] The arguments to be partially applied.\n     * @param {Array} [holders] The `partials` placeholder indexes.\n     * @param {Array} [argPos] The argument positions of the new function.\n     * @param {number} [ary] The arity cap of `func`.\n     * @param {number} [arity] The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createWrap(func, bitmask, thisArg, partials, holders, argPos, ary, arity) {\n      var isBindKey = bitmask & WRAP_BIND_KEY_FLAG;\n      if (!isBindKey && typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      var length = partials ? partials.length : 0;\n      if (!length) {\n        bitmask &= ~(WRAP_PARTIAL_FLAG | WRAP_PARTIAL_RIGHT_FLAG);\n        partials = holders = undefined;\n      }\n      ary = ary === undefined ? ary : nativeMax(toInteger(ary), 0);\n      arity = arity === undefined ? arity : toInteger(arity);\n      length -= holders ? holders.length : 0;\n\n      if (bitmask & WRAP_PARTIAL_RIGHT_FLAG) {\n        var partialsRight = partials,\n            holdersRight = holders;\n\n        partials = holders = undefined;\n      }\n      var data = isBindKey ? undefined : getData(func);\n\n      var newData = [\n        func, bitmask, thisArg, partials, holders, partialsRight, holdersRight,\n        argPos, ary, arity\n      ];\n\n      if (data) {\n        mergeData(newData, data);\n      }\n      func = newData[0];\n      bitmask = newData[1];\n      thisArg = newData[2];\n      partials = newData[3];\n      holders = newData[4];\n      arity = newData[9] = newData[9] === undefined\n        ? (isBindKey ? 0 : func.length)\n        : nativeMax(newData[9] - length, 0);\n\n      if (!arity && bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG)) {\n        bitmask &= ~(WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG);\n      }\n      if (!bitmask || bitmask == WRAP_BIND_FLAG) {\n        var result = createBind(func, bitmask, thisArg);\n      } else if (bitmask == WRAP_CURRY_FLAG || bitmask == WRAP_CURRY_RIGHT_FLAG) {\n        result = createCurry(func, bitmask, arity);\n      } else if ((bitmask == WRAP_PARTIAL_FLAG || bitmask == (WRAP_BIND_FLAG | WRAP_PARTIAL_FLAG)) && !holders.length) {\n        result = createPartial(func, bitmask, thisArg, partials);\n      } else {\n        result = createHybrid.apply(undefined, newData);\n      }\n      var setter = data ? baseSetData : setData;\n      return setWrapToString(setter(result, newData), func, bitmask);\n    }\n\n    /**\n     * Used by `_.defaults` to customize its `_.assignIn` use to assign properties\n     * of source objects to the destination object for all destination properties\n     * that resolve to `undefined`.\n     *\n     * @private\n     * @param {*} objValue The destination value.\n     * @param {*} srcValue The source value.\n     * @param {string} key The key of the property to assign.\n     * @param {Object} object The parent object of `objValue`.\n     * @returns {*} Returns the value to assign.\n     */\n    function customDefaultsAssignIn(objValue, srcValue, key, object) {\n      if (objValue === undefined ||\n          (eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n        return srcValue;\n      }\n      return objValue;\n    }\n\n    /**\n     * Used by `_.defaultsDeep` to customize its `_.merge` use to merge source\n     * objects into destination objects that are passed thru.\n     *\n     * @private\n     * @param {*} objValue The destination value.\n     * @param {*} srcValue The source value.\n     * @param {string} key The key of the property to merge.\n     * @param {Object} object The parent object of `objValue`.\n     * @param {Object} source The parent object of `srcValue`.\n     * @param {Object} [stack] Tracks traversed source values and their merged\n     *  counterparts.\n     * @returns {*} Returns the value to assign.\n     */\n    function customDefaultsMerge(objValue, srcValue, key, object, source, stack) {\n      if (isObject(objValue) && isObject(srcValue)) {\n        // Recursively merge objects and arrays (susceptible to call stack limits).\n        stack.set(srcValue, objValue);\n        baseMerge(objValue, srcValue, undefined, customDefaultsMerge, stack);\n        stack['delete'](srcValue);\n      }\n      return objValue;\n    }\n\n    /**\n     * Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain\n     * objects.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @param {string} key The key of the property to inspect.\n     * @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`.\n     */\n    function customOmitClone(value) {\n      return isPlainObject(value) ? undefined : value;\n    }\n\n    /**\n     * A specialized version of `baseIsEqualDeep` for arrays with support for\n     * partial deep comparisons.\n     *\n     * @private\n     * @param {Array} array The array to compare.\n     * @param {Array} other The other array to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} stack Tracks traversed `array` and `other` objects.\n     * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n     */\n    function equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n      var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n          arrLength = array.length,\n          othLength = other.length;\n\n      if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n        return false;\n      }\n      // Assume cyclic values are equal.\n      var stacked = stack.get(array);\n      if (stacked && stack.get(other)) {\n        return stacked == other;\n      }\n      var index = -1,\n          result = true,\n          seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n      stack.set(array, other);\n      stack.set(other, array);\n\n      // Ignore non-index properties.\n      while (++index < arrLength) {\n        var arrValue = array[index],\n            othValue = other[index];\n\n        if (customizer) {\n          var compared = isPartial\n            ? customizer(othValue, arrValue, index, other, array, stack)\n            : customizer(arrValue, othValue, index, array, other, stack);\n        }\n        if (compared !== undefined) {\n          if (compared) {\n            continue;\n          }\n          result = false;\n          break;\n        }\n        // Recursively compare arrays (susceptible to call stack limits).\n        if (seen) {\n          if (!arraySome(other, function(othValue, othIndex) {\n                if (!cacheHas(seen, othIndex) &&\n                    (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n                  return seen.push(othIndex);\n                }\n              })) {\n            result = false;\n            break;\n          }\n        } else if (!(\n              arrValue === othValue ||\n                equalFunc(arrValue, othValue, bitmask, customizer, stack)\n            )) {\n          result = false;\n          break;\n        }\n      }\n      stack['delete'](array);\n      stack['delete'](other);\n      return result;\n    }\n\n    /**\n     * A specialized version of `baseIsEqualDeep` for comparing objects of\n     * the same `toStringTag`.\n     *\n     * **Note:** This function only supports comparing values with tags of\n     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {string} tag The `toStringTag` of the objects to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} stack Tracks traversed `object` and `other` objects.\n     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n     */\n    function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n      switch (tag) {\n        case dataViewTag:\n          if ((object.byteLength != other.byteLength) ||\n              (object.byteOffset != other.byteOffset)) {\n            return false;\n          }\n          object = object.buffer;\n          other = other.buffer;\n\n        case arrayBufferTag:\n          if ((object.byteLength != other.byteLength) ||\n              !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n            return false;\n          }\n          return true;\n\n        case boolTag:\n        case dateTag:\n        case numberTag:\n          // Coerce booleans to `1` or `0` and dates to milliseconds.\n          // Invalid dates are coerced to `NaN`.\n          return eq(+object, +other);\n\n        case errorTag:\n          return object.name == other.name && object.message == other.message;\n\n        case regexpTag:\n        case stringTag:\n          // Coerce regexes to strings and treat strings, primitives and objects,\n          // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n          // for more details.\n          return object == (other + '');\n\n        case mapTag:\n          var convert = mapToArray;\n\n        case setTag:\n          var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n          convert || (convert = setToArray);\n\n          if (object.size != other.size && !isPartial) {\n            return false;\n          }\n          // Assume cyclic values are equal.\n          var stacked = stack.get(object);\n          if (stacked) {\n            return stacked == other;\n          }\n          bitmask |= COMPARE_UNORDERED_FLAG;\n\n          // Recursively compare objects (susceptible to call stack limits).\n          stack.set(object, other);\n          var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n          stack['delete'](object);\n          return result;\n\n        case symbolTag:\n          if (symbolValueOf) {\n            return symbolValueOf.call(object) == symbolValueOf.call(other);\n          }\n      }\n      return false;\n    }\n\n    /**\n     * A specialized version of `baseIsEqualDeep` for objects with support for\n     * partial deep comparisons.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} stack Tracks traversed `object` and `other` objects.\n     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n     */\n    function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n      var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n          objProps = getAllKeys(object),\n          objLength = objProps.length,\n          othProps = getAllKeys(other),\n          othLength = othProps.length;\n\n      if (objLength != othLength && !isPartial) {\n        return false;\n      }\n      var index = objLength;\n      while (index--) {\n        var key = objProps[index];\n        if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n          return false;\n        }\n      }\n      // Assume cyclic values are equal.\n      var stacked = stack.get(object);\n      if (stacked && stack.get(other)) {\n        return stacked == other;\n      }\n      var result = true;\n      stack.set(object, other);\n      stack.set(other, object);\n\n      var skipCtor = isPartial;\n      while (++index < objLength) {\n        key = objProps[index];\n        var objValue = object[key],\n            othValue = other[key];\n\n        if (customizer) {\n          var compared = isPartial\n            ? customizer(othValue, objValue, key, other, object, stack)\n            : customizer(objValue, othValue, key, object, other, stack);\n        }\n        // Recursively compare objects (susceptible to call stack limits).\n        if (!(compared === undefined\n              ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n              : compared\n            )) {\n          result = false;\n          break;\n        }\n        skipCtor || (skipCtor = key == 'constructor');\n      }\n      if (result && !skipCtor) {\n        var objCtor = object.constructor,\n            othCtor = other.constructor;\n\n        // Non `Object` object instances with different constructors are not equal.\n        if (objCtor != othCtor &&\n            ('constructor' in object && 'constructor' in other) &&\n            !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n              typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n          result = false;\n        }\n      }\n      stack['delete'](object);\n      stack['delete'](other);\n      return result;\n    }\n\n    /**\n     * A specialized version of `baseRest` which flattens the rest array.\n     *\n     * @private\n     * @param {Function} func The function to apply a rest parameter to.\n     * @returns {Function} Returns the new function.\n     */\n    function flatRest(func) {\n      return setToString(overRest(func, undefined, flatten), func + '');\n    }\n\n    /**\n     * Creates an array of own enumerable property names and symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names and symbols.\n     */\n    function getAllKeys(object) {\n      return baseGetAllKeys(object, keys, getSymbols);\n    }\n\n    /**\n     * Creates an array of own and inherited enumerable property names and\n     * symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names and symbols.\n     */\n    function getAllKeysIn(object) {\n      return baseGetAllKeys(object, keysIn, getSymbolsIn);\n    }\n\n    /**\n     * Gets metadata for `func`.\n     *\n     * @private\n     * @param {Function} func The function to query.\n     * @returns {*} Returns the metadata for `func`.\n     */\n    var getData = !metaMap ? noop : function(func) {\n      return metaMap.get(func);\n    };\n\n    /**\n     * Gets the name of `func`.\n     *\n     * @private\n     * @param {Function} func The function to query.\n     * @returns {string} Returns the function name.\n     */\n    function getFuncName(func) {\n      var result = (func.name + ''),\n          array = realNames[result],\n          length = hasOwnProperty.call(realNames, result) ? array.length : 0;\n\n      while (length--) {\n        var data = array[length],\n            otherFunc = data.func;\n        if (otherFunc == null || otherFunc == func) {\n          return data.name;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Gets the argument placeholder value for `func`.\n     *\n     * @private\n     * @param {Function} func The function to inspect.\n     * @returns {*} Returns the placeholder value.\n     */\n    function getHolder(func) {\n      var object = hasOwnProperty.call(lodash, 'placeholder') ? lodash : func;\n      return object.placeholder;\n    }\n\n    /**\n     * Gets the appropriate \"iteratee\" function. If `_.iteratee` is customized,\n     * this function returns the custom method, otherwise it returns `baseIteratee`.\n     * If arguments are provided, the chosen function is invoked with them and\n     * its result is returned.\n     *\n     * @private\n     * @param {*} [value] The value to convert to an iteratee.\n     * @param {number} [arity] The arity of the created iteratee.\n     * @returns {Function} Returns the chosen function or its result.\n     */\n    function getIteratee() {\n      var result = lodash.iteratee || iteratee;\n      result = result === iteratee ? baseIteratee : result;\n      return arguments.length ? result(arguments[0], arguments[1]) : result;\n    }\n\n    /**\n     * Gets the data for `map`.\n     *\n     * @private\n     * @param {Object} map The map to query.\n     * @param {string} key The reference key.\n     * @returns {*} Returns the map data.\n     */\n    function getMapData(map, key) {\n      var data = map.__data__;\n      return isKeyable(key)\n        ? data[typeof key == 'string' ? 'string' : 'hash']\n        : data.map;\n    }\n\n    /**\n     * Gets the property names, values, and compare flags of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the match data of `object`.\n     */\n    function getMatchData(object) {\n      var result = keys(object),\n          length = result.length;\n\n      while (length--) {\n        var key = result[length],\n            value = object[key];\n\n        result[length] = [key, value, isStrictComparable(value)];\n      }\n      return result;\n    }\n\n    /**\n     * Gets the native function at `key` of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {string} key The key of the method to get.\n     * @returns {*} Returns the function if it's native, else `undefined`.\n     */\n    function getNative(object, key) {\n      var value = getValue(object, key);\n      return baseIsNative(value) ? value : undefined;\n    }\n\n    /**\n     * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @returns {string} Returns the raw `toStringTag`.\n     */\n    function getRawTag(value) {\n      var isOwn = hasOwnProperty.call(value, symToStringTag),\n          tag = value[symToStringTag];\n\n      try {\n        value[symToStringTag] = undefined;\n        var unmasked = true;\n      } catch (e) {}\n\n      var result = nativeObjectToString.call(value);\n      if (unmasked) {\n        if (isOwn) {\n          value[symToStringTag] = tag;\n        } else {\n          delete value[symToStringTag];\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Creates an array of the own enumerable symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of symbols.\n     */\n    var getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n      if (object == null) {\n        return [];\n      }\n      object = Object(object);\n      return arrayFilter(nativeGetSymbols(object), function(symbol) {\n        return propertyIsEnumerable.call(object, symbol);\n      });\n    };\n\n    /**\n     * Creates an array of the own and inherited enumerable symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of symbols.\n     */\n    var getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n      var result = [];\n      while (object) {\n        arrayPush(result, getSymbols(object));\n        object = getPrototype(object);\n      }\n      return result;\n    };\n\n    /**\n     * Gets the `toStringTag` of `value`.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @returns {string} Returns the `toStringTag`.\n     */\n    var getTag = baseGetTag;\n\n    // Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\n    if ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n        (Map && getTag(new Map) != mapTag) ||\n        (Promise && getTag(Promise.resolve()) != promiseTag) ||\n        (Set && getTag(new Set) != setTag) ||\n        (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n      getTag = function(value) {\n        var result = baseGetTag(value),\n            Ctor = result == objectTag ? value.constructor : undefined,\n            ctorString = Ctor ? toSource(Ctor) : '';\n\n        if (ctorString) {\n          switch (ctorString) {\n            case dataViewCtorString: return dataViewTag;\n            case mapCtorString: return mapTag;\n            case promiseCtorString: return promiseTag;\n            case setCtorString: return setTag;\n            case weakMapCtorString: return weakMapTag;\n          }\n        }\n        return result;\n      };\n    }\n\n    /**\n     * Gets the view, applying any `transforms` to the `start` and `end` positions.\n     *\n     * @private\n     * @param {number} start The start of the view.\n     * @param {number} end The end of the view.\n     * @param {Array} transforms The transformations to apply to the view.\n     * @returns {Object} Returns an object containing the `start` and `end`\n     *  positions of the view.\n     */\n    function getView(start, end, transforms) {\n      var index = -1,\n          length = transforms.length;\n\n      while (++index < length) {\n        var data = transforms[index],\n            size = data.size;\n\n        switch (data.type) {\n          case 'drop':      start += size; break;\n          case 'dropRight': end -= size; break;\n          case 'take':      end = nativeMin(end, start + size); break;\n          case 'takeRight': start = nativeMax(start, end - size); break;\n        }\n      }\n      return { 'start': start, 'end': end };\n    }\n\n    /**\n     * Extracts wrapper details from the `source` body comment.\n     *\n     * @private\n     * @param {string} source The source to inspect.\n     * @returns {Array} Returns the wrapper details.\n     */\n    function getWrapDetails(source) {\n      var match = source.match(reWrapDetails);\n      return match ? match[1].split(reSplitDetails) : [];\n    }\n\n    /**\n     * Checks if `path` exists on `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path to check.\n     * @param {Function} hasFunc The function to check properties.\n     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n     */\n    function hasPath(object, path, hasFunc) {\n      path = castPath(path, object);\n\n      var index = -1,\n          length = path.length,\n          result = false;\n\n      while (++index < length) {\n        var key = toKey(path[index]);\n        if (!(result = object != null && hasFunc(object, key))) {\n          break;\n        }\n        object = object[key];\n      }\n      if (result || ++index != length) {\n        return result;\n      }\n      length = object == null ? 0 : object.length;\n      return !!length && isLength(length) && isIndex(key, length) &&\n        (isArray(object) || isArguments(object));\n    }\n\n    /**\n     * Initializes an array clone.\n     *\n     * @private\n     * @param {Array} array The array to clone.\n     * @returns {Array} Returns the initialized clone.\n     */\n    function initCloneArray(array) {\n      var length = array.length,\n          result = array.constructor(length);\n\n      // Add properties assigned by `RegExp#exec`.\n      if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n        result.index = array.index;\n        result.input = array.input;\n      }\n      return result;\n    }\n\n    /**\n     * Initializes an object clone.\n     *\n     * @private\n     * @param {Object} object The object to clone.\n     * @returns {Object} Returns the initialized clone.\n     */\n    function initCloneObject(object) {\n      return (typeof object.constructor == 'function' && !isPrototype(object))\n        ? baseCreate(getPrototype(object))\n        : {};\n    }\n\n    /**\n     * Initializes an object clone based on its `toStringTag`.\n     *\n     * **Note:** This function only supports cloning values with tags of\n     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n     *\n     * @private\n     * @param {Object} object The object to clone.\n     * @param {string} tag The `toStringTag` of the object to clone.\n     * @param {Function} cloneFunc The function to clone values.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the initialized clone.\n     */\n    function initCloneByTag(object, tag, cloneFunc, isDeep) {\n      var Ctor = object.constructor;\n      switch (tag) {\n        case arrayBufferTag:\n          return cloneArrayBuffer(object);\n\n        case boolTag:\n        case dateTag:\n          return new Ctor(+object);\n\n        case dataViewTag:\n          return cloneDataView(object, isDeep);\n\n        case float32Tag: case float64Tag:\n        case int8Tag: case int16Tag: case int32Tag:\n        case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n          return cloneTypedArray(object, isDeep);\n\n        case mapTag:\n          return cloneMap(object, isDeep, cloneFunc);\n\n        case numberTag:\n        case stringTag:\n          return new Ctor(object);\n\n        case regexpTag:\n          return cloneRegExp(object);\n\n        case setTag:\n          return cloneSet(object, isDeep, cloneFunc);\n\n        case symbolTag:\n          return cloneSymbol(object);\n      }\n    }\n\n    /**\n     * Inserts wrapper `details` in a comment at the top of the `source` body.\n     *\n     * @private\n     * @param {string} source The source to modify.\n     * @returns {Array} details The details to insert.\n     * @returns {string} Returns the modified source.\n     */\n    function insertWrapDetails(source, details) {\n      var length = details.length;\n      if (!length) {\n        return source;\n      }\n      var lastIndex = length - 1;\n      details[lastIndex] = (length > 1 ? '& ' : '') + details[lastIndex];\n      details = details.join(length > 2 ? ', ' : ' ');\n      return source.replace(reWrapComment, '{\\n/* [wrapped with ' + details + '] */\\n');\n    }\n\n    /**\n     * Checks if `value` is a flattenable `arguments` object or array.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n     */\n    function isFlattenable(value) {\n      return isArray(value) || isArguments(value) ||\n        !!(spreadableSymbol && value && value[spreadableSymbol]);\n    }\n\n    /**\n     * Checks if `value` is a valid array-like index.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n     * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n     */\n    function isIndex(value, length) {\n      length = length == null ? MAX_SAFE_INTEGER : length;\n      return !!length &&\n        (typeof value == 'number' || reIsUint.test(value)) &&\n        (value > -1 && value % 1 == 0 && value < length);\n    }\n\n    /**\n     * Checks if the given arguments are from an iteratee call.\n     *\n     * @private\n     * @param {*} value The potential iteratee value argument.\n     * @param {*} index The potential iteratee index or key argument.\n     * @param {*} object The potential iteratee object argument.\n     * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n     *  else `false`.\n     */\n    function isIterateeCall(value, index, object) {\n      if (!isObject(object)) {\n        return false;\n      }\n      var type = typeof index;\n      if (type == 'number'\n            ? (isArrayLike(object) && isIndex(index, object.length))\n            : (type == 'string' && index in object)\n          ) {\n        return eq(object[index], value);\n      }\n      return false;\n    }\n\n    /**\n     * Checks if `value` is a property name and not a property path.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @param {Object} [object] The object to query keys on.\n     * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n     */\n    function isKey(value, object) {\n      if (isArray(value)) {\n        return false;\n      }\n      var type = typeof value;\n      if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n          value == null || isSymbol(value)) {\n        return true;\n      }\n      return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n        (object != null && value in Object(object));\n    }\n\n    /**\n     * Checks if `value` is suitable for use as unique object key.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n     */\n    function isKeyable(value) {\n      var type = typeof value;\n      return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n        ? (value !== '__proto__')\n        : (value === null);\n    }\n\n    /**\n     * Checks if `func` has a lazy counterpart.\n     *\n     * @private\n     * @param {Function} func The function to check.\n     * @returns {boolean} Returns `true` if `func` has a lazy counterpart,\n     *  else `false`.\n     */\n    function isLaziable(func) {\n      var funcName = getFuncName(func),\n          other = lodash[funcName];\n\n      if (typeof other != 'function' || !(funcName in LazyWrapper.prototype)) {\n        return false;\n      }\n      if (func === other) {\n        return true;\n      }\n      var data = getData(other);\n      return !!data && func === data[0];\n    }\n\n    /**\n     * Checks if `func` has its source masked.\n     *\n     * @private\n     * @param {Function} func The function to check.\n     * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n     */\n    function isMasked(func) {\n      return !!maskSrcKey && (maskSrcKey in func);\n    }\n\n    /**\n     * Checks if `func` is capable of being masked.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `func` is maskable, else `false`.\n     */\n    var isMaskable = coreJsData ? isFunction : stubFalse;\n\n    /**\n     * Checks if `value` is likely a prototype object.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n     */\n    function isPrototype(value) {\n      var Ctor = value && value.constructor,\n          proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n      return value === proto;\n    }\n\n    /**\n     * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` if suitable for strict\n     *  equality comparisons, else `false`.\n     */\n    function isStrictComparable(value) {\n      return value === value && !isObject(value);\n    }\n\n    /**\n     * A specialized version of `matchesProperty` for source values suitable\n     * for strict equality comparisons, i.e. `===`.\n     *\n     * @private\n     * @param {string} key The key of the property to get.\n     * @param {*} srcValue The value to match.\n     * @returns {Function} Returns the new spec function.\n     */\n    function matchesStrictComparable(key, srcValue) {\n      return function(object) {\n        if (object == null) {\n          return false;\n        }\n        return object[key] === srcValue &&\n          (srcValue !== undefined || (key in Object(object)));\n      };\n    }\n\n    /**\n     * A specialized version of `_.memoize` which clears the memoized function's\n     * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n     *\n     * @private\n     * @param {Function} func The function to have its output memoized.\n     * @returns {Function} Returns the new memoized function.\n     */\n    function memoizeCapped(func) {\n      var result = memoize(func, function(key) {\n        if (cache.size === MAX_MEMOIZE_SIZE) {\n          cache.clear();\n        }\n        return key;\n      });\n\n      var cache = result.cache;\n      return result;\n    }\n\n    /**\n     * Merges the function metadata of `source` into `data`.\n     *\n     * Merging metadata reduces the number of wrappers used to invoke a function.\n     * This is possible because methods like `_.bind`, `_.curry`, and `_.partial`\n     * may be applied regardless of execution order. Methods like `_.ary` and\n     * `_.rearg` modify function arguments, making the order in which they are\n     * executed important, preventing the merging of metadata. However, we make\n     * an exception for a safe combined case where curried functions have `_.ary`\n     * and or `_.rearg` applied.\n     *\n     * @private\n     * @param {Array} data The destination metadata.\n     * @param {Array} source The source metadata.\n     * @returns {Array} Returns `data`.\n     */\n    function mergeData(data, source) {\n      var bitmask = data[1],\n          srcBitmask = source[1],\n          newBitmask = bitmask | srcBitmask,\n          isCommon = newBitmask < (WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG | WRAP_ARY_FLAG);\n\n      var isCombo =\n        ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_CURRY_FLAG)) ||\n        ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_REARG_FLAG) && (data[7].length <= source[8])) ||\n        ((srcBitmask == (WRAP_ARY_FLAG | WRAP_REARG_FLAG)) && (source[7].length <= source[8]) && (bitmask == WRAP_CURRY_FLAG));\n\n      // Exit early if metadata can't be merged.\n      if (!(isCommon || isCombo)) {\n        return data;\n      }\n      // Use source `thisArg` if available.\n      if (srcBitmask & WRAP_BIND_FLAG) {\n        data[2] = source[2];\n        // Set when currying a bound function.\n        newBitmask |= bitmask & WRAP_BIND_FLAG ? 0 : WRAP_CURRY_BOUND_FLAG;\n      }\n      // Compose partial arguments.\n      var value = source[3];\n      if (value) {\n        var partials = data[3];\n        data[3] = partials ? composeArgs(partials, value, source[4]) : value;\n        data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : source[4];\n      }\n      // Compose partial right arguments.\n      value = source[5];\n      if (value) {\n        partials = data[5];\n        data[5] = partials ? composeArgsRight(partials, value, source[6]) : value;\n        data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : source[6];\n      }\n      // Use source `argPos` if available.\n      value = source[7];\n      if (value) {\n        data[7] = value;\n      }\n      // Use source `ary` if it's smaller.\n      if (srcBitmask & WRAP_ARY_FLAG) {\n        data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]);\n      }\n      // Use source `arity` if one is not provided.\n      if (data[9] == null) {\n        data[9] = source[9];\n      }\n      // Use source `func` and merge bitmasks.\n      data[0] = source[0];\n      data[1] = newBitmask;\n\n      return data;\n    }\n\n    /**\n     * This function is like\n     * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n     * except that it includes inherited enumerable properties.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     */\n    function nativeKeysIn(object) {\n      var result = [];\n      if (object != null) {\n        for (var key in Object(object)) {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Converts `value` to a string using `Object.prototype.toString`.\n     *\n     * @private\n     * @param {*} value The value to convert.\n     * @returns {string} Returns the converted string.\n     */\n    function objectToString(value) {\n      return nativeObjectToString.call(value);\n    }\n\n    /**\n     * A specialized version of `baseRest` which transforms the rest array.\n     *\n     * @private\n     * @param {Function} func The function to apply a rest parameter to.\n     * @param {number} [start=func.length-1] The start position of the rest parameter.\n     * @param {Function} transform The rest array transform.\n     * @returns {Function} Returns the new function.\n     */\n    function overRest(func, start, transform) {\n      start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n      return function() {\n        var args = arguments,\n            index = -1,\n            length = nativeMax(args.length - start, 0),\n            array = Array(length);\n\n        while (++index < length) {\n          array[index] = args[start + index];\n        }\n        index = -1;\n        var otherArgs = Array(start + 1);\n        while (++index < start) {\n          otherArgs[index] = args[index];\n        }\n        otherArgs[start] = transform(array);\n        return apply(func, this, otherArgs);\n      };\n    }\n\n    /**\n     * Gets the parent value at `path` of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array} path The path to get the parent value of.\n     * @returns {*} Returns the parent value.\n     */\n    function parent(object, path) {\n      return path.length < 2 ? object : baseGet(object, baseSlice(path, 0, -1));\n    }\n\n    /**\n     * Reorder `array` according to the specified indexes where the element at\n     * the first index is assigned as the first element, the element at\n     * the second index is assigned as the second element, and so on.\n     *\n     * @private\n     * @param {Array} array The array to reorder.\n     * @param {Array} indexes The arranged array indexes.\n     * @returns {Array} Returns `array`.\n     */\n    function reorder(array, indexes) {\n      var arrLength = array.length,\n          length = nativeMin(indexes.length, arrLength),\n          oldArray = copyArray(array);\n\n      while (length--) {\n        var index = indexes[length];\n        array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined;\n      }\n      return array;\n    }\n\n    /**\n     * Sets metadata for `func`.\n     *\n     * **Note:** If this function becomes hot, i.e. is invoked a lot in a short\n     * period of time, it will trip its breaker and transition to an identity\n     * function to avoid garbage collection pauses in V8. See\n     * [V8 issue 2070](https://bugs.chromium.org/p/v8/issues/detail?id=2070)\n     * for more details.\n     *\n     * @private\n     * @param {Function} func The function to associate metadata with.\n     * @param {*} data The metadata.\n     * @returns {Function} Returns `func`.\n     */\n    var setData = shortOut(baseSetData);\n\n    /**\n     * A simple wrapper around the global [`setTimeout`](https://mdn.io/setTimeout).\n     *\n     * @private\n     * @param {Function} func The function to delay.\n     * @param {number} wait The number of milliseconds to delay invocation.\n     * @returns {number|Object} Returns the timer id or timeout object.\n     */\n    var setTimeout = ctxSetTimeout || function(func, wait) {\n      return root.setTimeout(func, wait);\n    };\n\n    /**\n     * Sets the `toString` method of `func` to return `string`.\n     *\n     * @private\n     * @param {Function} func The function to modify.\n     * @param {Function} string The `toString` result.\n     * @returns {Function} Returns `func`.\n     */\n    var setToString = shortOut(baseSetToString);\n\n    /**\n     * Sets the `toString` method of `wrapper` to mimic the source of `reference`\n     * with wrapper details in a comment at the top of the source body.\n     *\n     * @private\n     * @param {Function} wrapper The function to modify.\n     * @param {Function} reference The reference function.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @returns {Function} Returns `wrapper`.\n     */\n    function setWrapToString(wrapper, reference, bitmask) {\n      var source = (reference + '');\n      return setToString(wrapper, insertWrapDetails(source, updateWrapDetails(getWrapDetails(source), bitmask)));\n    }\n\n    /**\n     * Creates a function that'll short out and invoke `identity` instead\n     * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n     * milliseconds.\n     *\n     * @private\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new shortable function.\n     */\n    function shortOut(func) {\n      var count = 0,\n          lastCalled = 0;\n\n      return function() {\n        var stamp = nativeNow(),\n            remaining = HOT_SPAN - (stamp - lastCalled);\n\n        lastCalled = stamp;\n        if (remaining > 0) {\n          if (++count >= HOT_COUNT) {\n            return arguments[0];\n          }\n        } else {\n          count = 0;\n        }\n        return func.apply(undefined, arguments);\n      };\n    }\n\n    /**\n     * A specialized version of `_.shuffle` which mutates and sets the size of `array`.\n     *\n     * @private\n     * @param {Array} array The array to shuffle.\n     * @param {number} [size=array.length] The size of `array`.\n     * @returns {Array} Returns `array`.\n     */\n    function shuffleSelf(array, size) {\n      var index = -1,\n          length = array.length,\n          lastIndex = length - 1;\n\n      size = size === undefined ? length : size;\n      while (++index < size) {\n        var rand = baseRandom(index, lastIndex),\n            value = array[rand];\n\n        array[rand] = array[index];\n        array[index] = value;\n      }\n      array.length = size;\n      return array;\n    }\n\n    /**\n     * Converts `string` to a property path array.\n     *\n     * @private\n     * @param {string} string The string to convert.\n     * @returns {Array} Returns the property path array.\n     */\n    var stringToPath = memoizeCapped(function(string) {\n      var result = [];\n      if (reLeadingDot.test(string)) {\n        result.push('');\n      }\n      string.replace(rePropName, function(match, number, quote, string) {\n        result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));\n      });\n      return result;\n    });\n\n    /**\n     * Converts `value` to a string key if it's not a string or symbol.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @returns {string|symbol} Returns the key.\n     */\n    function toKey(value) {\n      if (typeof value == 'string' || isSymbol(value)) {\n        return value;\n      }\n      var result = (value + '');\n      return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n    }\n\n    /**\n     * Converts `func` to its source code.\n     *\n     * @private\n     * @param {Function} func The function to convert.\n     * @returns {string} Returns the source code.\n     */\n    function toSource(func) {\n      if (func != null) {\n        try {\n          return funcToString.call(func);\n        } catch (e) {}\n        try {\n          return (func + '');\n        } catch (e) {}\n      }\n      return '';\n    }\n\n    /**\n     * Updates wrapper `details` based on `bitmask` flags.\n     *\n     * @private\n     * @returns {Array} details The details to modify.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @returns {Array} Returns `details`.\n     */\n    function updateWrapDetails(details, bitmask) {\n      arrayEach(wrapFlags, function(pair) {\n        var value = '_.' + pair[0];\n        if ((bitmask & pair[1]) && !arrayIncludes(details, value)) {\n          details.push(value);\n        }\n      });\n      return details.sort();\n    }\n\n    /**\n     * Creates a clone of `wrapper`.\n     *\n     * @private\n     * @param {Object} wrapper The wrapper to clone.\n     * @returns {Object} Returns the cloned wrapper.\n     */\n    function wrapperClone(wrapper) {\n      if (wrapper instanceof LazyWrapper) {\n        return wrapper.clone();\n      }\n      var result = new LodashWrapper(wrapper.__wrapped__, wrapper.__chain__);\n      result.__actions__ = copyArray(wrapper.__actions__);\n      result.__index__  = wrapper.__index__;\n      result.__values__ = wrapper.__values__;\n      return result;\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an array of elements split into groups the length of `size`.\n     * If `array` can't be split evenly, the final chunk will be the remaining\n     * elements.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to process.\n     * @param {number} [size=1] The length of each chunk\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the new array of chunks.\n     * @example\n     *\n     * _.chunk(['a', 'b', 'c', 'd'], 2);\n     * // => [['a', 'b'], ['c', 'd']]\n     *\n     * _.chunk(['a', 'b', 'c', 'd'], 3);\n     * // => [['a', 'b', 'c'], ['d']]\n     */\n    function chunk(array, size, guard) {\n      if ((guard ? isIterateeCall(array, size, guard) : size === undefined)) {\n        size = 1;\n      } else {\n        size = nativeMax(toInteger(size), 0);\n      }\n      var length = array == null ? 0 : array.length;\n      if (!length || size < 1) {\n        return [];\n      }\n      var index = 0,\n          resIndex = 0,\n          result = Array(nativeCeil(length / size));\n\n      while (index < length) {\n        result[resIndex++] = baseSlice(array, index, (index += size));\n      }\n      return result;\n    }\n\n    /**\n     * Creates an array with all falsey values removed. The values `false`, `null`,\n     * `0`, `\"\"`, `undefined`, and `NaN` are falsey.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to compact.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * _.compact([0, 1, false, 2, '', 3]);\n     * // => [1, 2, 3]\n     */\n    function compact(array) {\n      var index = -1,\n          length = array == null ? 0 : array.length,\n          resIndex = 0,\n          result = [];\n\n      while (++index < length) {\n        var value = array[index];\n        if (value) {\n          result[resIndex++] = value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Creates a new array concatenating `array` with any additional arrays\n     * and/or values.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to concatenate.\n     * @param {...*} [values] The values to concatenate.\n     * @returns {Array} Returns the new concatenated array.\n     * @example\n     *\n     * var array = [1];\n     * var other = _.concat(array, 2, [3], [[4]]);\n     *\n     * console.log(other);\n     * // => [1, 2, 3, [4]]\n     *\n     * console.log(array);\n     * // => [1]\n     */\n    function concat() {\n      var length = arguments.length;\n      if (!length) {\n        return [];\n      }\n      var args = Array(length - 1),\n          array = arguments[0],\n          index = length;\n\n      while (index--) {\n        args[index - 1] = arguments[index];\n      }\n      return arrayPush(isArray(array) ? copyArray(array) : [array], baseFlatten(args, 1));\n    }\n\n    /**\n     * Creates an array of `array` values not included in the other given arrays\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons. The order and references of result values are\n     * determined by the first array.\n     *\n     * **Note:** Unlike `_.pullAll`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...Array} [values] The values to exclude.\n     * @returns {Array} Returns the new array of filtered values.\n     * @see _.without, _.xor\n     * @example\n     *\n     * _.difference([2, 1], [2, 3]);\n     * // => [1]\n     */\n    var difference = baseRest(function(array, values) {\n      return isArrayLikeObject(array)\n        ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true))\n        : [];\n    });\n\n    /**\n     * This method is like `_.difference` except that it accepts `iteratee` which\n     * is invoked for each element of `array` and `values` to generate the criterion\n     * by which they're compared. The order and references of result values are\n     * determined by the first array. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * **Note:** Unlike `_.pullAllBy`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...Array} [values] The values to exclude.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * _.differenceBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n     * // => [1.2]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.differenceBy([{ 'x': 2 }, { 'x': 1 }], [{ 'x': 1 }], 'x');\n     * // => [{ 'x': 2 }]\n     */\n    var differenceBy = baseRest(function(array, values) {\n      var iteratee = last(values);\n      if (isArrayLikeObject(iteratee)) {\n        iteratee = undefined;\n      }\n      return isArrayLikeObject(array)\n        ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), getIteratee(iteratee, 2))\n        : [];\n    });\n\n    /**\n     * This method is like `_.difference` except that it accepts `comparator`\n     * which is invoked to compare elements of `array` to `values`. The order and\n     * references of result values are determined by the first array. The comparator\n     * is invoked with two arguments: (arrVal, othVal).\n     *\n     * **Note:** Unlike `_.pullAllWith`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...Array} [values] The values to exclude.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     *\n     * _.differenceWith(objects, [{ 'x': 1, 'y': 2 }], _.isEqual);\n     * // => [{ 'x': 2, 'y': 1 }]\n     */\n    var differenceWith = baseRest(function(array, values) {\n      var comparator = last(values);\n      if (isArrayLikeObject(comparator)) {\n        comparator = undefined;\n      }\n      return isArrayLikeObject(array)\n        ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), undefined, comparator)\n        : [];\n    });\n\n    /**\n     * Creates a slice of `array` with `n` elements dropped from the beginning.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.5.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to drop.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.drop([1, 2, 3]);\n     * // => [2, 3]\n     *\n     * _.drop([1, 2, 3], 2);\n     * // => [3]\n     *\n     * _.drop([1, 2, 3], 5);\n     * // => []\n     *\n     * _.drop([1, 2, 3], 0);\n     * // => [1, 2, 3]\n     */\n    function drop(array, n, guard) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      return baseSlice(array, n < 0 ? 0 : n, length);\n    }\n\n    /**\n     * Creates a slice of `array` with `n` elements dropped from the end.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to drop.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.dropRight([1, 2, 3]);\n     * // => [1, 2]\n     *\n     * _.dropRight([1, 2, 3], 2);\n     * // => [1]\n     *\n     * _.dropRight([1, 2, 3], 5);\n     * // => []\n     *\n     * _.dropRight([1, 2, 3], 0);\n     * // => [1, 2, 3]\n     */\n    function dropRight(array, n, guard) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      n = length - n;\n      return baseSlice(array, 0, n < 0 ? 0 : n);\n    }\n\n    /**\n     * Creates a slice of `array` excluding elements dropped from the end.\n     * Elements are dropped until `predicate` returns falsey. The predicate is\n     * invoked with three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': true },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': false }\n     * ];\n     *\n     * _.dropRightWhile(users, function(o) { return !o.active; });\n     * // => objects for ['barney']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.dropRightWhile(users, { 'user': 'pebbles', 'active': false });\n     * // => objects for ['barney', 'fred']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.dropRightWhile(users, ['active', false]);\n     * // => objects for ['barney']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.dropRightWhile(users, 'active');\n     * // => objects for ['barney', 'fred', 'pebbles']\n     */\n    function dropRightWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3), true, true)\n        : [];\n    }\n\n    /**\n     * Creates a slice of `array` excluding elements dropped from the beginning.\n     * Elements are dropped until `predicate` returns falsey. The predicate is\n     * invoked with three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': false },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': true }\n     * ];\n     *\n     * _.dropWhile(users, function(o) { return !o.active; });\n     * // => objects for ['pebbles']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.dropWhile(users, { 'user': 'barney', 'active': false });\n     * // => objects for ['fred', 'pebbles']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.dropWhile(users, ['active', false]);\n     * // => objects for ['pebbles']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.dropWhile(users, 'active');\n     * // => objects for ['barney', 'fred', 'pebbles']\n     */\n    function dropWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3), true)\n        : [];\n    }\n\n    /**\n     * Fills elements of `array` with `value` from `start` up to, but not\n     * including, `end`.\n     *\n     * **Note:** This method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.2.0\n     * @category Array\n     * @param {Array} array The array to fill.\n     * @param {*} value The value to fill `array` with.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [1, 2, 3];\n     *\n     * _.fill(array, 'a');\n     * console.log(array);\n     * // => ['a', 'a', 'a']\n     *\n     * _.fill(Array(3), 2);\n     * // => [2, 2, 2]\n     *\n     * _.fill([4, 6, 8, 10], '*', 1, 3);\n     * // => [4, '*', '*', 10]\n     */\n    function fill(array, value, start, end) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      if (start && typeof start != 'number' && isIterateeCall(array, value, start)) {\n        start = 0;\n        end = length;\n      }\n      return baseFill(array, value, start, end);\n    }\n\n    /**\n     * This method is like `_.find` except that it returns the index of the first\n     * element `predicate` returns truthy for instead of the element itself.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @returns {number} Returns the index of the found element, else `-1`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': false },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': true }\n     * ];\n     *\n     * _.findIndex(users, function(o) { return o.user == 'barney'; });\n     * // => 0\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findIndex(users, { 'user': 'fred', 'active': false });\n     * // => 1\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findIndex(users, ['active', false]);\n     * // => 0\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findIndex(users, 'active');\n     * // => 2\n     */\n    function findIndex(array, predicate, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = fromIndex == null ? 0 : toInteger(fromIndex);\n      if (index < 0) {\n        index = nativeMax(length + index, 0);\n      }\n      return baseFindIndex(array, getIteratee(predicate, 3), index);\n    }\n\n    /**\n     * This method is like `_.findIndex` except that it iterates over elements\n     * of `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=array.length-1] The index to search from.\n     * @returns {number} Returns the index of the found element, else `-1`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': true },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': false }\n     * ];\n     *\n     * _.findLastIndex(users, function(o) { return o.user == 'pebbles'; });\n     * // => 2\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findLastIndex(users, { 'user': 'barney', 'active': true });\n     * // => 0\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findLastIndex(users, ['active', false]);\n     * // => 2\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findLastIndex(users, 'active');\n     * // => 0\n     */\n    function findLastIndex(array, predicate, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = length - 1;\n      if (fromIndex !== undefined) {\n        index = toInteger(fromIndex);\n        index = fromIndex < 0\n          ? nativeMax(length + index, 0)\n          : nativeMin(index, length - 1);\n      }\n      return baseFindIndex(array, getIteratee(predicate, 3), index, true);\n    }\n\n    /**\n     * Flattens `array` a single level deep.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to flatten.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * _.flatten([1, [2, [3, [4]], 5]]);\n     * // => [1, 2, [3, [4]], 5]\n     */\n    function flatten(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseFlatten(array, 1) : [];\n    }\n\n    /**\n     * Recursively flattens `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to flatten.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * _.flattenDeep([1, [2, [3, [4]], 5]]);\n     * // => [1, 2, 3, 4, 5]\n     */\n    function flattenDeep(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseFlatten(array, INFINITY) : [];\n    }\n\n    /**\n     * Recursively flatten `array` up to `depth` times.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.4.0\n     * @category Array\n     * @param {Array} array The array to flatten.\n     * @param {number} [depth=1] The maximum recursion depth.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * var array = [1, [2, [3, [4]], 5]];\n     *\n     * _.flattenDepth(array, 1);\n     * // => [1, 2, [3, [4]], 5]\n     *\n     * _.flattenDepth(array, 2);\n     * // => [1, 2, 3, [4], 5]\n     */\n    function flattenDepth(array, depth) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      depth = depth === undefined ? 1 : toInteger(depth);\n      return baseFlatten(array, depth);\n    }\n\n    /**\n     * The inverse of `_.toPairs`; this method returns an object composed\n     * from key-value `pairs`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} pairs The key-value pairs.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * _.fromPairs([['a', 1], ['b', 2]]);\n     * // => { 'a': 1, 'b': 2 }\n     */\n    function fromPairs(pairs) {\n      var index = -1,\n          length = pairs == null ? 0 : pairs.length,\n          result = {};\n\n      while (++index < length) {\n        var pair = pairs[index];\n        result[pair[0]] = pair[1];\n      }\n      return result;\n    }\n\n    /**\n     * Gets the first element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @alias first\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {*} Returns the first element of `array`.\n     * @example\n     *\n     * _.head([1, 2, 3]);\n     * // => 1\n     *\n     * _.head([]);\n     * // => undefined\n     */\n    function head(array) {\n      return (array && array.length) ? array[0] : undefined;\n    }\n\n    /**\n     * Gets the index at which the first occurrence of `value` is found in `array`\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons. If `fromIndex` is negative, it's used as the\n     * offset from the end of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.indexOf([1, 2, 1, 2], 2);\n     * // => 1\n     *\n     * // Search from the `fromIndex`.\n     * _.indexOf([1, 2, 1, 2], 2, 2);\n     * // => 3\n     */\n    function indexOf(array, value, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = fromIndex == null ? 0 : toInteger(fromIndex);\n      if (index < 0) {\n        index = nativeMax(length + index, 0);\n      }\n      return baseIndexOf(array, value, index);\n    }\n\n    /**\n     * Gets all but the last element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.initial([1, 2, 3]);\n     * // => [1, 2]\n     */\n    function initial(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseSlice(array, 0, -1) : [];\n    }\n\n    /**\n     * Creates an array of unique values that are included in all given arrays\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons. The order and references of result values are\n     * determined by the first array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @returns {Array} Returns the new array of intersecting values.\n     * @example\n     *\n     * _.intersection([2, 1], [2, 3]);\n     * // => [2]\n     */\n    var intersection = baseRest(function(arrays) {\n      var mapped = arrayMap(arrays, castArrayLikeObject);\n      return (mapped.length && mapped[0] === arrays[0])\n        ? baseIntersection(mapped)\n        : [];\n    });\n\n    /**\n     * This method is like `_.intersection` except that it accepts `iteratee`\n     * which is invoked for each element of each `arrays` to generate the criterion\n     * by which they're compared. The order and references of result values are\n     * determined by the first array. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of intersecting values.\n     * @example\n     *\n     * _.intersectionBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n     * // => [2.1]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.intersectionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 1 }]\n     */\n    var intersectionBy = baseRest(function(arrays) {\n      var iteratee = last(arrays),\n          mapped = arrayMap(arrays, castArrayLikeObject);\n\n      if (iteratee === last(mapped)) {\n        iteratee = undefined;\n      } else {\n        mapped.pop();\n      }\n      return (mapped.length && mapped[0] === arrays[0])\n        ? baseIntersection(mapped, getIteratee(iteratee, 2))\n        : [];\n    });\n\n    /**\n     * This method is like `_.intersection` except that it accepts `comparator`\n     * which is invoked to compare elements of `arrays`. The order and references\n     * of result values are determined by the first array. The comparator is\n     * invoked with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of intersecting values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.intersectionWith(objects, others, _.isEqual);\n     * // => [{ 'x': 1, 'y': 2 }]\n     */\n    var intersectionWith = baseRest(function(arrays) {\n      var comparator = last(arrays),\n          mapped = arrayMap(arrays, castArrayLikeObject);\n\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      if (comparator) {\n        mapped.pop();\n      }\n      return (mapped.length && mapped[0] === arrays[0])\n        ? baseIntersection(mapped, undefined, comparator)\n        : [];\n    });\n\n    /**\n     * Converts all elements in `array` into a string separated by `separator`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to convert.\n     * @param {string} [separator=','] The element separator.\n     * @returns {string} Returns the joined string.\n     * @example\n     *\n     * _.join(['a', 'b', 'c'], '~');\n     * // => 'a~b~c'\n     */\n    function join(array, separator) {\n      return array == null ? '' : nativeJoin.call(array, separator);\n    }\n\n    /**\n     * Gets the last element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {*} Returns the last element of `array`.\n     * @example\n     *\n     * _.last([1, 2, 3]);\n     * // => 3\n     */\n    function last(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? array[length - 1] : undefined;\n    }\n\n    /**\n     * This method is like `_.indexOf` except that it iterates over elements of\n     * `array` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @param {number} [fromIndex=array.length-1] The index to search from.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.lastIndexOf([1, 2, 1, 2], 2);\n     * // => 3\n     *\n     * // Search from the `fromIndex`.\n     * _.lastIndexOf([1, 2, 1, 2], 2, 2);\n     * // => 1\n     */\n    function lastIndexOf(array, value, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = length;\n      if (fromIndex !== undefined) {\n        index = toInteger(fromIndex);\n        index = index < 0 ? nativeMax(length + index, 0) : nativeMin(index, length - 1);\n      }\n      return value === value\n        ? strictLastIndexOf(array, value, index)\n        : baseFindIndex(array, baseIsNaN, index, true);\n    }\n\n    /**\n     * Gets the element at index `n` of `array`. If `n` is negative, the nth\n     * element from the end is returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.11.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=0] The index of the element to return.\n     * @returns {*} Returns the nth element of `array`.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'd'];\n     *\n     * _.nth(array, 1);\n     * // => 'b'\n     *\n     * _.nth(array, -2);\n     * // => 'c';\n     */\n    function nth(array, n) {\n      return (array && array.length) ? baseNth(array, toInteger(n)) : undefined;\n    }\n\n    /**\n     * Removes all given values from `array` using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * **Note:** Unlike `_.without`, this method mutates `array`. Use `_.remove`\n     * to remove elements from an array by predicate.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {...*} [values] The values to remove.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'a', 'b', 'c'];\n     *\n     * _.pull(array, 'a', 'c');\n     * console.log(array);\n     * // => ['b', 'b']\n     */\n    var pull = baseRest(pullAll);\n\n    /**\n     * This method is like `_.pull` except that it accepts an array of values to remove.\n     *\n     * **Note:** Unlike `_.difference`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'a', 'b', 'c'];\n     *\n     * _.pullAll(array, ['a', 'c']);\n     * console.log(array);\n     * // => ['b', 'b']\n     */\n    function pullAll(array, values) {\n      return (array && array.length && values && values.length)\n        ? basePullAll(array, values)\n        : array;\n    }\n\n    /**\n     * This method is like `_.pullAll` except that it accepts `iteratee` which is\n     * invoked for each element of `array` and `values` to generate the criterion\n     * by which they're compared. The iteratee is invoked with one argument: (value).\n     *\n     * **Note:** Unlike `_.differenceBy`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [{ 'x': 1 }, { 'x': 2 }, { 'x': 3 }, { 'x': 1 }];\n     *\n     * _.pullAllBy(array, [{ 'x': 1 }, { 'x': 3 }], 'x');\n     * console.log(array);\n     * // => [{ 'x': 2 }]\n     */\n    function pullAllBy(array, values, iteratee) {\n      return (array && array.length && values && values.length)\n        ? basePullAll(array, values, getIteratee(iteratee, 2))\n        : array;\n    }\n\n    /**\n     * This method is like `_.pullAll` except that it accepts `comparator` which\n     * is invoked to compare elements of `array` to `values`. The comparator is\n     * invoked with two arguments: (arrVal, othVal).\n     *\n     * **Note:** Unlike `_.differenceWith`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.6.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [{ 'x': 1, 'y': 2 }, { 'x': 3, 'y': 4 }, { 'x': 5, 'y': 6 }];\n     *\n     * _.pullAllWith(array, [{ 'x': 3, 'y': 4 }], _.isEqual);\n     * console.log(array);\n     * // => [{ 'x': 1, 'y': 2 }, { 'x': 5, 'y': 6 }]\n     */\n    function pullAllWith(array, values, comparator) {\n      return (array && array.length && values && values.length)\n        ? basePullAll(array, values, undefined, comparator)\n        : array;\n    }\n\n    /**\n     * Removes elements from `array` corresponding to `indexes` and returns an\n     * array of removed elements.\n     *\n     * **Note:** Unlike `_.at`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {...(number|number[])} [indexes] The indexes of elements to remove.\n     * @returns {Array} Returns the new array of removed elements.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'd'];\n     * var pulled = _.pullAt(array, [1, 3]);\n     *\n     * console.log(array);\n     * // => ['a', 'c']\n     *\n     * console.log(pulled);\n     * // => ['b', 'd']\n     */\n    var pullAt = flatRest(function(array, indexes) {\n      var length = array == null ? 0 : array.length,\n          result = baseAt(array, indexes);\n\n      basePullAt(array, arrayMap(indexes, function(index) {\n        return isIndex(index, length) ? +index : index;\n      }).sort(compareAscending));\n\n      return result;\n    });\n\n    /**\n     * Removes all elements from `array` that `predicate` returns truthy for\n     * and returns an array of the removed elements. The predicate is invoked\n     * with three arguments: (value, index, array).\n     *\n     * **Note:** Unlike `_.filter`, this method mutates `array`. Use `_.pull`\n     * to pull elements from an array by value.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new array of removed elements.\n     * @example\n     *\n     * var array = [1, 2, 3, 4];\n     * var evens = _.remove(array, function(n) {\n     *   return n % 2 == 0;\n     * });\n     *\n     * console.log(array);\n     * // => [1, 3]\n     *\n     * console.log(evens);\n     * // => [2, 4]\n     */\n    function remove(array, predicate) {\n      var result = [];\n      if (!(array && array.length)) {\n        return result;\n      }\n      var index = -1,\n          indexes = [],\n          length = array.length;\n\n      predicate = getIteratee(predicate, 3);\n      while (++index < length) {\n        var value = array[index];\n        if (predicate(value, index, array)) {\n          result.push(value);\n          indexes.push(index);\n        }\n      }\n      basePullAt(array, indexes);\n      return result;\n    }\n\n    /**\n     * Reverses `array` so that the first element becomes the last, the second\n     * element becomes the second to last, and so on.\n     *\n     * **Note:** This method mutates `array` and is based on\n     * [`Array#reverse`](https://mdn.io/Array/reverse).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [1, 2, 3];\n     *\n     * _.reverse(array);\n     * // => [3, 2, 1]\n     *\n     * console.log(array);\n     * // => [3, 2, 1]\n     */\n    function reverse(array) {\n      return array == null ? array : nativeReverse.call(array);\n    }\n\n    /**\n     * Creates a slice of `array` from `start` up to, but not including, `end`.\n     *\n     * **Note:** This method is used instead of\n     * [`Array#slice`](https://mdn.io/Array/slice) to ensure dense arrays are\n     * returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to slice.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns the slice of `array`.\n     */\n    function slice(array, start, end) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      if (end && typeof end != 'number' && isIterateeCall(array, start, end)) {\n        start = 0;\n        end = length;\n      }\n      else {\n        start = start == null ? 0 : toInteger(start);\n        end = end === undefined ? length : toInteger(end);\n      }\n      return baseSlice(array, start, end);\n    }\n\n    /**\n     * Uses a binary search to determine the lowest index at which `value`\n     * should be inserted into `array` in order to maintain its sort order.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * _.sortedIndex([30, 50], 40);\n     * // => 1\n     */\n    function sortedIndex(array, value) {\n      return baseSortedIndex(array, value);\n    }\n\n    /**\n     * This method is like `_.sortedIndex` except that it accepts `iteratee`\n     * which is invoked for `value` and each element of `array` to compute their\n     * sort ranking. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * var objects = [{ 'x': 4 }, { 'x': 5 }];\n     *\n     * _.sortedIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });\n     * // => 0\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.sortedIndexBy(objects, { 'x': 4 }, 'x');\n     * // => 0\n     */\n    function sortedIndexBy(array, value, iteratee) {\n      return baseSortedIndexBy(array, value, getIteratee(iteratee, 2));\n    }\n\n    /**\n     * This method is like `_.indexOf` except that it performs a binary\n     * search on a sorted `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.sortedIndexOf([4, 5, 5, 5, 6], 5);\n     * // => 1\n     */\n    function sortedIndexOf(array, value) {\n      var length = array == null ? 0 : array.length;\n      if (length) {\n        var index = baseSortedIndex(array, value);\n        if (index < length && eq(array[index], value)) {\n          return index;\n        }\n      }\n      return -1;\n    }\n\n    /**\n     * This method is like `_.sortedIndex` except that it returns the highest\n     * index at which `value` should be inserted into `array` in order to\n     * maintain its sort order.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * _.sortedLastIndex([4, 5, 5, 5, 6], 5);\n     * // => 4\n     */\n    function sortedLastIndex(array, value) {\n      return baseSortedIndex(array, value, true);\n    }\n\n    /**\n     * This method is like `_.sortedLastIndex` except that it accepts `iteratee`\n     * which is invoked for `value` and each element of `array` to compute their\n     * sort ranking. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * var objects = [{ 'x': 4 }, { 'x': 5 }];\n     *\n     * _.sortedLastIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });\n     * // => 1\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.sortedLastIndexBy(objects, { 'x': 4 }, 'x');\n     * // => 1\n     */\n    function sortedLastIndexBy(array, value, iteratee) {\n      return baseSortedIndexBy(array, value, getIteratee(iteratee, 2), true);\n    }\n\n    /**\n     * This method is like `_.lastIndexOf` except that it performs a binary\n     * search on a sorted `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.sortedLastIndexOf([4, 5, 5, 5, 6], 5);\n     * // => 3\n     */\n    function sortedLastIndexOf(array, value) {\n      var length = array == null ? 0 : array.length;\n      if (length) {\n        var index = baseSortedIndex(array, value, true) - 1;\n        if (eq(array[index], value)) {\n          return index;\n        }\n      }\n      return -1;\n    }\n\n    /**\n     * This method is like `_.uniq` except that it's designed and optimized\n     * for sorted arrays.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.sortedUniq([1, 1, 2]);\n     * // => [1, 2]\n     */\n    function sortedUniq(array) {\n      return (array && array.length)\n        ? baseSortedUniq(array)\n        : [];\n    }\n\n    /**\n     * This method is like `_.uniqBy` except that it's designed and optimized\n     * for sorted arrays.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.sortedUniqBy([1.1, 1.2, 2.3, 2.4], Math.floor);\n     * // => [1.1, 2.3]\n     */\n    function sortedUniqBy(array, iteratee) {\n      return (array && array.length)\n        ? baseSortedUniq(array, getIteratee(iteratee, 2))\n        : [];\n    }\n\n    /**\n     * Gets all but the first element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.tail([1, 2, 3]);\n     * // => [2, 3]\n     */\n    function tail(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseSlice(array, 1, length) : [];\n    }\n\n    /**\n     * Creates a slice of `array` with `n` elements taken from the beginning.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to take.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.take([1, 2, 3]);\n     * // => [1]\n     *\n     * _.take([1, 2, 3], 2);\n     * // => [1, 2]\n     *\n     * _.take([1, 2, 3], 5);\n     * // => [1, 2, 3]\n     *\n     * _.take([1, 2, 3], 0);\n     * // => []\n     */\n    function take(array, n, guard) {\n      if (!(array && array.length)) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      return baseSlice(array, 0, n < 0 ? 0 : n);\n    }\n\n    /**\n     * Creates a slice of `array` with `n` elements taken from the end.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to take.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.takeRight([1, 2, 3]);\n     * // => [3]\n     *\n     * _.takeRight([1, 2, 3], 2);\n     * // => [2, 3]\n     *\n     * _.takeRight([1, 2, 3], 5);\n     * // => [1, 2, 3]\n     *\n     * _.takeRight([1, 2, 3], 0);\n     * // => []\n     */\n    function takeRight(array, n, guard) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      n = length - n;\n      return baseSlice(array, n < 0 ? 0 : n, length);\n    }\n\n    /**\n     * Creates a slice of `array` with elements taken from the end. Elements are\n     * taken until `predicate` returns falsey. The predicate is invoked with\n     * three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': true },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': false }\n     * ];\n     *\n     * _.takeRightWhile(users, function(o) { return !o.active; });\n     * // => objects for ['fred', 'pebbles']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.takeRightWhile(users, { 'user': 'pebbles', 'active': false });\n     * // => objects for ['pebbles']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.takeRightWhile(users, ['active', false]);\n     * // => objects for ['fred', 'pebbles']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.takeRightWhile(users, 'active');\n     * // => []\n     */\n    function takeRightWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3), false, true)\n        : [];\n    }\n\n    /**\n     * Creates a slice of `array` with elements taken from the beginning. Elements\n     * are taken until `predicate` returns falsey. The predicate is invoked with\n     * three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': false },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': true }\n     * ];\n     *\n     * _.takeWhile(users, function(o) { return !o.active; });\n     * // => objects for ['barney', 'fred']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.takeWhile(users, { 'user': 'barney', 'active': false });\n     * // => objects for ['barney']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.takeWhile(users, ['active', false]);\n     * // => objects for ['barney', 'fred']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.takeWhile(users, 'active');\n     * // => []\n     */\n    function takeWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3))\n        : [];\n    }\n\n    /**\n     * Creates an array of unique values, in order, from all given arrays using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @returns {Array} Returns the new array of combined values.\n     * @example\n     *\n     * _.union([2], [1, 2]);\n     * // => [2, 1]\n     */\n    var union = baseRest(function(arrays) {\n      return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));\n    });\n\n    /**\n     * This method is like `_.union` except that it accepts `iteratee` which is\n     * invoked for each element of each `arrays` to generate the criterion by\n     * which uniqueness is computed. Result values are chosen from the first\n     * array in which the value occurs. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of combined values.\n     * @example\n     *\n     * _.unionBy([2.1], [1.2, 2.3], Math.floor);\n     * // => [2.1, 1.2]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.unionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 1 }, { 'x': 2 }]\n     */\n    var unionBy = baseRest(function(arrays) {\n      var iteratee = last(arrays);\n      if (isArrayLikeObject(iteratee)) {\n        iteratee = undefined;\n      }\n      return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), getIteratee(iteratee, 2));\n    });\n\n    /**\n     * This method is like `_.union` except that it accepts `comparator` which\n     * is invoked to compare elements of `arrays`. Result values are chosen from\n     * the first array in which the value occurs. The comparator is invoked\n     * with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of combined values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.unionWith(objects, others, _.isEqual);\n     * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n     */\n    var unionWith = baseRest(function(arrays) {\n      var comparator = last(arrays);\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), undefined, comparator);\n    });\n\n    /**\n     * Creates a duplicate-free version of an array, using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons, in which only the first occurrence of each element\n     * is kept. The order of result values is determined by the order they occur\n     * in the array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.uniq([2, 1, 2]);\n     * // => [2, 1]\n     */\n    function uniq(array) {\n      return (array && array.length) ? baseUniq(array) : [];\n    }\n\n    /**\n     * This method is like `_.uniq` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the criterion by which\n     * uniqueness is computed. The order of result values is determined by the\n     * order they occur in the array. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.uniqBy([2.1, 1.2, 2.3], Math.floor);\n     * // => [2.1, 1.2]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.uniqBy([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 1 }, { 'x': 2 }]\n     */\n    function uniqBy(array, iteratee) {\n      return (array && array.length) ? baseUniq(array, getIteratee(iteratee, 2)) : [];\n    }\n\n    /**\n     * This method is like `_.uniq` except that it accepts `comparator` which\n     * is invoked to compare elements of `array`. The order of result values is\n     * determined by the order they occur in the array.The comparator is invoked\n     * with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.uniqWith(objects, _.isEqual);\n     * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]\n     */\n    function uniqWith(array, comparator) {\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      return (array && array.length) ? baseUniq(array, undefined, comparator) : [];\n    }\n\n    /**\n     * This method is like `_.zip` except that it accepts an array of grouped\n     * elements and creates an array regrouping the elements to their pre-zip\n     * configuration.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.2.0\n     * @category Array\n     * @param {Array} array The array of grouped elements to process.\n     * @returns {Array} Returns the new array of regrouped elements.\n     * @example\n     *\n     * var zipped = _.zip(['a', 'b'], [1, 2], [true, false]);\n     * // => [['a', 1, true], ['b', 2, false]]\n     *\n     * _.unzip(zipped);\n     * // => [['a', 'b'], [1, 2], [true, false]]\n     */\n    function unzip(array) {\n      if (!(array && array.length)) {\n        return [];\n      }\n      var length = 0;\n      array = arrayFilter(array, function(group) {\n        if (isArrayLikeObject(group)) {\n          length = nativeMax(group.length, length);\n          return true;\n        }\n      });\n      return baseTimes(length, function(index) {\n        return arrayMap(array, baseProperty(index));\n      });\n    }\n\n    /**\n     * This method is like `_.unzip` except that it accepts `iteratee` to specify\n     * how regrouped values should be combined. The iteratee is invoked with the\n     * elements of each group: (...group).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.8.0\n     * @category Array\n     * @param {Array} array The array of grouped elements to process.\n     * @param {Function} [iteratee=_.identity] The function to combine\n     *  regrouped values.\n     * @returns {Array} Returns the new array of regrouped elements.\n     * @example\n     *\n     * var zipped = _.zip([1, 2], [10, 20], [100, 200]);\n     * // => [[1, 10, 100], [2, 20, 200]]\n     *\n     * _.unzipWith(zipped, _.add);\n     * // => [3, 30, 300]\n     */\n    function unzipWith(array, iteratee) {\n      if (!(array && array.length)) {\n        return [];\n      }\n      var result = unzip(array);\n      if (iteratee == null) {\n        return result;\n      }\n      return arrayMap(result, function(group) {\n        return apply(iteratee, undefined, group);\n      });\n    }\n\n    /**\n     * Creates an array excluding all given values using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * **Note:** Unlike `_.pull`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...*} [values] The values to exclude.\n     * @returns {Array} Returns the new array of filtered values.\n     * @see _.difference, _.xor\n     * @example\n     *\n     * _.without([2, 1, 2, 3], 1, 2);\n     * // => [3]\n     */\n    var without = baseRest(function(array, values) {\n      return isArrayLikeObject(array)\n        ? baseDifference(array, values)\n        : [];\n    });\n\n    /**\n     * Creates an array of unique values that is the\n     * [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference)\n     * of the given arrays. The order of result values is determined by the order\n     * they occur in the arrays.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @returns {Array} Returns the new array of filtered values.\n     * @see _.difference, _.without\n     * @example\n     *\n     * _.xor([2, 1], [2, 3]);\n     * // => [1, 3]\n     */\n    var xor = baseRest(function(arrays) {\n      return baseXor(arrayFilter(arrays, isArrayLikeObject));\n    });\n\n    /**\n     * This method is like `_.xor` except that it accepts `iteratee` which is\n     * invoked for each element of each `arrays` to generate the criterion by\n     * which by which they're compared. The order of result values is determined\n     * by the order they occur in the arrays. The iteratee is invoked with one\n     * argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * _.xorBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n     * // => [1.2, 3.4]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.xorBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 2 }]\n     */\n    var xorBy = baseRest(function(arrays) {\n      var iteratee = last(arrays);\n      if (isArrayLikeObject(iteratee)) {\n        iteratee = undefined;\n      }\n      return baseXor(arrayFilter(arrays, isArrayLikeObject), getIteratee(iteratee, 2));\n    });\n\n    /**\n     * This method is like `_.xor` except that it accepts `comparator` which is\n     * invoked to compare elements of `arrays`. The order of result values is\n     * determined by the order they occur in the arrays. The comparator is invoked\n     * with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.xorWith(objects, others, _.isEqual);\n     * // => [{ 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n     */\n    var xorWith = baseRest(function(arrays) {\n      var comparator = last(arrays);\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      return baseXor(arrayFilter(arrays, isArrayLikeObject), undefined, comparator);\n    });\n\n    /**\n     * Creates an array of grouped elements, the first of which contains the\n     * first elements of the given arrays, the second of which contains the\n     * second elements of the given arrays, and so on.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to process.\n     * @returns {Array} Returns the new array of grouped elements.\n     * @example\n     *\n     * _.zip(['a', 'b'], [1, 2], [true, false]);\n     * // => [['a', 1, true], ['b', 2, false]]\n     */\n    var zip = baseRest(unzip);\n\n    /**\n     * This method is like `_.fromPairs` except that it accepts two arrays,\n     * one of property identifiers and one of corresponding values.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.4.0\n     * @category Array\n     * @param {Array} [props=[]] The property identifiers.\n     * @param {Array} [values=[]] The property values.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * _.zipObject(['a', 'b'], [1, 2]);\n     * // => { 'a': 1, 'b': 2 }\n     */\n    function zipObject(props, values) {\n      return baseZipObject(props || [], values || [], assignValue);\n    }\n\n    /**\n     * This method is like `_.zipObject` except that it supports property paths.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.1.0\n     * @category Array\n     * @param {Array} [props=[]] The property identifiers.\n     * @param {Array} [values=[]] The property values.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * _.zipObjectDeep(['a.b[0].c', 'a.b[1].d'], [1, 2]);\n     * // => { 'a': { 'b': [{ 'c': 1 }, { 'd': 2 }] } }\n     */\n    function zipObjectDeep(props, values) {\n      return baseZipObject(props || [], values || [], baseSet);\n    }\n\n    /**\n     * This method is like `_.zip` except that it accepts `iteratee` to specify\n     * how grouped values should be combined. The iteratee is invoked with the\n     * elements of each group: (...group).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.8.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to process.\n     * @param {Function} [iteratee=_.identity] The function to combine\n     *  grouped values.\n     * @returns {Array} Returns the new array of grouped elements.\n     * @example\n     *\n     * _.zipWith([1, 2], [10, 20], [100, 200], function(a, b, c) {\n     *   return a + b + c;\n     * });\n     * // => [111, 222]\n     */\n    var zipWith = baseRest(function(arrays) {\n      var length = arrays.length,\n          iteratee = length > 1 ? arrays[length - 1] : undefined;\n\n      iteratee = typeof iteratee == 'function' ? (arrays.pop(), iteratee) : undefined;\n      return unzipWith(arrays, iteratee);\n    });\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a `lodash` wrapper instance that wraps `value` with explicit method\n     * chain sequences enabled. The result of such sequences must be unwrapped\n     * with `_#value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.3.0\n     * @category Seq\n     * @param {*} value The value to wrap.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'age': 36 },\n     *   { 'user': 'fred',    'age': 40 },\n     *   { 'user': 'pebbles', 'age': 1 }\n     * ];\n     *\n     * var youngest = _\n     *   .chain(users)\n     *   .sortBy('age')\n     *   .map(function(o) {\n     *     return o.user + ' is ' + o.age;\n     *   })\n     *   .head()\n     *   .value();\n     * // => 'pebbles is 1'\n     */\n    function chain(value) {\n      var result = lodash(value);\n      result.__chain__ = true;\n      return result;\n    }\n\n    /**\n     * This method invokes `interceptor` and returns `value`. The interceptor\n     * is invoked with one argument; (value). The purpose of this method is to\n     * \"tap into\" a method chain sequence in order to modify intermediate results.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Seq\n     * @param {*} value The value to provide to `interceptor`.\n     * @param {Function} interceptor The function to invoke.\n     * @returns {*} Returns `value`.\n     * @example\n     *\n     * _([1, 2, 3])\n     *  .tap(function(array) {\n     *    // Mutate input array.\n     *    array.pop();\n     *  })\n     *  .reverse()\n     *  .value();\n     * // => [2, 1]\n     */\n    function tap(value, interceptor) {\n      interceptor(value);\n      return value;\n    }\n\n    /**\n     * This method is like `_.tap` except that it returns the result of `interceptor`.\n     * The purpose of this method is to \"pass thru\" values replacing intermediate\n     * results in a method chain sequence.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Seq\n     * @param {*} value The value to provide to `interceptor`.\n     * @param {Function} interceptor The function to invoke.\n     * @returns {*} Returns the result of `interceptor`.\n     * @example\n     *\n     * _('  abc  ')\n     *  .chain()\n     *  .trim()\n     *  .thru(function(value) {\n     *    return [value];\n     *  })\n     *  .value();\n     * // => ['abc']\n     */\n    function thru(value, interceptor) {\n      return interceptor(value);\n    }\n\n    /**\n     * This method is the wrapper version of `_.at`.\n     *\n     * @name at\n     * @memberOf _\n     * @since 1.0.0\n     * @category Seq\n     * @param {...(string|string[])} [paths] The property paths to pick.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n     *\n     * _(object).at(['a[0].b.c', 'a[1]']).value();\n     * // => [3, 4]\n     */\n    var wrapperAt = flatRest(function(paths) {\n      var length = paths.length,\n          start = length ? paths[0] : 0,\n          value = this.__wrapped__,\n          interceptor = function(object) { return baseAt(object, paths); };\n\n      if (length > 1 || this.__actions__.length ||\n          !(value instanceof LazyWrapper) || !isIndex(start)) {\n        return this.thru(interceptor);\n      }\n      value = value.slice(start, +start + (length ? 1 : 0));\n      value.__actions__.push({\n        'func': thru,\n        'args': [interceptor],\n        'thisArg': undefined\n      });\n      return new LodashWrapper(value, this.__chain__).thru(function(array) {\n        if (length && !array.length) {\n          array.push(undefined);\n        }\n        return array;\n      });\n    });\n\n    /**\n     * Creates a `lodash` wrapper instance with explicit method chain sequences enabled.\n     *\n     * @name chain\n     * @memberOf _\n     * @since 0.1.0\n     * @category Seq\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36 },\n     *   { 'user': 'fred',   'age': 40 }\n     * ];\n     *\n     * // A sequence without explicit chaining.\n     * _(users).head();\n     * // => { 'user': 'barney', 'age': 36 }\n     *\n     * // A sequence with explicit chaining.\n     * _(users)\n     *   .chain()\n     *   .head()\n     *   .pick('user')\n     *   .value();\n     * // => { 'user': 'barney' }\n     */\n    function wrapperChain() {\n      return chain(this);\n    }\n\n    /**\n     * Executes the chain sequence and returns the wrapped result.\n     *\n     * @name commit\n     * @memberOf _\n     * @since 3.2.0\n     * @category Seq\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var array = [1, 2];\n     * var wrapped = _(array).push(3);\n     *\n     * console.log(array);\n     * // => [1, 2]\n     *\n     * wrapped = wrapped.commit();\n     * console.log(array);\n     * // => [1, 2, 3]\n     *\n     * wrapped.last();\n     * // => 3\n     *\n     * console.log(array);\n     * // => [1, 2, 3]\n     */\n    function wrapperCommit() {\n      return new LodashWrapper(this.value(), this.__chain__);\n    }\n\n    /**\n     * Gets the next value on a wrapped object following the\n     * [iterator protocol](https://mdn.io/iteration_protocols#iterator).\n     *\n     * @name next\n     * @memberOf _\n     * @since 4.0.0\n     * @category Seq\n     * @returns {Object} Returns the next iterator value.\n     * @example\n     *\n     * var wrapped = _([1, 2]);\n     *\n     * wrapped.next();\n     * // => { 'done': false, 'value': 1 }\n     *\n     * wrapped.next();\n     * // => { 'done': false, 'value': 2 }\n     *\n     * wrapped.next();\n     * // => { 'done': true, 'value': undefined }\n     */\n    function wrapperNext() {\n      if (this.__values__ === undefined) {\n        this.__values__ = toArray(this.value());\n      }\n      var done = this.__index__ >= this.__values__.length,\n          value = done ? undefined : this.__values__[this.__index__++];\n\n      return { 'done': done, 'value': value };\n    }\n\n    /**\n     * Enables the wrapper to be iterable.\n     *\n     * @name Symbol.iterator\n     * @memberOf _\n     * @since 4.0.0\n     * @category Seq\n     * @returns {Object} Returns the wrapper object.\n     * @example\n     *\n     * var wrapped = _([1, 2]);\n     *\n     * wrapped[Symbol.iterator]() === wrapped;\n     * // => true\n     *\n     * Array.from(wrapped);\n     * // => [1, 2]\n     */\n    function wrapperToIterator() {\n      return this;\n    }\n\n    /**\n     * Creates a clone of the chain sequence planting `value` as the wrapped value.\n     *\n     * @name plant\n     * @memberOf _\n     * @since 3.2.0\n     * @category Seq\n     * @param {*} value The value to plant.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var wrapped = _([1, 2]).map(square);\n     * var other = wrapped.plant([3, 4]);\n     *\n     * other.value();\n     * // => [9, 16]\n     *\n     * wrapped.value();\n     * // => [1, 4]\n     */\n    function wrapperPlant(value) {\n      var result,\n          parent = this;\n\n      while (parent instanceof baseLodash) {\n        var clone = wrapperClone(parent);\n        clone.__index__ = 0;\n        clone.__values__ = undefined;\n        if (result) {\n          previous.__wrapped__ = clone;\n        } else {\n          result = clone;\n        }\n        var previous = clone;\n        parent = parent.__wrapped__;\n      }\n      previous.__wrapped__ = value;\n      return result;\n    }\n\n    /**\n     * This method is the wrapper version of `_.reverse`.\n     *\n     * **Note:** This method mutates the wrapped array.\n     *\n     * @name reverse\n     * @memberOf _\n     * @since 0.1.0\n     * @category Seq\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var array = [1, 2, 3];\n     *\n     * _(array).reverse().value()\n     * // => [3, 2, 1]\n     *\n     * console.log(array);\n     * // => [3, 2, 1]\n     */\n    function wrapperReverse() {\n      var value = this.__wrapped__;\n      if (value instanceof LazyWrapper) {\n        var wrapped = value;\n        if (this.__actions__.length) {\n          wrapped = new LazyWrapper(this);\n        }\n        wrapped = wrapped.reverse();\n        wrapped.__actions__.push({\n          'func': thru,\n          'args': [reverse],\n          'thisArg': undefined\n        });\n        return new LodashWrapper(wrapped, this.__chain__);\n      }\n      return this.thru(reverse);\n    }\n\n    /**\n     * Executes the chain sequence to resolve the unwrapped value.\n     *\n     * @name value\n     * @memberOf _\n     * @since 0.1.0\n     * @alias toJSON, valueOf\n     * @category Seq\n     * @returns {*} Returns the resolved unwrapped value.\n     * @example\n     *\n     * _([1, 2, 3]).value();\n     * // => [1, 2, 3]\n     */\n    function wrapperValue() {\n      return baseWrapperValue(this.__wrapped__, this.__actions__);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an object composed of keys generated from the results of running\n     * each element of `collection` thru `iteratee`. The corresponding value of\n     * each key is the number of times the key was returned by `iteratee`. The\n     * iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.5.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n     * @returns {Object} Returns the composed aggregate object.\n     * @example\n     *\n     * _.countBy([6.1, 4.2, 6.3], Math.floor);\n     * // => { '4': 1, '6': 2 }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.countBy(['one', 'two', 'three'], 'length');\n     * // => { '3': 2, '5': 1 }\n     */\n    var countBy = createAggregator(function(result, value, key) {\n      if (hasOwnProperty.call(result, key)) {\n        ++result[key];\n      } else {\n        baseAssignValue(result, key, 1);\n      }\n    });\n\n    /**\n     * Checks if `predicate` returns truthy for **all** elements of `collection`.\n     * Iteration is stopped once `predicate` returns falsey. The predicate is\n     * invoked with three arguments: (value, index|key, collection).\n     *\n     * **Note:** This method returns `true` for\n     * [empty collections](https://en.wikipedia.org/wiki/Empty_set) because\n     * [everything is true](https://en.wikipedia.org/wiki/Vacuous_truth) of\n     * elements of empty collections.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {boolean} Returns `true` if all elements pass the predicate check,\n     *  else `false`.\n     * @example\n     *\n     * _.every([true, 1, null, 'yes'], Boolean);\n     * // => false\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': false },\n     *   { 'user': 'fred',   'age': 40, 'active': false }\n     * ];\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.every(users, { 'user': 'barney', 'active': false });\n     * // => false\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.every(users, ['active', false]);\n     * // => true\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.every(users, 'active');\n     * // => false\n     */\n    function every(collection, predicate, guard) {\n      var func = isArray(collection) ? arrayEvery : baseEvery;\n      if (guard && isIterateeCall(collection, predicate, guard)) {\n        predicate = undefined;\n      }\n      return func(collection, getIteratee(predicate, 3));\n    }\n\n    /**\n     * Iterates over elements of `collection`, returning an array of all elements\n     * `predicate` returns truthy for. The predicate is invoked with three\n     * arguments: (value, index|key, collection).\n     *\n     * **Note:** Unlike `_.remove`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new filtered array.\n     * @see _.reject\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': true },\n     *   { 'user': 'fred',   'age': 40, 'active': false }\n     * ];\n     *\n     * _.filter(users, function(o) { return !o.active; });\n     * // => objects for ['fred']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.filter(users, { 'age': 36, 'active': true });\n     * // => objects for ['barney']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.filter(users, ['active', false]);\n     * // => objects for ['fred']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.filter(users, 'active');\n     * // => objects for ['barney']\n     */\n    function filter(collection, predicate) {\n      var func = isArray(collection) ? arrayFilter : baseFilter;\n      return func(collection, getIteratee(predicate, 3));\n    }\n\n    /**\n     * Iterates over elements of `collection`, returning the first element\n     * `predicate` returns truthy for. The predicate is invoked with three\n     * arguments: (value, index|key, collection).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @returns {*} Returns the matched element, else `undefined`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'age': 36, 'active': true },\n     *   { 'user': 'fred',    'age': 40, 'active': false },\n     *   { 'user': 'pebbles', 'age': 1,  'active': true }\n     * ];\n     *\n     * _.find(users, function(o) { return o.age < 40; });\n     * // => object for 'barney'\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.find(users, { 'age': 1, 'active': true });\n     * // => object for 'pebbles'\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.find(users, ['active', false]);\n     * // => object for 'fred'\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.find(users, 'active');\n     * // => object for 'barney'\n     */\n    var find = createFind(findIndex);\n\n    /**\n     * This method is like `_.find` except that it iterates over elements of\n     * `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=collection.length-1] The index to search from.\n     * @returns {*} Returns the matched element, else `undefined`.\n     * @example\n     *\n     * _.findLast([1, 2, 3, 4], function(n) {\n     *   return n % 2 == 1;\n     * });\n     * // => 3\n     */\n    var findLast = createFind(findLastIndex);\n\n    /**\n     * Creates a flattened array of values by running each element in `collection`\n     * thru `iteratee` and flattening the mapped results. The iteratee is invoked\n     * with three arguments: (value, index|key, collection).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * function duplicate(n) {\n     *   return [n, n];\n     * }\n     *\n     * _.flatMap([1, 2], duplicate);\n     * // => [1, 1, 2, 2]\n     */\n    function flatMap(collection, iteratee) {\n      return baseFlatten(map(collection, iteratee), 1);\n    }\n\n    /**\n     * This method is like `_.flatMap` except that it recursively flattens the\n     * mapped results.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * function duplicate(n) {\n     *   return [[[n, n]]];\n     * }\n     *\n     * _.flatMapDeep([1, 2], duplicate);\n     * // => [1, 1, 2, 2]\n     */\n    function flatMapDeep(collection, iteratee) {\n      return baseFlatten(map(collection, iteratee), INFINITY);\n    }\n\n    /**\n     * This method is like `_.flatMap` except that it recursively flattens the\n     * mapped results up to `depth` times.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {number} [depth=1] The maximum recursion depth.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * function duplicate(n) {\n     *   return [[[n, n]]];\n     * }\n     *\n     * _.flatMapDepth([1, 2], duplicate, 2);\n     * // => [[1, 1], [2, 2]]\n     */\n    function flatMapDepth(collection, iteratee, depth) {\n      depth = depth === undefined ? 1 : toInteger(depth);\n      return baseFlatten(map(collection, iteratee), depth);\n    }\n\n    /**\n     * Iterates over elements of `collection` and invokes `iteratee` for each element.\n     * The iteratee is invoked with three arguments: (value, index|key, collection).\n     * Iteratee functions may exit iteration early by explicitly returning `false`.\n     *\n     * **Note:** As with other \"Collections\" methods, objects with a \"length\"\n     * property are iterated like arrays. To avoid this behavior use `_.forIn`\n     * or `_.forOwn` for object iteration.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @alias each\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     * @see _.forEachRight\n     * @example\n     *\n     * _.forEach([1, 2], function(value) {\n     *   console.log(value);\n     * });\n     * // => Logs `1` then `2`.\n     *\n     * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n     */\n    function forEach(collection, iteratee) {\n      var func = isArray(collection) ? arrayEach : baseEach;\n      return func(collection, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * This method is like `_.forEach` except that it iterates over elements of\n     * `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @alias eachRight\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     * @see _.forEach\n     * @example\n     *\n     * _.forEachRight([1, 2], function(value) {\n     *   console.log(value);\n     * });\n     * // => Logs `2` then `1`.\n     */\n    function forEachRight(collection, iteratee) {\n      var func = isArray(collection) ? arrayEachRight : baseEachRight;\n      return func(collection, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * Creates an object composed of keys generated from the results of running\n     * each element of `collection` thru `iteratee`. The order of grouped values\n     * is determined by the order they occur in `collection`. The corresponding\n     * value of each key is an array of elements responsible for generating the\n     * key. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n     * @returns {Object} Returns the composed aggregate object.\n     * @example\n     *\n     * _.groupBy([6.1, 4.2, 6.3], Math.floor);\n     * // => { '4': [4.2], '6': [6.1, 6.3] }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.groupBy(['one', 'two', 'three'], 'length');\n     * // => { '3': ['one', 'two'], '5': ['three'] }\n     */\n    var groupBy = createAggregator(function(result, value, key) {\n      if (hasOwnProperty.call(result, key)) {\n        result[key].push(value);\n      } else {\n        baseAssignValue(result, key, [value]);\n      }\n    });\n\n    /**\n     * Checks if `value` is in `collection`. If `collection` is a string, it's\n     * checked for a substring of `value`, otherwise\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * is used for equality comparisons. If `fromIndex` is negative, it's used as\n     * the offset from the end of `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object|string} collection The collection to inspect.\n     * @param {*} value The value to search for.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n     * @returns {boolean} Returns `true` if `value` is found, else `false`.\n     * @example\n     *\n     * _.includes([1, 2, 3], 1);\n     * // => true\n     *\n     * _.includes([1, 2, 3], 1, 2);\n     * // => false\n     *\n     * _.includes({ 'a': 1, 'b': 2 }, 1);\n     * // => true\n     *\n     * _.includes('abcd', 'bc');\n     * // => true\n     */\n    function includes(collection, value, fromIndex, guard) {\n      collection = isArrayLike(collection) ? collection : values(collection);\n      fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0;\n\n      var length = collection.length;\n      if (fromIndex < 0) {\n        fromIndex = nativeMax(length + fromIndex, 0);\n      }\n      return isString(collection)\n        ? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1)\n        : (!!length && baseIndexOf(collection, value, fromIndex) > -1);\n    }\n\n    /**\n     * Invokes the method at `path` of each element in `collection`, returning\n     * an array of the results of each invoked method. Any additional arguments\n     * are provided to each invoked method. If `path` is a function, it's invoked\n     * for, and `this` bound to, each element in `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Array|Function|string} path The path of the method to invoke or\n     *  the function invoked per iteration.\n     * @param {...*} [args] The arguments to invoke each method with.\n     * @returns {Array} Returns the array of results.\n     * @example\n     *\n     * _.invokeMap([[5, 1, 7], [3, 2, 1]], 'sort');\n     * // => [[1, 5, 7], [1, 2, 3]]\n     *\n     * _.invokeMap([123, 456], String.prototype.split, '');\n     * // => [['1', '2', '3'], ['4', '5', '6']]\n     */\n    var invokeMap = baseRest(function(collection, path, args) {\n      var index = -1,\n          isFunc = typeof path == 'function',\n          result = isArrayLike(collection) ? Array(collection.length) : [];\n\n      baseEach(collection, function(value) {\n        result[++index] = isFunc ? apply(path, value, args) : baseInvoke(value, path, args);\n      });\n      return result;\n    });\n\n    /**\n     * Creates an object composed of keys generated from the results of running\n     * each element of `collection` thru `iteratee`. The corresponding value of\n     * each key is the last element responsible for generating the key. The\n     * iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n     * @returns {Object} Returns the composed aggregate object.\n     * @example\n     *\n     * var array = [\n     *   { 'dir': 'left', 'code': 97 },\n     *   { 'dir': 'right', 'code': 100 }\n     * ];\n     *\n     * _.keyBy(array, function(o) {\n     *   return String.fromCharCode(o.code);\n     * });\n     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }\n     *\n     * _.keyBy(array, 'dir');\n     * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }\n     */\n    var keyBy = createAggregator(function(result, value, key) {\n      baseAssignValue(result, key, value);\n    });\n\n    /**\n     * Creates an array of values by running each element in `collection` thru\n     * `iteratee`. The iteratee is invoked with three arguments:\n     * (value, index|key, collection).\n     *\n     * Many lodash methods are guarded to work as iteratees for methods like\n     * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n     *\n     * The guarded methods are:\n     * `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`,\n     * `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`,\n     * `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`,\n     * `template`, `trim`, `trimEnd`, `trimStart`, and `words`\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new mapped array.\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * _.map([4, 8], square);\n     * // => [16, 64]\n     *\n     * _.map({ 'a': 4, 'b': 8 }, square);\n     * // => [16, 64] (iteration order is not guaranteed)\n     *\n     * var users = [\n     *   { 'user': 'barney' },\n     *   { 'user': 'fred' }\n     * ];\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.map(users, 'user');\n     * // => ['barney', 'fred']\n     */\n    function map(collection, iteratee) {\n      var func = isArray(collection) ? arrayMap : baseMap;\n      return func(collection, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * This method is like `_.sortBy` except that it allows specifying the sort\n     * orders of the iteratees to sort by. If `orders` is unspecified, all values\n     * are sorted in ascending order. Otherwise, specify an order of \"desc\" for\n     * descending or \"asc\" for ascending sort order of corresponding values.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Array[]|Function[]|Object[]|string[]} [iteratees=[_.identity]]\n     *  The iteratees to sort by.\n     * @param {string[]} [orders] The sort orders of `iteratees`.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n     * @returns {Array} Returns the new sorted array.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'fred',   'age': 48 },\n     *   { 'user': 'barney', 'age': 34 },\n     *   { 'user': 'fred',   'age': 40 },\n     *   { 'user': 'barney', 'age': 36 }\n     * ];\n     *\n     * // Sort by `user` in ascending order and by `age` in descending order.\n     * _.orderBy(users, ['user', 'age'], ['asc', 'desc']);\n     * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n     */\n    function orderBy(collection, iteratees, orders, guard) {\n      if (collection == null) {\n        return [];\n      }\n      if (!isArray(iteratees)) {\n        iteratees = iteratees == null ? [] : [iteratees];\n      }\n      orders = guard ? undefined : orders;\n      if (!isArray(orders)) {\n        orders = orders == null ? [] : [orders];\n      }\n      return baseOrderBy(collection, iteratees, orders);\n    }\n\n    /**\n     * Creates an array of elements split into two groups, the first of which\n     * contains elements `predicate` returns truthy for, the second of which\n     * contains elements `predicate` returns falsey for. The predicate is\n     * invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the array of grouped elements.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'age': 36, 'active': false },\n     *   { 'user': 'fred',    'age': 40, 'active': true },\n     *   { 'user': 'pebbles', 'age': 1,  'active': false }\n     * ];\n     *\n     * _.partition(users, function(o) { return o.active; });\n     * // => objects for [['fred'], ['barney', 'pebbles']]\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.partition(users, { 'age': 1, 'active': false });\n     * // => objects for [['pebbles'], ['barney', 'fred']]\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.partition(users, ['active', false]);\n     * // => objects for [['barney', 'pebbles'], ['fred']]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.partition(users, 'active');\n     * // => objects for [['fred'], ['barney', 'pebbles']]\n     */\n    var partition = createAggregator(function(result, value, key) {\n      result[key ? 0 : 1].push(value);\n    }, function() { return [[], []]; });\n\n    /**\n     * Reduces `collection` to a value which is the accumulated result of running\n     * each element in `collection` thru `iteratee`, where each successive\n     * invocation is supplied the return value of the previous. If `accumulator`\n     * is not given, the first element of `collection` is used as the initial\n     * value. The iteratee is invoked with four arguments:\n     * (accumulator, value, index|key, collection).\n     *\n     * Many lodash methods are guarded to work as iteratees for methods like\n     * `_.reduce`, `_.reduceRight`, and `_.transform`.\n     *\n     * The guarded methods are:\n     * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,\n     * and `sortBy`\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {*} [accumulator] The initial value.\n     * @returns {*} Returns the accumulated value.\n     * @see _.reduceRight\n     * @example\n     *\n     * _.reduce([1, 2], function(sum, n) {\n     *   return sum + n;\n     * }, 0);\n     * // => 3\n     *\n     * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n     *   (result[value] || (result[value] = [])).push(key);\n     *   return result;\n     * }, {});\n     * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)\n     */\n    function reduce(collection, iteratee, accumulator) {\n      var func = isArray(collection) ? arrayReduce : baseReduce,\n          initAccum = arguments.length < 3;\n\n      return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEach);\n    }\n\n    /**\n     * This method is like `_.reduce` except that it iterates over elements of\n     * `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {*} [accumulator] The initial value.\n     * @returns {*} Returns the accumulated value.\n     * @see _.reduce\n     * @example\n     *\n     * var array = [[0, 1], [2, 3], [4, 5]];\n     *\n     * _.reduceRight(array, function(flattened, other) {\n     *   return flattened.concat(other);\n     * }, []);\n     * // => [4, 5, 2, 3, 0, 1]\n     */\n    function reduceRight(collection, iteratee, accumulator) {\n      var func = isArray(collection) ? arrayReduceRight : baseReduce,\n          initAccum = arguments.length < 3;\n\n      return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEachRight);\n    }\n\n    /**\n     * The opposite of `_.filter`; this method returns the elements of `collection`\n     * that `predicate` does **not** return truthy for.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new filtered array.\n     * @see _.filter\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': false },\n     *   { 'user': 'fred',   'age': 40, 'active': true }\n     * ];\n     *\n     * _.reject(users, function(o) { return !o.active; });\n     * // => objects for ['fred']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.reject(users, { 'age': 40, 'active': true });\n     * // => objects for ['barney']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.reject(users, ['active', false]);\n     * // => objects for ['fred']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.reject(users, 'active');\n     * // => objects for ['barney']\n     */\n    function reject(collection, predicate) {\n      var func = isArray(collection) ? arrayFilter : baseFilter;\n      return func(collection, negate(getIteratee(predicate, 3)));\n    }\n\n    /**\n     * Gets a random element from `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to sample.\n     * @returns {*} Returns the random element.\n     * @example\n     *\n     * _.sample([1, 2, 3, 4]);\n     * // => 2\n     */\n    function sample(collection) {\n      var func = isArray(collection) ? arraySample : baseSample;\n      return func(collection);\n    }\n\n    /**\n     * Gets `n` random elements at unique keys from `collection` up to the\n     * size of `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to sample.\n     * @param {number} [n=1] The number of elements to sample.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the random elements.\n     * @example\n     *\n     * _.sampleSize([1, 2, 3], 2);\n     * // => [3, 1]\n     *\n     * _.sampleSize([1, 2, 3], 4);\n     * // => [2, 3, 1]\n     */\n    function sampleSize(collection, n, guard) {\n      if ((guard ? isIterateeCall(collection, n, guard) : n === undefined)) {\n        n = 1;\n      } else {\n        n = toInteger(n);\n      }\n      var func = isArray(collection) ? arraySampleSize : baseSampleSize;\n      return func(collection, n);\n    }\n\n    /**\n     * Creates an array of shuffled values, using a version of the\n     * [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to shuffle.\n     * @returns {Array} Returns the new shuffled array.\n     * @example\n     *\n     * _.shuffle([1, 2, 3, 4]);\n     * // => [4, 1, 3, 2]\n     */\n    function shuffle(collection) {\n      var func = isArray(collection) ? arrayShuffle : baseShuffle;\n      return func(collection);\n    }\n\n    /**\n     * Gets the size of `collection` by returning its length for array-like\n     * values or the number of own enumerable string keyed properties for objects.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object|string} collection The collection to inspect.\n     * @returns {number} Returns the collection size.\n     * @example\n     *\n     * _.size([1, 2, 3]);\n     * // => 3\n     *\n     * _.size({ 'a': 1, 'b': 2 });\n     * // => 2\n     *\n     * _.size('pebbles');\n     * // => 7\n     */\n    function size(collection) {\n      if (collection == null) {\n        return 0;\n      }\n      if (isArrayLike(collection)) {\n        return isString(collection) ? stringSize(collection) : collection.length;\n      }\n      var tag = getTag(collection);\n      if (tag == mapTag || tag == setTag) {\n        return collection.size;\n      }\n      return baseKeys(collection).length;\n    }\n\n    /**\n     * Checks if `predicate` returns truthy for **any** element of `collection`.\n     * Iteration is stopped once `predicate` returns truthy. The predicate is\n     * invoked with three arguments: (value, index|key, collection).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {boolean} Returns `true` if any element passes the predicate check,\n     *  else `false`.\n     * @example\n     *\n     * _.some([null, 0, 'yes', false], Boolean);\n     * // => true\n     *\n     * var users = [\n     *   { 'user': 'barney', 'active': true },\n     *   { 'user': 'fred',   'active': false }\n     * ];\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.some(users, { 'user': 'barney', 'active': false });\n     * // => false\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.some(users, ['active', false]);\n     * // => true\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.some(users, 'active');\n     * // => true\n     */\n    function some(collection, predicate, guard) {\n      var func = isArray(collection) ? arraySome : baseSome;\n      if (guard && isIterateeCall(collection, predicate, guard)) {\n        predicate = undefined;\n      }\n      return func(collection, getIteratee(predicate, 3));\n    }\n\n    /**\n     * Creates an array of elements, sorted in ascending order by the results of\n     * running each element in a collection thru each iteratee. This method\n     * performs a stable sort, that is, it preserves the original sort order of\n     * equal elements. The iteratees are invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {...(Function|Function[])} [iteratees=[_.identity]]\n     *  The iteratees to sort by.\n     * @returns {Array} Returns the new sorted array.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'fred',   'age': 48 },\n     *   { 'user': 'barney', 'age': 36 },\n     *   { 'user': 'fred',   'age': 40 },\n     *   { 'user': 'barney', 'age': 34 }\n     * ];\n     *\n     * _.sortBy(users, [function(o) { return o.user; }]);\n     * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n     *\n     * _.sortBy(users, ['user', 'age']);\n     * // => objects for [['barney', 34], ['barney', 36], ['fred', 40], ['fred', 48]]\n     */\n    var sortBy = baseRest(function(collection, iteratees) {\n      if (collection == null) {\n        return [];\n      }\n      var length = iteratees.length;\n      if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n        iteratees = [];\n      } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n        iteratees = [iteratees[0]];\n      }\n      return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n    });\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Gets the timestamp of the number of milliseconds that have elapsed since\n     * the Unix epoch (1 January 1970 00:00:00 UTC).\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Date\n     * @returns {number} Returns the timestamp.\n     * @example\n     *\n     * _.defer(function(stamp) {\n     *   console.log(_.now() - stamp);\n     * }, _.now());\n     * // => Logs the number of milliseconds it took for the deferred invocation.\n     */\n    var now = ctxNow || function() {\n      return root.Date.now();\n    };\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * The opposite of `_.before`; this method creates a function that invokes\n     * `func` once it's called `n` or more times.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {number} n The number of calls before `func` is invoked.\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new restricted function.\n     * @example\n     *\n     * var saves = ['profile', 'settings'];\n     *\n     * var done = _.after(saves.length, function() {\n     *   console.log('done saving!');\n     * });\n     *\n     * _.forEach(saves, function(type) {\n     *   asyncSave({ 'type': type, 'complete': done });\n     * });\n     * // => Logs 'done saving!' after the two async saves have completed.\n     */\n    function after(n, func) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      n = toInteger(n);\n      return function() {\n        if (--n < 1) {\n          return func.apply(this, arguments);\n        }\n      };\n    }\n\n    /**\n     * Creates a function that invokes `func`, with up to `n` arguments,\n     * ignoring any additional arguments.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} func The function to cap arguments for.\n     * @param {number} [n=func.length] The arity cap.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the new capped function.\n     * @example\n     *\n     * _.map(['6', '8', '10'], _.ary(parseInt, 1));\n     * // => [6, 8, 10]\n     */\n    function ary(func, n, guard) {\n      n = guard ? undefined : n;\n      n = (func && n == null) ? func.length : n;\n      return createWrap(func, WRAP_ARY_FLAG, undefined, undefined, undefined, undefined, n);\n    }\n\n    /**\n     * Creates a function that invokes `func`, with the `this` binding and arguments\n     * of the created function, while it's called less than `n` times. Subsequent\n     * calls to the created function return the result of the last `func` invocation.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {number} n The number of calls at which `func` is no longer invoked.\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new restricted function.\n     * @example\n     *\n     * jQuery(element).on('click', _.before(5, addContactToList));\n     * // => Allows adding up to 4 contacts to the list.\n     */\n    function before(n, func) {\n      var result;\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      n = toInteger(n);\n      return function() {\n        if (--n > 0) {\n          result = func.apply(this, arguments);\n        }\n        if (n <= 1) {\n          func = undefined;\n        }\n        return result;\n      };\n    }\n\n    /**\n     * Creates a function that invokes `func` with the `this` binding of `thisArg`\n     * and `partials` prepended to the arguments it receives.\n     *\n     * The `_.bind.placeholder` value, which defaults to `_` in monolithic builds,\n     * may be used as a placeholder for partially applied arguments.\n     *\n     * **Note:** Unlike native `Function#bind`, this method doesn't set the \"length\"\n     * property of bound functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to bind.\n     * @param {*} thisArg The `this` binding of `func`.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new bound function.\n     * @example\n     *\n     * function greet(greeting, punctuation) {\n     *   return greeting + ' ' + this.user + punctuation;\n     * }\n     *\n     * var object = { 'user': 'fred' };\n     *\n     * var bound = _.bind(greet, object, 'hi');\n     * bound('!');\n     * // => 'hi fred!'\n     *\n     * // Bound with placeholders.\n     * var bound = _.bind(greet, object, _, '!');\n     * bound('hi');\n     * // => 'hi fred!'\n     */\n    var bind = baseRest(function(func, thisArg, partials) {\n      var bitmask = WRAP_BIND_FLAG;\n      if (partials.length) {\n        var holders = replaceHolders(partials, getHolder(bind));\n        bitmask |= WRAP_PARTIAL_FLAG;\n      }\n      return createWrap(func, bitmask, thisArg, partials, holders);\n    });\n\n    /**\n     * Creates a function that invokes the method at `object[key]` with `partials`\n     * prepended to the arguments it receives.\n     *\n     * This method differs from `_.bind` by allowing bound functions to reference\n     * methods that may be redefined or don't yet exist. See\n     * [Peter Michaux's article](http://peter.michaux.ca/articles/lazy-function-definition-pattern)\n     * for more details.\n     *\n     * The `_.bindKey.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for partially applied arguments.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.10.0\n     * @category Function\n     * @param {Object} object The object to invoke the method on.\n     * @param {string} key The key of the method.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new bound function.\n     * @example\n     *\n     * var object = {\n     *   'user': 'fred',\n     *   'greet': function(greeting, punctuation) {\n     *     return greeting + ' ' + this.user + punctuation;\n     *   }\n     * };\n     *\n     * var bound = _.bindKey(object, 'greet', 'hi');\n     * bound('!');\n     * // => 'hi fred!'\n     *\n     * object.greet = function(greeting, punctuation) {\n     *   return greeting + 'ya ' + this.user + punctuation;\n     * };\n     *\n     * bound('!');\n     * // => 'hiya fred!'\n     *\n     * // Bound with placeholders.\n     * var bound = _.bindKey(object, 'greet', _, '!');\n     * bound('hi');\n     * // => 'hiya fred!'\n     */\n    var bindKey = baseRest(function(object, key, partials) {\n      var bitmask = WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG;\n      if (partials.length) {\n        var holders = replaceHolders(partials, getHolder(bindKey));\n        bitmask |= WRAP_PARTIAL_FLAG;\n      }\n      return createWrap(key, bitmask, object, partials, holders);\n    });\n\n    /**\n     * Creates a function that accepts arguments of `func` and either invokes\n     * `func` returning its result, if at least `arity` number of arguments have\n     * been provided, or returns a function that accepts the remaining `func`\n     * arguments, and so on. The arity of `func` may be specified if `func.length`\n     * is not sufficient.\n     *\n     * The `_.curry.placeholder` value, which defaults to `_` in monolithic builds,\n     * may be used as a placeholder for provided arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of curried functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Function\n     * @param {Function} func The function to curry.\n     * @param {number} [arity=func.length] The arity of `func`.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the new curried function.\n     * @example\n     *\n     * var abc = function(a, b, c) {\n     *   return [a, b, c];\n     * };\n     *\n     * var curried = _.curry(abc);\n     *\n     * curried(1)(2)(3);\n     * // => [1, 2, 3]\n     *\n     * curried(1, 2)(3);\n     * // => [1, 2, 3]\n     *\n     * curried(1, 2, 3);\n     * // => [1, 2, 3]\n     *\n     * // Curried with placeholders.\n     * curried(1)(_, 3)(2);\n     * // => [1, 2, 3]\n     */\n    function curry(func, arity, guard) {\n      arity = guard ? undefined : arity;\n      var result = createWrap(func, WRAP_CURRY_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n      result.placeholder = curry.placeholder;\n      return result;\n    }\n\n    /**\n     * This method is like `_.curry` except that arguments are applied to `func`\n     * in the manner of `_.partialRight` instead of `_.partial`.\n     *\n     * The `_.curryRight.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for provided arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of curried functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} func The function to curry.\n     * @param {number} [arity=func.length] The arity of `func`.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the new curried function.\n     * @example\n     *\n     * var abc = function(a, b, c) {\n     *   return [a, b, c];\n     * };\n     *\n     * var curried = _.curryRight(abc);\n     *\n     * curried(3)(2)(1);\n     * // => [1, 2, 3]\n     *\n     * curried(2, 3)(1);\n     * // => [1, 2, 3]\n     *\n     * curried(1, 2, 3);\n     * // => [1, 2, 3]\n     *\n     * // Curried with placeholders.\n     * curried(3)(1, _)(2);\n     * // => [1, 2, 3]\n     */\n    function curryRight(func, arity, guard) {\n      arity = guard ? undefined : arity;\n      var result = createWrap(func, WRAP_CURRY_RIGHT_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n      result.placeholder = curryRight.placeholder;\n      return result;\n    }\n\n    /**\n     * Creates a debounced function that delays invoking `func` until after `wait`\n     * milliseconds have elapsed since the last time the debounced function was\n     * invoked. The debounced function comes with a `cancel` method to cancel\n     * delayed `func` invocations and a `flush` method to immediately invoke them.\n     * Provide `options` to indicate whether `func` should be invoked on the\n     * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n     * with the last arguments provided to the debounced function. Subsequent\n     * calls to the debounced function return the result of the last `func`\n     * invocation.\n     *\n     * **Note:** If `leading` and `trailing` options are `true`, `func` is\n     * invoked on the trailing edge of the timeout only if the debounced function\n     * is invoked more than once during the `wait` timeout.\n     *\n     * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n     * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n     *\n     * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n     * for details over the differences between `_.debounce` and `_.throttle`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to debounce.\n     * @param {number} [wait=0] The number of milliseconds to delay.\n     * @param {Object} [options={}] The options object.\n     * @param {boolean} [options.leading=false]\n     *  Specify invoking on the leading edge of the timeout.\n     * @param {number} [options.maxWait]\n     *  The maximum time `func` is allowed to be delayed before it's invoked.\n     * @param {boolean} [options.trailing=true]\n     *  Specify invoking on the trailing edge of the timeout.\n     * @returns {Function} Returns the new debounced function.\n     * @example\n     *\n     * // Avoid costly calculations while the window size is in flux.\n     * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n     *\n     * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n     * jQuery(element).on('click', _.debounce(sendMail, 300, {\n     *   'leading': true,\n     *   'trailing': false\n     * }));\n     *\n     * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n     * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n     * var source = new EventSource('/stream');\n     * jQuery(source).on('message', debounced);\n     *\n     * // Cancel the trailing debounced invocation.\n     * jQuery(window).on('popstate', debounced.cancel);\n     */\n    function debounce(func, wait, options) {\n      var lastArgs,\n          lastThis,\n          maxWait,\n          result,\n          timerId,\n          lastCallTime,\n          lastInvokeTime = 0,\n          leading = false,\n          maxing = false,\n          trailing = true;\n\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      wait = toNumber(wait) || 0;\n      if (isObject(options)) {\n        leading = !!options.leading;\n        maxing = 'maxWait' in options;\n        maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n        trailing = 'trailing' in options ? !!options.trailing : trailing;\n      }\n\n      function invokeFunc(time) {\n        var args = lastArgs,\n            thisArg = lastThis;\n\n        lastArgs = lastThis = undefined;\n        lastInvokeTime = time;\n        result = func.apply(thisArg, args);\n        return result;\n      }\n\n      function leadingEdge(time) {\n        // Reset any `maxWait` timer.\n        lastInvokeTime = time;\n        // Start the timer for the trailing edge.\n        timerId = setTimeout(timerExpired, wait);\n        // Invoke the leading edge.\n        return leading ? invokeFunc(time) : result;\n      }\n\n      function remainingWait(time) {\n        var timeSinceLastCall = time - lastCallTime,\n            timeSinceLastInvoke = time - lastInvokeTime,\n            result = wait - timeSinceLastCall;\n\n        return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result;\n      }\n\n      function shouldInvoke(time) {\n        var timeSinceLastCall = time - lastCallTime,\n            timeSinceLastInvoke = time - lastInvokeTime;\n\n        // Either this is the first call, activity has stopped and we're at the\n        // trailing edge, the system time has gone backwards and we're treating\n        // it as the trailing edge, or we've hit the `maxWait` limit.\n        return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n          (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n      }\n\n      function timerExpired() {\n        var time = now();\n        if (shouldInvoke(time)) {\n          return trailingEdge(time);\n        }\n        // Restart the timer.\n        timerId = setTimeout(timerExpired, remainingWait(time));\n      }\n\n      function trailingEdge(time) {\n        timerId = undefined;\n\n        // Only invoke if we have `lastArgs` which means `func` has been\n        // debounced at least once.\n        if (trailing && lastArgs) {\n          return invokeFunc(time);\n        }\n        lastArgs = lastThis = undefined;\n        return result;\n      }\n\n      function cancel() {\n        if (timerId !== undefined) {\n          clearTimeout(timerId);\n        }\n        lastInvokeTime = 0;\n        lastArgs = lastCallTime = lastThis = timerId = undefined;\n      }\n\n      function flush() {\n        return timerId === undefined ? result : trailingEdge(now());\n      }\n\n      function debounced() {\n        var time = now(),\n            isInvoking = shouldInvoke(time);\n\n        lastArgs = arguments;\n        lastThis = this;\n        lastCallTime = time;\n\n        if (isInvoking) {\n          if (timerId === undefined) {\n            return leadingEdge(lastCallTime);\n          }\n          if (maxing) {\n            // Handle invocations in a tight loop.\n            timerId = setTimeout(timerExpired, wait);\n            return invokeFunc(lastCallTime);\n          }\n        }\n        if (timerId === undefined) {\n          timerId = setTimeout(timerExpired, wait);\n        }\n        return result;\n      }\n      debounced.cancel = cancel;\n      debounced.flush = flush;\n      return debounced;\n    }\n\n    /**\n     * Defers invoking the `func` until the current call stack has cleared. Any\n     * additional arguments are provided to `func` when it's invoked.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to defer.\n     * @param {...*} [args] The arguments to invoke `func` with.\n     * @returns {number} Returns the timer id.\n     * @example\n     *\n     * _.defer(function(text) {\n     *   console.log(text);\n     * }, 'deferred');\n     * // => Logs 'deferred' after one millisecond.\n     */\n    var defer = baseRest(function(func, args) {\n      return baseDelay(func, 1, args);\n    });\n\n    /**\n     * Invokes `func` after `wait` milliseconds. Any additional arguments are\n     * provided to `func` when it's invoked.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to delay.\n     * @param {number} wait The number of milliseconds to delay invocation.\n     * @param {...*} [args] The arguments to invoke `func` with.\n     * @returns {number} Returns the timer id.\n     * @example\n     *\n     * _.delay(function(text) {\n     *   console.log(text);\n     * }, 1000, 'later');\n     * // => Logs 'later' after one second.\n     */\n    var delay = baseRest(function(func, wait, args) {\n      return baseDelay(func, toNumber(wait) || 0, args);\n    });\n\n    /**\n     * Creates a function that invokes `func` with arguments reversed.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Function\n     * @param {Function} func The function to flip arguments for.\n     * @returns {Function} Returns the new flipped function.\n     * @example\n     *\n     * var flipped = _.flip(function() {\n     *   return _.toArray(arguments);\n     * });\n     *\n     * flipped('a', 'b', 'c', 'd');\n     * // => ['d', 'c', 'b', 'a']\n     */\n    function flip(func) {\n      return createWrap(func, WRAP_FLIP_FLAG);\n    }\n\n    /**\n     * Creates a function that memoizes the result of `func`. If `resolver` is\n     * provided, it determines the cache key for storing the result based on the\n     * arguments provided to the memoized function. By default, the first argument\n     * provided to the memoized function is used as the map cache key. The `func`\n     * is invoked with the `this` binding of the memoized function.\n     *\n     * **Note:** The cache is exposed as the `cache` property on the memoized\n     * function. Its creation may be customized by replacing the `_.memoize.Cache`\n     * constructor with one whose instances implement the\n     * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n     * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to have its output memoized.\n     * @param {Function} [resolver] The function to resolve the cache key.\n     * @returns {Function} Returns the new memoized function.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2 };\n     * var other = { 'c': 3, 'd': 4 };\n     *\n     * var values = _.memoize(_.values);\n     * values(object);\n     * // => [1, 2]\n     *\n     * values(other);\n     * // => [3, 4]\n     *\n     * object.a = 2;\n     * values(object);\n     * // => [1, 2]\n     *\n     * // Modify the result cache.\n     * values.cache.set(object, ['a', 'b']);\n     * values(object);\n     * // => ['a', 'b']\n     *\n     * // Replace `_.memoize.Cache`.\n     * _.memoize.Cache = WeakMap;\n     */\n    function memoize(func, resolver) {\n      if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      var memoized = function() {\n        var args = arguments,\n            key = resolver ? resolver.apply(this, args) : args[0],\n            cache = memoized.cache;\n\n        if (cache.has(key)) {\n          return cache.get(key);\n        }\n        var result = func.apply(this, args);\n        memoized.cache = cache.set(key, result) || cache;\n        return result;\n      };\n      memoized.cache = new (memoize.Cache || MapCache);\n      return memoized;\n    }\n\n    // Expose `MapCache`.\n    memoize.Cache = MapCache;\n\n    /**\n     * Creates a function that negates the result of the predicate `func`. The\n     * `func` predicate is invoked with the `this` binding and arguments of the\n     * created function.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} predicate The predicate to negate.\n     * @returns {Function} Returns the new negated function.\n     * @example\n     *\n     * function isEven(n) {\n     *   return n % 2 == 0;\n     * }\n     *\n     * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));\n     * // => [1, 3, 5]\n     */\n    function negate(predicate) {\n      if (typeof predicate != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      return function() {\n        var args = arguments;\n        switch (args.length) {\n          case 0: return !predicate.call(this);\n          case 1: return !predicate.call(this, args[0]);\n          case 2: return !predicate.call(this, args[0], args[1]);\n          case 3: return !predicate.call(this, args[0], args[1], args[2]);\n        }\n        return !predicate.apply(this, args);\n      };\n    }\n\n    /**\n     * Creates a function that is restricted to invoking `func` once. Repeat calls\n     * to the function return the value of the first invocation. The `func` is\n     * invoked with the `this` binding and arguments of the created function.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new restricted function.\n     * @example\n     *\n     * var initialize = _.once(createApplication);\n     * initialize();\n     * initialize();\n     * // => `createApplication` is invoked once\n     */\n    function once(func) {\n      return before(2, func);\n    }\n\n    /**\n     * Creates a function that invokes `func` with its arguments transformed.\n     *\n     * @static\n     * @since 4.0.0\n     * @memberOf _\n     * @category Function\n     * @param {Function} func The function to wrap.\n     * @param {...(Function|Function[])} [transforms=[_.identity]]\n     *  The argument transforms.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * function doubled(n) {\n     *   return n * 2;\n     * }\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var func = _.overArgs(function(x, y) {\n     *   return [x, y];\n     * }, [square, doubled]);\n     *\n     * func(9, 3);\n     * // => [81, 6]\n     *\n     * func(10, 5);\n     * // => [100, 10]\n     */\n    var overArgs = castRest(function(func, transforms) {\n      transforms = (transforms.length == 1 && isArray(transforms[0]))\n        ? arrayMap(transforms[0], baseUnary(getIteratee()))\n        : arrayMap(baseFlatten(transforms, 1), baseUnary(getIteratee()));\n\n      var funcsLength = transforms.length;\n      return baseRest(function(args) {\n        var index = -1,\n            length = nativeMin(args.length, funcsLength);\n\n        while (++index < length) {\n          args[index] = transforms[index].call(this, args[index]);\n        }\n        return apply(func, this, args);\n      });\n    });\n\n    /**\n     * Creates a function that invokes `func` with `partials` prepended to the\n     * arguments it receives. This method is like `_.bind` except it does **not**\n     * alter the `this` binding.\n     *\n     * The `_.partial.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for partially applied arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of partially\n     * applied functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.2.0\n     * @category Function\n     * @param {Function} func The function to partially apply arguments to.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new partially applied function.\n     * @example\n     *\n     * function greet(greeting, name) {\n     *   return greeting + ' ' + name;\n     * }\n     *\n     * var sayHelloTo = _.partial(greet, 'hello');\n     * sayHelloTo('fred');\n     * // => 'hello fred'\n     *\n     * // Partially applied with placeholders.\n     * var greetFred = _.partial(greet, _, 'fred');\n     * greetFred('hi');\n     * // => 'hi fred'\n     */\n    var partial = baseRest(function(func, partials) {\n      var holders = replaceHolders(partials, getHolder(partial));\n      return createWrap(func, WRAP_PARTIAL_FLAG, undefined, partials, holders);\n    });\n\n    /**\n     * This method is like `_.partial` except that partially applied arguments\n     * are appended to the arguments it receives.\n     *\n     * The `_.partialRight.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for partially applied arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of partially\n     * applied functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.0.0\n     * @category Function\n     * @param {Function} func The function to partially apply arguments to.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new partially applied function.\n     * @example\n     *\n     * function greet(greeting, name) {\n     *   return greeting + ' ' + name;\n     * }\n     *\n     * var greetFred = _.partialRight(greet, 'fred');\n     * greetFred('hi');\n     * // => 'hi fred'\n     *\n     * // Partially applied with placeholders.\n     * var sayHelloTo = _.partialRight(greet, 'hello', _);\n     * sayHelloTo('fred');\n     * // => 'hello fred'\n     */\n    var partialRight = baseRest(function(func, partials) {\n      var holders = replaceHolders(partials, getHolder(partialRight));\n      return createWrap(func, WRAP_PARTIAL_RIGHT_FLAG, undefined, partials, holders);\n    });\n\n    /**\n     * Creates a function that invokes `func` with arguments arranged according\n     * to the specified `indexes` where the argument value at the first index is\n     * provided as the first argument, the argument value at the second index is\n     * provided as the second argument, and so on.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} func The function to rearrange arguments for.\n     * @param {...(number|number[])} indexes The arranged argument indexes.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var rearged = _.rearg(function(a, b, c) {\n     *   return [a, b, c];\n     * }, [2, 0, 1]);\n     *\n     * rearged('b', 'c', 'a')\n     * // => ['a', 'b', 'c']\n     */\n    var rearg = flatRest(function(func, indexes) {\n      return createWrap(func, WRAP_REARG_FLAG, undefined, undefined, undefined, indexes);\n    });\n\n    /**\n     * Creates a function that invokes `func` with the `this` binding of the\n     * created function and arguments from `start` and beyond provided as\n     * an array.\n     *\n     * **Note:** This method is based on the\n     * [rest parameter](https://mdn.io/rest_parameters).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Function\n     * @param {Function} func The function to apply a rest parameter to.\n     * @param {number} [start=func.length-1] The start position of the rest parameter.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var say = _.rest(function(what, names) {\n     *   return what + ' ' + _.initial(names).join(', ') +\n     *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n     * });\n     *\n     * say('hello', 'fred', 'barney', 'pebbles');\n     * // => 'hello fred, barney, & pebbles'\n     */\n    function rest(func, start) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      start = start === undefined ? start : toInteger(start);\n      return baseRest(func, start);\n    }\n\n    /**\n     * Creates a function that invokes `func` with the `this` binding of the\n     * create function and an array of arguments much like\n     * [`Function#apply`](http://www.ecma-international.org/ecma-262/7.0/#sec-function.prototype.apply).\n     *\n     * **Note:** This method is based on the\n     * [spread operator](https://mdn.io/spread_operator).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.2.0\n     * @category Function\n     * @param {Function} func The function to spread arguments over.\n     * @param {number} [start=0] The start position of the spread.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var say = _.spread(function(who, what) {\n     *   return who + ' says ' + what;\n     * });\n     *\n     * say(['fred', 'hello']);\n     * // => 'fred says hello'\n     *\n     * var numbers = Promise.all([\n     *   Promise.resolve(40),\n     *   Promise.resolve(36)\n     * ]);\n     *\n     * numbers.then(_.spread(function(x, y) {\n     *   return x + y;\n     * }));\n     * // => a Promise of 76\n     */\n    function spread(func, start) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      start = start == null ? 0 : nativeMax(toInteger(start), 0);\n      return baseRest(function(args) {\n        var array = args[start],\n            otherArgs = castSlice(args, 0, start);\n\n        if (array) {\n          arrayPush(otherArgs, array);\n        }\n        return apply(func, this, otherArgs);\n      });\n    }\n\n    /**\n     * Creates a throttled function that only invokes `func` at most once per\n     * every `wait` milliseconds. The throttled function comes with a `cancel`\n     * method to cancel delayed `func` invocations and a `flush` method to\n     * immediately invoke them. Provide `options` to indicate whether `func`\n     * should be invoked on the leading and/or trailing edge of the `wait`\n     * timeout. The `func` is invoked with the last arguments provided to the\n     * throttled function. Subsequent calls to the throttled function return the\n     * result of the last `func` invocation.\n     *\n     * **Note:** If `leading` and `trailing` options are `true`, `func` is\n     * invoked on the trailing edge of the timeout only if the throttled function\n     * is invoked more than once during the `wait` timeout.\n     *\n     * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n     * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n     *\n     * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n     * for details over the differences between `_.throttle` and `_.debounce`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to throttle.\n     * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n     * @param {Object} [options={}] The options object.\n     * @param {boolean} [options.leading=true]\n     *  Specify invoking on the leading edge of the timeout.\n     * @param {boolean} [options.trailing=true]\n     *  Specify invoking on the trailing edge of the timeout.\n     * @returns {Function} Returns the new throttled function.\n     * @example\n     *\n     * // Avoid excessively updating the position while scrolling.\n     * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n     *\n     * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n     * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n     * jQuery(element).on('click', throttled);\n     *\n     * // Cancel the trailing throttled invocation.\n     * jQuery(window).on('popstate', throttled.cancel);\n     */\n    function throttle(func, wait, options) {\n      var leading = true,\n          trailing = true;\n\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      if (isObject(options)) {\n        leading = 'leading' in options ? !!options.leading : leading;\n        trailing = 'trailing' in options ? !!options.trailing : trailing;\n      }\n      return debounce(func, wait, {\n        'leading': leading,\n        'maxWait': wait,\n        'trailing': trailing\n      });\n    }\n\n    /**\n     * Creates a function that accepts up to one argument, ignoring any\n     * additional arguments.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Function\n     * @param {Function} func The function to cap arguments for.\n     * @returns {Function} Returns the new capped function.\n     * @example\n     *\n     * _.map(['6', '8', '10'], _.unary(parseInt));\n     * // => [6, 8, 10]\n     */\n    function unary(func) {\n      return ary(func, 1);\n    }\n\n    /**\n     * Creates a function that provides `value` to `wrapper` as its first\n     * argument. Any additional arguments provided to the function are appended\n     * to those provided to the `wrapper`. The wrapper is invoked with the `this`\n     * binding of the created function.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {*} value The value to wrap.\n     * @param {Function} [wrapper=identity] The wrapper function.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var p = _.wrap(_.escape, function(func, text) {\n     *   return '<p>' + func(text) + '</p>';\n     * });\n     *\n     * p('fred, barney, & pebbles');\n     * // => '<p>fred, barney, &amp; pebbles</p>'\n     */\n    function wrap(value, wrapper) {\n      return partial(castFunction(wrapper), value);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Casts `value` as an array if it's not one.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.4.0\n     * @category Lang\n     * @param {*} value The value to inspect.\n     * @returns {Array} Returns the cast array.\n     * @example\n     *\n     * _.castArray(1);\n     * // => [1]\n     *\n     * _.castArray({ 'a': 1 });\n     * // => [{ 'a': 1 }]\n     *\n     * _.castArray('abc');\n     * // => ['abc']\n     *\n     * _.castArray(null);\n     * // => [null]\n     *\n     * _.castArray(undefined);\n     * // => [undefined]\n     *\n     * _.castArray();\n     * // => []\n     *\n     * var array = [1, 2, 3];\n     * console.log(_.castArray(array) === array);\n     * // => true\n     */\n    function castArray() {\n      if (!arguments.length) {\n        return [];\n      }\n      var value = arguments[0];\n      return isArray(value) ? value : [value];\n    }\n\n    /**\n     * Creates a shallow clone of `value`.\n     *\n     * **Note:** This method is loosely based on the\n     * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)\n     * and supports cloning arrays, array buffers, booleans, date objects, maps,\n     * numbers, `Object` objects, regexes, sets, strings, symbols, and typed\n     * arrays. The own enumerable properties of `arguments` objects are cloned\n     * as plain objects. An empty object is returned for uncloneable values such\n     * as error objects, functions, DOM nodes, and WeakMaps.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to clone.\n     * @returns {*} Returns the cloned value.\n     * @see _.cloneDeep\n     * @example\n     *\n     * var objects = [{ 'a': 1 }, { 'b': 2 }];\n     *\n     * var shallow = _.clone(objects);\n     * console.log(shallow[0] === objects[0]);\n     * // => true\n     */\n    function clone(value) {\n      return baseClone(value, CLONE_SYMBOLS_FLAG);\n    }\n\n    /**\n     * This method is like `_.clone` except that it accepts `customizer` which\n     * is invoked to produce the cloned value. If `customizer` returns `undefined`,\n     * cloning is handled by the method instead. The `customizer` is invoked with\n     * up to four arguments; (value [, index|key, object, stack]).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to clone.\n     * @param {Function} [customizer] The function to customize cloning.\n     * @returns {*} Returns the cloned value.\n     * @see _.cloneDeepWith\n     * @example\n     *\n     * function customizer(value) {\n     *   if (_.isElement(value)) {\n     *     return value.cloneNode(false);\n     *   }\n     * }\n     *\n     * var el = _.cloneWith(document.body, customizer);\n     *\n     * console.log(el === document.body);\n     * // => false\n     * console.log(el.nodeName);\n     * // => 'BODY'\n     * console.log(el.childNodes.length);\n     * // => 0\n     */\n    function cloneWith(value, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return baseClone(value, CLONE_SYMBOLS_FLAG, customizer);\n    }\n\n    /**\n     * This method is like `_.clone` except that it recursively clones `value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.0.0\n     * @category Lang\n     * @param {*} value The value to recursively clone.\n     * @returns {*} Returns the deep cloned value.\n     * @see _.clone\n     * @example\n     *\n     * var objects = [{ 'a': 1 }, { 'b': 2 }];\n     *\n     * var deep = _.cloneDeep(objects);\n     * console.log(deep[0] === objects[0]);\n     * // => false\n     */\n    function cloneDeep(value) {\n      return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);\n    }\n\n    /**\n     * This method is like `_.cloneWith` except that it recursively clones `value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to recursively clone.\n     * @param {Function} [customizer] The function to customize cloning.\n     * @returns {*} Returns the deep cloned value.\n     * @see _.cloneWith\n     * @example\n     *\n     * function customizer(value) {\n     *   if (_.isElement(value)) {\n     *     return value.cloneNode(true);\n     *   }\n     * }\n     *\n     * var el = _.cloneDeepWith(document.body, customizer);\n     *\n     * console.log(el === document.body);\n     * // => false\n     * console.log(el.nodeName);\n     * // => 'BODY'\n     * console.log(el.childNodes.length);\n     * // => 20\n     */\n    function cloneDeepWith(value, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n    }\n\n    /**\n     * Checks if `object` conforms to `source` by invoking the predicate\n     * properties of `source` with the corresponding property values of `object`.\n     *\n     * **Note:** This method is equivalent to `_.conforms` when `source` is\n     * partially applied.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.14.0\n     * @category Lang\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {boolean} Returns `true` if `object` conforms, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2 };\n     *\n     * _.conformsTo(object, { 'b': function(n) { return n > 1; } });\n     * // => true\n     *\n     * _.conformsTo(object, { 'b': function(n) { return n > 2; } });\n     * // => false\n     */\n    function conformsTo(object, source) {\n      return source == null || baseConformsTo(object, source, keys(source));\n    }\n\n    /**\n     * Performs a\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * comparison between two values to determine if they are equivalent.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1 };\n     * var other = { 'a': 1 };\n     *\n     * _.eq(object, object);\n     * // => true\n     *\n     * _.eq(object, other);\n     * // => false\n     *\n     * _.eq('a', 'a');\n     * // => true\n     *\n     * _.eq('a', Object('a'));\n     * // => false\n     *\n     * _.eq(NaN, NaN);\n     * // => true\n     */\n    function eq(value, other) {\n      return value === other || (value !== value && other !== other);\n    }\n\n    /**\n     * Checks if `value` is greater than `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is greater than `other`,\n     *  else `false`.\n     * @see _.lt\n     * @example\n     *\n     * _.gt(3, 1);\n     * // => true\n     *\n     * _.gt(3, 3);\n     * // => false\n     *\n     * _.gt(1, 3);\n     * // => false\n     */\n    var gt = createRelationalOperation(baseGt);\n\n    /**\n     * Checks if `value` is greater than or equal to `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is greater than or equal to\n     *  `other`, else `false`.\n     * @see _.lte\n     * @example\n     *\n     * _.gte(3, 1);\n     * // => true\n     *\n     * _.gte(3, 3);\n     * // => true\n     *\n     * _.gte(1, 3);\n     * // => false\n     */\n    var gte = createRelationalOperation(function(value, other) {\n      return value >= other;\n    });\n\n    /**\n     * Checks if `value` is likely an `arguments` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n     *  else `false`.\n     * @example\n     *\n     * _.isArguments(function() { return arguments; }());\n     * // => true\n     *\n     * _.isArguments([1, 2, 3]);\n     * // => false\n     */\n    var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n      return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n        !propertyIsEnumerable.call(value, 'callee');\n    };\n\n    /**\n     * Checks if `value` is classified as an `Array` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n     * @example\n     *\n     * _.isArray([1, 2, 3]);\n     * // => true\n     *\n     * _.isArray(document.body.children);\n     * // => false\n     *\n     * _.isArray('abc');\n     * // => false\n     *\n     * _.isArray(_.noop);\n     * // => false\n     */\n    var isArray = Array.isArray;\n\n    /**\n     * Checks if `value` is classified as an `ArrayBuffer` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.\n     * @example\n     *\n     * _.isArrayBuffer(new ArrayBuffer(2));\n     * // => true\n     *\n     * _.isArrayBuffer(new Array(2));\n     * // => false\n     */\n    var isArrayBuffer = nodeIsArrayBuffer ? baseUnary(nodeIsArrayBuffer) : baseIsArrayBuffer;\n\n    /**\n     * Checks if `value` is array-like. A value is considered array-like if it's\n     * not a function and has a `value.length` that's an integer greater than or\n     * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n     * @example\n     *\n     * _.isArrayLike([1, 2, 3]);\n     * // => true\n     *\n     * _.isArrayLike(document.body.children);\n     * // => true\n     *\n     * _.isArrayLike('abc');\n     * // => true\n     *\n     * _.isArrayLike(_.noop);\n     * // => false\n     */\n    function isArrayLike(value) {\n      return value != null && isLength(value.length) && !isFunction(value);\n    }\n\n    /**\n     * This method is like `_.isArrayLike` except that it also checks if `value`\n     * is an object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array-like object,\n     *  else `false`.\n     * @example\n     *\n     * _.isArrayLikeObject([1, 2, 3]);\n     * // => true\n     *\n     * _.isArrayLikeObject(document.body.children);\n     * // => true\n     *\n     * _.isArrayLikeObject('abc');\n     * // => false\n     *\n     * _.isArrayLikeObject(_.noop);\n     * // => false\n     */\n    function isArrayLikeObject(value) {\n      return isObjectLike(value) && isArrayLike(value);\n    }\n\n    /**\n     * Checks if `value` is classified as a boolean primitive or object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a boolean, else `false`.\n     * @example\n     *\n     * _.isBoolean(false);\n     * // => true\n     *\n     * _.isBoolean(null);\n     * // => false\n     */\n    function isBoolean(value) {\n      return value === true || value === false ||\n        (isObjectLike(value) && baseGetTag(value) == boolTag);\n    }\n\n    /**\n     * Checks if `value` is a buffer.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n     * @example\n     *\n     * _.isBuffer(new Buffer(2));\n     * // => true\n     *\n     * _.isBuffer(new Uint8Array(2));\n     * // => false\n     */\n    var isBuffer = nativeIsBuffer || stubFalse;\n\n    /**\n     * Checks if `value` is classified as a `Date` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a date object, else `false`.\n     * @example\n     *\n     * _.isDate(new Date);\n     * // => true\n     *\n     * _.isDate('Mon April 23 2012');\n     * // => false\n     */\n    var isDate = nodeIsDate ? baseUnary(nodeIsDate) : baseIsDate;\n\n    /**\n     * Checks if `value` is likely a DOM element.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n     * @example\n     *\n     * _.isElement(document.body);\n     * // => true\n     *\n     * _.isElement('<body>');\n     * // => false\n     */\n    function isElement(value) {\n      return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n    }\n\n    /**\n     * Checks if `value` is an empty object, collection, map, or set.\n     *\n     * Objects are considered empty if they have no own enumerable string keyed\n     * properties.\n     *\n     * Array-like values such as `arguments` objects, arrays, buffers, strings, or\n     * jQuery-like collections are considered empty if they have a `length` of `0`.\n     * Similarly, maps and sets are considered empty if they have a `size` of `0`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n     * @example\n     *\n     * _.isEmpty(null);\n     * // => true\n     *\n     * _.isEmpty(true);\n     * // => true\n     *\n     * _.isEmpty(1);\n     * // => true\n     *\n     * _.isEmpty([1, 2, 3]);\n     * // => false\n     *\n     * _.isEmpty({ 'a': 1 });\n     * // => false\n     */\n    function isEmpty(value) {\n      if (value == null) {\n        return true;\n      }\n      if (isArrayLike(value) &&\n          (isArray(value) || typeof value == 'string' || typeof value.splice == 'function' ||\n            isBuffer(value) || isTypedArray(value) || isArguments(value))) {\n        return !value.length;\n      }\n      var tag = getTag(value);\n      if (tag == mapTag || tag == setTag) {\n        return !value.size;\n      }\n      if (isPrototype(value)) {\n        return !baseKeys(value).length;\n      }\n      for (var key in value) {\n        if (hasOwnProperty.call(value, key)) {\n          return false;\n        }\n      }\n      return true;\n    }\n\n    /**\n     * Performs a deep comparison between two values to determine if they are\n     * equivalent.\n     *\n     * **Note:** This method supports comparing arrays, array buffers, booleans,\n     * date objects, error objects, maps, numbers, `Object` objects, regexes,\n     * sets, strings, symbols, and typed arrays. `Object` objects are compared\n     * by their own, not inherited, enumerable properties. Functions and DOM\n     * nodes are compared by strict equality, i.e. `===`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1 };\n     * var other = { 'a': 1 };\n     *\n     * _.isEqual(object, other);\n     * // => true\n     *\n     * object === other;\n     * // => false\n     */\n    function isEqual(value, other) {\n      return baseIsEqual(value, other);\n    }\n\n    /**\n     * This method is like `_.isEqual` except that it accepts `customizer` which\n     * is invoked to compare values. If `customizer` returns `undefined`, comparisons\n     * are handled by the method instead. The `customizer` is invoked with up to\n     * six arguments: (objValue, othValue [, index|key, object, other, stack]).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     * @example\n     *\n     * function isGreeting(value) {\n     *   return /^h(?:i|ello)$/.test(value);\n     * }\n     *\n     * function customizer(objValue, othValue) {\n     *   if (isGreeting(objValue) && isGreeting(othValue)) {\n     *     return true;\n     *   }\n     * }\n     *\n     * var array = ['hello', 'goodbye'];\n     * var other = ['hi', 'goodbye'];\n     *\n     * _.isEqualWith(array, other, customizer);\n     * // => true\n     */\n    function isEqualWith(value, other, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      var result = customizer ? customizer(value, other) : undefined;\n      return result === undefined ? baseIsEqual(value, other, undefined, customizer) : !!result;\n    }\n\n    /**\n     * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,\n     * `SyntaxError`, `TypeError`, or `URIError` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an error object, else `false`.\n     * @example\n     *\n     * _.isError(new Error);\n     * // => true\n     *\n     * _.isError(Error);\n     * // => false\n     */\n    function isError(value) {\n      if (!isObjectLike(value)) {\n        return false;\n      }\n      var tag = baseGetTag(value);\n      return tag == errorTag || tag == domExcTag ||\n        (typeof value.message == 'string' && typeof value.name == 'string' && !isPlainObject(value));\n    }\n\n    /**\n     * Checks if `value` is a finite primitive number.\n     *\n     * **Note:** This method is based on\n     * [`Number.isFinite`](https://mdn.io/Number/isFinite).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a finite number, else `false`.\n     * @example\n     *\n     * _.isFinite(3);\n     * // => true\n     *\n     * _.isFinite(Number.MIN_VALUE);\n     * // => true\n     *\n     * _.isFinite(Infinity);\n     * // => false\n     *\n     * _.isFinite('3');\n     * // => false\n     */\n    function isFinite(value) {\n      return typeof value == 'number' && nativeIsFinite(value);\n    }\n\n    /**\n     * Checks if `value` is classified as a `Function` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n     * @example\n     *\n     * _.isFunction(_);\n     * // => true\n     *\n     * _.isFunction(/abc/);\n     * // => false\n     */\n    function isFunction(value) {\n      if (!isObject(value)) {\n        return false;\n      }\n      // The use of `Object#toString` avoids issues with the `typeof` operator\n      // in Safari 9 which returns 'object' for typed arrays and other constructors.\n      var tag = baseGetTag(value);\n      return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n    }\n\n    /**\n     * Checks if `value` is an integer.\n     *\n     * **Note:** This method is based on\n     * [`Number.isInteger`](https://mdn.io/Number/isInteger).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an integer, else `false`.\n     * @example\n     *\n     * _.isInteger(3);\n     * // => true\n     *\n     * _.isInteger(Number.MIN_VALUE);\n     * // => false\n     *\n     * _.isInteger(Infinity);\n     * // => false\n     *\n     * _.isInteger('3');\n     * // => false\n     */\n    function isInteger(value) {\n      return typeof value == 'number' && value == toInteger(value);\n    }\n\n    /**\n     * Checks if `value` is a valid array-like length.\n     *\n     * **Note:** This method is loosely based on\n     * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n     * @example\n     *\n     * _.isLength(3);\n     * // => true\n     *\n     * _.isLength(Number.MIN_VALUE);\n     * // => false\n     *\n     * _.isLength(Infinity);\n     * // => false\n     *\n     * _.isLength('3');\n     * // => false\n     */\n    function isLength(value) {\n      return typeof value == 'number' &&\n        value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n    }\n\n    /**\n     * Checks if `value` is the\n     * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n     * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n     * @example\n     *\n     * _.isObject({});\n     * // => true\n     *\n     * _.isObject([1, 2, 3]);\n     * // => true\n     *\n     * _.isObject(_.noop);\n     * // => true\n     *\n     * _.isObject(null);\n     * // => false\n     */\n    function isObject(value) {\n      var type = typeof value;\n      return value != null && (type == 'object' || type == 'function');\n    }\n\n    /**\n     * Checks if `value` is object-like. A value is object-like if it's not `null`\n     * and has a `typeof` result of \"object\".\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n     * @example\n     *\n     * _.isObjectLike({});\n     * // => true\n     *\n     * _.isObjectLike([1, 2, 3]);\n     * // => true\n     *\n     * _.isObjectLike(_.noop);\n     * // => false\n     *\n     * _.isObjectLike(null);\n     * // => false\n     */\n    function isObjectLike(value) {\n      return value != null && typeof value == 'object';\n    }\n\n    /**\n     * Checks if `value` is classified as a `Map` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n     * @example\n     *\n     * _.isMap(new Map);\n     * // => true\n     *\n     * _.isMap(new WeakMap);\n     * // => false\n     */\n    var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\n    /**\n     * Performs a partial deep comparison between `object` and `source` to\n     * determine if `object` contains equivalent property values.\n     *\n     * **Note:** This method is equivalent to `_.matches` when `source` is\n     * partially applied.\n     *\n     * Partial comparisons will match empty array and empty object `source`\n     * values against any array or object value, respectively. See `_.isEqual`\n     * for a list of supported value comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property values to match.\n     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2 };\n     *\n     * _.isMatch(object, { 'b': 2 });\n     * // => true\n     *\n     * _.isMatch(object, { 'b': 1 });\n     * // => false\n     */\n    function isMatch(object, source) {\n      return object === source || baseIsMatch(object, source, getMatchData(source));\n    }\n\n    /**\n     * This method is like `_.isMatch` except that it accepts `customizer` which\n     * is invoked to compare values. If `customizer` returns `undefined`, comparisons\n     * are handled by the method instead. The `customizer` is invoked with five\n     * arguments: (objValue, srcValue, index|key, object, source).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property values to match.\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n     * @example\n     *\n     * function isGreeting(value) {\n     *   return /^h(?:i|ello)$/.test(value);\n     * }\n     *\n     * function customizer(objValue, srcValue) {\n     *   if (isGreeting(objValue) && isGreeting(srcValue)) {\n     *     return true;\n     *   }\n     * }\n     *\n     * var object = { 'greeting': 'hello' };\n     * var source = { 'greeting': 'hi' };\n     *\n     * _.isMatchWith(object, source, customizer);\n     * // => true\n     */\n    function isMatchWith(object, source, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return baseIsMatch(object, source, getMatchData(source), customizer);\n    }\n\n    /**\n     * Checks if `value` is `NaN`.\n     *\n     * **Note:** This method is based on\n     * [`Number.isNaN`](https://mdn.io/Number/isNaN) and is not the same as\n     * global [`isNaN`](https://mdn.io/isNaN) which returns `true` for\n     * `undefined` and other non-number values.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n     * @example\n     *\n     * _.isNaN(NaN);\n     * // => true\n     *\n     * _.isNaN(new Number(NaN));\n     * // => true\n     *\n     * isNaN(undefined);\n     * // => true\n     *\n     * _.isNaN(undefined);\n     * // => false\n     */\n    function isNaN(value) {\n      // An `NaN` primitive is the only value that is not equal to itself.\n      // Perform the `toStringTag` check first to avoid errors with some\n      // ActiveX objects in IE.\n      return isNumber(value) && value != +value;\n    }\n\n    /**\n     * Checks if `value` is a pristine native function.\n     *\n     * **Note:** This method can't reliably detect native functions in the presence\n     * of the core-js package because core-js circumvents this kind of detection.\n     * Despite multiple requests, the core-js maintainer has made it clear: any\n     * attempt to fix the detection will be obstructed. As a result, we're left\n     * with little choice but to throw an error. Unfortunately, this also affects\n     * packages, like [babel-polyfill](https://www.npmjs.com/package/babel-polyfill),\n     * which rely on core-js.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a native function,\n     *  else `false`.\n     * @example\n     *\n     * _.isNative(Array.prototype.push);\n     * // => true\n     *\n     * _.isNative(_);\n     * // => false\n     */\n    function isNative(value) {\n      if (isMaskable(value)) {\n        throw new Error(CORE_ERROR_TEXT);\n      }\n      return baseIsNative(value);\n    }\n\n    /**\n     * Checks if `value` is `null`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is `null`, else `false`.\n     * @example\n     *\n     * _.isNull(null);\n     * // => true\n     *\n     * _.isNull(void 0);\n     * // => false\n     */\n    function isNull(value) {\n      return value === null;\n    }\n\n    /**\n     * Checks if `value` is `null` or `undefined`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is nullish, else `false`.\n     * @example\n     *\n     * _.isNil(null);\n     * // => true\n     *\n     * _.isNil(void 0);\n     * // => true\n     *\n     * _.isNil(NaN);\n     * // => false\n     */\n    function isNil(value) {\n      return value == null;\n    }\n\n    /**\n     * Checks if `value` is classified as a `Number` primitive or object.\n     *\n     * **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are\n     * classified as numbers, use the `_.isFinite` method.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a number, else `false`.\n     * @example\n     *\n     * _.isNumber(3);\n     * // => true\n     *\n     * _.isNumber(Number.MIN_VALUE);\n     * // => true\n     *\n     * _.isNumber(Infinity);\n     * // => true\n     *\n     * _.isNumber('3');\n     * // => false\n     */\n    function isNumber(value) {\n      return typeof value == 'number' ||\n        (isObjectLike(value) && baseGetTag(value) == numberTag);\n    }\n\n    /**\n     * Checks if `value` is a plain object, that is, an object created by the\n     * `Object` constructor or one with a `[[Prototype]]` of `null`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.8.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     * }\n     *\n     * _.isPlainObject(new Foo);\n     * // => false\n     *\n     * _.isPlainObject([1, 2, 3]);\n     * // => false\n     *\n     * _.isPlainObject({ 'x': 0, 'y': 0 });\n     * // => true\n     *\n     * _.isPlainObject(Object.create(null));\n     * // => true\n     */\n    function isPlainObject(value) {\n      if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n        return false;\n      }\n      var proto = getPrototype(value);\n      if (proto === null) {\n        return true;\n      }\n      var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n      return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n        funcToString.call(Ctor) == objectCtorString;\n    }\n\n    /**\n     * Checks if `value` is classified as a `RegExp` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a regexp, else `false`.\n     * @example\n     *\n     * _.isRegExp(/abc/);\n     * // => true\n     *\n     * _.isRegExp('/abc/');\n     * // => false\n     */\n    var isRegExp = nodeIsRegExp ? baseUnary(nodeIsRegExp) : baseIsRegExp;\n\n    /**\n     * Checks if `value` is a safe integer. An integer is safe if it's an IEEE-754\n     * double precision number which isn't the result of a rounded unsafe integer.\n     *\n     * **Note:** This method is based on\n     * [`Number.isSafeInteger`](https://mdn.io/Number/isSafeInteger).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a safe integer, else `false`.\n     * @example\n     *\n     * _.isSafeInteger(3);\n     * // => true\n     *\n     * _.isSafeInteger(Number.MIN_VALUE);\n     * // => false\n     *\n     * _.isSafeInteger(Infinity);\n     * // => false\n     *\n     * _.isSafeInteger('3');\n     * // => false\n     */\n    function isSafeInteger(value) {\n      return isInteger(value) && value >= -MAX_SAFE_INTEGER && value <= MAX_SAFE_INTEGER;\n    }\n\n    /**\n     * Checks if `value` is classified as a `Set` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n     * @example\n     *\n     * _.isSet(new Set);\n     * // => true\n     *\n     * _.isSet(new WeakSet);\n     * // => false\n     */\n    var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\n    /**\n     * Checks if `value` is classified as a `String` primitive or object.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a string, else `false`.\n     * @example\n     *\n     * _.isString('abc');\n     * // => true\n     *\n     * _.isString(1);\n     * // => false\n     */\n    function isString(value) {\n      return typeof value == 'string' ||\n        (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);\n    }\n\n    /**\n     * Checks if `value` is classified as a `Symbol` primitive or object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n     * @example\n     *\n     * _.isSymbol(Symbol.iterator);\n     * // => true\n     *\n     * _.isSymbol('abc');\n     * // => false\n     */\n    function isSymbol(value) {\n      return typeof value == 'symbol' ||\n        (isObjectLike(value) && baseGetTag(value) == symbolTag);\n    }\n\n    /**\n     * Checks if `value` is classified as a typed array.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n     * @example\n     *\n     * _.isTypedArray(new Uint8Array);\n     * // => true\n     *\n     * _.isTypedArray([]);\n     * // => false\n     */\n    var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\n    /**\n     * Checks if `value` is `undefined`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.\n     * @example\n     *\n     * _.isUndefined(void 0);\n     * // => true\n     *\n     * _.isUndefined(null);\n     * // => false\n     */\n    function isUndefined(value) {\n      return value === undefined;\n    }\n\n    /**\n     * Checks if `value` is classified as a `WeakMap` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a weak map, else `false`.\n     * @example\n     *\n     * _.isWeakMap(new WeakMap);\n     * // => true\n     *\n     * _.isWeakMap(new Map);\n     * // => false\n     */\n    function isWeakMap(value) {\n      return isObjectLike(value) && getTag(value) == weakMapTag;\n    }\n\n    /**\n     * Checks if `value` is classified as a `WeakSet` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a weak set, else `false`.\n     * @example\n     *\n     * _.isWeakSet(new WeakSet);\n     * // => true\n     *\n     * _.isWeakSet(new Set);\n     * // => false\n     */\n    function isWeakSet(value) {\n      return isObjectLike(value) && baseGetTag(value) == weakSetTag;\n    }\n\n    /**\n     * Checks if `value` is less than `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is less than `other`,\n     *  else `false`.\n     * @see _.gt\n     * @example\n     *\n     * _.lt(1, 3);\n     * // => true\n     *\n     * _.lt(3, 3);\n     * // => false\n     *\n     * _.lt(3, 1);\n     * // => false\n     */\n    var lt = createRelationalOperation(baseLt);\n\n    /**\n     * Checks if `value` is less than or equal to `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is less than or equal to\n     *  `other`, else `false`.\n     * @see _.gte\n     * @example\n     *\n     * _.lte(1, 3);\n     * // => true\n     *\n     * _.lte(3, 3);\n     * // => true\n     *\n     * _.lte(3, 1);\n     * // => false\n     */\n    var lte = createRelationalOperation(function(value, other) {\n      return value <= other;\n    });\n\n    /**\n     * Converts `value` to an array.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {Array} Returns the converted array.\n     * @example\n     *\n     * _.toArray({ 'a': 1, 'b': 2 });\n     * // => [1, 2]\n     *\n     * _.toArray('abc');\n     * // => ['a', 'b', 'c']\n     *\n     * _.toArray(1);\n     * // => []\n     *\n     * _.toArray(null);\n     * // => []\n     */\n    function toArray(value) {\n      if (!value) {\n        return [];\n      }\n      if (isArrayLike(value)) {\n        return isString(value) ? stringToArray(value) : copyArray(value);\n      }\n      if (symIterator && value[symIterator]) {\n        return iteratorToArray(value[symIterator]());\n      }\n      var tag = getTag(value),\n          func = tag == mapTag ? mapToArray : (tag == setTag ? setToArray : values);\n\n      return func(value);\n    }\n\n    /**\n     * Converts `value` to a finite number.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.12.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted number.\n     * @example\n     *\n     * _.toFinite(3.2);\n     * // => 3.2\n     *\n     * _.toFinite(Number.MIN_VALUE);\n     * // => 5e-324\n     *\n     * _.toFinite(Infinity);\n     * // => 1.7976931348623157e+308\n     *\n     * _.toFinite('3.2');\n     * // => 3.2\n     */\n    function toFinite(value) {\n      if (!value) {\n        return value === 0 ? value : 0;\n      }\n      value = toNumber(value);\n      if (value === INFINITY || value === -INFINITY) {\n        var sign = (value < 0 ? -1 : 1);\n        return sign * MAX_INTEGER;\n      }\n      return value === value ? value : 0;\n    }\n\n    /**\n     * Converts `value` to an integer.\n     *\n     * **Note:** This method is loosely based on\n     * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.toInteger(3.2);\n     * // => 3\n     *\n     * _.toInteger(Number.MIN_VALUE);\n     * // => 0\n     *\n     * _.toInteger(Infinity);\n     * // => 1.7976931348623157e+308\n     *\n     * _.toInteger('3.2');\n     * // => 3\n     */\n    function toInteger(value) {\n      var result = toFinite(value),\n          remainder = result % 1;\n\n      return result === result ? (remainder ? result - remainder : result) : 0;\n    }\n\n    /**\n     * Converts `value` to an integer suitable for use as the length of an\n     * array-like object.\n     *\n     * **Note:** This method is based on\n     * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.toLength(3.2);\n     * // => 3\n     *\n     * _.toLength(Number.MIN_VALUE);\n     * // => 0\n     *\n     * _.toLength(Infinity);\n     * // => 4294967295\n     *\n     * _.toLength('3.2');\n     * // => 3\n     */\n    function toLength(value) {\n      return value ? baseClamp(toInteger(value), 0, MAX_ARRAY_LENGTH) : 0;\n    }\n\n    /**\n     * Converts `value` to a number.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to process.\n     * @returns {number} Returns the number.\n     * @example\n     *\n     * _.toNumber(3.2);\n     * // => 3.2\n     *\n     * _.toNumber(Number.MIN_VALUE);\n     * // => 5e-324\n     *\n     * _.toNumber(Infinity);\n     * // => Infinity\n     *\n     * _.toNumber('3.2');\n     * // => 3.2\n     */\n    function toNumber(value) {\n      if (typeof value == 'number') {\n        return value;\n      }\n      if (isSymbol(value)) {\n        return NAN;\n      }\n      if (isObject(value)) {\n        var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n        value = isObject(other) ? (other + '') : other;\n      }\n      if (typeof value != 'string') {\n        return value === 0 ? value : +value;\n      }\n      value = value.replace(reTrim, '');\n      var isBinary = reIsBinary.test(value);\n      return (isBinary || reIsOctal.test(value))\n        ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n        : (reIsBadHex.test(value) ? NAN : +value);\n    }\n\n    /**\n     * Converts `value` to a plain object flattening inherited enumerable string\n     * keyed properties of `value` to own properties of the plain object.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {Object} Returns the converted plain object.\n     * @example\n     *\n     * function Foo() {\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.assign({ 'a': 1 }, new Foo);\n     * // => { 'a': 1, 'b': 2 }\n     *\n     * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n     * // => { 'a': 1, 'b': 2, 'c': 3 }\n     */\n    function toPlainObject(value) {\n      return copyObject(value, keysIn(value));\n    }\n\n    /**\n     * Converts `value` to a safe integer. A safe integer can be compared and\n     * represented correctly.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.toSafeInteger(3.2);\n     * // => 3\n     *\n     * _.toSafeInteger(Number.MIN_VALUE);\n     * // => 0\n     *\n     * _.toSafeInteger(Infinity);\n     * // => 9007199254740991\n     *\n     * _.toSafeInteger('3.2');\n     * // => 3\n     */\n    function toSafeInteger(value) {\n      return value\n        ? baseClamp(toInteger(value), -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER)\n        : (value === 0 ? value : 0);\n    }\n\n    /**\n     * Converts `value` to a string. An empty string is returned for `null`\n     * and `undefined` values. The sign of `-0` is preserved.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {string} Returns the converted string.\n     * @example\n     *\n     * _.toString(null);\n     * // => ''\n     *\n     * _.toString(-0);\n     * // => '-0'\n     *\n     * _.toString([1, 2, 3]);\n     * // => '1,2,3'\n     */\n    function toString(value) {\n      return value == null ? '' : baseToString(value);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Assigns own enumerable string keyed properties of source objects to the\n     * destination object. Source objects are applied from left to right.\n     * Subsequent sources overwrite property assignments of previous sources.\n     *\n     * **Note:** This method mutates `object` and is loosely based on\n     * [`Object.assign`](https://mdn.io/Object/assign).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.10.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.assignIn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     * }\n     *\n     * function Bar() {\n     *   this.c = 3;\n     * }\n     *\n     * Foo.prototype.b = 2;\n     * Bar.prototype.d = 4;\n     *\n     * _.assign({ 'a': 0 }, new Foo, new Bar);\n     * // => { 'a': 1, 'c': 3 }\n     */\n    var assign = createAssigner(function(object, source) {\n      if (isPrototype(source) || isArrayLike(source)) {\n        copyObject(source, keys(source), object);\n        return;\n      }\n      for (var key in source) {\n        if (hasOwnProperty.call(source, key)) {\n          assignValue(object, key, source[key]);\n        }\n      }\n    });\n\n    /**\n     * This method is like `_.assign` except that it iterates over own and\n     * inherited source properties.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias extend\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.assign\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     * }\n     *\n     * function Bar() {\n     *   this.c = 3;\n     * }\n     *\n     * Foo.prototype.b = 2;\n     * Bar.prototype.d = 4;\n     *\n     * _.assignIn({ 'a': 0 }, new Foo, new Bar);\n     * // => { 'a': 1, 'b': 2, 'c': 3, 'd': 4 }\n     */\n    var assignIn = createAssigner(function(object, source) {\n      copyObject(source, keysIn(source), object);\n    });\n\n    /**\n     * This method is like `_.assignIn` except that it accepts `customizer`\n     * which is invoked to produce the assigned values. If `customizer` returns\n     * `undefined`, assignment is handled by the method instead. The `customizer`\n     * is invoked with five arguments: (objValue, srcValue, key, object, source).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias extendWith\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} sources The source objects.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @see _.assignWith\n     * @example\n     *\n     * function customizer(objValue, srcValue) {\n     *   return _.isUndefined(objValue) ? srcValue : objValue;\n     * }\n     *\n     * var defaults = _.partialRight(_.assignInWith, customizer);\n     *\n     * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n     * // => { 'a': 1, 'b': 2 }\n     */\n    var assignInWith = createAssigner(function(object, source, srcIndex, customizer) {\n      copyObject(source, keysIn(source), object, customizer);\n    });\n\n    /**\n     * This method is like `_.assign` except that it accepts `customizer`\n     * which is invoked to produce the assigned values. If `customizer` returns\n     * `undefined`, assignment is handled by the method instead. The `customizer`\n     * is invoked with five arguments: (objValue, srcValue, key, object, source).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} sources The source objects.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @see _.assignInWith\n     * @example\n     *\n     * function customizer(objValue, srcValue) {\n     *   return _.isUndefined(objValue) ? srcValue : objValue;\n     * }\n     *\n     * var defaults = _.partialRight(_.assignWith, customizer);\n     *\n     * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n     * // => { 'a': 1, 'b': 2 }\n     */\n    var assignWith = createAssigner(function(object, source, srcIndex, customizer) {\n      copyObject(source, keys(source), object, customizer);\n    });\n\n    /**\n     * Creates an array of values corresponding to `paths` of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.0.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {...(string|string[])} [paths] The property paths to pick.\n     * @returns {Array} Returns the picked values.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n     *\n     * _.at(object, ['a[0].b.c', 'a[1]']);\n     * // => [3, 4]\n     */\n    var at = flatRest(baseAt);\n\n    /**\n     * Creates an object that inherits from the `prototype` object. If a\n     * `properties` object is given, its own enumerable string keyed properties\n     * are assigned to the created object.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.3.0\n     * @category Object\n     * @param {Object} prototype The object to inherit from.\n     * @param {Object} [properties] The properties to assign to the object.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * function Shape() {\n     *   this.x = 0;\n     *   this.y = 0;\n     * }\n     *\n     * function Circle() {\n     *   Shape.call(this);\n     * }\n     *\n     * Circle.prototype = _.create(Shape.prototype, {\n     *   'constructor': Circle\n     * });\n     *\n     * var circle = new Circle;\n     * circle instanceof Circle;\n     * // => true\n     *\n     * circle instanceof Shape;\n     * // => true\n     */\n    function create(prototype, properties) {\n      var result = baseCreate(prototype);\n      return properties == null ? result : baseAssign(result, properties);\n    }\n\n    /**\n     * Assigns own and inherited enumerable string keyed properties of source\n     * objects to the destination object for all destination properties that\n     * resolve to `undefined`. Source objects are applied from left to right.\n     * Once a property is set, additional values of the same property are ignored.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.defaultsDeep\n     * @example\n     *\n     * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n     * // => { 'a': 1, 'b': 2 }\n     */\n    var defaults = baseRest(function(args) {\n      args.push(undefined, customDefaultsAssignIn);\n      return apply(assignInWith, undefined, args);\n    });\n\n    /**\n     * This method is like `_.defaults` except that it recursively assigns\n     * default properties.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.defaults\n     * @example\n     *\n     * _.defaultsDeep({ 'a': { 'b': 2 } }, { 'a': { 'b': 1, 'c': 3 } });\n     * // => { 'a': { 'b': 2, 'c': 3 } }\n     */\n    var defaultsDeep = baseRest(function(args) {\n      args.push(undefined, customDefaultsMerge);\n      return apply(mergeWith, undefined, args);\n    });\n\n    /**\n     * This method is like `_.find` except that it returns the key of the first\n     * element `predicate` returns truthy for instead of the element itself.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.1.0\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {string|undefined} Returns the key of the matched element,\n     *  else `undefined`.\n     * @example\n     *\n     * var users = {\n     *   'barney':  { 'age': 36, 'active': true },\n     *   'fred':    { 'age': 40, 'active': false },\n     *   'pebbles': { 'age': 1,  'active': true }\n     * };\n     *\n     * _.findKey(users, function(o) { return o.age < 40; });\n     * // => 'barney' (iteration order is not guaranteed)\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findKey(users, { 'age': 1, 'active': true });\n     * // => 'pebbles'\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findKey(users, ['active', false]);\n     * // => 'fred'\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findKey(users, 'active');\n     * // => 'barney'\n     */\n    function findKey(object, predicate) {\n      return baseFindKey(object, getIteratee(predicate, 3), baseForOwn);\n    }\n\n    /**\n     * This method is like `_.findKey` except that it iterates over elements of\n     * a collection in the opposite order.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {string|undefined} Returns the key of the matched element,\n     *  else `undefined`.\n     * @example\n     *\n     * var users = {\n     *   'barney':  { 'age': 36, 'active': true },\n     *   'fred':    { 'age': 40, 'active': false },\n     *   'pebbles': { 'age': 1,  'active': true }\n     * };\n     *\n     * _.findLastKey(users, function(o) { return o.age < 40; });\n     * // => returns 'pebbles' assuming `_.findKey` returns 'barney'\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findLastKey(users, { 'age': 36, 'active': true });\n     * // => 'barney'\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findLastKey(users, ['active', false]);\n     * // => 'fred'\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findLastKey(users, 'active');\n     * // => 'pebbles'\n     */\n    function findLastKey(object, predicate) {\n      return baseFindKey(object, getIteratee(predicate, 3), baseForOwnRight);\n    }\n\n    /**\n     * Iterates over own and inherited enumerable string keyed properties of an\n     * object and invokes `iteratee` for each property. The iteratee is invoked\n     * with three arguments: (value, key, object). Iteratee functions may exit\n     * iteration early by explicitly returning `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.3.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forInRight\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forIn(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'a', 'b', then 'c' (iteration order is not guaranteed).\n     */\n    function forIn(object, iteratee) {\n      return object == null\n        ? object\n        : baseFor(object, getIteratee(iteratee, 3), keysIn);\n    }\n\n    /**\n     * This method is like `_.forIn` except that it iterates over properties of\n     * `object` in the opposite order.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forIn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forInRight(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'c', 'b', then 'a' assuming `_.forIn` logs 'a', 'b', then 'c'.\n     */\n    function forInRight(object, iteratee) {\n      return object == null\n        ? object\n        : baseForRight(object, getIteratee(iteratee, 3), keysIn);\n    }\n\n    /**\n     * Iterates over own enumerable string keyed properties of an object and\n     * invokes `iteratee` for each property. The iteratee is invoked with three\n     * arguments: (value, key, object). Iteratee functions may exit iteration\n     * early by explicitly returning `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.3.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forOwnRight\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forOwn(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n     */\n    function forOwn(object, iteratee) {\n      return object && baseForOwn(object, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * This method is like `_.forOwn` except that it iterates over properties of\n     * `object` in the opposite order.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forOwn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forOwnRight(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'b' then 'a' assuming `_.forOwn` logs 'a' then 'b'.\n     */\n    function forOwnRight(object, iteratee) {\n      return object && baseForOwnRight(object, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * Creates an array of function property names from own enumerable properties\n     * of `object`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @returns {Array} Returns the function names.\n     * @see _.functionsIn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = _.constant('a');\n     *   this.b = _.constant('b');\n     * }\n     *\n     * Foo.prototype.c = _.constant('c');\n     *\n     * _.functions(new Foo);\n     * // => ['a', 'b']\n     */\n    function functions(object) {\n      return object == null ? [] : baseFunctions(object, keys(object));\n    }\n\n    /**\n     * Creates an array of function property names from own and inherited\n     * enumerable properties of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @returns {Array} Returns the function names.\n     * @see _.functions\n     * @example\n     *\n     * function Foo() {\n     *   this.a = _.constant('a');\n     *   this.b = _.constant('b');\n     * }\n     *\n     * Foo.prototype.c = _.constant('c');\n     *\n     * _.functionsIn(new Foo);\n     * // => ['a', 'b', 'c']\n     */\n    function functionsIn(object) {\n      return object == null ? [] : baseFunctions(object, keysIn(object));\n    }\n\n    /**\n     * Gets the value at `path` of `object`. If the resolved value is\n     * `undefined`, the `defaultValue` is returned in its place.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the property to get.\n     * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n     * @returns {*} Returns the resolved value.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n     *\n     * _.get(object, 'a[0].b.c');\n     * // => 3\n     *\n     * _.get(object, ['a', '0', 'b', 'c']);\n     * // => 3\n     *\n     * _.get(object, 'a.b.c', 'default');\n     * // => 'default'\n     */\n    function get(object, path, defaultValue) {\n      var result = object == null ? undefined : baseGet(object, path);\n      return result === undefined ? defaultValue : result;\n    }\n\n    /**\n     * Checks if `path` is a direct property of `object`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path to check.\n     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n     * @example\n     *\n     * var object = { 'a': { 'b': 2 } };\n     * var other = _.create({ 'a': _.create({ 'b': 2 }) });\n     *\n     * _.has(object, 'a');\n     * // => true\n     *\n     * _.has(object, 'a.b');\n     * // => true\n     *\n     * _.has(object, ['a', 'b']);\n     * // => true\n     *\n     * _.has(other, 'a');\n     * // => false\n     */\n    function has(object, path) {\n      return object != null && hasPath(object, path, baseHas);\n    }\n\n    /**\n     * Checks if `path` is a direct or inherited property of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path to check.\n     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n     * @example\n     *\n     * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n     *\n     * _.hasIn(object, 'a');\n     * // => true\n     *\n     * _.hasIn(object, 'a.b');\n     * // => true\n     *\n     * _.hasIn(object, ['a', 'b']);\n     * // => true\n     *\n     * _.hasIn(object, 'b');\n     * // => false\n     */\n    function hasIn(object, path) {\n      return object != null && hasPath(object, path, baseHasIn);\n    }\n\n    /**\n     * Creates an object composed of the inverted keys and values of `object`.\n     * If `object` contains duplicate values, subsequent values overwrite\n     * property assignments of previous values.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.7.0\n     * @category Object\n     * @param {Object} object The object to invert.\n     * @returns {Object} Returns the new inverted object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2, 'c': 1 };\n     *\n     * _.invert(object);\n     * // => { '1': 'c', '2': 'b' }\n     */\n    var invert = createInverter(function(result, value, key) {\n      result[value] = key;\n    }, constant(identity));\n\n    /**\n     * This method is like `_.invert` except that the inverted object is generated\n     * from the results of running each element of `object` thru `iteratee`. The\n     * corresponding inverted value of each inverted key is an array of keys\n     * responsible for generating the inverted value. The iteratee is invoked\n     * with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.1.0\n     * @category Object\n     * @param {Object} object The object to invert.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Object} Returns the new inverted object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2, 'c': 1 };\n     *\n     * _.invertBy(object);\n     * // => { '1': ['a', 'c'], '2': ['b'] }\n     *\n     * _.invertBy(object, function(value) {\n     *   return 'group' + value;\n     * });\n     * // => { 'group1': ['a', 'c'], 'group2': ['b'] }\n     */\n    var invertBy = createInverter(function(result, value, key) {\n      if (hasOwnProperty.call(result, value)) {\n        result[value].push(key);\n      } else {\n        result[value] = [key];\n      }\n    }, getIteratee);\n\n    /**\n     * Invokes the method at `path` of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the method to invoke.\n     * @param {...*} [args] The arguments to invoke the method with.\n     * @returns {*} Returns the result of the invoked method.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': [1, 2, 3, 4] } }] };\n     *\n     * _.invoke(object, 'a[0].b.c.slice', 1, 3);\n     * // => [2, 3]\n     */\n    var invoke = baseRest(baseInvoke);\n\n    /**\n     * Creates an array of the own enumerable property names of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects. See the\n     * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n     * for more details.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.keys(new Foo);\n     * // => ['a', 'b'] (iteration order is not guaranteed)\n     *\n     * _.keys('hi');\n     * // => ['0', '1']\n     */\n    function keys(object) {\n      return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n    }\n\n    /**\n     * Creates an array of the own and inherited enumerable property names of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.keysIn(new Foo);\n     * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n     */\n    function keysIn(object) {\n      return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n    }\n\n    /**\n     * The opposite of `_.mapValues`; this method creates an object with the\n     * same values as `object` and keys generated by running each own enumerable\n     * string keyed property of `object` thru `iteratee`. The iteratee is invoked\n     * with three arguments: (value, key, object).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.8.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns the new mapped object.\n     * @see _.mapValues\n     * @example\n     *\n     * _.mapKeys({ 'a': 1, 'b': 2 }, function(value, key) {\n     *   return key + value;\n     * });\n     * // => { 'a1': 1, 'b2': 2 }\n     */\n    function mapKeys(object, iteratee) {\n      var result = {};\n      iteratee = getIteratee(iteratee, 3);\n\n      baseForOwn(object, function(value, key, object) {\n        baseAssignValue(result, iteratee(value, key, object), value);\n      });\n      return result;\n    }\n\n    /**\n     * Creates an object with the same keys as `object` and values generated\n     * by running each own enumerable string keyed property of `object` thru\n     * `iteratee`. The iteratee is invoked with three arguments:\n     * (value, key, object).\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns the new mapped object.\n     * @see _.mapKeys\n     * @example\n     *\n     * var users = {\n     *   'fred':    { 'user': 'fred',    'age': 40 },\n     *   'pebbles': { 'user': 'pebbles', 'age': 1 }\n     * };\n     *\n     * _.mapValues(users, function(o) { return o.age; });\n     * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.mapValues(users, 'age');\n     * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n     */\n    function mapValues(object, iteratee) {\n      var result = {};\n      iteratee = getIteratee(iteratee, 3);\n\n      baseForOwn(object, function(value, key, object) {\n        baseAssignValue(result, key, iteratee(value, key, object));\n      });\n      return result;\n    }\n\n    /**\n     * This method is like `_.assign` except that it recursively merges own and\n     * inherited enumerable string keyed properties of source objects into the\n     * destination object. Source properties that resolve to `undefined` are\n     * skipped if a destination value exists. Array and plain object properties\n     * are merged recursively. Other objects and value types are overridden by\n     * assignment. Source objects are applied from left to right. Subsequent\n     * sources overwrite property assignments of previous sources.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.5.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = {\n     *   'a': [{ 'b': 2 }, { 'd': 4 }]\n     * };\n     *\n     * var other = {\n     *   'a': [{ 'c': 3 }, { 'e': 5 }]\n     * };\n     *\n     * _.merge(object, other);\n     * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n     */\n    var merge = createAssigner(function(object, source, srcIndex) {\n      baseMerge(object, source, srcIndex);\n    });\n\n    /**\n     * This method is like `_.merge` except that it accepts `customizer` which\n     * is invoked to produce the merged values of the destination and source\n     * properties. If `customizer` returns `undefined`, merging is handled by the\n     * method instead. The `customizer` is invoked with six arguments:\n     * (objValue, srcValue, key, object, source, stack).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} sources The source objects.\n     * @param {Function} customizer The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * function customizer(objValue, srcValue) {\n     *   if (_.isArray(objValue)) {\n     *     return objValue.concat(srcValue);\n     *   }\n     * }\n     *\n     * var object = { 'a': [1], 'b': [2] };\n     * var other = { 'a': [3], 'b': [4] };\n     *\n     * _.mergeWith(object, other, customizer);\n     * // => { 'a': [1, 3], 'b': [2, 4] }\n     */\n    var mergeWith = createAssigner(function(object, source, srcIndex, customizer) {\n      baseMerge(object, source, srcIndex, customizer);\n    });\n\n    /**\n     * The opposite of `_.pick`; this method creates an object composed of the\n     * own and inherited enumerable property paths of `object` that are not omitted.\n     *\n     * **Note:** This method is considerably slower than `_.pick`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {...(string|string[])} [paths] The property paths to omit.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.omit(object, ['a', 'c']);\n     * // => { 'b': '2' }\n     */\n    var omit = flatRest(function(object, paths) {\n      var result = {};\n      if (object == null) {\n        return result;\n      }\n      var isDeep = false;\n      paths = arrayMap(paths, function(path) {\n        path = castPath(path, object);\n        isDeep || (isDeep = path.length > 1);\n        return path;\n      });\n      copyObject(object, getAllKeysIn(object), result);\n      if (isDeep) {\n        result = baseClone(result, CLONE_DEEP_FLAG | CLONE_FLAT_FLAG | CLONE_SYMBOLS_FLAG, customOmitClone);\n      }\n      var length = paths.length;\n      while (length--) {\n        baseUnset(result, paths[length]);\n      }\n      return result;\n    });\n\n    /**\n     * The opposite of `_.pickBy`; this method creates an object composed of\n     * the own and inherited enumerable string keyed properties of `object` that\n     * `predicate` doesn't return truthy for. The predicate is invoked with two\n     * arguments: (value, key).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {Function} [predicate=_.identity] The function invoked per property.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.omitBy(object, _.isNumber);\n     * // => { 'b': '2' }\n     */\n    function omitBy(object, predicate) {\n      return pickBy(object, negate(getIteratee(predicate)));\n    }\n\n    /**\n     * Creates an object composed of the picked `object` properties.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {...(string|string[])} [paths] The property paths to pick.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.pick(object, ['a', 'c']);\n     * // => { 'a': 1, 'c': 3 }\n     */\n    var pick = flatRest(function(object, paths) {\n      return object == null ? {} : basePick(object, paths);\n    });\n\n    /**\n     * Creates an object composed of the `object` properties `predicate` returns\n     * truthy for. The predicate is invoked with two arguments: (value, key).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {Function} [predicate=_.identity] The function invoked per property.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.pickBy(object, _.isNumber);\n     * // => { 'a': 1, 'c': 3 }\n     */\n    function pickBy(object, predicate) {\n      if (object == null) {\n        return {};\n      }\n      var props = arrayMap(getAllKeysIn(object), function(prop) {\n        return [prop];\n      });\n      predicate = getIteratee(predicate);\n      return basePickBy(object, props, function(value, path) {\n        return predicate(value, path[0]);\n      });\n    }\n\n    /**\n     * This method is like `_.get` except that if the resolved value is a\n     * function it's invoked with the `this` binding of its parent object and\n     * its result is returned.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the property to resolve.\n     * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n     * @returns {*} Returns the resolved value.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c1': 3, 'c2': _.constant(4) } }] };\n     *\n     * _.result(object, 'a[0].b.c1');\n     * // => 3\n     *\n     * _.result(object, 'a[0].b.c2');\n     * // => 4\n     *\n     * _.result(object, 'a[0].b.c3', 'default');\n     * // => 'default'\n     *\n     * _.result(object, 'a[0].b.c3', _.constant('default'));\n     * // => 'default'\n     */\n    function result(object, path, defaultValue) {\n      path = castPath(path, object);\n\n      var index = -1,\n          length = path.length;\n\n      // Ensure the loop is entered when path is empty.\n      if (!length) {\n        length = 1;\n        object = undefined;\n      }\n      while (++index < length) {\n        var value = object == null ? undefined : object[toKey(path[index])];\n        if (value === undefined) {\n          index = length;\n          value = defaultValue;\n        }\n        object = isFunction(value) ? value.call(object) : value;\n      }\n      return object;\n    }\n\n    /**\n     * Sets the value at `path` of `object`. If a portion of `path` doesn't exist,\n     * it's created. Arrays are created for missing index properties while objects\n     * are created for all other missing properties. Use `_.setWith` to customize\n     * `path` creation.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n     *\n     * _.set(object, 'a[0].b.c', 4);\n     * console.log(object.a[0].b.c);\n     * // => 4\n     *\n     * _.set(object, ['x', '0', 'y', 'z'], 5);\n     * console.log(object.x[0].y.z);\n     * // => 5\n     */\n    function set(object, path, value) {\n      return object == null ? object : baseSet(object, path, value);\n    }\n\n    /**\n     * This method is like `_.set` except that it accepts `customizer` which is\n     * invoked to produce the objects of `path`.  If `customizer` returns `undefined`\n     * path creation is handled by the method instead. The `customizer` is invoked\n     * with three arguments: (nsValue, key, nsObject).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {*} value The value to set.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = {};\n     *\n     * _.setWith(object, '[0][1]', 'a', Object);\n     * // => { '0': { '1': 'a' } }\n     */\n    function setWith(object, path, value, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return object == null ? object : baseSet(object, path, value, customizer);\n    }\n\n    /**\n     * Creates an array of own enumerable string keyed-value pairs for `object`\n     * which can be consumed by `_.fromPairs`. If `object` is a map or set, its\n     * entries are returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias entries\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the key-value pairs.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.toPairs(new Foo);\n     * // => [['a', 1], ['b', 2]] (iteration order is not guaranteed)\n     */\n    var toPairs = createToPairs(keys);\n\n    /**\n     * Creates an array of own and inherited enumerable string keyed-value pairs\n     * for `object` which can be consumed by `_.fromPairs`. If `object` is a map\n     * or set, its entries are returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias entriesIn\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the key-value pairs.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.toPairsIn(new Foo);\n     * // => [['a', 1], ['b', 2], ['c', 3]] (iteration order is not guaranteed)\n     */\n    var toPairsIn = createToPairs(keysIn);\n\n    /**\n     * An alternative to `_.reduce`; this method transforms `object` to a new\n     * `accumulator` object which is the result of running each of its own\n     * enumerable string keyed properties thru `iteratee`, with each invocation\n     * potentially mutating the `accumulator` object. If `accumulator` is not\n     * provided, a new object with the same `[[Prototype]]` will be used. The\n     * iteratee is invoked with four arguments: (accumulator, value, key, object).\n     * Iteratee functions may exit iteration early by explicitly returning `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.3.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {*} [accumulator] The custom accumulator value.\n     * @returns {*} Returns the accumulated value.\n     * @example\n     *\n     * _.transform([2, 3, 4], function(result, n) {\n     *   result.push(n *= n);\n     *   return n % 2 == 0;\n     * }, []);\n     * // => [4, 9]\n     *\n     * _.transform({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n     *   (result[value] || (result[value] = [])).push(key);\n     * }, {});\n     * // => { '1': ['a', 'c'], '2': ['b'] }\n     */\n    function transform(object, iteratee, accumulator) {\n      var isArr = isArray(object),\n          isArrLike = isArr || isBuffer(object) || isTypedArray(object);\n\n      iteratee = getIteratee(iteratee, 4);\n      if (accumulator == null) {\n        var Ctor = object && object.constructor;\n        if (isArrLike) {\n          accumulator = isArr ? new Ctor : [];\n        }\n        else if (isObject(object)) {\n          accumulator = isFunction(Ctor) ? baseCreate(getPrototype(object)) : {};\n        }\n        else {\n          accumulator = {};\n        }\n      }\n      (isArrLike ? arrayEach : baseForOwn)(object, function(value, index, object) {\n        return iteratee(accumulator, value, index, object);\n      });\n      return accumulator;\n    }\n\n    /**\n     * Removes the property at `path` of `object`.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to unset.\n     * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 7 } }] };\n     * _.unset(object, 'a[0].b.c');\n     * // => true\n     *\n     * console.log(object);\n     * // => { 'a': [{ 'b': {} }] };\n     *\n     * _.unset(object, ['a', '0', 'b', 'c']);\n     * // => true\n     *\n     * console.log(object);\n     * // => { 'a': [{ 'b': {} }] };\n     */\n    function unset(object, path) {\n      return object == null ? true : baseUnset(object, path);\n    }\n\n    /**\n     * This method is like `_.set` except that accepts `updater` to produce the\n     * value to set. Use `_.updateWith` to customize `path` creation. The `updater`\n     * is invoked with one argument: (value).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.6.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {Function} updater The function to produce the updated value.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n     *\n     * _.update(object, 'a[0].b.c', function(n) { return n * n; });\n     * console.log(object.a[0].b.c);\n     * // => 9\n     *\n     * _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; });\n     * console.log(object.x[0].y.z);\n     * // => 0\n     */\n    function update(object, path, updater) {\n      return object == null ? object : baseUpdate(object, path, castFunction(updater));\n    }\n\n    /**\n     * This method is like `_.update` except that it accepts `customizer` which is\n     * invoked to produce the objects of `path`.  If `customizer` returns `undefined`\n     * path creation is handled by the method instead. The `customizer` is invoked\n     * with three arguments: (nsValue, key, nsObject).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.6.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {Function} updater The function to produce the updated value.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = {};\n     *\n     * _.updateWith(object, '[0][1]', _.constant('a'), Object);\n     * // => { '0': { '1': 'a' } }\n     */\n    function updateWith(object, path, updater, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return object == null ? object : baseUpdate(object, path, castFunction(updater), customizer);\n    }\n\n    /**\n     * Creates an array of the own enumerable string keyed property values of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property values.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.values(new Foo);\n     * // => [1, 2] (iteration order is not guaranteed)\n     *\n     * _.values('hi');\n     * // => ['h', 'i']\n     */\n    function values(object) {\n      return object == null ? [] : baseValues(object, keys(object));\n    }\n\n    /**\n     * Creates an array of the own and inherited enumerable string keyed property\n     * values of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property values.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.valuesIn(new Foo);\n     * // => [1, 2, 3] (iteration order is not guaranteed)\n     */\n    function valuesIn(object) {\n      return object == null ? [] : baseValues(object, keysIn(object));\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Clamps `number` within the inclusive `lower` and `upper` bounds.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Number\n     * @param {number} number The number to clamp.\n     * @param {number} [lower] The lower bound.\n     * @param {number} upper The upper bound.\n     * @returns {number} Returns the clamped number.\n     * @example\n     *\n     * _.clamp(-10, -5, 5);\n     * // => -5\n     *\n     * _.clamp(10, -5, 5);\n     * // => 5\n     */\n    function clamp(number, lower, upper) {\n      if (upper === undefined) {\n        upper = lower;\n        lower = undefined;\n      }\n      if (upper !== undefined) {\n        upper = toNumber(upper);\n        upper = upper === upper ? upper : 0;\n      }\n      if (lower !== undefined) {\n        lower = toNumber(lower);\n        lower = lower === lower ? lower : 0;\n      }\n      return baseClamp(toNumber(number), lower, upper);\n    }\n\n    /**\n     * Checks if `n` is between `start` and up to, but not including, `end`. If\n     * `end` is not specified, it's set to `start` with `start` then set to `0`.\n     * If `start` is greater than `end` the params are swapped to support\n     * negative ranges.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.3.0\n     * @category Number\n     * @param {number} number The number to check.\n     * @param {number} [start=0] The start of the range.\n     * @param {number} end The end of the range.\n     * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n     * @see _.range, _.rangeRight\n     * @example\n     *\n     * _.inRange(3, 2, 4);\n     * // => true\n     *\n     * _.inRange(4, 8);\n     * // => true\n     *\n     * _.inRange(4, 2);\n     * // => false\n     *\n     * _.inRange(2, 2);\n     * // => false\n     *\n     * _.inRange(1.2, 2);\n     * // => true\n     *\n     * _.inRange(5.2, 4);\n     * // => false\n     *\n     * _.inRange(-3, -2, -6);\n     * // => true\n     */\n    function inRange(number, start, end) {\n      start = toFinite(start);\n      if (end === undefined) {\n        end = start;\n        start = 0;\n      } else {\n        end = toFinite(end);\n      }\n      number = toNumber(number);\n      return baseInRange(number, start, end);\n    }\n\n    /**\n     * Produces a random number between the inclusive `lower` and `upper` bounds.\n     * If only one argument is provided a number between `0` and the given number\n     * is returned. If `floating` is `true`, or either `lower` or `upper` are\n     * floats, a floating-point number is returned instead of an integer.\n     *\n     * **Note:** JavaScript follows the IEEE-754 standard for resolving\n     * floating-point values which can produce unexpected results.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.7.0\n     * @category Number\n     * @param {number} [lower=0] The lower bound.\n     * @param {number} [upper=1] The upper bound.\n     * @param {boolean} [floating] Specify returning a floating-point number.\n     * @returns {number} Returns the random number.\n     * @example\n     *\n     * _.random(0, 5);\n     * // => an integer between 0 and 5\n     *\n     * _.random(5);\n     * // => also an integer between 0 and 5\n     *\n     * _.random(5, true);\n     * // => a floating-point number between 0 and 5\n     *\n     * _.random(1.2, 5.2);\n     * // => a floating-point number between 1.2 and 5.2\n     */\n    function random(lower, upper, floating) {\n      if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) {\n        upper = floating = undefined;\n      }\n      if (floating === undefined) {\n        if (typeof upper == 'boolean') {\n          floating = upper;\n          upper = undefined;\n        }\n        else if (typeof lower == 'boolean') {\n          floating = lower;\n          lower = undefined;\n        }\n      }\n      if (lower === undefined && upper === undefined) {\n        lower = 0;\n        upper = 1;\n      }\n      else {\n        lower = toFinite(lower);\n        if (upper === undefined) {\n          upper = lower;\n          lower = 0;\n        } else {\n          upper = toFinite(upper);\n        }\n      }\n      if (lower > upper) {\n        var temp = lower;\n        lower = upper;\n        upper = temp;\n      }\n      if (floating || lower % 1 || upper % 1) {\n        var rand = nativeRandom();\n        return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper);\n      }\n      return baseRandom(lower, upper);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the camel cased string.\n     * @example\n     *\n     * _.camelCase('Foo Bar');\n     * // => 'fooBar'\n     *\n     * _.camelCase('--foo-bar--');\n     * // => 'fooBar'\n     *\n     * _.camelCase('__FOO_BAR__');\n     * // => 'fooBar'\n     */\n    var camelCase = createCompounder(function(result, word, index) {\n      word = word.toLowerCase();\n      return result + (index ? capitalize(word) : word);\n    });\n\n    /**\n     * Converts the first character of `string` to upper case and the remaining\n     * to lower case.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to capitalize.\n     * @returns {string} Returns the capitalized string.\n     * @example\n     *\n     * _.capitalize('FRED');\n     * // => 'Fred'\n     */\n    function capitalize(string) {\n      return upperFirst(toString(string).toLowerCase());\n    }\n\n    /**\n     * Deburrs `string` by converting\n     * [Latin-1 Supplement](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)\n     * and [Latin Extended-A](https://en.wikipedia.org/wiki/Latin_Extended-A)\n     * letters to basic Latin letters and removing\n     * [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to deburr.\n     * @returns {string} Returns the deburred string.\n     * @example\n     *\n     * _.deburr('déjà vu');\n     * // => 'deja vu'\n     */\n    function deburr(string) {\n      string = toString(string);\n      return string && string.replace(reLatin, deburrLetter).replace(reComboMark, '');\n    }\n\n    /**\n     * Checks if `string` ends with the given target string.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to inspect.\n     * @param {string} [target] The string to search for.\n     * @param {number} [position=string.length] The position to search up to.\n     * @returns {boolean} Returns `true` if `string` ends with `target`,\n     *  else `false`.\n     * @example\n     *\n     * _.endsWith('abc', 'c');\n     * // => true\n     *\n     * _.endsWith('abc', 'b');\n     * // => false\n     *\n     * _.endsWith('abc', 'b', 2);\n     * // => true\n     */\n    function endsWith(string, target, position) {\n      string = toString(string);\n      target = baseToString(target);\n\n      var length = string.length;\n      position = position === undefined\n        ? length\n        : baseClamp(toInteger(position), 0, length);\n\n      var end = position;\n      position -= target.length;\n      return position >= 0 && string.slice(position, end) == target;\n    }\n\n    /**\n     * Converts the characters \"&\", \"<\", \">\", '\"', and \"'\" in `string` to their\n     * corresponding HTML entities.\n     *\n     * **Note:** No other characters are escaped. To escape additional\n     * characters use a third-party library like [_he_](https://mths.be/he).\n     *\n     * Though the \">\" character is escaped for symmetry, characters like\n     * \">\" and \"/\" don't need escaping in HTML and have no special meaning\n     * unless they're part of a tag or unquoted attribute value. See\n     * [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)\n     * (under \"semi-related fun fact\") for more details.\n     *\n     * When working with HTML you should always\n     * [quote attribute values](http://wonko.com/post/html-escaping) to reduce\n     * XSS vectors.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category String\n     * @param {string} [string=''] The string to escape.\n     * @returns {string} Returns the escaped string.\n     * @example\n     *\n     * _.escape('fred, barney, & pebbles');\n     * // => 'fred, barney, &amp; pebbles'\n     */\n    function escape(string) {\n      string = toString(string);\n      return (string && reHasUnescapedHtml.test(string))\n        ? string.replace(reUnescapedHtml, escapeHtmlChar)\n        : string;\n    }\n\n    /**\n     * Escapes the `RegExp` special characters \"^\", \"$\", \"\\\", \".\", \"*\", \"+\",\n     * \"?\", \"(\", \")\", \"[\", \"]\", \"{\", \"}\", and \"|\" in `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to escape.\n     * @returns {string} Returns the escaped string.\n     * @example\n     *\n     * _.escapeRegExp('[lodash](https://lodash.com/)');\n     * // => '\\[lodash\\]\\(https://lodash\\.com/\\)'\n     */\n    function escapeRegExp(string) {\n      string = toString(string);\n      return (string && reHasRegExpChar.test(string))\n        ? string.replace(reRegExpChar, '\\\\$&')\n        : string;\n    }\n\n    /**\n     * Converts `string` to\n     * [kebab case](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the kebab cased string.\n     * @example\n     *\n     * _.kebabCase('Foo Bar');\n     * // => 'foo-bar'\n     *\n     * _.kebabCase('fooBar');\n     * // => 'foo-bar'\n     *\n     * _.kebabCase('__FOO_BAR__');\n     * // => 'foo-bar'\n     */\n    var kebabCase = createCompounder(function(result, word, index) {\n      return result + (index ? '-' : '') + word.toLowerCase();\n    });\n\n    /**\n     * Converts `string`, as space separated words, to lower case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the lower cased string.\n     * @example\n     *\n     * _.lowerCase('--Foo-Bar--');\n     * // => 'foo bar'\n     *\n     * _.lowerCase('fooBar');\n     * // => 'foo bar'\n     *\n     * _.lowerCase('__FOO_BAR__');\n     * // => 'foo bar'\n     */\n    var lowerCase = createCompounder(function(result, word, index) {\n      return result + (index ? ' ' : '') + word.toLowerCase();\n    });\n\n    /**\n     * Converts the first character of `string` to lower case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the converted string.\n     * @example\n     *\n     * _.lowerFirst('Fred');\n     * // => 'fred'\n     *\n     * _.lowerFirst('FRED');\n     * // => 'fRED'\n     */\n    var lowerFirst = createCaseFirst('toLowerCase');\n\n    /**\n     * Pads `string` on the left and right sides if it's shorter than `length`.\n     * Padding characters are truncated if they can't be evenly divided by `length`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to pad.\n     * @param {number} [length=0] The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padded string.\n     * @example\n     *\n     * _.pad('abc', 8);\n     * // => '  abc   '\n     *\n     * _.pad('abc', 8, '_-');\n     * // => '_-abc_-_'\n     *\n     * _.pad('abc', 3);\n     * // => 'abc'\n     */\n    function pad(string, length, chars) {\n      string = toString(string);\n      length = toInteger(length);\n\n      var strLength = length ? stringSize(string) : 0;\n      if (!length || strLength >= length) {\n        return string;\n      }\n      var mid = (length - strLength) / 2;\n      return (\n        createPadding(nativeFloor(mid), chars) +\n        string +\n        createPadding(nativeCeil(mid), chars)\n      );\n    }\n\n    /**\n     * Pads `string` on the right side if it's shorter than `length`. Padding\n     * characters are truncated if they exceed `length`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to pad.\n     * @param {number} [length=0] The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padded string.\n     * @example\n     *\n     * _.padEnd('abc', 6);\n     * // => 'abc   '\n     *\n     * _.padEnd('abc', 6, '_-');\n     * // => 'abc_-_'\n     *\n     * _.padEnd('abc', 3);\n     * // => 'abc'\n     */\n    function padEnd(string, length, chars) {\n      string = toString(string);\n      length = toInteger(length);\n\n      var strLength = length ? stringSize(string) : 0;\n      return (length && strLength < length)\n        ? (string + createPadding(length - strLength, chars))\n        : string;\n    }\n\n    /**\n     * Pads `string` on the left side if it's shorter than `length`. Padding\n     * characters are truncated if they exceed `length`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to pad.\n     * @param {number} [length=0] The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padded string.\n     * @example\n     *\n     * _.padStart('abc', 6);\n     * // => '   abc'\n     *\n     * _.padStart('abc', 6, '_-');\n     * // => '_-_abc'\n     *\n     * _.padStart('abc', 3);\n     * // => 'abc'\n     */\n    function padStart(string, length, chars) {\n      string = toString(string);\n      length = toInteger(length);\n\n      var strLength = length ? stringSize(string) : 0;\n      return (length && strLength < length)\n        ? (createPadding(length - strLength, chars) + string)\n        : string;\n    }\n\n    /**\n     * Converts `string` to an integer of the specified radix. If `radix` is\n     * `undefined` or `0`, a `radix` of `10` is used unless `value` is a\n     * hexadecimal, in which case a `radix` of `16` is used.\n     *\n     * **Note:** This method aligns with the\n     * [ES5 implementation](https://es5.github.io/#x15.1.2.2) of `parseInt`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.1.0\n     * @category String\n     * @param {string} string The string to convert.\n     * @param {number} [radix=10] The radix to interpret `value` by.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.parseInt('08');\n     * // => 8\n     *\n     * _.map(['6', '08', '10'], _.parseInt);\n     * // => [6, 8, 10]\n     */\n    function parseInt(string, radix, guard) {\n      if (guard || radix == null) {\n        radix = 0;\n      } else if (radix) {\n        radix = +radix;\n      }\n      return nativeParseInt(toString(string).replace(reTrimStart, ''), radix || 0);\n    }\n\n    /**\n     * Repeats the given string `n` times.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to repeat.\n     * @param {number} [n=1] The number of times to repeat the string.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the repeated string.\n     * @example\n     *\n     * _.repeat('*', 3);\n     * // => '***'\n     *\n     * _.repeat('abc', 2);\n     * // => 'abcabc'\n     *\n     * _.repeat('abc', 0);\n     * // => ''\n     */\n    function repeat(string, n, guard) {\n      if ((guard ? isIterateeCall(string, n, guard) : n === undefined)) {\n        n = 1;\n      } else {\n        n = toInteger(n);\n      }\n      return baseRepeat(toString(string), n);\n    }\n\n    /**\n     * Replaces matches for `pattern` in `string` with `replacement`.\n     *\n     * **Note:** This method is based on\n     * [`String#replace`](https://mdn.io/String/replace).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to modify.\n     * @param {RegExp|string} pattern The pattern to replace.\n     * @param {Function|string} replacement The match replacement.\n     * @returns {string} Returns the modified string.\n     * @example\n     *\n     * _.replace('Hi Fred', 'Fred', 'Barney');\n     * // => 'Hi Barney'\n     */\n    function replace() {\n      var args = arguments,\n          string = toString(args[0]);\n\n      return args.length < 3 ? string : string.replace(args[1], args[2]);\n    }\n\n    /**\n     * Converts `string` to\n     * [snake case](https://en.wikipedia.org/wiki/Snake_case).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the snake cased string.\n     * @example\n     *\n     * _.snakeCase('Foo Bar');\n     * // => 'foo_bar'\n     *\n     * _.snakeCase('fooBar');\n     * // => 'foo_bar'\n     *\n     * _.snakeCase('--FOO-BAR--');\n     * // => 'foo_bar'\n     */\n    var snakeCase = createCompounder(function(result, word, index) {\n      return result + (index ? '_' : '') + word.toLowerCase();\n    });\n\n    /**\n     * Splits `string` by `separator`.\n     *\n     * **Note:** This method is based on\n     * [`String#split`](https://mdn.io/String/split).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to split.\n     * @param {RegExp|string} separator The separator pattern to split by.\n     * @param {number} [limit] The length to truncate results to.\n     * @returns {Array} Returns the string segments.\n     * @example\n     *\n     * _.split('a-b-c', '-', 2);\n     * // => ['a', 'b']\n     */\n    function split(string, separator, limit) {\n      if (limit && typeof limit != 'number' && isIterateeCall(string, separator, limit)) {\n        separator = limit = undefined;\n      }\n      limit = limit === undefined ? MAX_ARRAY_LENGTH : limit >>> 0;\n      if (!limit) {\n        return [];\n      }\n      string = toString(string);\n      if (string && (\n            typeof separator == 'string' ||\n            (separator != null && !isRegExp(separator))\n          )) {\n        separator = baseToString(separator);\n        if (!separator && hasUnicode(string)) {\n          return castSlice(stringToArray(string), 0, limit);\n        }\n      }\n      return string.split(separator, limit);\n    }\n\n    /**\n     * Converts `string` to\n     * [start case](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.1.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the start cased string.\n     * @example\n     *\n     * _.startCase('--foo-bar--');\n     * // => 'Foo Bar'\n     *\n     * _.startCase('fooBar');\n     * // => 'Foo Bar'\n     *\n     * _.startCase('__FOO_BAR__');\n     * // => 'FOO BAR'\n     */\n    var startCase = createCompounder(function(result, word, index) {\n      return result + (index ? ' ' : '') + upperFirst(word);\n    });\n\n    /**\n     * Checks if `string` starts with the given target string.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to inspect.\n     * @param {string} [target] The string to search for.\n     * @param {number} [position=0] The position to search from.\n     * @returns {boolean} Returns `true` if `string` starts with `target`,\n     *  else `false`.\n     * @example\n     *\n     * _.startsWith('abc', 'a');\n     * // => true\n     *\n     * _.startsWith('abc', 'b');\n     * // => false\n     *\n     * _.startsWith('abc', 'b', 1);\n     * // => true\n     */\n    function startsWith(string, target, position) {\n      string = toString(string);\n      position = position == null\n        ? 0\n        : baseClamp(toInteger(position), 0, string.length);\n\n      target = baseToString(target);\n      return string.slice(position, position + target.length) == target;\n    }\n\n    /**\n     * Creates a compiled template function that can interpolate data properties\n     * in \"interpolate\" delimiters, HTML-escape interpolated data properties in\n     * \"escape\" delimiters, and execute JavaScript in \"evaluate\" delimiters. Data\n     * properties may be accessed as free variables in the template. If a setting\n     * object is given, it takes precedence over `_.templateSettings` values.\n     *\n     * **Note:** In the development build `_.template` utilizes\n     * [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)\n     * for easier debugging.\n     *\n     * For more information on precompiling templates see\n     * [lodash's custom builds documentation](https://lodash.com/custom-builds).\n     *\n     * For more information on Chrome extension sandboxes see\n     * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category String\n     * @param {string} [string=''] The template string.\n     * @param {Object} [options={}] The options object.\n     * @param {RegExp} [options.escape=_.templateSettings.escape]\n     *  The HTML \"escape\" delimiter.\n     * @param {RegExp} [options.evaluate=_.templateSettings.evaluate]\n     *  The \"evaluate\" delimiter.\n     * @param {Object} [options.imports=_.templateSettings.imports]\n     *  An object to import into the template as free variables.\n     * @param {RegExp} [options.interpolate=_.templateSettings.interpolate]\n     *  The \"interpolate\" delimiter.\n     * @param {string} [options.sourceURL='lodash.templateSources[n]']\n     *  The sourceURL of the compiled template.\n     * @param {string} [options.variable='obj']\n     *  The data object variable name.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the compiled template function.\n     * @example\n     *\n     * // Use the \"interpolate\" delimiter to create a compiled template.\n     * var compiled = _.template('hello <%= user %>!');\n     * compiled({ 'user': 'fred' });\n     * // => 'hello fred!'\n     *\n     * // Use the HTML \"escape\" delimiter to escape data property values.\n     * var compiled = _.template('<b><%- value %></b>');\n     * compiled({ 'value': '<script>' });\n     * // => '<b>&lt;script&gt;</b>'\n     *\n     * // Use the \"evaluate\" delimiter to execute JavaScript and generate HTML.\n     * var compiled = _.template('<% _.forEach(users, function(user) { %><li><%- user %></li><% }); %>');\n     * compiled({ 'users': ['fred', 'barney'] });\n     * // => '<li>fred</li><li>barney</li>'\n     *\n     * // Use the internal `print` function in \"evaluate\" delimiters.\n     * var compiled = _.template('<% print(\"hello \" + user); %>!');\n     * compiled({ 'user': 'barney' });\n     * // => 'hello barney!'\n     *\n     * // Use the ES template literal delimiter as an \"interpolate\" delimiter.\n     * // Disable support by replacing the \"interpolate\" delimiter.\n     * var compiled = _.template('hello ${ user }!');\n     * compiled({ 'user': 'pebbles' });\n     * // => 'hello pebbles!'\n     *\n     * // Use backslashes to treat delimiters as plain text.\n     * var compiled = _.template('<%= \"\\\\<%- value %\\\\>\" %>');\n     * compiled({ 'value': 'ignored' });\n     * // => '<%- value %>'\n     *\n     * // Use the `imports` option to import `jQuery` as `jq`.\n     * var text = '<% jq.each(users, function(user) { %><li><%- user %></li><% }); %>';\n     * var compiled = _.template(text, { 'imports': { 'jq': jQuery } });\n     * compiled({ 'users': ['fred', 'barney'] });\n     * // => '<li>fred</li><li>barney</li>'\n     *\n     * // Use the `sourceURL` option to specify a custom sourceURL for the template.\n     * var compiled = _.template('hello <%= user %>!', { 'sourceURL': '/basic/greeting.jst' });\n     * compiled(data);\n     * // => Find the source of \"greeting.jst\" under the Sources tab or Resources panel of the web inspector.\n     *\n     * // Use the `variable` option to ensure a with-statement isn't used in the compiled template.\n     * var compiled = _.template('hi <%= data.user %>!', { 'variable': 'data' });\n     * compiled.source;\n     * // => function(data) {\n     * //   var __t, __p = '';\n     * //   __p += 'hi ' + ((__t = ( data.user )) == null ? '' : __t) + '!';\n     * //   return __p;\n     * // }\n     *\n     * // Use custom template delimiters.\n     * _.templateSettings.interpolate = /{{([\\s\\S]+?)}}/g;\n     * var compiled = _.template('hello {{ user }}!');\n     * compiled({ 'user': 'mustache' });\n     * // => 'hello mustache!'\n     *\n     * // Use the `source` property to inline compiled templates for meaningful\n     * // line numbers in error messages and stack traces.\n     * fs.writeFileSync(path.join(process.cwd(), 'jst.js'), '\\\n     *   var JST = {\\\n     *     \"main\": ' + _.template(mainText).source + '\\\n     *   };\\\n     * ');\n     */\n    function template(string, options, guard) {\n      // Based on John Resig's `tmpl` implementation\n      // (http://ejohn.org/blog/javascript-micro-templating/)\n      // and Laura Doktorova's doT.js (https://github.com/olado/doT).\n      var settings = lodash.templateSettings;\n\n      if (guard && isIterateeCall(string, options, guard)) {\n        options = undefined;\n      }\n      string = toString(string);\n      options = assignInWith({}, options, settings, customDefaultsAssignIn);\n\n      var imports = assignInWith({}, options.imports, settings.imports, customDefaultsAssignIn),\n          importsKeys = keys(imports),\n          importsValues = baseValues(imports, importsKeys);\n\n      var isEscaping,\n          isEvaluating,\n          index = 0,\n          interpolate = options.interpolate || reNoMatch,\n          source = \"__p += '\";\n\n      // Compile the regexp to match each delimiter.\n      var reDelimiters = RegExp(\n        (options.escape || reNoMatch).source + '|' +\n        interpolate.source + '|' +\n        (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +\n        (options.evaluate || reNoMatch).source + '|$'\n      , 'g');\n\n      // Use a sourceURL for easier debugging.\n      var sourceURL = '//# sourceURL=' +\n        ('sourceURL' in options\n          ? options.sourceURL\n          : ('lodash.templateSources[' + (++templateCounter) + ']')\n        ) + '\\n';\n\n      string.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {\n        interpolateValue || (interpolateValue = esTemplateValue);\n\n        // Escape characters that can't be included in string literals.\n        source += string.slice(index, offset).replace(reUnescapedString, escapeStringChar);\n\n        // Replace delimiters with snippets.\n        if (escapeValue) {\n          isEscaping = true;\n          source += \"' +\\n__e(\" + escapeValue + \") +\\n'\";\n        }\n        if (evaluateValue) {\n          isEvaluating = true;\n          source += \"';\\n\" + evaluateValue + \";\\n__p += '\";\n        }\n        if (interpolateValue) {\n          source += \"' +\\n((__t = (\" + interpolateValue + \")) == null ? '' : __t) +\\n'\";\n        }\n        index = offset + match.length;\n\n        // The JS engine embedded in Adobe products needs `match` returned in\n        // order to produce the correct `offset` value.\n        return match;\n      });\n\n      source += \"';\\n\";\n\n      // If `variable` is not specified wrap a with-statement around the generated\n      // code to add the data object to the top of the scope chain.\n      var variable = options.variable;\n      if (!variable) {\n        source = 'with (obj) {\\n' + source + '\\n}\\n';\n      }\n      // Cleanup code by stripping empty strings.\n      source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)\n        .replace(reEmptyStringMiddle, '$1')\n        .replace(reEmptyStringTrailing, '$1;');\n\n      // Frame code as the function body.\n      source = 'function(' + (variable || 'obj') + ') {\\n' +\n        (variable\n          ? ''\n          : 'obj || (obj = {});\\n'\n        ) +\n        \"var __t, __p = ''\" +\n        (isEscaping\n           ? ', __e = _.escape'\n           : ''\n        ) +\n        (isEvaluating\n          ? ', __j = Array.prototype.join;\\n' +\n            \"function print() { __p += __j.call(arguments, '') }\\n\"\n          : ';\\n'\n        ) +\n        source +\n        'return __p\\n}';\n\n      var result = attempt(function() {\n        return Function(importsKeys, sourceURL + 'return ' + source)\n          .apply(undefined, importsValues);\n      });\n\n      // Provide the compiled function's source by its `toString` method or\n      // the `source` property as a convenience for inlining compiled templates.\n      result.source = source;\n      if (isError(result)) {\n        throw result;\n      }\n      return result;\n    }\n\n    /**\n     * Converts `string`, as a whole, to lower case just like\n     * [String#toLowerCase](https://mdn.io/toLowerCase).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the lower cased string.\n     * @example\n     *\n     * _.toLower('--Foo-Bar--');\n     * // => '--foo-bar--'\n     *\n     * _.toLower('fooBar');\n     * // => 'foobar'\n     *\n     * _.toLower('__FOO_BAR__');\n     * // => '__foo_bar__'\n     */\n    function toLower(value) {\n      return toString(value).toLowerCase();\n    }\n\n    /**\n     * Converts `string`, as a whole, to upper case just like\n     * [String#toUpperCase](https://mdn.io/toUpperCase).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the upper cased string.\n     * @example\n     *\n     * _.toUpper('--foo-bar--');\n     * // => '--FOO-BAR--'\n     *\n     * _.toUpper('fooBar');\n     * // => 'FOOBAR'\n     *\n     * _.toUpper('__foo_bar__');\n     * // => '__FOO_BAR__'\n     */\n    function toUpper(value) {\n      return toString(value).toUpperCase();\n    }\n\n    /**\n     * Removes leading and trailing whitespace or specified characters from `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to trim.\n     * @param {string} [chars=whitespace] The characters to trim.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the trimmed string.\n     * @example\n     *\n     * _.trim('  abc  ');\n     * // => 'abc'\n     *\n     * _.trim('-_-abc-_-', '_-');\n     * // => 'abc'\n     *\n     * _.map(['  foo  ', '  bar  '], _.trim);\n     * // => ['foo', 'bar']\n     */\n    function trim(string, chars, guard) {\n      string = toString(string);\n      if (string && (guard || chars === undefined)) {\n        return string.replace(reTrim, '');\n      }\n      if (!string || !(chars = baseToString(chars))) {\n        return string;\n      }\n      var strSymbols = stringToArray(string),\n          chrSymbols = stringToArray(chars),\n          start = charsStartIndex(strSymbols, chrSymbols),\n          end = charsEndIndex(strSymbols, chrSymbols) + 1;\n\n      return castSlice(strSymbols, start, end).join('');\n    }\n\n    /**\n     * Removes trailing whitespace or specified characters from `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to trim.\n     * @param {string} [chars=whitespace] The characters to trim.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the trimmed string.\n     * @example\n     *\n     * _.trimEnd('  abc  ');\n     * // => '  abc'\n     *\n     * _.trimEnd('-_-abc-_-', '_-');\n     * // => '-_-abc'\n     */\n    function trimEnd(string, chars, guard) {\n      string = toString(string);\n      if (string && (guard || chars === undefined)) {\n        return string.replace(reTrimEnd, '');\n      }\n      if (!string || !(chars = baseToString(chars))) {\n        return string;\n      }\n      var strSymbols = stringToArray(string),\n          end = charsEndIndex(strSymbols, stringToArray(chars)) + 1;\n\n      return castSlice(strSymbols, 0, end).join('');\n    }\n\n    /**\n     * Removes leading whitespace or specified characters from `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to trim.\n     * @param {string} [chars=whitespace] The characters to trim.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the trimmed string.\n     * @example\n     *\n     * _.trimStart('  abc  ');\n     * // => 'abc  '\n     *\n     * _.trimStart('-_-abc-_-', '_-');\n     * // => 'abc-_-'\n     */\n    function trimStart(string, chars, guard) {\n      string = toString(string);\n      if (string && (guard || chars === undefined)) {\n        return string.replace(reTrimStart, '');\n      }\n      if (!string || !(chars = baseToString(chars))) {\n        return string;\n      }\n      var strSymbols = stringToArray(string),\n          start = charsStartIndex(strSymbols, stringToArray(chars));\n\n      return castSlice(strSymbols, start).join('');\n    }\n\n    /**\n     * Truncates `string` if it's longer than the given maximum string length.\n     * The last characters of the truncated string are replaced with the omission\n     * string which defaults to \"...\".\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to truncate.\n     * @param {Object} [options={}] The options object.\n     * @param {number} [options.length=30] The maximum string length.\n     * @param {string} [options.omission='...'] The string to indicate text is omitted.\n     * @param {RegExp|string} [options.separator] The separator pattern to truncate to.\n     * @returns {string} Returns the truncated string.\n     * @example\n     *\n     * _.truncate('hi-diddly-ho there, neighborino');\n     * // => 'hi-diddly-ho there, neighbo...'\n     *\n     * _.truncate('hi-diddly-ho there, neighborino', {\n     *   'length': 24,\n     *   'separator': ' '\n     * });\n     * // => 'hi-diddly-ho there,...'\n     *\n     * _.truncate('hi-diddly-ho there, neighborino', {\n     *   'length': 24,\n     *   'separator': /,? +/\n     * });\n     * // => 'hi-diddly-ho there...'\n     *\n     * _.truncate('hi-diddly-ho there, neighborino', {\n     *   'omission': ' [...]'\n     * });\n     * // => 'hi-diddly-ho there, neig [...]'\n     */\n    function truncate(string, options) {\n      var length = DEFAULT_TRUNC_LENGTH,\n          omission = DEFAULT_TRUNC_OMISSION;\n\n      if (isObject(options)) {\n        var separator = 'separator' in options ? options.separator : separator;\n        length = 'length' in options ? toInteger(options.length) : length;\n        omission = 'omission' in options ? baseToString(options.omission) : omission;\n      }\n      string = toString(string);\n\n      var strLength = string.length;\n      if (hasUnicode(string)) {\n        var strSymbols = stringToArray(string);\n        strLength = strSymbols.length;\n      }\n      if (length >= strLength) {\n        return string;\n      }\n      var end = length - stringSize(omission);\n      if (end < 1) {\n        return omission;\n      }\n      var result = strSymbols\n        ? castSlice(strSymbols, 0, end).join('')\n        : string.slice(0, end);\n\n      if (separator === undefined) {\n        return result + omission;\n      }\n      if (strSymbols) {\n        end += (result.length - end);\n      }\n      if (isRegExp(separator)) {\n        if (string.slice(end).search(separator)) {\n          var match,\n              substring = result;\n\n          if (!separator.global) {\n            separator = RegExp(separator.source, toString(reFlags.exec(separator)) + 'g');\n          }\n          separator.lastIndex = 0;\n          while ((match = separator.exec(substring))) {\n            var newEnd = match.index;\n          }\n          result = result.slice(0, newEnd === undefined ? end : newEnd);\n        }\n      } else if (string.indexOf(baseToString(separator), end) != end) {\n        var index = result.lastIndexOf(separator);\n        if (index > -1) {\n          result = result.slice(0, index);\n        }\n      }\n      return result + omission;\n    }\n\n    /**\n     * The inverse of `_.escape`; this method converts the HTML entities\n     * `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to\n     * their corresponding characters.\n     *\n     * **Note:** No other HTML entities are unescaped. To unescape additional\n     * HTML entities use a third-party library like [_he_](https://mths.be/he).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.6.0\n     * @category String\n     * @param {string} [string=''] The string to unescape.\n     * @returns {string} Returns the unescaped string.\n     * @example\n     *\n     * _.unescape('fred, barney, &amp; pebbles');\n     * // => 'fred, barney, & pebbles'\n     */\n    function unescape(string) {\n      string = toString(string);\n      return (string && reHasEscapedHtml.test(string))\n        ? string.replace(reEscapedHtml, unescapeHtmlChar)\n        : string;\n    }\n\n    /**\n     * Converts `string`, as space separated words, to upper case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the upper cased string.\n     * @example\n     *\n     * _.upperCase('--foo-bar');\n     * // => 'FOO BAR'\n     *\n     * _.upperCase('fooBar');\n     * // => 'FOO BAR'\n     *\n     * _.upperCase('__foo_bar__');\n     * // => 'FOO BAR'\n     */\n    var upperCase = createCompounder(function(result, word, index) {\n      return result + (index ? ' ' : '') + word.toUpperCase();\n    });\n\n    /**\n     * Converts the first character of `string` to upper case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the converted string.\n     * @example\n     *\n     * _.upperFirst('fred');\n     * // => 'Fred'\n     *\n     * _.upperFirst('FRED');\n     * // => 'FRED'\n     */\n    var upperFirst = createCaseFirst('toUpperCase');\n\n    /**\n     * Splits `string` into an array of its words.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to inspect.\n     * @param {RegExp|string} [pattern] The pattern to match words.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the words of `string`.\n     * @example\n     *\n     * _.words('fred, barney, & pebbles');\n     * // => ['fred', 'barney', 'pebbles']\n     *\n     * _.words('fred, barney, & pebbles', /[^, ]+/g);\n     * // => ['fred', 'barney', '&', 'pebbles']\n     */\n    function words(string, pattern, guard) {\n      string = toString(string);\n      pattern = guard ? undefined : pattern;\n\n      if (pattern === undefined) {\n        return hasUnicodeWord(string) ? unicodeWords(string) : asciiWords(string);\n      }\n      return string.match(pattern) || [];\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Attempts to invoke `func`, returning either the result or the caught error\n     * object. Any additional arguments are provided to `func` when it's invoked.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {Function} func The function to attempt.\n     * @param {...*} [args] The arguments to invoke `func` with.\n     * @returns {*} Returns the `func` result or error object.\n     * @example\n     *\n     * // Avoid throwing errors for invalid selectors.\n     * var elements = _.attempt(function(selector) {\n     *   return document.querySelectorAll(selector);\n     * }, '>_>');\n     *\n     * if (_.isError(elements)) {\n     *   elements = [];\n     * }\n     */\n    var attempt = baseRest(function(func, args) {\n      try {\n        return apply(func, undefined, args);\n      } catch (e) {\n        return isError(e) ? e : new Error(e);\n      }\n    });\n\n    /**\n     * Binds methods of an object to the object itself, overwriting the existing\n     * method.\n     *\n     * **Note:** This method doesn't set the \"length\" property of bound functions.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {Object} object The object to bind and assign the bound methods to.\n     * @param {...(string|string[])} methodNames The object method names to bind.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var view = {\n     *   'label': 'docs',\n     *   'click': function() {\n     *     console.log('clicked ' + this.label);\n     *   }\n     * };\n     *\n     * _.bindAll(view, ['click']);\n     * jQuery(element).on('click', view.click);\n     * // => Logs 'clicked docs' when clicked.\n     */\n    var bindAll = flatRest(function(object, methodNames) {\n      arrayEach(methodNames, function(key) {\n        key = toKey(key);\n        baseAssignValue(object, key, bind(object[key], object));\n      });\n      return object;\n    });\n\n    /**\n     * Creates a function that iterates over `pairs` and invokes the corresponding\n     * function of the first predicate to return truthy. The predicate-function\n     * pairs are invoked with the `this` binding and arguments of the created\n     * function.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {Array} pairs The predicate-function pairs.\n     * @returns {Function} Returns the new composite function.\n     * @example\n     *\n     * var func = _.cond([\n     *   [_.matches({ 'a': 1 }),           _.constant('matches A')],\n     *   [_.conforms({ 'b': _.isNumber }), _.constant('matches B')],\n     *   [_.stubTrue,                      _.constant('no match')]\n     * ]);\n     *\n     * func({ 'a': 1, 'b': 2 });\n     * // => 'matches A'\n     *\n     * func({ 'a': 0, 'b': 1 });\n     * // => 'matches B'\n     *\n     * func({ 'a': '1', 'b': '2' });\n     * // => 'no match'\n     */\n    function cond(pairs) {\n      var length = pairs == null ? 0 : pairs.length,\n          toIteratee = getIteratee();\n\n      pairs = !length ? [] : arrayMap(pairs, function(pair) {\n        if (typeof pair[1] != 'function') {\n          throw new TypeError(FUNC_ERROR_TEXT);\n        }\n        return [toIteratee(pair[0]), pair[1]];\n      });\n\n      return baseRest(function(args) {\n        var index = -1;\n        while (++index < length) {\n          var pair = pairs[index];\n          if (apply(pair[0], this, args)) {\n            return apply(pair[1], this, args);\n          }\n        }\n      });\n    }\n\n    /**\n     * Creates a function that invokes the predicate properties of `source` with\n     * the corresponding property values of a given object, returning `true` if\n     * all predicates return truthy, else `false`.\n     *\n     * **Note:** The created function is equivalent to `_.conformsTo` with\n     * `source` partially applied.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {Function} Returns the new spec function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': 2, 'b': 1 },\n     *   { 'a': 1, 'b': 2 }\n     * ];\n     *\n     * _.filter(objects, _.conforms({ 'b': function(n) { return n > 1; } }));\n     * // => [{ 'a': 1, 'b': 2 }]\n     */\n    function conforms(source) {\n      return baseConforms(baseClone(source, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that returns `value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Util\n     * @param {*} value The value to return from the new function.\n     * @returns {Function} Returns the new constant function.\n     * @example\n     *\n     * var objects = _.times(2, _.constant({ 'a': 1 }));\n     *\n     * console.log(objects);\n     * // => [{ 'a': 1 }, { 'a': 1 }]\n     *\n     * console.log(objects[0] === objects[1]);\n     * // => true\n     */\n    function constant(value) {\n      return function() {\n        return value;\n      };\n    }\n\n    /**\n     * Checks `value` to determine whether a default value should be returned in\n     * its place. The `defaultValue` is returned if `value` is `NaN`, `null`,\n     * or `undefined`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.14.0\n     * @category Util\n     * @param {*} value The value to check.\n     * @param {*} defaultValue The default value.\n     * @returns {*} Returns the resolved value.\n     * @example\n     *\n     * _.defaultTo(1, 10);\n     * // => 1\n     *\n     * _.defaultTo(undefined, 10);\n     * // => 10\n     */\n    function defaultTo(value, defaultValue) {\n      return (value == null || value !== value) ? defaultValue : value;\n    }\n\n    /**\n     * Creates a function that returns the result of invoking the given functions\n     * with the `this` binding of the created function, where each successive\n     * invocation is supplied the return value of the previous.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [funcs] The functions to invoke.\n     * @returns {Function} Returns the new composite function.\n     * @see _.flowRight\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var addSquare = _.flow([_.add, square]);\n     * addSquare(1, 2);\n     * // => 9\n     */\n    var flow = createFlow();\n\n    /**\n     * This method is like `_.flow` except that it creates a function that\n     * invokes the given functions from right to left.\n     *\n     * @static\n     * @since 3.0.0\n     * @memberOf _\n     * @category Util\n     * @param {...(Function|Function[])} [funcs] The functions to invoke.\n     * @returns {Function} Returns the new composite function.\n     * @see _.flow\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var addSquare = _.flowRight([square, _.add]);\n     * addSquare(1, 2);\n     * // => 9\n     */\n    var flowRight = createFlow(true);\n\n    /**\n     * This method returns the first argument it receives.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {*} value Any value.\n     * @returns {*} Returns `value`.\n     * @example\n     *\n     * var object = { 'a': 1 };\n     *\n     * console.log(_.identity(object) === object);\n     * // => true\n     */\n    function identity(value) {\n      return value;\n    }\n\n    /**\n     * Creates a function that invokes `func` with the arguments of the created\n     * function. If `func` is a property name, the created function returns the\n     * property value for a given element. If `func` is an array or object, the\n     * created function returns `true` for elements that contain the equivalent\n     * source properties, otherwise it returns `false`.\n     *\n     * @static\n     * @since 4.0.0\n     * @memberOf _\n     * @category Util\n     * @param {*} [func=_.identity] The value to convert to a callback.\n     * @returns {Function} Returns the callback.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': true },\n     *   { 'user': 'fred',   'age': 40, 'active': false }\n     * ];\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.filter(users, _.iteratee({ 'user': 'barney', 'active': true }));\n     * // => [{ 'user': 'barney', 'age': 36, 'active': true }]\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.filter(users, _.iteratee(['user', 'fred']));\n     * // => [{ 'user': 'fred', 'age': 40 }]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.map(users, _.iteratee('user'));\n     * // => ['barney', 'fred']\n     *\n     * // Create custom iteratee shorthands.\n     * _.iteratee = _.wrap(_.iteratee, function(iteratee, func) {\n     *   return !_.isRegExp(func) ? iteratee(func) : function(string) {\n     *     return func.test(string);\n     *   };\n     * });\n     *\n     * _.filter(['abc', 'def'], /ef/);\n     * // => ['def']\n     */\n    function iteratee(func) {\n      return baseIteratee(typeof func == 'function' ? func : baseClone(func, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that performs a partial deep comparison between a given\n     * object and `source`, returning `true` if the given object has equivalent\n     * property values, else `false`.\n     *\n     * **Note:** The created function is equivalent to `_.isMatch` with `source`\n     * partially applied.\n     *\n     * Partial comparisons will match empty array and empty object `source`\n     * values against any array or object value, respectively. See `_.isEqual`\n     * for a list of supported value comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {Object} source The object of property values to match.\n     * @returns {Function} Returns the new spec function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': 1, 'b': 2, 'c': 3 },\n     *   { 'a': 4, 'b': 5, 'c': 6 }\n     * ];\n     *\n     * _.filter(objects, _.matches({ 'a': 4, 'c': 6 }));\n     * // => [{ 'a': 4, 'b': 5, 'c': 6 }]\n     */\n    function matches(source) {\n      return baseMatches(baseClone(source, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that performs a partial deep comparison between the\n     * value at `path` of a given object to `srcValue`, returning `true` if the\n     * object value is equivalent, else `false`.\n     *\n     * **Note:** Partial comparisons will match empty array and empty object\n     * `srcValue` values against any array or object value, respectively. See\n     * `_.isEqual` for a list of supported value comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.2.0\n     * @category Util\n     * @param {Array|string} path The path of the property to get.\n     * @param {*} srcValue The value to match.\n     * @returns {Function} Returns the new spec function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': 1, 'b': 2, 'c': 3 },\n     *   { 'a': 4, 'b': 5, 'c': 6 }\n     * ];\n     *\n     * _.find(objects, _.matchesProperty('a', 4));\n     * // => { 'a': 4, 'b': 5, 'c': 6 }\n     */\n    function matchesProperty(path, srcValue) {\n      return baseMatchesProperty(path, baseClone(srcValue, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that invokes the method at `path` of a given object.\n     * Any additional arguments are provided to the invoked method.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Util\n     * @param {Array|string} path The path of the method to invoke.\n     * @param {...*} [args] The arguments to invoke the method with.\n     * @returns {Function} Returns the new invoker function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': { 'b': _.constant(2) } },\n     *   { 'a': { 'b': _.constant(1) } }\n     * ];\n     *\n     * _.map(objects, _.method('a.b'));\n     * // => [2, 1]\n     *\n     * _.map(objects, _.method(['a', 'b']));\n     * // => [2, 1]\n     */\n    var method = baseRest(function(path, args) {\n      return function(object) {\n        return baseInvoke(object, path, args);\n      };\n    });\n\n    /**\n     * The opposite of `_.method`; this method creates a function that invokes\n     * the method at a given path of `object`. Any additional arguments are\n     * provided to the invoked method.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Util\n     * @param {Object} object The object to query.\n     * @param {...*} [args] The arguments to invoke the method with.\n     * @returns {Function} Returns the new invoker function.\n     * @example\n     *\n     * var array = _.times(3, _.constant),\n     *     object = { 'a': array, 'b': array, 'c': array };\n     *\n     * _.map(['a[2]', 'c[0]'], _.methodOf(object));\n     * // => [2, 0]\n     *\n     * _.map([['a', '2'], ['c', '0']], _.methodOf(object));\n     * // => [2, 0]\n     */\n    var methodOf = baseRest(function(object, args) {\n      return function(path) {\n        return baseInvoke(object, path, args);\n      };\n    });\n\n    /**\n     * Adds all own enumerable string keyed function properties of a source\n     * object to the destination object. If `object` is a function, then methods\n     * are added to its prototype as well.\n     *\n     * **Note:** Use `_.runInContext` to create a pristine `lodash` function to\n     * avoid conflicts caused by modifying the original.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {Function|Object} [object=lodash] The destination object.\n     * @param {Object} source The object of functions to add.\n     * @param {Object} [options={}] The options object.\n     * @param {boolean} [options.chain=true] Specify whether mixins are chainable.\n     * @returns {Function|Object} Returns `object`.\n     * @example\n     *\n     * function vowels(string) {\n     *   return _.filter(string, function(v) {\n     *     return /[aeiou]/i.test(v);\n     *   });\n     * }\n     *\n     * _.mixin({ 'vowels': vowels });\n     * _.vowels('fred');\n     * // => ['e']\n     *\n     * _('fred').vowels().value();\n     * // => ['e']\n     *\n     * _.mixin({ 'vowels': vowels }, { 'chain': false });\n     * _('fred').vowels();\n     * // => ['e']\n     */\n    function mixin(object, source, options) {\n      var props = keys(source),\n          methodNames = baseFunctions(source, props);\n\n      if (options == null &&\n          !(isObject(source) && (methodNames.length || !props.length))) {\n        options = source;\n        source = object;\n        object = this;\n        methodNames = baseFunctions(source, keys(source));\n      }\n      var chain = !(isObject(options) && 'chain' in options) || !!options.chain,\n          isFunc = isFunction(object);\n\n      arrayEach(methodNames, function(methodName) {\n        var func = source[methodName];\n        object[methodName] = func;\n        if (isFunc) {\n          object.prototype[methodName] = function() {\n            var chainAll = this.__chain__;\n            if (chain || chainAll) {\n              var result = object(this.__wrapped__),\n                  actions = result.__actions__ = copyArray(this.__actions__);\n\n              actions.push({ 'func': func, 'args': arguments, 'thisArg': object });\n              result.__chain__ = chainAll;\n              return result;\n            }\n            return func.apply(object, arrayPush([this.value()], arguments));\n          };\n        }\n      });\n\n      return object;\n    }\n\n    /**\n     * Reverts the `_` variable to its previous value and returns a reference to\n     * the `lodash` function.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @returns {Function} Returns the `lodash` function.\n     * @example\n     *\n     * var lodash = _.noConflict();\n     */\n    function noConflict() {\n      if (root._ === this) {\n        root._ = oldDash;\n      }\n      return this;\n    }\n\n    /**\n     * This method returns `undefined`.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.3.0\n     * @category Util\n     * @example\n     *\n     * _.times(2, _.noop);\n     * // => [undefined, undefined]\n     */\n    function noop() {\n      // No operation performed.\n    }\n\n    /**\n     * Creates a function that gets the argument at index `n`. If `n` is negative,\n     * the nth argument from the end is returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {number} [n=0] The index of the argument to return.\n     * @returns {Function} Returns the new pass-thru function.\n     * @example\n     *\n     * var func = _.nthArg(1);\n     * func('a', 'b', 'c', 'd');\n     * // => 'b'\n     *\n     * var func = _.nthArg(-2);\n     * func('a', 'b', 'c', 'd');\n     * // => 'c'\n     */\n    function nthArg(n) {\n      n = toInteger(n);\n      return baseRest(function(args) {\n        return baseNth(args, n);\n      });\n    }\n\n    /**\n     * Creates a function that invokes `iteratees` with the arguments it receives\n     * and returns their results.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [iteratees=[_.identity]]\n     *  The iteratees to invoke.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var func = _.over([Math.max, Math.min]);\n     *\n     * func(1, 2, 3, 4);\n     * // => [4, 1]\n     */\n    var over = createOver(arrayMap);\n\n    /**\n     * Creates a function that checks if **all** of the `predicates` return\n     * truthy when invoked with the arguments it receives.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [predicates=[_.identity]]\n     *  The predicates to check.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var func = _.overEvery([Boolean, isFinite]);\n     *\n     * func('1');\n     * // => true\n     *\n     * func(null);\n     * // => false\n     *\n     * func(NaN);\n     * // => false\n     */\n    var overEvery = createOver(arrayEvery);\n\n    /**\n     * Creates a function that checks if **any** of the `predicates` return\n     * truthy when invoked with the arguments it receives.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [predicates=[_.identity]]\n     *  The predicates to check.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var func = _.overSome([Boolean, isFinite]);\n     *\n     * func('1');\n     * // => true\n     *\n     * func(null);\n     * // => true\n     *\n     * func(NaN);\n     * // => false\n     */\n    var overSome = createOver(arraySome);\n\n    /**\n     * Creates a function that returns the value at `path` of a given object.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Util\n     * @param {Array|string} path The path of the property to get.\n     * @returns {Function} Returns the new accessor function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': { 'b': 2 } },\n     *   { 'a': { 'b': 1 } }\n     * ];\n     *\n     * _.map(objects, _.property('a.b'));\n     * // => [2, 1]\n     *\n     * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n     * // => [1, 2]\n     */\n    function property(path) {\n      return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n    }\n\n    /**\n     * The opposite of `_.property`; this method creates a function that returns\n     * the value at a given path of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {Object} object The object to query.\n     * @returns {Function} Returns the new accessor function.\n     * @example\n     *\n     * var array = [0, 1, 2],\n     *     object = { 'a': array, 'b': array, 'c': array };\n     *\n     * _.map(['a[2]', 'c[0]'], _.propertyOf(object));\n     * // => [2, 0]\n     *\n     * _.map([['a', '2'], ['c', '0']], _.propertyOf(object));\n     * // => [2, 0]\n     */\n    function propertyOf(object) {\n      return function(path) {\n        return object == null ? undefined : baseGet(object, path);\n      };\n    }\n\n    /**\n     * Creates an array of numbers (positive and/or negative) progressing from\n     * `start` up to, but not including, `end`. A step of `-1` is used if a negative\n     * `start` is specified without an `end` or `step`. If `end` is not specified,\n     * it's set to `start` with `start` then set to `0`.\n     *\n     * **Note:** JavaScript follows the IEEE-754 standard for resolving\n     * floating-point values which can produce unexpected results.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {number} [start=0] The start of the range.\n     * @param {number} end The end of the range.\n     * @param {number} [step=1] The value to increment or decrement by.\n     * @returns {Array} Returns the range of numbers.\n     * @see _.inRange, _.rangeRight\n     * @example\n     *\n     * _.range(4);\n     * // => [0, 1, 2, 3]\n     *\n     * _.range(-4);\n     * // => [0, -1, -2, -3]\n     *\n     * _.range(1, 5);\n     * // => [1, 2, 3, 4]\n     *\n     * _.range(0, 20, 5);\n     * // => [0, 5, 10, 15]\n     *\n     * _.range(0, -4, -1);\n     * // => [0, -1, -2, -3]\n     *\n     * _.range(1, 4, 0);\n     * // => [1, 1, 1]\n     *\n     * _.range(0);\n     * // => []\n     */\n    var range = createRange();\n\n    /**\n     * This method is like `_.range` except that it populates values in\n     * descending order.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {number} [start=0] The start of the range.\n     * @param {number} end The end of the range.\n     * @param {number} [step=1] The value to increment or decrement by.\n     * @returns {Array} Returns the range of numbers.\n     * @see _.inRange, _.range\n     * @example\n     *\n     * _.rangeRight(4);\n     * // => [3, 2, 1, 0]\n     *\n     * _.rangeRight(-4);\n     * // => [-3, -2, -1, 0]\n     *\n     * _.rangeRight(1, 5);\n     * // => [4, 3, 2, 1]\n     *\n     * _.rangeRight(0, 20, 5);\n     * // => [15, 10, 5, 0]\n     *\n     * _.rangeRight(0, -4, -1);\n     * // => [-3, -2, -1, 0]\n     *\n     * _.rangeRight(1, 4, 0);\n     * // => [1, 1, 1]\n     *\n     * _.rangeRight(0);\n     * // => []\n     */\n    var rangeRight = createRange(true);\n\n    /**\n     * This method returns a new empty array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {Array} Returns the new empty array.\n     * @example\n     *\n     * var arrays = _.times(2, _.stubArray);\n     *\n     * console.log(arrays);\n     * // => [[], []]\n     *\n     * console.log(arrays[0] === arrays[1]);\n     * // => false\n     */\n    function stubArray() {\n      return [];\n    }\n\n    /**\n     * This method returns `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {boolean} Returns `false`.\n     * @example\n     *\n     * _.times(2, _.stubFalse);\n     * // => [false, false]\n     */\n    function stubFalse() {\n      return false;\n    }\n\n    /**\n     * This method returns a new empty object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {Object} Returns the new empty object.\n     * @example\n     *\n     * var objects = _.times(2, _.stubObject);\n     *\n     * console.log(objects);\n     * // => [{}, {}]\n     *\n     * console.log(objects[0] === objects[1]);\n     * // => false\n     */\n    function stubObject() {\n      return {};\n    }\n\n    /**\n     * This method returns an empty string.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {string} Returns the empty string.\n     * @example\n     *\n     * _.times(2, _.stubString);\n     * // => ['', '']\n     */\n    function stubString() {\n      return '';\n    }\n\n    /**\n     * This method returns `true`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {boolean} Returns `true`.\n     * @example\n     *\n     * _.times(2, _.stubTrue);\n     * // => [true, true]\n     */\n    function stubTrue() {\n      return true;\n    }\n\n    /**\n     * Invokes the iteratee `n` times, returning an array of the results of\n     * each invocation. The iteratee is invoked with one argument; (index).\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {number} n The number of times to invoke `iteratee`.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the array of results.\n     * @example\n     *\n     * _.times(3, String);\n     * // => ['0', '1', '2']\n     *\n     *  _.times(4, _.constant(0));\n     * // => [0, 0, 0, 0]\n     */\n    function times(n, iteratee) {\n      n = toInteger(n);\n      if (n < 1 || n > MAX_SAFE_INTEGER) {\n        return [];\n      }\n      var index = MAX_ARRAY_LENGTH,\n          length = nativeMin(n, MAX_ARRAY_LENGTH);\n\n      iteratee = getIteratee(iteratee);\n      n -= MAX_ARRAY_LENGTH;\n\n      var result = baseTimes(length, iteratee);\n      while (++index < n) {\n        iteratee(index);\n      }\n      return result;\n    }\n\n    /**\n     * Converts `value` to a property path array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {*} value The value to convert.\n     * @returns {Array} Returns the new property path array.\n     * @example\n     *\n     * _.toPath('a.b.c');\n     * // => ['a', 'b', 'c']\n     *\n     * _.toPath('a[0].b.c');\n     * // => ['a', '0', 'b', 'c']\n     */\n    function toPath(value) {\n      if (isArray(value)) {\n        return arrayMap(value, toKey);\n      }\n      return isSymbol(value) ? [value] : copyArray(stringToPath(toString(value)));\n    }\n\n    /**\n     * Generates a unique ID. If `prefix` is given, the ID is appended to it.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {string} [prefix=''] The value to prefix the ID with.\n     * @returns {string} Returns the unique ID.\n     * @example\n     *\n     * _.uniqueId('contact_');\n     * // => 'contact_104'\n     *\n     * _.uniqueId();\n     * // => '105'\n     */\n    function uniqueId(prefix) {\n      var id = ++idCounter;\n      return toString(prefix) + id;\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Adds two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.4.0\n     * @category Math\n     * @param {number} augend The first number in an addition.\n     * @param {number} addend The second number in an addition.\n     * @returns {number} Returns the total.\n     * @example\n     *\n     * _.add(6, 4);\n     * // => 10\n     */\n    var add = createMathOperation(function(augend, addend) {\n      return augend + addend;\n    }, 0);\n\n    /**\n     * Computes `number` rounded up to `precision`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Math\n     * @param {number} number The number to round up.\n     * @param {number} [precision=0] The precision to round up to.\n     * @returns {number} Returns the rounded up number.\n     * @example\n     *\n     * _.ceil(4.006);\n     * // => 5\n     *\n     * _.ceil(6.004, 2);\n     * // => 6.01\n     *\n     * _.ceil(6040, -2);\n     * // => 6100\n     */\n    var ceil = createRound('ceil');\n\n    /**\n     * Divide two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Math\n     * @param {number} dividend The first number in a division.\n     * @param {number} divisor The second number in a division.\n     * @returns {number} Returns the quotient.\n     * @example\n     *\n     * _.divide(6, 4);\n     * // => 1.5\n     */\n    var divide = createMathOperation(function(dividend, divisor) {\n      return dividend / divisor;\n    }, 1);\n\n    /**\n     * Computes `number` rounded down to `precision`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Math\n     * @param {number} number The number to round down.\n     * @param {number} [precision=0] The precision to round down to.\n     * @returns {number} Returns the rounded down number.\n     * @example\n     *\n     * _.floor(4.006);\n     * // => 4\n     *\n     * _.floor(0.046, 2);\n     * // => 0.04\n     *\n     * _.floor(4060, -2);\n     * // => 4000\n     */\n    var floor = createRound('floor');\n\n    /**\n     * Computes the maximum value of `array`. If `array` is empty or falsey,\n     * `undefined` is returned.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {*} Returns the maximum value.\n     * @example\n     *\n     * _.max([4, 2, 8, 6]);\n     * // => 8\n     *\n     * _.max([]);\n     * // => undefined\n     */\n    function max(array) {\n      return (array && array.length)\n        ? baseExtremum(array, identity, baseGt)\n        : undefined;\n    }\n\n    /**\n     * This method is like `_.max` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the criterion by which\n     * the value is ranked. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {*} Returns the maximum value.\n     * @example\n     *\n     * var objects = [{ 'n': 1 }, { 'n': 2 }];\n     *\n     * _.maxBy(objects, function(o) { return o.n; });\n     * // => { 'n': 2 }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.maxBy(objects, 'n');\n     * // => { 'n': 2 }\n     */\n    function maxBy(array, iteratee) {\n      return (array && array.length)\n        ? baseExtremum(array, getIteratee(iteratee, 2), baseGt)\n        : undefined;\n    }\n\n    /**\n     * Computes the mean of the values in `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {number} Returns the mean.\n     * @example\n     *\n     * _.mean([4, 2, 8, 6]);\n     * // => 5\n     */\n    function mean(array) {\n      return baseMean(array, identity);\n    }\n\n    /**\n     * This method is like `_.mean` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the value to be averaged.\n     * The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the mean.\n     * @example\n     *\n     * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n     *\n     * _.meanBy(objects, function(o) { return o.n; });\n     * // => 5\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.meanBy(objects, 'n');\n     * // => 5\n     */\n    function meanBy(array, iteratee) {\n      return baseMean(array, getIteratee(iteratee, 2));\n    }\n\n    /**\n     * Computes the minimum value of `array`. If `array` is empty or falsey,\n     * `undefined` is returned.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {*} Returns the minimum value.\n     * @example\n     *\n     * _.min([4, 2, 8, 6]);\n     * // => 2\n     *\n     * _.min([]);\n     * // => undefined\n     */\n    function min(array) {\n      return (array && array.length)\n        ? baseExtremum(array, identity, baseLt)\n        : undefined;\n    }\n\n    /**\n     * This method is like `_.min` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the criterion by which\n     * the value is ranked. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {*} Returns the minimum value.\n     * @example\n     *\n     * var objects = [{ 'n': 1 }, { 'n': 2 }];\n     *\n     * _.minBy(objects, function(o) { return o.n; });\n     * // => { 'n': 1 }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.minBy(objects, 'n');\n     * // => { 'n': 1 }\n     */\n    function minBy(array, iteratee) {\n      return (array && array.length)\n        ? baseExtremum(array, getIteratee(iteratee, 2), baseLt)\n        : undefined;\n    }\n\n    /**\n     * Multiply two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Math\n     * @param {number} multiplier The first number in a multiplication.\n     * @param {number} multiplicand The second number in a multiplication.\n     * @returns {number} Returns the product.\n     * @example\n     *\n     * _.multiply(6, 4);\n     * // => 24\n     */\n    var multiply = createMathOperation(function(multiplier, multiplicand) {\n      return multiplier * multiplicand;\n    }, 1);\n\n    /**\n     * Computes `number` rounded to `precision`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Math\n     * @param {number} number The number to round.\n     * @param {number} [precision=0] The precision to round to.\n     * @returns {number} Returns the rounded number.\n     * @example\n     *\n     * _.round(4.006);\n     * // => 4\n     *\n     * _.round(4.006, 2);\n     * // => 4.01\n     *\n     * _.round(4060, -2);\n     * // => 4100\n     */\n    var round = createRound('round');\n\n    /**\n     * Subtract two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {number} minuend The first number in a subtraction.\n     * @param {number} subtrahend The second number in a subtraction.\n     * @returns {number} Returns the difference.\n     * @example\n     *\n     * _.subtract(6, 4);\n     * // => 2\n     */\n    var subtract = createMathOperation(function(minuend, subtrahend) {\n      return minuend - subtrahend;\n    }, 0);\n\n    /**\n     * Computes the sum of the values in `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.4.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {number} Returns the sum.\n     * @example\n     *\n     * _.sum([4, 2, 8, 6]);\n     * // => 20\n     */\n    function sum(array) {\n      return (array && array.length)\n        ? baseSum(array, identity)\n        : 0;\n    }\n\n    /**\n     * This method is like `_.sum` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the value to be summed.\n     * The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the sum.\n     * @example\n     *\n     * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n     *\n     * _.sumBy(objects, function(o) { return o.n; });\n     * // => 20\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.sumBy(objects, 'n');\n     * // => 20\n     */\n    function sumBy(array, iteratee) {\n      return (array && array.length)\n        ? baseSum(array, getIteratee(iteratee, 2))\n        : 0;\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    // Add methods that return wrapped values in chain sequences.\n    lodash.after = after;\n    lodash.ary = ary;\n    lodash.assign = assign;\n    lodash.assignIn = assignIn;\n    lodash.assignInWith = assignInWith;\n    lodash.assignWith = assignWith;\n    lodash.at = at;\n    lodash.before = before;\n    lodash.bind = bind;\n    lodash.bindAll = bindAll;\n    lodash.bindKey = bindKey;\n    lodash.castArray = castArray;\n    lodash.chain = chain;\n    lodash.chunk = chunk;\n    lodash.compact = compact;\n    lodash.concat = concat;\n    lodash.cond = cond;\n    lodash.conforms = conforms;\n    lodash.constant = constant;\n    lodash.countBy = countBy;\n    lodash.create = create;\n    lodash.curry = curry;\n    lodash.curryRight = curryRight;\n    lodash.debounce = debounce;\n    lodash.defaults = defaults;\n    lodash.defaultsDeep = defaultsDeep;\n    lodash.defer = defer;\n    lodash.delay = delay;\n    lodash.difference = difference;\n    lodash.differenceBy = differenceBy;\n    lodash.differenceWith = differenceWith;\n    lodash.drop = drop;\n    lodash.dropRight = dropRight;\n    lodash.dropRightWhile = dropRightWhile;\n    lodash.dropWhile = dropWhile;\n    lodash.fill = fill;\n    lodash.filter = filter;\n    lodash.flatMap = flatMap;\n    lodash.flatMapDeep = flatMapDeep;\n    lodash.flatMapDepth = flatMapDepth;\n    lodash.flatten = flatten;\n    lodash.flattenDeep = flattenDeep;\n    lodash.flattenDepth = flattenDepth;\n    lodash.flip = flip;\n    lodash.flow = flow;\n    lodash.flowRight = flowRight;\n    lodash.fromPairs = fromPairs;\n    lodash.functions = functions;\n    lodash.functionsIn = functionsIn;\n    lodash.groupBy = groupBy;\n    lodash.initial = initial;\n    lodash.intersection = intersection;\n    lodash.intersectionBy = intersectionBy;\n    lodash.intersectionWith = intersectionWith;\n    lodash.invert = invert;\n    lodash.invertBy = invertBy;\n    lodash.invokeMap = invokeMap;\n    lodash.iteratee = iteratee;\n    lodash.keyBy = keyBy;\n    lodash.keys = keys;\n    lodash.keysIn = keysIn;\n    lodash.map = map;\n    lodash.mapKeys = mapKeys;\n    lodash.mapValues = mapValues;\n    lodash.matches = matches;\n    lodash.matchesProperty = matchesProperty;\n    lodash.memoize = memoize;\n    lodash.merge = merge;\n    lodash.mergeWith = mergeWith;\n    lodash.method = method;\n    lodash.methodOf = methodOf;\n    lodash.mixin = mixin;\n    lodash.negate = negate;\n    lodash.nthArg = nthArg;\n    lodash.omit = omit;\n    lodash.omitBy = omitBy;\n    lodash.once = once;\n    lodash.orderBy = orderBy;\n    lodash.over = over;\n    lodash.overArgs = overArgs;\n    lodash.overEvery = overEvery;\n    lodash.overSome = overSome;\n    lodash.partial = partial;\n    lodash.partialRight = partialRight;\n    lodash.partition = partition;\n    lodash.pick = pick;\n    lodash.pickBy = pickBy;\n    lodash.property = property;\n    lodash.propertyOf = propertyOf;\n    lodash.pull = pull;\n    lodash.pullAll = pullAll;\n    lodash.pullAllBy = pullAllBy;\n    lodash.pullAllWith = pullAllWith;\n    lodash.pullAt = pullAt;\n    lodash.range = range;\n    lodash.rangeRight = rangeRight;\n    lodash.rearg = rearg;\n    lodash.reject = reject;\n    lodash.remove = remove;\n    lodash.rest = rest;\n    lodash.reverse = reverse;\n    lodash.sampleSize = sampleSize;\n    lodash.set = set;\n    lodash.setWith = setWith;\n    lodash.shuffle = shuffle;\n    lodash.slice = slice;\n    lodash.sortBy = sortBy;\n    lodash.sortedUniq = sortedUniq;\n    lodash.sortedUniqBy = sortedUniqBy;\n    lodash.split = split;\n    lodash.spread = spread;\n    lodash.tail = tail;\n    lodash.take = take;\n    lodash.takeRight = takeRight;\n    lodash.takeRightWhile = takeRightWhile;\n    lodash.takeWhile = takeWhile;\n    lodash.tap = tap;\n    lodash.throttle = throttle;\n    lodash.thru = thru;\n    lodash.toArray = toArray;\n    lodash.toPairs = toPairs;\n    lodash.toPairsIn = toPairsIn;\n    lodash.toPath = toPath;\n    lodash.toPlainObject = toPlainObject;\n    lodash.transform = transform;\n    lodash.unary = unary;\n    lodash.union = union;\n    lodash.unionBy = unionBy;\n    lodash.unionWith = unionWith;\n    lodash.uniq = uniq;\n    lodash.uniqBy = uniqBy;\n    lodash.uniqWith = uniqWith;\n    lodash.unset = unset;\n    lodash.unzip = unzip;\n    lodash.unzipWith = unzipWith;\n    lodash.update = update;\n    lodash.updateWith = updateWith;\n    lodash.values = values;\n    lodash.valuesIn = valuesIn;\n    lodash.without = without;\n    lodash.words = words;\n    lodash.wrap = wrap;\n    lodash.xor = xor;\n    lodash.xorBy = xorBy;\n    lodash.xorWith = xorWith;\n    lodash.zip = zip;\n    lodash.zipObject = zipObject;\n    lodash.zipObjectDeep = zipObjectDeep;\n    lodash.zipWith = zipWith;\n\n    // Add aliases.\n    lodash.entries = toPairs;\n    lodash.entriesIn = toPairsIn;\n    lodash.extend = assignIn;\n    lodash.extendWith = assignInWith;\n\n    // Add methods to `lodash.prototype`.\n    mixin(lodash, lodash);\n\n    /*------------------------------------------------------------------------*/\n\n    // Add methods that return unwrapped values in chain sequences.\n    lodash.add = add;\n    lodash.attempt = attempt;\n    lodash.camelCase = camelCase;\n    lodash.capitalize = capitalize;\n    lodash.ceil = ceil;\n    lodash.clamp = clamp;\n    lodash.clone = clone;\n    lodash.cloneDeep = cloneDeep;\n    lodash.cloneDeepWith = cloneDeepWith;\n    lodash.cloneWith = cloneWith;\n    lodash.conformsTo = conformsTo;\n    lodash.deburr = deburr;\n    lodash.defaultTo = defaultTo;\n    lodash.divide = divide;\n    lodash.endsWith = endsWith;\n    lodash.eq = eq;\n    lodash.escape = escape;\n    lodash.escapeRegExp = escapeRegExp;\n    lodash.every = every;\n    lodash.find = find;\n    lodash.findIndex = findIndex;\n    lodash.findKey = findKey;\n    lodash.findLast = findLast;\n    lodash.findLastIndex = findLastIndex;\n    lodash.findLastKey = findLastKey;\n    lodash.floor = floor;\n    lodash.forEach = forEach;\n    lodash.forEachRight = forEachRight;\n    lodash.forIn = forIn;\n    lodash.forInRight = forInRight;\n    lodash.forOwn = forOwn;\n    lodash.forOwnRight = forOwnRight;\n    lodash.get = get;\n    lodash.gt = gt;\n    lodash.gte = gte;\n    lodash.has = has;\n    lodash.hasIn = hasIn;\n    lodash.head = head;\n    lodash.identity = identity;\n    lodash.includes = includes;\n    lodash.indexOf = indexOf;\n    lodash.inRange = inRange;\n    lodash.invoke = invoke;\n    lodash.isArguments = isArguments;\n    lodash.isArray = isArray;\n    lodash.isArrayBuffer = isArrayBuffer;\n    lodash.isArrayLike = isArrayLike;\n    lodash.isArrayLikeObject = isArrayLikeObject;\n    lodash.isBoolean = isBoolean;\n    lodash.isBuffer = isBuffer;\n    lodash.isDate = isDate;\n    lodash.isElement = isElement;\n    lodash.isEmpty = isEmpty;\n    lodash.isEqual = isEqual;\n    lodash.isEqualWith = isEqualWith;\n    lodash.isError = isError;\n    lodash.isFinite = isFinite;\n    lodash.isFunction = isFunction;\n    lodash.isInteger = isInteger;\n    lodash.isLength = isLength;\n    lodash.isMap = isMap;\n    lodash.isMatch = isMatch;\n    lodash.isMatchWith = isMatchWith;\n    lodash.isNaN = isNaN;\n    lodash.isNative = isNative;\n    lodash.isNil = isNil;\n    lodash.isNull = isNull;\n    lodash.isNumber = isNumber;\n    lodash.isObject = isObject;\n    lodash.isObjectLike = isObjectLike;\n    lodash.isPlainObject = isPlainObject;\n    lodash.isRegExp = isRegExp;\n    lodash.isSafeInteger = isSafeInteger;\n    lodash.isSet = isSet;\n    lodash.isString = isString;\n    lodash.isSymbol = isSymbol;\n    lodash.isTypedArray = isTypedArray;\n    lodash.isUndefined = isUndefined;\n    lodash.isWeakMap = isWeakMap;\n    lodash.isWeakSet = isWeakSet;\n    lodash.join = join;\n    lodash.kebabCase = kebabCase;\n    lodash.last = last;\n    lodash.lastIndexOf = lastIndexOf;\n    lodash.lowerCase = lowerCase;\n    lodash.lowerFirst = lowerFirst;\n    lodash.lt = lt;\n    lodash.lte = lte;\n    lodash.max = max;\n    lodash.maxBy = maxBy;\n    lodash.mean = mean;\n    lodash.meanBy = meanBy;\n    lodash.min = min;\n    lodash.minBy = minBy;\n    lodash.stubArray = stubArray;\n    lodash.stubFalse = stubFalse;\n    lodash.stubObject = stubObject;\n    lodash.stubString = stubString;\n    lodash.stubTrue = stubTrue;\n    lodash.multiply = multiply;\n    lodash.nth = nth;\n    lodash.noConflict = noConflict;\n    lodash.noop = noop;\n    lodash.now = now;\n    lodash.pad = pad;\n    lodash.padEnd = padEnd;\n    lodash.padStart = padStart;\n    lodash.parseInt = parseInt;\n    lodash.random = random;\n    lodash.reduce = reduce;\n    lodash.reduceRight = reduceRight;\n    lodash.repeat = repeat;\n    lodash.replace = replace;\n    lodash.result = result;\n    lodash.round = round;\n    lodash.runInContext = runInContext;\n    lodash.sample = sample;\n    lodash.size = size;\n    lodash.snakeCase = snakeCase;\n    lodash.some = some;\n    lodash.sortedIndex = sortedIndex;\n    lodash.sortedIndexBy = sortedIndexBy;\n    lodash.sortedIndexOf = sortedIndexOf;\n    lodash.sortedLastIndex = sortedLastIndex;\n    lodash.sortedLastIndexBy = sortedLastIndexBy;\n    lodash.sortedLastIndexOf = sortedLastIndexOf;\n    lodash.startCase = startCase;\n    lodash.startsWith = startsWith;\n    lodash.subtract = subtract;\n    lodash.sum = sum;\n    lodash.sumBy = sumBy;\n    lodash.template = template;\n    lodash.times = times;\n    lodash.toFinite = toFinite;\n    lodash.toInteger = toInteger;\n    lodash.toLength = toLength;\n    lodash.toLower = toLower;\n    lodash.toNumber = toNumber;\n    lodash.toSafeInteger = toSafeInteger;\n    lodash.toString = toString;\n    lodash.toUpper = toUpper;\n    lodash.trim = trim;\n    lodash.trimEnd = trimEnd;\n    lodash.trimStart = trimStart;\n    lodash.truncate = truncate;\n    lodash.unescape = unescape;\n    lodash.uniqueId = uniqueId;\n    lodash.upperCase = upperCase;\n    lodash.upperFirst = upperFirst;\n\n    // Add aliases.\n    lodash.each = forEach;\n    lodash.eachRight = forEachRight;\n    lodash.first = head;\n\n    mixin(lodash, (function() {\n      var source = {};\n      baseForOwn(lodash, function(func, methodName) {\n        if (!hasOwnProperty.call(lodash.prototype, methodName)) {\n          source[methodName] = func;\n        }\n      });\n      return source;\n    }()), { 'chain': false });\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * The semantic version number.\n     *\n     * @static\n     * @memberOf _\n     * @type {string}\n     */\n    lodash.VERSION = VERSION;\n\n    // Assign default placeholders.\n    arrayEach(['bind', 'bindKey', 'curry', 'curryRight', 'partial', 'partialRight'], function(methodName) {\n      lodash[methodName].placeholder = lodash;\n    });\n\n    // Add `LazyWrapper` methods for `_.drop` and `_.take` variants.\n    arrayEach(['drop', 'take'], function(methodName, index) {\n      LazyWrapper.prototype[methodName] = function(n) {\n        n = n === undefined ? 1 : nativeMax(toInteger(n), 0);\n\n        var result = (this.__filtered__ && !index)\n          ? new LazyWrapper(this)\n          : this.clone();\n\n        if (result.__filtered__) {\n          result.__takeCount__ = nativeMin(n, result.__takeCount__);\n        } else {\n          result.__views__.push({\n            'size': nativeMin(n, MAX_ARRAY_LENGTH),\n            'type': methodName + (result.__dir__ < 0 ? 'Right' : '')\n          });\n        }\n        return result;\n      };\n\n      LazyWrapper.prototype[methodName + 'Right'] = function(n) {\n        return this.reverse()[methodName](n).reverse();\n      };\n    });\n\n    // Add `LazyWrapper` methods that accept an `iteratee` value.\n    arrayEach(['filter', 'map', 'takeWhile'], function(methodName, index) {\n      var type = index + 1,\n          isFilter = type == LAZY_FILTER_FLAG || type == LAZY_WHILE_FLAG;\n\n      LazyWrapper.prototype[methodName] = function(iteratee) {\n        var result = this.clone();\n        result.__iteratees__.push({\n          'iteratee': getIteratee(iteratee, 3),\n          'type': type\n        });\n        result.__filtered__ = result.__filtered__ || isFilter;\n        return result;\n      };\n    });\n\n    // Add `LazyWrapper` methods for `_.head` and `_.last`.\n    arrayEach(['head', 'last'], function(methodName, index) {\n      var takeName = 'take' + (index ? 'Right' : '');\n\n      LazyWrapper.prototype[methodName] = function() {\n        return this[takeName](1).value()[0];\n      };\n    });\n\n    // Add `LazyWrapper` methods for `_.initial` and `_.tail`.\n    arrayEach(['initial', 'tail'], function(methodName, index) {\n      var dropName = 'drop' + (index ? '' : 'Right');\n\n      LazyWrapper.prototype[methodName] = function() {\n        return this.__filtered__ ? new LazyWrapper(this) : this[dropName](1);\n      };\n    });\n\n    LazyWrapper.prototype.compact = function() {\n      return this.filter(identity);\n    };\n\n    LazyWrapper.prototype.find = function(predicate) {\n      return this.filter(predicate).head();\n    };\n\n    LazyWrapper.prototype.findLast = function(predicate) {\n      return this.reverse().find(predicate);\n    };\n\n    LazyWrapper.prototype.invokeMap = baseRest(function(path, args) {\n      if (typeof path == 'function') {\n        return new LazyWrapper(this);\n      }\n      return this.map(function(value) {\n        return baseInvoke(value, path, args);\n      });\n    });\n\n    LazyWrapper.prototype.reject = function(predicate) {\n      return this.filter(negate(getIteratee(predicate)));\n    };\n\n    LazyWrapper.prototype.slice = function(start, end) {\n      start = toInteger(start);\n\n      var result = this;\n      if (result.__filtered__ && (start > 0 || end < 0)) {\n        return new LazyWrapper(result);\n      }\n      if (start < 0) {\n        result = result.takeRight(-start);\n      } else if (start) {\n        result = result.drop(start);\n      }\n      if (end !== undefined) {\n        end = toInteger(end);\n        result = end < 0 ? result.dropRight(-end) : result.take(end - start);\n      }\n      return result;\n    };\n\n    LazyWrapper.prototype.takeRightWhile = function(predicate) {\n      return this.reverse().takeWhile(predicate).reverse();\n    };\n\n    LazyWrapper.prototype.toArray = function() {\n      return this.take(MAX_ARRAY_LENGTH);\n    };\n\n    // Add `LazyWrapper` methods to `lodash.prototype`.\n    baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n      var checkIteratee = /^(?:filter|find|map|reject)|While$/.test(methodName),\n          isTaker = /^(?:head|last)$/.test(methodName),\n          lodashFunc = lodash[isTaker ? ('take' + (methodName == 'last' ? 'Right' : '')) : methodName],\n          retUnwrapped = isTaker || /^find/.test(methodName);\n\n      if (!lodashFunc) {\n        return;\n      }\n      lodash.prototype[methodName] = function() {\n        var value = this.__wrapped__,\n            args = isTaker ? [1] : arguments,\n            isLazy = value instanceof LazyWrapper,\n            iteratee = args[0],\n            useLazy = isLazy || isArray(value);\n\n        var interceptor = function(value) {\n          var result = lodashFunc.apply(lodash, arrayPush([value], args));\n          return (isTaker && chainAll) ? result[0] : result;\n        };\n\n        if (useLazy && checkIteratee && typeof iteratee == 'function' && iteratee.length != 1) {\n          // Avoid lazy use if the iteratee has a \"length\" value other than `1`.\n          isLazy = useLazy = false;\n        }\n        var chainAll = this.__chain__,\n            isHybrid = !!this.__actions__.length,\n            isUnwrapped = retUnwrapped && !chainAll,\n            onlyLazy = isLazy && !isHybrid;\n\n        if (!retUnwrapped && useLazy) {\n          value = onlyLazy ? value : new LazyWrapper(this);\n          var result = func.apply(value, args);\n          result.__actions__.push({ 'func': thru, 'args': [interceptor], 'thisArg': undefined });\n          return new LodashWrapper(result, chainAll);\n        }\n        if (isUnwrapped && onlyLazy) {\n          return func.apply(this, args);\n        }\n        result = this.thru(interceptor);\n        return isUnwrapped ? (isTaker ? result.value()[0] : result.value()) : result;\n      };\n    });\n\n    // Add `Array` methods to `lodash.prototype`.\n    arrayEach(['pop', 'push', 'shift', 'sort', 'splice', 'unshift'], function(methodName) {\n      var func = arrayProto[methodName],\n          chainName = /^(?:push|sort|unshift)$/.test(methodName) ? 'tap' : 'thru',\n          retUnwrapped = /^(?:pop|shift)$/.test(methodName);\n\n      lodash.prototype[methodName] = function() {\n        var args = arguments;\n        if (retUnwrapped && !this.__chain__) {\n          var value = this.value();\n          return func.apply(isArray(value) ? value : [], args);\n        }\n        return this[chainName](function(value) {\n          return func.apply(isArray(value) ? value : [], args);\n        });\n      };\n    });\n\n    // Map minified method names to their real names.\n    baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n      var lodashFunc = lodash[methodName];\n      if (lodashFunc) {\n        var key = (lodashFunc.name + ''),\n            names = realNames[key] || (realNames[key] = []);\n\n        names.push({ 'name': methodName, 'func': lodashFunc });\n      }\n    });\n\n    realNames[createHybrid(undefined, WRAP_BIND_KEY_FLAG).name] = [{\n      'name': 'wrapper',\n      'func': undefined\n    }];\n\n    // Add methods to `LazyWrapper`.\n    LazyWrapper.prototype.clone = lazyClone;\n    LazyWrapper.prototype.reverse = lazyReverse;\n    LazyWrapper.prototype.value = lazyValue;\n\n    // Add chain sequence methods to the `lodash` wrapper.\n    lodash.prototype.at = wrapperAt;\n    lodash.prototype.chain = wrapperChain;\n    lodash.prototype.commit = wrapperCommit;\n    lodash.prototype.next = wrapperNext;\n    lodash.prototype.plant = wrapperPlant;\n    lodash.prototype.reverse = wrapperReverse;\n    lodash.prototype.toJSON = lodash.prototype.valueOf = lodash.prototype.value = wrapperValue;\n\n    // Add lazy aliases.\n    lodash.prototype.first = lodash.prototype.head;\n\n    if (symIterator) {\n      lodash.prototype[symIterator] = wrapperToIterator;\n    }\n    return lodash;\n  });\n\n  /*--------------------------------------------------------------------------*/\n\n  // Export lodash.\n  var _ = runInContext();\n\n  // Some AMD build optimizers, like r.js, check for condition patterns like:\n  if (true) {\n    // Expose Lodash on the global object to prevent errors when Lodash is\n    // loaded by a script tag in the presence of an AMD loader.\n    // See http://requirejs.org/docs/errors.html#mismatch for more details.\n    // Use `_.noConflict` to remove Lodash from the global object.\n    root._ = _;\n\n    // Define as an anonymous module so, through path mapping, it can be\n    // referenced as the \"underscore\" module.\n    !(__WEBPACK_AMD_DEFINE_RESULT__ = function() {\n      return _;\n    }.call(exports, __webpack_require__, exports, module),\n\t\t\t\t__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n  }\n  // Check for `exports` after `define` in case a build optimizer adds it.\n  else if (freeModule) {\n    // Export for Node.js.\n    (freeModule.exports = _)._ = _;\n    // Export for CommonJS support.\n    freeExports._ = _;\n  }\n  else {\n    // Export to the global object.\n    root._ = _;\n  }\n}.call(this));\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(48), __webpack_require__(184)(module)))\n\n/***/ }),\n/* 184 */\n/***/ (function(module, exports) {\n\nmodule.exports = function(module) {\r\n\tif(!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tif(!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.l;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.i;\r\n\t\t\t}\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n};\r\n\n\n/***/ }),\n/* 185 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\nif (false) {\n  var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' &&\n    Symbol.for &&\n    Symbol.for('react.element')) ||\n    0xeac7;\n\n  var isValidElement = function(object) {\n    return typeof object === 'object' &&\n      object !== null &&\n      object.$$typeof === REACT_ELEMENT_TYPE;\n  };\n\n  // By explicitly using `prop-types` you are opting into new development behavior.\n  // http://fb.me/prop-types-in-prod\n  var throwOnDirectAccess = true;\n  module.exports = require('./factoryWithTypeCheckers')(isValidElement, throwOnDirectAccess);\n} else {\n  // By explicitly using `prop-types` you are opting into new production behavior.\n  // http://fb.me/prop-types-in-prod\n  module.exports = __webpack_require__(186)();\n}\n\n\n/***/ }),\n/* 186 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n\n\nvar emptyFunction = __webpack_require__(6);\nvar invariant = __webpack_require__(0);\nvar ReactPropTypesSecret = __webpack_require__(54);\n\nmodule.exports = function() {\n  function shim(props, propName, componentName, location, propFullName, secret) {\n    if (secret === ReactPropTypesSecret) {\n      // It is still safe when called from React.\n      return;\n    }\n    invariant(\n      false,\n      'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n      'Use PropTypes.checkPropTypes() to call them. ' +\n      'Read more at http://fb.me/use-check-prop-types'\n    );\n  };\n  shim.isRequired = shim;\n  function getShim() {\n    return shim;\n  };\n  // Important!\n  // Keep this list in sync with production version in `./factoryWithTypeCheckers.js`.\n  var ReactPropTypes = {\n    array: shim,\n    bool: shim,\n    func: shim,\n    number: shim,\n    object: shim,\n    string: shim,\n    symbol: shim,\n\n    any: shim,\n    arrayOf: getShim,\n    element: shim,\n    instanceOf: getShim,\n    node: shim,\n    objectOf: getShim,\n    oneOf: getShim,\n    oneOfType: getShim,\n    shape: getShim\n  };\n\n  ReactPropTypes.checkPropTypes = emptyFunction;\n  ReactPropTypes.PropTypes = ReactPropTypes;\n\n  return ReactPropTypes;\n};\n\n\n/***/ }),\n/* 187 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar invariant = function(condition, format, a, b, c, d, e, f) {\n  if (false) {\n    if (format === undefined) {\n      throw new Error('invariant requires an error message argument');\n    }\n  }\n\n  if (!condition) {\n    var error;\n    if (format === undefined) {\n      error = new Error(\n        'Minified exception occurred; use the non-minified dev environment ' +\n        'for the full error message and additional helpful warnings.'\n      );\n    } else {\n      var args = [a, b, c, d, e, f];\n      var argIndex = 0;\n      error = new Error(\n        format.replace(/%s/g, function() { return args[argIndex++]; })\n      );\n      error.name = 'Invariant Violation';\n    }\n\n    error.framesToPop = 1; // we don't care about invariant's own frame\n    throw error;\n  }\n};\n\nmodule.exports = invariant;\n\n\n/***/ }),\n/* 188 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n\n\nvar React = __webpack_require__(17);\nvar factory = __webpack_require__(55);\n\nif (typeof React === 'undefined') {\n  throw Error(\n    'create-react-class could not find the React object. If you are using script tags, ' +\n      'make sure that React is being loaded before create-react-class.'\n  );\n}\n\n// Hack to grab NoopUpdateQueue from isomorphic React\nvar ReactNoopUpdateQueue = new React.Component().updater;\n\nmodule.exports = factory(\n  React.Component,\n  React.isValidElement,\n  ReactNoopUpdateQueue\n);\n\n\n/***/ }),\n/* 189 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*!\n  Copyright (c) 2016 Jed Watson.\n  Licensed under the MIT License (MIT), see\n  http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (true) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\t!(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = function () {\n\t\t\treturn classNames;\n\t\t}.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__),\n\t\t\t\t__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n/***/ }),\n/* 190 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react_dom__ = __webpack_require__(29);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react_dom___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_react_dom__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_element_class__ = __webpack_require__(191);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_1_element_class___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_1_element_class__);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_2__transitionEvents__ = __webpack_require__(192);\nvar TICK=17;var toString=Object.prototype.toString;/* harmony default export */ __webpack_exports__[\"a\"] = ({getDefaultProps:function getDefaultProps(){return{transition:null,// some examples defined in index.scss (scale, fadeInOut, rotate)\nshowAnimation:\"animated bounceIn\",// or other animations from animate.css\nhideAnimation:\"animated bounceOut\",timeOut:5000,extendedTimeOut:1000};},componentWillMount:function componentWillMount(){this.classNameQueue=[];this.isHiding=false;this.intervalId=null;},componentDidMount:function componentDidMount(){var _this=this;this._is_mounted=true;this._show();var node=__WEBPACK_IMPORTED_MODULE_0_react_dom___default.a.findDOMNode(this);var onHideComplete=function onHideComplete(){if(_this.isHiding){_this._set_is_hiding(false);__WEBPACK_IMPORTED_MODULE_2__transitionEvents__[\"a\" /* default */].removeEndEventListener(node,onHideComplete);_this._handle_remove();}};__WEBPACK_IMPORTED_MODULE_2__transitionEvents__[\"a\" /* default */].addEndEventListener(node,onHideComplete);if(this.props.timeOut>0){this._set_interval_id(setTimeout(this.hideToast,this.props.timeOut));}},componentWillUnmount:function componentWillUnmount(){this._is_mounted=false;if(this.intervalId){clearTimeout(this.intervalId);}},_set_transition:function _set_transition(hide){var animationType=hide?\"leave\":\"enter\";var node=__WEBPACK_IMPORTED_MODULE_0_react_dom___default.a.findDOMNode(this);var className=this.props.transition+\"-\"+animationType;var activeClassName=className+\"-active\";var endListener=function endListener(e){if(e&&e.target!==node){return;}var classList=__WEBPACK_IMPORTED_MODULE_1_element_class___default()(node);classList.remove(className);classList.remove(activeClassName);__WEBPACK_IMPORTED_MODULE_2__transitionEvents__[\"a\" /* default */].removeEndEventListener(node,endListener);};__WEBPACK_IMPORTED_MODULE_2__transitionEvents__[\"a\" /* default */].addEndEventListener(node,endListener);__WEBPACK_IMPORTED_MODULE_1_element_class___default()(node).add(className);// Need to do this to actually trigger a transition.\nthis._queue_class(activeClassName);},_clear_transition:function _clear_transition(hide){var node=__WEBPACK_IMPORTED_MODULE_0_react_dom___default.a.findDOMNode(this);var animationType=hide?\"leave\":\"enter\";var className=this.props.transition+\"-\"+animationType;var activeClassName=className+\"-active\";var classList=__WEBPACK_IMPORTED_MODULE_1_element_class___default()(node);classList.remove(className);classList.remove(activeClassName);},_set_animation:function _set_animation(hide){var node=__WEBPACK_IMPORTED_MODULE_0_react_dom___default.a.findDOMNode(this);var animations=this._get_animation_classes(hide);var endListener=function endListener(e){if(e&&e.target!==node){return;}animations.forEach(function(anim){return __WEBPACK_IMPORTED_MODULE_1_element_class___default()(node).remove(anim);});__WEBPACK_IMPORTED_MODULE_2__transitionEvents__[\"a\" /* default */].removeEndEventListener(node,endListener);};__WEBPACK_IMPORTED_MODULE_2__transitionEvents__[\"a\" /* default */].addEndEventListener(node,endListener);animations.forEach(function(anim){return __WEBPACK_IMPORTED_MODULE_1_element_class___default()(node).add(anim);});},_get_animation_classes:function _get_animation_classes(hide){var animations=hide?this.props.hideAnimation:this.props.showAnimation;if(\"[object Array]\"===toString.call(animations)){return animations;}else if(\"string\"===typeof animations){return animations.split(\" \");}},_clear_animation:function _clear_animation(hide){var node=__WEBPACK_IMPORTED_MODULE_0_react_dom___default.a.findDOMNode(this);var animations=this._get_animation_classes(hide);animations.forEach(function(animation){return __WEBPACK_IMPORTED_MODULE_1_element_class___default()(node).remove(animation);});},_queue_class:function _queue_class(className){this.classNameQueue.push(className);if(!this.timeout){this.timeout=setTimeout(this._flush_class_name_queue,TICK);}},_flush_class_name_queue:function _flush_class_name_queue(){if(this._is_mounted){var node=__WEBPACK_IMPORTED_MODULE_0_react_dom___default.a.findDOMNode(this);this.classNameQueue.forEach(function(className){return __WEBPACK_IMPORTED_MODULE_1_element_class___default()(node).add(className);});}this.classNameQueue.length=0;this.timeout=null;},_show:function _show(){if(this.props.transition){this._set_transition();}else if(this.props.showAnimation){this._set_animation();}},handleMouseEnter:function handleMouseEnter(){clearTimeout(this.intervalId);this._set_interval_id(null);if(this.isHiding){this._set_is_hiding(false);if(this.props.hideAnimation){this._clear_animation(true);}else if(this.props.transition){this._clear_transition(true);}}},handleMouseLeave:function handleMouseLeave(){if(!this.isHiding&&(this.props.timeOut>0||this.props.extendedTimeOut>0)){this._set_interval_id(setTimeout(this.hideToast,this.props.extendedTimeOut));}},hideToast:function hideToast(override){if(this.isHiding||this.intervalId===null&&!override){return;}this._set_is_hiding(true);if(this.props.transition){this._set_transition(true);}else if(this.props.hideAnimation){this._set_animation(true);}else{this._handle_remove();}},_set_interval_id:function _set_interval_id(intervalId){this.intervalId=intervalId;},_set_is_hiding:function _set_is_hiding(isHiding){this.isHiding=isHiding;}});\n\n/***/ }),\n/* 191 */\n/***/ (function(module, exports) {\n\nmodule.exports = function(opts) {\n  return new ElementClass(opts)\n}\n\nfunction indexOf(arr, prop) {\n  if (arr.indexOf) return arr.indexOf(prop)\n  for (var i = 0, len = arr.length; i < len; i++)\n    if (arr[i] === prop) return i\n  return -1\n}\n\nfunction ElementClass(opts) {\n  if (!(this instanceof ElementClass)) return new ElementClass(opts)\n  var self = this\n  if (!opts) opts = {}\n\n  // similar doing instanceof HTMLElement but works in IE8\n  if (opts.nodeType) opts = {el: opts}\n\n  this.opts = opts\n  this.el = opts.el || document.body\n  if (typeof this.el !== 'object') this.el = document.querySelector(this.el)\n}\n\nElementClass.prototype.add = function(className) {\n  var el = this.el\n  if (!el) return\n  if (el.className === \"\") return el.className = className\n  var classes = el.className.split(' ')\n  if (indexOf(classes, className) > -1) return classes\n  classes.push(className)\n  el.className = classes.join(' ')\n  return classes\n}\n\nElementClass.prototype.remove = function(className) {\n  var el = this.el\n  if (!el) return\n  if (el.className === \"\") return\n  var classes = el.className.split(' ')\n  var idx = indexOf(classes, className)\n  if (idx > -1) classes.splice(idx, 1)\n  el.className = classes.join(' ')\n  return classes\n}\n\nElementClass.prototype.has = function(className) {\n  var el = this.el\n  if (!el) return\n  var classes = el.className.split(' ')\n  return indexOf(classes, className) > -1\n}\n\nElementClass.prototype.toggle = function(className) {\n  var el = this.el\n  if (!el) return\n  if (this.has(className)) this.remove(className)\n  else this.add(className)\n}\n\n\n/***/ }),\n/* 192 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\nvar endEvents=[];var EVENTS={transitionend:{transition:\"transitionend\",WebkitTransition:\"webkitTransitionEnd\",MozTransition:\"mozTransitionEnd\",msTransition:\"MSTransitionEnd\",OTransition:\"oTransitionEnd\"},animationend:{animation:\"animationend\",WebkitAnimation:\"webkitAnimationEnd\",MozAnimation:\"mozAnimationEnd\",msAnimation:\"MSAnimationEnd\",OAnimation:\"oAnimationEnd\"}};if(typeof window!==\"undefined\"){var style=document.createElement(\"div\").style;for(var eventType in EVENTS){if(!EVENTS.hasOwnProperty(eventType)){continue;}var prefixes=EVENTS[eventType];for(var styleProp in prefixes){if(prefixes.hasOwnProperty(styleProp)&&styleProp in style){endEvents.push(prefixes[styleProp]);break;}}}}var TransitionEvents={addEndEventListener:function addEndEventListener(node,eventListener){if(endEvents.length===0){setTimeout(eventListener,0);return;}endEvents.forEach(function(event){node.addEventListener(event,eventListener,false);});},removeEndEventListener:function removeEndEventListener(node,eventListener){if(endEvents.length===0){return;}endEvents.forEach(function(event){node.removeEventListener(event,eventListener,false);});}};/* harmony default export */ __webpack_exports__[\"a\"] = (TransitionEvents);\n\n/***/ }),\n/* 193 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react_dom__ = __webpack_require__(29);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react_dom___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_react_dom__);\nfunction call_show_method($node,props){$node[props.showMethod]({duration:props.showDuration,easing:props.showEasing});}/* harmony default export */ __webpack_exports__[\"a\"] = ({getDefaultProps:function getDefaultProps(){return{style:{display:\"none\"// effective $.hide()\n},showMethod:\"fadeIn\",// slideDown, and show are built into jQuery\nshowDuration:300,showEasing:\"swing\",// and linear are built into jQuery\nhideMethod:\"fadeOut\",hideDuration:1000,hideEasing:\"swing\",//\ntimeOut:5000,extendedTimeOut:1000};},getInitialState:function getInitialState(){return{intervalId:null,isHiding:false};},componentDidMount:function componentDidMount(){call_show_method(this._get_$_node(),this.props);if(this.props.timeOut>0){this._set_interval_id(setTimeout(this.hideToast,this.props.timeOut));}},handleMouseEnter:function handleMouseEnter(){clearTimeout(this.state.intervalId);this._set_interval_id(null);this._set_is_hiding(false);call_show_method(this._get_$_node().stop(true,true),this.props);},handleMouseLeave:function handleMouseLeave(){if(!this.state.isHiding&&(this.props.timeOut>0||this.props.extendedTimeOut>0)){this._set_interval_id(setTimeout(this.hideToast,this.props.extendedTimeOut));}},hideToast:function hideToast(override){if(this.state.isHiding||this.state.intervalId===null&&!override){return;}this.setState({isHiding:true});this._get_$_node()[this.props.hideMethod]({duration:this.props.hideDuration,easing:this.props.hideEasing,complete:this._handle_remove});},_get_$_node:function _get_$_node(){/* eslint-disable no-undef */return jQuery(__WEBPACK_IMPORTED_MODULE_0_react_dom___default.a.findDOMNode(this));/* eslint-enable no-undef */},_set_interval_id:function _set_interval_id(intervalId){this.setState({intervalId:intervalId});},_set_is_hiding:function _set_is_hiding(isHiding){this.setState({isHiding:isHiding});}});\n\n/***/ }),\n/* 194 */\n/***/ (function(module, exports) {\n\n// removed by extract-text-webpack-plugin\n\n/***/ }),\n/* 195 */\n/***/ (function(module, exports) {\n\n// removed by extract-text-webpack-plugin\n\n/***/ })\n/******/ ]);\n\n\n// WEBPACK FOOTER //\n// static/js/main.3027f4fc.js"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, {\n \t\t\t\tconfigurable: false,\n \t\t\t\tenumerable: true,\n \t\t\t\tget: getter\n \t\t\t});\n \t\t}\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"/react-toastr/\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 84);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap 060e44d892f18ab048c2","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function validateFormat(format) {};\n\nif (process.env.NODE_ENV !== 'production') {\n  validateFormat = function validateFormat(format) {\n    if (format === undefined) {\n      throw new Error('invariant requires an error message argument');\n    }\n  };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n  validateFormat(format);\n\n  if (!condition) {\n    var error;\n    if (format === undefined) {\n      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n    } else {\n      var args = [a, b, c, d, e, f];\n      var argIndex = 0;\n      error = new Error(format.replace(/%s/g, function () {\n        return args[argIndex++];\n      }));\n      error.name = 'Invariant Violation';\n    }\n\n    error.framesToPop = 1; // we don't care about invariant's own frame\n    throw error;\n  }\n}\n\nmodule.exports = invariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/invariant.js\n// module id = 0\n// module chunks = 0","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n  var printWarning = function printWarning(format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.error(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  warning = function warning(condition, format) {\n    if (format === undefined) {\n      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n\n    if (format.indexOf('Failed Composite propType: ') === 0) {\n      return; // Ignore CompositeComponent proptype check.\n    }\n\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nmodule.exports = warning;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/warning.js\n// module id = 1\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n'use strict';\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\nfunction reactProdInvariant(code) {\n  var argCount = arguments.length - 1;\n\n  var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;\n\n  for (var argIdx = 0; argIdx < argCount; argIdx++) {\n    message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);\n  }\n\n  message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';\n\n  var error = new Error(message);\n  error.name = 'Invariant Violation';\n  error.framesToPop = 1; // we don't care about reactProdInvariant's own frame\n\n  throw error;\n}\n\nmodule.exports = reactProdInvariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/reactProdInvariant.js\n// module id = 2\n// module chunks = 0","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc');  // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/object-assign/index.js\n// module id = 3\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar Flags = ReactDOMComponentFlags;\n\nvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\n/**\n * Check if a given node should be cached.\n */\nfunction shouldPrecacheNode(node, nodeID) {\n  return node.nodeType === 1 && node.getAttribute(ATTR_NAME) === String(nodeID) || node.nodeType === 8 && node.nodeValue === ' react-text: ' + nodeID + ' ' || node.nodeType === 8 && node.nodeValue === ' react-empty: ' + nodeID + ' ';\n}\n\n/**\n * Drill down (through composites and empty components) until we get a host or\n * host text component.\n *\n * This is pretty polymorphic but unavoidable with the current structure we have\n * for `_renderedChildren`.\n */\nfunction getRenderedHostOrTextFromComponent(component) {\n  var rendered;\n  while (rendered = component._renderedComponent) {\n    component = rendered;\n  }\n  return component;\n}\n\n/**\n * Populate `_hostNode` on the rendered host/text component with the given\n * DOM node. The passed `inst` can be a composite.\n */\nfunction precacheNode(inst, node) {\n  var hostInst = getRenderedHostOrTextFromComponent(inst);\n  hostInst._hostNode = node;\n  node[internalInstanceKey] = hostInst;\n}\n\nfunction uncacheNode(inst) {\n  var node = inst._hostNode;\n  if (node) {\n    delete node[internalInstanceKey];\n    inst._hostNode = null;\n  }\n}\n\n/**\n * Populate `_hostNode` on each child of `inst`, assuming that the children\n * match up with the DOM (element) children of `node`.\n *\n * We cache entire levels at once to avoid an n^2 problem where we access the\n * children of a node sequentially and have to walk from the start to our target\n * node every time.\n *\n * Since we update `_renderedChildren` and the actual DOM at (slightly)\n * different times, we could race here and see a newer `_renderedChildren` than\n * the DOM nodes we see. To avoid this, ReactMultiChild calls\n * `prepareToManageChildren` before we change `_renderedChildren`, at which\n * time the container's child nodes are always cached (until it unmounts).\n */\nfunction precacheChildNodes(inst, node) {\n  if (inst._flags & Flags.hasCachedChildNodes) {\n    return;\n  }\n  var children = inst._renderedChildren;\n  var childNode = node.firstChild;\n  outer: for (var name in children) {\n    if (!children.hasOwnProperty(name)) {\n      continue;\n    }\n    var childInst = children[name];\n    var childID = getRenderedHostOrTextFromComponent(childInst)._domID;\n    if (childID === 0) {\n      // We're currently unmounting this child in ReactMultiChild; skip it.\n      continue;\n    }\n    // We assume the child nodes are in the same order as the child instances.\n    for (; childNode !== null; childNode = childNode.nextSibling) {\n      if (shouldPrecacheNode(childNode, childID)) {\n        precacheNode(childInst, childNode);\n        continue outer;\n      }\n    }\n    // We reached the end of the DOM children without finding an ID match.\n    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0;\n  }\n  inst._flags |= Flags.hasCachedChildNodes;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n  if (node[internalInstanceKey]) {\n    return node[internalInstanceKey];\n  }\n\n  // Walk up the tree until we find an ancestor whose instance we have cached.\n  var parents = [];\n  while (!node[internalInstanceKey]) {\n    parents.push(node);\n    if (node.parentNode) {\n      node = node.parentNode;\n    } else {\n      // Top of the tree. This node must not be part of a React tree (or is\n      // unmounted, potentially).\n      return null;\n    }\n  }\n\n  var closest;\n  var inst;\n  for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n    closest = inst;\n    if (parents.length) {\n      precacheChildNodes(inst, node);\n    }\n  }\n\n  return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode(node) {\n  var inst = getClosestInstanceFromNode(node);\n  if (inst != null && inst._hostNode === node) {\n    return inst;\n  } else {\n    return null;\n  }\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance(inst) {\n  // Without this first invariant, passing a non-DOM-component triggers the next\n  // invariant for a missing parent, which is super confusing.\n  !(inst._hostNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\n  if (inst._hostNode) {\n    return inst._hostNode;\n  }\n\n  // Walk up the tree until we find an ancestor whose DOM node we have cached.\n  var parents = [];\n  while (!inst._hostNode) {\n    parents.push(inst);\n    !inst._hostParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0;\n    inst = inst._hostParent;\n  }\n\n  // Now parents contains each ancestor that does *not* have a cached native\n  // node, and `inst` is the deepest ancestor that does.\n  for (; parents.length; inst = parents.pop()) {\n    precacheChildNodes(inst, inst._hostNode);\n  }\n\n  return inst._hostNode;\n}\n\nvar ReactDOMComponentTree = {\n  getClosestInstanceFromNode: getClosestInstanceFromNode,\n  getInstanceFromNode: getInstanceFromNode,\n  getNodeFromInstance: getNodeFromInstance,\n  precacheChildNodes: precacheChildNodes,\n  precacheNode: precacheNode,\n  uncacheNode: uncacheNode\n};\n\nmodule.exports = ReactDOMComponentTree;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMComponentTree.js\n// module id = 4\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n  canUseDOM: canUseDOM,\n\n  canUseWorkers: typeof Worker !== 'undefined',\n\n  canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n  canUseViewport: canUseDOM && !!window.screen,\n\n  isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/ExecutionEnvironment.js\n// module id = 5\n// module chunks = 0","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n  return function () {\n    return arg;\n  };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n  return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n  return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/emptyFunction.js\n// module id = 6\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n// Trust the developer to only use ReactInstrumentation with a __DEV__ check\n\nvar debugTool = null;\n\nif (process.env.NODE_ENV !== 'production') {\n  var ReactDebugTool = require('./ReactDebugTool');\n  debugTool = ReactDebugTool;\n}\n\nmodule.exports = { debugTool: debugTool };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactInstrumentation.js\n// module id = 7\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactReconciler = require('./ReactReconciler');\nvar Transaction = require('./Transaction');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar dirtyComponents = [];\nvar updateBatchNumber = 0;\nvar asapCallbackQueue = CallbackQueue.getPooled();\nvar asapEnqueued = false;\n\nvar batchingStrategy = null;\n\nfunction ensureInjected() {\n  !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;\n}\n\nvar NESTED_UPDATES = {\n  initialize: function () {\n    this.dirtyComponentsLength = dirtyComponents.length;\n  },\n  close: function () {\n    if (this.dirtyComponentsLength !== dirtyComponents.length) {\n      // Additional updates were enqueued by componentDidUpdate handlers or\n      // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n      // these new updates so that if A's componentDidUpdate calls setState on\n      // B, B will update before the callback A's updater provided when calling\n      // setState.\n      dirtyComponents.splice(0, this.dirtyComponentsLength);\n      flushBatchedUpdates();\n    } else {\n      dirtyComponents.length = 0;\n    }\n  }\n};\n\nvar UPDATE_QUEUEING = {\n  initialize: function () {\n    this.callbackQueue.reset();\n  },\n  close: function () {\n    this.callbackQueue.notifyAll();\n  }\n};\n\nvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\nfunction ReactUpdatesFlushTransaction() {\n  this.reinitializeTransaction();\n  this.dirtyComponentsLength = null;\n  this.callbackQueue = CallbackQueue.getPooled();\n  this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n  /* useCreateElement */true);\n}\n\n_assign(ReactUpdatesFlushTransaction.prototype, Transaction, {\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  },\n\n  destructor: function () {\n    this.dirtyComponentsLength = null;\n    CallbackQueue.release(this.callbackQueue);\n    this.callbackQueue = null;\n    ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n    this.reconcileTransaction = null;\n  },\n\n  perform: function (method, scope, a) {\n    // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n    // with this transaction's wrappers around it.\n    return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n  }\n});\n\nPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\nfunction batchedUpdates(callback, a, b, c, d, e) {\n  ensureInjected();\n  return batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n}\n\n/**\n * Array comparator for ReactComponents by mount ordering.\n *\n * @param {ReactComponent} c1 first component you're comparing\n * @param {ReactComponent} c2 second component you're comparing\n * @return {number} Return value usable by Array.prototype.sort().\n */\nfunction mountOrderComparator(c1, c2) {\n  return c1._mountOrder - c2._mountOrder;\n}\n\nfunction runBatchedUpdates(transaction) {\n  var len = transaction.dirtyComponentsLength;\n  !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;\n\n  // Since reconciling a component higher in the owner hierarchy usually (not\n  // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n  // them before their children by sorting the array.\n  dirtyComponents.sort(mountOrderComparator);\n\n  // Any updates enqueued while reconciling must be performed after this entire\n  // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and\n  // C, B could update twice in a single batch if C's render enqueues an update\n  // to B (since B would have already updated, we should skip it, and the only\n  // way we can know to do so is by checking the batch counter).\n  updateBatchNumber++;\n\n  for (var i = 0; i < len; i++) {\n    // If a component is unmounted before pending changes apply, it will still\n    // be here, but we assume that it has cleared its _pendingCallbacks and\n    // that performUpdateIfNecessary is a noop.\n    var component = dirtyComponents[i];\n\n    // If performUpdateIfNecessary happens to enqueue any new updates, we\n    // shouldn't execute the callbacks until the next render happens, so\n    // stash the callbacks first\n    var callbacks = component._pendingCallbacks;\n    component._pendingCallbacks = null;\n\n    var markerName;\n    if (ReactFeatureFlags.logTopLevelRenders) {\n      var namedComponent = component;\n      // Duck type TopLevelWrapper. This is probably always true.\n      if (component._currentElement.type.isReactTopLevelWrapper) {\n        namedComponent = component._renderedComponent;\n      }\n      markerName = 'React update: ' + namedComponent.getName();\n      console.time(markerName);\n    }\n\n    ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);\n\n    if (markerName) {\n      console.timeEnd(markerName);\n    }\n\n    if (callbacks) {\n      for (var j = 0; j < callbacks.length; j++) {\n        transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n      }\n    }\n  }\n}\n\nvar flushBatchedUpdates = function () {\n  // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n  // array and perform any updates enqueued by mount-ready handlers (i.e.,\n  // componentDidUpdate) but we need to check here too in order to catch\n  // updates enqueued by setState callbacks and asap calls.\n  while (dirtyComponents.length || asapEnqueued) {\n    if (dirtyComponents.length) {\n      var transaction = ReactUpdatesFlushTransaction.getPooled();\n      transaction.perform(runBatchedUpdates, null, transaction);\n      ReactUpdatesFlushTransaction.release(transaction);\n    }\n\n    if (asapEnqueued) {\n      asapEnqueued = false;\n      var queue = asapCallbackQueue;\n      asapCallbackQueue = CallbackQueue.getPooled();\n      queue.notifyAll();\n      CallbackQueue.release(queue);\n    }\n  }\n};\n\n/**\n * Mark a component as needing a rerender, adding an optional callback to a\n * list of functions which will be executed once the rerender occurs.\n */\nfunction enqueueUpdate(component) {\n  ensureInjected();\n\n  // Various parts of our code (such as ReactCompositeComponent's\n  // _renderValidatedComponent) assume that calls to render aren't nested;\n  // verify that that's the case. (This is called by each top-level update\n  // function, like setState, forceUpdate, etc.; creation and\n  // destruction of top-level components is guarded in ReactMount.)\n\n  if (!batchingStrategy.isBatchingUpdates) {\n    batchingStrategy.batchedUpdates(enqueueUpdate, component);\n    return;\n  }\n\n  dirtyComponents.push(component);\n  if (component._updateBatchNumber == null) {\n    component._updateBatchNumber = updateBatchNumber + 1;\n  }\n}\n\n/**\n * Enqueue a callback to be run at the end of the current batching cycle. Throws\n * if no updates are currently being performed.\n */\nfunction asap(callback, context) {\n  !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;\n  asapCallbackQueue.enqueue(callback, context);\n  asapEnqueued = true;\n}\n\nvar ReactUpdatesInjection = {\n  injectReconcileTransaction: function (ReconcileTransaction) {\n    !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;\n    ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n  },\n\n  injectBatchingStrategy: function (_batchingStrategy) {\n    !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;\n    !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;\n    !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;\n    batchingStrategy = _batchingStrategy;\n  }\n};\n\nvar ReactUpdates = {\n  /**\n   * React references `ReactReconcileTransaction` using this property in order\n   * to allow dependency injection.\n   *\n   * @internal\n   */\n  ReactReconcileTransaction: null,\n\n  batchedUpdates: batchedUpdates,\n  enqueueUpdate: enqueueUpdate,\n  flushBatchedUpdates: flushBatchedUpdates,\n  injection: ReactUpdatesInjection,\n  asap: asap\n};\n\nmodule.exports = ReactUpdates;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactUpdates.js\n// module id = 8\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n  /**\n   * @internal\n   * @type {ReactComponent}\n   */\n  current: null\n};\n\nmodule.exports = ReactCurrentOwner;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactCurrentOwner.js\n// module id = 9\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n  type: null,\n  target: null,\n  // currentTarget is set when dispatching; no use in copying it here\n  currentTarget: emptyFunction.thatReturnsNull,\n  eventPhase: null,\n  bubbles: null,\n  cancelable: null,\n  timeStamp: function (event) {\n    return event.timeStamp || Date.now();\n  },\n  defaultPrevented: null,\n  isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n  if (process.env.NODE_ENV !== 'production') {\n    // these have a getter/setter for warnings\n    delete this.nativeEvent;\n    delete this.preventDefault;\n    delete this.stopPropagation;\n  }\n\n  this.dispatchConfig = dispatchConfig;\n  this._targetInst = targetInst;\n  this.nativeEvent = nativeEvent;\n\n  var Interface = this.constructor.Interface;\n  for (var propName in Interface) {\n    if (!Interface.hasOwnProperty(propName)) {\n      continue;\n    }\n    if (process.env.NODE_ENV !== 'production') {\n      delete this[propName]; // this has a getter/setter for warnings\n    }\n    var normalize = Interface[propName];\n    if (normalize) {\n      this[propName] = normalize(nativeEvent);\n    } else {\n      if (propName === 'target') {\n        this.target = nativeEventTarget;\n      } else {\n        this[propName] = nativeEvent[propName];\n      }\n    }\n  }\n\n  var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n  if (defaultPrevented) {\n    this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n  } else {\n    this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n  }\n  this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n  return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n  preventDefault: function () {\n    this.defaultPrevented = true;\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.preventDefault) {\n      event.preventDefault();\n      // eslint-disable-next-line valid-typeof\n    } else if (typeof event.returnValue !== 'unknown') {\n      event.returnValue = false;\n    }\n    this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n  },\n\n  stopPropagation: function () {\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.stopPropagation) {\n      event.stopPropagation();\n      // eslint-disable-next-line valid-typeof\n    } else if (typeof event.cancelBubble !== 'unknown') {\n      // The ChangeEventPlugin registers a \"propertychange\" event for\n      // IE. This event does not support bubbling or cancelling, and\n      // any references to cancelBubble throw \"Member not found\".  A\n      // typeof check of \"unknown\" circumvents this issue (and is also\n      // IE specific).\n      event.cancelBubble = true;\n    }\n\n    this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n  },\n\n  /**\n   * We release all dispatched `SyntheticEvent`s after each event loop, adding\n   * them back into the pool. This allows a way to hold onto a reference that\n   * won't be added back into the pool.\n   */\n  persist: function () {\n    this.isPersistent = emptyFunction.thatReturnsTrue;\n  },\n\n  /**\n   * Checks if this event should be released back into the pool.\n   *\n   * @return {boolean} True if this should not be released, false otherwise.\n   */\n  isPersistent: emptyFunction.thatReturnsFalse,\n\n  /**\n   * `PooledClass` looks for `destructor` on each instance it releases.\n   */\n  destructor: function () {\n    var Interface = this.constructor.Interface;\n    for (var propName in Interface) {\n      if (process.env.NODE_ENV !== 'production') {\n        Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n      } else {\n        this[propName] = null;\n      }\n    }\n    for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n      this[shouldBeReleasedProperties[i]] = null;\n    }\n    if (process.env.NODE_ENV !== 'production') {\n      Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n      Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));\n      Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));\n    }\n  }\n});\n\nSyntheticEvent.Interface = EventInterface;\n\nif (process.env.NODE_ENV !== 'production') {\n  if (isProxySupported) {\n    /*eslint-disable no-func-assign */\n    SyntheticEvent = new Proxy(SyntheticEvent, {\n      construct: function (target, args) {\n        return this.apply(target, Object.create(target.prototype), args);\n      },\n      apply: function (constructor, that, args) {\n        return new Proxy(constructor.apply(that, args), {\n          set: function (target, prop, value) {\n            if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n              process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), \"This synthetic event is reused for performance reasons. If you're \" + \"seeing this, you're adding a new property in the synthetic event object. \" + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n              didWarnForAddedNewProperty = true;\n            }\n            target[prop] = value;\n            return true;\n          }\n        });\n      }\n    });\n    /*eslint-enable no-func-assign */\n  }\n}\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n  var Super = this;\n\n  var E = function () {};\n  E.prototype = Super.prototype;\n  var prototype = new E();\n\n  _assign(prototype, Class.prototype);\n  Class.prototype = prototype;\n  Class.prototype.constructor = Class;\n\n  Class.Interface = _assign({}, Super.Interface, Interface);\n  Class.augmentClass = Super.augmentClass;\n\n  PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n};\n\nPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\nmodule.exports = SyntheticEvent;\n\n/**\n  * Helper to nullify syntheticEvent instance properties when destructing\n  *\n  * @param {object} SyntheticEvent\n  * @param {String} propName\n  * @return {object} defineProperty object\n  */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n  var isFunction = typeof getVal === 'function';\n  return {\n    configurable: true,\n    set: set,\n    get: get\n  };\n\n  function set(val) {\n    var action = isFunction ? 'setting the method' : 'setting the property';\n    warn(action, 'This is effectively a no-op');\n    return val;\n  }\n\n  function get() {\n    var action = isFunction ? 'accessing the method' : 'accessing the property';\n    var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n    warn(action, result);\n    return getVal;\n  }\n\n  function warn(action, result) {\n    var warningCondition = false;\n    process.env.NODE_ENV !== 'production' ? warning(warningCondition, \"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n  }\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticEvent.js\n// module id = 10\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, copyFieldsFrom);\n    return instance;\n  } else {\n    return new Klass(copyFieldsFrom);\n  }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2);\n    return instance;\n  } else {\n    return new Klass(a1, a2);\n  }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3);\n  }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3, a4);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3, a4);\n  }\n};\n\nvar standardReleaser = function (instance) {\n  var Klass = this;\n  !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;\n  instance.destructor();\n  if (Klass.instancePool.length < Klass.poolSize) {\n    Klass.instancePool.push(instance);\n  }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances.\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n  // Casting as any so that flow ignores the actual implementation and trusts\n  // it to match the type we declared\n  var NewKlass = CopyConstructor;\n  NewKlass.instancePool = [];\n  NewKlass.getPooled = pooler || DEFAULT_POOLER;\n  if (!NewKlass.poolSize) {\n    NewKlass.poolSize = DEFAULT_POOL_SIZE;\n  }\n  NewKlass.release = standardReleaser;\n  return NewKlass;\n};\n\nvar PooledClass = {\n  addPoolingTo: addPoolingTo,\n  oneArgumentPooler: oneArgumentPooler,\n  twoArgumentPooler: twoArgumentPooler,\n  threeArgumentPooler: threeArgumentPooler,\n  fourArgumentPooler: fourArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/PooledClass.js\n// module id = 11\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactBaseClasses = require('./ReactBaseClasses');\nvar ReactChildren = require('./ReactChildren');\nvar ReactDOMFactories = require('./ReactDOMFactories');\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypes = require('./ReactPropTypes');\nvar ReactVersion = require('./ReactVersion');\n\nvar createReactClass = require('./createClass');\nvar onlyChild = require('./onlyChild');\n\nvar createElement = ReactElement.createElement;\nvar createFactory = ReactElement.createFactory;\nvar cloneElement = ReactElement.cloneElement;\n\nif (process.env.NODE_ENV !== 'production') {\n  var lowPriorityWarning = require('./lowPriorityWarning');\n  var canDefineProperty = require('./canDefineProperty');\n  var ReactElementValidator = require('./ReactElementValidator');\n  var didWarnPropTypesDeprecated = false;\n  createElement = ReactElementValidator.createElement;\n  createFactory = ReactElementValidator.createFactory;\n  cloneElement = ReactElementValidator.cloneElement;\n}\n\nvar __spread = _assign;\nvar createMixin = function (mixin) {\n  return mixin;\n};\n\nif (process.env.NODE_ENV !== 'production') {\n  var warnedForSpread = false;\n  var warnedForCreateMixin = false;\n  __spread = function () {\n    lowPriorityWarning(warnedForSpread, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.');\n    warnedForSpread = true;\n    return _assign.apply(null, arguments);\n  };\n\n  createMixin = function (mixin) {\n    lowPriorityWarning(warnedForCreateMixin, 'React.createMixin is deprecated and should not be used. ' + 'In React v16.0, it will be removed. ' + 'You can use this mixin directly instead. ' + 'See https://fb.me/createmixin-was-never-implemented for more info.');\n    warnedForCreateMixin = true;\n    return mixin;\n  };\n}\n\nvar React = {\n  // Modern\n\n  Children: {\n    map: ReactChildren.map,\n    forEach: ReactChildren.forEach,\n    count: ReactChildren.count,\n    toArray: ReactChildren.toArray,\n    only: onlyChild\n  },\n\n  Component: ReactBaseClasses.Component,\n  PureComponent: ReactBaseClasses.PureComponent,\n\n  createElement: createElement,\n  cloneElement: cloneElement,\n  isValidElement: ReactElement.isValidElement,\n\n  // Classic\n\n  PropTypes: ReactPropTypes,\n  createClass: createReactClass,\n  createFactory: createFactory,\n  createMixin: createMixin,\n\n  // This looks DOM specific but these are actually isomorphic helpers\n  // since they are just generating DOM strings.\n  DOM: ReactDOMFactories,\n\n  version: ReactVersion,\n\n  // Deprecated hook for JSX spread, don't use this for anything.\n  __spread: __spread\n};\n\nif (process.env.NODE_ENV !== 'production') {\n  var warnedForCreateClass = false;\n  if (canDefineProperty) {\n    Object.defineProperty(React, 'PropTypes', {\n      get: function () {\n        lowPriorityWarning(didWarnPropTypesDeprecated, 'Accessing PropTypes via the main React package is deprecated,' + ' and will be removed in  React v16.0.' + ' Use the latest available v15.* prop-types package from npm instead.' + ' For info on usage, compatibility, migration and more, see ' + 'https://fb.me/prop-types-docs');\n        didWarnPropTypesDeprecated = true;\n        return ReactPropTypes;\n      }\n    });\n\n    Object.defineProperty(React, 'createClass', {\n      get: function () {\n        lowPriorityWarning(warnedForCreateClass, 'Accessing createClass via the main React package is deprecated,' + ' and will be removed in React v16.0.' + \" Use a plain JavaScript class instead. If you're not yet \" + 'ready to migrate, create-react-class v15.* is available ' + 'on npm as a temporary, drop-in replacement. ' + 'For more info see https://fb.me/react-create-class');\n        warnedForCreateClass = true;\n        return createReactClass;\n      }\n    });\n  }\n\n  // React.DOM factories are deprecated. Wrap these methods so that\n  // invocations of the React.DOM namespace and alert users to switch\n  // to the `react-dom-factories` package.\n  React.DOM = {};\n  var warnedForFactories = false;\n  Object.keys(ReactDOMFactories).forEach(function (factory) {\n    React.DOM[factory] = function () {\n      if (!warnedForFactories) {\n        lowPriorityWarning(false, 'Accessing factories like React.DOM.%s has been deprecated ' + 'and will be removed in v16.0+. Use the ' + 'react-dom-factories package instead. ' + ' Version 1.0 provides a drop-in replacement.' + ' For more info, see https://fb.me/react-dom-factories', factory);\n        warnedForFactories = true;\n      }\n      return ReactDOMFactories[factory].apply(ReactDOMFactories, arguments);\n    };\n  });\n}\n\nmodule.exports = React;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/React.js\n// module id = 12\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar warning = require('fbjs/lib/warning');\nvar canDefineProperty = require('./canDefineProperty');\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar REACT_ELEMENT_TYPE = require('./ReactElementSymbol');\n\nvar RESERVED_PROPS = {\n  key: true,\n  ref: true,\n  __self: true,\n  __source: true\n};\n\nvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\nfunction hasValidRef(config) {\n  if (process.env.NODE_ENV !== 'production') {\n    if (hasOwnProperty.call(config, 'ref')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n  if (process.env.NODE_ENV !== 'production') {\n    if (hasOwnProperty.call(config, 'key')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n  var warnAboutAccessingKey = function () {\n    if (!specialPropKeyWarningShown) {\n      specialPropKeyWarningShown = true;\n      process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n    }\n  };\n  warnAboutAccessingKey.isReactWarning = true;\n  Object.defineProperty(props, 'key', {\n    get: warnAboutAccessingKey,\n    configurable: true\n  });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n  var warnAboutAccessingRef = function () {\n    if (!specialPropRefWarningShown) {\n      specialPropRefWarningShown = true;\n      process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n    }\n  };\n  warnAboutAccessingRef.isReactWarning = true;\n  Object.defineProperty(props, 'ref', {\n    get: warnAboutAccessingRef,\n    configurable: true\n  });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n  var element = {\n    // This tag allow us to uniquely identify this as a React Element\n    $$typeof: REACT_ELEMENT_TYPE,\n\n    // Built-in properties that belong on the element\n    type: type,\n    key: key,\n    ref: ref,\n    props: props,\n\n    // Record the component responsible for creating this element.\n    _owner: owner\n  };\n\n  if (process.env.NODE_ENV !== 'production') {\n    // The validation flag is currently mutative. We put it on\n    // an external backing store so that we can freeze the whole object.\n    // This can be replaced with a WeakMap once they are implemented in\n    // commonly used development environments.\n    element._store = {};\n\n    // To make comparing ReactElements easier for testing purposes, we make\n    // the validation flag non-enumerable (where possible, which should\n    // include every environment we run tests in), so the test framework\n    // ignores it.\n    if (canDefineProperty) {\n      Object.defineProperty(element._store, 'validated', {\n        configurable: false,\n        enumerable: false,\n        writable: true,\n        value: false\n      });\n      // self and source are DEV only properties.\n      Object.defineProperty(element, '_self', {\n        configurable: false,\n        enumerable: false,\n        writable: false,\n        value: self\n      });\n      // Two elements created in two different places should be considered\n      // equal for testing purposes and therefore we hide it from enumeration.\n      Object.defineProperty(element, '_source', {\n        configurable: false,\n        enumerable: false,\n        writable: false,\n        value: source\n      });\n    } else {\n      element._store.validated = false;\n      element._self = self;\n      element._source = source;\n    }\n    if (Object.freeze) {\n      Object.freeze(element.props);\n      Object.freeze(element);\n    }\n  }\n\n  return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createelement\n */\nReactElement.createElement = function (type, config, children) {\n  var propName;\n\n  // Reserved names are extracted\n  var props = {};\n\n  var key = null;\n  var ref = null;\n  var self = null;\n  var source = null;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      ref = config.ref;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    self = config.__self === undefined ? null : config.__self;\n    source = config.__source === undefined ? null : config.__source;\n    // Remaining properties are added to a new props object\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        props[propName] = config[propName];\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    if (process.env.NODE_ENV !== 'production') {\n      if (Object.freeze) {\n        Object.freeze(childArray);\n      }\n    }\n    props.children = childArray;\n  }\n\n  // Resolve default props\n  if (type && type.defaultProps) {\n    var defaultProps = type.defaultProps;\n    for (propName in defaultProps) {\n      if (props[propName] === undefined) {\n        props[propName] = defaultProps[propName];\n      }\n    }\n  }\n  if (process.env.NODE_ENV !== 'production') {\n    if (key || ref) {\n      if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n        var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n        if (key) {\n          defineKeyPropWarningGetter(props, displayName);\n        }\n        if (ref) {\n          defineRefPropWarningGetter(props, displayName);\n        }\n      }\n    }\n  }\n  return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n};\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory\n */\nReactElement.createFactory = function (type) {\n  var factory = ReactElement.createElement.bind(null, type);\n  // Expose the type on the factory and the prototype so that it can be\n  // easily accessed on elements. E.g. `<Foo />.type === Foo`.\n  // This should not be named `constructor` since this may not be the function\n  // that created the element, and it may not even be a constructor.\n  // Legacy hook TODO: Warn if this is accessed\n  factory.type = type;\n  return factory;\n};\n\nReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n  var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n  return newElement;\n};\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement\n */\nReactElement.cloneElement = function (element, config, children) {\n  var propName;\n\n  // Original props are copied\n  var props = _assign({}, element.props);\n\n  // Reserved names are extracted\n  var key = element.key;\n  var ref = element.ref;\n  // Self is preserved since the owner is preserved.\n  var self = element._self;\n  // Source is preserved since cloneElement is unlikely to be targeted by a\n  // transpiler, and the original source is probably a better indicator of the\n  // true owner.\n  var source = element._source;\n\n  // Owner will be preserved, unless ref is overridden\n  var owner = element._owner;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      // Silently steal the ref from the parent.\n      ref = config.ref;\n      owner = ReactCurrentOwner.current;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    // Remaining properties override existing props\n    var defaultProps;\n    if (element.type && element.type.defaultProps) {\n      defaultProps = element.type.defaultProps;\n    }\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        if (config[propName] === undefined && defaultProps !== undefined) {\n          // Resolve default props\n          props[propName] = defaultProps[propName];\n        } else {\n          props[propName] = config[propName];\n        }\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    props.children = childArray;\n  }\n\n  return ReactElement(element.type, key, ref, self, source, owner, props);\n};\n\n/**\n * Verifies the object is a ReactElement.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nReactElement.isValidElement = function (object) {\n  return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n};\n\nmodule.exports = ReactElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactElement.js\n// module id = 13\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nfunction checkMask(value, bitmask) {\n  return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n  /**\n   * Mapping from normalized, camelcased property names to a configuration that\n   * specifies how the associated DOM property should be accessed or rendered.\n   */\n  MUST_USE_PROPERTY: 0x1,\n  HAS_BOOLEAN_VALUE: 0x4,\n  HAS_NUMERIC_VALUE: 0x8,\n  HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n  HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\n  /**\n   * Inject some specialized knowledge about the DOM. This takes a config object\n   * with the following properties:\n   *\n   * isCustomAttribute: function that given an attribute name will return true\n   * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n   * attributes where it's impossible to enumerate all of the possible\n   * attribute names,\n   *\n   * Properties: object mapping DOM property name to one of the\n   * DOMPropertyInjection constants or null. If your attribute isn't in here,\n   * it won't get written to the DOM.\n   *\n   * DOMAttributeNames: object mapping React attribute name to the DOM\n   * attribute name. Attribute names not specified use the **lowercase**\n   * normalized name.\n   *\n   * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n   * attribute namespace URL. (Attribute names not specified use no namespace.)\n   *\n   * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n   * Property names not specified use the normalized name.\n   *\n   * DOMMutationMethods: Properties that require special mutation methods. If\n   * `value` is undefined, the mutation method should unset the property.\n   *\n   * @param {object} domPropertyConfig the config as described above.\n   */\n  injectDOMPropertyConfig: function (domPropertyConfig) {\n    var Injection = DOMPropertyInjection;\n    var Properties = domPropertyConfig.Properties || {};\n    var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n    var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n    var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n    var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n    if (domPropertyConfig.isCustomAttribute) {\n      DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n    }\n\n    for (var propName in Properties) {\n      !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property \\'%s\\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;\n\n      var lowerCased = propName.toLowerCase();\n      var propConfig = Properties[propName];\n\n      var propertyInfo = {\n        attributeName: lowerCased,\n        attributeNamespace: null,\n        propertyName: propName,\n        mutationMethod: null,\n\n        mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n        hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n        hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n        hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n        hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n      };\n      !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;\n\n      if (process.env.NODE_ENV !== 'production') {\n        DOMProperty.getPossibleStandardName[lowerCased] = propName;\n      }\n\n      if (DOMAttributeNames.hasOwnProperty(propName)) {\n        var attributeName = DOMAttributeNames[propName];\n        propertyInfo.attributeName = attributeName;\n        if (process.env.NODE_ENV !== 'production') {\n          DOMProperty.getPossibleStandardName[attributeName] = propName;\n        }\n      }\n\n      if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n        propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n      }\n\n      if (DOMPropertyNames.hasOwnProperty(propName)) {\n        propertyInfo.propertyName = DOMPropertyNames[propName];\n      }\n\n      if (DOMMutationMethods.hasOwnProperty(propName)) {\n        propertyInfo.mutationMethod = DOMMutationMethods[propName];\n      }\n\n      DOMProperty.properties[propName] = propertyInfo;\n    }\n  }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\n\n/**\n * DOMProperty exports lookup objects that can be used like functions:\n *\n *   > DOMProperty.isValid['id']\n *   true\n *   > DOMProperty.isValid['foobar']\n *   undefined\n *\n * Although this may be confusing, it performs better in general.\n *\n * @see http://jsperf.com/key-exists\n * @see http://jsperf.com/key-missing\n */\nvar DOMProperty = {\n  ID_ATTRIBUTE_NAME: 'data-reactid',\n  ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\n  ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n  ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\n  /**\n   * Map from property \"standard name\" to an object with info about how to set\n   * the property in the DOM. Each object contains:\n   *\n   * attributeName:\n   *   Used when rendering markup or with `*Attribute()`.\n   * attributeNamespace\n   * propertyName:\n   *   Used on DOM node instances. (This includes properties that mutate due to\n   *   external factors.)\n   * mutationMethod:\n   *   If non-null, used instead of the property or `setAttribute()` after\n   *   initial render.\n   * mustUseProperty:\n   *   Whether the property must be accessed and mutated as an object property.\n   * hasBooleanValue:\n   *   Whether the property should be removed when set to a falsey value.\n   * hasNumericValue:\n   *   Whether the property must be numeric or parse as a numeric and should be\n   *   removed when set to a falsey value.\n   * hasPositiveNumericValue:\n   *   Whether the property must be positive numeric or parse as a positive\n   *   numeric and should be removed when set to a falsey value.\n   * hasOverloadedBooleanValue:\n   *   Whether the property can be used as a flag as well as with a value.\n   *   Removed when strictly equal to false; present without a value when\n   *   strictly equal to true; present with a value otherwise.\n   */\n  properties: {},\n\n  /**\n   * Mapping from lowercase property names to the properly cased version, used\n   * to warn in the case of missing properties. Available only in __DEV__.\n   *\n   * autofocus is predefined, because adding it to the property whitelist\n   * causes unintended side effects.\n   *\n   * @type {Object}\n   */\n  getPossibleStandardName: process.env.NODE_ENV !== 'production' ? { autofocus: 'autoFocus' } : null,\n\n  /**\n   * All of the isCustomAttribute() functions that have been injected.\n   */\n  _isCustomAttributeFunctions: [],\n\n  /**\n   * Checks whether a property name is a custom attribute.\n   * @method\n   */\n  isCustomAttribute: function (attributeName) {\n    for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n      var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n      if (isCustomAttributeFn(attributeName)) {\n        return true;\n      }\n    }\n    return false;\n  },\n\n  injection: DOMPropertyInjection\n};\n\nmodule.exports = DOMProperty;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/DOMProperty.js\n// module id = 14\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactRef = require('./ReactRef');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Helper to call ReactRef.attachRefs with this composite component, split out\n * to avoid allocations in the transaction mount-ready queue.\n */\nfunction attachRefs() {\n  ReactRef.attachRefs(this, this._currentElement);\n}\n\nvar ReactReconciler = {\n  /**\n   * Initializes the component, renders markup, and registers event listeners.\n   *\n   * @param {ReactComponent} internalInstance\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {?object} the containing host component instance\n   * @param {?object} info about the host container\n   * @return {?string} Rendered markup to be inserted into the DOM.\n   * @final\n   * @internal\n   */\n  mountComponent: function (internalInstance, transaction, hostParent, hostContainerInfo, context, parentDebugID) // 0 in production and for roots\n  {\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeMountComponent(internalInstance._debugID, internalInstance._currentElement, parentDebugID);\n      }\n    }\n    var markup = internalInstance.mountComponent(transaction, hostParent, hostContainerInfo, context, parentDebugID);\n    if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n      transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n    }\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onMountComponent(internalInstance._debugID);\n      }\n    }\n    return markup;\n  },\n\n  /**\n   * Returns a value that can be passed to\n   * ReactComponentEnvironment.replaceNodeWithMarkup.\n   */\n  getHostNode: function (internalInstance) {\n    return internalInstance.getHostNode();\n  },\n\n  /**\n   * Releases any resources allocated by `mountComponent`.\n   *\n   * @final\n   * @internal\n   */\n  unmountComponent: function (internalInstance, safely) {\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeUnmountComponent(internalInstance._debugID);\n      }\n    }\n    ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n    internalInstance.unmountComponent(safely);\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onUnmountComponent(internalInstance._debugID);\n      }\n    }\n  },\n\n  /**\n   * Update a component using a new element.\n   *\n   * @param {ReactComponent} internalInstance\n   * @param {ReactElement} nextElement\n   * @param {ReactReconcileTransaction} transaction\n   * @param {object} context\n   * @internal\n   */\n  receiveComponent: function (internalInstance, nextElement, transaction, context) {\n    var prevElement = internalInstance._currentElement;\n\n    if (nextElement === prevElement && context === internalInstance._context) {\n      // Since elements are immutable after the owner is rendered,\n      // we can do a cheap identity compare here to determine if this is a\n      // superfluous reconcile. It's possible for state to be mutable but such\n      // change should trigger an update of the owner which would recreate\n      // the element. We explicitly check for the existence of an owner since\n      // it's possible for an element created outside a composite to be\n      // deeply mutated and reused.\n\n      // TODO: Bailing out early is just a perf optimization right?\n      // TODO: Removing the return statement should affect correctness?\n      return;\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, nextElement);\n      }\n    }\n\n    var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\n    if (refsChanged) {\n      ReactRef.detachRefs(internalInstance, prevElement);\n    }\n\n    internalInstance.receiveComponent(nextElement, transaction, context);\n\n    if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n      transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n      }\n    }\n  },\n\n  /**\n   * Flush any dirty changes in a component.\n   *\n   * @param {ReactComponent} internalInstance\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  performUpdateIfNecessary: function (internalInstance, transaction, updateBatchNumber) {\n    if (internalInstance._updateBatchNumber !== updateBatchNumber) {\n      // The component's enqueued batch number should always be the current\n      // batch or the following one.\n      process.env.NODE_ENV !== 'production' ? warning(internalInstance._updateBatchNumber == null || internalInstance._updateBatchNumber === updateBatchNumber + 1, 'performUpdateIfNecessary: Unexpected batch number (current %s, ' + 'pending %s)', updateBatchNumber, internalInstance._updateBatchNumber) : void 0;\n      return;\n    }\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, internalInstance._currentElement);\n      }\n    }\n    internalInstance.performUpdateIfNecessary(transaction);\n    if (process.env.NODE_ENV !== 'production') {\n      if (internalInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n      }\n    }\n  }\n};\n\nmodule.exports = ReactReconciler;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactReconciler.js\n// module id = 15\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMNamespaces = require('./DOMNamespaces');\nvar setInnerHTML = require('./setInnerHTML');\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setTextContent = require('./setTextContent');\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\n/**\n * In IE (8-11) and Edge, appending nodes with no children is dramatically\n * faster than appending a full subtree, so we essentially queue up the\n * .appendChild calls here and apply them so each node is added to its parent\n * before any children are added.\n *\n * In other browsers, doing so is slower or neutral compared to the other order\n * (in Firefox, twice as slow) so we only do this inversion in IE.\n *\n * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n */\nvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\nfunction insertTreeChildren(tree) {\n  if (!enableLazy) {\n    return;\n  }\n  var node = tree.node;\n  var children = tree.children;\n  if (children.length) {\n    for (var i = 0; i < children.length; i++) {\n      insertTreeBefore(node, children[i], null);\n    }\n  } else if (tree.html != null) {\n    setInnerHTML(node, tree.html);\n  } else if (tree.text != null) {\n    setTextContent(node, tree.text);\n  }\n}\n\nvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n  // DocumentFragments aren't actually part of the DOM after insertion so\n  // appending children won't update the DOM. We need to ensure the fragment\n  // is properly populated first, breaking out of our lazy approach for just\n  // this level. Also, some <object> plugins (like Flash Player) will read\n  // <param> nodes immediately upon insertion into the DOM, so <object>\n  // must also be populated prior to insertion into the DOM.\n  if (tree.node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE || tree.node.nodeType === ELEMENT_NODE_TYPE && tree.node.nodeName.toLowerCase() === 'object' && (tree.node.namespaceURI == null || tree.node.namespaceURI === DOMNamespaces.html)) {\n    insertTreeChildren(tree);\n    parentNode.insertBefore(tree.node, referenceNode);\n  } else {\n    parentNode.insertBefore(tree.node, referenceNode);\n    insertTreeChildren(tree);\n  }\n});\n\nfunction replaceChildWithTree(oldNode, newTree) {\n  oldNode.parentNode.replaceChild(newTree.node, oldNode);\n  insertTreeChildren(newTree);\n}\n\nfunction queueChild(parentTree, childTree) {\n  if (enableLazy) {\n    parentTree.children.push(childTree);\n  } else {\n    parentTree.node.appendChild(childTree.node);\n  }\n}\n\nfunction queueHTML(tree, html) {\n  if (enableLazy) {\n    tree.html = html;\n  } else {\n    setInnerHTML(tree.node, html);\n  }\n}\n\nfunction queueText(tree, text) {\n  if (enableLazy) {\n    tree.text = text;\n  } else {\n    setTextContent(tree.node, text);\n  }\n}\n\nfunction toString() {\n  return this.node.nodeName;\n}\n\nfunction DOMLazyTree(node) {\n  return {\n    node: node,\n    children: [],\n    html: null,\n    text: null,\n    toString: toString\n  };\n}\n\nDOMLazyTree.insertTreeBefore = insertTreeBefore;\nDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\nDOMLazyTree.queueChild = queueChild;\nDOMLazyTree.queueHTML = queueHTML;\nDOMLazyTree.queueText = queueText;\n\nmodule.exports = DOMLazyTree;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/DOMLazyTree.js\n// module id = 16\n// module chunks = 0","'use strict';\n\nmodule.exports = require('./lib/React');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/react.js\n// module id = 17\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n'use strict';\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\nfunction reactProdInvariant(code) {\n  var argCount = arguments.length - 1;\n\n  var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;\n\n  for (var argIdx = 0; argIdx < argCount; argIdx++) {\n    message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);\n  }\n\n  message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';\n\n  var error = new Error(message);\n  error.name = 'Invariant Violation';\n  error.framesToPop = 1; // we don't care about reactProdInvariant's own frame\n\n  throw error;\n}\n\nmodule.exports = reactProdInvariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/reactProdInvariant.js\n// module id = 18\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar warning = require('fbjs/lib/warning');\n\nvar getListener = EventPluginHub.getListener;\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n  var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n  return getListener(inst, registrationName);\n}\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n  if (process.env.NODE_ENV !== 'production') {\n    process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n  }\n  var listener = listenerAtPhase(inst, event, phase);\n  if (listener) {\n    event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n    event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n  }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory.  We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n  if (event && event.dispatchConfig.phasedRegistrationNames) {\n    EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n  }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n  if (event && event.dispatchConfig.phasedRegistrationNames) {\n    var targetInst = event._targetInst;\n    var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n    EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n  }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n  if (event && event.dispatchConfig.registrationName) {\n    var registrationName = event.dispatchConfig.registrationName;\n    var listener = getListener(inst, registrationName);\n    if (listener) {\n      event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n      event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n    }\n  }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n  if (event && event.dispatchConfig.registrationName) {\n    accumulateDispatches(event._targetInst, null, event);\n  }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n  EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n  forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing event a\n * single one.\n *\n * @constructor EventPropagators\n */\nvar EventPropagators = {\n  accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n  accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n  accumulateDirectDispatches: accumulateDirectDispatches,\n  accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n};\n\nmodule.exports = EventPropagators;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/EventPropagators.js\n// module id = 19\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Internal store for event listeners\n */\nvar listenerBank = {};\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n  if (event) {\n    EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\n    if (!event.isPersistent()) {\n      event.constructor.release(event);\n    }\n  }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n  return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n  return executeDispatchesAndRelease(e, false);\n};\n\nvar getDictionaryKey = function (inst) {\n  // Prevents V8 performance issue:\n  // https://github.com/facebook/react/pull/7232\n  return '.' + inst._rootNodeID;\n};\n\nfunction isInteractive(tag) {\n  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n  switch (name) {\n    case 'onClick':\n    case 'onClickCapture':\n    case 'onDoubleClick':\n    case 'onDoubleClickCapture':\n    case 'onMouseDown':\n    case 'onMouseDownCapture':\n    case 'onMouseMove':\n    case 'onMouseMoveCapture':\n    case 'onMouseUp':\n    case 'onMouseUpCapture':\n      return !!(props.disabled && isInteractive(type));\n    default:\n      return false;\n  }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n *   `extractEvents` {function(string, DOMEventTarget, string, object): *}\n *     Required. When a top-level event is fired, this method is expected to\n *     extract synthetic events that will in turn be queued and dispatched.\n *\n *   `eventTypes` {object}\n *     Optional, plugins that fire events must publish a mapping of registration\n *     names that are used to register listeners. Values of this mapping must\n *     be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n *   `executeDispatch` {function(object, function, string)}\n *     Optional, allows plugins to override how an event gets dispatched. By\n *     default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\nvar EventPluginHub = {\n  /**\n   * Methods for injecting dependencies.\n   */\n  injection: {\n    /**\n     * @param {array} InjectedEventPluginOrder\n     * @public\n     */\n    injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\n    /**\n     * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n     */\n    injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n  },\n\n  /**\n   * Stores `listener` at `listenerBank[registrationName][key]`. Is idempotent.\n   *\n   * @param {object} inst The instance, which is the source of events.\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   * @param {function} listener The callback to store.\n   */\n  putListener: function (inst, registrationName, listener) {\n    !(typeof listener === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : _prodInvariant('94', registrationName, typeof listener) : void 0;\n\n    var key = getDictionaryKey(inst);\n    var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n    bankForRegistrationName[key] = listener;\n\n    var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n    if (PluginModule && PluginModule.didPutListener) {\n      PluginModule.didPutListener(inst, registrationName, listener);\n    }\n  },\n\n  /**\n   * @param {object} inst The instance, which is the source of events.\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   * @return {?function} The stored callback.\n   */\n  getListener: function (inst, registrationName) {\n    // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n    // live here; needs to be moved to a better place soon\n    var bankForRegistrationName = listenerBank[registrationName];\n    if (shouldPreventMouseEvent(registrationName, inst._currentElement.type, inst._currentElement.props)) {\n      return null;\n    }\n    var key = getDictionaryKey(inst);\n    return bankForRegistrationName && bankForRegistrationName[key];\n  },\n\n  /**\n   * Deletes a listener from the registration bank.\n   *\n   * @param {object} inst The instance, which is the source of events.\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   */\n  deleteListener: function (inst, registrationName) {\n    var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n    if (PluginModule && PluginModule.willDeleteListener) {\n      PluginModule.willDeleteListener(inst, registrationName);\n    }\n\n    var bankForRegistrationName = listenerBank[registrationName];\n    // TODO: This should never be null -- when is it?\n    if (bankForRegistrationName) {\n      var key = getDictionaryKey(inst);\n      delete bankForRegistrationName[key];\n    }\n  },\n\n  /**\n   * Deletes all listeners for the DOM element with the supplied ID.\n   *\n   * @param {object} inst The instance, which is the source of events.\n   */\n  deleteAllListeners: function (inst) {\n    var key = getDictionaryKey(inst);\n    for (var registrationName in listenerBank) {\n      if (!listenerBank.hasOwnProperty(registrationName)) {\n        continue;\n      }\n\n      if (!listenerBank[registrationName][key]) {\n        continue;\n      }\n\n      var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n      if (PluginModule && PluginModule.willDeleteListener) {\n        PluginModule.willDeleteListener(inst, registrationName);\n      }\n\n      delete listenerBank[registrationName][key];\n    }\n  },\n\n  /**\n   * Allows registered plugins an opportunity to extract events from top-level\n   * native browser events.\n   *\n   * @return {*} An accumulation of synthetic events.\n   * @internal\n   */\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var events;\n    var plugins = EventPluginRegistry.plugins;\n    for (var i = 0; i < plugins.length; i++) {\n      // Not every plugin in the ordering may be loaded at runtime.\n      var possiblePlugin = plugins[i];\n      if (possiblePlugin) {\n        var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n        if (extractedEvents) {\n          events = accumulateInto(events, extractedEvents);\n        }\n      }\n    }\n    return events;\n  },\n\n  /**\n   * Enqueues a synthetic event that should be dispatched when\n   * `processEventQueue` is invoked.\n   *\n   * @param {*} events An accumulation of synthetic events.\n   * @internal\n   */\n  enqueueEvents: function (events) {\n    if (events) {\n      eventQueue = accumulateInto(eventQueue, events);\n    }\n  },\n\n  /**\n   * Dispatches all synthetic events on the event queue.\n   *\n   * @internal\n   */\n  processEventQueue: function (simulated) {\n    // Set `eventQueue` to null before processing it so that we can tell if more\n    // events get enqueued while processing.\n    var processingEventQueue = eventQueue;\n    eventQueue = null;\n    if (simulated) {\n      forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n    } else {\n      forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n    }\n    !!eventQueue ? process.env.NODE_ENV !== 'production' ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : _prodInvariant('95') : void 0;\n    // This would be a good time to rethrow if any of the event handlers threw.\n    ReactErrorUtils.rethrowCaughtError();\n  },\n\n  /**\n   * These are needed for tests only. Do not use!\n   */\n  __purge: function () {\n    listenerBank = {};\n  },\n\n  __getListenerBank: function () {\n    return listenerBank;\n  }\n};\n\nmodule.exports = EventPluginHub;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/EventPluginHub.js\n// module id = 20\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getEventTarget = require('./getEventTarget');\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n  view: function (event) {\n    if (event.view) {\n      return event.view;\n    }\n\n    var target = getEventTarget(event);\n    if (target.window === target) {\n      // target is a window object\n      return target;\n    }\n\n    var doc = target.ownerDocument;\n    // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n    if (doc) {\n      return doc.defaultView || doc.parentWindow;\n    } else {\n      return window;\n    }\n  },\n  detail: function (event) {\n    return event.detail || 0;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\nmodule.exports = SyntheticUIEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticUIEvent.js\n// module id = 21\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n */\n\n// TODO: Replace this with ES6: var ReactInstanceMap = new Map();\n\nvar ReactInstanceMap = {\n  /**\n   * This API should be called `delete` but we'd have to make sure to always\n   * transform these to strings for IE support. When this transform is fully\n   * supported we can rename it.\n   */\n  remove: function (key) {\n    key._reactInternalInstance = undefined;\n  },\n\n  get: function (key) {\n    return key._reactInternalInstance;\n  },\n\n  has: function (key) {\n    return key._reactInternalInstance !== undefined;\n  },\n\n  set: function (key, value) {\n    key._reactInternalInstance = value;\n  }\n};\n\nmodule.exports = ReactInstanceMap;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactInstanceMap.js\n// module id = 22\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n  Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/emptyObject.js\n// module id = 23\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar OBSERVED_ERROR = {};\n\n/**\n * `Transaction` creates a black box that is able to wrap any method such that\n * certain invariants are maintained before and after the method is invoked\n * (Even if an exception is thrown while invoking the wrapped method). Whoever\n * instantiates a transaction can provide enforcers of the invariants at\n * creation time. The `Transaction` class itself will supply one additional\n * automatic invariant for you - the invariant that any transaction instance\n * should not be run while it is already being run. You would typically create a\n * single instance of a `Transaction` for reuse multiple times, that potentially\n * is used to wrap several different methods. Wrappers are extremely simple -\n * they only require implementing two methods.\n *\n * <pre>\n *                       wrappers (injected at creation time)\n *                                      +        +\n *                                      |        |\n *                    +-----------------|--------|--------------+\n *                    |                 v        |              |\n *                    |      +---------------+   |              |\n *                    |   +--|    wrapper1   |---|----+         |\n *                    |   |  +---------------+   v    |         |\n *                    |   |          +-------------+  |         |\n *                    |   |     +----|   wrapper2  |--------+   |\n *                    |   |     |    +-------------+  |     |   |\n *                    |   |     |                     |     |   |\n *                    |   v     v                     v     v   | wrapper\n *                    | +---+ +---+   +---------+   +---+ +---+ | invariants\n * perform(anyMethod) | |   | |   |   |         |   |   | |   | | maintained\n * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n *                    | |   | |   |   |         |   |   | |   | |\n *                    | |   | |   |   |         |   |   | |   | |\n *                    | |   | |   |   |         |   |   | |   | |\n *                    | +---+ +---+   +---------+   +---+ +---+ |\n *                    |  initialize                    close    |\n *                    +-----------------------------------------+\n * </pre>\n *\n * Use cases:\n * - Preserving the input selection ranges before/after reconciliation.\n *   Restoring selection even in the event of an unexpected error.\n * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n *   while guaranteeing that afterwards, the event system is reactivated.\n * - Flushing a queue of collected DOM mutations to the main UI thread after a\n *   reconciliation takes place in a worker thread.\n * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n *   content.\n * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n *   to preserve the `scrollTop` (an automatic scroll aware DOM).\n * - (Future use case): Layout calculations before and after DOM updates.\n *\n * Transactional plugin API:\n * - A module that has an `initialize` method that returns any precomputation.\n * - and a `close` method that accepts the precomputation. `close` is invoked\n *   when the wrapped process is completed, or has failed.\n *\n * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules\n * that implement `initialize` and `close`.\n * @return {Transaction} Single transaction for reuse in thread.\n *\n * @class Transaction\n */\nvar TransactionImpl = {\n  /**\n   * Sets up this instance so that it is prepared for collecting metrics. Does\n   * so such that this setup method may be used on an instance that is already\n   * initialized, in a way that does not consume additional memory upon reuse.\n   * That can be useful if you decide to make your subclass of this mixin a\n   * \"PooledClass\".\n   */\n  reinitializeTransaction: function () {\n    this.transactionWrappers = this.getTransactionWrappers();\n    if (this.wrapperInitData) {\n      this.wrapperInitData.length = 0;\n    } else {\n      this.wrapperInitData = [];\n    }\n    this._isInTransaction = false;\n  },\n\n  _isInTransaction: false,\n\n  /**\n   * @abstract\n   * @return {Array<TransactionWrapper>} Array of transaction wrappers.\n   */\n  getTransactionWrappers: null,\n\n  isInTransaction: function () {\n    return !!this._isInTransaction;\n  },\n\n  /* eslint-disable space-before-function-paren */\n\n  /**\n   * Executes the function within a safety window. Use this for the top level\n   * methods that result in large amounts of computation/mutations that would\n   * need to be safety checked. The optional arguments helps prevent the need\n   * to bind in many cases.\n   *\n   * @param {function} method Member of scope to call.\n   * @param {Object} scope Scope to invoke from.\n   * @param {Object?=} a Argument to pass to the method.\n   * @param {Object?=} b Argument to pass to the method.\n   * @param {Object?=} c Argument to pass to the method.\n   * @param {Object?=} d Argument to pass to the method.\n   * @param {Object?=} e Argument to pass to the method.\n   * @param {Object?=} f Argument to pass to the method.\n   *\n   * @return {*} Return value from `method`.\n   */\n  perform: function (method, scope, a, b, c, d, e, f) {\n    /* eslint-enable space-before-function-paren */\n    !!this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there is already an outstanding transaction.') : _prodInvariant('27') : void 0;\n    var errorThrown;\n    var ret;\n    try {\n      this._isInTransaction = true;\n      // Catching errors makes debugging more difficult, so we start with\n      // errorThrown set to true before setting it to false after calling\n      // close -- if it's still set to true in the finally block, it means\n      // one of these calls threw.\n      errorThrown = true;\n      this.initializeAll(0);\n      ret = method.call(scope, a, b, c, d, e, f);\n      errorThrown = false;\n    } finally {\n      try {\n        if (errorThrown) {\n          // If `method` throws, prefer to show that stack trace over any thrown\n          // by invoking `closeAll`.\n          try {\n            this.closeAll(0);\n          } catch (err) {}\n        } else {\n          // Since `method` didn't throw, we don't want to silence the exception\n          // here.\n          this.closeAll(0);\n        }\n      } finally {\n        this._isInTransaction = false;\n      }\n    }\n    return ret;\n  },\n\n  initializeAll: function (startIndex) {\n    var transactionWrappers = this.transactionWrappers;\n    for (var i = startIndex; i < transactionWrappers.length; i++) {\n      var wrapper = transactionWrappers[i];\n      try {\n        // Catching errors makes debugging more difficult, so we start with the\n        // OBSERVED_ERROR state before overwriting it with the real return value\n        // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n        // block, it means wrapper.initialize threw.\n        this.wrapperInitData[i] = OBSERVED_ERROR;\n        this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n      } finally {\n        if (this.wrapperInitData[i] === OBSERVED_ERROR) {\n          // The initializer for wrapper i threw an error; initialize the\n          // remaining wrappers but silence any exceptions from them to ensure\n          // that the first error is the one to bubble up.\n          try {\n            this.initializeAll(i + 1);\n          } catch (err) {}\n        }\n      }\n    }\n  },\n\n  /**\n   * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n   * them the respective return values of `this.transactionWrappers.init[i]`\n   * (`close`rs that correspond to initializers that failed will not be\n   * invoked).\n   */\n  closeAll: function (startIndex) {\n    !this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : _prodInvariant('28') : void 0;\n    var transactionWrappers = this.transactionWrappers;\n    for (var i = startIndex; i < transactionWrappers.length; i++) {\n      var wrapper = transactionWrappers[i];\n      var initData = this.wrapperInitData[i];\n      var errorThrown;\n      try {\n        // Catching errors makes debugging more difficult, so we start with\n        // errorThrown set to true before setting it to false after calling\n        // close -- if it's still set to true in the finally block, it means\n        // wrapper.close threw.\n        errorThrown = true;\n        if (initData !== OBSERVED_ERROR && wrapper.close) {\n          wrapper.close.call(this, initData);\n        }\n        errorThrown = false;\n      } finally {\n        if (errorThrown) {\n          // The closer for wrapper i threw an error; close the remaining\n          // wrappers but silence any exceptions from them to ensure that the\n          // first error is the one to bubble up.\n          try {\n            this.closeAll(i + 1);\n          } catch (e) {}\n        }\n      }\n    }\n    this.wrapperInitData.length = 0;\n  }\n};\n\nmodule.exports = TransactionImpl;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/Transaction.js\n// module id = 24\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n  screenX: null,\n  screenY: null,\n  clientX: null,\n  clientY: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  getModifierState: getEventModifierState,\n  button: function (event) {\n    // Webkit, Firefox, IE9+\n    // which:  1 2 3\n    // button: 0 1 2 (standard)\n    var button = event.button;\n    if ('which' in event) {\n      return button;\n    }\n    // IE<9\n    // which:  undefined\n    // button: 0 0 0\n    // button: 1 4 2 (onmouseup)\n    return button === 2 ? 2 : button === 4 ? 1 : 0;\n  },\n  buttons: null,\n  relatedTarget: function (event) {\n    return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n  },\n  // \"Proprietary\" Interface.\n  pageX: function (event) {\n    return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n  },\n  pageY: function (event) {\n    return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nmodule.exports = SyntheticMouseEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticMouseEvent.js\n// module id = 25\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar DOMNamespaces = require('./DOMNamespaces');\n\nvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\nvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\n\n// SVG temp container for IE lacking innerHTML\nvar reusableSVGContainer;\n\n/**\n * Set the innerHTML property of a node, ensuring that whitespace is preserved\n * even in IE8.\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n  // IE does not have innerHTML for SVG nodes, so instead we inject the\n  // new markup in a temp node and then move the child nodes across into\n  // the target node\n  if (node.namespaceURI === DOMNamespaces.svg && !('innerHTML' in node)) {\n    reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n    reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';\n    var svgNode = reusableSVGContainer.firstChild;\n    while (svgNode.firstChild) {\n      node.appendChild(svgNode.firstChild);\n    }\n  } else {\n    node.innerHTML = html;\n  }\n});\n\nif (ExecutionEnvironment.canUseDOM) {\n  // IE8: When updating a just created node with innerHTML only leading\n  // whitespace is removed. When updating an existing node with innerHTML\n  // whitespace in root TextNodes is also collapsed.\n  // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\n  // Feature detection; only IE8 is known to behave improperly like this.\n  var testElement = document.createElement('div');\n  testElement.innerHTML = ' ';\n  if (testElement.innerHTML === '') {\n    setInnerHTML = function (node, html) {\n      // Magic theory: IE8 supposedly differentiates between added and updated\n      // nodes when processing innerHTML, innerHTML on updated nodes suffers\n      // from worse whitespace behavior. Re-adding a node like this triggers\n      // the initial and more favorable whitespace behavior.\n      // TODO: What to do on a detached node?\n      if (node.parentNode) {\n        node.parentNode.replaceChild(node, node);\n      }\n\n      // We also implement a workaround for non-visible tags disappearing into\n      // thin air on IE8, this only happens if there is no visible text\n      // in-front of the non-visible tags. Piggyback on the whitespace fix\n      // and simply check if any non-visible tags appear in the source.\n      if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n        // Recover leading whitespace by temporarily prepending any character.\n        // \\uFEFF has the potential advantage of being zero-width/invisible.\n        // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n        // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n        // the actual Unicode character (by Babel, for example).\n        // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n        node.innerHTML = String.fromCharCode(0xfeff) + html;\n\n        // deleteData leaves an empty `TextNode` which offsets the index of all\n        // children. Definitely want to avoid this.\n        var textNode = node.firstChild;\n        if (textNode.data.length === 1) {\n          node.removeChild(textNode);\n        } else {\n          textNode.deleteData(0, 1);\n        }\n      } else {\n        node.innerHTML = html;\n      }\n    };\n  }\n  testElement = null;\n}\n\nmodule.exports = setInnerHTML;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/setInnerHTML.js\n// module id = 26\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * Based on the escape-html library, which is used under the MIT License below:\n *\n * Copyright (c) 2012-2013 TJ Holowaychuk\n * Copyright (c) 2015 Andreas Lubbe\n * Copyright (c) 2015 Tiancheng \"Timothy\" Gu\n *\n * Permission is hereby granted, free of charge, to any person obtaining\n * a copy of this software and associated documentation files (the\n * 'Software'), to deal in the Software without restriction, including\n * without limitation the rights to use, copy, modify, merge, publish,\n * distribute, sublicense, and/or sell copies of the Software, and to\n * permit persons to whom the Software is furnished to do so, subject to\n * the following conditions:\n *\n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\n * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\n * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\n * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\n * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n *\n */\n\n'use strict';\n\n// code copied and modified from escape-html\n/**\n * Module variables.\n * @private\n */\n\nvar matchHtmlRegExp = /[\"'&<>]/;\n\n/**\n * Escape special characters in the given string of html.\n *\n * @param  {string} string The string to escape for inserting into HTML\n * @return {string}\n * @public\n */\n\nfunction escapeHtml(string) {\n  var str = '' + string;\n  var match = matchHtmlRegExp.exec(str);\n\n  if (!match) {\n    return str;\n  }\n\n  var escape;\n  var html = '';\n  var index = 0;\n  var lastIndex = 0;\n\n  for (index = match.index; index < str.length; index++) {\n    switch (str.charCodeAt(index)) {\n      case 34:\n        // \"\n        escape = '&quot;';\n        break;\n      case 38:\n        // &\n        escape = '&amp;';\n        break;\n      case 39:\n        // '\n        escape = '&#x27;'; // modified from escape-html; used to be '&#39'\n        break;\n      case 60:\n        // <\n        escape = '&lt;';\n        break;\n      case 62:\n        // >\n        escape = '&gt;';\n        break;\n      default:\n        continue;\n    }\n\n    if (lastIndex !== index) {\n      html += str.substring(lastIndex, index);\n    }\n\n    lastIndex = index + 1;\n    html += escape;\n  }\n\n  return lastIndex !== index ? html + str.substring(lastIndex, index) : html;\n}\n// end code copied and modified from escape-html\n\n/**\n * Escapes text to prevent scripting attacks.\n *\n * @param {*} text Text value to escape.\n * @return {string} An escaped string.\n */\nfunction escapeTextContentForBrowser(text) {\n  if (typeof text === 'boolean' || typeof text === 'number') {\n    // this shortcircuit helps perf for types that we know will never have\n    // special characters, especially given that this function is used often\n    // for numeric dom ids.\n    return '' + text;\n  }\n  return escapeHtml(text);\n}\n\nmodule.exports = escapeTextContentForBrowser;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/escapeTextContentForBrowser.js\n// module id = 27\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactEventEmitterMixin = require('./ReactEventEmitterMixin');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getVendorPrefixedEventName = require('./getVendorPrefixedEventName');\nvar isEventSupported = require('./isEventSupported');\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n *  - Top-level delegation is used to trap most native browser events. This\n *    may only occur in the main thread and is the responsibility of\n *    ReactEventListener, which is injected and can therefore support pluggable\n *    event sources. This is the only work that occurs in the main thread.\n *\n *  - We normalize and de-duplicate events to account for browser quirks. This\n *    may be done in the worker thread.\n *\n *  - Forward these native events (with the associated top-level type used to\n *    trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n *    to extract any synthetic events.\n *\n *  - The `EventPluginHub` will then process each event by annotating them with\n *    \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n *  - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+    .\n * |    DOM     |    .\n * +------------+    .\n *       |           .\n *       v           .\n * +------------+    .\n * | ReactEvent |    .\n * |  Listener  |    .\n * +------------+    .                         +-----------+\n *       |           .               +--------+|SimpleEvent|\n *       |           .               |         |Plugin     |\n * +-----|------+    .               v         +-----------+\n * |     |      |    .    +--------------+                    +------------+\n * |     +-----------.--->|EventPluginHub|                    |    Event   |\n * |            |    .    |              |     +-----------+  | Propagators|\n * | ReactEvent |    .    |              |     |TapEvent   |  |------------|\n * |  Emitter   |    .    |              |<---+|Plugin     |  |other plugin|\n * |            |    .    |              |     +-----------+  |  utilities |\n * |     +-----------.--->|              |                    +------------+\n * |     |      |    .    +--------------+\n * +-----|------+    .                ^        +-----------+\n *       |           .                |        |Enter/Leave|\n *       +           .                +-------+|Plugin     |\n * +-------------+   .                         +-----------+\n * | application |   .\n * |-------------|   .\n * |             |   .\n * |             |   .\n * +-------------+   .\n *                   .\n *    React Core     .  General Purpose Event Plugin System\n */\n\nvar hasEventPageXY;\nvar alreadyListeningTo = {};\nvar isMonitoringScrollValue = false;\nvar reactTopListenersCounter = 0;\n\n// For events like 'submit' which don't consistently bubble (which we trap at a\n// lower node than `document`), binding at `document` would cause duplicate\n// events so we don't include them here\nvar topEventMapping = {\n  topAbort: 'abort',\n  topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n  topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n  topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n  topBlur: 'blur',\n  topCanPlay: 'canplay',\n  topCanPlayThrough: 'canplaythrough',\n  topChange: 'change',\n  topClick: 'click',\n  topCompositionEnd: 'compositionend',\n  topCompositionStart: 'compositionstart',\n  topCompositionUpdate: 'compositionupdate',\n  topContextMenu: 'contextmenu',\n  topCopy: 'copy',\n  topCut: 'cut',\n  topDoubleClick: 'dblclick',\n  topDrag: 'drag',\n  topDragEnd: 'dragend',\n  topDragEnter: 'dragenter',\n  topDragExit: 'dragexit',\n  topDragLeave: 'dragleave',\n  topDragOver: 'dragover',\n  topDragStart: 'dragstart',\n  topDrop: 'drop',\n  topDurationChange: 'durationchange',\n  topEmptied: 'emptied',\n  topEncrypted: 'encrypted',\n  topEnded: 'ended',\n  topError: 'error',\n  topFocus: 'focus',\n  topInput: 'input',\n  topKeyDown: 'keydown',\n  topKeyPress: 'keypress',\n  topKeyUp: 'keyup',\n  topLoadedData: 'loadeddata',\n  topLoadedMetadata: 'loadedmetadata',\n  topLoadStart: 'loadstart',\n  topMouseDown: 'mousedown',\n  topMouseMove: 'mousemove',\n  topMouseOut: 'mouseout',\n  topMouseOver: 'mouseover',\n  topMouseUp: 'mouseup',\n  topPaste: 'paste',\n  topPause: 'pause',\n  topPlay: 'play',\n  topPlaying: 'playing',\n  topProgress: 'progress',\n  topRateChange: 'ratechange',\n  topScroll: 'scroll',\n  topSeeked: 'seeked',\n  topSeeking: 'seeking',\n  topSelectionChange: 'selectionchange',\n  topStalled: 'stalled',\n  topSuspend: 'suspend',\n  topTextInput: 'textInput',\n  topTimeUpdate: 'timeupdate',\n  topTouchCancel: 'touchcancel',\n  topTouchEnd: 'touchend',\n  topTouchMove: 'touchmove',\n  topTouchStart: 'touchstart',\n  topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n  topVolumeChange: 'volumechange',\n  topWaiting: 'waiting',\n  topWheel: 'wheel'\n};\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n  // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n  // directly.\n  if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n    mountAt[topListenersIDKey] = reactTopListenersCounter++;\n    alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n  }\n  return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For\n * example:\n *\n *   EventPluginHub.putListener('myID', 'onClick', myFunction);\n *\n * This would allocate a \"registration\" of `('onClick', myFunction)` on 'myID'.\n *\n * @internal\n */\nvar ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {\n  /**\n   * Injectable event backend\n   */\n  ReactEventListener: null,\n\n  injection: {\n    /**\n     * @param {object} ReactEventListener\n     */\n    injectReactEventListener: function (ReactEventListener) {\n      ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);\n      ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;\n    }\n  },\n\n  /**\n   * Sets whether or not any created callbacks should be enabled.\n   *\n   * @param {boolean} enabled True if callbacks should be enabled.\n   */\n  setEnabled: function (enabled) {\n    if (ReactBrowserEventEmitter.ReactEventListener) {\n      ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);\n    }\n  },\n\n  /**\n   * @return {boolean} True if callbacks are enabled.\n   */\n  isEnabled: function () {\n    return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());\n  },\n\n  /**\n   * We listen for bubbled touch events on the document object.\n   *\n   * Firefox v8.01 (and possibly others) exhibited strange behavior when\n   * mounting `onmousemove` events at some node that was not the document\n   * element. The symptoms were that if your mouse is not moving over something\n   * contained within that mount point (for example on the background) the\n   * top-level listeners for `onmousemove` won't be called. However, if you\n   * register the `mousemove` on the document object, then it will of course\n   * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n   * top-level listeners to the document object only, at least for these\n   * movement types of events and possibly all events.\n   *\n   * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n   *\n   * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n   * they bubble to document.\n   *\n   * @param {string} registrationName Name of listener (e.g. `onClick`).\n   * @param {object} contentDocumentHandle Document which owns the container\n   */\n  listenTo: function (registrationName, contentDocumentHandle) {\n    var mountAt = contentDocumentHandle;\n    var isListening = getListeningForDocument(mountAt);\n    var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];\n\n    for (var i = 0; i < dependencies.length; i++) {\n      var dependency = dependencies[i];\n      if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n        if (dependency === 'topWheel') {\n          if (isEventSupported('wheel')) {\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'wheel', mountAt);\n          } else if (isEventSupported('mousewheel')) {\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'mousewheel', mountAt);\n          } else {\n            // Firefox needs to capture a different mouse scroll event.\n            // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topWheel', 'DOMMouseScroll', mountAt);\n          }\n        } else if (dependency === 'topScroll') {\n          if (isEventSupported('scroll', true)) {\n            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topScroll', 'scroll', mountAt);\n          } else {\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topScroll', 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);\n          }\n        } else if (dependency === 'topFocus' || dependency === 'topBlur') {\n          if (isEventSupported('focus', true)) {\n            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topFocus', 'focus', mountAt);\n            ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent('topBlur', 'blur', mountAt);\n          } else if (isEventSupported('focusin')) {\n            // IE has `focusin` and `focusout` events which bubble.\n            // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topFocus', 'focusin', mountAt);\n            ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent('topBlur', 'focusout', mountAt);\n          }\n\n          // to make sure blur and focus event listeners are only attached once\n          isListening.topBlur = true;\n          isListening.topFocus = true;\n        } else if (topEventMapping.hasOwnProperty(dependency)) {\n          ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);\n        }\n\n        isListening[dependency] = true;\n      }\n    }\n  },\n\n  trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n    return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);\n  },\n\n  trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n    return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);\n  },\n\n  /**\n   * Protect against document.createEvent() returning null\n   * Some popup blocker extensions appear to do this:\n   * https://github.com/facebook/react/issues/6887\n   */\n  supportsEventPageXY: function () {\n    if (!document.createEvent) {\n      return false;\n    }\n    var ev = document.createEvent('MouseEvent');\n    return ev != null && 'pageX' in ev;\n  },\n\n  /**\n   * Listens to window scroll and resize events. We cache scroll values so that\n   * application code can access them without triggering reflows.\n   *\n   * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when\n   * pageX/pageY isn't supported (legacy browsers).\n   *\n   * NOTE: Scroll events do not bubble.\n   *\n   * @see http://www.quirksmode.org/dom/events/scroll.html\n   */\n  ensureScrollValueMonitoring: function () {\n    if (hasEventPageXY === undefined) {\n      hasEventPageXY = ReactBrowserEventEmitter.supportsEventPageXY();\n    }\n    if (!hasEventPageXY && !isMonitoringScrollValue) {\n      var refresh = ViewportMetrics.refreshScrollValues;\n      ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);\n      isMonitoringScrollValue = true;\n    }\n  }\n});\n\nmodule.exports = ReactBrowserEventEmitter;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactBrowserEventEmitter.js\n// module id = 28\n// module chunks = 0","'use strict';\n\nmodule.exports = require('./lib/ReactDOM');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/index.js\n// module id = 29\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n  if (!eventPluginOrder) {\n    // Wait until an `eventPluginOrder` is injected.\n    return;\n  }\n  for (var pluginName in namesToPlugins) {\n    var pluginModule = namesToPlugins[pluginName];\n    var pluginIndex = eventPluginOrder.indexOf(pluginName);\n    !(pluginIndex > -1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : _prodInvariant('96', pluginName) : void 0;\n    if (EventPluginRegistry.plugins[pluginIndex]) {\n      continue;\n    }\n    !pluginModule.extractEvents ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : _prodInvariant('97', pluginName) : void 0;\n    EventPluginRegistry.plugins[pluginIndex] = pluginModule;\n    var publishedEvents = pluginModule.eventTypes;\n    for (var eventName in publishedEvents) {\n      !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : _prodInvariant('98', eventName, pluginName) : void 0;\n    }\n  }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n  !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : _prodInvariant('99', eventName) : void 0;\n  EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n  var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n  if (phasedRegistrationNames) {\n    for (var phaseName in phasedRegistrationNames) {\n      if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n        var phasedRegistrationName = phasedRegistrationNames[phaseName];\n        publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n      }\n    }\n    return true;\n  } else if (dispatchConfig.registrationName) {\n    publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n    return true;\n  }\n  return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events and\n * can be used with `EventPluginHub.putListener` to register listeners.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n  !!EventPluginRegistry.registrationNameModules[registrationName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : _prodInvariant('100', registrationName) : void 0;\n  EventPluginRegistry.registrationNameModules[registrationName] = pluginModule;\n  EventPluginRegistry.registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n  if (process.env.NODE_ENV !== 'production') {\n    var lowerCasedName = registrationName.toLowerCase();\n    EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n\n    if (registrationName === 'onDoubleClick') {\n      EventPluginRegistry.possibleRegistrationNames.ondblclick = registrationName;\n    }\n  }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\nvar EventPluginRegistry = {\n  /**\n   * Ordered list of injected plugins.\n   */\n  plugins: [],\n\n  /**\n   * Mapping from event name to dispatch config\n   */\n  eventNameDispatchConfigs: {},\n\n  /**\n   * Mapping from registration name to plugin module\n   */\n  registrationNameModules: {},\n\n  /**\n   * Mapping from registration name to event name\n   */\n  registrationNameDependencies: {},\n\n  /**\n   * Mapping from lowercase registration names to the properly cased version,\n   * used to warn in the case of missing event handlers. Available\n   * only in __DEV__.\n   * @type {Object}\n   */\n  possibleRegistrationNames: process.env.NODE_ENV !== 'production' ? {} : null,\n  // Trust the developer to only use possibleRegistrationNames in __DEV__\n\n  /**\n   * Injects an ordering of plugins (by plugin name). This allows the ordering\n   * to be decoupled from injection of the actual plugins so that ordering is\n   * always deterministic regardless of packaging, on-the-fly injection, etc.\n   *\n   * @param {array} InjectedEventPluginOrder\n   * @internal\n   * @see {EventPluginHub.injection.injectEventPluginOrder}\n   */\n  injectEventPluginOrder: function (injectedEventPluginOrder) {\n    !!eventPluginOrder ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : _prodInvariant('101') : void 0;\n    // Clone the ordering so it cannot be dynamically mutated.\n    eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n    recomputePluginOrdering();\n  },\n\n  /**\n   * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n   * in the ordering injected by `injectEventPluginOrder`.\n   *\n   * Plugins can be injected as part of page initialization or on-the-fly.\n   *\n   * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n   * @internal\n   * @see {EventPluginHub.injection.injectEventPluginsByName}\n   */\n  injectEventPluginsByName: function (injectedNamesToPlugins) {\n    var isOrderingDirty = false;\n    for (var pluginName in injectedNamesToPlugins) {\n      if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n        continue;\n      }\n      var pluginModule = injectedNamesToPlugins[pluginName];\n      if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n        !!namesToPlugins[pluginName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : _prodInvariant('102', pluginName) : void 0;\n        namesToPlugins[pluginName] = pluginModule;\n        isOrderingDirty = true;\n      }\n    }\n    if (isOrderingDirty) {\n      recomputePluginOrdering();\n    }\n  },\n\n  /**\n   * Looks up the plugin for the supplied event.\n   *\n   * @param {object} event A synthetic event.\n   * @return {?object} The plugin that created the supplied event.\n   * @internal\n   */\n  getPluginModuleForEvent: function (event) {\n    var dispatchConfig = event.dispatchConfig;\n    if (dispatchConfig.registrationName) {\n      return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n    }\n    if (dispatchConfig.phasedRegistrationNames !== undefined) {\n      // pulling phasedRegistrationNames out of dispatchConfig helps Flow see\n      // that it is not undefined.\n      var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\n      for (var phase in phasedRegistrationNames) {\n        if (!phasedRegistrationNames.hasOwnProperty(phase)) {\n          continue;\n        }\n        var pluginModule = EventPluginRegistry.registrationNameModules[phasedRegistrationNames[phase]];\n        if (pluginModule) {\n          return pluginModule;\n        }\n      }\n    }\n    return null;\n  },\n\n  /**\n   * Exposed for unit testing.\n   * @private\n   */\n  _resetEventPlugins: function () {\n    eventPluginOrder = null;\n    for (var pluginName in namesToPlugins) {\n      if (namesToPlugins.hasOwnProperty(pluginName)) {\n        delete namesToPlugins[pluginName];\n      }\n    }\n    EventPluginRegistry.plugins.length = 0;\n\n    var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n    for (var eventName in eventNameDispatchConfigs) {\n      if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n        delete eventNameDispatchConfigs[eventName];\n      }\n    }\n\n    var registrationNameModules = EventPluginRegistry.registrationNameModules;\n    for (var registrationName in registrationNameModules) {\n      if (registrationNameModules.hasOwnProperty(registrationName)) {\n        delete registrationNameModules[registrationName];\n      }\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n      for (var lowerCasedName in possibleRegistrationNames) {\n        if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n          delete possibleRegistrationNames[lowerCasedName];\n        }\n      }\n    }\n  }\n};\n\nmodule.exports = EventPluginRegistry;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/EventPluginRegistry.js\n// module id = 30\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Injected dependencies:\n */\n\n/**\n * - `ComponentTree`: [required] Module that can convert between React instances\n *   and actual node references.\n */\nvar ComponentTree;\nvar TreeTraversal;\nvar injection = {\n  injectComponentTree: function (Injected) {\n    ComponentTree = Injected;\n    if (process.env.NODE_ENV !== 'production') {\n      process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n    }\n  },\n  injectTreeTraversal: function (Injected) {\n    TreeTraversal = Injected;\n    if (process.env.NODE_ENV !== 'production') {\n      process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n    }\n  }\n};\n\nfunction isEndish(topLevelType) {\n  return topLevelType === 'topMouseUp' || topLevelType === 'topTouchEnd' || topLevelType === 'topTouchCancel';\n}\n\nfunction isMoveish(topLevelType) {\n  return topLevelType === 'topMouseMove' || topLevelType === 'topTouchMove';\n}\nfunction isStartish(topLevelType) {\n  return topLevelType === 'topMouseDown' || topLevelType === 'topTouchStart';\n}\n\nvar validateEventDispatches;\nif (process.env.NODE_ENV !== 'production') {\n  validateEventDispatches = function (event) {\n    var dispatchListeners = event._dispatchListeners;\n    var dispatchInstances = event._dispatchInstances;\n\n    var listenersIsArr = Array.isArray(dispatchListeners);\n    var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n    var instancesIsArr = Array.isArray(dispatchInstances);\n    var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n    process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n  };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n  var type = event.type || 'unknown-event';\n  event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n  if (simulated) {\n    ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n  } else {\n    ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n  }\n  event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n  var dispatchListeners = event._dispatchListeners;\n  var dispatchInstances = event._dispatchInstances;\n  if (process.env.NODE_ENV !== 'production') {\n    validateEventDispatches(event);\n  }\n  if (Array.isArray(dispatchListeners)) {\n    for (var i = 0; i < dispatchListeners.length; i++) {\n      if (event.isPropagationStopped()) {\n        break;\n      }\n      // Listeners and Instances are two parallel arrays that are always in sync.\n      executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n    }\n  } else if (dispatchListeners) {\n    executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n  }\n  event._dispatchListeners = null;\n  event._dispatchInstances = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches, but stops\n * at the first dispatch execution returning true, and returns that id.\n *\n * @return {?string} id of the first dispatch execution who's listener returns\n * true, or null if no listener returned true.\n */\nfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n  var dispatchListeners = event._dispatchListeners;\n  var dispatchInstances = event._dispatchInstances;\n  if (process.env.NODE_ENV !== 'production') {\n    validateEventDispatches(event);\n  }\n  if (Array.isArray(dispatchListeners)) {\n    for (var i = 0; i < dispatchListeners.length; i++) {\n      if (event.isPropagationStopped()) {\n        break;\n      }\n      // Listeners and Instances are two parallel arrays that are always in sync.\n      if (dispatchListeners[i](event, dispatchInstances[i])) {\n        return dispatchInstances[i];\n      }\n    }\n  } else if (dispatchListeners) {\n    if (dispatchListeners(event, dispatchInstances)) {\n      return dispatchInstances;\n    }\n  }\n  return null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\nfunction executeDispatchesInOrderStopAtTrue(event) {\n  var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n  event._dispatchInstances = null;\n  event._dispatchListeners = null;\n  return ret;\n}\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\nfunction executeDirectDispatch(event) {\n  if (process.env.NODE_ENV !== 'production') {\n    validateEventDispatches(event);\n  }\n  var dispatchListener = event._dispatchListeners;\n  var dispatchInstance = event._dispatchInstances;\n  !!Array.isArray(dispatchListener) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : _prodInvariant('103') : void 0;\n  event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null;\n  var res = dispatchListener ? dispatchListener(event) : null;\n  event.currentTarget = null;\n  event._dispatchListeners = null;\n  event._dispatchInstances = null;\n  return res;\n}\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\nfunction hasDispatches(event) {\n  return !!event._dispatchListeners;\n}\n\n/**\n * General utilities that are useful in creating custom Event Plugins.\n */\nvar EventPluginUtils = {\n  isEndish: isEndish,\n  isMoveish: isMoveish,\n  isStartish: isStartish,\n\n  executeDirectDispatch: executeDirectDispatch,\n  executeDispatchesInOrder: executeDispatchesInOrder,\n  executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n  hasDispatches: hasDispatches,\n\n  getInstanceFromNode: function (node) {\n    return ComponentTree.getInstanceFromNode(node);\n  },\n  getNodeFromInstance: function (node) {\n    return ComponentTree.getNodeFromInstance(node);\n  },\n  isAncestor: function (a, b) {\n    return TreeTraversal.isAncestor(a, b);\n  },\n  getLowestCommonAncestor: function (a, b) {\n    return TreeTraversal.getLowestCommonAncestor(a, b);\n  },\n  getParentInstance: function (inst) {\n    return TreeTraversal.getParentInstance(inst);\n  },\n  traverseTwoPhase: function (target, fn, arg) {\n    return TreeTraversal.traverseTwoPhase(target, fn, arg);\n  },\n  traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n    return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n  },\n\n  injection: injection\n};\n\nmodule.exports = EventPluginUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/EventPluginUtils.js\n// module id = 31\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar caughtError = null;\n\n/**\n * Call a function while guarding against errors that happens within it.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} a First argument\n * @param {*} b Second argument\n */\nfunction invokeGuardedCallback(name, func, a) {\n  try {\n    func(a);\n  } catch (x) {\n    if (caughtError === null) {\n      caughtError = x;\n    }\n  }\n}\n\nvar ReactErrorUtils = {\n  invokeGuardedCallback: invokeGuardedCallback,\n\n  /**\n   * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n   * handler are sure to be rethrown by rethrowCaughtError.\n   */\n  invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\n  /**\n   * During execution of guarded functions we will capture the first error which\n   * we will rethrow to be handled by the top level error handler.\n   */\n  rethrowCaughtError: function () {\n    if (caughtError) {\n      var error = caughtError;\n      caughtError = null;\n      throw error;\n    }\n  }\n};\n\nif (process.env.NODE_ENV !== 'production') {\n  /**\n   * To help development we can get better devtools integration by simulating a\n   * real browser event.\n   */\n  if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n    var fakeNode = document.createElement('react');\n    ReactErrorUtils.invokeGuardedCallback = function (name, func, a) {\n      var boundFunc = func.bind(null, a);\n      var evtType = 'react-' + name;\n      fakeNode.addEventListener(evtType, boundFunc, false);\n      var evt = document.createEvent('Event');\n      evt.initEvent(evtType, false, false);\n      fakeNode.dispatchEvent(evt);\n      fakeNode.removeEventListener(evtType, boundFunc, false);\n    };\n  }\n}\n\nmodule.exports = ReactErrorUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactErrorUtils.js\n// module id = 32\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\n\nfunction getEventTarget(nativeEvent) {\n  var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n  // Normalize SVG <use> element events #4963\n  if (target.correspondingUseElement) {\n    target = target.correspondingUseElement;\n  }\n\n  // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n  // @see http://www.quirksmode.org/js/events_properties.html\n  return target.nodeType === 3 ? target.parentNode : target;\n}\n\nmodule.exports = getEventTarget;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getEventTarget.js\n// module id = 33\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n  useHasFeature = document.implementation && document.implementation.hasFeature &&\n  // always returns true in newer browsers as per the standard.\n  // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n  document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n  if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n    return false;\n  }\n\n  var eventName = 'on' + eventNameSuffix;\n  var isSupported = eventName in document;\n\n  if (!isSupported) {\n    var element = document.createElement('div');\n    element.setAttribute(eventName, 'return;');\n    isSupported = typeof element[eventName] === 'function';\n  }\n\n  if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n    // This is the only way to test support for the `wheel` event in IE9+.\n    isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n  }\n\n  return isSupported;\n}\n\nmodule.exports = isEventSupported;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/isEventSupported.js\n// module id = 34\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n  Alt: 'altKey',\n  Control: 'ctrlKey',\n  Meta: 'metaKey',\n  Shift: 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n  var syntheticEvent = this;\n  var nativeEvent = syntheticEvent.nativeEvent;\n  if (nativeEvent.getModifierState) {\n    return nativeEvent.getModifierState(keyArg);\n  }\n  var keyProp = modifierKeyToProp[keyArg];\n  return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n  return modifierStateGetter;\n}\n\nmodule.exports = getEventModifierState;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getEventModifierState.js\n// module id = 35\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar Danger = require('./Danger');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setInnerHTML = require('./setInnerHTML');\nvar setTextContent = require('./setTextContent');\n\nfunction getNodeAfter(parentNode, node) {\n  // Special case for text components, which return [open, close] comments\n  // from getHostNode.\n  if (Array.isArray(node)) {\n    node = node[1];\n  }\n  return node ? node.nextSibling : parentNode.firstChild;\n}\n\n/**\n * Inserts `childNode` as a child of `parentNode` at the `index`.\n *\n * @param {DOMElement} parentNode Parent node in which to insert.\n * @param {DOMElement} childNode Child node to insert.\n * @param {number} index Index at which to insert the child.\n * @internal\n */\nvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n  // We rely exclusively on `insertBefore(node, null)` instead of also using\n  // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n  // we are careful to use `null`.)\n  parentNode.insertBefore(childNode, referenceNode);\n});\n\nfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n  DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n}\n\nfunction moveChild(parentNode, childNode, referenceNode) {\n  if (Array.isArray(childNode)) {\n    moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n  } else {\n    insertChildAt(parentNode, childNode, referenceNode);\n  }\n}\n\nfunction removeChild(parentNode, childNode) {\n  if (Array.isArray(childNode)) {\n    var closingComment = childNode[1];\n    childNode = childNode[0];\n    removeDelimitedText(parentNode, childNode, closingComment);\n    parentNode.removeChild(closingComment);\n  }\n  parentNode.removeChild(childNode);\n}\n\nfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n  var node = openingComment;\n  while (true) {\n    var nextNode = node.nextSibling;\n    insertChildAt(parentNode, node, referenceNode);\n    if (node === closingComment) {\n      break;\n    }\n    node = nextNode;\n  }\n}\n\nfunction removeDelimitedText(parentNode, startNode, closingComment) {\n  while (true) {\n    var node = startNode.nextSibling;\n    if (node === closingComment) {\n      // The closing comment is removed by ReactMultiChild.\n      break;\n    } else {\n      parentNode.removeChild(node);\n    }\n  }\n}\n\nfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n  var parentNode = openingComment.parentNode;\n  var nodeAfterComment = openingComment.nextSibling;\n  if (nodeAfterComment === closingComment) {\n    // There are no text nodes between the opening and closing comments; insert\n    // a new one if stringText isn't empty.\n    if (stringText) {\n      insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n    }\n  } else {\n    if (stringText) {\n      // Set the text content of the first node after the opening comment, and\n      // remove all following nodes up until the closing comment.\n      setTextContent(nodeAfterComment, stringText);\n      removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n    } else {\n      removeDelimitedText(parentNode, openingComment, closingComment);\n    }\n  }\n\n  if (process.env.NODE_ENV !== 'production') {\n    ReactInstrumentation.debugTool.onHostOperation({\n      instanceID: ReactDOMComponentTree.getInstanceFromNode(openingComment)._debugID,\n      type: 'replace text',\n      payload: stringText\n    });\n  }\n}\n\nvar dangerouslyReplaceNodeWithMarkup = Danger.dangerouslyReplaceNodeWithMarkup;\nif (process.env.NODE_ENV !== 'production') {\n  dangerouslyReplaceNodeWithMarkup = function (oldChild, markup, prevInstance) {\n    Danger.dangerouslyReplaceNodeWithMarkup(oldChild, markup);\n    if (prevInstance._debugID !== 0) {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: prevInstance._debugID,\n        type: 'replace with',\n        payload: markup.toString()\n      });\n    } else {\n      var nextInstance = ReactDOMComponentTree.getInstanceFromNode(markup.node);\n      if (nextInstance._debugID !== 0) {\n        ReactInstrumentation.debugTool.onHostOperation({\n          instanceID: nextInstance._debugID,\n          type: 'mount',\n          payload: markup.toString()\n        });\n      }\n    }\n  };\n}\n\n/**\n * Operations for updating with DOM children.\n */\nvar DOMChildrenOperations = {\n  dangerouslyReplaceNodeWithMarkup: dangerouslyReplaceNodeWithMarkup,\n\n  replaceDelimitedText: replaceDelimitedText,\n\n  /**\n   * Updates a component's children by processing a series of updates. The\n   * update configurations are each expected to have a `parentNode` property.\n   *\n   * @param {array<object>} updates List of update configurations.\n   * @internal\n   */\n  processUpdates: function (parentNode, updates) {\n    if (process.env.NODE_ENV !== 'production') {\n      var parentNodeDebugID = ReactDOMComponentTree.getInstanceFromNode(parentNode)._debugID;\n    }\n\n    for (var k = 0; k < updates.length; k++) {\n      var update = updates[k];\n      switch (update.type) {\n        case 'INSERT_MARKUP':\n          insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n          if (process.env.NODE_ENV !== 'production') {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'insert child',\n              payload: {\n                toIndex: update.toIndex,\n                content: update.content.toString()\n              }\n            });\n          }\n          break;\n        case 'MOVE_EXISTING':\n          moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n          if (process.env.NODE_ENV !== 'production') {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'move child',\n              payload: { fromIndex: update.fromIndex, toIndex: update.toIndex }\n            });\n          }\n          break;\n        case 'SET_MARKUP':\n          setInnerHTML(parentNode, update.content);\n          if (process.env.NODE_ENV !== 'production') {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'replace children',\n              payload: update.content.toString()\n            });\n          }\n          break;\n        case 'TEXT_CONTENT':\n          setTextContent(parentNode, update.content);\n          if (process.env.NODE_ENV !== 'production') {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'replace text',\n              payload: update.content.toString()\n            });\n          }\n          break;\n        case 'REMOVE_NODE':\n          removeChild(parentNode, update.fromNode);\n          if (process.env.NODE_ENV !== 'production') {\n            ReactInstrumentation.debugTool.onHostOperation({\n              instanceID: parentNodeDebugID,\n              type: 'remove child',\n              payload: { fromIndex: update.fromIndex }\n            });\n          }\n          break;\n      }\n    }\n  }\n};\n\nmodule.exports = DOMChildrenOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/DOMChildrenOperations.js\n// module id = 36\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMNamespaces = {\n  html: 'http://www.w3.org/1999/xhtml',\n  mathml: 'http://www.w3.org/1998/Math/MathML',\n  svg: 'http://www.w3.org/2000/svg'\n};\n\nmodule.exports = DOMNamespaces;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/DOMNamespaces.js\n// module id = 37\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* globals MSApp */\n\n'use strict';\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\n\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n  if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n    return function (arg0, arg1, arg2, arg3) {\n      MSApp.execUnsafeLocalFunction(function () {\n        return func(arg0, arg1, arg2, arg3);\n      });\n    };\n  } else {\n    return func;\n  }\n};\n\nmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/createMicrosoftUnsafeLocalFunction.js\n// module id = 38\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactPropTypesSecret = require('./ReactPropTypesSecret');\nvar propTypesFactory = require('prop-types/factory');\n\nvar React = require('react/lib/React');\nvar PropTypes = propTypesFactory(React.isValidElement);\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar hasReadOnlyValue = {\n  button: true,\n  checkbox: true,\n  image: true,\n  hidden: true,\n  radio: true,\n  reset: true,\n  submit: true\n};\n\nfunction _assertSingleLink(inputProps) {\n  !(inputProps.checkedLink == null || inputProps.valueLink == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use checkedLink, you probably don\\'t want to use valueLink and vice versa.') : _prodInvariant('87') : void 0;\n}\nfunction _assertValueLink(inputProps) {\n  _assertSingleLink(inputProps);\n  !(inputProps.value == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want to use value or onChange, you probably don\\'t want to use valueLink.') : _prodInvariant('88') : void 0;\n}\n\nfunction _assertCheckedLink(inputProps) {\n  _assertSingleLink(inputProps);\n  !(inputProps.checked == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. If you want to use checked or onChange, you probably don\\'t want to use checkedLink') : _prodInvariant('89') : void 0;\n}\n\nvar propTypes = {\n  value: function (props, propName, componentName) {\n    if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n      return null;\n    }\n    return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n  },\n  checked: function (props, propName, componentName) {\n    if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n      return null;\n    }\n    return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n  },\n  onChange: PropTypes.func\n};\n\nvar loggedTypeFailures = {};\nfunction getDeclarationErrorAddendum(owner) {\n  if (owner) {\n    var name = owner.getName();\n    if (name) {\n      return ' Check the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\n/**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\nvar LinkedValueUtils = {\n  checkPropTypes: function (tagName, props, owner) {\n    for (var propName in propTypes) {\n      if (propTypes.hasOwnProperty(propName)) {\n        var error = propTypes[propName](props, propName, tagName, 'prop', null, ReactPropTypesSecret);\n      }\n      if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n        // Only monitor this failure once because there tends to be a lot of the\n        // same error.\n        loggedTypeFailures[error.message] = true;\n\n        var addendum = getDeclarationErrorAddendum(owner);\n        process.env.NODE_ENV !== 'production' ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;\n      }\n    }\n  },\n\n  /**\n   * @param {object} inputProps Props for form component\n   * @return {*} current value of the input either from value prop or link.\n   */\n  getValue: function (inputProps) {\n    if (inputProps.valueLink) {\n      _assertValueLink(inputProps);\n      return inputProps.valueLink.value;\n    }\n    return inputProps.value;\n  },\n\n  /**\n   * @param {object} inputProps Props for form component\n   * @return {*} current checked status of the input either from checked prop\n   *             or link.\n   */\n  getChecked: function (inputProps) {\n    if (inputProps.checkedLink) {\n      _assertCheckedLink(inputProps);\n      return inputProps.checkedLink.value;\n    }\n    return inputProps.checked;\n  },\n\n  /**\n   * @param {object} inputProps Props for form component\n   * @param {SyntheticEvent} event change event to handle\n   */\n  executeOnChange: function (inputProps, event) {\n    if (inputProps.valueLink) {\n      _assertValueLink(inputProps);\n      return inputProps.valueLink.requestChange(event.target.value);\n    } else if (inputProps.checkedLink) {\n      _assertCheckedLink(inputProps);\n      return inputProps.checkedLink.requestChange(event.target.checked);\n    } else if (inputProps.onChange) {\n      return inputProps.onChange.call(undefined, event);\n    }\n  }\n};\n\nmodule.exports = LinkedValueUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/LinkedValueUtils.js\n// module id = 39\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar injected = false;\n\nvar ReactComponentEnvironment = {\n  /**\n   * Optionally injectable hook for swapping out mount images in the middle of\n   * the tree.\n   */\n  replaceNodeWithMarkup: null,\n\n  /**\n   * Optionally injectable hook for processing a queue of child updates. Will\n   * later move into MultiChildComponents.\n   */\n  processChildrenUpdates: null,\n\n  injection: {\n    injectEnvironment: function (environment) {\n      !!injected ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : _prodInvariant('104') : void 0;\n      ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;\n      ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;\n      injected = true;\n    }\n  }\n};\n\nmodule.exports = ReactComponentEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactComponentEnvironment.js\n// module id = 40\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n  // SameValue algorithm\n  if (x === y) {\n    // Steps 1-5, 7-10\n    // Steps 6.b-6.e: +0 != -0\n    // Added the nonzero y check to make Flow happy, but it is redundant\n    return x !== 0 || y !== 0 || 1 / x === 1 / y;\n  } else {\n    // Step 6.a: NaN == NaN\n    return x !== x && y !== y;\n  }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n  if (is(objA, objB)) {\n    return true;\n  }\n\n  if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n    return false;\n  }\n\n  var keysA = Object.keys(objA);\n  var keysB = Object.keys(objB);\n\n  if (keysA.length !== keysB.length) {\n    return false;\n  }\n\n  // Test for A's keys different from B.\n  for (var i = 0; i < keysA.length; i++) {\n    if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n      return false;\n    }\n  }\n\n  return true;\n}\n\nmodule.exports = shallowEqual;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/shallowEqual.js\n// module id = 41\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Given a `prevElement` and `nextElement`, determines if the existing\n * instance should be updated as opposed to being destroyed or replaced by a new\n * instance. Both arguments are elements. This ensures that this logic can\n * operate on stateless trees without any backing instance.\n *\n * @param {?object} prevElement\n * @param {?object} nextElement\n * @return {boolean} True if the existing instance should be updated.\n * @protected\n */\n\nfunction shouldUpdateReactComponent(prevElement, nextElement) {\n  var prevEmpty = prevElement === null || prevElement === false;\n  var nextEmpty = nextElement === null || nextElement === false;\n  if (prevEmpty || nextEmpty) {\n    return prevEmpty === nextEmpty;\n  }\n\n  var prevType = typeof prevElement;\n  var nextType = typeof nextElement;\n  if (prevType === 'string' || prevType === 'number') {\n    return nextType === 'string' || nextType === 'number';\n  } else {\n    return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;\n  }\n}\n\nmodule.exports = shouldUpdateReactComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/shouldUpdateReactComponent.js\n// module id = 42\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n  var escapeRegex = /[=:]/g;\n  var escaperLookup = {\n    '=': '=0',\n    ':': '=2'\n  };\n  var escapedString = ('' + key).replace(escapeRegex, function (match) {\n    return escaperLookup[match];\n  });\n\n  return '$' + escapedString;\n}\n\n/**\n * Unescape and unwrap key for human-readable display\n *\n * @param {string} key to unescape.\n * @return {string} the unescaped key.\n */\nfunction unescape(key) {\n  var unescapeRegex = /(=0|=2)/g;\n  var unescaperLookup = {\n    '=0': '=',\n    '=2': ':'\n  };\n  var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\n  return ('' + keySubstring).replace(unescapeRegex, function (match) {\n    return unescaperLookup[match];\n  });\n}\n\nvar KeyEscapeUtils = {\n  escape: escape,\n  unescape: unescape\n};\n\nmodule.exports = KeyEscapeUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/KeyEscapeUtils.js\n// module id = 43\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction enqueueUpdate(internalInstance) {\n  ReactUpdates.enqueueUpdate(internalInstance);\n}\n\nfunction formatUnexpectedArgument(arg) {\n  var type = typeof arg;\n  if (type !== 'object') {\n    return type;\n  }\n  var displayName = arg.constructor && arg.constructor.name || type;\n  var keys = Object.keys(arg);\n  if (keys.length > 0 && keys.length < 20) {\n    return displayName + ' (keys: ' + keys.join(', ') + ')';\n  }\n  return displayName;\n}\n\nfunction getInternalInstanceReadyForUpdate(publicInstance, callerName) {\n  var internalInstance = ReactInstanceMap.get(publicInstance);\n  if (!internalInstance) {\n    if (process.env.NODE_ENV !== 'production') {\n      var ctor = publicInstance.constructor;\n      // Only warn when we have a callerName. Otherwise we should be silent.\n      // We're probably calling from enqueueCallback. We don't want to warn\n      // there because we already warned for the corresponding lifecycle method.\n      process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, ctor && (ctor.displayName || ctor.name) || 'ReactClass') : void 0;\n    }\n    return null;\n  }\n\n  if (process.env.NODE_ENV !== 'production') {\n    process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + \"within `render` or another component's constructor). Render methods \" + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;\n  }\n\n  return internalInstance;\n}\n\n/**\n * ReactUpdateQueue allows for state updates to be scheduled into a later\n * reconciliation step.\n */\nvar ReactUpdateQueue = {\n  /**\n   * Checks whether or not this composite component is mounted.\n   * @param {ReactClass} publicInstance The instance we want to test.\n   * @return {boolean} True if mounted, false otherwise.\n   * @protected\n   * @final\n   */\n  isMounted: function (publicInstance) {\n    if (process.env.NODE_ENV !== 'production') {\n      var owner = ReactCurrentOwner.current;\n      if (owner !== null) {\n        process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n        owner._warnedAboutRefsInRender = true;\n      }\n    }\n    var internalInstance = ReactInstanceMap.get(publicInstance);\n    if (internalInstance) {\n      // During componentWillMount and render this will still be null but after\n      // that will always render to something. At least for now. So we can use\n      // this hack.\n      return !!internalInstance._renderedComponent;\n    } else {\n      return false;\n    }\n  },\n\n  /**\n   * Enqueue a callback that will be executed after all the pending updates\n   * have processed.\n   *\n   * @param {ReactClass} publicInstance The instance to use as `this` context.\n   * @param {?function} callback Called after state is updated.\n   * @param {string} callerName Name of the calling function in the public API.\n   * @internal\n   */\n  enqueueCallback: function (publicInstance, callback, callerName) {\n    ReactUpdateQueue.validateCallback(callback, callerName);\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);\n\n    // Previously we would throw an error if we didn't have an internal\n    // instance. Since we want to make it a no-op instead, we mirror the same\n    // behavior we have in other enqueue* methods.\n    // We also need to ignore callbacks in componentWillMount. See\n    // enqueueUpdates.\n    if (!internalInstance) {\n      return null;\n    }\n\n    if (internalInstance._pendingCallbacks) {\n      internalInstance._pendingCallbacks.push(callback);\n    } else {\n      internalInstance._pendingCallbacks = [callback];\n    }\n    // TODO: The callback here is ignored when setState is called from\n    // componentWillMount. Either fix it or disallow doing so completely in\n    // favor of getInitialState. Alternatively, we can disallow\n    // componentWillMount during server-side rendering.\n    enqueueUpdate(internalInstance);\n  },\n\n  enqueueCallbackInternal: function (internalInstance, callback) {\n    if (internalInstance._pendingCallbacks) {\n      internalInstance._pendingCallbacks.push(callback);\n    } else {\n      internalInstance._pendingCallbacks = [callback];\n    }\n    enqueueUpdate(internalInstance);\n  },\n\n  /**\n   * Forces an update. This should only be invoked when it is known with\n   * certainty that we are **not** in a DOM transaction.\n   *\n   * You may want to call this when you know that some deeper aspect of the\n   * component's state has changed but `setState` was not called.\n   *\n   * This will not invoke `shouldComponentUpdate`, but it will invoke\n   * `componentWillUpdate` and `componentDidUpdate`.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @internal\n   */\n  enqueueForceUpdate: function (publicInstance) {\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');\n\n    if (!internalInstance) {\n      return;\n    }\n\n    internalInstance._pendingForceUpdate = true;\n\n    enqueueUpdate(internalInstance);\n  },\n\n  /**\n   * Replaces all of the state. Always use this or `setState` to mutate state.\n   * You should treat `this.state` as immutable.\n   *\n   * There is no guarantee that `this.state` will be immediately updated, so\n   * accessing `this.state` after calling this method may return the old value.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} completeState Next state.\n   * @internal\n   */\n  enqueueReplaceState: function (publicInstance, completeState, callback) {\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');\n\n    if (!internalInstance) {\n      return;\n    }\n\n    internalInstance._pendingStateQueue = [completeState];\n    internalInstance._pendingReplaceState = true;\n\n    // Future-proof 15.5\n    if (callback !== undefined && callback !== null) {\n      ReactUpdateQueue.validateCallback(callback, 'replaceState');\n      if (internalInstance._pendingCallbacks) {\n        internalInstance._pendingCallbacks.push(callback);\n      } else {\n        internalInstance._pendingCallbacks = [callback];\n      }\n    }\n\n    enqueueUpdate(internalInstance);\n  },\n\n  /**\n   * Sets a subset of the state. This only exists because _pendingState is\n   * internal. This provides a merging strategy that is not available to deep\n   * properties which is confusing. TODO: Expose pendingState or don't use it\n   * during the merge.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} partialState Next partial state to be merged with state.\n   * @internal\n   */\n  enqueueSetState: function (publicInstance, partialState) {\n    if (process.env.NODE_ENV !== 'production') {\n      ReactInstrumentation.debugTool.onSetState();\n      process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;\n    }\n\n    var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');\n\n    if (!internalInstance) {\n      return;\n    }\n\n    var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);\n    queue.push(partialState);\n\n    enqueueUpdate(internalInstance);\n  },\n\n  enqueueElementInternal: function (internalInstance, nextElement, nextContext) {\n    internalInstance._pendingElement = nextElement;\n    // TODO: introduce _pendingContext instead of setting it directly.\n    internalInstance._context = nextContext;\n    enqueueUpdate(internalInstance);\n  },\n\n  validateCallback: function (callback, callerName) {\n    !(!callback || typeof callback === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : _prodInvariant('122', callerName, formatUnexpectedArgument(callback)) : void 0;\n  }\n};\n\nmodule.exports = ReactUpdateQueue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactUpdateQueue.js\n// module id = 44\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar validateDOMNesting = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n  // This validation code was written based on the HTML5 parsing spec:\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  //\n  // Note: this does not catch all invalid nesting, nor does it try to (as it's\n  // not clear what practical benefit doing so provides); instead, we warn only\n  // for cases where the parser will give a parse tree differing from what React\n  // intended. For example, <b><div></div></b> is invalid but we don't warn\n  // because it still parses correctly; we do warn for other cases like nested\n  // <p> tags where the beginning of the second element implicitly closes the\n  // first, causing a confusing mess.\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#special\n  var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n  // TODO: Distinguish by namespace here -- for <title>, including it here\n  // errs on the side of fewer warnings\n  'foreignObject', 'desc', 'title'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n  var buttonScopeTags = inScopeTags.concat(['button']);\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n  var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n  var emptyAncestorInfo = {\n    current: null,\n\n    formTag: null,\n    aTagInScope: null,\n    buttonTagInScope: null,\n    nobrTagInScope: null,\n    pTagInButtonScope: null,\n\n    listItemTagAutoclosing: null,\n    dlItemTagAutoclosing: null\n  };\n\n  var updatedAncestorInfo = function (oldInfo, tag, instance) {\n    var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n    var info = { tag: tag, instance: instance };\n\n    if (inScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.aTagInScope = null;\n      ancestorInfo.buttonTagInScope = null;\n      ancestorInfo.nobrTagInScope = null;\n    }\n    if (buttonScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.pTagInButtonScope = null;\n    }\n\n    // See rules for 'li', 'dd', 'dt' start tags in\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n      ancestorInfo.listItemTagAutoclosing = null;\n      ancestorInfo.dlItemTagAutoclosing = null;\n    }\n\n    ancestorInfo.current = info;\n\n    if (tag === 'form') {\n      ancestorInfo.formTag = info;\n    }\n    if (tag === 'a') {\n      ancestorInfo.aTagInScope = info;\n    }\n    if (tag === 'button') {\n      ancestorInfo.buttonTagInScope = info;\n    }\n    if (tag === 'nobr') {\n      ancestorInfo.nobrTagInScope = info;\n    }\n    if (tag === 'p') {\n      ancestorInfo.pTagInButtonScope = info;\n    }\n    if (tag === 'li') {\n      ancestorInfo.listItemTagAutoclosing = info;\n    }\n    if (tag === 'dd' || tag === 'dt') {\n      ancestorInfo.dlItemTagAutoclosing = info;\n    }\n\n    return ancestorInfo;\n  };\n\n  /**\n   * Returns whether\n   */\n  var isTagValidWithParent = function (tag, parentTag) {\n    // First, let's check if we're in an unusual parsing mode...\n    switch (parentTag) {\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n      case 'select':\n        return tag === 'option' || tag === 'optgroup' || tag === '#text';\n      case 'optgroup':\n        return tag === 'option' || tag === '#text';\n      // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n      // but\n      case 'option':\n        return tag === '#text';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n      // No special behavior since these rules fall back to \"in body\" mode for\n      // all except special table nodes which cause bad parsing behavior anyway.\n\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n      case 'tr':\n        return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n      case 'tbody':\n      case 'thead':\n      case 'tfoot':\n        return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n      case 'colgroup':\n        return tag === 'col' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n      case 'table':\n        return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n      case 'head':\n        return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n      case 'html':\n        return tag === 'head' || tag === 'body';\n      case '#document':\n        return tag === 'html';\n    }\n\n    // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n    // where the parsing rules cause implicit opens or closes to be added.\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    switch (tag) {\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n      case 'rp':\n      case 'rt':\n        return impliedEndTags.indexOf(parentTag) === -1;\n\n      case 'body':\n      case 'caption':\n      case 'col':\n      case 'colgroup':\n      case 'frame':\n      case 'head':\n      case 'html':\n      case 'tbody':\n      case 'td':\n      case 'tfoot':\n      case 'th':\n      case 'thead':\n      case 'tr':\n        // These tags are only valid with a few parents that have special child\n        // parsing rules -- if we're down here, then none of those matched and\n        // so we allow it only if we don't know what the parent is, as all other\n        // cases are invalid.\n        return parentTag == null;\n    }\n\n    return true;\n  };\n\n  /**\n   * Returns whether\n   */\n  var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n    switch (tag) {\n      case 'address':\n      case 'article':\n      case 'aside':\n      case 'blockquote':\n      case 'center':\n      case 'details':\n      case 'dialog':\n      case 'dir':\n      case 'div':\n      case 'dl':\n      case 'fieldset':\n      case 'figcaption':\n      case 'figure':\n      case 'footer':\n      case 'header':\n      case 'hgroup':\n      case 'main':\n      case 'menu':\n      case 'nav':\n      case 'ol':\n      case 'p':\n      case 'section':\n      case 'summary':\n      case 'ul':\n      case 'pre':\n      case 'listing':\n      case 'table':\n      case 'hr':\n      case 'xmp':\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return ancestorInfo.pTagInButtonScope;\n\n      case 'form':\n        return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n      case 'li':\n        return ancestorInfo.listItemTagAutoclosing;\n\n      case 'dd':\n      case 'dt':\n        return ancestorInfo.dlItemTagAutoclosing;\n\n      case 'button':\n        return ancestorInfo.buttonTagInScope;\n\n      case 'a':\n        // Spec says something about storing a list of markers, but it sounds\n        // equivalent to this check.\n        return ancestorInfo.aTagInScope;\n\n      case 'nobr':\n        return ancestorInfo.nobrTagInScope;\n    }\n\n    return null;\n  };\n\n  /**\n   * Given a ReactCompositeComponent instance, return a list of its recursive\n   * owners, starting at the root and ending with the instance itself.\n   */\n  var findOwnerStack = function (instance) {\n    if (!instance) {\n      return [];\n    }\n\n    var stack = [];\n    do {\n      stack.push(instance);\n    } while (instance = instance._currentElement._owner);\n    stack.reverse();\n    return stack;\n  };\n\n  var didWarn = {};\n\n  validateDOMNesting = function (childTag, childText, childInstance, ancestorInfo) {\n    ancestorInfo = ancestorInfo || emptyAncestorInfo;\n    var parentInfo = ancestorInfo.current;\n    var parentTag = parentInfo && parentInfo.tag;\n\n    if (childText != null) {\n      process.env.NODE_ENV !== 'production' ? warning(childTag == null, 'validateDOMNesting: when childText is passed, childTag should be null') : void 0;\n      childTag = '#text';\n    }\n\n    var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n    var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n    var problematic = invalidParent || invalidAncestor;\n\n    if (problematic) {\n      var ancestorTag = problematic.tag;\n      var ancestorInstance = problematic.instance;\n\n      var childOwner = childInstance && childInstance._currentElement._owner;\n      var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;\n\n      var childOwners = findOwnerStack(childOwner);\n      var ancestorOwners = findOwnerStack(ancestorOwner);\n\n      var minStackLen = Math.min(childOwners.length, ancestorOwners.length);\n      var i;\n\n      var deepestCommon = -1;\n      for (i = 0; i < minStackLen; i++) {\n        if (childOwners[i] === ancestorOwners[i]) {\n          deepestCommon = i;\n        } else {\n          break;\n        }\n      }\n\n      var UNKNOWN = '(unknown)';\n      var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {\n        return inst.getName() || UNKNOWN;\n      });\n      var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {\n        return inst.getName() || UNKNOWN;\n      });\n      var ownerInfo = [].concat(\n      // If the parent and child instances have a common owner ancestor, start\n      // with that -- otherwise we just start with the parent's owners.\n      deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,\n      // If we're warning about an invalid (non-parent) ancestry, add '...'\n      invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');\n\n      var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;\n      if (didWarn[warnKey]) {\n        return;\n      }\n      didWarn[warnKey] = true;\n\n      var tagDisplayName = childTag;\n      var whitespaceInfo = '';\n      if (childTag === '#text') {\n        if (/\\S/.test(childText)) {\n          tagDisplayName = 'Text nodes';\n        } else {\n          tagDisplayName = 'Whitespace text nodes';\n          whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n        }\n      } else {\n        tagDisplayName = '<' + childTag + '>';\n      }\n\n      if (invalidParent) {\n        var info = '';\n        if (ancestorTag === 'table' && childTag === 'tr') {\n          info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n        }\n        process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s ' + 'See %s.%s', tagDisplayName, ancestorTag, whitespaceInfo, ownerInfo, info) : void 0;\n      } else {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;\n      }\n    }\n  };\n\n  validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;\n\n  // For testing\n  validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n    ancestorInfo = ancestorInfo || emptyAncestorInfo;\n    var parentInfo = ancestorInfo.current;\n    var parentTag = parentInfo && parentInfo.tag;\n    return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n  };\n}\n\nmodule.exports = validateDOMNesting;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/validateDOMNesting.js\n// module id = 45\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\n\nfunction getEventCharCode(nativeEvent) {\n  var charCode;\n  var keyCode = nativeEvent.keyCode;\n\n  if ('charCode' in nativeEvent) {\n    charCode = nativeEvent.charCode;\n\n    // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n    if (charCode === 0 && keyCode === 13) {\n      charCode = 13;\n    }\n  } else {\n    // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n    charCode = keyCode;\n  }\n\n  // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n  // Must not discard the (non-)printable Enter-key.\n  if (charCode >= 32 || charCode === 13) {\n    return charCode;\n  }\n\n  return 0;\n}\n\nmodule.exports = getEventCharCode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getEventCharCode.js\n// module id = 46\n// module chunks = 0","'use strict';\n\nvar asap = require('asap/raw');\n\nfunction noop() {}\n\n// States:\n//\n// 0 - pending\n// 1 - fulfilled with _value\n// 2 - rejected with _value\n// 3 - adopted the state of another promise, _value\n//\n// once the state is no longer pending (0) it is immutable\n\n// All `_` prefixed properties will be reduced to `_{random number}`\n// at build time to obfuscate them and discourage their use.\n// We don't use symbols or Object.defineProperty to fully hide them\n// because the performance isn't good enough.\n\n\n// to avoid using try/catch inside critical functions, we\n// extract them to here.\nvar LAST_ERROR = null;\nvar IS_ERROR = {};\nfunction getThen(obj) {\n  try {\n    return obj.then;\n  } catch (ex) {\n    LAST_ERROR = ex;\n    return IS_ERROR;\n  }\n}\n\nfunction tryCallOne(fn, a) {\n  try {\n    return fn(a);\n  } catch (ex) {\n    LAST_ERROR = ex;\n    return IS_ERROR;\n  }\n}\nfunction tryCallTwo(fn, a, b) {\n  try {\n    fn(a, b);\n  } catch (ex) {\n    LAST_ERROR = ex;\n    return IS_ERROR;\n  }\n}\n\nmodule.exports = Promise;\n\nfunction Promise(fn) {\n  if (typeof this !== 'object') {\n    throw new TypeError('Promises must be constructed via new');\n  }\n  if (typeof fn !== 'function') {\n    throw new TypeError('Promise constructor\\'s argument is not a function');\n  }\n  this._75 = 0;\n  this._83 = 0;\n  this._18 = null;\n  this._38 = null;\n  if (fn === noop) return;\n  doResolve(fn, this);\n}\nPromise._47 = null;\nPromise._71 = null;\nPromise._44 = noop;\n\nPromise.prototype.then = function(onFulfilled, onRejected) {\n  if (this.constructor !== Promise) {\n    return safeThen(this, onFulfilled, onRejected);\n  }\n  var res = new Promise(noop);\n  handle(this, new Handler(onFulfilled, onRejected, res));\n  return res;\n};\n\nfunction safeThen(self, onFulfilled, onRejected) {\n  return new self.constructor(function (resolve, reject) {\n    var res = new Promise(noop);\n    res.then(resolve, reject);\n    handle(self, new Handler(onFulfilled, onRejected, res));\n  });\n}\nfunction handle(self, deferred) {\n  while (self._83 === 3) {\n    self = self._18;\n  }\n  if (Promise._47) {\n    Promise._47(self);\n  }\n  if (self._83 === 0) {\n    if (self._75 === 0) {\n      self._75 = 1;\n      self._38 = deferred;\n      return;\n    }\n    if (self._75 === 1) {\n      self._75 = 2;\n      self._38 = [self._38, deferred];\n      return;\n    }\n    self._38.push(deferred);\n    return;\n  }\n  handleResolved(self, deferred);\n}\n\nfunction handleResolved(self, deferred) {\n  asap(function() {\n    var cb = self._83 === 1 ? deferred.onFulfilled : deferred.onRejected;\n    if (cb === null) {\n      if (self._83 === 1) {\n        resolve(deferred.promise, self._18);\n      } else {\n        reject(deferred.promise, self._18);\n      }\n      return;\n    }\n    var ret = tryCallOne(cb, self._18);\n    if (ret === IS_ERROR) {\n      reject(deferred.promise, LAST_ERROR);\n    } else {\n      resolve(deferred.promise, ret);\n    }\n  });\n}\nfunction resolve(self, newValue) {\n  // Promise Resolution Procedure: https://github.com/promises-aplus/promises-spec#the-promise-resolution-procedure\n  if (newValue === self) {\n    return reject(\n      self,\n      new TypeError('A promise cannot be resolved with itself.')\n    );\n  }\n  if (\n    newValue &&\n    (typeof newValue === 'object' || typeof newValue === 'function')\n  ) {\n    var then = getThen(newValue);\n    if (then === IS_ERROR) {\n      return reject(self, LAST_ERROR);\n    }\n    if (\n      then === self.then &&\n      newValue instanceof Promise\n    ) {\n      self._83 = 3;\n      self._18 = newValue;\n      finale(self);\n      return;\n    } else if (typeof then === 'function') {\n      doResolve(then.bind(newValue), self);\n      return;\n    }\n  }\n  self._83 = 1;\n  self._18 = newValue;\n  finale(self);\n}\n\nfunction reject(self, newValue) {\n  self._83 = 2;\n  self._18 = newValue;\n  if (Promise._71) {\n    Promise._71(self, newValue);\n  }\n  finale(self);\n}\nfunction finale(self) {\n  if (self._75 === 1) {\n    handle(self, self._38);\n    self._38 = null;\n  }\n  if (self._75 === 2) {\n    for (var i = 0; i < self._38.length; i++) {\n      handle(self, self._38[i]);\n    }\n    self._38 = null;\n  }\n}\n\nfunction Handler(onFulfilled, onRejected, promise){\n  this.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null;\n  this.onRejected = typeof onRejected === 'function' ? onRejected : null;\n  this.promise = promise;\n}\n\n/**\n * Take a potentially misbehaving resolver function and make sure\n * onFulfilled and onRejected are only called once.\n *\n * Makes no guarantees about asynchrony.\n */\nfunction doResolve(fn, promise) {\n  var done = false;\n  var res = tryCallTwo(fn, function (value) {\n    if (done) return;\n    done = true;\n    resolve(promise, value);\n  }, function (reason) {\n    if (done) return;\n    done = true;\n    reject(promise, reason);\n  });\n  if (!done && res === IS_ERROR) {\n    done = true;\n    reject(promise, LAST_ERROR);\n  }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/promise/lib/core.js\n// module id = 47\n// module chunks = 0","var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\r\n} catch(e) {\r\n\t// This works if the window reference is available\r\n\tif(typeof window === \"object\")\r\n\t\tg = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/global.js\n// module id = 48\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\n\nvar canDefineProperty = require('./canDefineProperty');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar lowPriorityWarning = require('./lowPriorityWarning');\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactComponent(props, context, updater) {\n  this.props = props;\n  this.context = context;\n  this.refs = emptyObject;\n  // We initialize the default updater but the real one gets injected by the\n  // renderer.\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nReactComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together.  You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n *        produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nReactComponent.prototype.setState = function (partialState, callback) {\n  !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0;\n  this.updater.enqueueSetState(this, partialState);\n  if (callback) {\n    this.updater.enqueueCallback(this, callback, 'setState');\n  }\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nReactComponent.prototype.forceUpdate = function (callback) {\n  this.updater.enqueueForceUpdate(this);\n  if (callback) {\n    this.updater.enqueueCallback(this, callback, 'forceUpdate');\n  }\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\nif (process.env.NODE_ENV !== 'production') {\n  var deprecatedAPIs = {\n    isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n    replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n  };\n  var defineDeprecationWarning = function (methodName, info) {\n    if (canDefineProperty) {\n      Object.defineProperty(ReactComponent.prototype, methodName, {\n        get: function () {\n          lowPriorityWarning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n          return undefined;\n        }\n      });\n    }\n  };\n  for (var fnName in deprecatedAPIs) {\n    if (deprecatedAPIs.hasOwnProperty(fnName)) {\n      defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n    }\n  }\n}\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactPureComponent(props, context, updater) {\n  // Duplicated from ReactComponent.\n  this.props = props;\n  this.context = context;\n  this.refs = emptyObject;\n  // We initialize the default updater but the real one gets injected by the\n  // renderer.\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nfunction ComponentDummy() {}\nComponentDummy.prototype = ReactComponent.prototype;\nReactPureComponent.prototype = new ComponentDummy();\nReactPureComponent.prototype.constructor = ReactPureComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(ReactPureComponent.prototype, ReactComponent.prototype);\nReactPureComponent.prototype.isPureReactComponent = true;\n\nmodule.exports = {\n  Component: ReactComponent,\n  PureComponent: ReactPureComponent\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactBaseClasses.js\n// module id = 49\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar warning = require('fbjs/lib/warning');\n\nfunction warnNoop(publicInstance, callerName) {\n  if (process.env.NODE_ENV !== 'production') {\n    var constructor = publicInstance.constructor;\n    process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n  }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n  /**\n   * Checks whether or not this composite component is mounted.\n   * @param {ReactClass} publicInstance The instance we want to test.\n   * @return {boolean} True if mounted, false otherwise.\n   * @protected\n   * @final\n   */\n  isMounted: function (publicInstance) {\n    return false;\n  },\n\n  /**\n   * Enqueue a callback that will be executed after all the pending updates\n   * have processed.\n   *\n   * @param {ReactClass} publicInstance The instance to use as `this` context.\n   * @param {?function} callback Called after state is updated.\n   * @internal\n   */\n  enqueueCallback: function (publicInstance, callback) {},\n\n  /**\n   * Forces an update. This should only be invoked when it is known with\n   * certainty that we are **not** in a DOM transaction.\n   *\n   * You may want to call this when you know that some deeper aspect of the\n   * component's state has changed but `setState` was not called.\n   *\n   * This will not invoke `shouldComponentUpdate`, but it will invoke\n   * `componentWillUpdate` and `componentDidUpdate`.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @internal\n   */\n  enqueueForceUpdate: function (publicInstance) {\n    warnNoop(publicInstance, 'forceUpdate');\n  },\n\n  /**\n   * Replaces all of the state. Always use this or `setState` to mutate state.\n   * You should treat `this.state` as immutable.\n   *\n   * There is no guarantee that `this.state` will be immediately updated, so\n   * accessing `this.state` after calling this method may return the old value.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} completeState Next state.\n   * @internal\n   */\n  enqueueReplaceState: function (publicInstance, completeState) {\n    warnNoop(publicInstance, 'replaceState');\n  },\n\n  /**\n   * Sets a subset of the state. This only exists because _pendingState is\n   * internal. This provides a merging strategy that is not available to deep\n   * properties which is confusing. TODO: Expose pendingState or don't use it\n   * during the merge.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object} partialState Next partial state to be merged with state.\n   * @internal\n   */\n  enqueueSetState: function (publicInstance, partialState) {\n    warnNoop(publicInstance, 'setState');\n  }\n};\n\nmodule.exports = ReactNoopUpdateQueue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactNoopUpdateQueue.js\n// module id = 50\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar canDefineProperty = false;\nif (process.env.NODE_ENV !== 'production') {\n  try {\n    // $FlowFixMe https://github.com/facebook/flow/issues/285\n    Object.defineProperty({}, 'x', { get: function () {} });\n    canDefineProperty = true;\n  } catch (x) {\n    // IE will fail on defineProperty\n  }\n}\n\nmodule.exports = canDefineProperty;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/canDefineProperty.js\n// module id = 51\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\n\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nmodule.exports = REACT_ELEMENT_TYPE;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactElementSymbol.js\n// module id = 52\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\n// React 15.5 references this module, and assumes PropTypes are still callable in production.\n// Therefore we re-export development-only version with all the PropTypes checks here.\n// However if one is migrating to the `prop-types` npm library, they will go through the\n// `index.js` entry point, and it will branch depending on the environment.\nvar factory = require('./factoryWithTypeCheckers');\nmodule.exports = function(isValidElement) {\n  // It is still allowed in 15.5.\n  var throwOnDirectAccess = false;\n  return factory(isValidElement, throwOnDirectAccess);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/factory.js\n// module id = 53\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/lib/ReactPropTypesSecret.js\n// module id = 54\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar _invariant = require('fbjs/lib/invariant');\n\nif (process.env.NODE_ENV !== 'production') {\n  var warning = require('fbjs/lib/warning');\n}\n\nvar MIXINS_KEY = 'mixins';\n\n// Helper function to allow the creation of anonymous functions which do not\n// have .name set to the name of the variable being assigned to.\nfunction identity(fn) {\n  return fn;\n}\n\nvar ReactPropTypeLocationNames;\nif (process.env.NODE_ENV !== 'production') {\n  ReactPropTypeLocationNames = {\n    prop: 'prop',\n    context: 'context',\n    childContext: 'child context'\n  };\n} else {\n  ReactPropTypeLocationNames = {};\n}\n\nfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n  /**\n   * Policies that describe methods in `ReactClassInterface`.\n   */\n\n  var injectedMixins = [];\n\n  /**\n   * Composite components are higher-level components that compose other composite\n   * or host components.\n   *\n   * To create a new type of `ReactClass`, pass a specification of\n   * your new class to `React.createClass`. The only requirement of your class\n   * specification is that you implement a `render` method.\n   *\n   *   var MyComponent = React.createClass({\n   *     render: function() {\n   *       return <div>Hello World</div>;\n   *     }\n   *   });\n   *\n   * The class specification supports a specific protocol of methods that have\n   * special meaning (e.g. `render`). See `ReactClassInterface` for\n   * more the comprehensive protocol. Any other properties and methods in the\n   * class specification will be available on the prototype.\n   *\n   * @interface ReactClassInterface\n   * @internal\n   */\n  var ReactClassInterface = {\n    /**\n     * An array of Mixin objects to include when defining your component.\n     *\n     * @type {array}\n     * @optional\n     */\n    mixins: 'DEFINE_MANY',\n\n    /**\n     * An object containing properties and methods that should be defined on\n     * the component's constructor instead of its prototype (static methods).\n     *\n     * @type {object}\n     * @optional\n     */\n    statics: 'DEFINE_MANY',\n\n    /**\n     * Definition of prop types for this component.\n     *\n     * @type {object}\n     * @optional\n     */\n    propTypes: 'DEFINE_MANY',\n\n    /**\n     * Definition of context types for this component.\n     *\n     * @type {object}\n     * @optional\n     */\n    contextTypes: 'DEFINE_MANY',\n\n    /**\n     * Definition of context types this component sets for its children.\n     *\n     * @type {object}\n     * @optional\n     */\n    childContextTypes: 'DEFINE_MANY',\n\n    // ==== Definition methods ====\n\n    /**\n     * Invoked when the component is mounted. Values in the mapping will be set on\n     * `this.props` if that prop is not specified (i.e. using an `in` check).\n     *\n     * This method is invoked before `getInitialState` and therefore cannot rely\n     * on `this.state` or use `this.setState`.\n     *\n     * @return {object}\n     * @optional\n     */\n    getDefaultProps: 'DEFINE_MANY_MERGED',\n\n    /**\n     * Invoked once before the component is mounted. The return value will be used\n     * as the initial value of `this.state`.\n     *\n     *   getInitialState: function() {\n     *     return {\n     *       isOn: false,\n     *       fooBaz: new BazFoo()\n     *     }\n     *   }\n     *\n     * @return {object}\n     * @optional\n     */\n    getInitialState: 'DEFINE_MANY_MERGED',\n\n    /**\n     * @return {object}\n     * @optional\n     */\n    getChildContext: 'DEFINE_MANY_MERGED',\n\n    /**\n     * Uses props from `this.props` and state from `this.state` to render the\n     * structure of the component.\n     *\n     * No guarantees are made about when or how often this method is invoked, so\n     * it must not have side effects.\n     *\n     *   render: function() {\n     *     var name = this.props.name;\n     *     return <div>Hello, {name}!</div>;\n     *   }\n     *\n     * @return {ReactComponent}\n     * @required\n     */\n    render: 'DEFINE_ONCE',\n\n    // ==== Delegate methods ====\n\n    /**\n     * Invoked when the component is initially created and about to be mounted.\n     * This may have side effects, but any external subscriptions or data created\n     * by this method must be cleaned up in `componentWillUnmount`.\n     *\n     * @optional\n     */\n    componentWillMount: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component has been mounted and has a DOM representation.\n     * However, there is no guarantee that the DOM node is in the document.\n     *\n     * Use this as an opportunity to operate on the DOM when the component has\n     * been mounted (initialized and rendered) for the first time.\n     *\n     * @param {DOMElement} rootNode DOM element representing the component.\n     * @optional\n     */\n    componentDidMount: 'DEFINE_MANY',\n\n    /**\n     * Invoked before the component receives new props.\n     *\n     * Use this as an opportunity to react to a prop transition by updating the\n     * state using `this.setState`. Current props are accessed via `this.props`.\n     *\n     *   componentWillReceiveProps: function(nextProps, nextContext) {\n     *     this.setState({\n     *       likesIncreasing: nextProps.likeCount > this.props.likeCount\n     *     });\n     *   }\n     *\n     * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n     * transition may cause a state change, but the opposite is not true. If you\n     * need it, you are probably looking for `componentWillUpdate`.\n     *\n     * @param {object} nextProps\n     * @optional\n     */\n    componentWillReceiveProps: 'DEFINE_MANY',\n\n    /**\n     * Invoked while deciding if the component should be updated as a result of\n     * receiving new props, state and/or context.\n     *\n     * Use this as an opportunity to `return false` when you're certain that the\n     * transition to the new props/state/context will not require a component\n     * update.\n     *\n     *   shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n     *     return !equal(nextProps, this.props) ||\n     *       !equal(nextState, this.state) ||\n     *       !equal(nextContext, this.context);\n     *   }\n     *\n     * @param {object} nextProps\n     * @param {?object} nextState\n     * @param {?object} nextContext\n     * @return {boolean} True if the component should update.\n     * @optional\n     */\n    shouldComponentUpdate: 'DEFINE_ONCE',\n\n    /**\n     * Invoked when the component is about to update due to a transition from\n     * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n     * and `nextContext`.\n     *\n     * Use this as an opportunity to perform preparation before an update occurs.\n     *\n     * NOTE: You **cannot** use `this.setState()` in this method.\n     *\n     * @param {object} nextProps\n     * @param {?object} nextState\n     * @param {?object} nextContext\n     * @param {ReactReconcileTransaction} transaction\n     * @optional\n     */\n    componentWillUpdate: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component's DOM representation has been updated.\n     *\n     * Use this as an opportunity to operate on the DOM when the component has\n     * been updated.\n     *\n     * @param {object} prevProps\n     * @param {?object} prevState\n     * @param {?object} prevContext\n     * @param {DOMElement} rootNode DOM element representing the component.\n     * @optional\n     */\n    componentDidUpdate: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component is about to be removed from its parent and have\n     * its DOM representation destroyed.\n     *\n     * Use this as an opportunity to deallocate any external resources.\n     *\n     * NOTE: There is no `componentDidUnmount` since your component will have been\n     * destroyed by that point.\n     *\n     * @optional\n     */\n    componentWillUnmount: 'DEFINE_MANY',\n\n    // ==== Advanced methods ====\n\n    /**\n     * Updates the component's currently mounted DOM representation.\n     *\n     * By default, this implements React's rendering and reconciliation algorithm.\n     * Sophisticated clients may wish to override this.\n     *\n     * @param {ReactReconcileTransaction} transaction\n     * @internal\n     * @overridable\n     */\n    updateComponent: 'OVERRIDE_BASE'\n  };\n\n  /**\n   * Mapping from class specification keys to special processing functions.\n   *\n   * Although these are declared like instance properties in the specification\n   * when defining classes using `React.createClass`, they are actually static\n   * and are accessible on the constructor instead of the prototype. Despite\n   * being static, they must be defined outside of the \"statics\" key under\n   * which all other static methods are defined.\n   */\n  var RESERVED_SPEC_KEYS = {\n    displayName: function(Constructor, displayName) {\n      Constructor.displayName = displayName;\n    },\n    mixins: function(Constructor, mixins) {\n      if (mixins) {\n        for (var i = 0; i < mixins.length; i++) {\n          mixSpecIntoComponent(Constructor, mixins[i]);\n        }\n      }\n    },\n    childContextTypes: function(Constructor, childContextTypes) {\n      if (process.env.NODE_ENV !== 'production') {\n        validateTypeDef(Constructor, childContextTypes, 'childContext');\n      }\n      Constructor.childContextTypes = _assign(\n        {},\n        Constructor.childContextTypes,\n        childContextTypes\n      );\n    },\n    contextTypes: function(Constructor, contextTypes) {\n      if (process.env.NODE_ENV !== 'production') {\n        validateTypeDef(Constructor, contextTypes, 'context');\n      }\n      Constructor.contextTypes = _assign(\n        {},\n        Constructor.contextTypes,\n        contextTypes\n      );\n    },\n    /**\n     * Special case getDefaultProps which should move into statics but requires\n     * automatic merging.\n     */\n    getDefaultProps: function(Constructor, getDefaultProps) {\n      if (Constructor.getDefaultProps) {\n        Constructor.getDefaultProps = createMergedResultFunction(\n          Constructor.getDefaultProps,\n          getDefaultProps\n        );\n      } else {\n        Constructor.getDefaultProps = getDefaultProps;\n      }\n    },\n    propTypes: function(Constructor, propTypes) {\n      if (process.env.NODE_ENV !== 'production') {\n        validateTypeDef(Constructor, propTypes, 'prop');\n      }\n      Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n    },\n    statics: function(Constructor, statics) {\n      mixStaticSpecIntoComponent(Constructor, statics);\n    },\n    autobind: function() {}\n  };\n\n  function validateTypeDef(Constructor, typeDef, location) {\n    for (var propName in typeDef) {\n      if (typeDef.hasOwnProperty(propName)) {\n        // use a warning instead of an _invariant so components\n        // don't show up in prod but only in __DEV__\n        if (process.env.NODE_ENV !== 'production') {\n          warning(\n            typeof typeDef[propName] === 'function',\n            '%s: %s type `%s` is invalid; it must be a function, usually from ' +\n              'React.PropTypes.',\n            Constructor.displayName || 'ReactClass',\n            ReactPropTypeLocationNames[location],\n            propName\n          );\n        }\n      }\n    }\n  }\n\n  function validateMethodOverride(isAlreadyDefined, name) {\n    var specPolicy = ReactClassInterface.hasOwnProperty(name)\n      ? ReactClassInterface[name]\n      : null;\n\n    // Disallow overriding of base class methods unless explicitly allowed.\n    if (ReactClassMixin.hasOwnProperty(name)) {\n      _invariant(\n        specPolicy === 'OVERRIDE_BASE',\n        'ReactClassInterface: You are attempting to override ' +\n          '`%s` from your class specification. Ensure that your method names ' +\n          'do not overlap with React methods.',\n        name\n      );\n    }\n\n    // Disallow defining methods more than once unless explicitly allowed.\n    if (isAlreadyDefined) {\n      _invariant(\n        specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED',\n        'ReactClassInterface: You are attempting to define ' +\n          '`%s` on your component more than once. This conflict may be due ' +\n          'to a mixin.',\n        name\n      );\n    }\n  }\n\n  /**\n   * Mixin helper which handles policy validation and reserved\n   * specification keys when building React classes.\n   */\n  function mixSpecIntoComponent(Constructor, spec) {\n    if (!spec) {\n      if (process.env.NODE_ENV !== 'production') {\n        var typeofSpec = typeof spec;\n        var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n        if (process.env.NODE_ENV !== 'production') {\n          warning(\n            isMixinValid,\n            \"%s: You're attempting to include a mixin that is either null \" +\n              'or not an object. Check the mixins included by the component, ' +\n              'as well as any mixins they include themselves. ' +\n              'Expected object but got %s.',\n            Constructor.displayName || 'ReactClass',\n            spec === null ? null : typeofSpec\n          );\n        }\n      }\n\n      return;\n    }\n\n    _invariant(\n      typeof spec !== 'function',\n      \"ReactClass: You're attempting to \" +\n        'use a component class or function as a mixin. Instead, just use a ' +\n        'regular object.'\n    );\n    _invariant(\n      !isValidElement(spec),\n      \"ReactClass: You're attempting to \" +\n        'use a component as a mixin. Instead, just use a regular object.'\n    );\n\n    var proto = Constructor.prototype;\n    var autoBindPairs = proto.__reactAutoBindPairs;\n\n    // By handling mixins before any other properties, we ensure the same\n    // chaining order is applied to methods with DEFINE_MANY policy, whether\n    // mixins are listed before or after these methods in the spec.\n    if (spec.hasOwnProperty(MIXINS_KEY)) {\n      RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n    }\n\n    for (var name in spec) {\n      if (!spec.hasOwnProperty(name)) {\n        continue;\n      }\n\n      if (name === MIXINS_KEY) {\n        // We have already handled mixins in a special case above.\n        continue;\n      }\n\n      var property = spec[name];\n      var isAlreadyDefined = proto.hasOwnProperty(name);\n      validateMethodOverride(isAlreadyDefined, name);\n\n      if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n        RESERVED_SPEC_KEYS[name](Constructor, property);\n      } else {\n        // Setup methods on prototype:\n        // The following member methods should not be automatically bound:\n        // 1. Expected ReactClass methods (in the \"interface\").\n        // 2. Overridden methods (that were mixed in).\n        var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n        var isFunction = typeof property === 'function';\n        var shouldAutoBind =\n          isFunction &&\n          !isReactClassMethod &&\n          !isAlreadyDefined &&\n          spec.autobind !== false;\n\n        if (shouldAutoBind) {\n          autoBindPairs.push(name, property);\n          proto[name] = property;\n        } else {\n          if (isAlreadyDefined) {\n            var specPolicy = ReactClassInterface[name];\n\n            // These cases should already be caught by validateMethodOverride.\n            _invariant(\n              isReactClassMethod &&\n                (specPolicy === 'DEFINE_MANY_MERGED' ||\n                  specPolicy === 'DEFINE_MANY'),\n              'ReactClass: Unexpected spec policy %s for key %s ' +\n                'when mixing in component specs.',\n              specPolicy,\n              name\n            );\n\n            // For methods which are defined more than once, call the existing\n            // methods before calling the new property, merging if appropriate.\n            if (specPolicy === 'DEFINE_MANY_MERGED') {\n              proto[name] = createMergedResultFunction(proto[name], property);\n            } else if (specPolicy === 'DEFINE_MANY') {\n              proto[name] = createChainedFunction(proto[name], property);\n            }\n          } else {\n            proto[name] = property;\n            if (process.env.NODE_ENV !== 'production') {\n              // Add verbose displayName to the function, which helps when looking\n              // at profiling tools.\n              if (typeof property === 'function' && spec.displayName) {\n                proto[name].displayName = spec.displayName + '_' + name;\n              }\n            }\n          }\n        }\n      }\n    }\n  }\n\n  function mixStaticSpecIntoComponent(Constructor, statics) {\n    if (!statics) {\n      return;\n    }\n    for (var name in statics) {\n      var property = statics[name];\n      if (!statics.hasOwnProperty(name)) {\n        continue;\n      }\n\n      var isReserved = name in RESERVED_SPEC_KEYS;\n      _invariant(\n        !isReserved,\n        'ReactClass: You are attempting to define a reserved ' +\n          'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' +\n          'as an instance property instead; it will still be accessible on the ' +\n          'constructor.',\n        name\n      );\n\n      var isInherited = name in Constructor;\n      _invariant(\n        !isInherited,\n        'ReactClass: You are attempting to define ' +\n          '`%s` on your component more than once. This conflict may be ' +\n          'due to a mixin.',\n        name\n      );\n      Constructor[name] = property;\n    }\n  }\n\n  /**\n   * Merge two objects, but throw if both contain the same key.\n   *\n   * @param {object} one The first object, which is mutated.\n   * @param {object} two The second object\n   * @return {object} one after it has been mutated to contain everything in two.\n   */\n  function mergeIntoWithNoDuplicateKeys(one, two) {\n    _invariant(\n      one && two && typeof one === 'object' && typeof two === 'object',\n      'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'\n    );\n\n    for (var key in two) {\n      if (two.hasOwnProperty(key)) {\n        _invariant(\n          one[key] === undefined,\n          'mergeIntoWithNoDuplicateKeys(): ' +\n            'Tried to merge two objects with the same key: `%s`. This conflict ' +\n            'may be due to a mixin; in particular, this may be caused by two ' +\n            'getInitialState() or getDefaultProps() methods returning objects ' +\n            'with clashing keys.',\n          key\n        );\n        one[key] = two[key];\n      }\n    }\n    return one;\n  }\n\n  /**\n   * Creates a function that invokes two functions and merges their return values.\n   *\n   * @param {function} one Function to invoke first.\n   * @param {function} two Function to invoke second.\n   * @return {function} Function that invokes the two argument functions.\n   * @private\n   */\n  function createMergedResultFunction(one, two) {\n    return function mergedResult() {\n      var a = one.apply(this, arguments);\n      var b = two.apply(this, arguments);\n      if (a == null) {\n        return b;\n      } else if (b == null) {\n        return a;\n      }\n      var c = {};\n      mergeIntoWithNoDuplicateKeys(c, a);\n      mergeIntoWithNoDuplicateKeys(c, b);\n      return c;\n    };\n  }\n\n  /**\n   * Creates a function that invokes two functions and ignores their return vales.\n   *\n   * @param {function} one Function to invoke first.\n   * @param {function} two Function to invoke second.\n   * @return {function} Function that invokes the two argument functions.\n   * @private\n   */\n  function createChainedFunction(one, two) {\n    return function chainedFunction() {\n      one.apply(this, arguments);\n      two.apply(this, arguments);\n    };\n  }\n\n  /**\n   * Binds a method to the component.\n   *\n   * @param {object} component Component whose method is going to be bound.\n   * @param {function} method Method to be bound.\n   * @return {function} The bound method.\n   */\n  function bindAutoBindMethod(component, method) {\n    var boundMethod = method.bind(component);\n    if (process.env.NODE_ENV !== 'production') {\n      boundMethod.__reactBoundContext = component;\n      boundMethod.__reactBoundMethod = method;\n      boundMethod.__reactBoundArguments = null;\n      var componentName = component.constructor.displayName;\n      var _bind = boundMethod.bind;\n      boundMethod.bind = function(newThis) {\n        for (\n          var _len = arguments.length,\n            args = Array(_len > 1 ? _len - 1 : 0),\n            _key = 1;\n          _key < _len;\n          _key++\n        ) {\n          args[_key - 1] = arguments[_key];\n        }\n\n        // User is trying to bind() an autobound method; we effectively will\n        // ignore the value of \"this\" that the user is trying to use, so\n        // let's warn.\n        if (newThis !== component && newThis !== null) {\n          if (process.env.NODE_ENV !== 'production') {\n            warning(\n              false,\n              'bind(): React component methods may only be bound to the ' +\n                'component instance. See %s',\n              componentName\n            );\n          }\n        } else if (!args.length) {\n          if (process.env.NODE_ENV !== 'production') {\n            warning(\n              false,\n              'bind(): You are binding a component method to the component. ' +\n                'React does this for you automatically in a high-performance ' +\n                'way, so you can safely remove this call. See %s',\n              componentName\n            );\n          }\n          return boundMethod;\n        }\n        var reboundMethod = _bind.apply(boundMethod, arguments);\n        reboundMethod.__reactBoundContext = component;\n        reboundMethod.__reactBoundMethod = method;\n        reboundMethod.__reactBoundArguments = args;\n        return reboundMethod;\n      };\n    }\n    return boundMethod;\n  }\n\n  /**\n   * Binds all auto-bound methods in a component.\n   *\n   * @param {object} component Component whose method is going to be bound.\n   */\n  function bindAutoBindMethods(component) {\n    var pairs = component.__reactAutoBindPairs;\n    for (var i = 0; i < pairs.length; i += 2) {\n      var autoBindKey = pairs[i];\n      var method = pairs[i + 1];\n      component[autoBindKey] = bindAutoBindMethod(component, method);\n    }\n  }\n\n  var IsMountedPreMixin = {\n    componentDidMount: function() {\n      this.__isMounted = true;\n    }\n  };\n\n  var IsMountedPostMixin = {\n    componentWillUnmount: function() {\n      this.__isMounted = false;\n    }\n  };\n\n  /**\n   * Add more to the ReactClass base class. These are all legacy features and\n   * therefore not already part of the modern ReactComponent.\n   */\n  var ReactClassMixin = {\n    /**\n     * TODO: This will be deprecated because state should always keep a consistent\n     * type signature and the only use case for this, is to avoid that.\n     */\n    replaceState: function(newState, callback) {\n      this.updater.enqueueReplaceState(this, newState, callback);\n    },\n\n    /**\n     * Checks whether or not this composite component is mounted.\n     * @return {boolean} True if mounted, false otherwise.\n     * @protected\n     * @final\n     */\n    isMounted: function() {\n      if (process.env.NODE_ENV !== 'production') {\n        warning(\n          this.__didWarnIsMounted,\n          '%s: isMounted is deprecated. Instead, make sure to clean up ' +\n            'subscriptions and pending requests in componentWillUnmount to ' +\n            'prevent memory leaks.',\n          (this.constructor && this.constructor.displayName) ||\n            this.name ||\n            'Component'\n        );\n        this.__didWarnIsMounted = true;\n      }\n      return !!this.__isMounted;\n    }\n  };\n\n  var ReactClassComponent = function() {};\n  _assign(\n    ReactClassComponent.prototype,\n    ReactComponent.prototype,\n    ReactClassMixin\n  );\n\n  /**\n   * Creates a composite component class given a class specification.\n   * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n   *\n   * @param {object} spec Class specification (which must define `render`).\n   * @return {function} Component constructor function.\n   * @public\n   */\n  function createClass(spec) {\n    // To keep our warnings more understandable, we'll use a little hack here to\n    // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n    // unnecessarily identify a class without displayName as 'Constructor'.\n    var Constructor = identity(function(props, context, updater) {\n      // This constructor gets overridden by mocks. The argument is used\n      // by mocks to assert on what gets mounted.\n\n      if (process.env.NODE_ENV !== 'production') {\n        warning(\n          this instanceof Constructor,\n          'Something is calling a React component directly. Use a factory or ' +\n            'JSX instead. See: https://fb.me/react-legacyfactory'\n        );\n      }\n\n      // Wire up auto-binding\n      if (this.__reactAutoBindPairs.length) {\n        bindAutoBindMethods(this);\n      }\n\n      this.props = props;\n      this.context = context;\n      this.refs = emptyObject;\n      this.updater = updater || ReactNoopUpdateQueue;\n\n      this.state = null;\n\n      // ReactClasses doesn't have constructors. Instead, they use the\n      // getInitialState and componentWillMount methods for initialization.\n\n      var initialState = this.getInitialState ? this.getInitialState() : null;\n      if (process.env.NODE_ENV !== 'production') {\n        // We allow auto-mocks to proceed as if they're returning null.\n        if (\n          initialState === undefined &&\n          this.getInitialState._isMockFunction\n        ) {\n          // This is probably bad practice. Consider warning here and\n          // deprecating this convenience.\n          initialState = null;\n        }\n      }\n      _invariant(\n        typeof initialState === 'object' && !Array.isArray(initialState),\n        '%s.getInitialState(): must return an object or null',\n        Constructor.displayName || 'ReactCompositeComponent'\n      );\n\n      this.state = initialState;\n    });\n    Constructor.prototype = new ReactClassComponent();\n    Constructor.prototype.constructor = Constructor;\n    Constructor.prototype.__reactAutoBindPairs = [];\n\n    injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n    mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n    mixSpecIntoComponent(Constructor, spec);\n    mixSpecIntoComponent(Constructor, IsMountedPostMixin);\n\n    // Initialize the defaultProps property after all mixins have been merged.\n    if (Constructor.getDefaultProps) {\n      Constructor.defaultProps = Constructor.getDefaultProps();\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      // This is a tag to indicate that the use of these method names is ok,\n      // since it's used with createClass. If it's not, then it's likely a\n      // mistake so we'll warn you to use the static property, property\n      // initializer or constructor respectively.\n      if (Constructor.getDefaultProps) {\n        Constructor.getDefaultProps.isReactClassApproved = {};\n      }\n      if (Constructor.prototype.getInitialState) {\n        Constructor.prototype.getInitialState.isReactClassApproved = {};\n      }\n    }\n\n    _invariant(\n      Constructor.prototype.render,\n      'createClass(...): Class specification must implement a `render` method.'\n    );\n\n    if (process.env.NODE_ENV !== 'production') {\n      warning(\n        !Constructor.prototype.componentShouldUpdate,\n        '%s has a method called ' +\n          'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +\n          'The name is phrased as a question because the function is ' +\n          'expected to return a value.',\n        spec.displayName || 'A component'\n      );\n      warning(\n        !Constructor.prototype.componentWillRecieveProps,\n        '%s has a method called ' +\n          'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',\n        spec.displayName || 'A component'\n      );\n    }\n\n    // Reduce time spent doing lookups by setting these on the prototype.\n    for (var methodName in ReactClassInterface) {\n      if (!Constructor.prototype[methodName]) {\n        Constructor.prototype[methodName] = null;\n      }\n    }\n\n    return Constructor;\n  }\n\n  return createClass;\n}\n\nmodule.exports = factory;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/create-react-class/factory.js\n// module id = 55\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMComponentFlags = {\n  hasCachedChildNodes: 1 << 0\n};\n\nmodule.exports = ReactDOMComponentFlags;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMComponentFlags.js\n// module id = 56\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n  !(next != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : _prodInvariant('30') : void 0;\n\n  if (current == null) {\n    return next;\n  }\n\n  // Both are not empty. Warning: Never call x.concat(y) when you are not\n  // certain that x is an Array (x could be a string with concat method).\n  if (Array.isArray(current)) {\n    if (Array.isArray(next)) {\n      current.push.apply(current, next);\n      return current;\n    }\n    current.push(next);\n    return current;\n  }\n\n  if (Array.isArray(next)) {\n    // A bit too dangerous to mutate `next`.\n    return [current].concat(next);\n  }\n\n  return [current, next];\n}\n\nmodule.exports = accumulateInto;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/accumulateInto.js\n// module id = 57\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n */\n\nfunction forEachAccumulated(arr, cb, scope) {\n  if (Array.isArray(arr)) {\n    arr.forEach(cb, scope);\n  } else if (arr) {\n    cb.call(scope, arr);\n  }\n}\n\nmodule.exports = forEachAccumulated;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/forEachAccumulated.js\n// module id = 58\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n  if (!contentKey && ExecutionEnvironment.canUseDOM) {\n    // Prefer textContent to innerText because many browsers support both but\n    // SVG <text> elements don't support innerText even when <div> does.\n    contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n  }\n  return contentKey;\n}\n\nmodule.exports = getTextContentAccessor;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getTextContentAccessor.js\n// module id = 59\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar PooledClass = require('./PooledClass');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * A specialized pseudo-event module to help keep track of components waiting to\n * be notified when their DOM representations are available for use.\n *\n * This implements `PooledClass`, so you should never need to instantiate this.\n * Instead, use `CallbackQueue.getPooled()`.\n *\n * @class ReactMountReady\n * @implements PooledClass\n * @internal\n */\n\nvar CallbackQueue = function () {\n  function CallbackQueue(arg) {\n    _classCallCheck(this, CallbackQueue);\n\n    this._callbacks = null;\n    this._contexts = null;\n    this._arg = arg;\n  }\n\n  /**\n   * Enqueues a callback to be invoked when `notifyAll` is invoked.\n   *\n   * @param {function} callback Invoked when `notifyAll` is invoked.\n   * @param {?object} context Context to call `callback` with.\n   * @internal\n   */\n\n\n  CallbackQueue.prototype.enqueue = function enqueue(callback, context) {\n    this._callbacks = this._callbacks || [];\n    this._callbacks.push(callback);\n    this._contexts = this._contexts || [];\n    this._contexts.push(context);\n  };\n\n  /**\n   * Invokes all enqueued callbacks and clears the queue. This is invoked after\n   * the DOM representation of a component has been created or updated.\n   *\n   * @internal\n   */\n\n\n  CallbackQueue.prototype.notifyAll = function notifyAll() {\n    var callbacks = this._callbacks;\n    var contexts = this._contexts;\n    var arg = this._arg;\n    if (callbacks && contexts) {\n      !(callbacks.length === contexts.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : _prodInvariant('24') : void 0;\n      this._callbacks = null;\n      this._contexts = null;\n      for (var i = 0; i < callbacks.length; i++) {\n        callbacks[i].call(contexts[i], arg);\n      }\n      callbacks.length = 0;\n      contexts.length = 0;\n    }\n  };\n\n  CallbackQueue.prototype.checkpoint = function checkpoint() {\n    return this._callbacks ? this._callbacks.length : 0;\n  };\n\n  CallbackQueue.prototype.rollback = function rollback(len) {\n    if (this._callbacks && this._contexts) {\n      this._callbacks.length = len;\n      this._contexts.length = len;\n    }\n  };\n\n  /**\n   * Resets the internal queue.\n   *\n   * @internal\n   */\n\n\n  CallbackQueue.prototype.reset = function reset() {\n    this._callbacks = null;\n    this._contexts = null;\n  };\n\n  /**\n   * `PooledClass` looks for this.\n   */\n\n\n  CallbackQueue.prototype.destructor = function destructor() {\n    this.reset();\n  };\n\n  return CallbackQueue;\n}();\n\nmodule.exports = PooledClass.addPoolingTo(CallbackQueue);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/CallbackQueue.js\n// module id = 60\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactFeatureFlags = {\n  // When true, call console.time() before and .timeEnd() after each top-level\n  // render (both initial renders and updates). Useful when looking at prod-mode\n  // timeline profiles in Chrome, for example.\n  logTopLevelRenders: false\n};\n\nmodule.exports = ReactFeatureFlags;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactFeatureFlags.js\n// module id = 61\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nfunction isCheckable(elem) {\n  var type = elem.type;\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(inst) {\n  return inst._wrapperState.valueTracker;\n}\n\nfunction attachTracker(inst, tracker) {\n  inst._wrapperState.valueTracker = tracker;\n}\n\nfunction detachTracker(inst) {\n  delete inst._wrapperState.valueTracker;\n}\n\nfunction getValueFromNode(node) {\n  var value;\n  if (node) {\n    value = isCheckable(node) ? '' + node.checked : node.value;\n  }\n  return value;\n}\n\nvar inputValueTracking = {\n  // exposed for testing\n  _getTrackerFromNode: function (node) {\n    return getTracker(ReactDOMComponentTree.getInstanceFromNode(node));\n  },\n\n\n  track: function (inst) {\n    if (getTracker(inst)) {\n      return;\n    }\n\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var valueField = isCheckable(node) ? 'checked' : 'value';\n    var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n\n    var currentValue = '' + node[valueField];\n\n    // if someone has already defined a value or Safari, then bail\n    // and don't track value will cause over reporting of changes,\n    // but it's better then a hard failure\n    // (needed for certain tests that spyOn input values and Safari)\n    if (node.hasOwnProperty(valueField) || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n      return;\n    }\n\n    Object.defineProperty(node, valueField, {\n      enumerable: descriptor.enumerable,\n      configurable: true,\n      get: function () {\n        return descriptor.get.call(this);\n      },\n      set: function (value) {\n        currentValue = '' + value;\n        descriptor.set.call(this, value);\n      }\n    });\n\n    attachTracker(inst, {\n      getValue: function () {\n        return currentValue;\n      },\n      setValue: function (value) {\n        currentValue = '' + value;\n      },\n      stopTracking: function () {\n        detachTracker(inst);\n        delete node[valueField];\n      }\n    });\n  },\n\n  updateValueIfChanged: function (inst) {\n    if (!inst) {\n      return false;\n    }\n    var tracker = getTracker(inst);\n\n    if (!tracker) {\n      inputValueTracking.track(inst);\n      return true;\n    }\n\n    var lastValue = tracker.getValue();\n    var nextValue = getValueFromNode(ReactDOMComponentTree.getNodeFromInstance(inst));\n\n    if (nextValue !== lastValue) {\n      tracker.setValue(nextValue);\n      return true;\n    }\n\n    return false;\n  },\n  stopTracking: function (inst) {\n    var tracker = getTracker(inst);\n    if (tracker) {\n      tracker.stopTracking();\n    }\n  }\n};\n\nmodule.exports = inputValueTracking;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/inputValueTracking.js\n// module id = 62\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\n\nvar supportedInputTypes = {\n  color: true,\n  date: true,\n  datetime: true,\n  'datetime-local': true,\n  email: true,\n  month: true,\n  number: true,\n  password: true,\n  range: true,\n  search: true,\n  tel: true,\n  text: true,\n  time: true,\n  url: true,\n  week: true\n};\n\nfunction isTextInputElement(elem) {\n  var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n  if (nodeName === 'input') {\n    return !!supportedInputTypes[elem.type];\n  }\n\n  if (nodeName === 'textarea') {\n    return true;\n  }\n\n  return false;\n}\n\nmodule.exports = isTextInputElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/isTextInputElement.js\n// module id = 63\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ViewportMetrics = {\n  currentScrollLeft: 0,\n\n  currentScrollTop: 0,\n\n  refreshScrollValues: function (scrollPosition) {\n    ViewportMetrics.currentScrollLeft = scrollPosition.x;\n    ViewportMetrics.currentScrollTop = scrollPosition.y;\n  }\n};\n\nmodule.exports = ViewportMetrics;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ViewportMetrics.js\n// module id = 64\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar setInnerHTML = require('./setInnerHTML');\n\n/**\n * Set the textContent property of a node, ensuring that whitespace is preserved\n * even in IE8. innerText is a poor substitute for textContent and, among many\n * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n * as it should.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n  if (text) {\n    var firstChild = node.firstChild;\n\n    if (firstChild && firstChild === node.lastChild && firstChild.nodeType === 3) {\n      firstChild.nodeValue = text;\n      return;\n    }\n  }\n  node.textContent = text;\n};\n\nif (ExecutionEnvironment.canUseDOM) {\n  if (!('textContent' in document.documentElement)) {\n    setTextContent = function (node, text) {\n      if (node.nodeType === 3) {\n        node.nodeValue = text;\n        return;\n      }\n      setInnerHTML(node, escapeTextContentForBrowser(text));\n    };\n  }\n}\n\nmodule.exports = setTextContent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/setTextContent.js\n// module id = 65\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n  // IE8 can throw \"Can't move focus to the control because it is invisible,\n  // not enabled, or of a type that does not accept the focus.\" for all kinds of\n  // reasons that are too expensive and fragile to test.\n  try {\n    node.focus();\n  } catch (e) {}\n}\n\nmodule.exports = focusNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/focusNode.js\n// module id = 66\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\n\nvar isUnitlessNumber = {\n  animationIterationCount: true,\n  borderImageOutset: true,\n  borderImageSlice: true,\n  borderImageWidth: true,\n  boxFlex: true,\n  boxFlexGroup: true,\n  boxOrdinalGroup: true,\n  columnCount: true,\n  flex: true,\n  flexGrow: true,\n  flexPositive: true,\n  flexShrink: true,\n  flexNegative: true,\n  flexOrder: true,\n  gridRow: true,\n  gridRowEnd: true,\n  gridRowSpan: true,\n  gridRowStart: true,\n  gridColumn: true,\n  gridColumnEnd: true,\n  gridColumnSpan: true,\n  gridColumnStart: true,\n  fontWeight: true,\n  lineClamp: true,\n  lineHeight: true,\n  opacity: true,\n  order: true,\n  orphans: true,\n  tabSize: true,\n  widows: true,\n  zIndex: true,\n  zoom: true,\n\n  // SVG-related properties\n  fillOpacity: true,\n  floodOpacity: true,\n  stopOpacity: true,\n  strokeDasharray: true,\n  strokeDashoffset: true,\n  strokeMiterlimit: true,\n  strokeOpacity: true,\n  strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n  return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n  prefixes.forEach(function (prefix) {\n    isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n  });\n});\n\n/**\n * Most style properties can be unset by doing .style[prop] = '' but IE8\n * doesn't like doing that with shorthand properties so for the properties that\n * IE8 breaks on, which are listed here, we instead unset each of the\n * individual properties. See http://bugs.jquery.com/ticket/12385.\n * The 4-value 'clock' properties like margin, padding, border-width seem to\n * behave without any problems. Curiously, list-style works too without any\n * special prodding.\n */\nvar shorthandPropertyExpansions = {\n  background: {\n    backgroundAttachment: true,\n    backgroundColor: true,\n    backgroundImage: true,\n    backgroundPositionX: true,\n    backgroundPositionY: true,\n    backgroundRepeat: true\n  },\n  backgroundPosition: {\n    backgroundPositionX: true,\n    backgroundPositionY: true\n  },\n  border: {\n    borderWidth: true,\n    borderStyle: true,\n    borderColor: true\n  },\n  borderBottom: {\n    borderBottomWidth: true,\n    borderBottomStyle: true,\n    borderBottomColor: true\n  },\n  borderLeft: {\n    borderLeftWidth: true,\n    borderLeftStyle: true,\n    borderLeftColor: true\n  },\n  borderRight: {\n    borderRightWidth: true,\n    borderRightStyle: true,\n    borderRightColor: true\n  },\n  borderTop: {\n    borderTopWidth: true,\n    borderTopStyle: true,\n    borderTopColor: true\n  },\n  font: {\n    fontStyle: true,\n    fontVariant: true,\n    fontWeight: true,\n    fontSize: true,\n    lineHeight: true,\n    fontFamily: true\n  },\n  outline: {\n    outlineWidth: true,\n    outlineStyle: true,\n    outlineColor: true\n  }\n};\n\nvar CSSProperty = {\n  isUnitlessNumber: isUnitlessNumber,\n  shorthandPropertyExpansions: shorthandPropertyExpansions\n};\n\nmodule.exports = CSSProperty;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/CSSProperty.js\n// module id = 67\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar quoteAttributeValueForBrowser = require('./quoteAttributeValueForBrowser');\nvar warning = require('fbjs/lib/warning');\n\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\n\nfunction isAttributeNameSafe(attributeName) {\n  if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n    return true;\n  }\n  if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n    return false;\n  }\n  if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n    validatedAttributeNameCache[attributeName] = true;\n    return true;\n  }\n  illegalAttributeNameCache[attributeName] = true;\n  process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;\n  return false;\n}\n\nfunction shouldIgnoreValue(propertyInfo, value) {\n  return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\nvar DOMPropertyOperations = {\n  /**\n   * Creates markup for the ID property.\n   *\n   * @param {string} id Unescaped ID.\n   * @return {string} Markup string.\n   */\n  createMarkupForID: function (id) {\n    return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);\n  },\n\n  setAttributeForID: function (node, id) {\n    node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);\n  },\n\n  createMarkupForRoot: function () {\n    return DOMProperty.ROOT_ATTRIBUTE_NAME + '=\"\"';\n  },\n\n  setAttributeForRoot: function (node) {\n    node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');\n  },\n\n  /**\n   * Creates markup for a property.\n   *\n   * @param {string} name\n   * @param {*} value\n   * @return {?string} Markup string, or null if the property was invalid.\n   */\n  createMarkupForProperty: function (name, value) {\n    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n    if (propertyInfo) {\n      if (shouldIgnoreValue(propertyInfo, value)) {\n        return '';\n      }\n      var attributeName = propertyInfo.attributeName;\n      if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n        return attributeName + '=\"\"';\n      }\n      return attributeName + '=' + quoteAttributeValueForBrowser(value);\n    } else if (DOMProperty.isCustomAttribute(name)) {\n      if (value == null) {\n        return '';\n      }\n      return name + '=' + quoteAttributeValueForBrowser(value);\n    }\n    return null;\n  },\n\n  /**\n   * Creates markup for a custom property.\n   *\n   * @param {string} name\n   * @param {*} value\n   * @return {string} Markup string, or empty string if the property was invalid.\n   */\n  createMarkupForCustomAttribute: function (name, value) {\n    if (!isAttributeNameSafe(name) || value == null) {\n      return '';\n    }\n    return name + '=' + quoteAttributeValueForBrowser(value);\n  },\n\n  /**\n   * Sets the value for a property on a node.\n   *\n   * @param {DOMElement} node\n   * @param {string} name\n   * @param {*} value\n   */\n  setValueForProperty: function (node, name, value) {\n    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n    if (propertyInfo) {\n      var mutationMethod = propertyInfo.mutationMethod;\n      if (mutationMethod) {\n        mutationMethod(node, value);\n      } else if (shouldIgnoreValue(propertyInfo, value)) {\n        this.deleteValueForProperty(node, name);\n        return;\n      } else if (propertyInfo.mustUseProperty) {\n        // Contrary to `setAttribute`, object properties are properly\n        // `toString`ed by IE8/9.\n        node[propertyInfo.propertyName] = value;\n      } else {\n        var attributeName = propertyInfo.attributeName;\n        var namespace = propertyInfo.attributeNamespace;\n        // `setAttribute` with objects becomes only `[object]` in IE8/9,\n        // ('' + value) makes it output the correct toString()-value.\n        if (namespace) {\n          node.setAttributeNS(namespace, attributeName, '' + value);\n        } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n          node.setAttribute(attributeName, '');\n        } else {\n          node.setAttribute(attributeName, '' + value);\n        }\n      }\n    } else if (DOMProperty.isCustomAttribute(name)) {\n      DOMPropertyOperations.setValueForAttribute(node, name, value);\n      return;\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      var payload = {};\n      payload[name] = value;\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'update attribute',\n        payload: payload\n      });\n    }\n  },\n\n  setValueForAttribute: function (node, name, value) {\n    if (!isAttributeNameSafe(name)) {\n      return;\n    }\n    if (value == null) {\n      node.removeAttribute(name);\n    } else {\n      node.setAttribute(name, '' + value);\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      var payload = {};\n      payload[name] = value;\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'update attribute',\n        payload: payload\n      });\n    }\n  },\n\n  /**\n   * Deletes an attributes from a node.\n   *\n   * @param {DOMElement} node\n   * @param {string} name\n   */\n  deleteValueForAttribute: function (node, name) {\n    node.removeAttribute(name);\n    if (process.env.NODE_ENV !== 'production') {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'remove attribute',\n        payload: name\n      });\n    }\n  },\n\n  /**\n   * Deletes the value for a property on a node.\n   *\n   * @param {DOMElement} node\n   * @param {string} name\n   */\n  deleteValueForProperty: function (node, name) {\n    var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n    if (propertyInfo) {\n      var mutationMethod = propertyInfo.mutationMethod;\n      if (mutationMethod) {\n        mutationMethod(node, undefined);\n      } else if (propertyInfo.mustUseProperty) {\n        var propName = propertyInfo.propertyName;\n        if (propertyInfo.hasBooleanValue) {\n          node[propName] = false;\n        } else {\n          node[propName] = '';\n        }\n      } else {\n        node.removeAttribute(propertyInfo.attributeName);\n      }\n    } else if (DOMProperty.isCustomAttribute(name)) {\n      node.removeAttribute(name);\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: ReactDOMComponentTree.getInstanceFromNode(node)._debugID,\n        type: 'remove attribute',\n        payload: name\n      });\n    }\n  }\n};\n\nmodule.exports = DOMPropertyOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/DOMPropertyOperations.js\n// module id = 68\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValueDefaultValue = false;\n\nfunction updateOptionsIfPendingUpdateAndMounted() {\n  if (this._rootNodeID && this._wrapperState.pendingUpdate) {\n    this._wrapperState.pendingUpdate = false;\n\n    var props = this._currentElement.props;\n    var value = LinkedValueUtils.getValue(props);\n\n    if (value != null) {\n      updateOptions(this, Boolean(props.multiple), value);\n    }\n  }\n}\n\nfunction getDeclarationErrorAddendum(owner) {\n  if (owner) {\n    var name = owner.getName();\n    if (name) {\n      return ' Check the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n * @private\n */\nfunction checkSelectPropTypes(inst, props) {\n  var owner = inst._currentElement._owner;\n  LinkedValueUtils.checkPropTypes('select', props, owner);\n\n  if (props.valueLink !== undefined && !didWarnValueLink) {\n    process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;\n    didWarnValueLink = true;\n  }\n\n  for (var i = 0; i < valuePropNames.length; i++) {\n    var propName = valuePropNames[i];\n    if (props[propName] == null) {\n      continue;\n    }\n    var isArray = Array.isArray(props[propName]);\n    if (props.multiple && !isArray) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n    } else if (!props.multiple && isArray) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n    }\n  }\n}\n\n/**\n * @param {ReactDOMComponent} inst\n * @param {boolean} multiple\n * @param {*} propValue A stringable (with `multiple`, a list of stringables).\n * @private\n */\nfunction updateOptions(inst, multiple, propValue) {\n  var selectedValue, i;\n  var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;\n\n  if (multiple) {\n    selectedValue = {};\n    for (i = 0; i < propValue.length; i++) {\n      selectedValue['' + propValue[i]] = true;\n    }\n    for (i = 0; i < options.length; i++) {\n      var selected = selectedValue.hasOwnProperty(options[i].value);\n      if (options[i].selected !== selected) {\n        options[i].selected = selected;\n      }\n    }\n  } else {\n    // Do not set `select.value` as exact behavior isn't consistent across all\n    // browsers for all cases.\n    selectedValue = '' + propValue;\n    for (i = 0; i < options.length; i++) {\n      if (options[i].value === selectedValue) {\n        options[i].selected = true;\n        return;\n      }\n    }\n    if (options.length) {\n      options[0].selected = true;\n    }\n  }\n}\n\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\nvar ReactDOMSelect = {\n  getHostProps: function (inst, props) {\n    return _assign({}, props, {\n      onChange: inst._wrapperState.onChange,\n      value: undefined\n    });\n  },\n\n  mountWrapper: function (inst, props) {\n    if (process.env.NODE_ENV !== 'production') {\n      checkSelectPropTypes(inst, props);\n    }\n\n    var value = LinkedValueUtils.getValue(props);\n    inst._wrapperState = {\n      pendingUpdate: false,\n      initialValue: value != null ? value : props.defaultValue,\n      listeners: null,\n      onChange: _handleChange.bind(inst),\n      wasMultiple: Boolean(props.multiple)\n    };\n\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n      didWarnValueDefaultValue = true;\n    }\n  },\n\n  getSelectValueContext: function (inst) {\n    // ReactDOMOption looks at this initial value so the initial generated\n    // markup has correct `selected` attributes\n    return inst._wrapperState.initialValue;\n  },\n\n  postUpdateWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    // After the initial mount, we control selected-ness manually so don't pass\n    // this value down\n    inst._wrapperState.initialValue = undefined;\n\n    var wasMultiple = inst._wrapperState.wasMultiple;\n    inst._wrapperState.wasMultiple = Boolean(props.multiple);\n\n    var value = LinkedValueUtils.getValue(props);\n    if (value != null) {\n      inst._wrapperState.pendingUpdate = false;\n      updateOptions(inst, Boolean(props.multiple), value);\n    } else if (wasMultiple !== Boolean(props.multiple)) {\n      // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n      if (props.defaultValue != null) {\n        updateOptions(inst, Boolean(props.multiple), props.defaultValue);\n      } else {\n        // Revert the select back to its default unselected state.\n        updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');\n      }\n    }\n  }\n};\n\nfunction _handleChange(event) {\n  var props = this._currentElement.props;\n  var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n  if (this._rootNodeID) {\n    this._wrapperState.pendingUpdate = true;\n  }\n  ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);\n  return returnValue;\n}\n\nmodule.exports = ReactDOMSelect;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMSelect.js\n// module id = 69\n// module chunks = 0","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things.  But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals.  It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\n(function () {\n    try {\n        if (typeof setTimeout === 'function') {\n            cachedSetTimeout = setTimeout;\n        } else {\n            cachedSetTimeout = defaultSetTimout;\n        }\n    } catch (e) {\n        cachedSetTimeout = defaultSetTimout;\n    }\n    try {\n        if (typeof clearTimeout === 'function') {\n            cachedClearTimeout = clearTimeout;\n        } else {\n            cachedClearTimeout = defaultClearTimeout;\n        }\n    } catch (e) {\n        cachedClearTimeout = defaultClearTimeout;\n    }\n} ())\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n    throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n    throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/process/browser.js\n// module id = 70\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar ReactCompositeComponent = require('./ReactCompositeComponent');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactHostComponent = require('./ReactHostComponent');\n\nvar getNextDebugID = require('react/lib/getNextDebugID');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n// To avoid a cyclic dependency, we create the final class in this module\nvar ReactCompositeComponentWrapper = function (element) {\n  this.construct(element);\n};\n\nfunction getDeclarationErrorAddendum(owner) {\n  if (owner) {\n    var name = owner.getName();\n    if (name) {\n      return ' Check the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\n/**\n * Check if the type reference is a known internal type. I.e. not a user\n * provided composite type.\n *\n * @param {function} type\n * @return {boolean} Returns true if this is a valid internal type.\n */\nfunction isInternalComponentType(type) {\n  return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';\n}\n\n/**\n * Given a ReactNode, create an instance that will actually be mounted.\n *\n * @param {ReactNode} node\n * @param {boolean} shouldHaveDebugID\n * @return {object} A new instance of the element's constructor.\n * @protected\n */\nfunction instantiateReactComponent(node, shouldHaveDebugID) {\n  var instance;\n\n  if (node === null || node === false) {\n    instance = ReactEmptyComponent.create(instantiateReactComponent);\n  } else if (typeof node === 'object') {\n    var element = node;\n    var type = element.type;\n    if (typeof type !== 'function' && typeof type !== 'string') {\n      var info = '';\n      if (process.env.NODE_ENV !== 'production') {\n        if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n          info += ' You likely forgot to export your component from the file ' + \"it's defined in.\";\n        }\n      }\n      info += getDeclarationErrorAddendum(element._owner);\n      !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info) : _prodInvariant('130', type == null ? type : typeof type, info) : void 0;\n    }\n\n    // Special case string values\n    if (typeof element.type === 'string') {\n      instance = ReactHostComponent.createInternalComponent(element);\n    } else if (isInternalComponentType(element.type)) {\n      // This is temporarily available for custom components that are not string\n      // representations. I.e. ART. Once those are updated to use the string\n      // representation, we can drop this code path.\n      instance = new element.type(element);\n\n      // We renamed this. Allow the old name for compat. :(\n      if (!instance.getHostNode) {\n        instance.getHostNode = instance.getNativeNode;\n      }\n    } else {\n      instance = new ReactCompositeComponentWrapper(element);\n    }\n  } else if (typeof node === 'string' || typeof node === 'number') {\n    instance = ReactHostComponent.createInstanceForText(node);\n  } else {\n    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : _prodInvariant('131', typeof node) : void 0;\n  }\n\n  if (process.env.NODE_ENV !== 'production') {\n    process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getHostNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;\n  }\n\n  // These two fields are used by the DOM and ART diffing algorithms\n  // respectively. Instead of using expandos on components, we should be\n  // storing the state needed by the diffing algorithms elsewhere.\n  instance._mountIndex = 0;\n  instance._mountImage = null;\n\n  if (process.env.NODE_ENV !== 'production') {\n    instance._debugID = shouldHaveDebugID ? getNextDebugID() : 0;\n  }\n\n  // Internal instances should fully constructed at this point, so they should\n  // not get any new fields added to them at this point.\n  if (process.env.NODE_ENV !== 'production') {\n    if (Object.preventExtensions) {\n      Object.preventExtensions(instance);\n    }\n  }\n\n  return instance;\n}\n\n_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent, {\n  _instantiateReactComponent: instantiateReactComponent\n});\n\nmodule.exports = instantiateReactComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/instantiateReactComponent.js\n// module id = 71\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar React = require('react/lib/React');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ReactNodeTypes = {\n  HOST: 0,\n  COMPOSITE: 1,\n  EMPTY: 2,\n\n  getType: function (node) {\n    if (node === null || node === false) {\n      return ReactNodeTypes.EMPTY;\n    } else if (React.isValidElement(node)) {\n      if (typeof node.type === 'function') {\n        return ReactNodeTypes.COMPOSITE;\n      } else {\n        return ReactNodeTypes.HOST;\n      }\n    }\n    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unexpected node: %s', node) : _prodInvariant('26', node) : void 0;\n  }\n};\n\nmodule.exports = ReactNodeTypes;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactNodeTypes.js\n// module id = 72\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyComponentFactory;\n\nvar ReactEmptyComponentInjection = {\n  injectEmptyComponentFactory: function (factory) {\n    emptyComponentFactory = factory;\n  }\n};\n\nvar ReactEmptyComponent = {\n  create: function (instantiate) {\n    return emptyComponentFactory(instantiate);\n  }\n};\n\nReactEmptyComponent.injection = ReactEmptyComponentInjection;\n\nmodule.exports = ReactEmptyComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactEmptyComponent.js\n// module id = 73\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar genericComponentClass = null;\nvar textComponentClass = null;\n\nvar ReactHostComponentInjection = {\n  // This accepts a class that receives the tag string. This is a catch all\n  // that can render any kind of tag.\n  injectGenericComponentClass: function (componentClass) {\n    genericComponentClass = componentClass;\n  },\n  // This accepts a text component class that takes the text string to be\n  // rendered as props.\n  injectTextComponentClass: function (componentClass) {\n    textComponentClass = componentClass;\n  }\n};\n\n/**\n * Get a host internal component class for a specific tag.\n *\n * @param {ReactElement} element The element to create.\n * @return {function} The internal class constructor function.\n */\nfunction createInternalComponent(element) {\n  !genericComponentClass ? process.env.NODE_ENV !== 'production' ? invariant(false, 'There is no registered component for the tag %s', element.type) : _prodInvariant('111', element.type) : void 0;\n  return new genericComponentClass(element);\n}\n\n/**\n * @param {ReactText} text\n * @return {ReactComponent}\n */\nfunction createInstanceForText(text) {\n  return new textComponentClass(text);\n}\n\n/**\n * @param {ReactComponent} component\n * @return {boolean}\n */\nfunction isTextComponent(component) {\n  return component instanceof textComponentClass;\n}\n\nvar ReactHostComponent = {\n  createInternalComponent: createInternalComponent,\n  createInstanceForText: createInstanceForText,\n  isTextComponent: isTextComponent,\n  injection: ReactHostComponentInjection\n};\n\nmodule.exports = ReactHostComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactHostComponent.js\n// module id = 74\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar REACT_ELEMENT_TYPE = require('./ReactElementSymbol');\n\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar warning = require('fbjs/lib/warning');\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * This is inlined from ReactElement since this file is shared between\n * isomorphic and renderers. We could extract this to a\n *\n */\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n  // Do some typechecking here since we call this blindly. We want to ensure\n  // that we don't block potential future ES APIs.\n  if (component && typeof component === 'object' && component.key != null) {\n    // Explicit key\n    return KeyEscapeUtils.escape(component.key);\n  }\n  // Implicit key determined by the index in the set\n  return index.toString(36);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n  var type = typeof children;\n\n  if (type === 'undefined' || type === 'boolean') {\n    // All of the above are perceived as null.\n    children = null;\n  }\n\n  if (children === null || type === 'string' || type === 'number' ||\n  // The following is inlined from ReactElement. This means we can optimize\n  // some checks. React Fiber also inlines this logic for similar purposes.\n  type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {\n    callback(traverseContext, children,\n    // If it's the only child, treat the name as if it was wrapped in an array\n    // so that it's consistent if the number of children grows.\n    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n    return 1;\n  }\n\n  var child;\n  var nextName;\n  var subtreeCount = 0; // Count of children found in the current subtree.\n  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n  if (Array.isArray(children)) {\n    for (var i = 0; i < children.length; i++) {\n      child = children[i];\n      nextName = nextNamePrefix + getComponentKey(child, i);\n      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n    }\n  } else {\n    var iteratorFn = getIteratorFn(children);\n    if (iteratorFn) {\n      var iterator = iteratorFn.call(children);\n      var step;\n      if (iteratorFn !== children.entries) {\n        var ii = 0;\n        while (!(step = iterator.next()).done) {\n          child = step.value;\n          nextName = nextNamePrefix + getComponentKey(child, ii++);\n          subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n        }\n      } else {\n        if (process.env.NODE_ENV !== 'production') {\n          var mapsAsChildrenAddendum = '';\n          if (ReactCurrentOwner.current) {\n            var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();\n            if (mapsAsChildrenOwnerName) {\n              mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';\n            }\n          }\n          process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;\n          didWarnAboutMaps = true;\n        }\n        // Iterator will provide entry [k,v] tuples rather than values.\n        while (!(step = iterator.next()).done) {\n          var entry = step.value;\n          if (entry) {\n            child = entry[1];\n            nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n            subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n          }\n        }\n      }\n    } else if (type === 'object') {\n      var addendum = '';\n      if (process.env.NODE_ENV !== 'production') {\n        addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n        if (children._isReactElement) {\n          addendum = \" It looks like you're using an element created by a different \" + 'version of React. Make sure to use only one copy of React.';\n        }\n        if (ReactCurrentOwner.current) {\n          var name = ReactCurrentOwner.current.getName();\n          if (name) {\n            addendum += ' Check the render method of `' + name + '`.';\n          }\n        }\n      }\n      var childrenString = String(children);\n      !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n    }\n  }\n\n  return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n  if (children == null) {\n    return 0;\n  }\n\n  return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/traverseAllChildren.js\n// module id = 75\n// module chunks = 0","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction isNative(fn) {\n  // Based on isNative() from Lodash\n  var funcToString = Function.prototype.toString;\n  var hasOwnProperty = Object.prototype.hasOwnProperty;\n  var reIsNative = RegExp('^' + funcToString\n  // Take an example native function source for comparison\n  .call(hasOwnProperty\n  // Strip regex characters so we can use it for regex\n  ).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&'\n  // Remove hasOwnProperty from the template to make it generic\n  ).replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$');\n  try {\n    var source = funcToString.call(fn);\n    return reIsNative.test(source);\n  } catch (err) {\n    return false;\n  }\n}\n\nvar canUseCollections =\n// Array.from\ntypeof Array.from === 'function' &&\n// Map\ntypeof Map === 'function' && isNative(Map) &&\n// Map.prototype.keys\nMap.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) &&\n// Set\ntypeof Set === 'function' && isNative(Set) &&\n// Set.prototype.keys\nSet.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys);\n\nvar setItem;\nvar getItem;\nvar removeItem;\nvar getItemIDs;\nvar addRoot;\nvar removeRoot;\nvar getRootIDs;\n\nif (canUseCollections) {\n  var itemMap = new Map();\n  var rootIDSet = new Set();\n\n  setItem = function (id, item) {\n    itemMap.set(id, item);\n  };\n  getItem = function (id) {\n    return itemMap.get(id);\n  };\n  removeItem = function (id) {\n    itemMap['delete'](id);\n  };\n  getItemIDs = function () {\n    return Array.from(itemMap.keys());\n  };\n\n  addRoot = function (id) {\n    rootIDSet.add(id);\n  };\n  removeRoot = function (id) {\n    rootIDSet['delete'](id);\n  };\n  getRootIDs = function () {\n    return Array.from(rootIDSet.keys());\n  };\n} else {\n  var itemByKey = {};\n  var rootByKey = {};\n\n  // Use non-numeric keys to prevent V8 performance issues:\n  // https://github.com/facebook/react/pull/7232\n  var getKeyFromID = function (id) {\n    return '.' + id;\n  };\n  var getIDFromKey = function (key) {\n    return parseInt(key.substr(1), 10);\n  };\n\n  setItem = function (id, item) {\n    var key = getKeyFromID(id);\n    itemByKey[key] = item;\n  };\n  getItem = function (id) {\n    var key = getKeyFromID(id);\n    return itemByKey[key];\n  };\n  removeItem = function (id) {\n    var key = getKeyFromID(id);\n    delete itemByKey[key];\n  };\n  getItemIDs = function () {\n    return Object.keys(itemByKey).map(getIDFromKey);\n  };\n\n  addRoot = function (id) {\n    var key = getKeyFromID(id);\n    rootByKey[key] = true;\n  };\n  removeRoot = function (id) {\n    var key = getKeyFromID(id);\n    delete rootByKey[key];\n  };\n  getRootIDs = function () {\n    return Object.keys(rootByKey).map(getIDFromKey);\n  };\n}\n\nvar unmountedIDs = [];\n\nfunction purgeDeep(id) {\n  var item = getItem(id);\n  if (item) {\n    var childIDs = item.childIDs;\n\n    removeItem(id);\n    childIDs.forEach(purgeDeep);\n  }\n}\n\nfunction describeComponentFrame(name, source, ownerName) {\n  return '\\n    in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n}\n\nfunction getDisplayName(element) {\n  if (element == null) {\n    return '#empty';\n  } else if (typeof element === 'string' || typeof element === 'number') {\n    return '#text';\n  } else if (typeof element.type === 'string') {\n    return element.type;\n  } else {\n    return element.type.displayName || element.type.name || 'Unknown';\n  }\n}\n\nfunction describeID(id) {\n  var name = ReactComponentTreeHook.getDisplayName(id);\n  var element = ReactComponentTreeHook.getElement(id);\n  var ownerID = ReactComponentTreeHook.getOwnerID(id);\n  var ownerName;\n  if (ownerID) {\n    ownerName = ReactComponentTreeHook.getDisplayName(ownerID);\n  }\n  process.env.NODE_ENV !== 'production' ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0;\n  return describeComponentFrame(name, element && element._source, ownerName);\n}\n\nvar ReactComponentTreeHook = {\n  onSetChildren: function (id, nextChildIDs) {\n    var item = getItem(id);\n    !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;\n    item.childIDs = nextChildIDs;\n\n    for (var i = 0; i < nextChildIDs.length; i++) {\n      var nextChildID = nextChildIDs[i];\n      var nextChild = getItem(nextChildID);\n      !nextChild ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0;\n      !(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0;\n      !nextChild.isMounted ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0;\n      if (nextChild.parentID == null) {\n        nextChild.parentID = id;\n        // TODO: This shouldn't be necessary but mounting a new root during in\n        // componentWillMount currently causes not-yet-mounted components to\n        // be purged from our tree data so their parent id is missing.\n      }\n      !(nextChild.parentID === id) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0;\n    }\n  },\n  onBeforeMountComponent: function (id, element, parentID) {\n    var item = {\n      element: element,\n      parentID: parentID,\n      text: null,\n      childIDs: [],\n      isMounted: false,\n      updateCount: 0\n    };\n    setItem(id, item);\n  },\n  onBeforeUpdateComponent: function (id, element) {\n    var item = getItem(id);\n    if (!item || !item.isMounted) {\n      // We may end up here as a result of setState() in componentWillUnmount().\n      // In this case, ignore the element.\n      return;\n    }\n    item.element = element;\n  },\n  onMountComponent: function (id) {\n    var item = getItem(id);\n    !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;\n    item.isMounted = true;\n    var isRoot = item.parentID === 0;\n    if (isRoot) {\n      addRoot(id);\n    }\n  },\n  onUpdateComponent: function (id) {\n    var item = getItem(id);\n    if (!item || !item.isMounted) {\n      // We may end up here as a result of setState() in componentWillUnmount().\n      // In this case, ignore the element.\n      return;\n    }\n    item.updateCount++;\n  },\n  onUnmountComponent: function (id) {\n    var item = getItem(id);\n    if (item) {\n      // We need to check if it exists.\n      // `item` might not exist if it is inside an error boundary, and a sibling\n      // error boundary child threw while mounting. Then this instance never\n      // got a chance to mount, but it still gets an unmounting event during\n      // the error boundary cleanup.\n      item.isMounted = false;\n      var isRoot = item.parentID === 0;\n      if (isRoot) {\n        removeRoot(id);\n      }\n    }\n    unmountedIDs.push(id);\n  },\n  purgeUnmountedComponents: function () {\n    if (ReactComponentTreeHook._preventPurging) {\n      // Should only be used for testing.\n      return;\n    }\n\n    for (var i = 0; i < unmountedIDs.length; i++) {\n      var id = unmountedIDs[i];\n      purgeDeep(id);\n    }\n    unmountedIDs.length = 0;\n  },\n  isMounted: function (id) {\n    var item = getItem(id);\n    return item ? item.isMounted : false;\n  },\n  getCurrentStackAddendum: function (topElement) {\n    var info = '';\n    if (topElement) {\n      var name = getDisplayName(topElement);\n      var owner = topElement._owner;\n      info += describeComponentFrame(name, topElement._source, owner && owner.getName());\n    }\n\n    var currentOwner = ReactCurrentOwner.current;\n    var id = currentOwner && currentOwner._debugID;\n\n    info += ReactComponentTreeHook.getStackAddendumByID(id);\n    return info;\n  },\n  getStackAddendumByID: function (id) {\n    var info = '';\n    while (id) {\n      info += describeID(id);\n      id = ReactComponentTreeHook.getParentID(id);\n    }\n    return info;\n  },\n  getChildIDs: function (id) {\n    var item = getItem(id);\n    return item ? item.childIDs : [];\n  },\n  getDisplayName: function (id) {\n    var element = ReactComponentTreeHook.getElement(id);\n    if (!element) {\n      return null;\n    }\n    return getDisplayName(element);\n  },\n  getElement: function (id) {\n    var item = getItem(id);\n    return item ? item.element : null;\n  },\n  getOwnerID: function (id) {\n    var element = ReactComponentTreeHook.getElement(id);\n    if (!element || !element._owner) {\n      return null;\n    }\n    return element._owner._debugID;\n  },\n  getParentID: function (id) {\n    var item = getItem(id);\n    return item ? item.parentID : null;\n  },\n  getSource: function (id) {\n    var item = getItem(id);\n    var element = item ? item.element : null;\n    var source = element != null ? element._source : null;\n    return source;\n  },\n  getText: function (id) {\n    var element = ReactComponentTreeHook.getElement(id);\n    if (typeof element === 'string') {\n      return element;\n    } else if (typeof element === 'number') {\n      return '' + element;\n    } else {\n      return null;\n    }\n  },\n  getUpdateCount: function (id) {\n    var item = getItem(id);\n    return item ? item.updateCount : 0;\n  },\n\n\n  getRootIDs: getRootIDs,\n  getRegisteredIDs: getItemIDs,\n\n  pushNonStandardWarningStack: function (isCreatingElement, currentSource) {\n    if (typeof console.reactStack !== 'function') {\n      return;\n    }\n\n    var stack = [];\n    var currentOwner = ReactCurrentOwner.current;\n    var id = currentOwner && currentOwner._debugID;\n\n    try {\n      if (isCreatingElement) {\n        stack.push({\n          name: id ? ReactComponentTreeHook.getDisplayName(id) : null,\n          fileName: currentSource ? currentSource.fileName : null,\n          lineNumber: currentSource ? currentSource.lineNumber : null\n        });\n      }\n\n      while (id) {\n        var element = ReactComponentTreeHook.getElement(id);\n        var parentID = ReactComponentTreeHook.getParentID(id);\n        var ownerID = ReactComponentTreeHook.getOwnerID(id);\n        var ownerName = ownerID ? ReactComponentTreeHook.getDisplayName(ownerID) : null;\n        var source = element && element._source;\n        stack.push({\n          name: ownerName,\n          fileName: source ? source.fileName : null,\n          lineNumber: source ? source.lineNumber : null\n        });\n        id = parentID;\n      }\n    } catch (err) {\n      // Internal state is messed up.\n      // Stop building the stack (it's just a nice to have).\n    }\n\n    console.reactStack(stack);\n  },\n  popNonStandardWarningStack: function () {\n    if (typeof console.reactStackEnd !== 'function') {\n      return;\n    }\n    console.reactStackEnd();\n  }\n};\n\nmodule.exports = ReactComponentTreeHook;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactComponentTreeHook.js\n// module id = 76\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n  /**\n   * Listen to DOM events during the bubble phase.\n   *\n   * @param {DOMEventTarget} target DOM element to register listener on.\n   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n   * @param {function} callback Callback function.\n   * @return {object} Object with a `remove` method.\n   */\n  listen: function listen(target, eventType, callback) {\n    if (target.addEventListener) {\n      target.addEventListener(eventType, callback, false);\n      return {\n        remove: function remove() {\n          target.removeEventListener(eventType, callback, false);\n        }\n      };\n    } else if (target.attachEvent) {\n      target.attachEvent('on' + eventType, callback);\n      return {\n        remove: function remove() {\n          target.detachEvent('on' + eventType, callback);\n        }\n      };\n    }\n  },\n\n  /**\n   * Listen to DOM events during the capture phase.\n   *\n   * @param {DOMEventTarget} target DOM element to register listener on.\n   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n   * @param {function} callback Callback function.\n   * @return {object} Object with a `remove` method.\n   */\n  capture: function capture(target, eventType, callback) {\n    if (target.addEventListener) {\n      target.addEventListener(eventType, callback, true);\n      return {\n        remove: function remove() {\n          target.removeEventListener(eventType, callback, true);\n        }\n      };\n    } else {\n      if (process.env.NODE_ENV !== 'production') {\n        console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n      }\n      return {\n        remove: emptyFunction\n      };\n    }\n  },\n\n  registerDefault: function registerDefault() {}\n};\n\nmodule.exports = EventListener;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/EventListener.js\n// module id = 77\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMSelection = require('./ReactDOMSelection');\n\nvar containsNode = require('fbjs/lib/containsNode');\nvar focusNode = require('fbjs/lib/focusNode');\nvar getActiveElement = require('fbjs/lib/getActiveElement');\n\nfunction isInDocument(node) {\n  return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\nvar ReactInputSelection = {\n  hasSelectionCapabilities: function (elem) {\n    var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n    return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n  },\n\n  getSelectionInformation: function () {\n    var focusedElem = getActiveElement();\n    return {\n      focusedElem: focusedElem,\n      selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null\n    };\n  },\n\n  /**\n   * @restoreSelection: If any selection information was potentially lost,\n   * restore it. This is useful when performing operations that could remove dom\n   * nodes and place them back in, resulting in focus being lost.\n   */\n  restoreSelection: function (priorSelectionInformation) {\n    var curFocusedElem = getActiveElement();\n    var priorFocusedElem = priorSelectionInformation.focusedElem;\n    var priorSelectionRange = priorSelectionInformation.selectionRange;\n    if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n      if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {\n        ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);\n      }\n      focusNode(priorFocusedElem);\n    }\n  },\n\n  /**\n   * @getSelection: Gets the selection bounds of a focused textarea, input or\n   * contentEditable node.\n   * -@input: Look up selection bounds of this input\n   * -@return {start: selectionStart, end: selectionEnd}\n   */\n  getSelection: function (input) {\n    var selection;\n\n    if ('selectionStart' in input) {\n      // Modern browser with input or textarea.\n      selection = {\n        start: input.selectionStart,\n        end: input.selectionEnd\n      };\n    } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n      // IE8 input.\n      var range = document.selection.createRange();\n      // There can only be one selection per document in IE, so it must\n      // be in our element.\n      if (range.parentElement() === input) {\n        selection = {\n          start: -range.moveStart('character', -input.value.length),\n          end: -range.moveEnd('character', -input.value.length)\n        };\n      }\n    } else {\n      // Content editable or old IE textarea.\n      selection = ReactDOMSelection.getOffsets(input);\n    }\n\n    return selection || { start: 0, end: 0 };\n  },\n\n  /**\n   * @setSelection: Sets the selection bounds of a textarea or input and focuses\n   * the input.\n   * -@input     Set selection bounds of this input or textarea\n   * -@offsets   Object of same form that is returned from get*\n   */\n  setSelection: function (input, offsets) {\n    var start = offsets.start;\n    var end = offsets.end;\n    if (end === undefined) {\n      end = start;\n    }\n\n    if ('selectionStart' in input) {\n      input.selectionStart = start;\n      input.selectionEnd = Math.min(end, input.value.length);\n    } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n      var range = input.createTextRange();\n      range.collapse(true);\n      range.moveStart('character', start);\n      range.moveEnd('character', end - start);\n      range.select();\n    } else {\n      ReactDOMSelection.setOffsets(input, offsets);\n    }\n  }\n};\n\nmodule.exports = ReactInputSelection;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactInputSelection.js\n// module id = 78\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\nfunction getActiveElement(doc) /*?DOMElement*/{\n  doc = doc || (typeof document !== 'undefined' ? document : undefined);\n  if (typeof doc === 'undefined') {\n    return null;\n  }\n  try {\n    return doc.activeElement || doc.body;\n  } catch (e) {\n    return doc.body;\n  }\n}\n\nmodule.exports = getActiveElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/getActiveElement.js\n// module id = 79\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMProperty = require('./DOMProperty');\nvar React = require('react/lib/React');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMContainerInfo = require('./ReactDOMContainerInfo');\nvar ReactDOMFeatureFlags = require('./ReactDOMFeatureFlags');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactMarkupChecksum = require('./ReactMarkupChecksum');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar invariant = require('fbjs/lib/invariant');\nvar setInnerHTML = require('./setInnerHTML');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOC_NODE_TYPE = 9;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\nvar instancesByReactRootID = {};\n\n/**\n * Finds the index of the first character\n * that's not common between the two given strings.\n *\n * @return {number} the index of the character where the strings diverge\n */\nfunction firstDifferenceIndex(string1, string2) {\n  var minLen = Math.min(string1.length, string2.length);\n  for (var i = 0; i < minLen; i++) {\n    if (string1.charAt(i) !== string2.charAt(i)) {\n      return i;\n    }\n  }\n  return string1.length === string2.length ? -1 : minLen;\n}\n\n/**\n * @param {DOMElement|DOMDocument} container DOM element that may contain\n * a React component\n * @return {?*} DOM element that may have the reactRoot ID, or null.\n */\nfunction getReactRootElementInContainer(container) {\n  if (!container) {\n    return null;\n  }\n\n  if (container.nodeType === DOC_NODE_TYPE) {\n    return container.documentElement;\n  } else {\n    return container.firstChild;\n  }\n}\n\nfunction internalGetID(node) {\n  // If node is something like a window, document, or text node, none of\n  // which support attributes or a .getAttribute method, gracefully return\n  // the empty string, as if the attribute were missing.\n  return node.getAttribute && node.getAttribute(ATTR_NAME) || '';\n}\n\n/**\n * Mounts this component and inserts it into the DOM.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {ReactReconcileTransaction} transaction\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {\n  var markerName;\n  if (ReactFeatureFlags.logTopLevelRenders) {\n    var wrappedElement = wrapperInstance._currentElement.props.child;\n    var type = wrappedElement.type;\n    markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);\n    console.time(markerName);\n  }\n\n  var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context, 0 /* parentDebugID */\n  );\n\n  if (markerName) {\n    console.timeEnd(markerName);\n  }\n\n  wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;\n  ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);\n}\n\n/**\n * Batched mount.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {\n  var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n  /* useCreateElement */\n  !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);\n  transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);\n  ReactUpdates.ReactReconcileTransaction.release(transaction);\n}\n\n/**\n * Unmounts a component and removes it from the DOM.\n *\n * @param {ReactComponent} instance React component instance.\n * @param {DOMElement} container DOM element to unmount from.\n * @final\n * @internal\n * @see {ReactMount.unmountComponentAtNode}\n */\nfunction unmountComponentFromNode(instance, container, safely) {\n  if (process.env.NODE_ENV !== 'production') {\n    ReactInstrumentation.debugTool.onBeginFlush();\n  }\n  ReactReconciler.unmountComponent(instance, safely);\n  if (process.env.NODE_ENV !== 'production') {\n    ReactInstrumentation.debugTool.onEndFlush();\n  }\n\n  if (container.nodeType === DOC_NODE_TYPE) {\n    container = container.documentElement;\n  }\n\n  // http://jsperf.com/emptying-a-node\n  while (container.lastChild) {\n    container.removeChild(container.lastChild);\n  }\n}\n\n/**\n * True if the supplied DOM node has a direct React-rendered child that is\n * not a React root element. Useful for warning in `render`,\n * `unmountComponentAtNode`, etc.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM element contains a direct child that was\n * rendered by React but is not a root element.\n * @internal\n */\nfunction hasNonRootReactChild(container) {\n  var rootEl = getReactRootElementInContainer(container);\n  if (rootEl) {\n    var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);\n    return !!(inst && inst._hostParent);\n  }\n}\n\n/**\n * True if the supplied DOM node is a React DOM element and\n * it has been rendered by another copy of React.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM has been rendered by another copy of React\n * @internal\n */\nfunction nodeIsRenderedByOtherInstance(container) {\n  var rootEl = getReactRootElementInContainer(container);\n  return !!(rootEl && isReactNode(rootEl) && !ReactDOMComponentTree.getInstanceFromNode(rootEl));\n}\n\n/**\n * True if the supplied DOM node is a valid node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid DOM node.\n * @internal\n */\nfunction isValidContainer(node) {\n  return !!(node && (node.nodeType === ELEMENT_NODE_TYPE || node.nodeType === DOC_NODE_TYPE || node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE));\n}\n\n/**\n * True if the supplied DOM node is a valid React node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid React DOM node.\n * @internal\n */\nfunction isReactNode(node) {\n  return isValidContainer(node) && (node.hasAttribute(ROOT_ATTR_NAME) || node.hasAttribute(ATTR_NAME));\n}\n\nfunction getHostRootInstanceInContainer(container) {\n  var rootEl = getReactRootElementInContainer(container);\n  var prevHostInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);\n  return prevHostInstance && !prevHostInstance._hostParent ? prevHostInstance : null;\n}\n\nfunction getTopLevelWrapperInContainer(container) {\n  var root = getHostRootInstanceInContainer(container);\n  return root ? root._hostContainerInfo._topLevelWrapper : null;\n}\n\n/**\n * Temporary (?) hack so that we can store all top-level pending updates on\n * composites instead of having to worry about different types of components\n * here.\n */\nvar topLevelRootCounter = 1;\nvar TopLevelWrapper = function () {\n  this.rootID = topLevelRootCounter++;\n};\nTopLevelWrapper.prototype.isReactComponent = {};\nif (process.env.NODE_ENV !== 'production') {\n  TopLevelWrapper.displayName = 'TopLevelWrapper';\n}\nTopLevelWrapper.prototype.render = function () {\n  return this.props.child;\n};\nTopLevelWrapper.isReactTopLevelWrapper = true;\n\n/**\n * Mounting is the process of initializing a React component by creating its\n * representative DOM elements and inserting them into a supplied `container`.\n * Any prior content inside `container` is destroyed in the process.\n *\n *   ReactMount.render(\n *     component,\n *     document.getElementById('container')\n *   );\n *\n *   <div id=\"container\">                   <-- Supplied `container`.\n *     <div data-reactid=\".3\">              <-- Rendered reactRoot of React\n *       // ...                                 component.\n *     </div>\n *   </div>\n *\n * Inside of `container`, the first element rendered is the \"reactRoot\".\n */\nvar ReactMount = {\n  TopLevelWrapper: TopLevelWrapper,\n\n  /**\n   * Used by devtools. The keys are not important.\n   */\n  _instancesByReactRootID: instancesByReactRootID,\n\n  /**\n   * This is a hook provided to support rendering React components while\n   * ensuring that the apparent scroll position of its `container` does not\n   * change.\n   *\n   * @param {DOMElement} container The `container` being rendered into.\n   * @param {function} renderCallback This must be called once to do the render.\n   */\n  scrollMonitor: function (container, renderCallback) {\n    renderCallback();\n  },\n\n  /**\n   * Take a component that's already mounted into the DOM and replace its props\n   * @param {ReactComponent} prevComponent component instance already in the DOM\n   * @param {ReactElement} nextElement component instance to render\n   * @param {DOMElement} container container to render into\n   * @param {?function} callback function triggered on completion\n   */\n  _updateRootComponent: function (prevComponent, nextElement, nextContext, container, callback) {\n    ReactMount.scrollMonitor(container, function () {\n      ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement, nextContext);\n      if (callback) {\n        ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);\n      }\n    });\n\n    return prevComponent;\n  },\n\n  /**\n   * Render a new component into the DOM. Hooked by hooks!\n   *\n   * @param {ReactElement} nextElement element to render\n   * @param {DOMElement} container container to render into\n   * @param {boolean} shouldReuseMarkup if we should skip the markup insertion\n   * @return {ReactComponent} nextComponent\n   */\n  _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {\n    // Various parts of our code (such as ReactCompositeComponent's\n    // _renderValidatedComponent) assume that calls to render aren't nested;\n    // verify that that's the case.\n    process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n    !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : _prodInvariant('37') : void 0;\n\n    ReactBrowserEventEmitter.ensureScrollValueMonitoring();\n    var componentInstance = instantiateReactComponent(nextElement, false);\n\n    // The initial render is synchronous but any updates that happen during\n    // rendering, in componentWillMount or componentDidMount, will be batched\n    // according to the current batching strategy.\n\n    ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);\n\n    var wrapperID = componentInstance._instance.rootID;\n    instancesByReactRootID[wrapperID] = componentInstance;\n\n    return componentInstance;\n  },\n\n  /**\n   * Renders a React component into the DOM in the supplied `container`.\n   *\n   * If the React component was previously rendered into `container`, this will\n   * perform an update on it and only mutate the DOM as necessary to reflect the\n   * latest React component.\n   *\n   * @param {ReactComponent} parentComponent The conceptual parent of this render tree.\n   * @param {ReactElement} nextElement Component element to render.\n   * @param {DOMElement} container DOM element to render into.\n   * @param {?function} callback function triggered on completion\n   * @return {ReactComponent} Component instance rendered in `container`.\n   */\n  renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n    !(parentComponent != null && ReactInstanceMap.has(parentComponent)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'parentComponent must be a valid React Component') : _prodInvariant('38') : void 0;\n    return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);\n  },\n\n  _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n    ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');\n    !React.isValidElement(nextElement) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? \" Instead of passing a string like 'div', pass \" + \"React.createElement('div') or <div />.\" : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : // Check if it quacks like an element\n    nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : _prodInvariant('39', typeof nextElement === 'string' ? \" Instead of passing a string like 'div', pass \" + \"React.createElement('div') or <div />.\" : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' : nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : void 0;\n\n    process.env.NODE_ENV !== 'production' ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n\n    var nextWrappedElement = React.createElement(TopLevelWrapper, {\n      child: nextElement\n    });\n\n    var nextContext;\n    if (parentComponent) {\n      var parentInst = ReactInstanceMap.get(parentComponent);\n      nextContext = parentInst._processChildContext(parentInst._context);\n    } else {\n      nextContext = emptyObject;\n    }\n\n    var prevComponent = getTopLevelWrapperInContainer(container);\n\n    if (prevComponent) {\n      var prevWrappedElement = prevComponent._currentElement;\n      var prevElement = prevWrappedElement.props.child;\n      if (shouldUpdateReactComponent(prevElement, nextElement)) {\n        var publicInst = prevComponent._renderedComponent.getPublicInstance();\n        var updatedCallback = callback && function () {\n          callback.call(publicInst);\n        };\n        ReactMount._updateRootComponent(prevComponent, nextWrappedElement, nextContext, container, updatedCallback);\n        return publicInst;\n      } else {\n        ReactMount.unmountComponentAtNode(container);\n      }\n    }\n\n    var reactRootElement = getReactRootElementInContainer(container);\n    var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);\n    var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n    if (process.env.NODE_ENV !== 'production') {\n      process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\n      if (!containerHasReactMarkup || reactRootElement.nextSibling) {\n        var rootElementSibling = reactRootElement;\n        while (rootElementSibling) {\n          if (internalGetID(rootElementSibling)) {\n            process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;\n            break;\n          }\n          rootElementSibling = rootElementSibling.nextSibling;\n        }\n      }\n    }\n\n    var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;\n    var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, nextContext)._renderedComponent.getPublicInstance();\n    if (callback) {\n      callback.call(component);\n    }\n    return component;\n  },\n\n  /**\n   * Renders a React component into the DOM in the supplied `container`.\n   * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.render\n   *\n   * If the React component was previously rendered into `container`, this will\n   * perform an update on it and only mutate the DOM as necessary to reflect the\n   * latest React component.\n   *\n   * @param {ReactElement} nextElement Component element to render.\n   * @param {DOMElement} container DOM element to render into.\n   * @param {?function} callback function triggered on completion\n   * @return {ReactComponent} Component instance rendered in `container`.\n   */\n  render: function (nextElement, container, callback) {\n    return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);\n  },\n\n  /**\n   * Unmounts and destroys the React component rendered in the `container`.\n   * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.unmountcomponentatnode\n   *\n   * @param {DOMElement} container DOM element containing a React component.\n   * @return {boolean} True if a component was found in and unmounted from\n   *                   `container`\n   */\n  unmountComponentAtNode: function (container) {\n    // Various parts of our code (such as ReactCompositeComponent's\n    // _renderValidatedComponent) assume that calls to render aren't nested;\n    // verify that that's the case. (Strictly speaking, unmounting won't cause a\n    // render but we still don't expect to be in a render call here.)\n    process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n    !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : _prodInvariant('40') : void 0;\n\n    if (process.env.NODE_ENV !== 'production') {\n      process.env.NODE_ENV !== 'production' ? warning(!nodeIsRenderedByOtherInstance(container), \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.') : void 0;\n    }\n\n    var prevComponent = getTopLevelWrapperInContainer(container);\n    if (!prevComponent) {\n      // Check if the node being unmounted was rendered by React, but isn't a\n      // root node.\n      var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n      // Check if the container itself is a React root node.\n      var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);\n\n      if (process.env.NODE_ENV !== 'production') {\n        process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n      }\n\n      return false;\n    }\n    delete instancesByReactRootID[prevComponent._instance.rootID];\n    ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);\n    return true;\n  },\n\n  _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {\n    !isValidContainer(container) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : _prodInvariant('41') : void 0;\n\n    if (shouldReuseMarkup) {\n      var rootElement = getReactRootElementInContainer(container);\n      if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {\n        ReactDOMComponentTree.precacheNode(instance, rootElement);\n        return;\n      } else {\n        var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n        rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\n        var rootMarkup = rootElement.outerHTML;\n        rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);\n\n        var normalizedMarkup = markup;\n        if (process.env.NODE_ENV !== 'production') {\n          // because rootMarkup is retrieved from the DOM, various normalizations\n          // will have occurred which will not be present in `markup`. Here,\n          // insert markup into a <div> or <iframe> depending on the container\n          // type to perform the same normalizations before comparing.\n          var normalizer;\n          if (container.nodeType === ELEMENT_NODE_TYPE) {\n            normalizer = document.createElement('div');\n            normalizer.innerHTML = markup;\n            normalizedMarkup = normalizer.innerHTML;\n          } else {\n            normalizer = document.createElement('iframe');\n            document.body.appendChild(normalizer);\n            normalizer.contentDocument.write(markup);\n            normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;\n            document.body.removeChild(normalizer);\n          }\n        }\n\n        var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);\n        var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);\n\n        !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document using server rendering but the checksum was invalid. This usually means you rendered a different component type or props on the client from the one on the server, or your render() methods are impure. React cannot handle this case due to cross-browser quirks by rendering at the document root. You should look for environment dependent code in your components and ensure the props are the same client and server side:\\n%s', difference) : _prodInvariant('42', difference) : void 0;\n\n        if (process.env.NODE_ENV !== 'production') {\n          process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\\n%s', difference) : void 0;\n        }\n      }\n    }\n\n    !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document but you didn\\'t use server rendering. We can\\'t do this without using server rendering due to cross-browser quirks. See ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('43') : void 0;\n\n    if (transaction.useCreateElement) {\n      while (container.lastChild) {\n        container.removeChild(container.lastChild);\n      }\n      DOMLazyTree.insertTreeBefore(container, markup, null);\n    } else {\n      setInnerHTML(container, markup);\n      ReactDOMComponentTree.precacheNode(instance, container.firstChild);\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      var hostNode = ReactDOMComponentTree.getInstanceFromNode(container.firstChild);\n      if (hostNode._debugID !== 0) {\n        ReactInstrumentation.debugTool.onHostOperation({\n          instanceID: hostNode._debugID,\n          type: 'mount',\n          payload: markup.toString()\n        });\n      }\n    }\n  }\n};\n\nmodule.exports = ReactMount;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactMount.js\n// module id = 80\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactNodeTypes = require('./ReactNodeTypes');\n\nfunction getHostComponentFromComposite(inst) {\n  var type;\n\n  while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {\n    inst = inst._renderedComponent;\n  }\n\n  if (type === ReactNodeTypes.HOST) {\n    return inst._renderedComponent;\n  } else if (type === ReactNodeTypes.EMPTY) {\n    return null;\n  }\n}\n\nmodule.exports = getHostComponentFromComposite;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getHostComponentFromComposite.js\n// module id = 81\n// module chunks = 0","var invariant = require('invariant');\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar splice = Array.prototype.splice;\n\nvar assign = Object.assign || /* istanbul ignore next */ function assign(target, source) {\n  getAllKeys(source).forEach(function(key) {\n    if (hasOwnProperty.call(source, key)) {\n      target[key] = source[key];\n    }\n  });\n  return target;\n};\n\nvar getAllKeys = typeof Object.getOwnPropertySymbols === 'function' ?\n  function(obj) { return Object.keys(obj).concat(Object.getOwnPropertySymbols(obj)) } :\n  /* istanbul ignore next */ function(obj) { return Object.keys(obj) };\n\n/* istanbul ignore next */\nfunction copy(object) {\n  if (object instanceof Array) {\n    return assign(object.constructor(object.length), object)\n  } else if (object && typeof object === 'object') {\n    var prototype = object.constructor && object.constructor.prototype\n    return assign(Object.create(prototype || null), object);\n  } else {\n    return object;\n  }\n}\n\nfunction newContext() {\n  var commands = assign({}, defaultCommands);\n  update.extend = function(directive, fn) {\n    commands[directive] = fn;\n  };\n  update.isEquals = function(a, b) { return a === b; };\n\n  return update;\n\n  function update(object, spec) {\n    if (!(Array.isArray(object) && Array.isArray(spec))) {\n      invariant(\n        !Array.isArray(spec),\n        'update(): You provided an invalid spec to update(). The spec may ' +\n        'not contain an array except as the value of $set, $push, $unshift, ' +\n        '$splice or any custom command allowing an array value.'\n      );\n    }\n\n    invariant(\n      typeof spec === 'object' && spec !== null,\n      'update(): You provided an invalid spec to update(). The spec and ' +\n      'every included key path must be plain objects containing one of the ' +\n      'following commands: %s.',\n      Object.keys(commands).join(', ')\n    );\n\n    var nextObject = object;\n    var index, key;\n    getAllKeys(spec).forEach(function(key) {\n      if (hasOwnProperty.call(commands, key)) {\n        var objectWasNextObject = object === nextObject;\n        nextObject = commands[key](spec[key], nextObject, spec, object);\n        if (objectWasNextObject && update.isEquals(nextObject, object)) {\n          nextObject = object;\n        }\n      } else {\n        var nextValueForKey = update(object[key], spec[key]);\n        if (!update.isEquals(nextValueForKey, nextObject[key]) || typeof nextValueForKey === 'undefined' && !hasOwnProperty.call(object, key)) {\n          if (nextObject === object) {\n            nextObject = copy(object);\n          }\n          nextObject[key] = nextValueForKey;\n        }\n      }\n    })\n    return nextObject;\n  }\n\n}\n\nvar defaultCommands = {\n  $push: function(value, nextObject, spec) {\n    invariantPushAndUnshift(nextObject, spec, '$push');\n    return value.length ? nextObject.concat(value) : nextObject;\n  },\n  $unshift: function(value, nextObject, spec) {\n    invariantPushAndUnshift(nextObject, spec, '$unshift');\n    return value.length ? value.concat(nextObject) : nextObject;\n  },\n  $splice: function(value, nextObject, spec, originalObject) {\n    invariantSplices(nextObject, spec);\n    value.forEach(function(args) {\n      invariantSplice(args);\n      if (nextObject === originalObject && args.length) nextObject = copy(originalObject);\n      splice.apply(nextObject, args);\n    });\n    return nextObject;\n  },\n  $set: function(value, nextObject, spec) {\n    invariantSet(spec);\n    return value;\n  },\n  $unset: function(value, nextObject, spec, originalObject) {\n    invariant(\n      Array.isArray(value),\n      'update(): expected spec of $unset to be an array; got %s. ' +\n      'Did you forget to wrap the key(s) in an array?',\n      value\n    );\n    value.forEach(function(key) {\n      if (Object.hasOwnProperty.call(nextObject, key)) {\n        if (nextObject === originalObject) nextObject = copy(originalObject);\n        delete nextObject[key];\n      }\n    });\n    return nextObject;\n  },\n  $merge: function(value, nextObject, spec, originalObject) {\n    invariantMerge(nextObject, value);\n    getAllKeys(value).forEach(function(key) {\n      if (value[key] !== nextObject[key]) {\n        if (nextObject === originalObject) nextObject = copy(originalObject);\n        nextObject[key] = value[key];\n      }\n    });\n    return nextObject;\n  },\n  $apply: function(value, original) {\n    invariantApply(value);\n    return value(original);\n  }\n};\n\nmodule.exports = newContext();\nmodule.exports.newContext = newContext;\n\n// invariants\n\nfunction invariantPushAndUnshift(value, spec, command) {\n  invariant(\n    Array.isArray(value),\n    'update(): expected target of %s to be an array; got %s.',\n    command,\n    value\n  );\n  var specValue = spec[command];\n  invariant(\n    Array.isArray(specValue),\n    'update(): expected spec of %s to be an array; got %s. ' +\n    'Did you forget to wrap your parameter in an array?',\n    command,\n    specValue\n  );\n}\n\nfunction invariantSplices(value, spec) {\n  invariant(\n    Array.isArray(value),\n    'Expected $splice target to be an array; got %s',\n    value\n  );\n  invariantSplice(spec['$splice']);\n}\n\nfunction invariantSplice(value) {\n  invariant(\n    Array.isArray(value),\n    'update(): expected spec of $splice to be an array of arrays; got %s. ' +\n    'Did you forget to wrap your parameters in an array?',\n    value\n  );\n}\n\nfunction invariantApply(fn) {\n  invariant(\n    typeof fn === 'function',\n    'update(): expected spec of $apply to be a function; got %s.',\n    fn\n  );\n}\n\nfunction invariantSet(spec) {\n  invariant(\n    Object.keys(spec).length === 1,\n    'Cannot have more than one key in an object with $set'\n  );\n}\n\nfunction invariantMerge(target, specValue) {\n  invariant(\n    specValue && typeof specValue === 'object',\n    'update(): $merge expects a spec of type \\'object\\'; got %s',\n    specValue\n  );\n  invariant(\n    target && typeof target === 'object',\n    'update(): $merge expects a target of type \\'object\\'; got %s',\n    target\n  );\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/immutability-helper/index.js\n// module id = 82\n// module chunks = 0","import createReactClass from \"create-react-class\";\n\nimport {\n  default as React,\n} from \"react\";\n\nimport {\n  default as update,\n} from \"immutability-helper\";\n\nimport {\n  default as classNames,\n} from \"classnames\";\n\nimport {\n  default as animationMixin,\n} from \"./animationMixin\";\n\nimport {\n  default as jQueryMixin,\n} from \"./jQueryMixin\";\n\nfunction noop() {}\n\nconst ToastMessageSpec = {\n  displayName: `ToastMessage`,\n\n  getDefaultProps() {\n    const iconClassNames = {\n      error: `toast-error`,\n      info: `toast-info`,\n      success: `toast-success`,\n      warning: `toast-warning`,\n    };\n\n    return {\n      className: `toast`,\n      iconClassNames,\n      titleClassName: `toast-title`,\n      messageClassName: `toast-message`,\n      tapToDismiss: true,\n      closeButton: false,\n    };\n  },\n\n  handleOnClick(event) {\n    this.props.handleOnClick(event);\n    if (this.props.tapToDismiss) {\n      this.hideToast(true);\n    }\n  },\n\n  _handle_close_button_click(event) {\n    event.stopPropagation();\n    this.hideToast(true);\n  },\n\n  _handle_remove() {\n    this.props.handleRemove(this.props.toastId);\n  },\n\n  _render_close_button() {\n    return this.props.closeButton ? (\n      <button\n        className=\"toast-close-button\"\n        onClick={this._handle_close_button_click}\n        dangerouslySetInnerHTML={{ __html: `&times;` }}\n      />\n    ) : false;\n  },\n\n  _render_title_element() {\n    return this.props.title ? (\n      <div className={this.props.titleClassName}>\n        {this.props.title}\n      </div>\n    ) : false;\n  },\n\n  _render_message_element() {\n    return this.props.message ? (\n      <div className={this.props.messageClassName}>\n        {this.props.message}\n      </div>\n    ) : false;\n  },\n\n  render() {\n    const iconClassName = this.props.iconClassName || this.props.iconClassNames[this.props.type];\n\n    return (\n      <div\n        className={classNames(this.props.className, iconClassName)}\n        style={this.props.style}\n        onClick={this.handleOnClick}\n        onMouseEnter={this.handleMouseEnter}\n        onMouseLeave={this.handleMouseLeave}\n      >\n        {this._render_close_button()}\n        {this._render_title_element()}\n        {this._render_message_element()}\n      </div>\n    );\n  },\n};\n\nexport const animation = createReactClass(update(ToastMessageSpec, {\n  displayName: { $set: `ToastMessage.animation` },\n  mixins: { $set: [animationMixin] },\n}));\n\nexport const jQuery = createReactClass(update(ToastMessageSpec, {\n  displayName: { $set: `ToastMessage.jQuery` },\n  mixins: { $set: [jQueryMixin] },\n}));\n\n/*\n * assign default noop functions\n */\nToastMessageSpec.handleMouseEnter = noop;\nToastMessageSpec.handleMouseLeave = noop;\nToastMessageSpec.hideToast = noop;\n\nconst ToastMessage = createReactClass(ToastMessageSpec);\n\nToastMessage.animation = animation;\nToastMessage.jQuery = jQuery;\n\nexport default ToastMessage;\n\n\n\n// WEBPACK FOOTER //\n// ./src/lib/ToastMessage/index.js","// @remove-on-eject-begin\n/**\n * Copyright (c) 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n// @remove-on-eject-end\n'use strict';\n\nif (typeof Promise === 'undefined') {\n  // Rejection tracking prevents a common issue where React gets into an\n  // inconsistent state due to an error, but it gets swallowed by a Promise,\n  // and the user has no idea what causes React's erratic future behavior.\n  require('promise/lib/rejection-tracking').enable();\n  window.Promise = require('promise/lib/es6-extensions.js');\n}\n\n// fetch() polyfill for making API calls.\nrequire('whatwg-fetch');\n\n// Object.assign() is commonly used with React.\n// It will use the native implementation if it's present and isn't buggy.\nObject.assign = require('object-assign');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-scripts/config/polyfills.js\n// module id = 85\n// module chunks = 0","'use strict';\n\nvar Promise = require('./core');\n\nvar DEFAULT_WHITELIST = [\n  ReferenceError,\n  TypeError,\n  RangeError\n];\n\nvar enabled = false;\nexports.disable = disable;\nfunction disable() {\n  enabled = false;\n  Promise._47 = null;\n  Promise._71 = null;\n}\n\nexports.enable = enable;\nfunction enable(options) {\n  options = options || {};\n  if (enabled) disable();\n  enabled = true;\n  var id = 0;\n  var displayId = 0;\n  var rejections = {};\n  Promise._47 = function (promise) {\n    if (\n      promise._83 === 2 && // IS REJECTED\n      rejections[promise._56]\n    ) {\n      if (rejections[promise._56].logged) {\n        onHandled(promise._56);\n      } else {\n        clearTimeout(rejections[promise._56].timeout);\n      }\n      delete rejections[promise._56];\n    }\n  };\n  Promise._71 = function (promise, err) {\n    if (promise._75 === 0) { // not yet handled\n      promise._56 = id++;\n      rejections[promise._56] = {\n        displayId: null,\n        error: err,\n        timeout: setTimeout(\n          onUnhandled.bind(null, promise._56),\n          // For reference errors and type errors, this almost always\n          // means the programmer made a mistake, so log them after just\n          // 100ms\n          // otherwise, wait 2 seconds to see if they get handled\n          matchWhitelist(err, DEFAULT_WHITELIST)\n            ? 100\n            : 2000\n        ),\n        logged: false\n      };\n    }\n  };\n  function onUnhandled(id) {\n    if (\n      options.allRejections ||\n      matchWhitelist(\n        rejections[id].error,\n        options.whitelist || DEFAULT_WHITELIST\n      )\n    ) {\n      rejections[id].displayId = displayId++;\n      if (options.onUnhandled) {\n        rejections[id].logged = true;\n        options.onUnhandled(\n          rejections[id].displayId,\n          rejections[id].error\n        );\n      } else {\n        rejections[id].logged = true;\n        logError(\n          rejections[id].displayId,\n          rejections[id].error\n        );\n      }\n    }\n  }\n  function onHandled(id) {\n    if (rejections[id].logged) {\n      if (options.onHandled) {\n        options.onHandled(rejections[id].displayId, rejections[id].error);\n      } else if (!rejections[id].onUnhandled) {\n        console.warn(\n          'Promise Rejection Handled (id: ' + rejections[id].displayId + '):'\n        );\n        console.warn(\n          '  This means you can ignore any previous messages of the form \"Possible Unhandled Promise Rejection\" with id ' +\n          rejections[id].displayId + '.'\n        );\n      }\n    }\n  }\n}\n\nfunction logError(id, error) {\n  console.warn('Possible Unhandled Promise Rejection (id: ' + id + '):');\n  var errStr = (error && (error.stack || error)) + '';\n  errStr.split('\\n').forEach(function (line) {\n    console.warn('  ' + line);\n  });\n}\n\nfunction matchWhitelist(error, list) {\n  return list.some(function (cls) {\n    return error instanceof cls;\n  });\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/promise/lib/rejection-tracking.js\n// module id = 86\n// module chunks = 0","\"use strict\";\n\n// Use the fastest means possible to execute a task in its own turn, with\n// priority over other events including IO, animation, reflow, and redraw\n// events in browsers.\n//\n// An exception thrown by a task will permanently interrupt the processing of\n// subsequent tasks. The higher level `asap` function ensures that if an\n// exception is thrown by a task, that the task queue will continue flushing as\n// soon as possible, but if you use `rawAsap` directly, you are responsible to\n// either ensure that no exceptions are thrown from your task, or to manually\n// call `rawAsap.requestFlush` if an exception is thrown.\nmodule.exports = rawAsap;\nfunction rawAsap(task) {\n    if (!queue.length) {\n        requestFlush();\n        flushing = true;\n    }\n    // Equivalent to push, but avoids a function call.\n    queue[queue.length] = task;\n}\n\nvar queue = [];\n// Once a flush has been requested, no further calls to `requestFlush` are\n// necessary until the next `flush` completes.\nvar flushing = false;\n// `requestFlush` is an implementation-specific method that attempts to kick\n// off a `flush` event as quickly as possible. `flush` will attempt to exhaust\n// the event queue before yielding to the browser's own event loop.\nvar requestFlush;\n// The position of the next task to execute in the task queue. This is\n// preserved between calls to `flush` so that it can be resumed if\n// a task throws an exception.\nvar index = 0;\n// If a task schedules additional tasks recursively, the task queue can grow\n// unbounded. To prevent memory exhaustion, the task queue will periodically\n// truncate already-completed tasks.\nvar capacity = 1024;\n\n// The flush function processes all tasks that have been scheduled with\n// `rawAsap` unless and until one of those tasks throws an exception.\n// If a task throws an exception, `flush` ensures that its state will remain\n// consistent and will resume where it left off when called again.\n// However, `flush` does not make any arrangements to be called again if an\n// exception is thrown.\nfunction flush() {\n    while (index < queue.length) {\n        var currentIndex = index;\n        // Advance the index before calling the task. This ensures that we will\n        // begin flushing on the next task the task throws an error.\n        index = index + 1;\n        queue[currentIndex].call();\n        // Prevent leaking memory for long chains of recursive calls to `asap`.\n        // If we call `asap` within tasks scheduled by `asap`, the queue will\n        // grow, but to avoid an O(n) walk for every task we execute, we don't\n        // shift tasks off the queue after they have been executed.\n        // Instead, we periodically shift 1024 tasks off the queue.\n        if (index > capacity) {\n            // Manually shift all values starting at the index back to the\n            // beginning of the queue.\n            for (var scan = 0, newLength = queue.length - index; scan < newLength; scan++) {\n                queue[scan] = queue[scan + index];\n            }\n            queue.length -= index;\n            index = 0;\n        }\n    }\n    queue.length = 0;\n    index = 0;\n    flushing = false;\n}\n\n// `requestFlush` is implemented using a strategy based on data collected from\n// every available SauceLabs Selenium web driver worker at time of writing.\n// https://docs.google.com/spreadsheets/d/1mG-5UYGup5qxGdEMWkhP6BWCz053NUb2E1QoUTU16uA/edit#gid=783724593\n\n// Safari 6 and 6.1 for desktop, iPad, and iPhone are the only browsers that\n// have WebKitMutationObserver but not un-prefixed MutationObserver.\n// Must use `global` or `self` instead of `window` to work in both frames and web\n// workers. `global` is a provision of Browserify, Mr, Mrs, or Mop.\n\n/* globals self */\nvar scope = typeof global !== \"undefined\" ? global : self;\nvar BrowserMutationObserver = scope.MutationObserver || scope.WebKitMutationObserver;\n\n// MutationObservers are desirable because they have high priority and work\n// reliably everywhere they are implemented.\n// They are implemented in all modern browsers.\n//\n// - Android 4-4.3\n// - Chrome 26-34\n// - Firefox 14-29\n// - Internet Explorer 11\n// - iPad Safari 6-7.1\n// - iPhone Safari 7-7.1\n// - Safari 6-7\nif (typeof BrowserMutationObserver === \"function\") {\n    requestFlush = makeRequestCallFromMutationObserver(flush);\n\n// MessageChannels are desirable because they give direct access to the HTML\n// task queue, are implemented in Internet Explorer 10, Safari 5.0-1, and Opera\n// 11-12, and in web workers in many engines.\n// Although message channels yield to any queued rendering and IO tasks, they\n// would be better than imposing the 4ms delay of timers.\n// However, they do not work reliably in Internet Explorer or Safari.\n\n// Internet Explorer 10 is the only browser that has setImmediate but does\n// not have MutationObservers.\n// Although setImmediate yields to the browser's renderer, it would be\n// preferrable to falling back to setTimeout since it does not have\n// the minimum 4ms penalty.\n// Unfortunately there appears to be a bug in Internet Explorer 10 Mobile (and\n// Desktop to a lesser extent) that renders both setImmediate and\n// MessageChannel useless for the purposes of ASAP.\n// https://github.com/kriskowal/q/issues/396\n\n// Timers are implemented universally.\n// We fall back to timers in workers in most engines, and in foreground\n// contexts in the following browsers.\n// However, note that even this simple case requires nuances to operate in a\n// broad spectrum of browsers.\n//\n// - Firefox 3-13\n// - Internet Explorer 6-9\n// - iPad Safari 4.3\n// - Lynx 2.8.7\n} else {\n    requestFlush = makeRequestCallFromTimer(flush);\n}\n\n// `requestFlush` requests that the high priority event queue be flushed as\n// soon as possible.\n// This is useful to prevent an error thrown in a task from stalling the event\n// queue if the exception handled by Node.js’s\n// `process.on(\"uncaughtException\")` or by a domain.\nrawAsap.requestFlush = requestFlush;\n\n// To request a high priority event, we induce a mutation observer by toggling\n// the text of a text node between \"1\" and \"-1\".\nfunction makeRequestCallFromMutationObserver(callback) {\n    var toggle = 1;\n    var observer = new BrowserMutationObserver(callback);\n    var node = document.createTextNode(\"\");\n    observer.observe(node, {characterData: true});\n    return function requestCall() {\n        toggle = -toggle;\n        node.data = toggle;\n    };\n}\n\n// The message channel technique was discovered by Malte Ubl and was the\n// original foundation for this library.\n// http://www.nonblocking.io/2011/06/windownexttick.html\n\n// Safari 6.0.5 (at least) intermittently fails to create message ports on a\n// page's first load. Thankfully, this version of Safari supports\n// MutationObservers, so we don't need to fall back in that case.\n\n// function makeRequestCallFromMessageChannel(callback) {\n//     var channel = new MessageChannel();\n//     channel.port1.onmessage = callback;\n//     return function requestCall() {\n//         channel.port2.postMessage(0);\n//     };\n// }\n\n// For reasons explained above, we are also unable to use `setImmediate`\n// under any circumstances.\n// Even if we were, there is another bug in Internet Explorer 10.\n// It is not sufficient to assign `setImmediate` to `requestFlush` because\n// `setImmediate` must be called *by name* and therefore must be wrapped in a\n// closure.\n// Never forget.\n\n// function makeRequestCallFromSetImmediate(callback) {\n//     return function requestCall() {\n//         setImmediate(callback);\n//     };\n// }\n\n// Safari 6.0 has a problem where timers will get lost while the user is\n// scrolling. This problem does not impact ASAP because Safari 6.0 supports\n// mutation observers, so that implementation is used instead.\n// However, if we ever elect to use timers in Safari, the prevalent work-around\n// is to add a scroll event listener that calls for a flush.\n\n// `setTimeout` does not call the passed callback if the delay is less than\n// approximately 7 in web workers in Firefox 8 through 18, and sometimes not\n// even then.\n\nfunction makeRequestCallFromTimer(callback) {\n    return function requestCall() {\n        // We dispatch a timeout with a specified delay of 0 for engines that\n        // can reliably accommodate that request. This will usually be snapped\n        // to a 4 milisecond delay, but once we're flushing, there's no delay\n        // between events.\n        var timeoutHandle = setTimeout(handleTimer, 0);\n        // However, since this timer gets frequently dropped in Firefox\n        // workers, we enlist an interval handle that will try to fire\n        // an event 20 times per second until it succeeds.\n        var intervalHandle = setInterval(handleTimer, 50);\n\n        function handleTimer() {\n            // Whichever timer succeeds will cancel both timers and\n            // execute the callback.\n            clearTimeout(timeoutHandle);\n            clearInterval(intervalHandle);\n            callback();\n        }\n    };\n}\n\n// This is for `asap.js` only.\n// Its name will be periodically randomized to break any code that depends on\n// its existence.\nrawAsap.makeRequestCallFromTimer = makeRequestCallFromTimer;\n\n// ASAP was originally a nextTick shim included in Q. This was factored out\n// into this ASAP package. It was later adapted to RSVP which made further\n// amendments. These decisions, particularly to marginalize MessageChannel and\n// to capture the MutationObserver implementation in a closure, were integrated\n// back into ASAP proper.\n// https://github.com/tildeio/rsvp.js/blob/cddf7232546a9cf858524b75cde6f9edf72620a7/lib/rsvp/asap.js\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/asap/browser-raw.js\n// module id = 87\n// module chunks = 0","'use strict';\n\n//This file contains the ES6 extensions to the core Promises/A+ API\n\nvar Promise = require('./core.js');\n\nmodule.exports = Promise;\n\n/* Static Functions */\n\nvar TRUE = valuePromise(true);\nvar FALSE = valuePromise(false);\nvar NULL = valuePromise(null);\nvar UNDEFINED = valuePromise(undefined);\nvar ZERO = valuePromise(0);\nvar EMPTYSTRING = valuePromise('');\n\nfunction valuePromise(value) {\n  var p = new Promise(Promise._44);\n  p._83 = 1;\n  p._18 = value;\n  return p;\n}\nPromise.resolve = function (value) {\n  if (value instanceof Promise) return value;\n\n  if (value === null) return NULL;\n  if (value === undefined) return UNDEFINED;\n  if (value === true) return TRUE;\n  if (value === false) return FALSE;\n  if (value === 0) return ZERO;\n  if (value === '') return EMPTYSTRING;\n\n  if (typeof value === 'object' || typeof value === 'function') {\n    try {\n      var then = value.then;\n      if (typeof then === 'function') {\n        return new Promise(then.bind(value));\n      }\n    } catch (ex) {\n      return new Promise(function (resolve, reject) {\n        reject(ex);\n      });\n    }\n  }\n  return valuePromise(value);\n};\n\nPromise.all = function (arr) {\n  var args = Array.prototype.slice.call(arr);\n\n  return new Promise(function (resolve, reject) {\n    if (args.length === 0) return resolve([]);\n    var remaining = args.length;\n    function res(i, val) {\n      if (val && (typeof val === 'object' || typeof val === 'function')) {\n        if (val instanceof Promise && val.then === Promise.prototype.then) {\n          while (val._83 === 3) {\n            val = val._18;\n          }\n          if (val._83 === 1) return res(i, val._18);\n          if (val._83 === 2) reject(val._18);\n          val.then(function (val) {\n            res(i, val);\n          }, reject);\n          return;\n        } else {\n          var then = val.then;\n          if (typeof then === 'function') {\n            var p = new Promise(then.bind(val));\n            p.then(function (val) {\n              res(i, val);\n            }, reject);\n            return;\n          }\n        }\n      }\n      args[i] = val;\n      if (--remaining === 0) {\n        resolve(args);\n      }\n    }\n    for (var i = 0; i < args.length; i++) {\n      res(i, args[i]);\n    }\n  });\n};\n\nPromise.reject = function (value) {\n  return new Promise(function (resolve, reject) {\n    reject(value);\n  });\n};\n\nPromise.race = function (values) {\n  return new Promise(function (resolve, reject) {\n    values.forEach(function(value){\n      Promise.resolve(value).then(resolve, reject);\n    });\n  });\n};\n\n/* Prototype Methods */\n\nPromise.prototype['catch'] = function (onRejected) {\n  return this.then(null, onRejected);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/promise/lib/es6-extensions.js\n// module id = 88\n// module chunks = 0","(function(self) {\n  'use strict';\n\n  if (self.fetch) {\n    return\n  }\n\n  var support = {\n    searchParams: 'URLSearchParams' in self,\n    iterable: 'Symbol' in self && 'iterator' in Symbol,\n    blob: 'FileReader' in self && 'Blob' in self && (function() {\n      try {\n        new Blob()\n        return true\n      } catch(e) {\n        return false\n      }\n    })(),\n    formData: 'FormData' in self,\n    arrayBuffer: 'ArrayBuffer' in self\n  }\n\n  if (support.arrayBuffer) {\n    var viewClasses = [\n      '[object Int8Array]',\n      '[object Uint8Array]',\n      '[object Uint8ClampedArray]',\n      '[object Int16Array]',\n      '[object Uint16Array]',\n      '[object Int32Array]',\n      '[object Uint32Array]',\n      '[object Float32Array]',\n      '[object Float64Array]'\n    ]\n\n    var isDataView = function(obj) {\n      return obj && DataView.prototype.isPrototypeOf(obj)\n    }\n\n    var isArrayBufferView = ArrayBuffer.isView || function(obj) {\n      return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\n    }\n  }\n\n  function normalizeName(name) {\n    if (typeof name !== 'string') {\n      name = String(name)\n    }\n    if (/[^a-z0-9\\-#$%&'*+.\\^_`|~]/i.test(name)) {\n      throw new TypeError('Invalid character in header field name')\n    }\n    return name.toLowerCase()\n  }\n\n  function normalizeValue(value) {\n    if (typeof value !== 'string') {\n      value = String(value)\n    }\n    return value\n  }\n\n  // Build a destructive iterator for the value list\n  function iteratorFor(items) {\n    var iterator = {\n      next: function() {\n        var value = items.shift()\n        return {done: value === undefined, value: value}\n      }\n    }\n\n    if (support.iterable) {\n      iterator[Symbol.iterator] = function() {\n        return iterator\n      }\n    }\n\n    return iterator\n  }\n\n  function Headers(headers) {\n    this.map = {}\n\n    if (headers instanceof Headers) {\n      headers.forEach(function(value, name) {\n        this.append(name, value)\n      }, this)\n    } else if (Array.isArray(headers)) {\n      headers.forEach(function(header) {\n        this.append(header[0], header[1])\n      }, this)\n    } else if (headers) {\n      Object.getOwnPropertyNames(headers).forEach(function(name) {\n        this.append(name, headers[name])\n      }, this)\n    }\n  }\n\n  Headers.prototype.append = function(name, value) {\n    name = normalizeName(name)\n    value = normalizeValue(value)\n    var oldValue = this.map[name]\n    this.map[name] = oldValue ? oldValue+','+value : value\n  }\n\n  Headers.prototype['delete'] = function(name) {\n    delete this.map[normalizeName(name)]\n  }\n\n  Headers.prototype.get = function(name) {\n    name = normalizeName(name)\n    return this.has(name) ? this.map[name] : null\n  }\n\n  Headers.prototype.has = function(name) {\n    return this.map.hasOwnProperty(normalizeName(name))\n  }\n\n  Headers.prototype.set = function(name, value) {\n    this.map[normalizeName(name)] = normalizeValue(value)\n  }\n\n  Headers.prototype.forEach = function(callback, thisArg) {\n    for (var name in this.map) {\n      if (this.map.hasOwnProperty(name)) {\n        callback.call(thisArg, this.map[name], name, this)\n      }\n    }\n  }\n\n  Headers.prototype.keys = function() {\n    var items = []\n    this.forEach(function(value, name) { items.push(name) })\n    return iteratorFor(items)\n  }\n\n  Headers.prototype.values = function() {\n    var items = []\n    this.forEach(function(value) { items.push(value) })\n    return iteratorFor(items)\n  }\n\n  Headers.prototype.entries = function() {\n    var items = []\n    this.forEach(function(value, name) { items.push([name, value]) })\n    return iteratorFor(items)\n  }\n\n  if (support.iterable) {\n    Headers.prototype[Symbol.iterator] = Headers.prototype.entries\n  }\n\n  function consumed(body) {\n    if (body.bodyUsed) {\n      return Promise.reject(new TypeError('Already read'))\n    }\n    body.bodyUsed = true\n  }\n\n  function fileReaderReady(reader) {\n    return new Promise(function(resolve, reject) {\n      reader.onload = function() {\n        resolve(reader.result)\n      }\n      reader.onerror = function() {\n        reject(reader.error)\n      }\n    })\n  }\n\n  function readBlobAsArrayBuffer(blob) {\n    var reader = new FileReader()\n    var promise = fileReaderReady(reader)\n    reader.readAsArrayBuffer(blob)\n    return promise\n  }\n\n  function readBlobAsText(blob) {\n    var reader = new FileReader()\n    var promise = fileReaderReady(reader)\n    reader.readAsText(blob)\n    return promise\n  }\n\n  function readArrayBufferAsText(buf) {\n    var view = new Uint8Array(buf)\n    var chars = new Array(view.length)\n\n    for (var i = 0; i < view.length; i++) {\n      chars[i] = String.fromCharCode(view[i])\n    }\n    return chars.join('')\n  }\n\n  function bufferClone(buf) {\n    if (buf.slice) {\n      return buf.slice(0)\n    } else {\n      var view = new Uint8Array(buf.byteLength)\n      view.set(new Uint8Array(buf))\n      return view.buffer\n    }\n  }\n\n  function Body() {\n    this.bodyUsed = false\n\n    this._initBody = function(body) {\n      this._bodyInit = body\n      if (!body) {\n        this._bodyText = ''\n      } else if (typeof body === 'string') {\n        this._bodyText = body\n      } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\n        this._bodyBlob = body\n      } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\n        this._bodyFormData = body\n      } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n        this._bodyText = body.toString()\n      } else if (support.arrayBuffer && support.blob && isDataView(body)) {\n        this._bodyArrayBuffer = bufferClone(body.buffer)\n        // IE 10-11 can't handle a DataView body.\n        this._bodyInit = new Blob([this._bodyArrayBuffer])\n      } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\n        this._bodyArrayBuffer = bufferClone(body)\n      } else {\n        throw new Error('unsupported BodyInit type')\n      }\n\n      if (!this.headers.get('content-type')) {\n        if (typeof body === 'string') {\n          this.headers.set('content-type', 'text/plain;charset=UTF-8')\n        } else if (this._bodyBlob && this._bodyBlob.type) {\n          this.headers.set('content-type', this._bodyBlob.type)\n        } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n          this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8')\n        }\n      }\n    }\n\n    if (support.blob) {\n      this.blob = function() {\n        var rejected = consumed(this)\n        if (rejected) {\n          return rejected\n        }\n\n        if (this._bodyBlob) {\n          return Promise.resolve(this._bodyBlob)\n        } else if (this._bodyArrayBuffer) {\n          return Promise.resolve(new Blob([this._bodyArrayBuffer]))\n        } else if (this._bodyFormData) {\n          throw new Error('could not read FormData body as blob')\n        } else {\n          return Promise.resolve(new Blob([this._bodyText]))\n        }\n      }\n\n      this.arrayBuffer = function() {\n        if (this._bodyArrayBuffer) {\n          return consumed(this) || Promise.resolve(this._bodyArrayBuffer)\n        } else {\n          return this.blob().then(readBlobAsArrayBuffer)\n        }\n      }\n    }\n\n    this.text = function() {\n      var rejected = consumed(this)\n      if (rejected) {\n        return rejected\n      }\n\n      if (this._bodyBlob) {\n        return readBlobAsText(this._bodyBlob)\n      } else if (this._bodyArrayBuffer) {\n        return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\n      } else if (this._bodyFormData) {\n        throw new Error('could not read FormData body as text')\n      } else {\n        return Promise.resolve(this._bodyText)\n      }\n    }\n\n    if (support.formData) {\n      this.formData = function() {\n        return this.text().then(decode)\n      }\n    }\n\n    this.json = function() {\n      return this.text().then(JSON.parse)\n    }\n\n    return this\n  }\n\n  // HTTP methods whose capitalization should be normalized\n  var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT']\n\n  function normalizeMethod(method) {\n    var upcased = method.toUpperCase()\n    return (methods.indexOf(upcased) > -1) ? upcased : method\n  }\n\n  function Request(input, options) {\n    options = options || {}\n    var body = options.body\n\n    if (input instanceof Request) {\n      if (input.bodyUsed) {\n        throw new TypeError('Already read')\n      }\n      this.url = input.url\n      this.credentials = input.credentials\n      if (!options.headers) {\n        this.headers = new Headers(input.headers)\n      }\n      this.method = input.method\n      this.mode = input.mode\n      if (!body && input._bodyInit != null) {\n        body = input._bodyInit\n        input.bodyUsed = true\n      }\n    } else {\n      this.url = String(input)\n    }\n\n    this.credentials = options.credentials || this.credentials || 'omit'\n    if (options.headers || !this.headers) {\n      this.headers = new Headers(options.headers)\n    }\n    this.method = normalizeMethod(options.method || this.method || 'GET')\n    this.mode = options.mode || this.mode || null\n    this.referrer = null\n\n    if ((this.method === 'GET' || this.method === 'HEAD') && body) {\n      throw new TypeError('Body not allowed for GET or HEAD requests')\n    }\n    this._initBody(body)\n  }\n\n  Request.prototype.clone = function() {\n    return new Request(this, { body: this._bodyInit })\n  }\n\n  function decode(body) {\n    var form = new FormData()\n    body.trim().split('&').forEach(function(bytes) {\n      if (bytes) {\n        var split = bytes.split('=')\n        var name = split.shift().replace(/\\+/g, ' ')\n        var value = split.join('=').replace(/\\+/g, ' ')\n        form.append(decodeURIComponent(name), decodeURIComponent(value))\n      }\n    })\n    return form\n  }\n\n  function parseHeaders(rawHeaders) {\n    var headers = new Headers()\n    rawHeaders.split(/\\r?\\n/).forEach(function(line) {\n      var parts = line.split(':')\n      var key = parts.shift().trim()\n      if (key) {\n        var value = parts.join(':').trim()\n        headers.append(key, value)\n      }\n    })\n    return headers\n  }\n\n  Body.call(Request.prototype)\n\n  function Response(bodyInit, options) {\n    if (!options) {\n      options = {}\n    }\n\n    this.type = 'default'\n    this.status = 'status' in options ? options.status : 200\n    this.ok = this.status >= 200 && this.status < 300\n    this.statusText = 'statusText' in options ? options.statusText : 'OK'\n    this.headers = new Headers(options.headers)\n    this.url = options.url || ''\n    this._initBody(bodyInit)\n  }\n\n  Body.call(Response.prototype)\n\n  Response.prototype.clone = function() {\n    return new Response(this._bodyInit, {\n      status: this.status,\n      statusText: this.statusText,\n      headers: new Headers(this.headers),\n      url: this.url\n    })\n  }\n\n  Response.error = function() {\n    var response = new Response(null, {status: 0, statusText: ''})\n    response.type = 'error'\n    return response\n  }\n\n  var redirectStatuses = [301, 302, 303, 307, 308]\n\n  Response.redirect = function(url, status) {\n    if (redirectStatuses.indexOf(status) === -1) {\n      throw new RangeError('Invalid status code')\n    }\n\n    return new Response(null, {status: status, headers: {location: url}})\n  }\n\n  self.Headers = Headers\n  self.Request = Request\n  self.Response = Response\n\n  self.fetch = function(input, init) {\n    return new Promise(function(resolve, reject) {\n      var request = new Request(input, init)\n      var xhr = new XMLHttpRequest()\n\n      xhr.onload = function() {\n        var options = {\n          status: xhr.status,\n          statusText: xhr.statusText,\n          headers: parseHeaders(xhr.getAllResponseHeaders() || '')\n        }\n        options.url = 'responseURL' in xhr ? xhr.responseURL : options.headers.get('X-Request-URL')\n        var body = 'response' in xhr ? xhr.response : xhr.responseText\n        resolve(new Response(body, options))\n      }\n\n      xhr.onerror = function() {\n        reject(new TypeError('Network request failed'))\n      }\n\n      xhr.ontimeout = function() {\n        reject(new TypeError('Network request failed'))\n      }\n\n      xhr.open(request.method, request.url, true)\n\n      if (request.credentials === 'include') {\n        xhr.withCredentials = true\n      }\n\n      if ('responseType' in xhr && support.blob) {\n        xhr.responseType = 'blob'\n      }\n\n      request.headers.forEach(function(value, name) {\n        xhr.setRequestHeader(name, value)\n      })\n\n      xhr.send(typeof request._bodyInit === 'undefined' ? null : request._bodyInit)\n    })\n  }\n  self.fetch.polyfill = true\n})(typeof self !== 'undefined' ? self : this);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/whatwg-fetch/fetch.js\n// module id = 89\n// module chunks = 0","import React from 'react';\nimport ReactDOM from 'react-dom';\nimport App from './app/App';\nimport './index.css';\n\nReactDOM.render(\n  <App />,\n  document.getElementById(`root`)\n);\n\n\n\n// WEBPACK FOOTER //\n// ./src/index.js","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\nif (process.env.NODE_ENV !== 'production') {\n  var printWarning = function (format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.warn(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  lowPriorityWarning = function (condition, format) {\n    if (format === undefined) {\n      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nmodule.exports = lowPriorityWarning;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/lowPriorityWarning.js\n// module id = 91\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar PooledClass = require('./PooledClass');\nvar ReactElement = require('./ReactElement');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar traverseAllChildren = require('./traverseAllChildren');\n\nvar twoArgumentPooler = PooledClass.twoArgumentPooler;\nvar fourArgumentPooler = PooledClass.fourArgumentPooler;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n  return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * traversal. Allows avoiding binding callbacks.\n *\n * @constructor ForEachBookKeeping\n * @param {!function} forEachFunction Function to perform traversal with.\n * @param {?*} forEachContext Context to perform context with.\n */\nfunction ForEachBookKeeping(forEachFunction, forEachContext) {\n  this.func = forEachFunction;\n  this.context = forEachContext;\n  this.count = 0;\n}\nForEachBookKeeping.prototype.destructor = function () {\n  this.func = null;\n  this.context = null;\n  this.count = 0;\n};\nPooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n  var func = bookKeeping.func,\n      context = bookKeeping.context;\n\n  func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.foreach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n  if (children == null) {\n    return children;\n  }\n  var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);\n  traverseAllChildren(children, forEachSingleChild, traverseContext);\n  ForEachBookKeeping.release(traverseContext);\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * mapping. Allows avoiding binding callbacks.\n *\n * @constructor MapBookKeeping\n * @param {!*} mapResult Object containing the ordered map of results.\n * @param {!function} mapFunction Function to perform mapping with.\n * @param {?*} mapContext Context to perform mapping with.\n */\nfunction MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {\n  this.result = mapResult;\n  this.keyPrefix = keyPrefix;\n  this.func = mapFunction;\n  this.context = mapContext;\n  this.count = 0;\n}\nMapBookKeeping.prototype.destructor = function () {\n  this.result = null;\n  this.keyPrefix = null;\n  this.func = null;\n  this.context = null;\n  this.count = 0;\n};\nPooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n  var result = bookKeeping.result,\n      keyPrefix = bookKeeping.keyPrefix,\n      func = bookKeeping.func,\n      context = bookKeeping.context;\n\n\n  var mappedChild = func.call(context, child, bookKeeping.count++);\n  if (Array.isArray(mappedChild)) {\n    mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n  } else if (mappedChild != null) {\n    if (ReactElement.isValidElement(mappedChild)) {\n      mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,\n      // Keep both the (mapped) and old keys if they differ, just as\n      // traverseAllChildren used to do for objects as children\n      keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n    }\n    result.push(mappedChild);\n  }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n  var escapedPrefix = '';\n  if (prefix != null) {\n    escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n  }\n  var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);\n  traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n  MapBookKeeping.release(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.map\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n  if (children == null) {\n    return children;\n  }\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n  return result;\n}\n\nfunction forEachSingleChildDummy(traverseContext, child, name) {\n  return null;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.count\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children, context) {\n  return traverseAllChildren(children, forEachSingleChildDummy, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.toarray\n */\nfunction toArray(children) {\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n  return result;\n}\n\nvar ReactChildren = {\n  forEach: forEachChildren,\n  map: mapChildren,\n  mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,\n  count: countChildren,\n  toArray: toArray\n};\n\nmodule.exports = ReactChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactChildren.js\n// module id = 92\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, copyFieldsFrom);\n    return instance;\n  } else {\n    return new Klass(copyFieldsFrom);\n  }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2);\n    return instance;\n  } else {\n    return new Klass(a1, a2);\n  }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3);\n  }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n  var Klass = this;\n  if (Klass.instancePool.length) {\n    var instance = Klass.instancePool.pop();\n    Klass.call(instance, a1, a2, a3, a4);\n    return instance;\n  } else {\n    return new Klass(a1, a2, a3, a4);\n  }\n};\n\nvar standardReleaser = function (instance) {\n  var Klass = this;\n  !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;\n  instance.destructor();\n  if (Klass.instancePool.length < Klass.poolSize) {\n    Klass.instancePool.push(instance);\n  }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances.\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n  // Casting as any so that flow ignores the actual implementation and trusts\n  // it to match the type we declared\n  var NewKlass = CopyConstructor;\n  NewKlass.instancePool = [];\n  NewKlass.getPooled = pooler || DEFAULT_POOLER;\n  if (!NewKlass.poolSize) {\n    NewKlass.poolSize = DEFAULT_POOL_SIZE;\n  }\n  NewKlass.release = standardReleaser;\n  return NewKlass;\n};\n\nvar PooledClass = {\n  addPoolingTo: addPoolingTo,\n  oneArgumentPooler: oneArgumentPooler,\n  twoArgumentPooler: twoArgumentPooler,\n  threeArgumentPooler: threeArgumentPooler,\n  fourArgumentPooler: fourArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/PooledClass.js\n// module id = 93\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar REACT_ELEMENT_TYPE = require('./ReactElementSymbol');\n\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar warning = require('fbjs/lib/warning');\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * This is inlined from ReactElement since this file is shared between\n * isomorphic and renderers. We could extract this to a\n *\n */\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n  // Do some typechecking here since we call this blindly. We want to ensure\n  // that we don't block potential future ES APIs.\n  if (component && typeof component === 'object' && component.key != null) {\n    // Explicit key\n    return KeyEscapeUtils.escape(component.key);\n  }\n  // Implicit key determined by the index in the set\n  return index.toString(36);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n  var type = typeof children;\n\n  if (type === 'undefined' || type === 'boolean') {\n    // All of the above are perceived as null.\n    children = null;\n  }\n\n  if (children === null || type === 'string' || type === 'number' ||\n  // The following is inlined from ReactElement. This means we can optimize\n  // some checks. React Fiber also inlines this logic for similar purposes.\n  type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {\n    callback(traverseContext, children,\n    // If it's the only child, treat the name as if it was wrapped in an array\n    // so that it's consistent if the number of children grows.\n    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n    return 1;\n  }\n\n  var child;\n  var nextName;\n  var subtreeCount = 0; // Count of children found in the current subtree.\n  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n  if (Array.isArray(children)) {\n    for (var i = 0; i < children.length; i++) {\n      child = children[i];\n      nextName = nextNamePrefix + getComponentKey(child, i);\n      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n    }\n  } else {\n    var iteratorFn = getIteratorFn(children);\n    if (iteratorFn) {\n      var iterator = iteratorFn.call(children);\n      var step;\n      if (iteratorFn !== children.entries) {\n        var ii = 0;\n        while (!(step = iterator.next()).done) {\n          child = step.value;\n          nextName = nextNamePrefix + getComponentKey(child, ii++);\n          subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n        }\n      } else {\n        if (process.env.NODE_ENV !== 'production') {\n          var mapsAsChildrenAddendum = '';\n          if (ReactCurrentOwner.current) {\n            var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();\n            if (mapsAsChildrenOwnerName) {\n              mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';\n            }\n          }\n          process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;\n          didWarnAboutMaps = true;\n        }\n        // Iterator will provide entry [k,v] tuples rather than values.\n        while (!(step = iterator.next()).done) {\n          var entry = step.value;\n          if (entry) {\n            child = entry[1];\n            nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n            subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n          }\n        }\n      }\n    } else if (type === 'object') {\n      var addendum = '';\n      if (process.env.NODE_ENV !== 'production') {\n        addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n        if (children._isReactElement) {\n          addendum = \" It looks like you're using an element created by a different \" + 'version of React. Make sure to use only one copy of React.';\n        }\n        if (ReactCurrentOwner.current) {\n          var name = ReactCurrentOwner.current.getName();\n          if (name) {\n            addendum += ' Check the render method of `' + name + '`.';\n          }\n        }\n      }\n      var childrenString = String(children);\n      !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n    }\n  }\n\n  return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n  if (children == null) {\n    return 0;\n  }\n\n  return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/traverseAllChildren.js\n// module id = 94\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n *     var iteratorFn = getIteratorFn(myIterable);\n *     if (iteratorFn) {\n *       var iterator = iteratorFn.call(myIterable);\n *       ...\n *     }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n  var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n  if (typeof iteratorFn === 'function') {\n    return iteratorFn;\n  }\n}\n\nmodule.exports = getIteratorFn;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/getIteratorFn.js\n// module id = 95\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n  var escapeRegex = /[=:]/g;\n  var escaperLookup = {\n    '=': '=0',\n    ':': '=2'\n  };\n  var escapedString = ('' + key).replace(escapeRegex, function (match) {\n    return escaperLookup[match];\n  });\n\n  return '$' + escapedString;\n}\n\n/**\n * Unescape and unwrap key for human-readable display\n *\n * @param {string} key to unescape.\n * @return {string} the unescaped key.\n */\nfunction unescape(key) {\n  var unescapeRegex = /(=0|=2)/g;\n  var unescaperLookup = {\n    '=0': '=',\n    '=2': ':'\n  };\n  var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\n  return ('' + keySubstring).replace(unescapeRegex, function (match) {\n    return unescaperLookup[match];\n  });\n}\n\nvar KeyEscapeUtils = {\n  escape: escape,\n  unescape: unescape\n};\n\nmodule.exports = KeyEscapeUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/KeyEscapeUtils.js\n// module id = 96\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\n\n/**\n * Create a factory that creates HTML tag elements.\n *\n * @private\n */\nvar createDOMFactory = ReactElement.createFactory;\nif (process.env.NODE_ENV !== 'production') {\n  var ReactElementValidator = require('./ReactElementValidator');\n  createDOMFactory = ReactElementValidator.createFactory;\n}\n\n/**\n * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n *\n * @public\n */\nvar ReactDOMFactories = {\n  a: createDOMFactory('a'),\n  abbr: createDOMFactory('abbr'),\n  address: createDOMFactory('address'),\n  area: createDOMFactory('area'),\n  article: createDOMFactory('article'),\n  aside: createDOMFactory('aside'),\n  audio: createDOMFactory('audio'),\n  b: createDOMFactory('b'),\n  base: createDOMFactory('base'),\n  bdi: createDOMFactory('bdi'),\n  bdo: createDOMFactory('bdo'),\n  big: createDOMFactory('big'),\n  blockquote: createDOMFactory('blockquote'),\n  body: createDOMFactory('body'),\n  br: createDOMFactory('br'),\n  button: createDOMFactory('button'),\n  canvas: createDOMFactory('canvas'),\n  caption: createDOMFactory('caption'),\n  cite: createDOMFactory('cite'),\n  code: createDOMFactory('code'),\n  col: createDOMFactory('col'),\n  colgroup: createDOMFactory('colgroup'),\n  data: createDOMFactory('data'),\n  datalist: createDOMFactory('datalist'),\n  dd: createDOMFactory('dd'),\n  del: createDOMFactory('del'),\n  details: createDOMFactory('details'),\n  dfn: createDOMFactory('dfn'),\n  dialog: createDOMFactory('dialog'),\n  div: createDOMFactory('div'),\n  dl: createDOMFactory('dl'),\n  dt: createDOMFactory('dt'),\n  em: createDOMFactory('em'),\n  embed: createDOMFactory('embed'),\n  fieldset: createDOMFactory('fieldset'),\n  figcaption: createDOMFactory('figcaption'),\n  figure: createDOMFactory('figure'),\n  footer: createDOMFactory('footer'),\n  form: createDOMFactory('form'),\n  h1: createDOMFactory('h1'),\n  h2: createDOMFactory('h2'),\n  h3: createDOMFactory('h3'),\n  h4: createDOMFactory('h4'),\n  h5: createDOMFactory('h5'),\n  h6: createDOMFactory('h6'),\n  head: createDOMFactory('head'),\n  header: createDOMFactory('header'),\n  hgroup: createDOMFactory('hgroup'),\n  hr: createDOMFactory('hr'),\n  html: createDOMFactory('html'),\n  i: createDOMFactory('i'),\n  iframe: createDOMFactory('iframe'),\n  img: createDOMFactory('img'),\n  input: createDOMFactory('input'),\n  ins: createDOMFactory('ins'),\n  kbd: createDOMFactory('kbd'),\n  keygen: createDOMFactory('keygen'),\n  label: createDOMFactory('label'),\n  legend: createDOMFactory('legend'),\n  li: createDOMFactory('li'),\n  link: createDOMFactory('link'),\n  main: createDOMFactory('main'),\n  map: createDOMFactory('map'),\n  mark: createDOMFactory('mark'),\n  menu: createDOMFactory('menu'),\n  menuitem: createDOMFactory('menuitem'),\n  meta: createDOMFactory('meta'),\n  meter: createDOMFactory('meter'),\n  nav: createDOMFactory('nav'),\n  noscript: createDOMFactory('noscript'),\n  object: createDOMFactory('object'),\n  ol: createDOMFactory('ol'),\n  optgroup: createDOMFactory('optgroup'),\n  option: createDOMFactory('option'),\n  output: createDOMFactory('output'),\n  p: createDOMFactory('p'),\n  param: createDOMFactory('param'),\n  picture: createDOMFactory('picture'),\n  pre: createDOMFactory('pre'),\n  progress: createDOMFactory('progress'),\n  q: createDOMFactory('q'),\n  rp: createDOMFactory('rp'),\n  rt: createDOMFactory('rt'),\n  ruby: createDOMFactory('ruby'),\n  s: createDOMFactory('s'),\n  samp: createDOMFactory('samp'),\n  script: createDOMFactory('script'),\n  section: createDOMFactory('section'),\n  select: createDOMFactory('select'),\n  small: createDOMFactory('small'),\n  source: createDOMFactory('source'),\n  span: createDOMFactory('span'),\n  strong: createDOMFactory('strong'),\n  style: createDOMFactory('style'),\n  sub: createDOMFactory('sub'),\n  summary: createDOMFactory('summary'),\n  sup: createDOMFactory('sup'),\n  table: createDOMFactory('table'),\n  tbody: createDOMFactory('tbody'),\n  td: createDOMFactory('td'),\n  textarea: createDOMFactory('textarea'),\n  tfoot: createDOMFactory('tfoot'),\n  th: createDOMFactory('th'),\n  thead: createDOMFactory('thead'),\n  time: createDOMFactory('time'),\n  title: createDOMFactory('title'),\n  tr: createDOMFactory('tr'),\n  track: createDOMFactory('track'),\n  u: createDOMFactory('u'),\n  ul: createDOMFactory('ul'),\n  'var': createDOMFactory('var'),\n  video: createDOMFactory('video'),\n  wbr: createDOMFactory('wbr'),\n\n  // SVG\n  circle: createDOMFactory('circle'),\n  clipPath: createDOMFactory('clipPath'),\n  defs: createDOMFactory('defs'),\n  ellipse: createDOMFactory('ellipse'),\n  g: createDOMFactory('g'),\n  image: createDOMFactory('image'),\n  line: createDOMFactory('line'),\n  linearGradient: createDOMFactory('linearGradient'),\n  mask: createDOMFactory('mask'),\n  path: createDOMFactory('path'),\n  pattern: createDOMFactory('pattern'),\n  polygon: createDOMFactory('polygon'),\n  polyline: createDOMFactory('polyline'),\n  radialGradient: createDOMFactory('radialGradient'),\n  rect: createDOMFactory('rect'),\n  stop: createDOMFactory('stop'),\n  svg: createDOMFactory('svg'),\n  text: createDOMFactory('text'),\n  tspan: createDOMFactory('tspan')\n};\n\nmodule.exports = ReactDOMFactories;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactDOMFactories.js\n// module id = 97\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _require = require('./ReactElement'),\n    isValidElement = _require.isValidElement;\n\nvar factory = require('prop-types/factory');\n\nmodule.exports = factory(isValidElement);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactPropTypes.js\n// module id = 98\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n  /* global Symbol */\n  var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n  var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n  /**\n   * Returns the iterator method function contained on the iterable object.\n   *\n   * Be sure to invoke the function with the iterable as context:\n   *\n   *     var iteratorFn = getIteratorFn(myIterable);\n   *     if (iteratorFn) {\n   *       var iterator = iteratorFn.call(myIterable);\n   *       ...\n   *     }\n   *\n   * @param {?object} maybeIterable\n   * @return {?function}\n   */\n  function getIteratorFn(maybeIterable) {\n    var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n    if (typeof iteratorFn === 'function') {\n      return iteratorFn;\n    }\n  }\n\n  /**\n   * Collection of methods that allow declaration and validation of props that are\n   * supplied to React components. Example usage:\n   *\n   *   var Props = require('ReactPropTypes');\n   *   var MyArticle = React.createClass({\n   *     propTypes: {\n   *       // An optional string prop named \"description\".\n   *       description: Props.string,\n   *\n   *       // A required enum prop named \"category\".\n   *       category: Props.oneOf(['News','Photos']).isRequired,\n   *\n   *       // A prop named \"dialog\" that requires an instance of Dialog.\n   *       dialog: Props.instanceOf(Dialog).isRequired\n   *     },\n   *     render: function() { ... }\n   *   });\n   *\n   * A more formal specification of how these methods are used:\n   *\n   *   type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n   *   decl := ReactPropTypes.{type}(.isRequired)?\n   *\n   * Each and every declaration produces a function with the same signature. This\n   * allows the creation of custom validation functions. For example:\n   *\n   *  var MyLink = React.createClass({\n   *    propTypes: {\n   *      // An optional string or URI prop named \"href\".\n   *      href: function(props, propName, componentName) {\n   *        var propValue = props[propName];\n   *        if (propValue != null && typeof propValue !== 'string' &&\n   *            !(propValue instanceof URI)) {\n   *          return new Error(\n   *            'Expected a string or an URI for ' + propName + ' in ' +\n   *            componentName\n   *          );\n   *        }\n   *      }\n   *    },\n   *    render: function() {...}\n   *  });\n   *\n   * @internal\n   */\n\n  var ANONYMOUS = '<<anonymous>>';\n\n  // Important!\n  // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n  var ReactPropTypes = {\n    array: createPrimitiveTypeChecker('array'),\n    bool: createPrimitiveTypeChecker('boolean'),\n    func: createPrimitiveTypeChecker('function'),\n    number: createPrimitiveTypeChecker('number'),\n    object: createPrimitiveTypeChecker('object'),\n    string: createPrimitiveTypeChecker('string'),\n    symbol: createPrimitiveTypeChecker('symbol'),\n\n    any: createAnyTypeChecker(),\n    arrayOf: createArrayOfTypeChecker,\n    element: createElementTypeChecker(),\n    instanceOf: createInstanceTypeChecker,\n    node: createNodeChecker(),\n    objectOf: createObjectOfTypeChecker,\n    oneOf: createEnumTypeChecker,\n    oneOfType: createUnionTypeChecker,\n    shape: createShapeTypeChecker\n  };\n\n  /**\n   * inlined Object.is polyfill to avoid requiring consumers ship their own\n   * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n   */\n  /*eslint-disable no-self-compare*/\n  function is(x, y) {\n    // SameValue algorithm\n    if (x === y) {\n      // Steps 1-5, 7-10\n      // Steps 6.b-6.e: +0 != -0\n      return x !== 0 || 1 / x === 1 / y;\n    } else {\n      // Step 6.a: NaN == NaN\n      return x !== x && y !== y;\n    }\n  }\n  /*eslint-enable no-self-compare*/\n\n  /**\n   * We use an Error-like object for backward compatibility as people may call\n   * PropTypes directly and inspect their output. However, we don't use real\n   * Errors anymore. We don't inspect their stack anyway, and creating them\n   * is prohibitively expensive if they are created too often, such as what\n   * happens in oneOfType() for any type before the one that matched.\n   */\n  function PropTypeError(message) {\n    this.message = message;\n    this.stack = '';\n  }\n  // Make `instanceof Error` still work for returned errors.\n  PropTypeError.prototype = Error.prototype;\n\n  function createChainableTypeChecker(validate) {\n    if (process.env.NODE_ENV !== 'production') {\n      var manualPropTypeCallCache = {};\n      var manualPropTypeWarningCount = 0;\n    }\n    function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n      componentName = componentName || ANONYMOUS;\n      propFullName = propFullName || propName;\n\n      if (secret !== ReactPropTypesSecret) {\n        if (throwOnDirectAccess) {\n          // New behavior only for users of `prop-types` package\n          invariant(\n            false,\n            'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n            'Use `PropTypes.checkPropTypes()` to call them. ' +\n            'Read more at http://fb.me/use-check-prop-types'\n          );\n        } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n          // Old behavior for people using React.PropTypes\n          var cacheKey = componentName + ':' + propName;\n          if (\n            !manualPropTypeCallCache[cacheKey] &&\n            // Avoid spamming the console because they are often not actionable except for lib authors\n            manualPropTypeWarningCount < 3\n          ) {\n            warning(\n              false,\n              'You are manually calling a React.PropTypes validation ' +\n              'function for the `%s` prop on `%s`. This is deprecated ' +\n              'and will throw in the standalone `prop-types` package. ' +\n              'You may be seeing this warning due to a third-party PropTypes ' +\n              'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n              propFullName,\n              componentName\n            );\n            manualPropTypeCallCache[cacheKey] = true;\n            manualPropTypeWarningCount++;\n          }\n        }\n      }\n      if (props[propName] == null) {\n        if (isRequired) {\n          if (props[propName] === null) {\n            return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n          }\n          return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n        }\n        return null;\n      } else {\n        return validate(props, propName, componentName, location, propFullName);\n      }\n    }\n\n    var chainedCheckType = checkType.bind(null, false);\n    chainedCheckType.isRequired = checkType.bind(null, true);\n\n    return chainedCheckType;\n  }\n\n  function createPrimitiveTypeChecker(expectedType) {\n    function validate(props, propName, componentName, location, propFullName, secret) {\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== expectedType) {\n        // `propValue` being instance of, say, date/regexp, pass the 'object'\n        // check, but we can offer a more precise error message here rather than\n        // 'of type `object`'.\n        var preciseType = getPreciseType(propValue);\n\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createAnyTypeChecker() {\n    return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n  }\n\n  function createArrayOfTypeChecker(typeChecker) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (typeof typeChecker !== 'function') {\n        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n      }\n      var propValue = props[propName];\n      if (!Array.isArray(propValue)) {\n        var propType = getPropType(propValue);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n      }\n      for (var i = 0; i < propValue.length; i++) {\n        var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n        if (error instanceof Error) {\n          return error;\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createElementTypeChecker() {\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      if (!isValidElement(propValue)) {\n        var propType = getPropType(propValue);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createInstanceTypeChecker(expectedClass) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (!(props[propName] instanceof expectedClass)) {\n        var expectedClassName = expectedClass.name || ANONYMOUS;\n        var actualClassName = getClassName(props[propName]);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createEnumTypeChecker(expectedValues) {\n    if (!Array.isArray(expectedValues)) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n      return emptyFunction.thatReturnsNull;\n    }\n\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      for (var i = 0; i < expectedValues.length; i++) {\n        if (is(propValue, expectedValues[i])) {\n          return null;\n        }\n      }\n\n      var valuesString = JSON.stringify(expectedValues);\n      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createObjectOfTypeChecker(typeChecker) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (typeof typeChecker !== 'function') {\n        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n      }\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== 'object') {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n      }\n      for (var key in propValue) {\n        if (propValue.hasOwnProperty(key)) {\n          var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n          if (error instanceof Error) {\n            return error;\n          }\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createUnionTypeChecker(arrayOfTypeCheckers) {\n    if (!Array.isArray(arrayOfTypeCheckers)) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n      return emptyFunction.thatReturnsNull;\n    }\n\n    for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n      var checker = arrayOfTypeCheckers[i];\n      if (typeof checker !== 'function') {\n        warning(\n          false,\n          'Invalid argument supplid to oneOfType. Expected an array of check functions, but ' +\n          'received %s at index %s.',\n          getPostfixForTypeWarning(checker),\n          i\n        );\n        return emptyFunction.thatReturnsNull;\n      }\n    }\n\n    function validate(props, propName, componentName, location, propFullName) {\n      for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n        var checker = arrayOfTypeCheckers[i];\n        if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n          return null;\n        }\n      }\n\n      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createNodeChecker() {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (!isNode(props[propName])) {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createShapeTypeChecker(shapeTypes) {\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== 'object') {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n      }\n      for (var key in shapeTypes) {\n        var checker = shapeTypes[key];\n        if (!checker) {\n          continue;\n        }\n        var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n        if (error) {\n          return error;\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function isNode(propValue) {\n    switch (typeof propValue) {\n      case 'number':\n      case 'string':\n      case 'undefined':\n        return true;\n      case 'boolean':\n        return !propValue;\n      case 'object':\n        if (Array.isArray(propValue)) {\n          return propValue.every(isNode);\n        }\n        if (propValue === null || isValidElement(propValue)) {\n          return true;\n        }\n\n        var iteratorFn = getIteratorFn(propValue);\n        if (iteratorFn) {\n          var iterator = iteratorFn.call(propValue);\n          var step;\n          if (iteratorFn !== propValue.entries) {\n            while (!(step = iterator.next()).done) {\n              if (!isNode(step.value)) {\n                return false;\n              }\n            }\n          } else {\n            // Iterator will provide entry [k,v] tuples rather than values.\n            while (!(step = iterator.next()).done) {\n              var entry = step.value;\n              if (entry) {\n                if (!isNode(entry[1])) {\n                  return false;\n                }\n              }\n            }\n          }\n        } else {\n          return false;\n        }\n\n        return true;\n      default:\n        return false;\n    }\n  }\n\n  function isSymbol(propType, propValue) {\n    // Native Symbol.\n    if (propType === 'symbol') {\n      return true;\n    }\n\n    // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n    if (propValue['@@toStringTag'] === 'Symbol') {\n      return true;\n    }\n\n    // Fallback for non-spec compliant Symbols which are polyfilled.\n    if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n      return true;\n    }\n\n    return false;\n  }\n\n  // Equivalent of `typeof` but with special handling for array and regexp.\n  function getPropType(propValue) {\n    var propType = typeof propValue;\n    if (Array.isArray(propValue)) {\n      return 'array';\n    }\n    if (propValue instanceof RegExp) {\n      // Old webkits (at least until Android 4.0) return 'function' rather than\n      // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n      // passes PropTypes.object.\n      return 'object';\n    }\n    if (isSymbol(propType, propValue)) {\n      return 'symbol';\n    }\n    return propType;\n  }\n\n  // This handles more types than `getPropType`. Only used for error messages.\n  // See `createPrimitiveTypeChecker`.\n  function getPreciseType(propValue) {\n    if (typeof propValue === 'undefined' || propValue === null) {\n      return '' + propValue;\n    }\n    var propType = getPropType(propValue);\n    if (propType === 'object') {\n      if (propValue instanceof Date) {\n        return 'date';\n      } else if (propValue instanceof RegExp) {\n        return 'regexp';\n      }\n    }\n    return propType;\n  }\n\n  // Returns a string that is postfixed to a warning about an invalid type.\n  // For example, \"undefined\" or \"of type array\"\n  function getPostfixForTypeWarning(value) {\n    var type = getPreciseType(value);\n    switch (type) {\n      case 'array':\n      case 'object':\n        return 'an ' + type;\n      case 'boolean':\n      case 'date':\n      case 'regexp':\n        return 'a ' + type;\n      default:\n        return type;\n    }\n  }\n\n  // Returns class name of the object, if any.\n  function getClassName(propValue) {\n    if (!propValue.constructor || !propValue.constructor.name) {\n      return ANONYMOUS;\n    }\n    return propValue.constructor.name;\n  }\n\n  ReactPropTypes.checkPropTypes = checkPropTypes;\n  ReactPropTypes.PropTypes = ReactPropTypes;\n\n  return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/factoryWithTypeCheckers.js\n// module id = 99\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== 'production') {\n  var invariant = require('fbjs/lib/invariant');\n  var warning = require('fbjs/lib/warning');\n  var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n  var loggedTypeFailures = {};\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n  if (process.env.NODE_ENV !== 'production') {\n    for (var typeSpecName in typeSpecs) {\n      if (typeSpecs.hasOwnProperty(typeSpecName)) {\n        var error;\n        // Prop type validation may throw. In case they do, we don't want to\n        // fail the render phase where it didn't fail before. So we log it.\n        // After these have been cleaned up, we'll let them throw.\n        try {\n          // This is intentionally an invariant that gets caught. It's the same\n          // behavior as without this statement except with a better message.\n          invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', location, typeSpecName);\n          error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n        } catch (ex) {\n          error = ex;\n        }\n        warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n        if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n          // Only monitor this failure once because there tends to be a lot of the\n          // same error.\n          loggedTypeFailures[error.message] = true;\n\n          var stack = getStack ? getStack() : '';\n\n          warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n        }\n      }\n    }\n  }\n}\n\nmodule.exports = checkPropTypes;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/checkPropTypes.js\n// module id = 100\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nmodule.exports = '15.6.1';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/ReactVersion.js\n// module id = 101\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _require = require('./ReactBaseClasses'),\n    Component = _require.Component;\n\nvar _require2 = require('./ReactElement'),\n    isValidElement = _require2.isValidElement;\n\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\nvar factory = require('create-react-class/factory');\n\nmodule.exports = factory(Component, isValidElement, ReactNoopUpdateQueue);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/createClass.js\n// module id = 102\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactElement = require('./ReactElement');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#react.children.only\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n  !ReactElement.isValidElement(children) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React.Children.only expected to receive a single React element child.') : _prodInvariant('143') : void 0;\n  return children;\n}\n\nmodule.exports = onlyChild;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/onlyChild.js\n// module id = 103\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDefaultInjection = require('./ReactDefaultInjection');\nvar ReactMount = require('./ReactMount');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdates = require('./ReactUpdates');\nvar ReactVersion = require('./ReactVersion');\n\nvar findDOMNode = require('./findDOMNode');\nvar getHostComponentFromComposite = require('./getHostComponentFromComposite');\nvar renderSubtreeIntoContainer = require('./renderSubtreeIntoContainer');\nvar warning = require('fbjs/lib/warning');\n\nReactDefaultInjection.inject();\n\nvar ReactDOM = {\n  findDOMNode: findDOMNode,\n  render: ReactMount.render,\n  unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n  version: ReactVersion,\n\n  /* eslint-disable camelcase */\n  unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n  unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n  /* eslint-enable camelcase */\n};\n\n// Inject the runtime into a devtools global hook regardless of browser.\n// Allows for debugging when the hook is injected on the page.\nif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n  __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n    ComponentTree: {\n      getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n      getNodeFromInstance: function (inst) {\n        // inst is an internal instance (but could be a composite)\n        if (inst._renderedComponent) {\n          inst = getHostComponentFromComposite(inst);\n        }\n        if (inst) {\n          return ReactDOMComponentTree.getNodeFromInstance(inst);\n        } else {\n          return null;\n        }\n      }\n    },\n    Mount: ReactMount,\n    Reconciler: ReactReconciler\n  });\n}\n\nif (process.env.NODE_ENV !== 'production') {\n  var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n  if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n    // First check if devtools is not installed\n    if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n      // If we're in Chrome or Firefox, provide a download link if not installed.\n      if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n        // Firefox does not have the issue with devtools loaded over file://\n        var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n        console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n      }\n    }\n\n    var testFunc = function testFn() {};\n    process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, \"It looks like you're using a minified copy of the development build \" + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\n    // If we're in IE8, check to see if we are in compatibility mode and provide\n    // information on preventing compatibility mode\n    var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\n    process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />') : void 0;\n\n    var expectedFeatures = [\n    // shims\n    Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.trim];\n\n    for (var i = 0; i < expectedFeatures.length; i++) {\n      if (!expectedFeatures[i]) {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n        break;\n      }\n    }\n  }\n}\n\nif (process.env.NODE_ENV !== 'production') {\n  var ReactInstrumentation = require('./ReactInstrumentation');\n  var ReactDOMUnknownPropertyHook = require('./ReactDOMUnknownPropertyHook');\n  var ReactDOMNullInputValuePropHook = require('./ReactDOMNullInputValuePropHook');\n  var ReactDOMInvalidARIAHook = require('./ReactDOMInvalidARIAHook');\n\n  ReactInstrumentation.debugTool.addHook(ReactDOMUnknownPropertyHook);\n  ReactInstrumentation.debugTool.addHook(ReactDOMNullInputValuePropHook);\n  ReactInstrumentation.debugTool.addHook(ReactDOMInvalidARIAHook);\n}\n\nmodule.exports = ReactDOM;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOM.js\n// module id = 104\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ARIADOMPropertyConfig = require('./ARIADOMPropertyConfig');\nvar BeforeInputEventPlugin = require('./BeforeInputEventPlugin');\nvar ChangeEventPlugin = require('./ChangeEventPlugin');\nvar DefaultEventPluginOrder = require('./DefaultEventPluginOrder');\nvar EnterLeaveEventPlugin = require('./EnterLeaveEventPlugin');\nvar HTMLDOMPropertyConfig = require('./HTMLDOMPropertyConfig');\nvar ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');\nvar ReactDOMComponent = require('./ReactDOMComponent');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMEmptyComponent = require('./ReactDOMEmptyComponent');\nvar ReactDOMTreeTraversal = require('./ReactDOMTreeTraversal');\nvar ReactDOMTextComponent = require('./ReactDOMTextComponent');\nvar ReactDefaultBatchingStrategy = require('./ReactDefaultBatchingStrategy');\nvar ReactEventListener = require('./ReactEventListener');\nvar ReactInjection = require('./ReactInjection');\nvar ReactReconcileTransaction = require('./ReactReconcileTransaction');\nvar SVGDOMPropertyConfig = require('./SVGDOMPropertyConfig');\nvar SelectEventPlugin = require('./SelectEventPlugin');\nvar SimpleEventPlugin = require('./SimpleEventPlugin');\n\nvar alreadyInjected = false;\n\nfunction inject() {\n  if (alreadyInjected) {\n    // TODO: This is currently true because these injections are shared between\n    // the client and the server package. They should be built independently\n    // and not share any injection state. Then this problem will be solved.\n    return;\n  }\n  alreadyInjected = true;\n\n  ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\n  /**\n   * Inject modules for resolving DOM hierarchy and plugin ordering.\n   */\n  ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n  ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n  ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\n  /**\n   * Some important event plugins included by default (without having to require\n   * them).\n   */\n  ReactInjection.EventPluginHub.injectEventPluginsByName({\n    SimpleEventPlugin: SimpleEventPlugin,\n    EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n    ChangeEventPlugin: ChangeEventPlugin,\n    SelectEventPlugin: SelectEventPlugin,\n    BeforeInputEventPlugin: BeforeInputEventPlugin\n  });\n\n  ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent);\n\n  ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent);\n\n  ReactInjection.DOMProperty.injectDOMPropertyConfig(ARIADOMPropertyConfig);\n  ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n  ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\n  ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n    return new ReactDOMEmptyComponent(instantiate);\n  });\n\n  ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n  ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\n  ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n}\n\nmodule.exports = {\n  inject: inject\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDefaultInjection.js\n// module id = 105\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ARIADOMPropertyConfig = {\n  Properties: {\n    // Global States and Properties\n    'aria-current': 0, // state\n    'aria-details': 0,\n    'aria-disabled': 0, // state\n    'aria-hidden': 0, // state\n    'aria-invalid': 0, // state\n    'aria-keyshortcuts': 0,\n    'aria-label': 0,\n    'aria-roledescription': 0,\n    // Widget Attributes\n    'aria-autocomplete': 0,\n    'aria-checked': 0,\n    'aria-expanded': 0,\n    'aria-haspopup': 0,\n    'aria-level': 0,\n    'aria-modal': 0,\n    'aria-multiline': 0,\n    'aria-multiselectable': 0,\n    'aria-orientation': 0,\n    'aria-placeholder': 0,\n    'aria-pressed': 0,\n    'aria-readonly': 0,\n    'aria-required': 0,\n    'aria-selected': 0,\n    'aria-sort': 0,\n    'aria-valuemax': 0,\n    'aria-valuemin': 0,\n    'aria-valuenow': 0,\n    'aria-valuetext': 0,\n    // Live Region Attributes\n    'aria-atomic': 0,\n    'aria-busy': 0,\n    'aria-live': 0,\n    'aria-relevant': 0,\n    // Drag-and-Drop Attributes\n    'aria-dropeffect': 0,\n    'aria-grabbed': 0,\n    // Relationship Attributes\n    'aria-activedescendant': 0,\n    'aria-colcount': 0,\n    'aria-colindex': 0,\n    'aria-colspan': 0,\n    'aria-controls': 0,\n    'aria-describedby': 0,\n    'aria-errormessage': 0,\n    'aria-flowto': 0,\n    'aria-labelledby': 0,\n    'aria-owns': 0,\n    'aria-posinset': 0,\n    'aria-rowcount': 0,\n    'aria-rowindex': 0,\n    'aria-rowspan': 0,\n    'aria-setsize': 0\n  },\n  DOMAttributeNames: {},\n  DOMPropertyNames: {}\n};\n\nmodule.exports = ARIADOMPropertyConfig;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ARIADOMPropertyConfig.js\n// module id = 106\n// module chunks = 0","/**\n * Copyright 2013-present Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar FallbackCompositionState = require('./FallbackCompositionState');\nvar SyntheticCompositionEvent = require('./SyntheticCompositionEvent');\nvar SyntheticInputEvent = require('./SyntheticInputEvent');\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n  documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n  var opera = window.opera;\n  return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n  beforeInput: {\n    phasedRegistrationNames: {\n      bubbled: 'onBeforeInput',\n      captured: 'onBeforeInputCapture'\n    },\n    dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']\n  },\n  compositionEnd: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionEnd',\n      captured: 'onCompositionEndCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  },\n  compositionStart: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionStart',\n      captured: 'onCompositionStartCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  },\n  compositionUpdate: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionUpdate',\n      captured: 'onCompositionUpdateCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n  return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n  // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n  !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n  switch (topLevelType) {\n    case 'topCompositionStart':\n      return eventTypes.compositionStart;\n    case 'topCompositionEnd':\n      return eventTypes.compositionEnd;\n    case 'topCompositionUpdate':\n      return eventTypes.compositionUpdate;\n  }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n  return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case 'topKeyUp':\n      // Command keys insert or clear IME input.\n      return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n    case 'topKeyDown':\n      // Expect IME keyCode on each keydown. If we get any other\n      // code we must have exited earlier.\n      return nativeEvent.keyCode !== START_KEYCODE;\n    case 'topKeyPress':\n    case 'topMouseDown':\n    case 'topBlur':\n      // Events are not possible without cancelling IME.\n      return true;\n    default:\n      return false;\n  }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n  var detail = nativeEvent.detail;\n  if (typeof detail === 'object' && 'data' in detail) {\n    return detail.data;\n  }\n  return null;\n}\n\n// Track the current IME composition fallback object, if any.\nvar currentComposition = null;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var eventType;\n  var fallbackData;\n\n  if (canUseCompositionEvent) {\n    eventType = getCompositionEventType(topLevelType);\n  } else if (!currentComposition) {\n    if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n      eventType = eventTypes.compositionStart;\n    }\n  } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n    eventType = eventTypes.compositionEnd;\n  }\n\n  if (!eventType) {\n    return null;\n  }\n\n  if (useFallbackCompositionData) {\n    // The current composition is stored statically and must not be\n    // overwritten while composition continues.\n    if (!currentComposition && eventType === eventTypes.compositionStart) {\n      currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n    } else if (eventType === eventTypes.compositionEnd) {\n      if (currentComposition) {\n        fallbackData = currentComposition.getData();\n      }\n    }\n  }\n\n  var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n  if (fallbackData) {\n    // Inject data generated from fallback path into the synthetic event.\n    // This matches the property of native CompositionEventInterface.\n    event.data = fallbackData;\n  } else {\n    var customData = getDataFromCustomEvent(nativeEvent);\n    if (customData !== null) {\n      event.data = customData;\n    }\n  }\n\n  EventPropagators.accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case 'topCompositionEnd':\n      return getDataFromCustomEvent(nativeEvent);\n    case 'topKeyPress':\n      /**\n       * If native `textInput` events are available, our goal is to make\n       * use of them. However, there is a special case: the spacebar key.\n       * In Webkit, preventing default on a spacebar `textInput` event\n       * cancels character insertion, but it *also* causes the browser\n       * to fall back to its default spacebar behavior of scrolling the\n       * page.\n       *\n       * Tracking at:\n       * https://code.google.com/p/chromium/issues/detail?id=355103\n       *\n       * To avoid this issue, use the keypress event as if no `textInput`\n       * event is available.\n       */\n      var which = nativeEvent.which;\n      if (which !== SPACEBAR_CODE) {\n        return null;\n      }\n\n      hasSpaceKeypress = true;\n      return SPACEBAR_CHAR;\n\n    case 'topTextInput':\n      // Record the characters to be added to the DOM.\n      var chars = nativeEvent.data;\n\n      // If it's a spacebar character, assume that we have already handled\n      // it at the keypress level and bail immediately. Android Chrome\n      // doesn't give us keycodes, so we need to blacklist it.\n      if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n        return null;\n      }\n\n      return chars;\n\n    default:\n      // For other native event types, do nothing.\n      return null;\n  }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n  // If we are currently composing (IME) and using a fallback to do so,\n  // try to extract the composed characters from the fallback object.\n  // If composition event is available, we extract a string only at\n  // compositionevent, otherwise extract it at fallback events.\n  if (currentComposition) {\n    if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n      var chars = currentComposition.getData();\n      FallbackCompositionState.release(currentComposition);\n      currentComposition = null;\n      return chars;\n    }\n    return null;\n  }\n\n  switch (topLevelType) {\n    case 'topPaste':\n      // If a paste event occurs after a keypress, throw out the input\n      // chars. Paste events should not lead to BeforeInput events.\n      return null;\n    case 'topKeyPress':\n      /**\n       * As of v27, Firefox may fire keypress events even when no character\n       * will be inserted. A few possibilities:\n       *\n       * - `which` is `0`. Arrow keys, Esc key, etc.\n       *\n       * - `which` is the pressed key code, but no char is available.\n       *   Ex: 'AltGr + d` in Polish. There is no modified character for\n       *   this key combination and no character is inserted into the\n       *   document, but FF fires the keypress for char code `100` anyway.\n       *   No `input` event will occur.\n       *\n       * - `which` is the pressed key code, but a command combination is\n       *   being used. Ex: `Cmd+C`. No character is inserted, and no\n       *   `input` event will occur.\n       */\n      if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n        return String.fromCharCode(nativeEvent.which);\n      }\n      return null;\n    case 'topCompositionEnd':\n      return useFallbackCompositionData ? null : nativeEvent.data;\n    default:\n      return null;\n  }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var chars;\n\n  if (canUseTextInputEvent) {\n    chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n  } else {\n    chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n  }\n\n  // If no characters are being inserted, no BeforeInput event should\n  // be fired.\n  if (!chars) {\n    return null;\n  }\n\n  var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n  event.data = chars;\n  EventPropagators.accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n  }\n};\n\nmodule.exports = BeforeInputEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/BeforeInputEventPlugin.js\n// module id = 107\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * This helper class stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n * @param {DOMEventTarget} root\n */\nfunction FallbackCompositionState(root) {\n  this._root = root;\n  this._startText = this.getText();\n  this._fallbackText = null;\n}\n\n_assign(FallbackCompositionState.prototype, {\n  destructor: function () {\n    this._root = null;\n    this._startText = null;\n    this._fallbackText = null;\n  },\n\n  /**\n   * Get current text of input.\n   *\n   * @return {string}\n   */\n  getText: function () {\n    if ('value' in this._root) {\n      return this._root.value;\n    }\n    return this._root[getTextContentAccessor()];\n  },\n\n  /**\n   * Determine the differing substring between the initially stored\n   * text content and the current content.\n   *\n   * @return {string}\n   */\n  getData: function () {\n    if (this._fallbackText) {\n      return this._fallbackText;\n    }\n\n    var start;\n    var startValue = this._startText;\n    var startLength = startValue.length;\n    var end;\n    var endValue = this.getText();\n    var endLength = endValue.length;\n\n    for (start = 0; start < startLength; start++) {\n      if (startValue[start] !== endValue[start]) {\n        break;\n      }\n    }\n\n    var minEnd = startLength - start;\n    for (end = 1; end <= minEnd; end++) {\n      if (startValue[startLength - end] !== endValue[endLength - end]) {\n        break;\n      }\n    }\n\n    var sliceTail = end > 1 ? 1 - end : undefined;\n    this._fallbackText = endValue.slice(start, sliceTail);\n    return this._fallbackText;\n  }\n});\n\nPooledClass.addPoolingTo(FallbackCompositionState);\n\nmodule.exports = FallbackCompositionState;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/FallbackCompositionState.js\n// module id = 108\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n  data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\nmodule.exports = SyntheticCompositionEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticCompositionEvent.js\n// module id = 109\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n *      /#events-inputevents\n */\nvar InputEventInterface = {\n  data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nmodule.exports = SyntheticInputEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticInputEvent.js\n// module id = 110\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar inputValueTracking = require('./inputValueTracking');\nvar getEventTarget = require('./getEventTarget');\nvar isEventSupported = require('./isEventSupported');\nvar isTextInputElement = require('./isTextInputElement');\n\nvar eventTypes = {\n  change: {\n    phasedRegistrationNames: {\n      bubbled: 'onChange',\n      captured: 'onChangeCapture'\n    },\n    dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']\n  }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n  var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, target);\n  event.type = 'change';\n  EventPropagators.accumulateTwoPhaseDispatches(event);\n  return event;\n}\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n  var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n  return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nvar doesChangeEventBubble = false;\nif (ExecutionEnvironment.canUseDOM) {\n  // See `handleChange` comment below\n  doesChangeEventBubble = isEventSupported('change') && (!document.documentMode || document.documentMode > 8);\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n  var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\n  // If change and propertychange bubbled, we'd just bind to it like all the\n  // other events and have it go through ReactBrowserEventEmitter. Since it\n  // doesn't, we manually listen for the events and so we have to enqueue and\n  // process the abstract event manually.\n  //\n  // Batching is necessary here in order to ensure that all event handlers run\n  // before the next rerender (including event handlers attached to ancestor\n  // elements instead of directly on the input). Without this, controlled\n  // components don't work properly in conjunction with event bubbling because\n  // the component is rerendered and the value reverted before all the event\n  // handlers can run. See https://github.com/facebook/react/issues/708.\n  ReactUpdates.batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n  EventPluginHub.enqueueEvents(event);\n  EventPluginHub.processEventQueue(false);\n}\n\nfunction startWatchingForChangeEventIE8(target, targetInst) {\n  activeElement = target;\n  activeElementInst = targetInst;\n  activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n}\n\nfunction stopWatchingForChangeEventIE8() {\n  if (!activeElement) {\n    return;\n  }\n  activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n  activeElement = null;\n  activeElementInst = null;\n}\n\nfunction getInstIfValueChanged(targetInst, nativeEvent) {\n  var updated = inputValueTracking.updateValueIfChanged(targetInst);\n  var simulated = nativeEvent.simulated === true && ChangeEventPlugin._allowSimulatedPassThrough;\n\n  if (updated || simulated) {\n    return targetInst;\n  }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n  if (topLevelType === 'topChange') {\n    return targetInst;\n  }\n}\n\nfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n  if (topLevelType === 'topFocus') {\n    // stopWatching() should be a noop here but we call it just in case we\n    // missed a blur event somehow.\n    stopWatchingForChangeEventIE8();\n    startWatchingForChangeEventIE8(target, targetInst);\n  } else if (topLevelType === 'topBlur') {\n    stopWatchingForChangeEventIE8();\n  }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n  // IE9 claims to support the input event but fails to trigger it when\n  // deleting text, so we ignore its input events.\n\n  isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 9);\n}\n\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n  activeElement = target;\n  activeElementInst = targetInst;\n  activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n  if (!activeElement) {\n    return;\n  }\n  activeElement.detachEvent('onpropertychange', handlePropertyChange);\n\n  activeElement = null;\n  activeElementInst = null;\n}\n\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n  if (nativeEvent.propertyName !== 'value') {\n    return;\n  }\n  if (getInstIfValueChanged(activeElementInst, nativeEvent)) {\n    manualDispatchChangeEvent(nativeEvent);\n  }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n  if (topLevelType === 'topFocus') {\n    // In IE8, we can capture almost all .value changes by adding a\n    // propertychange handler and looking for events with propertyName\n    // equal to 'value'\n    // In IE9, propertychange fires for most input events but is buggy and\n    // doesn't fire when text is deleted, but conveniently, selectionchange\n    // appears to fire in all of the remaining cases so we catch those and\n    // forward the event if the value has changed\n    // In either case, we don't want to call the event handler if the value\n    // is changed from JS so we redefine a setter for `.value` that updates\n    // our activeElementValue variable, allowing us to ignore those changes\n    //\n    // stopWatching() should be a noop here but we call it just in case we\n    // missed a blur event somehow.\n    stopWatchingForValueChange();\n    startWatchingForValueChange(target, targetInst);\n  } else if (topLevelType === 'topBlur') {\n    stopWatchingForValueChange();\n  }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst, nativeEvent) {\n  if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {\n    // On the selectionchange event, the target is just document which isn't\n    // helpful for us so just check activeElement instead.\n    //\n    // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n    // propertychange on the first input event after setting `value` from a\n    // script and fires only keydown, keypress, keyup. Catching keyup usually\n    // gets it and catching keydown lets us fire an event for the first\n    // keystroke if user does a key repeat (it'll be a little delayed: right\n    // before the second keystroke). Other input methods (e.g., paste) seem to\n    // fire selectionchange normally.\n    return getInstIfValueChanged(activeElementInst, nativeEvent);\n  }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n  // Use the `click` event to detect changes to checkbox and radio inputs.\n  // This approach works across all browsers, whereas `change` does not fire\n  // until `blur` in IE8.\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst, nativeEvent) {\n  if (topLevelType === 'topClick') {\n    return getInstIfValueChanged(targetInst, nativeEvent);\n  }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst, nativeEvent) {\n  if (topLevelType === 'topInput' || topLevelType === 'topChange') {\n    return getInstIfValueChanged(targetInst, nativeEvent);\n  }\n}\n\nfunction handleControlledInputBlur(inst, node) {\n  // TODO: In IE, inst is occasionally null. Why?\n  if (inst == null) {\n    return;\n  }\n\n  // Fiber and ReactDOM keep wrapper state in separate places\n  var state = inst._wrapperState || node._wrapperState;\n\n  if (!state || !state.controlled || node.type !== 'number') {\n    return;\n  }\n\n  // If controlled, assign the value attribute to the current value on blur\n  var value = '' + node.value;\n  if (node.getAttribute('value') !== value) {\n    node.setAttribute('value', value);\n  }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n  eventTypes: eventTypes,\n\n  _allowSimulatedPassThrough: true,\n  _isInputEventSupported: isInputEventSupported,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n    var getTargetInstFunc, handleEventFunc;\n    if (shouldUseChangeEvent(targetNode)) {\n      if (doesChangeEventBubble) {\n        getTargetInstFunc = getTargetInstForChangeEvent;\n      } else {\n        handleEventFunc = handleEventsForChangeEventIE8;\n      }\n    } else if (isTextInputElement(targetNode)) {\n      if (isInputEventSupported) {\n        getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n      } else {\n        getTargetInstFunc = getTargetInstForInputEventPolyfill;\n        handleEventFunc = handleEventsForInputEventPolyfill;\n      }\n    } else if (shouldUseClickEvent(targetNode)) {\n      getTargetInstFunc = getTargetInstForClickEvent;\n    }\n\n    if (getTargetInstFunc) {\n      var inst = getTargetInstFunc(topLevelType, targetInst, nativeEvent);\n      if (inst) {\n        var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n        return event;\n      }\n    }\n\n    if (handleEventFunc) {\n      handleEventFunc(topLevelType, targetNode, targetInst);\n    }\n\n    // When blurring, set the value attribute for number inputs\n    if (topLevelType === 'topBlur') {\n      handleControlledInputBlur(targetInst, targetNode);\n    }\n  }\n};\n\nmodule.exports = ChangeEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ChangeEventPlugin.js\n// module id = 111\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactOwner = require('./ReactOwner');\n\nvar ReactRef = {};\n\nfunction attachRef(ref, component, owner) {\n  if (typeof ref === 'function') {\n    ref(component.getPublicInstance());\n  } else {\n    // Legacy ref\n    ReactOwner.addComponentAsRefTo(component, ref, owner);\n  }\n}\n\nfunction detachRef(ref, component, owner) {\n  if (typeof ref === 'function') {\n    ref(null);\n  } else {\n    // Legacy ref\n    ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n  }\n}\n\nReactRef.attachRefs = function (instance, element) {\n  if (element === null || typeof element !== 'object') {\n    return;\n  }\n  var ref = element.ref;\n  if (ref != null) {\n    attachRef(ref, instance, element._owner);\n  }\n};\n\nReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n  // If either the owner or a `ref` has changed, make sure the newest owner\n  // has stored a reference to `this`, and the previous owner (if different)\n  // has forgotten the reference to `this`. We use the element instead\n  // of the public this.props because the post processing cannot determine\n  // a ref. The ref conceptually lives on the element.\n\n  // TODO: Should this even be possible? The owner cannot change because\n  // it's forbidden by shouldUpdateReactComponent. The ref can change\n  // if you swap the keys of but not the refs. Reconsider where this check\n  // is made. It probably belongs where the key checking and\n  // instantiateReactComponent is done.\n\n  var prevRef = null;\n  var prevOwner = null;\n  if (prevElement !== null && typeof prevElement === 'object') {\n    prevRef = prevElement.ref;\n    prevOwner = prevElement._owner;\n  }\n\n  var nextRef = null;\n  var nextOwner = null;\n  if (nextElement !== null && typeof nextElement === 'object') {\n    nextRef = nextElement.ref;\n    nextOwner = nextElement._owner;\n  }\n\n  return prevRef !== nextRef ||\n  // If owner changes but we have an unchanged function ref, don't update refs\n  typeof nextRef === 'string' && nextOwner !== prevOwner;\n};\n\nReactRef.detachRefs = function (instance, element) {\n  if (element === null || typeof element !== 'object') {\n    return;\n  }\n  var ref = element.ref;\n  if (ref != null) {\n    detachRef(ref, instance, element._owner);\n  }\n};\n\nmodule.exports = ReactRef;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactRef.js\n// module id = 112\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * @param {?object} object\n * @return {boolean} True if `object` is a valid owner.\n * @final\n */\nfunction isValidOwner(object) {\n  return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n}\n\n/**\n * ReactOwners are capable of storing references to owned components.\n *\n * All components are capable of //being// referenced by owner components, but\n * only ReactOwner components are capable of //referencing// owned components.\n * The named reference is known as a \"ref\".\n *\n * Refs are available when mounted and updated during reconciliation.\n *\n *   var MyComponent = React.createClass({\n *     render: function() {\n *       return (\n *         <div onClick={this.handleClick}>\n *           <CustomComponent ref=\"custom\" />\n *         </div>\n *       );\n *     },\n *     handleClick: function() {\n *       this.refs.custom.handleClick();\n *     },\n *     componentDidMount: function() {\n *       this.refs.custom.initialize();\n *     }\n *   });\n *\n * Refs should rarely be used. When refs are used, they should only be done to\n * control data that is not handled by React's data flow.\n *\n * @class ReactOwner\n */\nvar ReactOwner = {\n  /**\n   * Adds a component by ref to an owner component.\n   *\n   * @param {ReactComponent} component Component to reference.\n   * @param {string} ref Name by which to refer to the component.\n   * @param {ReactOwner} owner Component on which to record the ref.\n   * @final\n   * @internal\n   */\n  addComponentAsRefTo: function (component, ref, owner) {\n    !isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might be adding a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('119') : void 0;\n    owner.attachRef(ref, component);\n  },\n\n  /**\n   * Removes a component by ref from an owner component.\n   *\n   * @param {ReactComponent} component Component to dereference.\n   * @param {string} ref Name of the ref to remove.\n   * @param {ReactOwner} owner Component on which the ref is recorded.\n   * @final\n   * @internal\n   */\n  removeComponentAsRefFrom: function (component, ref, owner) {\n    !isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might be removing a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('120') : void 0;\n    var ownerPublicInstance = owner.getPublicInstance();\n    // Check that `component`'s owner is still alive and that `component` is still the current ref\n    // because we do not want to detach the ref if another component stole it.\n    if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n      owner.detachRef(ref);\n    }\n  }\n};\n\nmodule.exports = ReactOwner;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactOwner.js\n// module id = 113\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\n\nvar DefaultEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\nmodule.exports = DefaultEventPluginOrder;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/DefaultEventPluginOrder.js\n// module id = 114\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\nvar eventTypes = {\n  mouseEnter: {\n    registrationName: 'onMouseEnter',\n    dependencies: ['topMouseOut', 'topMouseOver']\n  },\n  mouseLeave: {\n    registrationName: 'onMouseLeave',\n    dependencies: ['topMouseOut', 'topMouseOver']\n  }\n};\n\nvar EnterLeaveEventPlugin = {\n  eventTypes: eventTypes,\n\n  /**\n   * For almost every interaction we care about, there will be both a top-level\n   * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n   * we do not extract duplicate events. However, moving the mouse into the\n   * browser from outside will not fire a `mouseout` event. In this case, we use\n   * the `mouseover` top-level event.\n   */\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n      return null;\n    }\n    if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {\n      // Must not be a mouse in or mouse out - ignoring.\n      return null;\n    }\n\n    var win;\n    if (nativeEventTarget.window === nativeEventTarget) {\n      // `nativeEventTarget` is probably a window object.\n      win = nativeEventTarget;\n    } else {\n      // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n      var doc = nativeEventTarget.ownerDocument;\n      if (doc) {\n        win = doc.defaultView || doc.parentWindow;\n      } else {\n        win = window;\n      }\n    }\n\n    var from;\n    var to;\n    if (topLevelType === 'topMouseOut') {\n      from = targetInst;\n      var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n      to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n    } else {\n      // Moving to a node from outside the window.\n      from = null;\n      to = targetInst;\n    }\n\n    if (from === to) {\n      // Nothing pertains to our managed components.\n      return null;\n    }\n\n    var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n    var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\n    var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n    leave.type = 'mouseleave';\n    leave.target = fromNode;\n    leave.relatedTarget = toNode;\n\n    var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n    enter.type = 'mouseenter';\n    enter.target = toNode;\n    enter.relatedTarget = fromNode;\n\n    EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n    return [leave, enter];\n  }\n};\n\nmodule.exports = EnterLeaveEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/EnterLeaveEventPlugin.js\n// module id = 115\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\n\nvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\nvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n  isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n  Properties: {\n    /**\n     * Standard Properties\n     */\n    accept: 0,\n    acceptCharset: 0,\n    accessKey: 0,\n    action: 0,\n    allowFullScreen: HAS_BOOLEAN_VALUE,\n    allowTransparency: 0,\n    alt: 0,\n    // specifies target context for links with `preload` type\n    as: 0,\n    async: HAS_BOOLEAN_VALUE,\n    autoComplete: 0,\n    // autoFocus is polyfilled/normalized by AutoFocusUtils\n    // autoFocus: HAS_BOOLEAN_VALUE,\n    autoPlay: HAS_BOOLEAN_VALUE,\n    capture: HAS_BOOLEAN_VALUE,\n    cellPadding: 0,\n    cellSpacing: 0,\n    charSet: 0,\n    challenge: 0,\n    checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    cite: 0,\n    classID: 0,\n    className: 0,\n    cols: HAS_POSITIVE_NUMERIC_VALUE,\n    colSpan: 0,\n    content: 0,\n    contentEditable: 0,\n    contextMenu: 0,\n    controls: HAS_BOOLEAN_VALUE,\n    coords: 0,\n    crossOrigin: 0,\n    data: 0, // For `<object />` acts as `src`.\n    dateTime: 0,\n    'default': HAS_BOOLEAN_VALUE,\n    defer: HAS_BOOLEAN_VALUE,\n    dir: 0,\n    disabled: HAS_BOOLEAN_VALUE,\n    download: HAS_OVERLOADED_BOOLEAN_VALUE,\n    draggable: 0,\n    encType: 0,\n    form: 0,\n    formAction: 0,\n    formEncType: 0,\n    formMethod: 0,\n    formNoValidate: HAS_BOOLEAN_VALUE,\n    formTarget: 0,\n    frameBorder: 0,\n    headers: 0,\n    height: 0,\n    hidden: HAS_BOOLEAN_VALUE,\n    high: 0,\n    href: 0,\n    hrefLang: 0,\n    htmlFor: 0,\n    httpEquiv: 0,\n    icon: 0,\n    id: 0,\n    inputMode: 0,\n    integrity: 0,\n    is: 0,\n    keyParams: 0,\n    keyType: 0,\n    kind: 0,\n    label: 0,\n    lang: 0,\n    list: 0,\n    loop: HAS_BOOLEAN_VALUE,\n    low: 0,\n    manifest: 0,\n    marginHeight: 0,\n    marginWidth: 0,\n    max: 0,\n    maxLength: 0,\n    media: 0,\n    mediaGroup: 0,\n    method: 0,\n    min: 0,\n    minLength: 0,\n    // Caution; `option.selected` is not updated if `select.multiple` is\n    // disabled with `removeAttribute`.\n    multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    name: 0,\n    nonce: 0,\n    noValidate: HAS_BOOLEAN_VALUE,\n    open: HAS_BOOLEAN_VALUE,\n    optimum: 0,\n    pattern: 0,\n    placeholder: 0,\n    playsInline: HAS_BOOLEAN_VALUE,\n    poster: 0,\n    preload: 0,\n    profile: 0,\n    radioGroup: 0,\n    readOnly: HAS_BOOLEAN_VALUE,\n    referrerPolicy: 0,\n    rel: 0,\n    required: HAS_BOOLEAN_VALUE,\n    reversed: HAS_BOOLEAN_VALUE,\n    role: 0,\n    rows: HAS_POSITIVE_NUMERIC_VALUE,\n    rowSpan: HAS_NUMERIC_VALUE,\n    sandbox: 0,\n    scope: 0,\n    scoped: HAS_BOOLEAN_VALUE,\n    scrolling: 0,\n    seamless: HAS_BOOLEAN_VALUE,\n    selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    shape: 0,\n    size: HAS_POSITIVE_NUMERIC_VALUE,\n    sizes: 0,\n    span: HAS_POSITIVE_NUMERIC_VALUE,\n    spellCheck: 0,\n    src: 0,\n    srcDoc: 0,\n    srcLang: 0,\n    srcSet: 0,\n    start: HAS_NUMERIC_VALUE,\n    step: 0,\n    style: 0,\n    summary: 0,\n    tabIndex: 0,\n    target: 0,\n    title: 0,\n    // Setting .type throws on non-<input> tags\n    type: 0,\n    useMap: 0,\n    value: 0,\n    width: 0,\n    wmode: 0,\n    wrap: 0,\n\n    /**\n     * RDFa Properties\n     */\n    about: 0,\n    datatype: 0,\n    inlist: 0,\n    prefix: 0,\n    // property is also supported for OpenGraph in meta tags.\n    property: 0,\n    resource: 0,\n    'typeof': 0,\n    vocab: 0,\n\n    /**\n     * Non-standard Properties\n     */\n    // autoCapitalize and autoCorrect are supported in Mobile Safari for\n    // keyboard hints.\n    autoCapitalize: 0,\n    autoCorrect: 0,\n    // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n    autoSave: 0,\n    // color is for Safari mask-icon link\n    color: 0,\n    // itemProp, itemScope, itemType are for\n    // Microdata support. See http://schema.org/docs/gs.html\n    itemProp: 0,\n    itemScope: HAS_BOOLEAN_VALUE,\n    itemType: 0,\n    // itemID and itemRef are for Microdata support as well but\n    // only specified in the WHATWG spec document. See\n    // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n    itemID: 0,\n    itemRef: 0,\n    // results show looking glass icon and recent searches on input\n    // search fields in WebKit/Blink\n    results: 0,\n    // IE-only attribute that specifies security restrictions on an iframe\n    // as an alternative to the sandbox attribute on IE<10\n    security: 0,\n    // IE-only attribute that controls focus behavior\n    unselectable: 0\n  },\n  DOMAttributeNames: {\n    acceptCharset: 'accept-charset',\n    className: 'class',\n    htmlFor: 'for',\n    httpEquiv: 'http-equiv'\n  },\n  DOMPropertyNames: {},\n  DOMMutationMethods: {\n    value: function (node, value) {\n      if (value == null) {\n        return node.removeAttribute('value');\n      }\n\n      // Number inputs get special treatment due to some edge cases in\n      // Chrome. Let everything else assign the value attribute as normal.\n      // https://github.com/facebook/react/issues/7253#issuecomment-236074326\n      if (node.type !== 'number' || node.hasAttribute('value') === false) {\n        node.setAttribute('value', '' + value);\n      } else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) {\n        // Don't assign an attribute if validation reports bad\n        // input. Chrome will clear the value. Additionally, don't\n        // operate on inputs that have focus, otherwise Chrome might\n        // strip off trailing decimal places and cause the user's\n        // cursor position to jump to the beginning of the input.\n        //\n        // In ReactDOMInput, we have an onBlur event that will trigger\n        // this function again when focus is lost.\n        node.setAttribute('value', '' + value);\n      }\n    }\n  }\n};\n\nmodule.exports = HTMLDOMPropertyConfig;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/HTMLDOMPropertyConfig.js\n// module id = 116\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMIDOperations = require('./ReactDOMIDOperations');\n\n/**\n * Abstracts away all functionality of the reconciler that requires knowledge of\n * the browser context. TODO: These callers should be refactored to avoid the\n * need for this injection.\n */\nvar ReactComponentBrowserEnvironment = {\n  processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\n  replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup\n};\n\nmodule.exports = ReactComponentBrowserEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactComponentBrowserEnvironment.js\n// module id = 117\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar createNodesFromMarkup = require('fbjs/lib/createNodesFromMarkup');\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\n\nvar Danger = {\n  /**\n   * Replaces a node with a string of markup at its current position within its\n   * parent. The markup must render into a single root node.\n   *\n   * @param {DOMElement} oldChild Child node to replace.\n   * @param {string} markup Markup to render in place of the child node.\n   * @internal\n   */\n  dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n    !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a worker thread. Make sure `window` and `document` are available globally before requiring React when unit testing or use ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('56') : void 0;\n    !markup ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : _prodInvariant('57') : void 0;\n    !(oldChild.nodeName !== 'HTML') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the <html> node. This is because browser quirks make this unreliable and/or slow. If you want to render to the root you must use server rendering. See ReactDOMServer.renderToString().') : _prodInvariant('58') : void 0;\n\n    if (typeof markup === 'string') {\n      var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n      oldChild.parentNode.replaceChild(newChild, oldChild);\n    } else {\n      DOMLazyTree.replaceChildWithTree(oldChild, markup);\n    }\n  }\n};\n\nmodule.exports = Danger;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/Danger.js\n// module id = 118\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/*eslint-disable fb-www/unsafe-html*/\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar createArrayFromMixed = require('./createArrayFromMixed');\nvar getMarkupWrap = require('./getMarkupWrap');\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to render all markup.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Pattern used by `getNodeName`.\n */\nvar nodeNamePattern = /^\\s*<(\\w+)/;\n\n/**\n * Extracts the `nodeName` of the first element in a string of markup.\n *\n * @param {string} markup String of markup.\n * @return {?string} Node name of the supplied markup.\n */\nfunction getNodeName(markup) {\n  var nodeNameMatch = markup.match(nodeNamePattern);\n  return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n}\n\n/**\n * Creates an array containing the nodes rendered from the supplied markup. The\n * optionally supplied `handleScript` function will be invoked once for each\n * <script> element that is rendered. If no `handleScript` function is supplied,\n * an exception is thrown if any <script> elements are rendered.\n *\n * @param {string} markup A string of valid HTML markup.\n * @param {?function} handleScript Invoked once for each rendered <script>.\n * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.\n */\nfunction createNodesFromMarkup(markup, handleScript) {\n  var node = dummyNode;\n  !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;\n  var nodeName = getNodeName(markup);\n\n  var wrap = nodeName && getMarkupWrap(nodeName);\n  if (wrap) {\n    node.innerHTML = wrap[1] + markup + wrap[2];\n\n    var wrapDepth = wrap[0];\n    while (wrapDepth--) {\n      node = node.lastChild;\n    }\n  } else {\n    node.innerHTML = markup;\n  }\n\n  var scripts = node.getElementsByTagName('script');\n  if (scripts.length) {\n    !handleScript ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;\n    createArrayFromMixed(scripts).forEach(handleScript);\n  }\n\n  var nodes = Array.from(node.childNodes);\n  while (node.lastChild) {\n    node.removeChild(node.lastChild);\n  }\n  return nodes;\n}\n\nmodule.exports = createNodesFromMarkup;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/createNodesFromMarkup.js\n// module id = 119\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar invariant = require('./invariant');\n\n/**\n * Convert array-like objects to arrays.\n *\n * This API assumes the caller knows the contents of the data type. For less\n * well defined inputs use createArrayFromMixed.\n *\n * @param {object|function|filelist} obj\n * @return {array}\n */\nfunction toArray(obj) {\n  var length = obj.length;\n\n  // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n  // in old versions of Safari).\n  !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n\n  !(typeof length === 'number') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n\n  !(length === 0 || length - 1 in obj) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n\n  !(typeof obj.callee !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;\n\n  // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n  // without method will throw during the slice call and skip straight to the\n  // fallback.\n  if (obj.hasOwnProperty) {\n    try {\n      return Array.prototype.slice.call(obj);\n    } catch (e) {\n      // IE < 9 does not support Array#slice on collections objects\n    }\n  }\n\n  // Fall back to copying key by key. This assumes all keys have a value,\n  // so will not preserve sparsely populated inputs.\n  var ret = Array(length);\n  for (var ii = 0; ii < length; ii++) {\n    ret[ii] = obj[ii];\n  }\n  return ret;\n}\n\n/**\n * Perform a heuristic test to determine if an object is \"array-like\".\n *\n *   A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n *   Joshu replied: \"Mu.\"\n *\n * This function determines if its argument has \"array nature\": it returns\n * true if the argument is an actual array, an `arguments' object, or an\n * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n *\n * It will return false for other array-like objects like Filelist.\n *\n * @param {*} obj\n * @return {boolean}\n */\nfunction hasArrayNature(obj) {\n  return (\n    // not null/false\n    !!obj && (\n    // arrays are objects, NodeLists are functions in Safari\n    typeof obj == 'object' || typeof obj == 'function') &&\n    // quacks like an array\n    'length' in obj &&\n    // not window\n    !('setInterval' in obj) &&\n    // no DOM node should be considered an array-like\n    // a 'select' element has 'length' and 'item' properties on IE8\n    typeof obj.nodeType != 'number' && (\n    // a real array\n    Array.isArray(obj) ||\n    // arguments\n    'callee' in obj ||\n    // HTMLCollection/NodeList\n    'item' in obj)\n  );\n}\n\n/**\n * Ensure that the argument is an array by wrapping it in an array if it is not.\n * Creates a copy of the argument if it is already an array.\n *\n * This is mostly useful idiomatically:\n *\n *   var createArrayFromMixed = require('createArrayFromMixed');\n *\n *   function takesOneOrMoreThings(things) {\n *     things = createArrayFromMixed(things);\n *     ...\n *   }\n *\n * This allows you to treat `things' as an array, but accept scalars in the API.\n *\n * If you need to convert an array-like object, like `arguments`, into an array\n * use toArray instead.\n *\n * @param {*} obj\n * @return {array}\n */\nfunction createArrayFromMixed(obj) {\n  if (!hasArrayNature(obj)) {\n    return [obj];\n  } else if (Array.isArray(obj)) {\n    return obj.slice();\n  } else {\n    return toArray(obj);\n  }\n}\n\nmodule.exports = createArrayFromMixed;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/createArrayFromMixed.js\n// module id = 120\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/*eslint-disable fb-www/unsafe-html */\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to detect which wraps are necessary.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Some browsers cannot use `innerHTML` to render certain elements standalone,\n * so we wrap them, render the wrapped nodes, then extract the desired node.\n *\n * In IE8, certain elements cannot render alone, so wrap all elements ('*').\n */\n\nvar shouldWrap = {};\n\nvar selectWrap = [1, '<select multiple=\"true\">', '</select>'];\nvar tableWrap = [1, '<table>', '</table>'];\nvar trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];\n\nvar svgWrap = [1, '<svg xmlns=\"http://www.w3.org/2000/svg\">', '</svg>'];\n\nvar markupWrap = {\n  '*': [1, '?<div>', '</div>'],\n\n  'area': [1, '<map>', '</map>'],\n  'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],\n  'legend': [1, '<fieldset>', '</fieldset>'],\n  'param': [1, '<object>', '</object>'],\n  'tr': [2, '<table><tbody>', '</tbody></table>'],\n\n  'optgroup': selectWrap,\n  'option': selectWrap,\n\n  'caption': tableWrap,\n  'colgroup': tableWrap,\n  'tbody': tableWrap,\n  'tfoot': tableWrap,\n  'thead': tableWrap,\n\n  'td': trWrap,\n  'th': trWrap\n};\n\n// Initialize the SVG elements since we know they'll always need to be wrapped\n// consistently. If they are created inside a <div> they will be initialized in\n// the wrong namespace (and will not display).\nvar svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];\nsvgElements.forEach(function (nodeName) {\n  markupWrap[nodeName] = svgWrap;\n  shouldWrap[nodeName] = true;\n});\n\n/**\n * Gets the markup wrap configuration for the supplied `nodeName`.\n *\n * NOTE: This lazily detects which wraps are necessary for the current browser.\n *\n * @param {string} nodeName Lowercase `nodeName`.\n * @return {?array} Markup wrap configuration, if applicable.\n */\nfunction getMarkupWrap(nodeName) {\n  !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;\n  if (!markupWrap.hasOwnProperty(nodeName)) {\n    nodeName = '*';\n  }\n  if (!shouldWrap.hasOwnProperty(nodeName)) {\n    if (nodeName === '*') {\n      dummyNode.innerHTML = '<link />';\n    } else {\n      dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';\n    }\n    shouldWrap[nodeName] = !dummyNode.firstChild;\n  }\n  return shouldWrap[nodeName] ? markupWrap[nodeName] : null;\n}\n\nmodule.exports = getMarkupWrap;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/getMarkupWrap.js\n// module id = 121\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\n/**\n * Operations used to process updates to DOM nodes.\n */\nvar ReactDOMIDOperations = {\n  /**\n   * Updates a component's children by processing a series of updates.\n   *\n   * @param {array<object>} updates List of update configurations.\n   * @internal\n   */\n  dangerouslyProcessChildrenUpdates: function (parentInst, updates) {\n    var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);\n    DOMChildrenOperations.processUpdates(node, updates);\n  }\n};\n\nmodule.exports = ReactDOMIDOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMIDOperations.js\n// module id = 122\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/* global hasOwnProperty:true */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar AutoFocusUtils = require('./AutoFocusUtils');\nvar CSSPropertyOperations = require('./CSSPropertyOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMNamespaces = require('./DOMNamespaces');\nvar DOMProperty = require('./DOMProperty');\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMInput = require('./ReactDOMInput');\nvar ReactDOMOption = require('./ReactDOMOption');\nvar ReactDOMSelect = require('./ReactDOMSelect');\nvar ReactDOMTextarea = require('./ReactDOMTextarea');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactMultiChild = require('./ReactMultiChild');\nvar ReactServerRenderingTransaction = require('./ReactServerRenderingTransaction');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar isEventSupported = require('./isEventSupported');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar inputValueTracking = require('./inputValueTracking');\nvar validateDOMNesting = require('./validateDOMNesting');\nvar warning = require('fbjs/lib/warning');\n\nvar Flags = ReactDOMComponentFlags;\nvar deleteListener = EventPluginHub.deleteListener;\nvar getNode = ReactDOMComponentTree.getNodeFromInstance;\nvar listenTo = ReactBrowserEventEmitter.listenTo;\nvar registrationNameModules = EventPluginRegistry.registrationNameModules;\n\n// For quickly matching children type, to test if can be treated as content.\nvar CONTENT_TYPES = { string: true, number: true };\n\nvar STYLE = 'style';\nvar HTML = '__html';\nvar RESERVED_PROPS = {\n  children: null,\n  dangerouslySetInnerHTML: null,\n  suppressContentEditableWarning: null\n};\n\n// Node type for document fragments (Node.DOCUMENT_FRAGMENT_NODE).\nvar DOC_FRAGMENT_TYPE = 11;\n\nfunction getDeclarationErrorAddendum(internalInstance) {\n  if (internalInstance) {\n    var owner = internalInstance._currentElement._owner || null;\n    if (owner) {\n      var name = owner.getName();\n      if (name) {\n        return ' This DOM node was rendered by `' + name + '`.';\n      }\n    }\n  }\n  return '';\n}\n\nfunction friendlyStringify(obj) {\n  if (typeof obj === 'object') {\n    if (Array.isArray(obj)) {\n      return '[' + obj.map(friendlyStringify).join(', ') + ']';\n    } else {\n      var pairs = [];\n      for (var key in obj) {\n        if (Object.prototype.hasOwnProperty.call(obj, key)) {\n          var keyEscaped = /^[a-z$_][\\w$_]*$/i.test(key) ? key : JSON.stringify(key);\n          pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));\n        }\n      }\n      return '{' + pairs.join(', ') + '}';\n    }\n  } else if (typeof obj === 'string') {\n    return JSON.stringify(obj);\n  } else if (typeof obj === 'function') {\n    return '[function object]';\n  }\n  // Differs from JSON.stringify in that undefined because undefined and that\n  // inf and nan don't become null\n  return String(obj);\n}\n\nvar styleMutationWarning = {};\n\nfunction checkAndWarnForMutatedStyle(style1, style2, component) {\n  if (style1 == null || style2 == null) {\n    return;\n  }\n  if (shallowEqual(style1, style2)) {\n    return;\n  }\n\n  var componentName = component._tag;\n  var owner = component._currentElement._owner;\n  var ownerName;\n  if (owner) {\n    ownerName = owner.getName();\n  }\n\n  var hash = ownerName + '|' + componentName;\n\n  if (styleMutationWarning.hasOwnProperty(hash)) {\n    return;\n  }\n\n  styleMutationWarning[hash] = true;\n\n  process.env.NODE_ENV !== 'production' ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;\n}\n\n/**\n * @param {object} component\n * @param {?object} props\n */\nfunction assertValidProps(component, props) {\n  if (!props) {\n    return;\n  }\n  // Note the use of `==` which checks for null or undefined.\n  if (voidElementTags[component._tag]) {\n    !(props.children == null && props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : _prodInvariant('137', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : void 0;\n  }\n  if (props.dangerouslySetInnerHTML != null) {\n    !(props.children == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : _prodInvariant('60') : void 0;\n    !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : _prodInvariant('61') : void 0;\n  }\n  if (process.env.NODE_ENV !== 'production') {\n    process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;\n    process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n    process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;\n  }\n  !(props.style == null || typeof props.style === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \\'em\\'}} when using JSX.%s', getDeclarationErrorAddendum(component)) : _prodInvariant('62', getDeclarationErrorAddendum(component)) : void 0;\n}\n\nfunction enqueuePutListener(inst, registrationName, listener, transaction) {\n  if (transaction instanceof ReactServerRenderingTransaction) {\n    return;\n  }\n  if (process.env.NODE_ENV !== 'production') {\n    // IE8 has no API for event capturing and the `onScroll` event doesn't\n    // bubble.\n    process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), \"This browser doesn't support the `onScroll` event\") : void 0;\n  }\n  var containerInfo = inst._hostContainerInfo;\n  var isDocumentFragment = containerInfo._node && containerInfo._node.nodeType === DOC_FRAGMENT_TYPE;\n  var doc = isDocumentFragment ? containerInfo._node : containerInfo._ownerDocument;\n  listenTo(registrationName, doc);\n  transaction.getReactMountReady().enqueue(putListener, {\n    inst: inst,\n    registrationName: registrationName,\n    listener: listener\n  });\n}\n\nfunction putListener() {\n  var listenerToPut = this;\n  EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);\n}\n\nfunction inputPostMount() {\n  var inst = this;\n  ReactDOMInput.postMountWrapper(inst);\n}\n\nfunction textareaPostMount() {\n  var inst = this;\n  ReactDOMTextarea.postMountWrapper(inst);\n}\n\nfunction optionPostMount() {\n  var inst = this;\n  ReactDOMOption.postMountWrapper(inst);\n}\n\nvar setAndValidateContentChildDev = emptyFunction;\nif (process.env.NODE_ENV !== 'production') {\n  setAndValidateContentChildDev = function (content) {\n    var hasExistingContent = this._contentDebugID != null;\n    var debugID = this._debugID;\n    // This ID represents the inlined child that has no backing instance:\n    var contentDebugID = -debugID;\n\n    if (content == null) {\n      if (hasExistingContent) {\n        ReactInstrumentation.debugTool.onUnmountComponent(this._contentDebugID);\n      }\n      this._contentDebugID = null;\n      return;\n    }\n\n    validateDOMNesting(null, String(content), this, this._ancestorInfo);\n    this._contentDebugID = contentDebugID;\n    if (hasExistingContent) {\n      ReactInstrumentation.debugTool.onBeforeUpdateComponent(contentDebugID, content);\n      ReactInstrumentation.debugTool.onUpdateComponent(contentDebugID);\n    } else {\n      ReactInstrumentation.debugTool.onBeforeMountComponent(contentDebugID, content, debugID);\n      ReactInstrumentation.debugTool.onMountComponent(contentDebugID);\n      ReactInstrumentation.debugTool.onSetChildren(debugID, [contentDebugID]);\n    }\n  };\n}\n\n// There are so many media events, it makes sense to just\n// maintain a list rather than create a `trapBubbledEvent` for each\nvar mediaEvents = {\n  topAbort: 'abort',\n  topCanPlay: 'canplay',\n  topCanPlayThrough: 'canplaythrough',\n  topDurationChange: 'durationchange',\n  topEmptied: 'emptied',\n  topEncrypted: 'encrypted',\n  topEnded: 'ended',\n  topError: 'error',\n  topLoadedData: 'loadeddata',\n  topLoadedMetadata: 'loadedmetadata',\n  topLoadStart: 'loadstart',\n  topPause: 'pause',\n  topPlay: 'play',\n  topPlaying: 'playing',\n  topProgress: 'progress',\n  topRateChange: 'ratechange',\n  topSeeked: 'seeked',\n  topSeeking: 'seeking',\n  topStalled: 'stalled',\n  topSuspend: 'suspend',\n  topTimeUpdate: 'timeupdate',\n  topVolumeChange: 'volumechange',\n  topWaiting: 'waiting'\n};\n\nfunction trackInputValue() {\n  inputValueTracking.track(this);\n}\n\nfunction trapBubbledEventsLocal() {\n  var inst = this;\n  // If a component renders to null or if another component fatals and causes\n  // the state of the tree to be corrupted, `node` here can be null.\n  !inst._rootNodeID ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Must be mounted to trap events') : _prodInvariant('63') : void 0;\n  var node = getNode(inst);\n  !node ? process.env.NODE_ENV !== 'production' ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : _prodInvariant('64') : void 0;\n\n  switch (inst._tag) {\n    case 'iframe':\n    case 'object':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)];\n      break;\n    case 'video':\n    case 'audio':\n      inst._wrapperState.listeners = [];\n      // Create listener for each media event\n      for (var event in mediaEvents) {\n        if (mediaEvents.hasOwnProperty(event)) {\n          inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(event, mediaEvents[event], node));\n        }\n      }\n      break;\n    case 'source':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node)];\n      break;\n    case 'img':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topError', 'error', node), ReactBrowserEventEmitter.trapBubbledEvent('topLoad', 'load', node)];\n      break;\n    case 'form':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topReset', 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent('topSubmit', 'submit', node)];\n      break;\n    case 'input':\n    case 'select':\n    case 'textarea':\n      inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent('topInvalid', 'invalid', node)];\n      break;\n  }\n}\n\nfunction postUpdateSelectWrapper() {\n  ReactDOMSelect.postUpdateWrapper(this);\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n  area: true,\n  base: true,\n  br: true,\n  col: true,\n  embed: true,\n  hr: true,\n  img: true,\n  input: true,\n  keygen: true,\n  link: true,\n  meta: true,\n  param: true,\n  source: true,\n  track: true,\n  wbr: true\n  // NOTE: menuitem's close tag should be omitted, but that causes problems.\n};\n\nvar newlineEatingTags = {\n  listing: true,\n  pre: true,\n  textarea: true\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n  menuitem: true\n}, omittedCloseTags);\n\n// We accept any tag to be rendered but since this gets injected into arbitrary\n// HTML, we want to make sure that it's a safe tag.\n// http://www.w3.org/TR/REC-xml/#NT-Name\n\nvar VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/; // Simplified subset\nvar validatedTagCache = {};\nvar hasOwnProperty = {}.hasOwnProperty;\n\nfunction validateDangerousTag(tag) {\n  if (!hasOwnProperty.call(validatedTagCache, tag)) {\n    !VALID_TAG_REGEX.test(tag) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Invalid tag: %s', tag) : _prodInvariant('65', tag) : void 0;\n    validatedTagCache[tag] = true;\n  }\n}\n\nfunction isCustomComponent(tagName, props) {\n  return tagName.indexOf('-') >= 0 || props.is != null;\n}\n\nvar globalIdCounter = 1;\n\n/**\n * Creates a new React class that is idempotent and capable of containing other\n * React components. It accepts event listeners and DOM properties that are\n * valid according to `DOMProperty`.\n *\n *  - Event listeners: `onClick`, `onMouseDown`, etc.\n *  - DOM properties: `className`, `name`, `title`, etc.\n *\n * The `style` property functions differently from the DOM API. It accepts an\n * object mapping of style properties to values.\n *\n * @constructor ReactDOMComponent\n * @extends ReactMultiChild\n */\nfunction ReactDOMComponent(element) {\n  var tag = element.type;\n  validateDangerousTag(tag);\n  this._currentElement = element;\n  this._tag = tag.toLowerCase();\n  this._namespaceURI = null;\n  this._renderedChildren = null;\n  this._previousStyle = null;\n  this._previousStyleCopy = null;\n  this._hostNode = null;\n  this._hostParent = null;\n  this._rootNodeID = 0;\n  this._domID = 0;\n  this._hostContainerInfo = null;\n  this._wrapperState = null;\n  this._topLevelWrapper = null;\n  this._flags = 0;\n  if (process.env.NODE_ENV !== 'production') {\n    this._ancestorInfo = null;\n    setAndValidateContentChildDev.call(this, null);\n  }\n}\n\nReactDOMComponent.displayName = 'ReactDOMComponent';\n\nReactDOMComponent.Mixin = {\n  /**\n   * Generates root tag markup then recurses. This method has side effects and\n   * is not idempotent.\n   *\n   * @internal\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {?ReactDOMComponent} the parent component instance\n   * @param {?object} info about the host container\n   * @param {object} context\n   * @return {string} The computed markup.\n   */\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    this._rootNodeID = globalIdCounter++;\n    this._domID = hostContainerInfo._idCounter++;\n    this._hostParent = hostParent;\n    this._hostContainerInfo = hostContainerInfo;\n\n    var props = this._currentElement.props;\n\n    switch (this._tag) {\n      case 'audio':\n      case 'form':\n      case 'iframe':\n      case 'img':\n      case 'link':\n      case 'object':\n      case 'source':\n      case 'video':\n        this._wrapperState = {\n          listeners: null\n        };\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n      case 'input':\n        ReactDOMInput.mountWrapper(this, props, hostParent);\n        props = ReactDOMInput.getHostProps(this, props);\n        transaction.getReactMountReady().enqueue(trackInputValue, this);\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n      case 'option':\n        ReactDOMOption.mountWrapper(this, props, hostParent);\n        props = ReactDOMOption.getHostProps(this, props);\n        break;\n      case 'select':\n        ReactDOMSelect.mountWrapper(this, props, hostParent);\n        props = ReactDOMSelect.getHostProps(this, props);\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n      case 'textarea':\n        ReactDOMTextarea.mountWrapper(this, props, hostParent);\n        props = ReactDOMTextarea.getHostProps(this, props);\n        transaction.getReactMountReady().enqueue(trackInputValue, this);\n        transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n        break;\n    }\n\n    assertValidProps(this, props);\n\n    // We create tags in the namespace of their parent container, except HTML\n    // tags get no namespace.\n    var namespaceURI;\n    var parentTag;\n    if (hostParent != null) {\n      namespaceURI = hostParent._namespaceURI;\n      parentTag = hostParent._tag;\n    } else if (hostContainerInfo._tag) {\n      namespaceURI = hostContainerInfo._namespaceURI;\n      parentTag = hostContainerInfo._tag;\n    }\n    if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {\n      namespaceURI = DOMNamespaces.html;\n    }\n    if (namespaceURI === DOMNamespaces.html) {\n      if (this._tag === 'svg') {\n        namespaceURI = DOMNamespaces.svg;\n      } else if (this._tag === 'math') {\n        namespaceURI = DOMNamespaces.mathml;\n      }\n    }\n    this._namespaceURI = namespaceURI;\n\n    if (process.env.NODE_ENV !== 'production') {\n      var parentInfo;\n      if (hostParent != null) {\n        parentInfo = hostParent._ancestorInfo;\n      } else if (hostContainerInfo._tag) {\n        parentInfo = hostContainerInfo._ancestorInfo;\n      }\n      if (parentInfo) {\n        // parentInfo should always be present except for the top-level\n        // component when server rendering\n        validateDOMNesting(this._tag, null, this, parentInfo);\n      }\n      this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);\n    }\n\n    var mountImage;\n    if (transaction.useCreateElement) {\n      var ownerDocument = hostContainerInfo._ownerDocument;\n      var el;\n      if (namespaceURI === DOMNamespaces.html) {\n        if (this._tag === 'script') {\n          // Create the script via .innerHTML so its \"parser-inserted\" flag is\n          // set to true and it does not execute\n          var div = ownerDocument.createElement('div');\n          var type = this._currentElement.type;\n          div.innerHTML = '<' + type + '></' + type + '>';\n          el = div.removeChild(div.firstChild);\n        } else if (props.is) {\n          el = ownerDocument.createElement(this._currentElement.type, props.is);\n        } else {\n          // Separate else branch instead of using `props.is || undefined` above becuase of a Firefox bug.\n          // See discussion in https://github.com/facebook/react/pull/6896\n          // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n          el = ownerDocument.createElement(this._currentElement.type);\n        }\n      } else {\n        el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);\n      }\n      ReactDOMComponentTree.precacheNode(this, el);\n      this._flags |= Flags.hasCachedChildNodes;\n      if (!this._hostParent) {\n        DOMPropertyOperations.setAttributeForRoot(el);\n      }\n      this._updateDOMProperties(null, props, transaction);\n      var lazyTree = DOMLazyTree(el);\n      this._createInitialChildren(transaction, props, context, lazyTree);\n      mountImage = lazyTree;\n    } else {\n      var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);\n      var tagContent = this._createContentMarkup(transaction, props, context);\n      if (!tagContent && omittedCloseTags[this._tag]) {\n        mountImage = tagOpen + '/>';\n      } else {\n        mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';\n      }\n    }\n\n    switch (this._tag) {\n      case 'input':\n        transaction.getReactMountReady().enqueue(inputPostMount, this);\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'textarea':\n        transaction.getReactMountReady().enqueue(textareaPostMount, this);\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'select':\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'button':\n        if (props.autoFocus) {\n          transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n        }\n        break;\n      case 'option':\n        transaction.getReactMountReady().enqueue(optionPostMount, this);\n        break;\n    }\n\n    return mountImage;\n  },\n\n  /**\n   * Creates markup for the open tag and all attributes.\n   *\n   * This method has side effects because events get registered.\n   *\n   * Iterating over object properties is faster than iterating over arrays.\n   * @see http://jsperf.com/obj-vs-arr-iteration\n   *\n   * @private\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {object} props\n   * @return {string} Markup of opening tag.\n   */\n  _createOpenTagMarkupAndPutListeners: function (transaction, props) {\n    var ret = '<' + this._currentElement.type;\n\n    for (var propKey in props) {\n      if (!props.hasOwnProperty(propKey)) {\n        continue;\n      }\n      var propValue = props[propKey];\n      if (propValue == null) {\n        continue;\n      }\n      if (registrationNameModules.hasOwnProperty(propKey)) {\n        if (propValue) {\n          enqueuePutListener(this, propKey, propValue, transaction);\n        }\n      } else {\n        if (propKey === STYLE) {\n          if (propValue) {\n            if (process.env.NODE_ENV !== 'production') {\n              // See `_updateDOMProperties`. style block\n              this._previousStyle = propValue;\n            }\n            propValue = this._previousStyleCopy = _assign({}, props.style);\n          }\n          propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);\n        }\n        var markup = null;\n        if (this._tag != null && isCustomComponent(this._tag, props)) {\n          if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n            markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);\n          }\n        } else {\n          markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);\n        }\n        if (markup) {\n          ret += ' ' + markup;\n        }\n      }\n    }\n\n    // For static pages, no need to put React ID and checksum. Saves lots of\n    // bytes.\n    if (transaction.renderToStaticMarkup) {\n      return ret;\n    }\n\n    if (!this._hostParent) {\n      ret += ' ' + DOMPropertyOperations.createMarkupForRoot();\n    }\n    ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);\n    return ret;\n  },\n\n  /**\n   * Creates markup for the content between the tags.\n   *\n   * @private\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {object} props\n   * @param {object} context\n   * @return {string} Content markup.\n   */\n  _createContentMarkup: function (transaction, props, context) {\n    var ret = '';\n\n    // Intentional use of != to avoid catching zero/false.\n    var innerHTML = props.dangerouslySetInnerHTML;\n    if (innerHTML != null) {\n      if (innerHTML.__html != null) {\n        ret = innerHTML.__html;\n      }\n    } else {\n      var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n      var childrenToUse = contentToUse != null ? null : props.children;\n      if (contentToUse != null) {\n        // TODO: Validate that text is allowed as a child of this node\n        ret = escapeTextContentForBrowser(contentToUse);\n        if (process.env.NODE_ENV !== 'production') {\n          setAndValidateContentChildDev.call(this, contentToUse);\n        }\n      } else if (childrenToUse != null) {\n        var mountImages = this.mountChildren(childrenToUse, transaction, context);\n        ret = mountImages.join('');\n      }\n    }\n    if (newlineEatingTags[this._tag] && ret.charAt(0) === '\\n') {\n      // text/html ignores the first character in these tags if it's a newline\n      // Prefer to break application/xml over text/html (for now) by adding\n      // a newline specifically to get eaten by the parser. (Alternately for\n      // textareas, replacing \"^\\n\" with \"\\r\\n\" doesn't get eaten, and the first\n      // \\r is normalized out by HTMLTextAreaElement#value.)\n      // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>\n      // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>\n      // See: <http://www.w3.org/TR/html5/syntax.html#newlines>\n      // See: Parsing of \"textarea\" \"listing\" and \"pre\" elements\n      //  from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>\n      return '\\n' + ret;\n    } else {\n      return ret;\n    }\n  },\n\n  _createInitialChildren: function (transaction, props, context, lazyTree) {\n    // Intentional use of != to avoid catching zero/false.\n    var innerHTML = props.dangerouslySetInnerHTML;\n    if (innerHTML != null) {\n      if (innerHTML.__html != null) {\n        DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);\n      }\n    } else {\n      var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n      var childrenToUse = contentToUse != null ? null : props.children;\n      // TODO: Validate that text is allowed as a child of this node\n      if (contentToUse != null) {\n        // Avoid setting textContent when the text is empty. In IE11 setting\n        // textContent on a text area will cause the placeholder to not\n        // show within the textarea until it has been focused and blurred again.\n        // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n        if (contentToUse !== '') {\n          if (process.env.NODE_ENV !== 'production') {\n            setAndValidateContentChildDev.call(this, contentToUse);\n          }\n          DOMLazyTree.queueText(lazyTree, contentToUse);\n        }\n      } else if (childrenToUse != null) {\n        var mountImages = this.mountChildren(childrenToUse, transaction, context);\n        for (var i = 0; i < mountImages.length; i++) {\n          DOMLazyTree.queueChild(lazyTree, mountImages[i]);\n        }\n      }\n    }\n  },\n\n  /**\n   * Receives a next element and updates the component.\n   *\n   * @internal\n   * @param {ReactElement} nextElement\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {object} context\n   */\n  receiveComponent: function (nextElement, transaction, context) {\n    var prevElement = this._currentElement;\n    this._currentElement = nextElement;\n    this.updateComponent(transaction, prevElement, nextElement, context);\n  },\n\n  /**\n   * Updates a DOM component after it has already been allocated and\n   * attached to the DOM. Reconciles the root DOM node, then recurses.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @param {ReactElement} prevElement\n   * @param {ReactElement} nextElement\n   * @internal\n   * @overridable\n   */\n  updateComponent: function (transaction, prevElement, nextElement, context) {\n    var lastProps = prevElement.props;\n    var nextProps = this._currentElement.props;\n\n    switch (this._tag) {\n      case 'input':\n        lastProps = ReactDOMInput.getHostProps(this, lastProps);\n        nextProps = ReactDOMInput.getHostProps(this, nextProps);\n        break;\n      case 'option':\n        lastProps = ReactDOMOption.getHostProps(this, lastProps);\n        nextProps = ReactDOMOption.getHostProps(this, nextProps);\n        break;\n      case 'select':\n        lastProps = ReactDOMSelect.getHostProps(this, lastProps);\n        nextProps = ReactDOMSelect.getHostProps(this, nextProps);\n        break;\n      case 'textarea':\n        lastProps = ReactDOMTextarea.getHostProps(this, lastProps);\n        nextProps = ReactDOMTextarea.getHostProps(this, nextProps);\n        break;\n    }\n\n    assertValidProps(this, nextProps);\n    this._updateDOMProperties(lastProps, nextProps, transaction);\n    this._updateDOMChildren(lastProps, nextProps, transaction, context);\n\n    switch (this._tag) {\n      case 'input':\n        // Update the wrapper around inputs *after* updating props. This has to\n        // happen after `_updateDOMProperties`. Otherwise HTML5 input validations\n        // raise warnings and prevent the new value from being assigned.\n        ReactDOMInput.updateWrapper(this);\n        break;\n      case 'textarea':\n        ReactDOMTextarea.updateWrapper(this);\n        break;\n      case 'select':\n        // <select> value update needs to occur after <option> children\n        // reconciliation\n        transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);\n        break;\n    }\n  },\n\n  /**\n   * Reconciles the properties by detecting differences in property values and\n   * updating the DOM as necessary. This function is probably the single most\n   * critical path for performance optimization.\n   *\n   * TODO: Benchmark whether checking for changed values in memory actually\n   *       improves performance (especially statically positioned elements).\n   * TODO: Benchmark the effects of putting this at the top since 99% of props\n   *       do not change for a given reconciliation.\n   * TODO: Benchmark areas that can be improved with caching.\n   *\n   * @private\n   * @param {object} lastProps\n   * @param {object} nextProps\n   * @param {?DOMElement} node\n   */\n  _updateDOMProperties: function (lastProps, nextProps, transaction) {\n    var propKey;\n    var styleName;\n    var styleUpdates;\n    for (propKey in lastProps) {\n      if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n        continue;\n      }\n      if (propKey === STYLE) {\n        var lastStyle = this._previousStyleCopy;\n        for (styleName in lastStyle) {\n          if (lastStyle.hasOwnProperty(styleName)) {\n            styleUpdates = styleUpdates || {};\n            styleUpdates[styleName] = '';\n          }\n        }\n        this._previousStyleCopy = null;\n      } else if (registrationNameModules.hasOwnProperty(propKey)) {\n        if (lastProps[propKey]) {\n          // Only call deleteListener if there was a listener previously or\n          // else willDeleteListener gets called when there wasn't actually a\n          // listener (e.g., onClick={null})\n          deleteListener(this, propKey);\n        }\n      } else if (isCustomComponent(this._tag, lastProps)) {\n        if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n          DOMPropertyOperations.deleteValueForAttribute(getNode(this), propKey);\n        }\n      } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n        DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);\n      }\n    }\n    for (propKey in nextProps) {\n      var nextProp = nextProps[propKey];\n      var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;\n      if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n        continue;\n      }\n      if (propKey === STYLE) {\n        if (nextProp) {\n          if (process.env.NODE_ENV !== 'production') {\n            checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);\n            this._previousStyle = nextProp;\n          }\n          nextProp = this._previousStyleCopy = _assign({}, nextProp);\n        } else {\n          this._previousStyleCopy = null;\n        }\n        if (lastProp) {\n          // Unset styles on `lastProp` but not on `nextProp`.\n          for (styleName in lastProp) {\n            if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n              styleUpdates = styleUpdates || {};\n              styleUpdates[styleName] = '';\n            }\n          }\n          // Update styles that changed since `lastProp`.\n          for (styleName in nextProp) {\n            if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n              styleUpdates = styleUpdates || {};\n              styleUpdates[styleName] = nextProp[styleName];\n            }\n          }\n        } else {\n          // Relies on `updateStylesByID` not mutating `styleUpdates`.\n          styleUpdates = nextProp;\n        }\n      } else if (registrationNameModules.hasOwnProperty(propKey)) {\n        if (nextProp) {\n          enqueuePutListener(this, propKey, nextProp, transaction);\n        } else if (lastProp) {\n          deleteListener(this, propKey);\n        }\n      } else if (isCustomComponent(this._tag, nextProps)) {\n        if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n          DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);\n        }\n      } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n        var node = getNode(this);\n        // If we're updating to null or undefined, we should remove the property\n        // from the DOM node instead of inadvertently setting to a string. This\n        // brings us in line with the same behavior we have on initial render.\n        if (nextProp != null) {\n          DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);\n        } else {\n          DOMPropertyOperations.deleteValueForProperty(node, propKey);\n        }\n      }\n    }\n    if (styleUpdates) {\n      CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);\n    }\n  },\n\n  /**\n   * Reconciles the children with the various properties that affect the\n   * children content.\n   *\n   * @param {object} lastProps\n   * @param {object} nextProps\n   * @param {ReactReconcileTransaction} transaction\n   * @param {object} context\n   */\n  _updateDOMChildren: function (lastProps, nextProps, transaction, context) {\n    var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;\n    var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;\n\n    var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;\n    var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;\n\n    // Note the use of `!=` which checks for null or undefined.\n    var lastChildren = lastContent != null ? null : lastProps.children;\n    var nextChildren = nextContent != null ? null : nextProps.children;\n\n    // If we're switching from children to content/html or vice versa, remove\n    // the old content\n    var lastHasContentOrHtml = lastContent != null || lastHtml != null;\n    var nextHasContentOrHtml = nextContent != null || nextHtml != null;\n    if (lastChildren != null && nextChildren == null) {\n      this.updateChildren(null, transaction, context);\n    } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {\n      this.updateTextContent('');\n      if (process.env.NODE_ENV !== 'production') {\n        ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);\n      }\n    }\n\n    if (nextContent != null) {\n      if (lastContent !== nextContent) {\n        this.updateTextContent('' + nextContent);\n        if (process.env.NODE_ENV !== 'production') {\n          setAndValidateContentChildDev.call(this, nextContent);\n        }\n      }\n    } else if (nextHtml != null) {\n      if (lastHtml !== nextHtml) {\n        this.updateMarkup('' + nextHtml);\n      }\n      if (process.env.NODE_ENV !== 'production') {\n        ReactInstrumentation.debugTool.onSetChildren(this._debugID, []);\n      }\n    } else if (nextChildren != null) {\n      if (process.env.NODE_ENV !== 'production') {\n        setAndValidateContentChildDev.call(this, null);\n      }\n\n      this.updateChildren(nextChildren, transaction, context);\n    }\n  },\n\n  getHostNode: function () {\n    return getNode(this);\n  },\n\n  /**\n   * Destroys all event registrations for this instance. Does not remove from\n   * the DOM. That must be done by the parent.\n   *\n   * @internal\n   */\n  unmountComponent: function (safely) {\n    switch (this._tag) {\n      case 'audio':\n      case 'form':\n      case 'iframe':\n      case 'img':\n      case 'link':\n      case 'object':\n      case 'source':\n      case 'video':\n        var listeners = this._wrapperState.listeners;\n        if (listeners) {\n          for (var i = 0; i < listeners.length; i++) {\n            listeners[i].remove();\n          }\n        }\n        break;\n      case 'input':\n      case 'textarea':\n        inputValueTracking.stopTracking(this);\n        break;\n      case 'html':\n      case 'head':\n      case 'body':\n        /**\n         * Components like <html> <head> and <body> can't be removed or added\n         * easily in a cross-browser way, however it's valuable to be able to\n         * take advantage of React's reconciliation for styling and <title>\n         * management. So we just document it and throw in dangerous cases.\n         */\n        !false ? process.env.NODE_ENV !== 'production' ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is impossible to unmount some top-level components (eg <html>, <head>, and <body>) reliably and efficiently. To fix this, have a single top-level component that never unmounts render these elements.', this._tag) : _prodInvariant('66', this._tag) : void 0;\n        break;\n    }\n\n    this.unmountChildren(safely);\n    ReactDOMComponentTree.uncacheNode(this);\n    EventPluginHub.deleteAllListeners(this);\n    this._rootNodeID = 0;\n    this._domID = 0;\n    this._wrapperState = null;\n\n    if (process.env.NODE_ENV !== 'production') {\n      setAndValidateContentChildDev.call(this, null);\n    }\n  },\n\n  getPublicInstance: function () {\n    return getNode(this);\n  }\n};\n\n_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);\n\nmodule.exports = ReactDOMComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMComponent.js\n// module id = 123\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar focusNode = require('fbjs/lib/focusNode');\n\nvar AutoFocusUtils = {\n  focusDOMComponent: function () {\n    focusNode(ReactDOMComponentTree.getNodeFromInstance(this));\n  }\n};\n\nmodule.exports = AutoFocusUtils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/AutoFocusUtils.js\n// module id = 124\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar camelizeStyleName = require('fbjs/lib/camelizeStyleName');\nvar dangerousStyleValue = require('./dangerousStyleValue');\nvar hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');\nvar memoizeStringOnly = require('fbjs/lib/memoizeStringOnly');\nvar warning = require('fbjs/lib/warning');\n\nvar processStyleName = memoizeStringOnly(function (styleName) {\n  return hyphenateStyleName(styleName);\n});\n\nvar hasShorthandPropertyBug = false;\nvar styleFloatAccessor = 'cssFloat';\nif (ExecutionEnvironment.canUseDOM) {\n  var tempStyle = document.createElement('div').style;\n  try {\n    // IE8 throws \"Invalid argument.\" if resetting shorthand style properties.\n    tempStyle.font = '';\n  } catch (e) {\n    hasShorthandPropertyBug = true;\n  }\n  // IE8 only supports accessing cssFloat (standard) as styleFloat\n  if (document.documentElement.style.cssFloat === undefined) {\n    styleFloatAccessor = 'styleFloat';\n  }\n}\n\nif (process.env.NODE_ENV !== 'production') {\n  // 'msTransform' is correct, but the other prefixes should be capitalized\n  var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\n  // style values shouldn't contain a semicolon\n  var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n  var warnedStyleNames = {};\n  var warnedStyleValues = {};\n  var warnedForNaNValue = false;\n\n  var warnHyphenatedStyleName = function (name, owner) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;\n  };\n\n  var warnBadVendoredStyleName = function (name, owner) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;\n  };\n\n  var warnStyleValueWithSemicolon = function (name, value, owner) {\n    if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n      return;\n    }\n\n    warnedStyleValues[value] = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, \"Style property values shouldn't contain a semicolon.%s \" + 'Try \"%s: %s\" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;\n  };\n\n  var warnStyleValueIsNaN = function (name, value, owner) {\n    if (warnedForNaNValue) {\n      return;\n    }\n\n    warnedForNaNValue = true;\n    process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;\n  };\n\n  var checkRenderMessage = function (owner) {\n    if (owner) {\n      var name = owner.getName();\n      if (name) {\n        return ' Check the render method of `' + name + '`.';\n      }\n    }\n    return '';\n  };\n\n  /**\n   * @param {string} name\n   * @param {*} value\n   * @param {ReactDOMComponent} component\n   */\n  var warnValidStyle = function (name, value, component) {\n    var owner;\n    if (component) {\n      owner = component._currentElement._owner;\n    }\n    if (name.indexOf('-') > -1) {\n      warnHyphenatedStyleName(name, owner);\n    } else if (badVendoredStyleNamePattern.test(name)) {\n      warnBadVendoredStyleName(name, owner);\n    } else if (badStyleValueWithSemicolonPattern.test(value)) {\n      warnStyleValueWithSemicolon(name, value, owner);\n    }\n\n    if (typeof value === 'number' && isNaN(value)) {\n      warnStyleValueIsNaN(name, value, owner);\n    }\n  };\n}\n\n/**\n * Operations for dealing with CSS properties.\n */\nvar CSSPropertyOperations = {\n  /**\n   * Serializes a mapping of style properties for use as inline styles:\n   *\n   *   > createMarkupForStyles({width: '200px', height: 0})\n   *   \"width:200px;height:0;\"\n   *\n   * Undefined values are ignored so that declarative programming is easier.\n   * The result should be HTML-escaped before insertion into the DOM.\n   *\n   * @param {object} styles\n   * @param {ReactDOMComponent} component\n   * @return {?string}\n   */\n  createMarkupForStyles: function (styles, component) {\n    var serialized = '';\n    for (var styleName in styles) {\n      if (!styles.hasOwnProperty(styleName)) {\n        continue;\n      }\n      var isCustomProperty = styleName.indexOf('--') === 0;\n      var styleValue = styles[styleName];\n      if (process.env.NODE_ENV !== 'production') {\n        if (!isCustomProperty) {\n          warnValidStyle(styleName, styleValue, component);\n        }\n      }\n      if (styleValue != null) {\n        serialized += processStyleName(styleName) + ':';\n        serialized += dangerousStyleValue(styleName, styleValue, component, isCustomProperty) + ';';\n      }\n    }\n    return serialized || null;\n  },\n\n  /**\n   * Sets the value for multiple styles on a node.  If a value is specified as\n   * '' (empty string), the corresponding style property will be unset.\n   *\n   * @param {DOMElement} node\n   * @param {object} styles\n   * @param {ReactDOMComponent} component\n   */\n  setValueForStyles: function (node, styles, component) {\n    if (process.env.NODE_ENV !== 'production') {\n      ReactInstrumentation.debugTool.onHostOperation({\n        instanceID: component._debugID,\n        type: 'update styles',\n        payload: styles\n      });\n    }\n\n    var style = node.style;\n    for (var styleName in styles) {\n      if (!styles.hasOwnProperty(styleName)) {\n        continue;\n      }\n      var isCustomProperty = styleName.indexOf('--') === 0;\n      if (process.env.NODE_ENV !== 'production') {\n        if (!isCustomProperty) {\n          warnValidStyle(styleName, styles[styleName], component);\n        }\n      }\n      var styleValue = dangerousStyleValue(styleName, styles[styleName], component, isCustomProperty);\n      if (styleName === 'float' || styleName === 'cssFloat') {\n        styleName = styleFloatAccessor;\n      }\n      if (isCustomProperty) {\n        style.setProperty(styleName, styleValue);\n      } else if (styleValue) {\n        style[styleName] = styleValue;\n      } else {\n        var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];\n        if (expansion) {\n          // Shorthand property that IE8 won't like unsetting, so unset each\n          // component to placate it\n          for (var individualStyleName in expansion) {\n            style[individualStyleName] = '';\n          }\n        } else {\n          style[styleName] = '';\n        }\n      }\n    }\n  }\n};\n\nmodule.exports = CSSPropertyOperations;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/CSSPropertyOperations.js\n// module id = 125\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar camelize = require('./camelize');\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n *   > camelizeStyleName('background-color')\n *   < \"backgroundColor\"\n *   > camelizeStyleName('-moz-transition')\n *   < \"MozTransition\"\n *   > camelizeStyleName('-ms-transition')\n *   < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n  return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/camelizeStyleName.js\n// module id = 126\n// module chunks = 0","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n *   > camelize('background-color')\n *   < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n  return string.replace(_hyphenPattern, function (_, character) {\n    return character.toUpperCase();\n  });\n}\n\nmodule.exports = camelize;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/camelize.js\n// module id = 127\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar warning = require('fbjs/lib/warning');\n\nvar isUnitlessNumber = CSSProperty.isUnitlessNumber;\nvar styleWarnings = {};\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @param {ReactDOMComponent} component\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, component, isCustomProperty) {\n  // Note that we've removed escapeTextForBrowser() calls here since the\n  // whole string will be escaped when the attribute is injected into\n  // the markup. If you provide unsafe user data here they can inject\n  // arbitrary CSS which may be problematic (I couldn't repro this):\n  // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n  // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n  // This is not an XSS hole but instead a potential CSS injection issue\n  // which has lead to a greater discussion about how we're going to\n  // trust URLs moving forward. See #2115901\n\n  var isEmpty = value == null || typeof value === 'boolean' || value === '';\n  if (isEmpty) {\n    return '';\n  }\n\n  var isNonNumeric = isNaN(value);\n  if (isCustomProperty || isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {\n    return '' + value; // cast to string\n  }\n\n  if (typeof value === 'string') {\n    if (process.env.NODE_ENV !== 'production') {\n      // Allow '0' to pass through without warning. 0 is already special and\n      // doesn't require units, so we don't need to warn about it.\n      if (component && value !== '0') {\n        var owner = component._currentElement._owner;\n        var ownerName = owner ? owner.getName() : null;\n        if (ownerName && !styleWarnings[ownerName]) {\n          styleWarnings[ownerName] = {};\n        }\n        var warned = false;\n        if (ownerName) {\n          var warnings = styleWarnings[ownerName];\n          warned = warnings[name];\n          if (!warned) {\n            warnings[name] = true;\n          }\n        }\n        if (!warned) {\n          process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;\n        }\n      }\n    }\n    value = value.trim();\n  }\n  return value + 'px';\n}\n\nmodule.exports = dangerousStyleValue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/dangerousStyleValue.js\n// module id = 128\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar hyphenate = require('./hyphenate');\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n *   > hyphenateStyleName('backgroundColor')\n *   < \"background-color\"\n *   > hyphenateStyleName('MozTransition')\n *   < \"-moz-transition\"\n *   > hyphenateStyleName('msTransition')\n *   < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n  return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/hyphenateStyleName.js\n// module id = 129\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n *   > hyphenate('backgroundColor')\n *   < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n  return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/hyphenate.js\n// module id = 130\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n * @typechecks static-only\n */\n\n'use strict';\n\n/**\n * Memoizes the return value of a function that accepts one string argument.\n */\n\nfunction memoizeStringOnly(callback) {\n  var cache = {};\n  return function (string) {\n    if (!cache.hasOwnProperty(string)) {\n      cache[string] = callback.call(this, string);\n    }\n    return cache[string];\n  };\n}\n\nmodule.exports = memoizeStringOnly;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/memoizeStringOnly.js\n// module id = 131\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\n\n/**\n * Escapes attribute value to prevent scripting attacks.\n *\n * @param {*} value Value to escape.\n * @return {string} An escaped string.\n */\nfunction quoteAttributeValueForBrowser(value) {\n  return '\"' + escapeTextContentForBrowser(value) + '\"';\n}\n\nmodule.exports = quoteAttributeValueForBrowser;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/quoteAttributeValueForBrowser.js\n// module id = 132\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\n\nfunction runEventQueueInBatch(events) {\n  EventPluginHub.enqueueEvents(events);\n  EventPluginHub.processEventQueue(false);\n}\n\nvar ReactEventEmitterMixin = {\n  /**\n   * Streams a fired top-level event to `EventPluginHub` where plugins have the\n   * opportunity to create `ReactEvent`s to be dispatched.\n   */\n  handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n    runEventQueueInBatch(events);\n  }\n};\n\nmodule.exports = ReactEventEmitterMixin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactEventEmitterMixin.js\n// module id = 133\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n  var prefixes = {};\n\n  prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n  prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n  prefixes['Moz' + styleProp] = 'moz' + eventName;\n  prefixes['ms' + styleProp] = 'MS' + eventName;\n  prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n  return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n  animationend: makePrefixMap('Animation', 'AnimationEnd'),\n  animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n  animationstart: makePrefixMap('Animation', 'AnimationStart'),\n  transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n  style = document.createElement('div').style;\n\n  // On some platforms, in particular some releases of Android 4.x,\n  // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n  // style object but the events that fire will still be prefixed, so we need\n  // to check if the un-prefixed events are usable, and if not remove them from the map.\n  if (!('AnimationEvent' in window)) {\n    delete vendorPrefixes.animationend.animation;\n    delete vendorPrefixes.animationiteration.animation;\n    delete vendorPrefixes.animationstart.animation;\n  }\n\n  // Same as above\n  if (!('TransitionEvent' in window)) {\n    delete vendorPrefixes.transitionend.transition;\n  }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n  if (prefixedEventNames[eventName]) {\n    return prefixedEventNames[eventName];\n  } else if (!vendorPrefixes[eventName]) {\n    return eventName;\n  }\n\n  var prefixMap = vendorPrefixes[eventName];\n\n  for (var styleProp in prefixMap) {\n    if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n      return prefixedEventNames[eventName] = prefixMap[styleProp];\n    }\n  }\n\n  return '';\n}\n\nmodule.exports = getVendorPrefixedEventName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getVendorPrefixedEventName.js\n// module id = 134\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnCheckedLink = false;\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction forceUpdateIfMounted() {\n  if (this._rootNodeID) {\n    // DOM component is still mounted; update\n    ReactDOMInput.updateWrapper(this);\n  }\n}\n\nfunction isControlled(props) {\n  var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n  return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\nvar ReactDOMInput = {\n  getHostProps: function (inst, props) {\n    var value = LinkedValueUtils.getValue(props);\n    var checked = LinkedValueUtils.getChecked(props);\n\n    var hostProps = _assign({\n      // Make sure we set .type before any other properties (setting .value\n      // before .type means .value is lost in IE11 and below)\n      type: undefined,\n      // Make sure we set .step before .value (setting .value before .step\n      // means .value is rounded on mount, based upon step precision)\n      step: undefined,\n      // Make sure we set .min & .max before .value (to ensure proper order\n      // in corner cases such as min or max deriving from value, e.g. Issue #7170)\n      min: undefined,\n      max: undefined\n    }, props, {\n      defaultChecked: undefined,\n      defaultValue: undefined,\n      value: value != null ? value : inst._wrapperState.initialValue,\n      checked: checked != null ? checked : inst._wrapperState.initialChecked,\n      onChange: inst._wrapperState.onChange\n    });\n\n    return hostProps;\n  },\n\n  mountWrapper: function (inst, props) {\n    if (process.env.NODE_ENV !== 'production') {\n      LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);\n\n      var owner = inst._currentElement._owner;\n\n      if (props.valueLink !== undefined && !didWarnValueLink) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n        didWarnValueLink = true;\n      }\n      if (props.checkedLink !== undefined && !didWarnCheckedLink) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n        didWarnCheckedLink = true;\n      }\n      if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnCheckedDefaultChecked = true;\n      }\n      if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnValueDefaultValue = true;\n      }\n    }\n\n    var defaultValue = props.defaultValue;\n    inst._wrapperState = {\n      initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n      initialValue: props.value != null ? props.value : defaultValue,\n      listeners: null,\n      onChange: _handleChange.bind(inst),\n      controlled: isControlled(props)\n    };\n  },\n\n  updateWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    if (process.env.NODE_ENV !== 'production') {\n      var controlled = isControlled(props);\n      var owner = inst._currentElement._owner;\n\n      if (!inst._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnUncontrolledToControlled = true;\n      }\n      if (inst._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n        didWarnControlledToUncontrolled = true;\n      }\n    }\n\n    // TODO: Shouldn't this be getChecked(props)?\n    var checked = props.checked;\n    if (checked != null) {\n      DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);\n    }\n\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var value = LinkedValueUtils.getValue(props);\n    if (value != null) {\n      if (value === 0 && node.value === '') {\n        node.value = '0';\n        // Note: IE9 reports a number inputs as 'text', so check props instead.\n      } else if (props.type === 'number') {\n        // Simulate `input.valueAsNumber`. IE9 does not support it\n        var valueAsNumber = parseFloat(node.value, 10) || 0;\n\n        if (\n        // eslint-disable-next-line\n        value != valueAsNumber ||\n        // eslint-disable-next-line\n        value == valueAsNumber && node.value != value) {\n          // Cast `value` to a string to ensure the value is set correctly. While\n          // browsers typically do this as necessary, jsdom doesn't.\n          node.value = '' + value;\n        }\n      } else if (node.value !== '' + value) {\n        // Cast `value` to a string to ensure the value is set correctly. While\n        // browsers typically do this as necessary, jsdom doesn't.\n        node.value = '' + value;\n      }\n    } else {\n      if (props.value == null && props.defaultValue != null) {\n        // In Chrome, assigning defaultValue to certain input types triggers input validation.\n        // For number inputs, the display value loses trailing decimal points. For email inputs,\n        // Chrome raises \"The specified value <x> is not a valid email address\".\n        //\n        // Here we check to see if the defaultValue has actually changed, avoiding these problems\n        // when the user is inputting text\n        //\n        // https://github.com/facebook/react/issues/7253\n        if (node.defaultValue !== '' + props.defaultValue) {\n          node.defaultValue = '' + props.defaultValue;\n        }\n      }\n      if (props.checked == null && props.defaultChecked != null) {\n        node.defaultChecked = !!props.defaultChecked;\n      }\n    }\n  },\n\n  postMountWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    // This is in postMount because we need access to the DOM node, which is not\n    // available until after the component has mounted.\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n\n    // Detach value from defaultValue. We won't do anything if we're working on\n    // submit or reset inputs as those values & defaultValues are linked. They\n    // are not resetable nodes so this operation doesn't matter and actually\n    // removes browser-default values (eg \"Submit Query\") when no value is\n    // provided.\n\n    switch (props.type) {\n      case 'submit':\n      case 'reset':\n        break;\n      case 'color':\n      case 'date':\n      case 'datetime':\n      case 'datetime-local':\n      case 'month':\n      case 'time':\n      case 'week':\n        // This fixes the no-show issue on iOS Safari and Android Chrome:\n        // https://github.com/facebook/react/issues/7233\n        node.value = '';\n        node.value = node.defaultValue;\n        break;\n      default:\n        node.value = node.value;\n        break;\n    }\n\n    // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n    // this is needed to work around a chrome bug where setting defaultChecked\n    // will sometimes influence the value of checked (even after detachment).\n    // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n    // We need to temporarily unset name to avoid disrupting radio button groups.\n    var name = node.name;\n    if (name !== '') {\n      node.name = '';\n    }\n    node.defaultChecked = !node.defaultChecked;\n    node.defaultChecked = !node.defaultChecked;\n    if (name !== '') {\n      node.name = name;\n    }\n  }\n};\n\nfunction _handleChange(event) {\n  var props = this._currentElement.props;\n\n  var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n  // Here we use asap to wait until all updates have propagated, which\n  // is important when using controlled components within layers:\n  // https://github.com/facebook/react/issues/1698\n  ReactUpdates.asap(forceUpdateIfMounted, this);\n\n  var name = props.name;\n  if (props.type === 'radio' && name != null) {\n    var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);\n    var queryRoot = rootNode;\n\n    while (queryRoot.parentNode) {\n      queryRoot = queryRoot.parentNode;\n    }\n\n    // If `rootNode.form` was non-null, then we could try `form.elements`,\n    // but that sometimes behaves strangely in IE8. We could also try using\n    // `form.getElementsByName`, but that will only return direct children\n    // and won't include inputs that use the HTML5 `form=` attribute. Since\n    // the input might not even be in a form, let's just use the global\n    // `querySelectorAll` to ensure we don't miss anything.\n    var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n    for (var i = 0; i < group.length; i++) {\n      var otherNode = group[i];\n      if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n        continue;\n      }\n      // This will throw if radio buttons rendered by different copies of React\n      // and the same name are rendered into the same form (same as #1939).\n      // That's probably okay; we don't support it just as we don't support\n      // mixing React radio buttons with non-React ones.\n      var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);\n      !otherInstance ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : _prodInvariant('90') : void 0;\n      // If this is a controlled radio button group, forcing the input that\n      // was previously checked to update will cause it to be come re-checked\n      // as appropriate.\n      ReactUpdates.asap(forceUpdateIfMounted, otherInstance);\n    }\n  }\n\n  return returnValue;\n}\n\nmodule.exports = ReactDOMInput;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMInput.js\n// module id = 135\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactPropTypesSecret.js\n// module id = 136\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar React = require('react/lib/React');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMSelect = require('./ReactDOMSelect');\n\nvar warning = require('fbjs/lib/warning');\nvar didWarnInvalidOptionChildren = false;\n\nfunction flattenChildren(children) {\n  var content = '';\n\n  // Flatten children and warn if they aren't strings or numbers;\n  // invalid types are ignored.\n  React.Children.forEach(children, function (child) {\n    if (child == null) {\n      return;\n    }\n    if (typeof child === 'string' || typeof child === 'number') {\n      content += child;\n    } else if (!didWarnInvalidOptionChildren) {\n      didWarnInvalidOptionChildren = true;\n      process.env.NODE_ENV !== 'production' ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;\n    }\n  });\n\n  return content;\n}\n\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\nvar ReactDOMOption = {\n  mountWrapper: function (inst, props, hostParent) {\n    // TODO (yungsters): Remove support for `selected` in <option>.\n    if (process.env.NODE_ENV !== 'production') {\n      process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;\n    }\n\n    // Look up whether this option is 'selected'\n    var selectValue = null;\n    if (hostParent != null) {\n      var selectParent = hostParent;\n\n      if (selectParent._tag === 'optgroup') {\n        selectParent = selectParent._hostParent;\n      }\n\n      if (selectParent != null && selectParent._tag === 'select') {\n        selectValue = ReactDOMSelect.getSelectValueContext(selectParent);\n      }\n    }\n\n    // If the value is null (e.g., no specified value or after initial mount)\n    // or missing (e.g., for <datalist>), we don't change props.selected\n    var selected = null;\n    if (selectValue != null) {\n      var value;\n      if (props.value != null) {\n        value = props.value + '';\n      } else {\n        value = flattenChildren(props.children);\n      }\n      selected = false;\n      if (Array.isArray(selectValue)) {\n        // multiple\n        for (var i = 0; i < selectValue.length; i++) {\n          if ('' + selectValue[i] === value) {\n            selected = true;\n            break;\n          }\n        }\n      } else {\n        selected = '' + selectValue === value;\n      }\n    }\n\n    inst._wrapperState = { selected: selected };\n  },\n\n  postMountWrapper: function (inst) {\n    // value=\"\" should make a value attribute (#6219)\n    var props = inst._currentElement.props;\n    if (props.value != null) {\n      var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n      node.setAttribute('value', props.value);\n    }\n  },\n\n  getHostProps: function (inst, props) {\n    var hostProps = _assign({ selected: undefined, children: undefined }, props);\n\n    // Read state only from initial mount because <select> updates value\n    // manually; we need the initial state only for server rendering\n    if (inst._wrapperState.selected != null) {\n      hostProps.selected = inst._wrapperState.selected;\n    }\n\n    var content = flattenChildren(props.children);\n\n    if (content) {\n      hostProps.children = content;\n    }\n\n    return hostProps;\n  }\n};\n\nmodule.exports = ReactDOMOption;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMOption.js\n// module id = 137\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValDefaultVal = false;\n\nfunction forceUpdateIfMounted() {\n  if (this._rootNodeID) {\n    // DOM component is still mounted; update\n    ReactDOMTextarea.updateWrapper(this);\n  }\n}\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\nvar ReactDOMTextarea = {\n  getHostProps: function (inst, props) {\n    !(props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : _prodInvariant('91') : void 0;\n\n    // Always set children to the same thing. In IE9, the selection range will\n    // get reset if `textContent` is mutated.  We could add a check in setTextContent\n    // to only set the value if/when the value differs from the node value (which would\n    // completely solve this IE9 bug), but Sebastian+Ben seemed to like this solution.\n    // The value can be a boolean or object so that's why it's forced to be a string.\n    var hostProps = _assign({}, props, {\n      value: undefined,\n      defaultValue: undefined,\n      children: '' + inst._wrapperState.initialValue,\n      onChange: inst._wrapperState.onChange\n    });\n\n    return hostProps;\n  },\n\n  mountWrapper: function (inst, props) {\n    if (process.env.NODE_ENV !== 'production') {\n      LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);\n      if (props.valueLink !== undefined && !didWarnValueLink) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;\n        didWarnValueLink = true;\n      }\n      if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n        didWarnValDefaultVal = true;\n      }\n    }\n\n    var value = LinkedValueUtils.getValue(props);\n    var initialValue = value;\n\n    // Only bother fetching default value if we're going to use it\n    if (value == null) {\n      var defaultValue = props.defaultValue;\n      // TODO (yungsters): Remove support for children content in <textarea>.\n      var children = props.children;\n      if (children != null) {\n        if (process.env.NODE_ENV !== 'production') {\n          process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;\n        }\n        !(defaultValue == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : _prodInvariant('92') : void 0;\n        if (Array.isArray(children)) {\n          !(children.length <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, '<textarea> can only have at most one child.') : _prodInvariant('93') : void 0;\n          children = children[0];\n        }\n\n        defaultValue = '' + children;\n      }\n      if (defaultValue == null) {\n        defaultValue = '';\n      }\n      initialValue = defaultValue;\n    }\n\n    inst._wrapperState = {\n      initialValue: '' + initialValue,\n      listeners: null,\n      onChange: _handleChange.bind(inst)\n    };\n  },\n\n  updateWrapper: function (inst) {\n    var props = inst._currentElement.props;\n\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var value = LinkedValueUtils.getValue(props);\n    if (value != null) {\n      // Cast `value` to a string to ensure the value is set correctly. While\n      // browsers typically do this as necessary, jsdom doesn't.\n      var newValue = '' + value;\n\n      // To avoid side effects (such as losing text selection), only set value if changed\n      if (newValue !== node.value) {\n        node.value = newValue;\n      }\n      if (props.defaultValue == null) {\n        node.defaultValue = newValue;\n      }\n    }\n    if (props.defaultValue != null) {\n      node.defaultValue = props.defaultValue;\n    }\n  },\n\n  postMountWrapper: function (inst) {\n    // This is in postMount because we need access to the DOM node, which is not\n    // available until after the component has mounted.\n    var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n    var textContent = node.textContent;\n\n    // Only set node.value if textContent is equal to the expected\n    // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n    // will populate textContent as well.\n    // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n    if (textContent === inst._wrapperState.initialValue) {\n      node.value = textContent;\n    }\n  }\n};\n\nfunction _handleChange(event) {\n  var props = this._currentElement.props;\n  var returnValue = LinkedValueUtils.executeOnChange(props, event);\n  ReactUpdates.asap(forceUpdateIfMounted, this);\n  return returnValue;\n}\n\nmodule.exports = ReactDOMTextarea;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMTextarea.js\n// module id = 138\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactChildReconciler = require('./ReactChildReconciler');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar flattenChildren = require('./flattenChildren');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Make an update for markup to be rendered and inserted at a supplied index.\n *\n * @param {string} markup Markup that renders into an element.\n * @param {number} toIndex Destination index.\n * @private\n */\nfunction makeInsertMarkup(markup, afterNode, toIndex) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'INSERT_MARKUP',\n    content: markup,\n    fromIndex: null,\n    fromNode: null,\n    toIndex: toIndex,\n    afterNode: afterNode\n  };\n}\n\n/**\n * Make an update for moving an existing element to another index.\n *\n * @param {number} fromIndex Source index of the existing element.\n * @param {number} toIndex Destination index of the element.\n * @private\n */\nfunction makeMove(child, afterNode, toIndex) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'MOVE_EXISTING',\n    content: null,\n    fromIndex: child._mountIndex,\n    fromNode: ReactReconciler.getHostNode(child),\n    toIndex: toIndex,\n    afterNode: afterNode\n  };\n}\n\n/**\n * Make an update for removing an element at an index.\n *\n * @param {number} fromIndex Index of the element to remove.\n * @private\n */\nfunction makeRemove(child, node) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'REMOVE_NODE',\n    content: null,\n    fromIndex: child._mountIndex,\n    fromNode: node,\n    toIndex: null,\n    afterNode: null\n  };\n}\n\n/**\n * Make an update for setting the markup of a node.\n *\n * @param {string} markup Markup that renders into an element.\n * @private\n */\nfunction makeSetMarkup(markup) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'SET_MARKUP',\n    content: markup,\n    fromIndex: null,\n    fromNode: null,\n    toIndex: null,\n    afterNode: null\n  };\n}\n\n/**\n * Make an update for setting the text content.\n *\n * @param {string} textContent Text content to set.\n * @private\n */\nfunction makeTextContent(textContent) {\n  // NOTE: Null values reduce hidden classes.\n  return {\n    type: 'TEXT_CONTENT',\n    content: textContent,\n    fromIndex: null,\n    fromNode: null,\n    toIndex: null,\n    afterNode: null\n  };\n}\n\n/**\n * Push an update, if any, onto the queue. Creates a new queue if none is\n * passed and always returns the queue. Mutative.\n */\nfunction enqueue(queue, update) {\n  if (update) {\n    queue = queue || [];\n    queue.push(update);\n  }\n  return queue;\n}\n\n/**\n * Processes any enqueued updates.\n *\n * @private\n */\nfunction processQueue(inst, updateQueue) {\n  ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);\n}\n\nvar setChildrenForInstrumentation = emptyFunction;\nif (process.env.NODE_ENV !== 'production') {\n  var getDebugID = function (inst) {\n    if (!inst._debugID) {\n      // Check for ART-like instances. TODO: This is silly/gross.\n      var internal;\n      if (internal = ReactInstanceMap.get(inst)) {\n        inst = internal;\n      }\n    }\n    return inst._debugID;\n  };\n  setChildrenForInstrumentation = function (children) {\n    var debugID = getDebugID(this);\n    // TODO: React Native empty components are also multichild.\n    // This means they still get into this method but don't have _debugID.\n    if (debugID !== 0) {\n      ReactInstrumentation.debugTool.onSetChildren(debugID, children ? Object.keys(children).map(function (key) {\n        return children[key]._debugID;\n      }) : []);\n    }\n  };\n}\n\n/**\n * ReactMultiChild are capable of reconciling multiple children.\n *\n * @class ReactMultiChild\n * @internal\n */\nvar ReactMultiChild = {\n  /**\n   * Provides common functionality for components that must reconcile multiple\n   * children. This is used by `ReactDOMComponent` to mount, update, and\n   * unmount child components.\n   *\n   * @lends {ReactMultiChild.prototype}\n   */\n  Mixin: {\n    _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {\n      if (process.env.NODE_ENV !== 'production') {\n        var selfDebugID = getDebugID(this);\n        if (this._currentElement) {\n          try {\n            ReactCurrentOwner.current = this._currentElement._owner;\n            return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context, selfDebugID);\n          } finally {\n            ReactCurrentOwner.current = null;\n          }\n        }\n      }\n      return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n    },\n\n    _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context) {\n      var nextChildren;\n      var selfDebugID = 0;\n      if (process.env.NODE_ENV !== 'production') {\n        selfDebugID = getDebugID(this);\n        if (this._currentElement) {\n          try {\n            ReactCurrentOwner.current = this._currentElement._owner;\n            nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);\n          } finally {\n            ReactCurrentOwner.current = null;\n          }\n          ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);\n          return nextChildren;\n        }\n      }\n      nextChildren = flattenChildren(nextNestedChildrenElements, selfDebugID);\n      ReactChildReconciler.updateChildren(prevChildren, nextChildren, mountImages, removedNodes, transaction, this, this._hostContainerInfo, context, selfDebugID);\n      return nextChildren;\n    },\n\n    /**\n     * Generates a \"mount image\" for each of the supplied children. In the case\n     * of `ReactDOMComponent`, a mount image is a string of markup.\n     *\n     * @param {?object} nestedChildren Nested child maps.\n     * @return {array} An array of mounted representations.\n     * @internal\n     */\n    mountChildren: function (nestedChildren, transaction, context) {\n      var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);\n      this._renderedChildren = children;\n\n      var mountImages = [];\n      var index = 0;\n      for (var name in children) {\n        if (children.hasOwnProperty(name)) {\n          var child = children[name];\n          var selfDebugID = 0;\n          if (process.env.NODE_ENV !== 'production') {\n            selfDebugID = getDebugID(this);\n          }\n          var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._hostContainerInfo, context, selfDebugID);\n          child._mountIndex = index++;\n          mountImages.push(mountImage);\n        }\n      }\n\n      if (process.env.NODE_ENV !== 'production') {\n        setChildrenForInstrumentation.call(this, children);\n      }\n\n      return mountImages;\n    },\n\n    /**\n     * Replaces any rendered children with a text content string.\n     *\n     * @param {string} nextContent String of content.\n     * @internal\n     */\n    updateTextContent: function (nextContent) {\n      var prevChildren = this._renderedChildren;\n      // Remove any rendered children.\n      ReactChildReconciler.unmountChildren(prevChildren, false);\n      for (var name in prevChildren) {\n        if (prevChildren.hasOwnProperty(name)) {\n          !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;\n        }\n      }\n      // Set new text content.\n      var updates = [makeTextContent(nextContent)];\n      processQueue(this, updates);\n    },\n\n    /**\n     * Replaces any rendered children with a markup string.\n     *\n     * @param {string} nextMarkup String of markup.\n     * @internal\n     */\n    updateMarkup: function (nextMarkup) {\n      var prevChildren = this._renderedChildren;\n      // Remove any rendered children.\n      ReactChildReconciler.unmountChildren(prevChildren, false);\n      for (var name in prevChildren) {\n        if (prevChildren.hasOwnProperty(name)) {\n          !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : _prodInvariant('118') : void 0;\n        }\n      }\n      var updates = [makeSetMarkup(nextMarkup)];\n      processQueue(this, updates);\n    },\n\n    /**\n     * Updates the rendered children with new children.\n     *\n     * @param {?object} nextNestedChildrenElements Nested child element maps.\n     * @param {ReactReconcileTransaction} transaction\n     * @internal\n     */\n    updateChildren: function (nextNestedChildrenElements, transaction, context) {\n      // Hook used by React ART\n      this._updateChildren(nextNestedChildrenElements, transaction, context);\n    },\n\n    /**\n     * @param {?object} nextNestedChildrenElements Nested child element maps.\n     * @param {ReactReconcileTransaction} transaction\n     * @final\n     * @protected\n     */\n    _updateChildren: function (nextNestedChildrenElements, transaction, context) {\n      var prevChildren = this._renderedChildren;\n      var removedNodes = {};\n      var mountImages = [];\n      var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, mountImages, removedNodes, transaction, context);\n      if (!nextChildren && !prevChildren) {\n        return;\n      }\n      var updates = null;\n      var name;\n      // `nextIndex` will increment for each child in `nextChildren`, but\n      // `lastIndex` will be the last index visited in `prevChildren`.\n      var nextIndex = 0;\n      var lastIndex = 0;\n      // `nextMountIndex` will increment for each newly mounted child.\n      var nextMountIndex = 0;\n      var lastPlacedNode = null;\n      for (name in nextChildren) {\n        if (!nextChildren.hasOwnProperty(name)) {\n          continue;\n        }\n        var prevChild = prevChildren && prevChildren[name];\n        var nextChild = nextChildren[name];\n        if (prevChild === nextChild) {\n          updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));\n          lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n          prevChild._mountIndex = nextIndex;\n        } else {\n          if (prevChild) {\n            // Update `lastIndex` before `_mountIndex` gets unset by unmounting.\n            lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n            // The `removedNodes` loop below will actually remove the child.\n          }\n          // The child must be instantiated before it's mounted.\n          updates = enqueue(updates, this._mountChildAtIndex(nextChild, mountImages[nextMountIndex], lastPlacedNode, nextIndex, transaction, context));\n          nextMountIndex++;\n        }\n        nextIndex++;\n        lastPlacedNode = ReactReconciler.getHostNode(nextChild);\n      }\n      // Remove children that are no longer present.\n      for (name in removedNodes) {\n        if (removedNodes.hasOwnProperty(name)) {\n          updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));\n        }\n      }\n      if (updates) {\n        processQueue(this, updates);\n      }\n      this._renderedChildren = nextChildren;\n\n      if (process.env.NODE_ENV !== 'production') {\n        setChildrenForInstrumentation.call(this, nextChildren);\n      }\n    },\n\n    /**\n     * Unmounts all rendered children. This should be used to clean up children\n     * when this component is unmounted. It does not actually perform any\n     * backend operations.\n     *\n     * @internal\n     */\n    unmountChildren: function (safely) {\n      var renderedChildren = this._renderedChildren;\n      ReactChildReconciler.unmountChildren(renderedChildren, safely);\n      this._renderedChildren = null;\n    },\n\n    /**\n     * Moves a child component to the supplied index.\n     *\n     * @param {ReactComponent} child Component to move.\n     * @param {number} toIndex Destination index of the element.\n     * @param {number} lastIndex Last index visited of the siblings of `child`.\n     * @protected\n     */\n    moveChild: function (child, afterNode, toIndex, lastIndex) {\n      // If the index of `child` is less than `lastIndex`, then it needs to\n      // be moved. Otherwise, we do not need to move it because a child will be\n      // inserted or moved before `child`.\n      if (child._mountIndex < lastIndex) {\n        return makeMove(child, afterNode, toIndex);\n      }\n    },\n\n    /**\n     * Creates a child component.\n     *\n     * @param {ReactComponent} child Component to create.\n     * @param {string} mountImage Markup to insert.\n     * @protected\n     */\n    createChild: function (child, afterNode, mountImage) {\n      return makeInsertMarkup(mountImage, afterNode, child._mountIndex);\n    },\n\n    /**\n     * Removes a child component.\n     *\n     * @param {ReactComponent} child Child to remove.\n     * @protected\n     */\n    removeChild: function (child, node) {\n      return makeRemove(child, node);\n    },\n\n    /**\n     * Mounts a child with the supplied name.\n     *\n     * NOTE: This is part of `updateChildren` and is here for readability.\n     *\n     * @param {ReactComponent} child Component to mount.\n     * @param {string} name Name of the child.\n     * @param {number} index Index at which to insert the child.\n     * @param {ReactReconcileTransaction} transaction\n     * @private\n     */\n    _mountChildAtIndex: function (child, mountImage, afterNode, index, transaction, context) {\n      child._mountIndex = index;\n      return this.createChild(child, afterNode, mountImage);\n    },\n\n    /**\n     * Unmounts a rendered child.\n     *\n     * NOTE: This is part of `updateChildren` and is here for readability.\n     *\n     * @param {ReactComponent} child Component to unmount.\n     * @private\n     */\n    _unmountChild: function (child, node) {\n      var update = this.removeChild(child, node);\n      child._mountIndex = null;\n      return update;\n    }\n  }\n};\n\nmodule.exports = ReactMultiChild;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactMultiChild.js\n// module id = 139\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactReconciler = require('./ReactReconciler');\n\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') {\n  // Temporary hack.\n  // Inline requires don't work well with Jest:\n  // https://github.com/facebook/react/issues/7240\n  // Remove the inline requires when we don't need them anymore:\n  // https://github.com/facebook/react/pull/7178\n  ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n}\n\nfunction instantiateChild(childInstances, child, name, selfDebugID) {\n  // We found a component instance.\n  var keyUnique = childInstances[name] === undefined;\n  if (process.env.NODE_ENV !== 'production') {\n    if (!ReactComponentTreeHook) {\n      ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n    }\n    if (!keyUnique) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;\n    }\n  }\n  if (child != null && keyUnique) {\n    childInstances[name] = instantiateReactComponent(child, true);\n  }\n}\n\n/**\n * ReactChildReconciler provides helpers for initializing or updating a set of\n * children. Its output is suitable for passing it onto ReactMultiChild which\n * does diffed reordering and insertion.\n */\nvar ReactChildReconciler = {\n  /**\n   * Generates a \"mount image\" for each of the supplied children. In the case\n   * of `ReactDOMComponent`, a mount image is a string of markup.\n   *\n   * @param {?object} nestedChildNodes Nested child maps.\n   * @return {?object} A set of child instances.\n   * @internal\n   */\n  instantiateChildren: function (nestedChildNodes, transaction, context, selfDebugID) // 0 in production and for roots\n  {\n    if (nestedChildNodes == null) {\n      return null;\n    }\n    var childInstances = {};\n\n    if (process.env.NODE_ENV !== 'production') {\n      traverseAllChildren(nestedChildNodes, function (childInsts, child, name) {\n        return instantiateChild(childInsts, child, name, selfDebugID);\n      }, childInstances);\n    } else {\n      traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);\n    }\n    return childInstances;\n  },\n\n  /**\n   * Updates the rendered children and returns a new set of children.\n   *\n   * @param {?object} prevChildren Previously initialized set of children.\n   * @param {?object} nextChildren Flat child element maps.\n   * @param {ReactReconcileTransaction} transaction\n   * @param {object} context\n   * @return {?object} A new set of child instances.\n   * @internal\n   */\n  updateChildren: function (prevChildren, nextChildren, mountImages, removedNodes, transaction, hostParent, hostContainerInfo, context, selfDebugID) // 0 in production and for roots\n  {\n    // We currently don't have a way to track moves here but if we use iterators\n    // instead of for..in we can zip the iterators and check if an item has\n    // moved.\n    // TODO: If nothing has changed, return the prevChildren object so that we\n    // can quickly bailout if nothing has changed.\n    if (!nextChildren && !prevChildren) {\n      return;\n    }\n    var name;\n    var prevChild;\n    for (name in nextChildren) {\n      if (!nextChildren.hasOwnProperty(name)) {\n        continue;\n      }\n      prevChild = prevChildren && prevChildren[name];\n      var prevElement = prevChild && prevChild._currentElement;\n      var nextElement = nextChildren[name];\n      if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {\n        ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);\n        nextChildren[name] = prevChild;\n      } else {\n        if (prevChild) {\n          removedNodes[name] = ReactReconciler.getHostNode(prevChild);\n          ReactReconciler.unmountComponent(prevChild, false);\n        }\n        // The child must be instantiated before it's mounted.\n        var nextChildInstance = instantiateReactComponent(nextElement, true);\n        nextChildren[name] = nextChildInstance;\n        // Creating mount image now ensures refs are resolved in right order\n        // (see https://github.com/facebook/react/pull/7101 for explanation).\n        var nextChildMountImage = ReactReconciler.mountComponent(nextChildInstance, transaction, hostParent, hostContainerInfo, context, selfDebugID);\n        mountImages.push(nextChildMountImage);\n      }\n    }\n    // Unmount children that are no longer present.\n    for (name in prevChildren) {\n      if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {\n        prevChild = prevChildren[name];\n        removedNodes[name] = ReactReconciler.getHostNode(prevChild);\n        ReactReconciler.unmountComponent(prevChild, false);\n      }\n    }\n  },\n\n  /**\n   * Unmounts all rendered children. This should be used to clean up children\n   * when this component is unmounted.\n   *\n   * @param {?object} renderedChildren Previously initialized set of children.\n   * @internal\n   */\n  unmountChildren: function (renderedChildren, safely) {\n    for (var name in renderedChildren) {\n      if (renderedChildren.hasOwnProperty(name)) {\n        var renderedChild = renderedChildren[name];\n        ReactReconciler.unmountComponent(renderedChild, safely);\n      }\n    }\n  }\n};\n\nmodule.exports = ReactChildReconciler;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactChildReconciler.js\n// module id = 140\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar React = require('react/lib/React');\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactErrorUtils = require('./ReactErrorUtils');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactNodeTypes = require('./ReactNodeTypes');\nvar ReactReconciler = require('./ReactReconciler');\n\nif (process.env.NODE_ENV !== 'production') {\n  var checkReactTypeSpec = require('./checkReactTypeSpec');\n}\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nvar CompositeTypes = {\n  ImpureClass: 0,\n  PureClass: 1,\n  StatelessFunctional: 2\n};\n\nfunction StatelessComponent(Component) {}\nStatelessComponent.prototype.render = function () {\n  var Component = ReactInstanceMap.get(this)._currentElement.type;\n  var element = Component(this.props, this.context, this.updater);\n  warnIfInvalidElement(Component, element);\n  return element;\n};\n\nfunction warnIfInvalidElement(Component, element) {\n  if (process.env.NODE_ENV !== 'production') {\n    process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || React.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;\n    process.env.NODE_ENV !== 'production' ? warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component') : void 0;\n  }\n}\n\nfunction shouldConstruct(Component) {\n  return !!(Component.prototype && Component.prototype.isReactComponent);\n}\n\nfunction isPureComponent(Component) {\n  return !!(Component.prototype && Component.prototype.isPureReactComponent);\n}\n\n// Separated into a function to contain deoptimizations caused by try/finally.\nfunction measureLifeCyclePerf(fn, debugID, timerType) {\n  if (debugID === 0) {\n    // Top-level wrappers (see ReactMount) and empty components (see\n    // ReactDOMEmptyComponent) are invisible to hooks and devtools.\n    // Both are implementation details that should go away in the future.\n    return fn();\n  }\n\n  ReactInstrumentation.debugTool.onBeginLifeCycleTimer(debugID, timerType);\n  try {\n    return fn();\n  } finally {\n    ReactInstrumentation.debugTool.onEndLifeCycleTimer(debugID, timerType);\n  }\n}\n\n/**\n * ------------------ The Life-Cycle of a Composite Component ------------------\n *\n * - constructor: Initialization of state. The instance is now retained.\n *   - componentWillMount\n *   - render\n *   - [children's constructors]\n *     - [children's componentWillMount and render]\n *     - [children's componentDidMount]\n *     - componentDidMount\n *\n *       Update Phases:\n *       - componentWillReceiveProps (only called if parent updated)\n *       - shouldComponentUpdate\n *         - componentWillUpdate\n *           - render\n *           - [children's constructors or receive props phases]\n *         - componentDidUpdate\n *\n *     - componentWillUnmount\n *     - [children's componentWillUnmount]\n *   - [children destroyed]\n * - (destroyed): The instance is now blank, released by React and ready for GC.\n *\n * -----------------------------------------------------------------------------\n */\n\n/**\n * An incrementing ID assigned to each component when it is mounted. This is\n * used to enforce the order in which `ReactUpdates` updates dirty components.\n *\n * @private\n */\nvar nextMountID = 1;\n\n/**\n * @lends {ReactCompositeComponent.prototype}\n */\nvar ReactCompositeComponent = {\n  /**\n   * Base constructor for all composite component.\n   *\n   * @param {ReactElement} element\n   * @final\n   * @internal\n   */\n  construct: function (element) {\n    this._currentElement = element;\n    this._rootNodeID = 0;\n    this._compositeType = null;\n    this._instance = null;\n    this._hostParent = null;\n    this._hostContainerInfo = null;\n\n    // See ReactUpdateQueue\n    this._updateBatchNumber = null;\n    this._pendingElement = null;\n    this._pendingStateQueue = null;\n    this._pendingReplaceState = false;\n    this._pendingForceUpdate = false;\n\n    this._renderedNodeType = null;\n    this._renderedComponent = null;\n    this._context = null;\n    this._mountOrder = 0;\n    this._topLevelWrapper = null;\n\n    // See ReactUpdates and ReactUpdateQueue.\n    this._pendingCallbacks = null;\n\n    // ComponentWillUnmount shall only be called once\n    this._calledComponentWillUnmount = false;\n\n    if (process.env.NODE_ENV !== 'production') {\n      this._warnedAboutRefsInRender = false;\n    }\n  },\n\n  /**\n   * Initializes the component, renders markup, and registers event listeners.\n   *\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @param {?object} hostParent\n   * @param {?object} hostContainerInfo\n   * @param {?object} context\n   * @return {?string} Rendered markup to be inserted into the DOM.\n   * @final\n   * @internal\n   */\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    var _this = this;\n\n    this._context = context;\n    this._mountOrder = nextMountID++;\n    this._hostParent = hostParent;\n    this._hostContainerInfo = hostContainerInfo;\n\n    var publicProps = this._currentElement.props;\n    var publicContext = this._processContext(context);\n\n    var Component = this._currentElement.type;\n\n    var updateQueue = transaction.getUpdateQueue();\n\n    // Initialize the public class\n    var doConstruct = shouldConstruct(Component);\n    var inst = this._constructComponent(doConstruct, publicProps, publicContext, updateQueue);\n    var renderedElement;\n\n    // Support functional components\n    if (!doConstruct && (inst == null || inst.render == null)) {\n      renderedElement = inst;\n      warnIfInvalidElement(Component, renderedElement);\n      !(inst === null || inst === false || React.isValidElement(inst)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : _prodInvariant('105', Component.displayName || Component.name || 'Component') : void 0;\n      inst = new StatelessComponent(Component);\n      this._compositeType = CompositeTypes.StatelessFunctional;\n    } else {\n      if (isPureComponent(Component)) {\n        this._compositeType = CompositeTypes.PureClass;\n      } else {\n        this._compositeType = CompositeTypes.ImpureClass;\n      }\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      // This will throw later in _renderValidatedComponent, but add an early\n      // warning now to help debugging\n      if (inst.render == null) {\n        process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;\n      }\n\n      var propsMutated = inst.props !== publicProps;\n      var componentName = Component.displayName || Component.name || 'Component';\n\n      process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", componentName, componentName) : void 0;\n    }\n\n    // These should be set up in the constructor, but as a convenience for\n    // simpler class abstractions, we set them up after the fact.\n    inst.props = publicProps;\n    inst.context = publicContext;\n    inst.refs = emptyObject;\n    inst.updater = updateQueue;\n\n    this._instance = inst;\n\n    // Store a reference from the instance back to the internal representation\n    ReactInstanceMap.set(inst, this);\n\n    if (process.env.NODE_ENV !== 'production') {\n      // Since plain JS classes are defined without any special initialization\n      // logic, we can not catch common errors early. Therefore, we have to\n      // catch them here, at initialization time, instead.\n      process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved || inst.state, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;\n      process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;\n    }\n\n    var initialState = inst.state;\n    if (initialState === undefined) {\n      inst.state = initialState = null;\n    }\n    !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : _prodInvariant('106', this.getName() || 'ReactCompositeComponent') : void 0;\n\n    this._pendingStateQueue = null;\n    this._pendingReplaceState = false;\n    this._pendingForceUpdate = false;\n\n    var markup;\n    if (inst.unstable_handleError) {\n      markup = this.performInitialMountWithErrorHandling(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    } else {\n      markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    }\n\n    if (inst.componentDidMount) {\n      if (process.env.NODE_ENV !== 'production') {\n        transaction.getReactMountReady().enqueue(function () {\n          measureLifeCyclePerf(function () {\n            return inst.componentDidMount();\n          }, _this._debugID, 'componentDidMount');\n        });\n      } else {\n        transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);\n      }\n    }\n\n    return markup;\n  },\n\n  _constructComponent: function (doConstruct, publicProps, publicContext, updateQueue) {\n    if (process.env.NODE_ENV !== 'production') {\n      ReactCurrentOwner.current = this;\n      try {\n        return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);\n      } finally {\n        ReactCurrentOwner.current = null;\n      }\n    } else {\n      return this._constructComponentWithoutOwner(doConstruct, publicProps, publicContext, updateQueue);\n    }\n  },\n\n  _constructComponentWithoutOwner: function (doConstruct, publicProps, publicContext, updateQueue) {\n    var Component = this._currentElement.type;\n\n    if (doConstruct) {\n      if (process.env.NODE_ENV !== 'production') {\n        return measureLifeCyclePerf(function () {\n          return new Component(publicProps, publicContext, updateQueue);\n        }, this._debugID, 'ctor');\n      } else {\n        return new Component(publicProps, publicContext, updateQueue);\n      }\n    }\n\n    // This can still be an instance in case of factory components\n    // but we'll count this as time spent rendering as the more common case.\n    if (process.env.NODE_ENV !== 'production') {\n      return measureLifeCyclePerf(function () {\n        return Component(publicProps, publicContext, updateQueue);\n      }, this._debugID, 'render');\n    } else {\n      return Component(publicProps, publicContext, updateQueue);\n    }\n  },\n\n  performInitialMountWithErrorHandling: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {\n    var markup;\n    var checkpoint = transaction.checkpoint();\n    try {\n      markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    } catch (e) {\n      // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint\n      transaction.rollback(checkpoint);\n      this._instance.unstable_handleError(e);\n      if (this._pendingStateQueue) {\n        this._instance.state = this._processPendingState(this._instance.props, this._instance.context);\n      }\n      checkpoint = transaction.checkpoint();\n\n      this._renderedComponent.unmountComponent(true);\n      transaction.rollback(checkpoint);\n\n      // Try again - we've informed the component about the error, so they can render an error message this time.\n      // If this throws again, the error will bubble up (and can be caught by a higher error boundary).\n      markup = this.performInitialMount(renderedElement, hostParent, hostContainerInfo, transaction, context);\n    }\n    return markup;\n  },\n\n  performInitialMount: function (renderedElement, hostParent, hostContainerInfo, transaction, context) {\n    var inst = this._instance;\n\n    var debugID = 0;\n    if (process.env.NODE_ENV !== 'production') {\n      debugID = this._debugID;\n    }\n\n    if (inst.componentWillMount) {\n      if (process.env.NODE_ENV !== 'production') {\n        measureLifeCyclePerf(function () {\n          return inst.componentWillMount();\n        }, debugID, 'componentWillMount');\n      } else {\n        inst.componentWillMount();\n      }\n      // When mounting, calls to `setState` by `componentWillMount` will set\n      // `this._pendingStateQueue` without triggering a re-render.\n      if (this._pendingStateQueue) {\n        inst.state = this._processPendingState(inst.props, inst.context);\n      }\n    }\n\n    // If not a stateless component, we now render\n    if (renderedElement === undefined) {\n      renderedElement = this._renderValidatedComponent();\n    }\n\n    var nodeType = ReactNodeTypes.getType(renderedElement);\n    this._renderedNodeType = nodeType;\n    var child = this._instantiateReactComponent(renderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */\n    );\n    this._renderedComponent = child;\n\n    var markup = ReactReconciler.mountComponent(child, transaction, hostParent, hostContainerInfo, this._processChildContext(context), debugID);\n\n    if (process.env.NODE_ENV !== 'production') {\n      if (debugID !== 0) {\n        var childDebugIDs = child._debugID !== 0 ? [child._debugID] : [];\n        ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs);\n      }\n    }\n\n    return markup;\n  },\n\n  getHostNode: function () {\n    return ReactReconciler.getHostNode(this._renderedComponent);\n  },\n\n  /**\n   * Releases any resources allocated by `mountComponent`.\n   *\n   * @final\n   * @internal\n   */\n  unmountComponent: function (safely) {\n    if (!this._renderedComponent) {\n      return;\n    }\n\n    var inst = this._instance;\n\n    if (inst.componentWillUnmount && !inst._calledComponentWillUnmount) {\n      inst._calledComponentWillUnmount = true;\n\n      if (safely) {\n        var name = this.getName() + '.componentWillUnmount()';\n        ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));\n      } else {\n        if (process.env.NODE_ENV !== 'production') {\n          measureLifeCyclePerf(function () {\n            return inst.componentWillUnmount();\n          }, this._debugID, 'componentWillUnmount');\n        } else {\n          inst.componentWillUnmount();\n        }\n      }\n    }\n\n    if (this._renderedComponent) {\n      ReactReconciler.unmountComponent(this._renderedComponent, safely);\n      this._renderedNodeType = null;\n      this._renderedComponent = null;\n      this._instance = null;\n    }\n\n    // Reset pending fields\n    // Even if this component is scheduled for another update in ReactUpdates,\n    // it would still be ignored because these fields are reset.\n    this._pendingStateQueue = null;\n    this._pendingReplaceState = false;\n    this._pendingForceUpdate = false;\n    this._pendingCallbacks = null;\n    this._pendingElement = null;\n\n    // These fields do not really need to be reset since this object is no\n    // longer accessible.\n    this._context = null;\n    this._rootNodeID = 0;\n    this._topLevelWrapper = null;\n\n    // Delete the reference from the instance to this internal representation\n    // which allow the internals to be properly cleaned up even if the user\n    // leaks a reference to the public instance.\n    ReactInstanceMap.remove(inst);\n\n    // Some existing components rely on inst.props even after they've been\n    // destroyed (in event handlers).\n    // TODO: inst.props = null;\n    // TODO: inst.state = null;\n    // TODO: inst.context = null;\n  },\n\n  /**\n   * Filters the context object to only contain keys specified in\n   * `contextTypes`\n   *\n   * @param {object} context\n   * @return {?object}\n   * @private\n   */\n  _maskContext: function (context) {\n    var Component = this._currentElement.type;\n    var contextTypes = Component.contextTypes;\n    if (!contextTypes) {\n      return emptyObject;\n    }\n    var maskedContext = {};\n    for (var contextName in contextTypes) {\n      maskedContext[contextName] = context[contextName];\n    }\n    return maskedContext;\n  },\n\n  /**\n   * Filters the context object to only contain keys specified in\n   * `contextTypes`, and asserts that they are valid.\n   *\n   * @param {object} context\n   * @return {?object}\n   * @private\n   */\n  _processContext: function (context) {\n    var maskedContext = this._maskContext(context);\n    if (process.env.NODE_ENV !== 'production') {\n      var Component = this._currentElement.type;\n      if (Component.contextTypes) {\n        this._checkContextTypes(Component.contextTypes, maskedContext, 'context');\n      }\n    }\n    return maskedContext;\n  },\n\n  /**\n   * @param {object} currentContext\n   * @return {object}\n   * @private\n   */\n  _processChildContext: function (currentContext) {\n    var Component = this._currentElement.type;\n    var inst = this._instance;\n    var childContext;\n\n    if (inst.getChildContext) {\n      if (process.env.NODE_ENV !== 'production') {\n        ReactInstrumentation.debugTool.onBeginProcessingChildContext();\n        try {\n          childContext = inst.getChildContext();\n        } finally {\n          ReactInstrumentation.debugTool.onEndProcessingChildContext();\n        }\n      } else {\n        childContext = inst.getChildContext();\n      }\n    }\n\n    if (childContext) {\n      !(typeof Component.childContextTypes === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to use getChildContext().', this.getName() || 'ReactCompositeComponent') : _prodInvariant('107', this.getName() || 'ReactCompositeComponent') : void 0;\n      if (process.env.NODE_ENV !== 'production') {\n        this._checkContextTypes(Component.childContextTypes, childContext, 'child context');\n      }\n      for (var name in childContext) {\n        !(name in Component.childContextTypes) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : _prodInvariant('108', this.getName() || 'ReactCompositeComponent', name) : void 0;\n      }\n      return _assign({}, currentContext, childContext);\n    }\n    return currentContext;\n  },\n\n  /**\n   * Assert that the context types are valid\n   *\n   * @param {object} typeSpecs Map of context field to a ReactPropType\n   * @param {object} values Runtime values that need to be type-checked\n   * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n   * @private\n   */\n  _checkContextTypes: function (typeSpecs, values, location) {\n    if (process.env.NODE_ENV !== 'production') {\n      checkReactTypeSpec(typeSpecs, values, location, this.getName(), null, this._debugID);\n    }\n  },\n\n  receiveComponent: function (nextElement, transaction, nextContext) {\n    var prevElement = this._currentElement;\n    var prevContext = this._context;\n\n    this._pendingElement = null;\n\n    this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);\n  },\n\n  /**\n   * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`\n   * is set, update the component.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  performUpdateIfNecessary: function (transaction) {\n    if (this._pendingElement != null) {\n      ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);\n    } else if (this._pendingStateQueue !== null || this._pendingForceUpdate) {\n      this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);\n    } else {\n      this._updateBatchNumber = null;\n    }\n  },\n\n  /**\n   * Perform an update to a mounted component. The componentWillReceiveProps and\n   * shouldComponentUpdate methods are called, then (assuming the update isn't\n   * skipped) the remaining update lifecycle methods are called and the DOM\n   * representation is updated.\n   *\n   * By default, this implements React's rendering and reconciliation algorithm.\n   * Sophisticated clients may wish to override this.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @param {ReactElement} prevParentElement\n   * @param {ReactElement} nextParentElement\n   * @internal\n   * @overridable\n   */\n  updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {\n    var inst = this._instance;\n    !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Attempted to update component `%s` that has already been unmounted (or failed to mount).', this.getName() || 'ReactCompositeComponent') : _prodInvariant('136', this.getName() || 'ReactCompositeComponent') : void 0;\n\n    var willReceive = false;\n    var nextContext;\n\n    // Determine if the context has changed or not\n    if (this._context === nextUnmaskedContext) {\n      nextContext = inst.context;\n    } else {\n      nextContext = this._processContext(nextUnmaskedContext);\n      willReceive = true;\n    }\n\n    var prevProps = prevParentElement.props;\n    var nextProps = nextParentElement.props;\n\n    // Not a simple state update but a props update\n    if (prevParentElement !== nextParentElement) {\n      willReceive = true;\n    }\n\n    // An update here will schedule an update but immediately set\n    // _pendingStateQueue which will ensure that any state updates gets\n    // immediately reconciled instead of waiting for the next batch.\n    if (willReceive && inst.componentWillReceiveProps) {\n      if (process.env.NODE_ENV !== 'production') {\n        measureLifeCyclePerf(function () {\n          return inst.componentWillReceiveProps(nextProps, nextContext);\n        }, this._debugID, 'componentWillReceiveProps');\n      } else {\n        inst.componentWillReceiveProps(nextProps, nextContext);\n      }\n    }\n\n    var nextState = this._processPendingState(nextProps, nextContext);\n    var shouldUpdate = true;\n\n    if (!this._pendingForceUpdate) {\n      if (inst.shouldComponentUpdate) {\n        if (process.env.NODE_ENV !== 'production') {\n          shouldUpdate = measureLifeCyclePerf(function () {\n            return inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n          }, this._debugID, 'shouldComponentUpdate');\n        } else {\n          shouldUpdate = inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n        }\n      } else {\n        if (this._compositeType === CompositeTypes.PureClass) {\n          shouldUpdate = !shallowEqual(prevProps, nextProps) || !shallowEqual(inst.state, nextState);\n        }\n      }\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;\n    }\n\n    this._updateBatchNumber = null;\n    if (shouldUpdate) {\n      this._pendingForceUpdate = false;\n      // Will set `this.props`, `this.state` and `this.context`.\n      this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);\n    } else {\n      // If it's determined that a component should not update, we still want\n      // to set props and state but we shortcut the rest of the update.\n      this._currentElement = nextParentElement;\n      this._context = nextUnmaskedContext;\n      inst.props = nextProps;\n      inst.state = nextState;\n      inst.context = nextContext;\n    }\n  },\n\n  _processPendingState: function (props, context) {\n    var inst = this._instance;\n    var queue = this._pendingStateQueue;\n    var replace = this._pendingReplaceState;\n    this._pendingReplaceState = false;\n    this._pendingStateQueue = null;\n\n    if (!queue) {\n      return inst.state;\n    }\n\n    if (replace && queue.length === 1) {\n      return queue[0];\n    }\n\n    var nextState = _assign({}, replace ? queue[0] : inst.state);\n    for (var i = replace ? 1 : 0; i < queue.length; i++) {\n      var partial = queue[i];\n      _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);\n    }\n\n    return nextState;\n  },\n\n  /**\n   * Merges new props and state, notifies delegate methods of update and\n   * performs update.\n   *\n   * @param {ReactElement} nextElement Next element\n   * @param {object} nextProps Next public object to set as properties.\n   * @param {?object} nextState Next object to set as state.\n   * @param {?object} nextContext Next public object to set as context.\n   * @param {ReactReconcileTransaction} transaction\n   * @param {?object} unmaskedContext\n   * @private\n   */\n  _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {\n    var _this2 = this;\n\n    var inst = this._instance;\n\n    var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);\n    var prevProps;\n    var prevState;\n    var prevContext;\n    if (hasComponentDidUpdate) {\n      prevProps = inst.props;\n      prevState = inst.state;\n      prevContext = inst.context;\n    }\n\n    if (inst.componentWillUpdate) {\n      if (process.env.NODE_ENV !== 'production') {\n        measureLifeCyclePerf(function () {\n          return inst.componentWillUpdate(nextProps, nextState, nextContext);\n        }, this._debugID, 'componentWillUpdate');\n      } else {\n        inst.componentWillUpdate(nextProps, nextState, nextContext);\n      }\n    }\n\n    this._currentElement = nextElement;\n    this._context = unmaskedContext;\n    inst.props = nextProps;\n    inst.state = nextState;\n    inst.context = nextContext;\n\n    this._updateRenderedComponent(transaction, unmaskedContext);\n\n    if (hasComponentDidUpdate) {\n      if (process.env.NODE_ENV !== 'production') {\n        transaction.getReactMountReady().enqueue(function () {\n          measureLifeCyclePerf(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), _this2._debugID, 'componentDidUpdate');\n        });\n      } else {\n        transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);\n      }\n    }\n  },\n\n  /**\n   * Call the component's `render` method and update the DOM accordingly.\n   *\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  _updateRenderedComponent: function (transaction, context) {\n    var prevComponentInstance = this._renderedComponent;\n    var prevRenderedElement = prevComponentInstance._currentElement;\n    var nextRenderedElement = this._renderValidatedComponent();\n\n    var debugID = 0;\n    if (process.env.NODE_ENV !== 'production') {\n      debugID = this._debugID;\n    }\n\n    if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {\n      ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n    } else {\n      var oldHostNode = ReactReconciler.getHostNode(prevComponentInstance);\n      ReactReconciler.unmountComponent(prevComponentInstance, false);\n\n      var nodeType = ReactNodeTypes.getType(nextRenderedElement);\n      this._renderedNodeType = nodeType;\n      var child = this._instantiateReactComponent(nextRenderedElement, nodeType !== ReactNodeTypes.EMPTY /* shouldHaveDebugID */\n      );\n      this._renderedComponent = child;\n\n      var nextMarkup = ReactReconciler.mountComponent(child, transaction, this._hostParent, this._hostContainerInfo, this._processChildContext(context), debugID);\n\n      if (process.env.NODE_ENV !== 'production') {\n        if (debugID !== 0) {\n          var childDebugIDs = child._debugID !== 0 ? [child._debugID] : [];\n          ReactInstrumentation.debugTool.onSetChildren(debugID, childDebugIDs);\n        }\n      }\n\n      this._replaceNodeWithMarkup(oldHostNode, nextMarkup, prevComponentInstance);\n    }\n  },\n\n  /**\n   * Overridden in shallow rendering.\n   *\n   * @protected\n   */\n  _replaceNodeWithMarkup: function (oldHostNode, nextMarkup, prevInstance) {\n    ReactComponentEnvironment.replaceNodeWithMarkup(oldHostNode, nextMarkup, prevInstance);\n  },\n\n  /**\n   * @protected\n   */\n  _renderValidatedComponentWithoutOwnerOrContext: function () {\n    var inst = this._instance;\n    var renderedElement;\n\n    if (process.env.NODE_ENV !== 'production') {\n      renderedElement = measureLifeCyclePerf(function () {\n        return inst.render();\n      }, this._debugID, 'render');\n    } else {\n      renderedElement = inst.render();\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      // We allow auto-mocks to proceed as if they're returning null.\n      if (renderedElement === undefined && inst.render._isMockFunction) {\n        // This is probably bad practice. Consider warning here and\n        // deprecating this convenience.\n        renderedElement = null;\n      }\n    }\n\n    return renderedElement;\n  },\n\n  /**\n   * @private\n   */\n  _renderValidatedComponent: function () {\n    var renderedElement;\n    if (process.env.NODE_ENV !== 'production' || this._compositeType !== CompositeTypes.StatelessFunctional) {\n      ReactCurrentOwner.current = this;\n      try {\n        renderedElement = this._renderValidatedComponentWithoutOwnerOrContext();\n      } finally {\n        ReactCurrentOwner.current = null;\n      }\n    } else {\n      renderedElement = this._renderValidatedComponentWithoutOwnerOrContext();\n    }\n    !(\n    // TODO: An `isValidNode` function would probably be more appropriate\n    renderedElement === null || renderedElement === false || React.isValidElement(renderedElement)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : _prodInvariant('109', this.getName() || 'ReactCompositeComponent') : void 0;\n\n    return renderedElement;\n  },\n\n  /**\n   * Lazily allocates the refs object and stores `component` as `ref`.\n   *\n   * @param {string} ref Reference name.\n   * @param {component} component Component to store as `ref`.\n   * @final\n   * @private\n   */\n  attachRef: function (ref, component) {\n    var inst = this.getPublicInstance();\n    !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : _prodInvariant('110') : void 0;\n    var publicComponentInstance = component.getPublicInstance();\n    if (process.env.NODE_ENV !== 'production') {\n      var componentName = component && component.getName ? component.getName() : 'a component';\n      process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null || component._compositeType !== CompositeTypes.StatelessFunctional, 'Stateless function components cannot be given refs ' + '(See ref \"%s\" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;\n    }\n    var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n    refs[ref] = publicComponentInstance;\n  },\n\n  /**\n   * Detaches a reference name.\n   *\n   * @param {string} ref Name to dereference.\n   * @final\n   * @private\n   */\n  detachRef: function (ref) {\n    var refs = this.getPublicInstance().refs;\n    delete refs[ref];\n  },\n\n  /**\n   * Get a text description of the component that can be used to identify it\n   * in error messages.\n   * @return {string} The name or null.\n   * @internal\n   */\n  getName: function () {\n    var type = this._currentElement.type;\n    var constructor = this._instance && this._instance.constructor;\n    return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;\n  },\n\n  /**\n   * Get the publicly accessible representation of this component - i.e. what\n   * is exposed by refs and returned by render. Can be null for stateless\n   * components.\n   *\n   * @return {ReactComponent} the public component instance.\n   * @internal\n   */\n  getPublicInstance: function () {\n    var inst = this._instance;\n    if (this._compositeType === CompositeTypes.StatelessFunctional) {\n      return null;\n    }\n    return inst;\n  },\n\n  // Stub\n  _instantiateReactComponent: null\n};\n\nmodule.exports = ReactCompositeComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactCompositeComponent.js\n// module id = 141\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar nextDebugID = 1;\n\nfunction getNextDebugID() {\n  return nextDebugID++;\n}\n\nmodule.exports = getNextDebugID;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/lib/getNextDebugID.js\n// module id = 142\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\n\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nmodule.exports = REACT_ELEMENT_TYPE;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactElementSymbol.js\n// module id = 143\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n *     var iteratorFn = getIteratorFn(myIterable);\n *     if (iteratorFn) {\n *       var iterator = iteratorFn.call(myIterable);\n *       ...\n *     }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n  var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n  if (typeof iteratorFn === 'function') {\n    return iteratorFn;\n  }\n}\n\nmodule.exports = getIteratorFn;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getIteratorFn.js\n// module id = 144\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar KeyEscapeUtils = require('./KeyEscapeUtils');\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\nvar ReactComponentTreeHook;\n\nif (typeof process !== 'undefined' && process.env && process.env.NODE_ENV === 'test') {\n  // Temporary hack.\n  // Inline requires don't work well with Jest:\n  // https://github.com/facebook/react/issues/7240\n  // Remove the inline requires when we don't need them anymore:\n  // https://github.com/facebook/react/pull/7178\n  ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n}\n\n/**\n * @param {function} traverseContext Context passed through traversal.\n * @param {?ReactComponent} child React child component.\n * @param {!string} name String name of key path to child.\n * @param {number=} selfDebugID Optional debugID of the current internal instance.\n */\nfunction flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID) {\n  // We found a component instance.\n  if (traverseContext && typeof traverseContext === 'object') {\n    var result = traverseContext;\n    var keyUnique = result[name] === undefined;\n    if (process.env.NODE_ENV !== 'production') {\n      if (!ReactComponentTreeHook) {\n        ReactComponentTreeHook = require('react/lib/ReactComponentTreeHook');\n      }\n      if (!keyUnique) {\n        process.env.NODE_ENV !== 'production' ? warning(false, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.%s', KeyEscapeUtils.unescape(name), ReactComponentTreeHook.getStackAddendumByID(selfDebugID)) : void 0;\n      }\n    }\n    if (keyUnique && child != null) {\n      result[name] = child;\n    }\n  }\n}\n\n/**\n * Flattens children that are typically specified as `props.children`. Any null\n * children will not be included in the resulting object.\n * @return {!object} flattened children keyed by name.\n */\nfunction flattenChildren(children, selfDebugID) {\n  if (children == null) {\n    return children;\n  }\n  var result = {};\n\n  if (process.env.NODE_ENV !== 'production') {\n    traverseAllChildren(children, function (traverseContext, child, name) {\n      return flattenSingleChildIntoContext(traverseContext, child, name, selfDebugID);\n    }, result);\n  } else {\n    traverseAllChildren(children, flattenSingleChildIntoContext, result);\n  }\n  return result;\n}\n\nmodule.exports = flattenChildren;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/flattenChildren.js\n// module id = 145\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\nvar Transaction = require('./Transaction');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactServerUpdateQueue = require('./ReactServerUpdateQueue');\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [];\n\nif (process.env.NODE_ENV !== 'production') {\n  TRANSACTION_WRAPPERS.push({\n    initialize: ReactInstrumentation.debugTool.onBeginFlush,\n    close: ReactInstrumentation.debugTool.onEndFlush\n  });\n}\n\nvar noopCallbackQueue = {\n  enqueue: function () {}\n};\n\n/**\n * @class ReactServerRenderingTransaction\n * @param {boolean} renderToStaticMarkup\n */\nfunction ReactServerRenderingTransaction(renderToStaticMarkup) {\n  this.reinitializeTransaction();\n  this.renderToStaticMarkup = renderToStaticMarkup;\n  this.useCreateElement = false;\n  this.updateQueue = new ReactServerUpdateQueue(this);\n}\n\nvar Mixin = {\n  /**\n   * @see Transaction\n   * @abstract\n   * @final\n   * @return {array} Empty list of operation wrap procedures.\n   */\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  },\n\n  /**\n   * @return {object} The queue to collect `onDOMReady` callbacks with.\n   */\n  getReactMountReady: function () {\n    return noopCallbackQueue;\n  },\n\n  /**\n   * @return {object} The queue to collect React async events.\n   */\n  getUpdateQueue: function () {\n    return this.updateQueue;\n  },\n\n  /**\n   * `PooledClass` looks for this, and will invoke this before allowing this\n   * instance to be reused.\n   */\n  destructor: function () {},\n\n  checkpoint: function () {},\n\n  rollback: function () {}\n};\n\n_assign(ReactServerRenderingTransaction.prototype, Transaction, Mixin);\n\nPooledClass.addPoolingTo(ReactServerRenderingTransaction);\n\nmodule.exports = ReactServerRenderingTransaction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactServerRenderingTransaction.js\n// module id = 146\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\n\nvar warning = require('fbjs/lib/warning');\n\nfunction warnNoop(publicInstance, callerName) {\n  if (process.env.NODE_ENV !== 'production') {\n    var constructor = publicInstance.constructor;\n    process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounting component. ' + 'This usually means you called %s() outside componentWillMount() on the server. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n  }\n}\n\n/**\n * This is the update queue used for server rendering.\n * It delegates to ReactUpdateQueue while server rendering is in progress and\n * switches to ReactNoopUpdateQueue after the transaction has completed.\n * @class ReactServerUpdateQueue\n * @param {Transaction} transaction\n */\n\nvar ReactServerUpdateQueue = function () {\n  function ReactServerUpdateQueue(transaction) {\n    _classCallCheck(this, ReactServerUpdateQueue);\n\n    this.transaction = transaction;\n  }\n\n  /**\n   * Checks whether or not this composite component is mounted.\n   * @param {ReactClass} publicInstance The instance we want to test.\n   * @return {boolean} True if mounted, false otherwise.\n   * @protected\n   * @final\n   */\n\n\n  ReactServerUpdateQueue.prototype.isMounted = function isMounted(publicInstance) {\n    return false;\n  };\n\n  /**\n   * Enqueue a callback that will be executed after all the pending updates\n   * have processed.\n   *\n   * @param {ReactClass} publicInstance The instance to use as `this` context.\n   * @param {?function} callback Called after state is updated.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueCallback = function enqueueCallback(publicInstance, callback, callerName) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueCallback(publicInstance, callback, callerName);\n    }\n  };\n\n  /**\n   * Forces an update. This should only be invoked when it is known with\n   * certainty that we are **not** in a DOM transaction.\n   *\n   * You may want to call this when you know that some deeper aspect of the\n   * component's state has changed but `setState` was not called.\n   *\n   * This will not invoke `shouldComponentUpdate`, but it will invoke\n   * `componentWillUpdate` and `componentDidUpdate`.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueForceUpdate = function enqueueForceUpdate(publicInstance) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueForceUpdate(publicInstance);\n    } else {\n      warnNoop(publicInstance, 'forceUpdate');\n    }\n  };\n\n  /**\n   * Replaces all of the state. Always use this or `setState` to mutate state.\n   * You should treat `this.state` as immutable.\n   *\n   * There is no guarantee that `this.state` will be immediately updated, so\n   * accessing `this.state` after calling this method may return the old value.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object|function} completeState Next state.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueReplaceState = function enqueueReplaceState(publicInstance, completeState) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueReplaceState(publicInstance, completeState);\n    } else {\n      warnNoop(publicInstance, 'replaceState');\n    }\n  };\n\n  /**\n   * Sets a subset of the state. This only exists because _pendingState is\n   * internal. This provides a merging strategy that is not available to deep\n   * properties which is confusing. TODO: Expose pendingState or don't use it\n   * during the merge.\n   *\n   * @param {ReactClass} publicInstance The instance that should rerender.\n   * @param {object|function} partialState Next partial state to be merged with state.\n   * @internal\n   */\n\n\n  ReactServerUpdateQueue.prototype.enqueueSetState = function enqueueSetState(publicInstance, partialState) {\n    if (this.transaction.isInTransaction()) {\n      ReactUpdateQueue.enqueueSetState(publicInstance, partialState);\n    } else {\n      warnNoop(publicInstance, 'setState');\n    }\n  };\n\n  return ReactServerUpdateQueue;\n}();\n\nmodule.exports = ReactServerUpdateQueue;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactServerUpdateQueue.js\n// module id = 147\n// module chunks = 0","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar ReactDOMEmptyComponent = function (instantiate) {\n  // ReactCompositeComponent uses this:\n  this._currentElement = null;\n  // ReactDOMComponentTree uses these:\n  this._hostNode = null;\n  this._hostParent = null;\n  this._hostContainerInfo = null;\n  this._domID = 0;\n};\n_assign(ReactDOMEmptyComponent.prototype, {\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    var domID = hostContainerInfo._idCounter++;\n    this._domID = domID;\n    this._hostParent = hostParent;\n    this._hostContainerInfo = hostContainerInfo;\n\n    var nodeValue = ' react-empty: ' + this._domID + ' ';\n    if (transaction.useCreateElement) {\n      var ownerDocument = hostContainerInfo._ownerDocument;\n      var node = ownerDocument.createComment(nodeValue);\n      ReactDOMComponentTree.precacheNode(this, node);\n      return DOMLazyTree(node);\n    } else {\n      if (transaction.renderToStaticMarkup) {\n        // Normally we'd insert a comment node, but since this is a situation\n        // where React won't take over (static pages), we can simply return\n        // nothing.\n        return '';\n      }\n      return '<!--' + nodeValue + '-->';\n    }\n  },\n  receiveComponent: function () {},\n  getHostNode: function () {\n    return ReactDOMComponentTree.getNodeFromInstance(this);\n  },\n  unmountComponent: function () {\n    ReactDOMComponentTree.uncacheNode(this);\n  }\n});\n\nmodule.exports = ReactDOMEmptyComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMEmptyComponent.js\n// module id = 148\n// module chunks = 0","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n  !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n  !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\n  var depthA = 0;\n  for (var tempA = instA; tempA; tempA = tempA._hostParent) {\n    depthA++;\n  }\n  var depthB = 0;\n  for (var tempB = instB; tempB; tempB = tempB._hostParent) {\n    depthB++;\n  }\n\n  // If A is deeper, crawl up.\n  while (depthA - depthB > 0) {\n    instA = instA._hostParent;\n    depthA--;\n  }\n\n  // If B is deeper, crawl up.\n  while (depthB - depthA > 0) {\n    instB = instB._hostParent;\n    depthB--;\n  }\n\n  // Walk in lockstep until we find a match.\n  var depth = depthA;\n  while (depth--) {\n    if (instA === instB) {\n      return instA;\n    }\n    instA = instA._hostParent;\n    instB = instB._hostParent;\n  }\n  return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\nfunction isAncestor(instA, instB) {\n  !('_hostNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;\n  !('_hostNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : _prodInvariant('35') : void 0;\n\n  while (instB) {\n    if (instB === instA) {\n      return true;\n    }\n    instB = instB._hostParent;\n  }\n  return false;\n}\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n  !('_hostNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : _prodInvariant('36') : void 0;\n\n  return inst._hostParent;\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n  var path = [];\n  while (inst) {\n    path.push(inst);\n    inst = inst._hostParent;\n  }\n  var i;\n  for (i = path.length; i-- > 0;) {\n    fn(path[i], 'captured', arg);\n  }\n  for (i = 0; i < path.length; i++) {\n    fn(path[i], 'bubbled', arg);\n  }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n  var common = from && to ? getLowestCommonAncestor(from, to) : null;\n  var pathFrom = [];\n  while (from && from !== common) {\n    pathFrom.push(from);\n    from = from._hostParent;\n  }\n  var pathTo = [];\n  while (to && to !== common) {\n    pathTo.push(to);\n    to = to._hostParent;\n  }\n  var i;\n  for (i = 0; i < pathFrom.length; i++) {\n    fn(pathFrom[i], 'bubbled', argFrom);\n  }\n  for (i = pathTo.length; i-- > 0;) {\n    fn(pathTo[i], 'captured', argTo);\n  }\n}\n\nmodule.exports = {\n  isAncestor: isAncestor,\n  getLowestCommonAncestor: getLowestCommonAncestor,\n  getParentInstance: getParentInstance,\n  traverseTwoPhase: traverseTwoPhase,\n  traverseEnterLeave: traverseEnterLeave\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMTreeTraversal.js\n// module id = 149\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n    _assign = require('object-assign');\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar validateDOMNesting = require('./validateDOMNesting');\n\n/**\n * Text nodes violate a couple assumptions that React makes about components:\n *\n *  - When mounting text into the DOM, adjacent text nodes are merged.\n *  - Text nodes cannot be assigned a React root ID.\n *\n * This component is used to wrap strings between comment nodes so that they\n * can undergo the same reconciliation that is applied to elements.\n *\n * TODO: Investigate representing React components in the DOM with text nodes.\n *\n * @class ReactDOMTextComponent\n * @extends ReactComponent\n * @internal\n */\nvar ReactDOMTextComponent = function (text) {\n  // TODO: This is really a ReactText (ReactNode), not a ReactElement\n  this._currentElement = text;\n  this._stringText = '' + text;\n  // ReactDOMComponentTree uses these:\n  this._hostNode = null;\n  this._hostParent = null;\n\n  // Properties\n  this._domID = 0;\n  this._mountIndex = 0;\n  this._closingComment = null;\n  this._commentNodes = null;\n};\n\n_assign(ReactDOMTextComponent.prototype, {\n  /**\n   * Creates the markup for this text node. This node is not intended to have\n   * any features besides containing text content.\n   *\n   * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n   * @return {string} Markup for this text node.\n   * @internal\n   */\n  mountComponent: function (transaction, hostParent, hostContainerInfo, context) {\n    if (process.env.NODE_ENV !== 'production') {\n      var parentInfo;\n      if (hostParent != null) {\n        parentInfo = hostParent._ancestorInfo;\n      } else if (hostContainerInfo != null) {\n        parentInfo = hostContainerInfo._ancestorInfo;\n      }\n      if (parentInfo) {\n        // parentInfo should always be present except for the top-level\n        // component when server rendering\n        validateDOMNesting(null, this._stringText, this, parentInfo);\n      }\n    }\n\n    var domID = hostContainerInfo._idCounter++;\n    var openingValue = ' react-text: ' + domID + ' ';\n    var closingValue = ' /react-text ';\n    this._domID = domID;\n    this._hostParent = hostParent;\n    if (transaction.useCreateElement) {\n      var ownerDocument = hostContainerInfo._ownerDocument;\n      var openingComment = ownerDocument.createComment(openingValue);\n      var closingComment = ownerDocument.createComment(closingValue);\n      var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());\n      DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));\n      if (this._stringText) {\n        DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));\n      }\n      DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));\n      ReactDOMComponentTree.precacheNode(this, openingComment);\n      this._closingComment = closingComment;\n      return lazyTree;\n    } else {\n      var escapedText = escapeTextContentForBrowser(this._stringText);\n\n      if (transaction.renderToStaticMarkup) {\n        // Normally we'd wrap this between comment nodes for the reasons stated\n        // above, but since this is a situation where React won't take over\n        // (static pages), we can simply return the text as it is.\n        return escapedText;\n      }\n\n      return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';\n    }\n  },\n\n  /**\n   * Updates this component by updating the text content.\n   *\n   * @param {ReactText} nextText The next text content\n   * @param {ReactReconcileTransaction} transaction\n   * @internal\n   */\n  receiveComponent: function (nextText, transaction) {\n    if (nextText !== this._currentElement) {\n      this._currentElement = nextText;\n      var nextStringText = '' + nextText;\n      if (nextStringText !== this._stringText) {\n        // TODO: Save this as pending props and use performUpdateIfNecessary\n        // and/or updateComponent to do the actual update for consistency with\n        // other component types?\n        this._stringText = nextStringText;\n        var commentNodes = this.getHostNode();\n        DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);\n      }\n    }\n  },\n\n  getHostNode: function () {\n    var hostNode = this._commentNodes;\n    if (hostNode) {\n      return hostNode;\n    }\n    if (!this._closingComment) {\n      var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);\n      var node = openingComment.nextSibling;\n      while (true) {\n        !(node != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Missing closing comment for text component %s', this._domID) : _prodInvariant('67', this._domID) : void 0;\n        if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {\n          this._closingComment = node;\n          break;\n        }\n        node = node.nextSibling;\n      }\n    }\n    hostNode = [this._hostNode, this._closingComment];\n    this._commentNodes = hostNode;\n    return hostNode;\n  },\n\n  unmountComponent: function () {\n    this._closingComment = null;\n    this._commentNodes = null;\n    ReactDOMComponentTree.uncacheNode(this);\n  }\n});\n\nmodule.exports = ReactDOMTextComponent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMTextComponent.js\n// module id = 150\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactUpdates = require('./ReactUpdates');\nvar Transaction = require('./Transaction');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\n\nvar RESET_BATCHED_UPDATES = {\n  initialize: emptyFunction,\n  close: function () {\n    ReactDefaultBatchingStrategy.isBatchingUpdates = false;\n  }\n};\n\nvar FLUSH_BATCHED_UPDATES = {\n  initialize: emptyFunction,\n  close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)\n};\n\nvar TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];\n\nfunction ReactDefaultBatchingStrategyTransaction() {\n  this.reinitializeTransaction();\n}\n\n_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction, {\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  }\n});\n\nvar transaction = new ReactDefaultBatchingStrategyTransaction();\n\nvar ReactDefaultBatchingStrategy = {\n  isBatchingUpdates: false,\n\n  /**\n   * Call the provided function in a context within which calls to `setState`\n   * and friends are batched such that components aren't updated unnecessarily.\n   */\n  batchedUpdates: function (callback, a, b, c, d, e) {\n    var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;\n\n    ReactDefaultBatchingStrategy.isBatchingUpdates = true;\n\n    // The code is written this way to avoid extra allocations\n    if (alreadyBatchingUpdates) {\n      return callback(a, b, c, d, e);\n    } else {\n      return transaction.perform(callback, null, a, b, c, d, e);\n    }\n  }\n};\n\nmodule.exports = ReactDefaultBatchingStrategy;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDefaultBatchingStrategy.js\n// module id = 151\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventListener = require('fbjs/lib/EventListener');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar PooledClass = require('./PooledClass');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar getEventTarget = require('./getEventTarget');\nvar getUnboundedScrollPosition = require('fbjs/lib/getUnboundedScrollPosition');\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findParent(inst) {\n  // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n  // traversal, but caching is difficult to do correctly without using a\n  // mutation observer to listen for all DOM changes.\n  while (inst._hostParent) {\n    inst = inst._hostParent;\n  }\n  var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);\n  var container = rootNode.parentNode;\n  return ReactDOMComponentTree.getClosestInstanceFromNode(container);\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {\n  this.topLevelType = topLevelType;\n  this.nativeEvent = nativeEvent;\n  this.ancestors = [];\n}\n_assign(TopLevelCallbackBookKeeping.prototype, {\n  destructor: function () {\n    this.topLevelType = null;\n    this.nativeEvent = null;\n    this.ancestors.length = 0;\n  }\n});\nPooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);\n\nfunction handleTopLevelImpl(bookKeeping) {\n  var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);\n  var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);\n\n  // Loop through the hierarchy, in case there's any nested components.\n  // It's important that we build the array of ancestors before calling any\n  // event handlers, because event handlers can modify the DOM, leading to\n  // inconsistencies with ReactMount's node cache. See #1105.\n  var ancestor = targetInst;\n  do {\n    bookKeeping.ancestors.push(ancestor);\n    ancestor = ancestor && findParent(ancestor);\n  } while (ancestor);\n\n  for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n    targetInst = bookKeeping.ancestors[i];\n    ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n  }\n}\n\nfunction scrollValueMonitor(cb) {\n  var scrollPosition = getUnboundedScrollPosition(window);\n  cb(scrollPosition);\n}\n\nvar ReactEventListener = {\n  _enabled: true,\n  _handleTopLevel: null,\n\n  WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,\n\n  setHandleTopLevel: function (handleTopLevel) {\n    ReactEventListener._handleTopLevel = handleTopLevel;\n  },\n\n  setEnabled: function (enabled) {\n    ReactEventListener._enabled = !!enabled;\n  },\n\n  isEnabled: function () {\n    return ReactEventListener._enabled;\n  },\n\n  /**\n   * Traps top-level events by using event bubbling.\n   *\n   * @param {string} topLevelType Record from `EventConstants`.\n   * @param {string} handlerBaseName Event name (e.g. \"click\").\n   * @param {object} element Element on which to attach listener.\n   * @return {?object} An object with a remove function which will forcefully\n   *                  remove the listener.\n   * @internal\n   */\n  trapBubbledEvent: function (topLevelType, handlerBaseName, element) {\n    if (!element) {\n      return null;\n    }\n    return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n  },\n\n  /**\n   * Traps a top-level event by using event capturing.\n   *\n   * @param {string} topLevelType Record from `EventConstants`.\n   * @param {string} handlerBaseName Event name (e.g. \"click\").\n   * @param {object} element Element on which to attach listener.\n   * @return {?object} An object with a remove function which will forcefully\n   *                  remove the listener.\n   * @internal\n   */\n  trapCapturedEvent: function (topLevelType, handlerBaseName, element) {\n    if (!element) {\n      return null;\n    }\n    return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n  },\n\n  monitorScrollValue: function (refresh) {\n    var callback = scrollValueMonitor.bind(null, refresh);\n    EventListener.listen(window, 'scroll', callback);\n  },\n\n  dispatchEvent: function (topLevelType, nativeEvent) {\n    if (!ReactEventListener._enabled) {\n      return;\n    }\n\n    var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);\n    try {\n      // Event queue being processed in the same cycle allows\n      // `preventDefault`.\n      ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);\n    } finally {\n      TopLevelCallbackBookKeeping.release(bookKeeping);\n    }\n  }\n};\n\nmodule.exports = ReactEventListener;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactEventListener.js\n// module id = 152\n// module chunks = 0","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\n/**\n * Gets the scroll position of the supplied element or window.\n *\n * The return values are unbounded, unlike `getScrollPosition`. This means they\n * may be negative or exceed the element boundaries (which is possible using\n * inertial scrolling).\n *\n * @param {DOMWindow|DOMElement} scrollable\n * @return {object} Map with `x` and `y` keys.\n */\n\nfunction getUnboundedScrollPosition(scrollable) {\n  if (scrollable.Window && scrollable instanceof scrollable.Window) {\n    return {\n      x: scrollable.pageXOffset || scrollable.document.documentElement.scrollLeft,\n      y: scrollable.pageYOffset || scrollable.document.documentElement.scrollTop\n    };\n  }\n  return {\n    x: scrollable.scrollLeft,\n    y: scrollable.scrollTop\n  };\n}\n\nmodule.exports = getUnboundedScrollPosition;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/getUnboundedScrollPosition.js\n// module id = 153\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactHostComponent = require('./ReactHostComponent');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar ReactInjection = {\n  Component: ReactComponentEnvironment.injection,\n  DOMProperty: DOMProperty.injection,\n  EmptyComponent: ReactEmptyComponent.injection,\n  EventPluginHub: EventPluginHub.injection,\n  EventPluginUtils: EventPluginUtils.injection,\n  EventEmitter: ReactBrowserEventEmitter.injection,\n  HostComponent: ReactHostComponent.injection,\n  Updates: ReactUpdates.injection\n};\n\nmodule.exports = ReactInjection;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactInjection.js\n// module id = 154\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar Transaction = require('./Transaction');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\n\n/**\n * Ensures that, when possible, the selection range (currently selected text\n * input) is not disturbed by performing the transaction.\n */\nvar SELECTION_RESTORATION = {\n  /**\n   * @return {Selection} Selection information.\n   */\n  initialize: ReactInputSelection.getSelectionInformation,\n  /**\n   * @param {Selection} sel Selection information returned from `initialize`.\n   */\n  close: ReactInputSelection.restoreSelection\n};\n\n/**\n * Suppresses events (blur/focus) that could be inadvertently dispatched due to\n * high level DOM manipulations (like temporarily removing a text input from the\n * DOM).\n */\nvar EVENT_SUPPRESSION = {\n  /**\n   * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before\n   * the reconciliation.\n   */\n  initialize: function () {\n    var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();\n    ReactBrowserEventEmitter.setEnabled(false);\n    return currentlyEnabled;\n  },\n\n  /**\n   * @param {boolean} previouslyEnabled Enabled status of\n   *   `ReactBrowserEventEmitter` before the reconciliation occurred. `close`\n   *   restores the previous value.\n   */\n  close: function (previouslyEnabled) {\n    ReactBrowserEventEmitter.setEnabled(previouslyEnabled);\n  }\n};\n\n/**\n * Provides a queue for collecting `componentDidMount` and\n * `componentDidUpdate` callbacks during the transaction.\n */\nvar ON_DOM_READY_QUEUEING = {\n  /**\n   * Initializes the internal `onDOMReady` queue.\n   */\n  initialize: function () {\n    this.reactMountReady.reset();\n  },\n\n  /**\n   * After DOM is flushed, invoke all registered `onDOMReady` callbacks.\n   */\n  close: function () {\n    this.reactMountReady.notifyAll();\n  }\n};\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];\n\nif (process.env.NODE_ENV !== 'production') {\n  TRANSACTION_WRAPPERS.push({\n    initialize: ReactInstrumentation.debugTool.onBeginFlush,\n    close: ReactInstrumentation.debugTool.onEndFlush\n  });\n}\n\n/**\n * Currently:\n * - The order that these are listed in the transaction is critical:\n * - Suppresses events.\n * - Restores selection range.\n *\n * Future:\n * - Restore document/overflow scroll positions that were unintentionally\n *   modified via DOM insertions above the top viewport boundary.\n * - Implement/integrate with customized constraint based layout system and keep\n *   track of which dimensions must be remeasured.\n *\n * @class ReactReconcileTransaction\n */\nfunction ReactReconcileTransaction(useCreateElement) {\n  this.reinitializeTransaction();\n  // Only server-side rendering really needs this option (see\n  // `ReactServerRendering`), but server-side uses\n  // `ReactServerRenderingTransaction` instead. This option is here so that it's\n  // accessible and defaults to false when `ReactDOMComponent` and\n  // `ReactDOMTextComponent` checks it in `mountComponent`.`\n  this.renderToStaticMarkup = false;\n  this.reactMountReady = CallbackQueue.getPooled(null);\n  this.useCreateElement = useCreateElement;\n}\n\nvar Mixin = {\n  /**\n   * @see Transaction\n   * @abstract\n   * @final\n   * @return {array<object>} List of operation wrap procedures.\n   *   TODO: convert to array<TransactionWrapper>\n   */\n  getTransactionWrappers: function () {\n    return TRANSACTION_WRAPPERS;\n  },\n\n  /**\n   * @return {object} The queue to collect `onDOMReady` callbacks with.\n   */\n  getReactMountReady: function () {\n    return this.reactMountReady;\n  },\n\n  /**\n   * @return {object} The queue to collect React async events.\n   */\n  getUpdateQueue: function () {\n    return ReactUpdateQueue;\n  },\n\n  /**\n   * Save current transaction state -- if the return value from this method is\n   * passed to `rollback`, the transaction will be reset to that state.\n   */\n  checkpoint: function () {\n    // reactMountReady is the our only stateful wrapper\n    return this.reactMountReady.checkpoint();\n  },\n\n  rollback: function (checkpoint) {\n    this.reactMountReady.rollback(checkpoint);\n  },\n\n  /**\n   * `PooledClass` looks for this, and will invoke this before allowing this\n   * instance to be reused.\n   */\n  destructor: function () {\n    CallbackQueue.release(this.reactMountReady);\n    this.reactMountReady = null;\n  }\n};\n\n_assign(ReactReconcileTransaction.prototype, Transaction, Mixin);\n\nPooledClass.addPoolingTo(ReactReconcileTransaction);\n\nmodule.exports = ReactReconcileTransaction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactReconcileTransaction.js\n// module id = 155\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar getNodeForCharacterOffset = require('./getNodeForCharacterOffset');\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * While `isCollapsed` is available on the Selection object and `collapsed`\n * is available on the Range object, IE11 sometimes gets them wrong.\n * If the anchor/focus nodes and offsets are the same, the range is collapsed.\n */\nfunction isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {\n  return anchorNode === focusNode && anchorOffset === focusOffset;\n}\n\n/**\n * Get the appropriate anchor and focus node/offset pairs for IE.\n *\n * The catch here is that IE's selection API doesn't provide information\n * about whether the selection is forward or backward, so we have to\n * behave as though it's always forward.\n *\n * IE text differs from modern selection in that it behaves as though\n * block elements end with a new line. This means character offsets will\n * differ between the two APIs.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getIEOffsets(node) {\n  var selection = document.selection;\n  var selectedRange = selection.createRange();\n  var selectedLength = selectedRange.text.length;\n\n  // Duplicate selection so we can move range without breaking user selection.\n  var fromStart = selectedRange.duplicate();\n  fromStart.moveToElementText(node);\n  fromStart.setEndPoint('EndToStart', selectedRange);\n\n  var startOffset = fromStart.text.length;\n  var endOffset = startOffset + selectedLength;\n\n  return {\n    start: startOffset,\n    end: endOffset\n  };\n}\n\n/**\n * @param {DOMElement} node\n * @return {?object}\n */\nfunction getModernOffsets(node) {\n  var selection = window.getSelection && window.getSelection();\n\n  if (!selection || selection.rangeCount === 0) {\n    return null;\n  }\n\n  var anchorNode = selection.anchorNode;\n  var anchorOffset = selection.anchorOffset;\n  var focusNode = selection.focusNode;\n  var focusOffset = selection.focusOffset;\n\n  var currentRange = selection.getRangeAt(0);\n\n  // In Firefox, range.startContainer and range.endContainer can be \"anonymous\n  // divs\", e.g. the up/down buttons on an <input type=\"number\">. Anonymous\n  // divs do not seem to expose properties, triggering a \"Permission denied\n  // error\" if any of its properties are accessed. The only seemingly possible\n  // way to avoid erroring is to access a property that typically works for\n  // non-anonymous divs and catch any error that may otherwise arise. See\n  // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n  try {\n    /* eslint-disable no-unused-expressions */\n    currentRange.startContainer.nodeType;\n    currentRange.endContainer.nodeType;\n    /* eslint-enable no-unused-expressions */\n  } catch (e) {\n    return null;\n  }\n\n  // If the node and offset values are the same, the selection is collapsed.\n  // `Selection.isCollapsed` is available natively, but IE sometimes gets\n  // this value wrong.\n  var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);\n\n  var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;\n\n  var tempRange = currentRange.cloneRange();\n  tempRange.selectNodeContents(node);\n  tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);\n\n  var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);\n\n  var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;\n  var end = start + rangeLength;\n\n  // Detect whether the selection is backward.\n  var detectionRange = document.createRange();\n  detectionRange.setStart(anchorNode, anchorOffset);\n  detectionRange.setEnd(focusNode, focusOffset);\n  var isBackward = detectionRange.collapsed;\n\n  return {\n    start: isBackward ? end : start,\n    end: isBackward ? start : end\n  };\n}\n\n/**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setIEOffsets(node, offsets) {\n  var range = document.selection.createRange().duplicate();\n  var start, end;\n\n  if (offsets.end === undefined) {\n    start = offsets.start;\n    end = start;\n  } else if (offsets.start > offsets.end) {\n    start = offsets.end;\n    end = offsets.start;\n  } else {\n    start = offsets.start;\n    end = offsets.end;\n  }\n\n  range.moveToElementText(node);\n  range.moveStart('character', start);\n  range.setEndPoint('EndToStart', range);\n  range.moveEnd('character', end - start);\n  range.select();\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setModernOffsets(node, offsets) {\n  if (!window.getSelection) {\n    return;\n  }\n\n  var selection = window.getSelection();\n  var length = node[getTextContentAccessor()].length;\n  var start = Math.min(offsets.start, length);\n  var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n  // IE 11 uses modern selection, but doesn't support the extend method.\n  // Flip backward selections, so we can set with a single range.\n  if (!selection.extend && start > end) {\n    var temp = end;\n    end = start;\n    start = temp;\n  }\n\n  var startMarker = getNodeForCharacterOffset(node, start);\n  var endMarker = getNodeForCharacterOffset(node, end);\n\n  if (startMarker && endMarker) {\n    var range = document.createRange();\n    range.setStart(startMarker.node, startMarker.offset);\n    selection.removeAllRanges();\n\n    if (start > end) {\n      selection.addRange(range);\n      selection.extend(endMarker.node, endMarker.offset);\n    } else {\n      range.setEnd(endMarker.node, endMarker.offset);\n      selection.addRange(range);\n    }\n  }\n}\n\nvar useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);\n\nvar ReactDOMSelection = {\n  /**\n   * @param {DOMElement} node\n   */\n  getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,\n\n  /**\n   * @param {DOMElement|DOMTextNode} node\n   * @param {object} offsets\n   */\n  setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets\n};\n\nmodule.exports = ReactDOMSelection;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMSelection.js\n// module id = 156\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\n\nfunction getLeafNode(node) {\n  while (node && node.firstChild) {\n    node = node.firstChild;\n  }\n  return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n  while (node) {\n    if (node.nextSibling) {\n      return node.nextSibling;\n    }\n    node = node.parentNode;\n  }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n  var node = getLeafNode(root);\n  var nodeStart = 0;\n  var nodeEnd = 0;\n\n  while (node) {\n    if (node.nodeType === 3) {\n      nodeEnd = nodeStart + node.textContent.length;\n\n      if (nodeStart <= offset && nodeEnd >= offset) {\n        return {\n          node: node,\n          offset: offset - nodeStart\n        };\n      }\n\n      nodeStart = nodeEnd;\n    }\n\n    node = getLeafNode(getSiblingNode(node));\n  }\n}\n\nmodule.exports = getNodeForCharacterOffset;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getNodeForCharacterOffset.js\n// module id = 157\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nvar isTextNode = require('./isTextNode');\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n */\nfunction containsNode(outerNode, innerNode) {\n  if (!outerNode || !innerNode) {\n    return false;\n  } else if (outerNode === innerNode) {\n    return true;\n  } else if (isTextNode(outerNode)) {\n    return false;\n  } else if (isTextNode(innerNode)) {\n    return containsNode(outerNode, innerNode.parentNode);\n  } else if ('contains' in outerNode) {\n    return outerNode.contains(innerNode);\n  } else if (outerNode.compareDocumentPosition) {\n    return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n  } else {\n    return false;\n  }\n}\n\nmodule.exports = containsNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/containsNode.js\n// module id = 158\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar isNode = require('./isNode');\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n  return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/isTextNode.js\n// module id = 159\n// module chunks = 0","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n  var doc = object ? object.ownerDocument || object : document;\n  var defaultView = doc.defaultView || window;\n  return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/fbjs/lib/isNode.js\n// module id = 160\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar NS = {\n  xlink: 'http://www.w3.org/1999/xlink',\n  xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n// We use attributes for everything SVG so let's avoid some duplication and run\n// code instead.\n// The following are all specified in the HTML config already so we exclude here.\n// - class (as className)\n// - color\n// - height\n// - id\n// - lang\n// - max\n// - media\n// - method\n// - min\n// - name\n// - style\n// - target\n// - type\n// - width\nvar ATTRS = {\n  accentHeight: 'accent-height',\n  accumulate: 0,\n  additive: 0,\n  alignmentBaseline: 'alignment-baseline',\n  allowReorder: 'allowReorder',\n  alphabetic: 0,\n  amplitude: 0,\n  arabicForm: 'arabic-form',\n  ascent: 0,\n  attributeName: 'attributeName',\n  attributeType: 'attributeType',\n  autoReverse: 'autoReverse',\n  azimuth: 0,\n  baseFrequency: 'baseFrequency',\n  baseProfile: 'baseProfile',\n  baselineShift: 'baseline-shift',\n  bbox: 0,\n  begin: 0,\n  bias: 0,\n  by: 0,\n  calcMode: 'calcMode',\n  capHeight: 'cap-height',\n  clip: 0,\n  clipPath: 'clip-path',\n  clipRule: 'clip-rule',\n  clipPathUnits: 'clipPathUnits',\n  colorInterpolation: 'color-interpolation',\n  colorInterpolationFilters: 'color-interpolation-filters',\n  colorProfile: 'color-profile',\n  colorRendering: 'color-rendering',\n  contentScriptType: 'contentScriptType',\n  contentStyleType: 'contentStyleType',\n  cursor: 0,\n  cx: 0,\n  cy: 0,\n  d: 0,\n  decelerate: 0,\n  descent: 0,\n  diffuseConstant: 'diffuseConstant',\n  direction: 0,\n  display: 0,\n  divisor: 0,\n  dominantBaseline: 'dominant-baseline',\n  dur: 0,\n  dx: 0,\n  dy: 0,\n  edgeMode: 'edgeMode',\n  elevation: 0,\n  enableBackground: 'enable-background',\n  end: 0,\n  exponent: 0,\n  externalResourcesRequired: 'externalResourcesRequired',\n  fill: 0,\n  fillOpacity: 'fill-opacity',\n  fillRule: 'fill-rule',\n  filter: 0,\n  filterRes: 'filterRes',\n  filterUnits: 'filterUnits',\n  floodColor: 'flood-color',\n  floodOpacity: 'flood-opacity',\n  focusable: 0,\n  fontFamily: 'font-family',\n  fontSize: 'font-size',\n  fontSizeAdjust: 'font-size-adjust',\n  fontStretch: 'font-stretch',\n  fontStyle: 'font-style',\n  fontVariant: 'font-variant',\n  fontWeight: 'font-weight',\n  format: 0,\n  from: 0,\n  fx: 0,\n  fy: 0,\n  g1: 0,\n  g2: 0,\n  glyphName: 'glyph-name',\n  glyphOrientationHorizontal: 'glyph-orientation-horizontal',\n  glyphOrientationVertical: 'glyph-orientation-vertical',\n  glyphRef: 'glyphRef',\n  gradientTransform: 'gradientTransform',\n  gradientUnits: 'gradientUnits',\n  hanging: 0,\n  horizAdvX: 'horiz-adv-x',\n  horizOriginX: 'horiz-origin-x',\n  ideographic: 0,\n  imageRendering: 'image-rendering',\n  'in': 0,\n  in2: 0,\n  intercept: 0,\n  k: 0,\n  k1: 0,\n  k2: 0,\n  k3: 0,\n  k4: 0,\n  kernelMatrix: 'kernelMatrix',\n  kernelUnitLength: 'kernelUnitLength',\n  kerning: 0,\n  keyPoints: 'keyPoints',\n  keySplines: 'keySplines',\n  keyTimes: 'keyTimes',\n  lengthAdjust: 'lengthAdjust',\n  letterSpacing: 'letter-spacing',\n  lightingColor: 'lighting-color',\n  limitingConeAngle: 'limitingConeAngle',\n  local: 0,\n  markerEnd: 'marker-end',\n  markerMid: 'marker-mid',\n  markerStart: 'marker-start',\n  markerHeight: 'markerHeight',\n  markerUnits: 'markerUnits',\n  markerWidth: 'markerWidth',\n  mask: 0,\n  maskContentUnits: 'maskContentUnits',\n  maskUnits: 'maskUnits',\n  mathematical: 0,\n  mode: 0,\n  numOctaves: 'numOctaves',\n  offset: 0,\n  opacity: 0,\n  operator: 0,\n  order: 0,\n  orient: 0,\n  orientation: 0,\n  origin: 0,\n  overflow: 0,\n  overlinePosition: 'overline-position',\n  overlineThickness: 'overline-thickness',\n  paintOrder: 'paint-order',\n  panose1: 'panose-1',\n  pathLength: 'pathLength',\n  patternContentUnits: 'patternContentUnits',\n  patternTransform: 'patternTransform',\n  patternUnits: 'patternUnits',\n  pointerEvents: 'pointer-events',\n  points: 0,\n  pointsAtX: 'pointsAtX',\n  pointsAtY: 'pointsAtY',\n  pointsAtZ: 'pointsAtZ',\n  preserveAlpha: 'preserveAlpha',\n  preserveAspectRatio: 'preserveAspectRatio',\n  primitiveUnits: 'primitiveUnits',\n  r: 0,\n  radius: 0,\n  refX: 'refX',\n  refY: 'refY',\n  renderingIntent: 'rendering-intent',\n  repeatCount: 'repeatCount',\n  repeatDur: 'repeatDur',\n  requiredExtensions: 'requiredExtensions',\n  requiredFeatures: 'requiredFeatures',\n  restart: 0,\n  result: 0,\n  rotate: 0,\n  rx: 0,\n  ry: 0,\n  scale: 0,\n  seed: 0,\n  shapeRendering: 'shape-rendering',\n  slope: 0,\n  spacing: 0,\n  specularConstant: 'specularConstant',\n  specularExponent: 'specularExponent',\n  speed: 0,\n  spreadMethod: 'spreadMethod',\n  startOffset: 'startOffset',\n  stdDeviation: 'stdDeviation',\n  stemh: 0,\n  stemv: 0,\n  stitchTiles: 'stitchTiles',\n  stopColor: 'stop-color',\n  stopOpacity: 'stop-opacity',\n  strikethroughPosition: 'strikethrough-position',\n  strikethroughThickness: 'strikethrough-thickness',\n  string: 0,\n  stroke: 0,\n  strokeDasharray: 'stroke-dasharray',\n  strokeDashoffset: 'stroke-dashoffset',\n  strokeLinecap: 'stroke-linecap',\n  strokeLinejoin: 'stroke-linejoin',\n  strokeMiterlimit: 'stroke-miterlimit',\n  strokeOpacity: 'stroke-opacity',\n  strokeWidth: 'stroke-width',\n  surfaceScale: 'surfaceScale',\n  systemLanguage: 'systemLanguage',\n  tableValues: 'tableValues',\n  targetX: 'targetX',\n  targetY: 'targetY',\n  textAnchor: 'text-anchor',\n  textDecoration: 'text-decoration',\n  textRendering: 'text-rendering',\n  textLength: 'textLength',\n  to: 0,\n  transform: 0,\n  u1: 0,\n  u2: 0,\n  underlinePosition: 'underline-position',\n  underlineThickness: 'underline-thickness',\n  unicode: 0,\n  unicodeBidi: 'unicode-bidi',\n  unicodeRange: 'unicode-range',\n  unitsPerEm: 'units-per-em',\n  vAlphabetic: 'v-alphabetic',\n  vHanging: 'v-hanging',\n  vIdeographic: 'v-ideographic',\n  vMathematical: 'v-mathematical',\n  values: 0,\n  vectorEffect: 'vector-effect',\n  version: 0,\n  vertAdvY: 'vert-adv-y',\n  vertOriginX: 'vert-origin-x',\n  vertOriginY: 'vert-origin-y',\n  viewBox: 'viewBox',\n  viewTarget: 'viewTarget',\n  visibility: 0,\n  widths: 0,\n  wordSpacing: 'word-spacing',\n  writingMode: 'writing-mode',\n  x: 0,\n  xHeight: 'x-height',\n  x1: 0,\n  x2: 0,\n  xChannelSelector: 'xChannelSelector',\n  xlinkActuate: 'xlink:actuate',\n  xlinkArcrole: 'xlink:arcrole',\n  xlinkHref: 'xlink:href',\n  xlinkRole: 'xlink:role',\n  xlinkShow: 'xlink:show',\n  xlinkTitle: 'xlink:title',\n  xlinkType: 'xlink:type',\n  xmlBase: 'xml:base',\n  xmlns: 0,\n  xmlnsXlink: 'xmlns:xlink',\n  xmlLang: 'xml:lang',\n  xmlSpace: 'xml:space',\n  y: 0,\n  y1: 0,\n  y2: 0,\n  yChannelSelector: 'yChannelSelector',\n  z: 0,\n  zoomAndPan: 'zoomAndPan'\n};\n\nvar SVGDOMPropertyConfig = {\n  Properties: {},\n  DOMAttributeNamespaces: {\n    xlinkActuate: NS.xlink,\n    xlinkArcrole: NS.xlink,\n    xlinkHref: NS.xlink,\n    xlinkRole: NS.xlink,\n    xlinkShow: NS.xlink,\n    xlinkTitle: NS.xlink,\n    xlinkType: NS.xlink,\n    xmlBase: NS.xml,\n    xmlLang: NS.xml,\n    xmlSpace: NS.xml\n  },\n  DOMAttributeNames: {}\n};\n\nObject.keys(ATTRS).forEach(function (key) {\n  SVGDOMPropertyConfig.Properties[key] = 0;\n  if (ATTRS[key]) {\n    SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];\n  }\n});\n\nmodule.exports = SVGDOMPropertyConfig;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SVGDOMPropertyConfig.js\n// module id = 161\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getActiveElement = require('fbjs/lib/getActiveElement');\nvar isTextInputElement = require('./isTextInputElement');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes = {\n  select: {\n    phasedRegistrationNames: {\n      bubbled: 'onSelect',\n      captured: 'onSelectCapture'\n    },\n    dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']\n  }\n};\n\nvar activeElement = null;\nvar activeElementInst = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n// Track whether a listener exists for this plugin. If none exist, we do\n// not extract events. See #3639.\nvar hasListener = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n  if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {\n    return {\n      start: node.selectionStart,\n      end: node.selectionEnd\n    };\n  } else if (window.getSelection) {\n    var selection = window.getSelection();\n    return {\n      anchorNode: selection.anchorNode,\n      anchorOffset: selection.anchorOffset,\n      focusNode: selection.focusNode,\n      focusOffset: selection.focusOffset\n    };\n  } else if (document.selection) {\n    var range = document.selection.createRange();\n    return {\n      parentElement: range.parentElement(),\n      text: range.text,\n      top: range.boundingTop,\n      left: range.boundingLeft\n    };\n  }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n  // Ensure we have the right element, and that the user is not dragging a\n  // selection (this matches native `select` event behavior). In HTML5, select\n  // fires only on input and textarea thus if there's no focused element we\n  // won't dispatch.\n  if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {\n    return null;\n  }\n\n  // Only fire when selection has actually changed.\n  var currentSelection = getSelection(activeElement);\n  if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n    lastSelection = currentSelection;\n\n    var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);\n\n    syntheticEvent.type = 'select';\n    syntheticEvent.target = activeElement;\n\n    EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);\n\n    return syntheticEvent;\n  }\n\n  return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    if (!hasListener) {\n      return null;\n    }\n\n    var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n    switch (topLevelType) {\n      // Track the input node that has focus.\n      case 'topFocus':\n        if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n          activeElement = targetNode;\n          activeElementInst = targetInst;\n          lastSelection = null;\n        }\n        break;\n      case 'topBlur':\n        activeElement = null;\n        activeElementInst = null;\n        lastSelection = null;\n        break;\n      // Don't fire the event while the user is dragging. This matches the\n      // semantics of the native select event.\n      case 'topMouseDown':\n        mouseDown = true;\n        break;\n      case 'topContextMenu':\n      case 'topMouseUp':\n        mouseDown = false;\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n      // Chrome and IE fire non-standard event when selection is changed (and\n      // sometimes when it hasn't). IE's event fires out of order with respect\n      // to key and input events on deletion, so we discard it.\n      //\n      // Firefox doesn't support selectionchange, so check selection status\n      // after each key entry. The selection changes after keydown and before\n      // keyup, but we check on keydown as well in the case of holding down a\n      // key, when multiple keydown events are fired but only one keyup is.\n      // This is also our approach for IE handling, for the reason above.\n      case 'topSelectionChange':\n        if (skipSelectionChangeEvent) {\n          break;\n        }\n      // falls through\n      case 'topKeyDown':\n      case 'topKeyUp':\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n    }\n\n    return null;\n  },\n\n  didPutListener: function (inst, registrationName, listener) {\n    if (registrationName === 'onSelect') {\n      hasListener = true;\n    }\n  }\n};\n\nmodule.exports = SelectEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SelectEventPlugin.js\n// module id = 162\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar EventListener = require('fbjs/lib/EventListener');\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticAnimationEvent = require('./SyntheticAnimationEvent');\nvar SyntheticClipboardEvent = require('./SyntheticClipboardEvent');\nvar SyntheticEvent = require('./SyntheticEvent');\nvar SyntheticFocusEvent = require('./SyntheticFocusEvent');\nvar SyntheticKeyboardEvent = require('./SyntheticKeyboardEvent');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\nvar SyntheticDragEvent = require('./SyntheticDragEvent');\nvar SyntheticTouchEvent = require('./SyntheticTouchEvent');\nvar SyntheticTransitionEvent = require('./SyntheticTransitionEvent');\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar SyntheticWheelEvent = require('./SyntheticWheelEvent');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getEventCharCode = require('./getEventCharCode');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n *   'abort': {\n *     phasedRegistrationNames: {\n *       bubbled: 'onAbort',\n *       captured: 'onAbortCapture',\n *     },\n *     dependencies: ['topAbort'],\n *   },\n *   ...\n * };\n * topLevelEventsToDispatchConfig = {\n *   'topAbort': { sameConfig }\n * };\n */\nvar eventTypes = {};\nvar topLevelEventsToDispatchConfig = {};\n['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'canPlay', 'canPlayThrough', 'click', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) {\n  var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n  var onEvent = 'on' + capitalizedEvent;\n  var topEvent = 'top' + capitalizedEvent;\n\n  var type = {\n    phasedRegistrationNames: {\n      bubbled: onEvent,\n      captured: onEvent + 'Capture'\n    },\n    dependencies: [topEvent]\n  };\n  eventTypes[event] = type;\n  topLevelEventsToDispatchConfig[topEvent] = type;\n});\n\nvar onClickListeners = {};\n\nfunction getDictionaryKey(inst) {\n  // Prevents V8 performance issue:\n  // https://github.com/facebook/react/pull/7232\n  return '.' + inst._rootNodeID;\n}\n\nfunction isInteractive(tag) {\n  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nvar SimpleEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n    if (!dispatchConfig) {\n      return null;\n    }\n    var EventConstructor;\n    switch (topLevelType) {\n      case 'topAbort':\n      case 'topCanPlay':\n      case 'topCanPlayThrough':\n      case 'topDurationChange':\n      case 'topEmptied':\n      case 'topEncrypted':\n      case 'topEnded':\n      case 'topError':\n      case 'topInput':\n      case 'topInvalid':\n      case 'topLoad':\n      case 'topLoadedData':\n      case 'topLoadedMetadata':\n      case 'topLoadStart':\n      case 'topPause':\n      case 'topPlay':\n      case 'topPlaying':\n      case 'topProgress':\n      case 'topRateChange':\n      case 'topReset':\n      case 'topSeeked':\n      case 'topSeeking':\n      case 'topStalled':\n      case 'topSubmit':\n      case 'topSuspend':\n      case 'topTimeUpdate':\n      case 'topVolumeChange':\n      case 'topWaiting':\n        // HTML Events\n        // @see http://www.w3.org/TR/html5/index.html#events-0\n        EventConstructor = SyntheticEvent;\n        break;\n      case 'topKeyPress':\n        // Firefox creates a keypress event for function keys too. This removes\n        // the unwanted keypress events. Enter is however both printable and\n        // non-printable. One would expect Tab to be as well (but it isn't).\n        if (getEventCharCode(nativeEvent) === 0) {\n          return null;\n        }\n      /* falls through */\n      case 'topKeyDown':\n      case 'topKeyUp':\n        EventConstructor = SyntheticKeyboardEvent;\n        break;\n      case 'topBlur':\n      case 'topFocus':\n        EventConstructor = SyntheticFocusEvent;\n        break;\n      case 'topClick':\n        // Firefox creates a click event on right mouse clicks. This removes the\n        // unwanted click events.\n        if (nativeEvent.button === 2) {\n          return null;\n        }\n      /* falls through */\n      case 'topDoubleClick':\n      case 'topMouseDown':\n      case 'topMouseMove':\n      case 'topMouseUp':\n      // TODO: Disabled elements should not respond to mouse events\n      /* falls through */\n      case 'topMouseOut':\n      case 'topMouseOver':\n      case 'topContextMenu':\n        EventConstructor = SyntheticMouseEvent;\n        break;\n      case 'topDrag':\n      case 'topDragEnd':\n      case 'topDragEnter':\n      case 'topDragExit':\n      case 'topDragLeave':\n      case 'topDragOver':\n      case 'topDragStart':\n      case 'topDrop':\n        EventConstructor = SyntheticDragEvent;\n        break;\n      case 'topTouchCancel':\n      case 'topTouchEnd':\n      case 'topTouchMove':\n      case 'topTouchStart':\n        EventConstructor = SyntheticTouchEvent;\n        break;\n      case 'topAnimationEnd':\n      case 'topAnimationIteration':\n      case 'topAnimationStart':\n        EventConstructor = SyntheticAnimationEvent;\n        break;\n      case 'topTransitionEnd':\n        EventConstructor = SyntheticTransitionEvent;\n        break;\n      case 'topScroll':\n        EventConstructor = SyntheticUIEvent;\n        break;\n      case 'topWheel':\n        EventConstructor = SyntheticWheelEvent;\n        break;\n      case 'topCopy':\n      case 'topCut':\n      case 'topPaste':\n        EventConstructor = SyntheticClipboardEvent;\n        break;\n    }\n    !EventConstructor ? process.env.NODE_ENV !== 'production' ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : _prodInvariant('86', topLevelType) : void 0;\n    var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n    EventPropagators.accumulateTwoPhaseDispatches(event);\n    return event;\n  },\n\n  didPutListener: function (inst, registrationName, listener) {\n    // Mobile Safari does not fire properly bubble click events on\n    // non-interactive elements, which means delegated click listeners do not\n    // fire. The workaround for this bug involves attaching an empty click\n    // listener on the target node.\n    // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n    if (registrationName === 'onClick' && !isInteractive(inst._tag)) {\n      var key = getDictionaryKey(inst);\n      var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n      if (!onClickListeners[key]) {\n        onClickListeners[key] = EventListener.listen(node, 'click', emptyFunction);\n      }\n    }\n  },\n\n  willDeleteListener: function (inst, registrationName) {\n    if (registrationName === 'onClick' && !isInteractive(inst._tag)) {\n      var key = getDictionaryKey(inst);\n      onClickListeners[key].remove();\n      delete onClickListeners[key];\n    }\n  }\n};\n\nmodule.exports = SimpleEventPlugin;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SimpleEventPlugin.js\n// module id = 163\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n  animationName: null,\n  elapsedTime: null,\n  pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\nmodule.exports = SyntheticAnimationEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticAnimationEvent.js\n// module id = 164\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n  clipboardData: function (event) {\n    return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\nmodule.exports = SyntheticClipboardEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticClipboardEvent.js\n// module id = 165\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n  relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\nmodule.exports = SyntheticFocusEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticFocusEvent.js\n// module id = 166\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventCharCode = require('./getEventCharCode');\nvar getEventKey = require('./getEventKey');\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n  key: getEventKey,\n  location: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  repeat: null,\n  locale: null,\n  getModifierState: getEventModifierState,\n  // Legacy Interface\n  charCode: function (event) {\n    // `charCode` is the result of a KeyPress event and represents the value of\n    // the actual printable character.\n\n    // KeyPress is deprecated, but its replacement is not yet final and not\n    // implemented in any major browser. Only KeyPress has charCode.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    return 0;\n  },\n  keyCode: function (event) {\n    // `keyCode` is the result of a KeyDown/Up event and represents the value of\n    // physical keyboard key.\n\n    // The actual meaning of the value depends on the users' keyboard layout\n    // which cannot be detected. Assuming that it is a US keyboard layout\n    // provides a surprisingly accurate mapping for US and European users.\n    // Due to this, it is left to the user to implement at this time.\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  },\n  which: function (event) {\n    // `which` is an alias for either `keyCode` or `charCode` depending on the\n    // type of the event.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\nmodule.exports = SyntheticKeyboardEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticKeyboardEvent.js\n// module id = 167\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar getEventCharCode = require('./getEventCharCode');\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n  Esc: 'Escape',\n  Spacebar: ' ',\n  Left: 'ArrowLeft',\n  Up: 'ArrowUp',\n  Right: 'ArrowRight',\n  Down: 'ArrowDown',\n  Del: 'Delete',\n  Win: 'OS',\n  Menu: 'ContextMenu',\n  Apps: 'ContextMenu',\n  Scroll: 'ScrollLock',\n  MozPrintableKey: 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n  8: 'Backspace',\n  9: 'Tab',\n  12: 'Clear',\n  13: 'Enter',\n  16: 'Shift',\n  17: 'Control',\n  18: 'Alt',\n  19: 'Pause',\n  20: 'CapsLock',\n  27: 'Escape',\n  32: ' ',\n  33: 'PageUp',\n  34: 'PageDown',\n  35: 'End',\n  36: 'Home',\n  37: 'ArrowLeft',\n  38: 'ArrowUp',\n  39: 'ArrowRight',\n  40: 'ArrowDown',\n  45: 'Insert',\n  46: 'Delete',\n  112: 'F1',\n  113: 'F2',\n  114: 'F3',\n  115: 'F4',\n  116: 'F5',\n  117: 'F6',\n  118: 'F7',\n  119: 'F8',\n  120: 'F9',\n  121: 'F10',\n  122: 'F11',\n  123: 'F12',\n  144: 'NumLock',\n  145: 'ScrollLock',\n  224: 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n  if (nativeEvent.key) {\n    // Normalize inconsistent values reported by browsers due to\n    // implementations of a working draft specification.\n\n    // FireFox implements `key` but returns `MozPrintableKey` for all\n    // printable characters (normalized to `Unidentified`), ignore it.\n    var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n    if (key !== 'Unidentified') {\n      return key;\n    }\n  }\n\n  // Browser does not implement `key`, polyfill as much of it as we can.\n  if (nativeEvent.type === 'keypress') {\n    var charCode = getEventCharCode(nativeEvent);\n\n    // The enter-key is technically both printable and non-printable and can\n    // thus be captured by `keypress`, no other non-printable key should.\n    return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n  }\n  if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n    // While user keyboard layout determines the actual meaning of each\n    // `keyCode` value, almost all function keys have a universal value.\n    return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n  }\n  return '';\n}\n\nmodule.exports = getEventKey;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/getEventKey.js\n// module id = 168\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n  dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\nmodule.exports = SyntheticDragEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticDragEvent.js\n// module id = 169\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n  touches: null,\n  targetTouches: null,\n  changedTouches: null,\n  altKey: null,\n  metaKey: null,\n  ctrlKey: null,\n  shiftKey: null,\n  getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\nmodule.exports = SyntheticTouchEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticTouchEvent.js\n// module id = 170\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n  propertyName: null,\n  elapsedTime: null,\n  pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\nmodule.exports = SyntheticTransitionEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticTransitionEvent.js\n// module id = 171\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n  deltaX: function (event) {\n    return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n    'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n  },\n  deltaY: function (event) {\n    return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n    'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n    'wheelDelta' in event ? -event.wheelDelta : 0;\n  },\n  deltaZ: null,\n\n  // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n  // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n  // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n  // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n  deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\nmodule.exports = SyntheticWheelEvent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/SyntheticWheelEvent.js\n// module id = 172\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar validateDOMNesting = require('./validateDOMNesting');\n\nvar DOC_NODE_TYPE = 9;\n\nfunction ReactDOMContainerInfo(topLevelWrapper, node) {\n  var info = {\n    _topLevelWrapper: topLevelWrapper,\n    _idCounter: 1,\n    _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,\n    _node: node,\n    _tag: node ? node.nodeName.toLowerCase() : null,\n    _namespaceURI: node ? node.namespaceURI : null\n  };\n  if (process.env.NODE_ENV !== 'production') {\n    info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;\n  }\n  return info;\n}\n\nmodule.exports = ReactDOMContainerInfo;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMContainerInfo.js\n// module id = 173\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactDOMFeatureFlags = {\n  useCreateElement: true,\n  useFiber: false\n};\n\nmodule.exports = ReactDOMFeatureFlags;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactDOMFeatureFlags.js\n// module id = 174\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar adler32 = require('./adler32');\n\nvar TAG_END = /\\/?>/;\nvar COMMENT_START = /^<\\!\\-\\-/;\n\nvar ReactMarkupChecksum = {\n  CHECKSUM_ATTR_NAME: 'data-react-checksum',\n\n  /**\n   * @param {string} markup Markup string\n   * @return {string} Markup string with checksum attribute attached\n   */\n  addChecksumToMarkup: function (markup) {\n    var checksum = adler32(markup);\n\n    // Add checksum (handle both parent tags, comments and self-closing tags)\n    if (COMMENT_START.test(markup)) {\n      return markup;\n    } else {\n      return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '=\"' + checksum + '\"$&');\n    }\n  },\n\n  /**\n   * @param {string} markup to use\n   * @param {DOMElement} element root React element\n   * @returns {boolean} whether or not the markup is the same\n   */\n  canReuseMarkup: function (markup, element) {\n    var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n    existingChecksum = existingChecksum && parseInt(existingChecksum, 10);\n    var markupChecksum = adler32(markup);\n    return markupChecksum === existingChecksum;\n  }\n};\n\nmodule.exports = ReactMarkupChecksum;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactMarkupChecksum.js\n// module id = 175\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\n'use strict';\n\nvar MOD = 65521;\n\n// adler32 is not cryptographically strong, and is only used to sanity check that\n// markup generated on the server matches the markup generated on the client.\n// This implementation (a modified version of the SheetJS version) has been optimized\n// for our use case, at the expense of conforming to the adler32 specification\n// for non-ascii inputs.\nfunction adler32(data) {\n  var a = 1;\n  var b = 0;\n  var i = 0;\n  var l = data.length;\n  var m = l & ~0x3;\n  while (i < m) {\n    var n = Math.min(i + 4096, m);\n    for (; i < n; i += 4) {\n      b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));\n    }\n    a %= MOD;\n    b %= MOD;\n  }\n  for (; i < l; i++) {\n    b += a += data.charCodeAt(i);\n  }\n  a %= MOD;\n  b %= MOD;\n  return a | b << 16;\n}\n\nmodule.exports = adler32;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/adler32.js\n// module id = 176\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nmodule.exports = '15.6.1';\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/ReactVersion.js\n// module id = 177\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('react/lib/ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstanceMap = require('./ReactInstanceMap');\n\nvar getHostComponentFromComposite = require('./getHostComponentFromComposite');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Returns the DOM node rendered by this element.\n *\n * See https://facebook.github.io/react/docs/top-level-api.html#reactdom.finddomnode\n *\n * @param {ReactComponent|DOMElement} componentOrElement\n * @return {?DOMElement} The root node of this element.\n */\nfunction findDOMNode(componentOrElement) {\n  if (process.env.NODE_ENV !== 'production') {\n    var owner = ReactCurrentOwner.current;\n    if (owner !== null) {\n      process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n      owner._warnedAboutRefsInRender = true;\n    }\n  }\n  if (componentOrElement == null) {\n    return null;\n  }\n  if (componentOrElement.nodeType === 1) {\n    return componentOrElement;\n  }\n\n  var inst = ReactInstanceMap.get(componentOrElement);\n  if (inst) {\n    inst = getHostComponentFromComposite(inst);\n    return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;\n  }\n\n  if (typeof componentOrElement.render === 'function') {\n    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'findDOMNode was called on an unmounted component.') : _prodInvariant('44') : void 0;\n  } else {\n    !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : _prodInvariant('45', Object.keys(componentOrElement)) : void 0;\n  }\n}\n\nmodule.exports = findDOMNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/findDOMNode.js\n// module id = 178\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar ReactMount = require('./ReactMount');\n\nmodule.exports = ReactMount.renderSubtreeIntoContainer;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/lib/renderSubtreeIntoContainer.js\n// module id = 179\n// module chunks = 0","import {\n  default as React,\n  Component,\n} from \"react\";\n\nimport {\n  ToastContainer,\n  ToastMessage,\n} from \"../lib\";\n\nimport \"./App.css\";\n\nconst ToastMessageFactory = React.createFactory(ToastMessage.animation);\n\nexport default class App extends Component {\n\n  addAlert = this.addAlert.bind(this);\n  clearAlert = this.clearAlert.bind(this);\n\n  addAlert() {\n    this.refs.container.success(`hi! Now is ${new Date()}`, `///title\\\\\\\\\\\\`, {\n      closeButton: true,\n    });\n  }\n\n  clearAlert() {\n    this.refs.container.clear();\n  }\n\n  render() {\n    return (\n      <div>\n        <ToastContainer\n          toastMessageFactory={ToastMessageFactory}\n          ref=\"container\"\n          className=\"toast-top-right\"\n        />\n\n        <h1>\n          React-Toastr\n          <small>React.js toastr component</small>\n        </h1>\n\n        <div className=\"btn-container\">\n          <button className=\"primary\" onClick={this.addAlert}>\n            Hello\n          </button>\n          <button className=\"primary\" onClick={this.clearAlert}>\n            CLEAR\n          </button>\n        </div>\n\n        <div className=\"github-button-container\">\n          <iframe\n            title=\"Hello\"\n            src=\"https://ghbtns.com/github-btn.html?user=tomchentw&amp;repo=react-toastr&amp;type=watch&amp;count=true\"\n            allowTransparency=\"true\"\n            frameBorder=\"0\"\n            scrolling=\"0\"\n            width=\"90\"\n            height=\"20\"\n          />\n          <iframe\n            title=\"CLEAR\"\n            src=\"https://ghbtns.com/github-btn.html?user=tomchentw&amp;repo=react-toastr&amp;type=fork&amp;count=true\"\n            allowTransparency=\"true\"\n            frameBorder=\"0\"\n            scrolling=\"0\"\n            width=\"90\"\n            height=\"20\"\n          />\n        </div>\n      </div>\n    );\n  }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./src/app/App.js","import _ from \"lodash\";\n\nimport PropTypes from \"prop-types\";\n\nimport {\n  default as React,\n  Component,\n} from \"react\";\n\nimport {\n  default as update,\n} from \"immutability-helper\";\n\nimport {\n  default as ToastMessage,\n} from \"./ToastMessage\";\n\nexport default class ToastContainer extends Component {\n\n  static propTypes = {\n    toastType: PropTypes.shape({\n      error: PropTypes.string,\n      info: PropTypes.string,\n      success: PropTypes.string,\n      warning: PropTypes.string,\n    }).isRequired,\n    id: PropTypes.string.isRequired,\n    toastMessageFactory: PropTypes.func.isRequired,\n    preventDuplicates: PropTypes.bool.isRequired,\n    newestOnTop: PropTypes.bool.isRequired,\n    onClick: PropTypes.func.isRequired,\n  };\n\n  static defaultProps = {\n    toastType: {\n      error: `error`,\n      info: `info`,\n      success: `success`,\n      warning: `warning`,\n    },\n    id: `toast-container`,\n    toastMessageFactory: React.createFactory(ToastMessage.animation),\n    preventDuplicates: true,\n    newestOnTop: true,\n    onClick() {},\n  };\n\n  state = {\n    toasts: [],\n    toastId: 0,\n    messageList: [],\n  };\n\n  _handle_toast_remove = this._handle_toast_remove.bind(this);\n\n  error(message, title, optionsOverride) {\n    this._notify(this.props.toastType.error, message, title, optionsOverride);\n  }\n\n  info(message, title, optionsOverride) {\n    this._notify(this.props.toastType.info, message, title, optionsOverride);\n  }\n\n  success(message, title, optionsOverride) {\n    this._notify(this.props.toastType.success, message, title, optionsOverride);\n  }\n\n  warning(message, title, optionsOverride) {\n    this._notify(this.props.toastType.warning, message, title, optionsOverride);\n  }\n\n  clear() {\n    Object.keys(this.refs).forEach(key => {\n      this.refs[key].hideToast(false);\n    });\n  }\n\n  _notify(type, message, title, optionsOverride = {}) {\n    if (this.props.preventDuplicates) {\n      if (_.includes(this.state.messageList, message)) {\n        return;\n      }\n    }\n    const key = this.state.toastId++;\n    const toastId = key;\n    const newToast = update(optionsOverride, {\n      $merge: {\n        type,\n        title,\n        message,\n        toastId,\n        key,\n        ref: `toasts__${key}`,\n        handleOnClick: (e) => {\n          if (`function` === typeof optionsOverride.handleOnClick) {\n            optionsOverride.handleOnClick();\n          }\n          return this._handle_toast_on_click(e);\n        },\n        handleRemove: this._handle_toast_remove,\n      },\n    });\n    const toastOperation = {\n      [`${this.props.newestOnTop ? `$unshift` : `$push`}`]: [newToast],\n    };\n\n    const messageOperation = {\n      [`${this.props.newestOnTop ? `$unshift` : `$push`}`]: [message],\n    };\n\n    const nextState = update(this.state, {\n      toasts: toastOperation,\n      messageList: messageOperation,\n    });\n    this.setState(nextState);\n  }\n\n  _handle_toast_on_click(event) {\n    this.props.onClick(event);\n    if (event.defaultPrevented) {\n      return;\n    }\n    event.preventDefault();\n    event.stopPropagation();\n  }\n\n  _handle_toast_remove(toastId) {\n    const operationName = `${this.props.newestOnTop ? `reduceRight` : `reduce`}`;\n    this.state.toasts[operationName]((found, toast, index) => {\n      if (found || toast.toastId !== toastId) {\n        return false;\n      }\n      this.setState(update(this.state, {\n        toasts: { $splice: [[index, 1]] },\n        messageList: { $splice: [[index, 1]] },\n      }));\n      return true;\n    }, false);\n  }\n\n  render() {\n    const {toastType, toastMessageFactory, preventDuplicates, newestOnTop, ...restProps} = this.props;\n\n    return (\n      <div {...restProps} aria-live=\"polite\" role=\"alert\">\n        {this.state.toasts.map(toast => this.props.toastMessageFactory(toast))}\n      </div>\n    );\n  }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./src/lib/ToastContainer.js","/**\n * @license\n * Lodash <https://lodash.com/>\n * Copyright JS Foundation and other contributors <https://js.foundation/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n;(function() {\n\n  /** Used as a safe reference for `undefined` in pre-ES5 environments. */\n  var undefined;\n\n  /** Used as the semantic version number. */\n  var VERSION = '4.17.4';\n\n  /** Used as the size to enable large array optimizations. */\n  var LARGE_ARRAY_SIZE = 200;\n\n  /** Error message constants. */\n  var CORE_ERROR_TEXT = 'Unsupported core-js use. Try https://npms.io/search?q=ponyfill.',\n      FUNC_ERROR_TEXT = 'Expected a function';\n\n  /** Used to stand-in for `undefined` hash values. */\n  var HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n  /** Used as the maximum memoize cache size. */\n  var MAX_MEMOIZE_SIZE = 500;\n\n  /** Used as the internal argument placeholder. */\n  var PLACEHOLDER = '__lodash_placeholder__';\n\n  /** Used to compose bitmasks for cloning. */\n  var CLONE_DEEP_FLAG = 1,\n      CLONE_FLAT_FLAG = 2,\n      CLONE_SYMBOLS_FLAG = 4;\n\n  /** Used to compose bitmasks for value comparisons. */\n  var COMPARE_PARTIAL_FLAG = 1,\n      COMPARE_UNORDERED_FLAG = 2;\n\n  /** Used to compose bitmasks for function metadata. */\n  var WRAP_BIND_FLAG = 1,\n      WRAP_BIND_KEY_FLAG = 2,\n      WRAP_CURRY_BOUND_FLAG = 4,\n      WRAP_CURRY_FLAG = 8,\n      WRAP_CURRY_RIGHT_FLAG = 16,\n      WRAP_PARTIAL_FLAG = 32,\n      WRAP_PARTIAL_RIGHT_FLAG = 64,\n      WRAP_ARY_FLAG = 128,\n      WRAP_REARG_FLAG = 256,\n      WRAP_FLIP_FLAG = 512;\n\n  /** Used as default options for `_.truncate`. */\n  var DEFAULT_TRUNC_LENGTH = 30,\n      DEFAULT_TRUNC_OMISSION = '...';\n\n  /** Used to detect hot functions by number of calls within a span of milliseconds. */\n  var HOT_COUNT = 800,\n      HOT_SPAN = 16;\n\n  /** Used to indicate the type of lazy iteratees. */\n  var LAZY_FILTER_FLAG = 1,\n      LAZY_MAP_FLAG = 2,\n      LAZY_WHILE_FLAG = 3;\n\n  /** Used as references for various `Number` constants. */\n  var INFINITY = 1 / 0,\n      MAX_SAFE_INTEGER = 9007199254740991,\n      MAX_INTEGER = 1.7976931348623157e+308,\n      NAN = 0 / 0;\n\n  /** Used as references for the maximum length and index of an array. */\n  var MAX_ARRAY_LENGTH = 4294967295,\n      MAX_ARRAY_INDEX = MAX_ARRAY_LENGTH - 1,\n      HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1;\n\n  /** Used to associate wrap methods with their bit flags. */\n  var wrapFlags = [\n    ['ary', WRAP_ARY_FLAG],\n    ['bind', WRAP_BIND_FLAG],\n    ['bindKey', WRAP_BIND_KEY_FLAG],\n    ['curry', WRAP_CURRY_FLAG],\n    ['curryRight', WRAP_CURRY_RIGHT_FLAG],\n    ['flip', WRAP_FLIP_FLAG],\n    ['partial', WRAP_PARTIAL_FLAG],\n    ['partialRight', WRAP_PARTIAL_RIGHT_FLAG],\n    ['rearg', WRAP_REARG_FLAG]\n  ];\n\n  /** `Object#toString` result references. */\n  var argsTag = '[object Arguments]',\n      arrayTag = '[object Array]',\n      asyncTag = '[object AsyncFunction]',\n      boolTag = '[object Boolean]',\n      dateTag = '[object Date]',\n      domExcTag = '[object DOMException]',\n      errorTag = '[object Error]',\n      funcTag = '[object Function]',\n      genTag = '[object GeneratorFunction]',\n      mapTag = '[object Map]',\n      numberTag = '[object Number]',\n      nullTag = '[object Null]',\n      objectTag = '[object Object]',\n      promiseTag = '[object Promise]',\n      proxyTag = '[object Proxy]',\n      regexpTag = '[object RegExp]',\n      setTag = '[object Set]',\n      stringTag = '[object String]',\n      symbolTag = '[object Symbol]',\n      undefinedTag = '[object Undefined]',\n      weakMapTag = '[object WeakMap]',\n      weakSetTag = '[object WeakSet]';\n\n  var arrayBufferTag = '[object ArrayBuffer]',\n      dataViewTag = '[object DataView]',\n      float32Tag = '[object Float32Array]',\n      float64Tag = '[object Float64Array]',\n      int8Tag = '[object Int8Array]',\n      int16Tag = '[object Int16Array]',\n      int32Tag = '[object Int32Array]',\n      uint8Tag = '[object Uint8Array]',\n      uint8ClampedTag = '[object Uint8ClampedArray]',\n      uint16Tag = '[object Uint16Array]',\n      uint32Tag = '[object Uint32Array]';\n\n  /** Used to match empty string literals in compiled template source. */\n  var reEmptyStringLeading = /\\b__p \\+= '';/g,\n      reEmptyStringMiddle = /\\b(__p \\+=) '' \\+/g,\n      reEmptyStringTrailing = /(__e\\(.*?\\)|\\b__t\\)) \\+\\n'';/g;\n\n  /** Used to match HTML entities and HTML characters. */\n  var reEscapedHtml = /&(?:amp|lt|gt|quot|#39);/g,\n      reUnescapedHtml = /[&<>\"']/g,\n      reHasEscapedHtml = RegExp(reEscapedHtml.source),\n      reHasUnescapedHtml = RegExp(reUnescapedHtml.source);\n\n  /** Used to match template delimiters. */\n  var reEscape = /<%-([\\s\\S]+?)%>/g,\n      reEvaluate = /<%([\\s\\S]+?)%>/g,\n      reInterpolate = /<%=([\\s\\S]+?)%>/g;\n\n  /** Used to match property names within property paths. */\n  var reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n      reIsPlainProp = /^\\w*$/,\n      reLeadingDot = /^\\./,\n      rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n  /**\n   * Used to match `RegExp`\n   * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n   */\n  var reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g,\n      reHasRegExpChar = RegExp(reRegExpChar.source);\n\n  /** Used to match leading and trailing whitespace. */\n  var reTrim = /^\\s+|\\s+$/g,\n      reTrimStart = /^\\s+/,\n      reTrimEnd = /\\s+$/;\n\n  /** Used to match wrap detail comments. */\n  var reWrapComment = /\\{(?:\\n\\/\\* \\[wrapped with .+\\] \\*\\/)?\\n?/,\n      reWrapDetails = /\\{\\n\\/\\* \\[wrapped with (.+)\\] \\*/,\n      reSplitDetails = /,? & /;\n\n  /** Used to match words composed of alphanumeric characters. */\n  var reAsciiWord = /[^\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\x7f]+/g;\n\n  /** Used to match backslashes in property paths. */\n  var reEscapeChar = /\\\\(\\\\)?/g;\n\n  /**\n   * Used to match\n   * [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components).\n   */\n  var reEsTemplate = /\\$\\{([^\\\\}]*(?:\\\\.[^\\\\}]*)*)\\}/g;\n\n  /** Used to match `RegExp` flags from their coerced string values. */\n  var reFlags = /\\w*$/;\n\n  /** Used to detect bad signed hexadecimal string values. */\n  var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n  /** Used to detect binary string values. */\n  var reIsBinary = /^0b[01]+$/i;\n\n  /** Used to detect host constructors (Safari). */\n  var reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n  /** Used to detect octal string values. */\n  var reIsOctal = /^0o[0-7]+$/i;\n\n  /** Used to detect unsigned integer values. */\n  var reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n  /** Used to match Latin Unicode letters (excluding mathematical operators). */\n  var reLatin = /[\\xc0-\\xd6\\xd8-\\xf6\\xf8-\\xff\\u0100-\\u017f]/g;\n\n  /** Used to ensure capturing order of template delimiters. */\n  var reNoMatch = /($^)/;\n\n  /** Used to match unescaped characters in compiled string literals. */\n  var reUnescapedString = /['\\n\\r\\u2028\\u2029\\\\]/g;\n\n  /** Used to compose unicode character classes. */\n  var rsAstralRange = '\\\\ud800-\\\\udfff',\n      rsComboMarksRange = '\\\\u0300-\\\\u036f',\n      reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n      rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n      rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n      rsDingbatRange = '\\\\u2700-\\\\u27bf',\n      rsLowerRange = 'a-z\\\\xdf-\\\\xf6\\\\xf8-\\\\xff',\n      rsMathOpRange = '\\\\xac\\\\xb1\\\\xd7\\\\xf7',\n      rsNonCharRange = '\\\\x00-\\\\x2f\\\\x3a-\\\\x40\\\\x5b-\\\\x60\\\\x7b-\\\\xbf',\n      rsPunctuationRange = '\\\\u2000-\\\\u206f',\n      rsSpaceRange = ' \\\\t\\\\x0b\\\\f\\\\xa0\\\\ufeff\\\\n\\\\r\\\\u2028\\\\u2029\\\\u1680\\\\u180e\\\\u2000\\\\u2001\\\\u2002\\\\u2003\\\\u2004\\\\u2005\\\\u2006\\\\u2007\\\\u2008\\\\u2009\\\\u200a\\\\u202f\\\\u205f\\\\u3000',\n      rsUpperRange = 'A-Z\\\\xc0-\\\\xd6\\\\xd8-\\\\xde',\n      rsVarRange = '\\\\ufe0e\\\\ufe0f',\n      rsBreakRange = rsMathOpRange + rsNonCharRange + rsPunctuationRange + rsSpaceRange;\n\n  /** Used to compose unicode capture groups. */\n  var rsApos = \"['\\u2019]\",\n      rsAstral = '[' + rsAstralRange + ']',\n      rsBreak = '[' + rsBreakRange + ']',\n      rsCombo = '[' + rsComboRange + ']',\n      rsDigits = '\\\\d+',\n      rsDingbat = '[' + rsDingbatRange + ']',\n      rsLower = '[' + rsLowerRange + ']',\n      rsMisc = '[^' + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + ']',\n      rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n      rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n      rsNonAstral = '[^' + rsAstralRange + ']',\n      rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n      rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n      rsUpper = '[' + rsUpperRange + ']',\n      rsZWJ = '\\\\u200d';\n\n  /** Used to compose unicode regexes. */\n  var rsMiscLower = '(?:' + rsLower + '|' + rsMisc + ')',\n      rsMiscUpper = '(?:' + rsUpper + '|' + rsMisc + ')',\n      rsOptContrLower = '(?:' + rsApos + '(?:d|ll|m|re|s|t|ve))?',\n      rsOptContrUpper = '(?:' + rsApos + '(?:D|LL|M|RE|S|T|VE))?',\n      reOptMod = rsModifier + '?',\n      rsOptVar = '[' + rsVarRange + ']?',\n      rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n      rsOrdLower = '\\\\d*(?:(?:1st|2nd|3rd|(?![123])\\\\dth)\\\\b)',\n      rsOrdUpper = '\\\\d*(?:(?:1ST|2ND|3RD|(?![123])\\\\dTH)\\\\b)',\n      rsSeq = rsOptVar + reOptMod + rsOptJoin,\n      rsEmoji = '(?:' + [rsDingbat, rsRegional, rsSurrPair].join('|') + ')' + rsSeq,\n      rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';\n\n  /** Used to match apostrophes. */\n  var reApos = RegExp(rsApos, 'g');\n\n  /**\n   * Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and\n   * [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).\n   */\n  var reComboMark = RegExp(rsCombo, 'g');\n\n  /** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */\n  var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');\n\n  /** Used to match complex or compound words. */\n  var reUnicodeWord = RegExp([\n    rsUpper + '?' + rsLower + '+' + rsOptContrLower + '(?=' + [rsBreak, rsUpper, '$'].join('|') + ')',\n    rsMiscUpper + '+' + rsOptContrUpper + '(?=' + [rsBreak, rsUpper + rsMiscLower, '$'].join('|') + ')',\n    rsUpper + '?' + rsMiscLower + '+' + rsOptContrLower,\n    rsUpper + '+' + rsOptContrUpper,\n    rsOrdUpper,\n    rsOrdLower,\n    rsDigits,\n    rsEmoji\n  ].join('|'), 'g');\n\n  /** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */\n  var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange  + rsComboRange + rsVarRange + ']');\n\n  /** Used to detect strings that need a more robust regexp to match words. */\n  var reHasUnicodeWord = /[a-z][A-Z]|[A-Z]{2,}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/;\n\n  /** Used to assign default `context` object properties. */\n  var contextProps = [\n    'Array', 'Buffer', 'DataView', 'Date', 'Error', 'Float32Array', 'Float64Array',\n    'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Map', 'Math', 'Object',\n    'Promise', 'RegExp', 'Set', 'String', 'Symbol', 'TypeError', 'Uint8Array',\n    'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap',\n    '_', 'clearTimeout', 'isFinite', 'parseInt', 'setTimeout'\n  ];\n\n  /** Used to make template sourceURLs easier to identify. */\n  var templateCounter = -1;\n\n  /** Used to identify `toStringTag` values of typed arrays. */\n  var typedArrayTags = {};\n  typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\n  typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\n  typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\n  typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\n  typedArrayTags[uint32Tag] = true;\n  typedArrayTags[argsTag] = typedArrayTags[arrayTag] =\n  typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\n  typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\n  typedArrayTags[errorTag] = typedArrayTags[funcTag] =\n  typedArrayTags[mapTag] = typedArrayTags[numberTag] =\n  typedArrayTags[objectTag] = typedArrayTags[regexpTag] =\n  typedArrayTags[setTag] = typedArrayTags[stringTag] =\n  typedArrayTags[weakMapTag] = false;\n\n  /** Used to identify `toStringTag` values supported by `_.clone`. */\n  var cloneableTags = {};\n  cloneableTags[argsTag] = cloneableTags[arrayTag] =\n  cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\n  cloneableTags[boolTag] = cloneableTags[dateTag] =\n  cloneableTags[float32Tag] = cloneableTags[float64Tag] =\n  cloneableTags[int8Tag] = cloneableTags[int16Tag] =\n  cloneableTags[int32Tag] = cloneableTags[mapTag] =\n  cloneableTags[numberTag] = cloneableTags[objectTag] =\n  cloneableTags[regexpTag] = cloneableTags[setTag] =\n  cloneableTags[stringTag] = cloneableTags[symbolTag] =\n  cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\n  cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\n  cloneableTags[errorTag] = cloneableTags[funcTag] =\n  cloneableTags[weakMapTag] = false;\n\n  /** Used to map Latin Unicode letters to basic Latin letters. */\n  var deburredLetters = {\n    // Latin-1 Supplement block.\n    '\\xc0': 'A',  '\\xc1': 'A', '\\xc2': 'A', '\\xc3': 'A', '\\xc4': 'A', '\\xc5': 'A',\n    '\\xe0': 'a',  '\\xe1': 'a', '\\xe2': 'a', '\\xe3': 'a', '\\xe4': 'a', '\\xe5': 'a',\n    '\\xc7': 'C',  '\\xe7': 'c',\n    '\\xd0': 'D',  '\\xf0': 'd',\n    '\\xc8': 'E',  '\\xc9': 'E', '\\xca': 'E', '\\xcb': 'E',\n    '\\xe8': 'e',  '\\xe9': 'e', '\\xea': 'e', '\\xeb': 'e',\n    '\\xcc': 'I',  '\\xcd': 'I', '\\xce': 'I', '\\xcf': 'I',\n    '\\xec': 'i',  '\\xed': 'i', '\\xee': 'i', '\\xef': 'i',\n    '\\xd1': 'N',  '\\xf1': 'n',\n    '\\xd2': 'O',  '\\xd3': 'O', '\\xd4': 'O', '\\xd5': 'O', '\\xd6': 'O', '\\xd8': 'O',\n    '\\xf2': 'o',  '\\xf3': 'o', '\\xf4': 'o', '\\xf5': 'o', '\\xf6': 'o', '\\xf8': 'o',\n    '\\xd9': 'U',  '\\xda': 'U', '\\xdb': 'U', '\\xdc': 'U',\n    '\\xf9': 'u',  '\\xfa': 'u', '\\xfb': 'u', '\\xfc': 'u',\n    '\\xdd': 'Y',  '\\xfd': 'y', '\\xff': 'y',\n    '\\xc6': 'Ae', '\\xe6': 'ae',\n    '\\xde': 'Th', '\\xfe': 'th',\n    '\\xdf': 'ss',\n    // Latin Extended-A block.\n    '\\u0100': 'A',  '\\u0102': 'A', '\\u0104': 'A',\n    '\\u0101': 'a',  '\\u0103': 'a', '\\u0105': 'a',\n    '\\u0106': 'C',  '\\u0108': 'C', '\\u010a': 'C', '\\u010c': 'C',\n    '\\u0107': 'c',  '\\u0109': 'c', '\\u010b': 'c', '\\u010d': 'c',\n    '\\u010e': 'D',  '\\u0110': 'D', '\\u010f': 'd', '\\u0111': 'd',\n    '\\u0112': 'E',  '\\u0114': 'E', '\\u0116': 'E', '\\u0118': 'E', '\\u011a': 'E',\n    '\\u0113': 'e',  '\\u0115': 'e', '\\u0117': 'e', '\\u0119': 'e', '\\u011b': 'e',\n    '\\u011c': 'G',  '\\u011e': 'G', '\\u0120': 'G', '\\u0122': 'G',\n    '\\u011d': 'g',  '\\u011f': 'g', '\\u0121': 'g', '\\u0123': 'g',\n    '\\u0124': 'H',  '\\u0126': 'H', '\\u0125': 'h', '\\u0127': 'h',\n    '\\u0128': 'I',  '\\u012a': 'I', '\\u012c': 'I', '\\u012e': 'I', '\\u0130': 'I',\n    '\\u0129': 'i',  '\\u012b': 'i', '\\u012d': 'i', '\\u012f': 'i', '\\u0131': 'i',\n    '\\u0134': 'J',  '\\u0135': 'j',\n    '\\u0136': 'K',  '\\u0137': 'k', '\\u0138': 'k',\n    '\\u0139': 'L',  '\\u013b': 'L', '\\u013d': 'L', '\\u013f': 'L', '\\u0141': 'L',\n    '\\u013a': 'l',  '\\u013c': 'l', '\\u013e': 'l', '\\u0140': 'l', '\\u0142': 'l',\n    '\\u0143': 'N',  '\\u0145': 'N', '\\u0147': 'N', '\\u014a': 'N',\n    '\\u0144': 'n',  '\\u0146': 'n', '\\u0148': 'n', '\\u014b': 'n',\n    '\\u014c': 'O',  '\\u014e': 'O', '\\u0150': 'O',\n    '\\u014d': 'o',  '\\u014f': 'o', '\\u0151': 'o',\n    '\\u0154': 'R',  '\\u0156': 'R', '\\u0158': 'R',\n    '\\u0155': 'r',  '\\u0157': 'r', '\\u0159': 'r',\n    '\\u015a': 'S',  '\\u015c': 'S', '\\u015e': 'S', '\\u0160': 'S',\n    '\\u015b': 's',  '\\u015d': 's', '\\u015f': 's', '\\u0161': 's',\n    '\\u0162': 'T',  '\\u0164': 'T', '\\u0166': 'T',\n    '\\u0163': 't',  '\\u0165': 't', '\\u0167': 't',\n    '\\u0168': 'U',  '\\u016a': 'U', '\\u016c': 'U', '\\u016e': 'U', '\\u0170': 'U', '\\u0172': 'U',\n    '\\u0169': 'u',  '\\u016b': 'u', '\\u016d': 'u', '\\u016f': 'u', '\\u0171': 'u', '\\u0173': 'u',\n    '\\u0174': 'W',  '\\u0175': 'w',\n    '\\u0176': 'Y',  '\\u0177': 'y', '\\u0178': 'Y',\n    '\\u0179': 'Z',  '\\u017b': 'Z', '\\u017d': 'Z',\n    '\\u017a': 'z',  '\\u017c': 'z', '\\u017e': 'z',\n    '\\u0132': 'IJ', '\\u0133': 'ij',\n    '\\u0152': 'Oe', '\\u0153': 'oe',\n    '\\u0149': \"'n\", '\\u017f': 's'\n  };\n\n  /** Used to map characters to HTML entities. */\n  var htmlEscapes = {\n    '&': '&amp;',\n    '<': '&lt;',\n    '>': '&gt;',\n    '\"': '&quot;',\n    \"'\": '&#39;'\n  };\n\n  /** Used to map HTML entities to characters. */\n  var htmlUnescapes = {\n    '&amp;': '&',\n    '&lt;': '<',\n    '&gt;': '>',\n    '&quot;': '\"',\n    '&#39;': \"'\"\n  };\n\n  /** Used to escape characters for inclusion in compiled string literals. */\n  var stringEscapes = {\n    '\\\\': '\\\\',\n    \"'\": \"'\",\n    '\\n': 'n',\n    '\\r': 'r',\n    '\\u2028': 'u2028',\n    '\\u2029': 'u2029'\n  };\n\n  /** Built-in method references without a dependency on `root`. */\n  var freeParseFloat = parseFloat,\n      freeParseInt = parseInt;\n\n  /** Detect free variable `global` from Node.js. */\n  var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n  /** Detect free variable `self`. */\n  var freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n  /** Used as a reference to the global object. */\n  var root = freeGlobal || freeSelf || Function('return this')();\n\n  /** Detect free variable `exports`. */\n  var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n  /** Detect free variable `module`. */\n  var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n  /** Detect the popular CommonJS extension `module.exports`. */\n  var moduleExports = freeModule && freeModule.exports === freeExports;\n\n  /** Detect free variable `process` from Node.js. */\n  var freeProcess = moduleExports && freeGlobal.process;\n\n  /** Used to access faster Node.js helpers. */\n  var nodeUtil = (function() {\n    try {\n      return freeProcess && freeProcess.binding && freeProcess.binding('util');\n    } catch (e) {}\n  }());\n\n  /* Node.js helper references. */\n  var nodeIsArrayBuffer = nodeUtil && nodeUtil.isArrayBuffer,\n      nodeIsDate = nodeUtil && nodeUtil.isDate,\n      nodeIsMap = nodeUtil && nodeUtil.isMap,\n      nodeIsRegExp = nodeUtil && nodeUtil.isRegExp,\n      nodeIsSet = nodeUtil && nodeUtil.isSet,\n      nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n  /*--------------------------------------------------------------------------*/\n\n  /**\n   * Adds the key-value `pair` to `map`.\n   *\n   * @private\n   * @param {Object} map The map to modify.\n   * @param {Array} pair The key-value pair to add.\n   * @returns {Object} Returns `map`.\n   */\n  function addMapEntry(map, pair) {\n    // Don't return `map.set` because it's not chainable in IE 11.\n    map.set(pair[0], pair[1]);\n    return map;\n  }\n\n  /**\n   * Adds `value` to `set`.\n   *\n   * @private\n   * @param {Object} set The set to modify.\n   * @param {*} value The value to add.\n   * @returns {Object} Returns `set`.\n   */\n  function addSetEntry(set, value) {\n    // Don't return `set.add` because it's not chainable in IE 11.\n    set.add(value);\n    return set;\n  }\n\n  /**\n   * A faster alternative to `Function#apply`, this function invokes `func`\n   * with the `this` binding of `thisArg` and the arguments of `args`.\n   *\n   * @private\n   * @param {Function} func The function to invoke.\n   * @param {*} thisArg The `this` binding of `func`.\n   * @param {Array} args The arguments to invoke `func` with.\n   * @returns {*} Returns the result of `func`.\n   */\n  function apply(func, thisArg, args) {\n    switch (args.length) {\n      case 0: return func.call(thisArg);\n      case 1: return func.call(thisArg, args[0]);\n      case 2: return func.call(thisArg, args[0], args[1]);\n      case 3: return func.call(thisArg, args[0], args[1], args[2]);\n    }\n    return func.apply(thisArg, args);\n  }\n\n  /**\n   * A specialized version of `baseAggregator` for arrays.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} setter The function to set `accumulator` values.\n   * @param {Function} iteratee The iteratee to transform keys.\n   * @param {Object} accumulator The initial aggregated object.\n   * @returns {Function} Returns `accumulator`.\n   */\n  function arrayAggregator(array, setter, iteratee, accumulator) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      var value = array[index];\n      setter(accumulator, value, iteratee(value), array);\n    }\n    return accumulator;\n  }\n\n  /**\n   * A specialized version of `_.forEach` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns `array`.\n   */\n  function arrayEach(array, iteratee) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (iteratee(array[index], index, array) === false) {\n        break;\n      }\n    }\n    return array;\n  }\n\n  /**\n   * A specialized version of `_.forEachRight` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns `array`.\n   */\n  function arrayEachRight(array, iteratee) {\n    var length = array == null ? 0 : array.length;\n\n    while (length--) {\n      if (iteratee(array[length], length, array) === false) {\n        break;\n      }\n    }\n    return array;\n  }\n\n  /**\n   * A specialized version of `_.every` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} predicate The function invoked per iteration.\n   * @returns {boolean} Returns `true` if all elements pass the predicate check,\n   *  else `false`.\n   */\n  function arrayEvery(array, predicate) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (!predicate(array[index], index, array)) {\n        return false;\n      }\n    }\n    return true;\n  }\n\n  /**\n   * A specialized version of `_.filter` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} predicate The function invoked per iteration.\n   * @returns {Array} Returns the new filtered array.\n   */\n  function arrayFilter(array, predicate) {\n    var index = -1,\n        length = array == null ? 0 : array.length,\n        resIndex = 0,\n        result = [];\n\n    while (++index < length) {\n      var value = array[index];\n      if (predicate(value, index, array)) {\n        result[resIndex++] = value;\n      }\n    }\n    return result;\n  }\n\n  /**\n   * A specialized version of `_.includes` for arrays without support for\n   * specifying an index to search from.\n   *\n   * @private\n   * @param {Array} [array] The array to inspect.\n   * @param {*} target The value to search for.\n   * @returns {boolean} Returns `true` if `target` is found, else `false`.\n   */\n  function arrayIncludes(array, value) {\n    var length = array == null ? 0 : array.length;\n    return !!length && baseIndexOf(array, value, 0) > -1;\n  }\n\n  /**\n   * This function is like `arrayIncludes` except that it accepts a comparator.\n   *\n   * @private\n   * @param {Array} [array] The array to inspect.\n   * @param {*} target The value to search for.\n   * @param {Function} comparator The comparator invoked per element.\n   * @returns {boolean} Returns `true` if `target` is found, else `false`.\n   */\n  function arrayIncludesWith(array, value, comparator) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (comparator(value, array[index])) {\n        return true;\n      }\n    }\n    return false;\n  }\n\n  /**\n   * A specialized version of `_.map` for arrays without support for iteratee\n   * shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns the new mapped array.\n   */\n  function arrayMap(array, iteratee) {\n    var index = -1,\n        length = array == null ? 0 : array.length,\n        result = Array(length);\n\n    while (++index < length) {\n      result[index] = iteratee(array[index], index, array);\n    }\n    return result;\n  }\n\n  /**\n   * Appends the elements of `values` to `array`.\n   *\n   * @private\n   * @param {Array} array The array to modify.\n   * @param {Array} values The values to append.\n   * @returns {Array} Returns `array`.\n   */\n  function arrayPush(array, values) {\n    var index = -1,\n        length = values.length,\n        offset = array.length;\n\n    while (++index < length) {\n      array[offset + index] = values[index];\n    }\n    return array;\n  }\n\n  /**\n   * A specialized version of `_.reduce` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @param {*} [accumulator] The initial value.\n   * @param {boolean} [initAccum] Specify using the first element of `array` as\n   *  the initial value.\n   * @returns {*} Returns the accumulated value.\n   */\n  function arrayReduce(array, iteratee, accumulator, initAccum) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    if (initAccum && length) {\n      accumulator = array[++index];\n    }\n    while (++index < length) {\n      accumulator = iteratee(accumulator, array[index], index, array);\n    }\n    return accumulator;\n  }\n\n  /**\n   * A specialized version of `_.reduceRight` for arrays without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @param {*} [accumulator] The initial value.\n   * @param {boolean} [initAccum] Specify using the last element of `array` as\n   *  the initial value.\n   * @returns {*} Returns the accumulated value.\n   */\n  function arrayReduceRight(array, iteratee, accumulator, initAccum) {\n    var length = array == null ? 0 : array.length;\n    if (initAccum && length) {\n      accumulator = array[--length];\n    }\n    while (length--) {\n      accumulator = iteratee(accumulator, array[length], length, array);\n    }\n    return accumulator;\n  }\n\n  /**\n   * A specialized version of `_.some` for arrays without support for iteratee\n   * shorthands.\n   *\n   * @private\n   * @param {Array} [array] The array to iterate over.\n   * @param {Function} predicate The function invoked per iteration.\n   * @returns {boolean} Returns `true` if any element passes the predicate check,\n   *  else `false`.\n   */\n  function arraySome(array, predicate) {\n    var index = -1,\n        length = array == null ? 0 : array.length;\n\n    while (++index < length) {\n      if (predicate(array[index], index, array)) {\n        return true;\n      }\n    }\n    return false;\n  }\n\n  /**\n   * Gets the size of an ASCII `string`.\n   *\n   * @private\n   * @param {string} string The string inspect.\n   * @returns {number} Returns the string size.\n   */\n  var asciiSize = baseProperty('length');\n\n  /**\n   * Converts an ASCII `string` to an array.\n   *\n   * @private\n   * @param {string} string The string to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function asciiToArray(string) {\n    return string.split('');\n  }\n\n  /**\n   * Splits an ASCII `string` into an array of its words.\n   *\n   * @private\n   * @param {string} The string to inspect.\n   * @returns {Array} Returns the words of `string`.\n   */\n  function asciiWords(string) {\n    return string.match(reAsciiWord) || [];\n  }\n\n  /**\n   * The base implementation of methods like `_.findKey` and `_.findLastKey`,\n   * without support for iteratee shorthands, which iterates over `collection`\n   * using `eachFunc`.\n   *\n   * @private\n   * @param {Array|Object} collection The collection to inspect.\n   * @param {Function} predicate The function invoked per iteration.\n   * @param {Function} eachFunc The function to iterate over `collection`.\n   * @returns {*} Returns the found element or its key, else `undefined`.\n   */\n  function baseFindKey(collection, predicate, eachFunc) {\n    var result;\n    eachFunc(collection, function(value, key, collection) {\n      if (predicate(value, key, collection)) {\n        result = key;\n        return false;\n      }\n    });\n    return result;\n  }\n\n  /**\n   * The base implementation of `_.findIndex` and `_.findLastIndex` without\n   * support for iteratee shorthands.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {Function} predicate The function invoked per iteration.\n   * @param {number} fromIndex The index to search from.\n   * @param {boolean} [fromRight] Specify iterating from right to left.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function baseFindIndex(array, predicate, fromIndex, fromRight) {\n    var length = array.length,\n        index = fromIndex + (fromRight ? 1 : -1);\n\n    while ((fromRight ? index-- : ++index < length)) {\n      if (predicate(array[index], index, array)) {\n        return index;\n      }\n    }\n    return -1;\n  }\n\n  /**\n   * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function baseIndexOf(array, value, fromIndex) {\n    return value === value\n      ? strictIndexOf(array, value, fromIndex)\n      : baseFindIndex(array, baseIsNaN, fromIndex);\n  }\n\n  /**\n   * This function is like `baseIndexOf` except that it accepts a comparator.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @param {Function} comparator The comparator invoked per element.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function baseIndexOfWith(array, value, fromIndex, comparator) {\n    var index = fromIndex - 1,\n        length = array.length;\n\n    while (++index < length) {\n      if (comparator(array[index], value)) {\n        return index;\n      }\n    }\n    return -1;\n  }\n\n  /**\n   * The base implementation of `_.isNaN` without support for number objects.\n   *\n   * @private\n   * @param {*} value The value to check.\n   * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n   */\n  function baseIsNaN(value) {\n    return value !== value;\n  }\n\n  /**\n   * The base implementation of `_.mean` and `_.meanBy` without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} array The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {number} Returns the mean.\n   */\n  function baseMean(array, iteratee) {\n    var length = array == null ? 0 : array.length;\n    return length ? (baseSum(array, iteratee) / length) : NAN;\n  }\n\n  /**\n   * The base implementation of `_.property` without support for deep paths.\n   *\n   * @private\n   * @param {string} key The key of the property to get.\n   * @returns {Function} Returns the new accessor function.\n   */\n  function baseProperty(key) {\n    return function(object) {\n      return object == null ? undefined : object[key];\n    };\n  }\n\n  /**\n   * The base implementation of `_.propertyOf` without support for deep paths.\n   *\n   * @private\n   * @param {Object} object The object to query.\n   * @returns {Function} Returns the new accessor function.\n   */\n  function basePropertyOf(object) {\n    return function(key) {\n      return object == null ? undefined : object[key];\n    };\n  }\n\n  /**\n   * The base implementation of `_.reduce` and `_.reduceRight`, without support\n   * for iteratee shorthands, which iterates over `collection` using `eachFunc`.\n   *\n   * @private\n   * @param {Array|Object} collection The collection to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @param {*} accumulator The initial value.\n   * @param {boolean} initAccum Specify using the first or last element of\n   *  `collection` as the initial value.\n   * @param {Function} eachFunc The function to iterate over `collection`.\n   * @returns {*} Returns the accumulated value.\n   */\n  function baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {\n    eachFunc(collection, function(value, index, collection) {\n      accumulator = initAccum\n        ? (initAccum = false, value)\n        : iteratee(accumulator, value, index, collection);\n    });\n    return accumulator;\n  }\n\n  /**\n   * The base implementation of `_.sortBy` which uses `comparer` to define the\n   * sort order of `array` and replaces criteria objects with their corresponding\n   * values.\n   *\n   * @private\n   * @param {Array} array The array to sort.\n   * @param {Function} comparer The function to define sort order.\n   * @returns {Array} Returns `array`.\n   */\n  function baseSortBy(array, comparer) {\n    var length = array.length;\n\n    array.sort(comparer);\n    while (length--) {\n      array[length] = array[length].value;\n    }\n    return array;\n  }\n\n  /**\n   * The base implementation of `_.sum` and `_.sumBy` without support for\n   * iteratee shorthands.\n   *\n   * @private\n   * @param {Array} array The array to iterate over.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {number} Returns the sum.\n   */\n  function baseSum(array, iteratee) {\n    var result,\n        index = -1,\n        length = array.length;\n\n    while (++index < length) {\n      var current = iteratee(array[index]);\n      if (current !== undefined) {\n        result = result === undefined ? current : (result + current);\n      }\n    }\n    return result;\n  }\n\n  /**\n   * The base implementation of `_.times` without support for iteratee shorthands\n   * or max array length checks.\n   *\n   * @private\n   * @param {number} n The number of times to invoke `iteratee`.\n   * @param {Function} iteratee The function invoked per iteration.\n   * @returns {Array} Returns the array of results.\n   */\n  function baseTimes(n, iteratee) {\n    var index = -1,\n        result = Array(n);\n\n    while (++index < n) {\n      result[index] = iteratee(index);\n    }\n    return result;\n  }\n\n  /**\n   * The base implementation of `_.toPairs` and `_.toPairsIn` which creates an array\n   * of key-value pairs for `object` corresponding to the property names of `props`.\n   *\n   * @private\n   * @param {Object} object The object to query.\n   * @param {Array} props The property names to get values for.\n   * @returns {Object} Returns the key-value pairs.\n   */\n  function baseToPairs(object, props) {\n    return arrayMap(props, function(key) {\n      return [key, object[key]];\n    });\n  }\n\n  /**\n   * The base implementation of `_.unary` without support for storing metadata.\n   *\n   * @private\n   * @param {Function} func The function to cap arguments for.\n   * @returns {Function} Returns the new capped function.\n   */\n  function baseUnary(func) {\n    return function(value) {\n      return func(value);\n    };\n  }\n\n  /**\n   * The base implementation of `_.values` and `_.valuesIn` which creates an\n   * array of `object` property values corresponding to the property names\n   * of `props`.\n   *\n   * @private\n   * @param {Object} object The object to query.\n   * @param {Array} props The property names to get values for.\n   * @returns {Object} Returns the array of property values.\n   */\n  function baseValues(object, props) {\n    return arrayMap(props, function(key) {\n      return object[key];\n    });\n  }\n\n  /**\n   * Checks if a `cache` value for `key` exists.\n   *\n   * @private\n   * @param {Object} cache The cache to query.\n   * @param {string} key The key of the entry to check.\n   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n   */\n  function cacheHas(cache, key) {\n    return cache.has(key);\n  }\n\n  /**\n   * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol\n   * that is not found in the character symbols.\n   *\n   * @private\n   * @param {Array} strSymbols The string symbols to inspect.\n   * @param {Array} chrSymbols The character symbols to find.\n   * @returns {number} Returns the index of the first unmatched string symbol.\n   */\n  function charsStartIndex(strSymbols, chrSymbols) {\n    var index = -1,\n        length = strSymbols.length;\n\n    while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n    return index;\n  }\n\n  /**\n   * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol\n   * that is not found in the character symbols.\n   *\n   * @private\n   * @param {Array} strSymbols The string symbols to inspect.\n   * @param {Array} chrSymbols The character symbols to find.\n   * @returns {number} Returns the index of the last unmatched string symbol.\n   */\n  function charsEndIndex(strSymbols, chrSymbols) {\n    var index = strSymbols.length;\n\n    while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n    return index;\n  }\n\n  /**\n   * Gets the number of `placeholder` occurrences in `array`.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} placeholder The placeholder to search for.\n   * @returns {number} Returns the placeholder count.\n   */\n  function countHolders(array, placeholder) {\n    var length = array.length,\n        result = 0;\n\n    while (length--) {\n      if (array[length] === placeholder) {\n        ++result;\n      }\n    }\n    return result;\n  }\n\n  /**\n   * Used by `_.deburr` to convert Latin-1 Supplement and Latin Extended-A\n   * letters to basic Latin letters.\n   *\n   * @private\n   * @param {string} letter The matched letter to deburr.\n   * @returns {string} Returns the deburred letter.\n   */\n  var deburrLetter = basePropertyOf(deburredLetters);\n\n  /**\n   * Used by `_.escape` to convert characters to HTML entities.\n   *\n   * @private\n   * @param {string} chr The matched character to escape.\n   * @returns {string} Returns the escaped character.\n   */\n  var escapeHtmlChar = basePropertyOf(htmlEscapes);\n\n  /**\n   * Used by `_.template` to escape characters for inclusion in compiled string literals.\n   *\n   * @private\n   * @param {string} chr The matched character to escape.\n   * @returns {string} Returns the escaped character.\n   */\n  function escapeStringChar(chr) {\n    return '\\\\' + stringEscapes[chr];\n  }\n\n  /**\n   * Gets the value at `key` of `object`.\n   *\n   * @private\n   * @param {Object} [object] The object to query.\n   * @param {string} key The key of the property to get.\n   * @returns {*} Returns the property value.\n   */\n  function getValue(object, key) {\n    return object == null ? undefined : object[key];\n  }\n\n  /**\n   * Checks if `string` contains Unicode symbols.\n   *\n   * @private\n   * @param {string} string The string to inspect.\n   * @returns {boolean} Returns `true` if a symbol is found, else `false`.\n   */\n  function hasUnicode(string) {\n    return reHasUnicode.test(string);\n  }\n\n  /**\n   * Checks if `string` contains a word composed of Unicode symbols.\n   *\n   * @private\n   * @param {string} string The string to inspect.\n   * @returns {boolean} Returns `true` if a word is found, else `false`.\n   */\n  function hasUnicodeWord(string) {\n    return reHasUnicodeWord.test(string);\n  }\n\n  /**\n   * Converts `iterator` to an array.\n   *\n   * @private\n   * @param {Object} iterator The iterator to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function iteratorToArray(iterator) {\n    var data,\n        result = [];\n\n    while (!(data = iterator.next()).done) {\n      result.push(data.value);\n    }\n    return result;\n  }\n\n  /**\n   * Converts `map` to its key-value pairs.\n   *\n   * @private\n   * @param {Object} map The map to convert.\n   * @returns {Array} Returns the key-value pairs.\n   */\n  function mapToArray(map) {\n    var index = -1,\n        result = Array(map.size);\n\n    map.forEach(function(value, key) {\n      result[++index] = [key, value];\n    });\n    return result;\n  }\n\n  /**\n   * Creates a unary function that invokes `func` with its argument transformed.\n   *\n   * @private\n   * @param {Function} func The function to wrap.\n   * @param {Function} transform The argument transform.\n   * @returns {Function} Returns the new function.\n   */\n  function overArg(func, transform) {\n    return function(arg) {\n      return func(transform(arg));\n    };\n  }\n\n  /**\n   * Replaces all `placeholder` elements in `array` with an internal placeholder\n   * and returns an array of their indexes.\n   *\n   * @private\n   * @param {Array} array The array to modify.\n   * @param {*} placeholder The placeholder to replace.\n   * @returns {Array} Returns the new array of placeholder indexes.\n   */\n  function replaceHolders(array, placeholder) {\n    var index = -1,\n        length = array.length,\n        resIndex = 0,\n        result = [];\n\n    while (++index < length) {\n      var value = array[index];\n      if (value === placeholder || value === PLACEHOLDER) {\n        array[index] = PLACEHOLDER;\n        result[resIndex++] = index;\n      }\n    }\n    return result;\n  }\n\n  /**\n   * Converts `set` to an array of its values.\n   *\n   * @private\n   * @param {Object} set The set to convert.\n   * @returns {Array} Returns the values.\n   */\n  function setToArray(set) {\n    var index = -1,\n        result = Array(set.size);\n\n    set.forEach(function(value) {\n      result[++index] = value;\n    });\n    return result;\n  }\n\n  /**\n   * Converts `set` to its value-value pairs.\n   *\n   * @private\n   * @param {Object} set The set to convert.\n   * @returns {Array} Returns the value-value pairs.\n   */\n  function setToPairs(set) {\n    var index = -1,\n        result = Array(set.size);\n\n    set.forEach(function(value) {\n      result[++index] = [value, value];\n    });\n    return result;\n  }\n\n  /**\n   * A specialized version of `_.indexOf` which performs strict equality\n   * comparisons of values, i.e. `===`.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function strictIndexOf(array, value, fromIndex) {\n    var index = fromIndex - 1,\n        length = array.length;\n\n    while (++index < length) {\n      if (array[index] === value) {\n        return index;\n      }\n    }\n    return -1;\n  }\n\n  /**\n   * A specialized version of `_.lastIndexOf` which performs strict equality\n   * comparisons of values, i.e. `===`.\n   *\n   * @private\n   * @param {Array} array The array to inspect.\n   * @param {*} value The value to search for.\n   * @param {number} fromIndex The index to search from.\n   * @returns {number} Returns the index of the matched value, else `-1`.\n   */\n  function strictLastIndexOf(array, value, fromIndex) {\n    var index = fromIndex + 1;\n    while (index--) {\n      if (array[index] === value) {\n        return index;\n      }\n    }\n    return index;\n  }\n\n  /**\n   * Gets the number of symbols in `string`.\n   *\n   * @private\n   * @param {string} string The string to inspect.\n   * @returns {number} Returns the string size.\n   */\n  function stringSize(string) {\n    return hasUnicode(string)\n      ? unicodeSize(string)\n      : asciiSize(string);\n  }\n\n  /**\n   * Converts `string` to an array.\n   *\n   * @private\n   * @param {string} string The string to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function stringToArray(string) {\n    return hasUnicode(string)\n      ? unicodeToArray(string)\n      : asciiToArray(string);\n  }\n\n  /**\n   * Used by `_.unescape` to convert HTML entities to characters.\n   *\n   * @private\n   * @param {string} chr The matched character to unescape.\n   * @returns {string} Returns the unescaped character.\n   */\n  var unescapeHtmlChar = basePropertyOf(htmlUnescapes);\n\n  /**\n   * Gets the size of a Unicode `string`.\n   *\n   * @private\n   * @param {string} string The string inspect.\n   * @returns {number} Returns the string size.\n   */\n  function unicodeSize(string) {\n    var result = reUnicode.lastIndex = 0;\n    while (reUnicode.test(string)) {\n      ++result;\n    }\n    return result;\n  }\n\n  /**\n   * Converts a Unicode `string` to an array.\n   *\n   * @private\n   * @param {string} string The string to convert.\n   * @returns {Array} Returns the converted array.\n   */\n  function unicodeToArray(string) {\n    return string.match(reUnicode) || [];\n  }\n\n  /**\n   * Splits a Unicode `string` into an array of its words.\n   *\n   * @private\n   * @param {string} The string to inspect.\n   * @returns {Array} Returns the words of `string`.\n   */\n  function unicodeWords(string) {\n    return string.match(reUnicodeWord) || [];\n  }\n\n  /*--------------------------------------------------------------------------*/\n\n  /**\n   * Create a new pristine `lodash` function using the `context` object.\n   *\n   * @static\n   * @memberOf _\n   * @since 1.1.0\n   * @category Util\n   * @param {Object} [context=root] The context object.\n   * @returns {Function} Returns a new `lodash` function.\n   * @example\n   *\n   * _.mixin({ 'foo': _.constant('foo') });\n   *\n   * var lodash = _.runInContext();\n   * lodash.mixin({ 'bar': lodash.constant('bar') });\n   *\n   * _.isFunction(_.foo);\n   * // => true\n   * _.isFunction(_.bar);\n   * // => false\n   *\n   * lodash.isFunction(lodash.foo);\n   * // => false\n   * lodash.isFunction(lodash.bar);\n   * // => true\n   *\n   * // Create a suped-up `defer` in Node.js.\n   * var defer = _.runInContext({ 'setTimeout': setImmediate }).defer;\n   */\n  var runInContext = (function runInContext(context) {\n    context = context == null ? root : _.defaults(root.Object(), context, _.pick(root, contextProps));\n\n    /** Built-in constructor references. */\n    var Array = context.Array,\n        Date = context.Date,\n        Error = context.Error,\n        Function = context.Function,\n        Math = context.Math,\n        Object = context.Object,\n        RegExp = context.RegExp,\n        String = context.String,\n        TypeError = context.TypeError;\n\n    /** Used for built-in method references. */\n    var arrayProto = Array.prototype,\n        funcProto = Function.prototype,\n        objectProto = Object.prototype;\n\n    /** Used to detect overreaching core-js shims. */\n    var coreJsData = context['__core-js_shared__'];\n\n    /** Used to resolve the decompiled source of functions. */\n    var funcToString = funcProto.toString;\n\n    /** Used to check objects for own properties. */\n    var hasOwnProperty = objectProto.hasOwnProperty;\n\n    /** Used to generate unique IDs. */\n    var idCounter = 0;\n\n    /** Used to detect methods masquerading as native. */\n    var maskSrcKey = (function() {\n      var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n      return uid ? ('Symbol(src)_1.' + uid) : '';\n    }());\n\n    /**\n     * Used to resolve the\n     * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n     * of values.\n     */\n    var nativeObjectToString = objectProto.toString;\n\n    /** Used to infer the `Object` constructor. */\n    var objectCtorString = funcToString.call(Object);\n\n    /** Used to restore the original `_` reference in `_.noConflict`. */\n    var oldDash = root._;\n\n    /** Used to detect if a method is native. */\n    var reIsNative = RegExp('^' +\n      funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n      .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n    );\n\n    /** Built-in value references. */\n    var Buffer = moduleExports ? context.Buffer : undefined,\n        Symbol = context.Symbol,\n        Uint8Array = context.Uint8Array,\n        allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined,\n        getPrototype = overArg(Object.getPrototypeOf, Object),\n        objectCreate = Object.create,\n        propertyIsEnumerable = objectProto.propertyIsEnumerable,\n        splice = arrayProto.splice,\n        spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined,\n        symIterator = Symbol ? Symbol.iterator : undefined,\n        symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n    var defineProperty = (function() {\n      try {\n        var func = getNative(Object, 'defineProperty');\n        func({}, '', {});\n        return func;\n      } catch (e) {}\n    }());\n\n    /** Mocked built-ins. */\n    var ctxClearTimeout = context.clearTimeout !== root.clearTimeout && context.clearTimeout,\n        ctxNow = Date && Date.now !== root.Date.now && Date.now,\n        ctxSetTimeout = context.setTimeout !== root.setTimeout && context.setTimeout;\n\n    /* Built-in method references for those with the same name as other `lodash` methods. */\n    var nativeCeil = Math.ceil,\n        nativeFloor = Math.floor,\n        nativeGetSymbols = Object.getOwnPropertySymbols,\n        nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\n        nativeIsFinite = context.isFinite,\n        nativeJoin = arrayProto.join,\n        nativeKeys = overArg(Object.keys, Object),\n        nativeMax = Math.max,\n        nativeMin = Math.min,\n        nativeNow = Date.now,\n        nativeParseInt = context.parseInt,\n        nativeRandom = Math.random,\n        nativeReverse = arrayProto.reverse;\n\n    /* Built-in method references that are verified to be native. */\n    var DataView = getNative(context, 'DataView'),\n        Map = getNative(context, 'Map'),\n        Promise = getNative(context, 'Promise'),\n        Set = getNative(context, 'Set'),\n        WeakMap = getNative(context, 'WeakMap'),\n        nativeCreate = getNative(Object, 'create');\n\n    /** Used to store function metadata. */\n    var metaMap = WeakMap && new WeakMap;\n\n    /** Used to lookup unminified function names. */\n    var realNames = {};\n\n    /** Used to detect maps, sets, and weakmaps. */\n    var dataViewCtorString = toSource(DataView),\n        mapCtorString = toSource(Map),\n        promiseCtorString = toSource(Promise),\n        setCtorString = toSource(Set),\n        weakMapCtorString = toSource(WeakMap);\n\n    /** Used to convert symbols to primitives and strings. */\n    var symbolProto = Symbol ? Symbol.prototype : undefined,\n        symbolValueOf = symbolProto ? symbolProto.valueOf : undefined,\n        symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a `lodash` object which wraps `value` to enable implicit method\n     * chain sequences. Methods that operate on and return arrays, collections,\n     * and functions can be chained together. Methods that retrieve a single value\n     * or may return a primitive value will automatically end the chain sequence\n     * and return the unwrapped value. Otherwise, the value must be unwrapped\n     * with `_#value`.\n     *\n     * Explicit chain sequences, which must be unwrapped with `_#value`, may be\n     * enabled using `_.chain`.\n     *\n     * The execution of chained methods is lazy, that is, it's deferred until\n     * `_#value` is implicitly or explicitly called.\n     *\n     * Lazy evaluation allows several methods to support shortcut fusion.\n     * Shortcut fusion is an optimization to merge iteratee calls; this avoids\n     * the creation of intermediate arrays and can greatly reduce the number of\n     * iteratee executions. Sections of a chain sequence qualify for shortcut\n     * fusion if the section is applied to an array and iteratees accept only\n     * one argument. The heuristic for whether a section qualifies for shortcut\n     * fusion is subject to change.\n     *\n     * Chaining is supported in custom builds as long as the `_#value` method is\n     * directly or indirectly included in the build.\n     *\n     * In addition to lodash methods, wrappers have `Array` and `String` methods.\n     *\n     * The wrapper `Array` methods are:\n     * `concat`, `join`, `pop`, `push`, `shift`, `sort`, `splice`, and `unshift`\n     *\n     * The wrapper `String` methods are:\n     * `replace` and `split`\n     *\n     * The wrapper methods that support shortcut fusion are:\n     * `at`, `compact`, `drop`, `dropRight`, `dropWhile`, `filter`, `find`,\n     * `findLast`, `head`, `initial`, `last`, `map`, `reject`, `reverse`, `slice`,\n     * `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `toArray`\n     *\n     * The chainable wrapper methods are:\n     * `after`, `ary`, `assign`, `assignIn`, `assignInWith`, `assignWith`, `at`,\n     * `before`, `bind`, `bindAll`, `bindKey`, `castArray`, `chain`, `chunk`,\n     * `commit`, `compact`, `concat`, `conforms`, `constant`, `countBy`, `create`,\n     * `curry`, `debounce`, `defaults`, `defaultsDeep`, `defer`, `delay`,\n     * `difference`, `differenceBy`, `differenceWith`, `drop`, `dropRight`,\n     * `dropRightWhile`, `dropWhile`, `extend`, `extendWith`, `fill`, `filter`,\n     * `flatMap`, `flatMapDeep`, `flatMapDepth`, `flatten`, `flattenDeep`,\n     * `flattenDepth`, `flip`, `flow`, `flowRight`, `fromPairs`, `functions`,\n     * `functionsIn`, `groupBy`, `initial`, `intersection`, `intersectionBy`,\n     * `intersectionWith`, `invert`, `invertBy`, `invokeMap`, `iteratee`, `keyBy`,\n     * `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`, `matches`, `matchesProperty`,\n     * `memoize`, `merge`, `mergeWith`, `method`, `methodOf`, `mixin`, `negate`,\n     * `nthArg`, `omit`, `omitBy`, `once`, `orderBy`, `over`, `overArgs`,\n     * `overEvery`, `overSome`, `partial`, `partialRight`, `partition`, `pick`,\n     * `pickBy`, `plant`, `property`, `propertyOf`, `pull`, `pullAll`, `pullAllBy`,\n     * `pullAllWith`, `pullAt`, `push`, `range`, `rangeRight`, `rearg`, `reject`,\n     * `remove`, `rest`, `reverse`, `sampleSize`, `set`, `setWith`, `shuffle`,\n     * `slice`, `sort`, `sortBy`, `splice`, `spread`, `tail`, `take`, `takeRight`,\n     * `takeRightWhile`, `takeWhile`, `tap`, `throttle`, `thru`, `toArray`,\n     * `toPairs`, `toPairsIn`, `toPath`, `toPlainObject`, `transform`, `unary`,\n     * `union`, `unionBy`, `unionWith`, `uniq`, `uniqBy`, `uniqWith`, `unset`,\n     * `unshift`, `unzip`, `unzipWith`, `update`, `updateWith`, `values`,\n     * `valuesIn`, `without`, `wrap`, `xor`, `xorBy`, `xorWith`, `zip`,\n     * `zipObject`, `zipObjectDeep`, and `zipWith`\n     *\n     * The wrapper methods that are **not** chainable by default are:\n     * `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clamp`, `clone`,\n     * `cloneDeep`, `cloneDeepWith`, `cloneWith`, `conformsTo`, `deburr`,\n     * `defaultTo`, `divide`, `each`, `eachRight`, `endsWith`, `eq`, `escape`,\n     * `escapeRegExp`, `every`, `find`, `findIndex`, `findKey`, `findLast`,\n     * `findLastIndex`, `findLastKey`, `first`, `floor`, `forEach`, `forEachRight`,\n     * `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `get`, `gt`, `gte`, `has`,\n     * `hasIn`, `head`, `identity`, `includes`, `indexOf`, `inRange`, `invoke`,\n     * `isArguments`, `isArray`, `isArrayBuffer`, `isArrayLike`, `isArrayLikeObject`,\n     * `isBoolean`, `isBuffer`, `isDate`, `isElement`, `isEmpty`, `isEqual`,\n     * `isEqualWith`, `isError`, `isFinite`, `isFunction`, `isInteger`, `isLength`,\n     * `isMap`, `isMatch`, `isMatchWith`, `isNaN`, `isNative`, `isNil`, `isNull`,\n     * `isNumber`, `isObject`, `isObjectLike`, `isPlainObject`, `isRegExp`,\n     * `isSafeInteger`, `isSet`, `isString`, `isUndefined`, `isTypedArray`,\n     * `isWeakMap`, `isWeakSet`, `join`, `kebabCase`, `last`, `lastIndexOf`,\n     * `lowerCase`, `lowerFirst`, `lt`, `lte`, `max`, `maxBy`, `mean`, `meanBy`,\n     * `min`, `minBy`, `multiply`, `noConflict`, `noop`, `now`, `nth`, `pad`,\n     * `padEnd`, `padStart`, `parseInt`, `pop`, `random`, `reduce`, `reduceRight`,\n     * `repeat`, `result`, `round`, `runInContext`, `sample`, `shift`, `size`,\n     * `snakeCase`, `some`, `sortedIndex`, `sortedIndexBy`, `sortedLastIndex`,\n     * `sortedLastIndexBy`, `startCase`, `startsWith`, `stubArray`, `stubFalse`,\n     * `stubObject`, `stubString`, `stubTrue`, `subtract`, `sum`, `sumBy`,\n     * `template`, `times`, `toFinite`, `toInteger`, `toJSON`, `toLength`,\n     * `toLower`, `toNumber`, `toSafeInteger`, `toString`, `toUpper`, `trim`,\n     * `trimEnd`, `trimStart`, `truncate`, `unescape`, `uniqueId`, `upperCase`,\n     * `upperFirst`, `value`, and `words`\n     *\n     * @name _\n     * @constructor\n     * @category Seq\n     * @param {*} value The value to wrap in a `lodash` instance.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var wrapped = _([1, 2, 3]);\n     *\n     * // Returns an unwrapped value.\n     * wrapped.reduce(_.add);\n     * // => 6\n     *\n     * // Returns a wrapped value.\n     * var squares = wrapped.map(square);\n     *\n     * _.isArray(squares);\n     * // => false\n     *\n     * _.isArray(squares.value());\n     * // => true\n     */\n    function lodash(value) {\n      if (isObjectLike(value) && !isArray(value) && !(value instanceof LazyWrapper)) {\n        if (value instanceof LodashWrapper) {\n          return value;\n        }\n        if (hasOwnProperty.call(value, '__wrapped__')) {\n          return wrapperClone(value);\n        }\n      }\n      return new LodashWrapper(value);\n    }\n\n    /**\n     * The base implementation of `_.create` without support for assigning\n     * properties to the created object.\n     *\n     * @private\n     * @param {Object} proto The object to inherit from.\n     * @returns {Object} Returns the new object.\n     */\n    var baseCreate = (function() {\n      function object() {}\n      return function(proto) {\n        if (!isObject(proto)) {\n          return {};\n        }\n        if (objectCreate) {\n          return objectCreate(proto);\n        }\n        object.prototype = proto;\n        var result = new object;\n        object.prototype = undefined;\n        return result;\n      };\n    }());\n\n    /**\n     * The function whose prototype chain sequence wrappers inherit from.\n     *\n     * @private\n     */\n    function baseLodash() {\n      // No operation performed.\n    }\n\n    /**\n     * The base constructor for creating `lodash` wrapper objects.\n     *\n     * @private\n     * @param {*} value The value to wrap.\n     * @param {boolean} [chainAll] Enable explicit method chain sequences.\n     */\n    function LodashWrapper(value, chainAll) {\n      this.__wrapped__ = value;\n      this.__actions__ = [];\n      this.__chain__ = !!chainAll;\n      this.__index__ = 0;\n      this.__values__ = undefined;\n    }\n\n    /**\n     * By default, the template delimiters used by lodash are like those in\n     * embedded Ruby (ERB) as well as ES2015 template strings. Change the\n     * following template settings to use alternative delimiters.\n     *\n     * @static\n     * @memberOf _\n     * @type {Object}\n     */\n    lodash.templateSettings = {\n\n      /**\n       * Used to detect `data` property values to be HTML-escaped.\n       *\n       * @memberOf _.templateSettings\n       * @type {RegExp}\n       */\n      'escape': reEscape,\n\n      /**\n       * Used to detect code to be evaluated.\n       *\n       * @memberOf _.templateSettings\n       * @type {RegExp}\n       */\n      'evaluate': reEvaluate,\n\n      /**\n       * Used to detect `data` property values to inject.\n       *\n       * @memberOf _.templateSettings\n       * @type {RegExp}\n       */\n      'interpolate': reInterpolate,\n\n      /**\n       * Used to reference the data object in the template text.\n       *\n       * @memberOf _.templateSettings\n       * @type {string}\n       */\n      'variable': '',\n\n      /**\n       * Used to import variables into the compiled template.\n       *\n       * @memberOf _.templateSettings\n       * @type {Object}\n       */\n      'imports': {\n\n        /**\n         * A reference to the `lodash` function.\n         *\n         * @memberOf _.templateSettings.imports\n         * @type {Function}\n         */\n        '_': lodash\n      }\n    };\n\n    // Ensure wrappers are instances of `baseLodash`.\n    lodash.prototype = baseLodash.prototype;\n    lodash.prototype.constructor = lodash;\n\n    LodashWrapper.prototype = baseCreate(baseLodash.prototype);\n    LodashWrapper.prototype.constructor = LodashWrapper;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a lazy wrapper object which wraps `value` to enable lazy evaluation.\n     *\n     * @private\n     * @constructor\n     * @param {*} value The value to wrap.\n     */\n    function LazyWrapper(value) {\n      this.__wrapped__ = value;\n      this.__actions__ = [];\n      this.__dir__ = 1;\n      this.__filtered__ = false;\n      this.__iteratees__ = [];\n      this.__takeCount__ = MAX_ARRAY_LENGTH;\n      this.__views__ = [];\n    }\n\n    /**\n     * Creates a clone of the lazy wrapper object.\n     *\n     * @private\n     * @name clone\n     * @memberOf LazyWrapper\n     * @returns {Object} Returns the cloned `LazyWrapper` object.\n     */\n    function lazyClone() {\n      var result = new LazyWrapper(this.__wrapped__);\n      result.__actions__ = copyArray(this.__actions__);\n      result.__dir__ = this.__dir__;\n      result.__filtered__ = this.__filtered__;\n      result.__iteratees__ = copyArray(this.__iteratees__);\n      result.__takeCount__ = this.__takeCount__;\n      result.__views__ = copyArray(this.__views__);\n      return result;\n    }\n\n    /**\n     * Reverses the direction of lazy iteration.\n     *\n     * @private\n     * @name reverse\n     * @memberOf LazyWrapper\n     * @returns {Object} Returns the new reversed `LazyWrapper` object.\n     */\n    function lazyReverse() {\n      if (this.__filtered__) {\n        var result = new LazyWrapper(this);\n        result.__dir__ = -1;\n        result.__filtered__ = true;\n      } else {\n        result = this.clone();\n        result.__dir__ *= -1;\n      }\n      return result;\n    }\n\n    /**\n     * Extracts the unwrapped value from its lazy wrapper.\n     *\n     * @private\n     * @name value\n     * @memberOf LazyWrapper\n     * @returns {*} Returns the unwrapped value.\n     */\n    function lazyValue() {\n      var array = this.__wrapped__.value(),\n          dir = this.__dir__,\n          isArr = isArray(array),\n          isRight = dir < 0,\n          arrLength = isArr ? array.length : 0,\n          view = getView(0, arrLength, this.__views__),\n          start = view.start,\n          end = view.end,\n          length = end - start,\n          index = isRight ? end : (start - 1),\n          iteratees = this.__iteratees__,\n          iterLength = iteratees.length,\n          resIndex = 0,\n          takeCount = nativeMin(length, this.__takeCount__);\n\n      if (!isArr || (!isRight && arrLength == length && takeCount == length)) {\n        return baseWrapperValue(array, this.__actions__);\n      }\n      var result = [];\n\n      outer:\n      while (length-- && resIndex < takeCount) {\n        index += dir;\n\n        var iterIndex = -1,\n            value = array[index];\n\n        while (++iterIndex < iterLength) {\n          var data = iteratees[iterIndex],\n              iteratee = data.iteratee,\n              type = data.type,\n              computed = iteratee(value);\n\n          if (type == LAZY_MAP_FLAG) {\n            value = computed;\n          } else if (!computed) {\n            if (type == LAZY_FILTER_FLAG) {\n              continue outer;\n            } else {\n              break outer;\n            }\n          }\n        }\n        result[resIndex++] = value;\n      }\n      return result;\n    }\n\n    // Ensure `LazyWrapper` is an instance of `baseLodash`.\n    LazyWrapper.prototype = baseCreate(baseLodash.prototype);\n    LazyWrapper.prototype.constructor = LazyWrapper;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a hash object.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function Hash(entries) {\n      var index = -1,\n          length = entries == null ? 0 : entries.length;\n\n      this.clear();\n      while (++index < length) {\n        var entry = entries[index];\n        this.set(entry[0], entry[1]);\n      }\n    }\n\n    /**\n     * Removes all key-value entries from the hash.\n     *\n     * @private\n     * @name clear\n     * @memberOf Hash\n     */\n    function hashClear() {\n      this.__data__ = nativeCreate ? nativeCreate(null) : {};\n      this.size = 0;\n    }\n\n    /**\n     * Removes `key` and its value from the hash.\n     *\n     * @private\n     * @name delete\n     * @memberOf Hash\n     * @param {Object} hash The hash to modify.\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function hashDelete(key) {\n      var result = this.has(key) && delete this.__data__[key];\n      this.size -= result ? 1 : 0;\n      return result;\n    }\n\n    /**\n     * Gets the hash value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf Hash\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function hashGet(key) {\n      var data = this.__data__;\n      if (nativeCreate) {\n        var result = data[key];\n        return result === HASH_UNDEFINED ? undefined : result;\n      }\n      return hasOwnProperty.call(data, key) ? data[key] : undefined;\n    }\n\n    /**\n     * Checks if a hash value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf Hash\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function hashHas(key) {\n      var data = this.__data__;\n      return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n    }\n\n    /**\n     * Sets the hash `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf Hash\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the hash instance.\n     */\n    function hashSet(key, value) {\n      var data = this.__data__;\n      this.size += this.has(key) ? 0 : 1;\n      data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n      return this;\n    }\n\n    // Add methods to `Hash`.\n    Hash.prototype.clear = hashClear;\n    Hash.prototype['delete'] = hashDelete;\n    Hash.prototype.get = hashGet;\n    Hash.prototype.has = hashHas;\n    Hash.prototype.set = hashSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an list cache object.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function ListCache(entries) {\n      var index = -1,\n          length = entries == null ? 0 : entries.length;\n\n      this.clear();\n      while (++index < length) {\n        var entry = entries[index];\n        this.set(entry[0], entry[1]);\n      }\n    }\n\n    /**\n     * Removes all key-value entries from the list cache.\n     *\n     * @private\n     * @name clear\n     * @memberOf ListCache\n     */\n    function listCacheClear() {\n      this.__data__ = [];\n      this.size = 0;\n    }\n\n    /**\n     * Removes `key` and its value from the list cache.\n     *\n     * @private\n     * @name delete\n     * @memberOf ListCache\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function listCacheDelete(key) {\n      var data = this.__data__,\n          index = assocIndexOf(data, key);\n\n      if (index < 0) {\n        return false;\n      }\n      var lastIndex = data.length - 1;\n      if (index == lastIndex) {\n        data.pop();\n      } else {\n        splice.call(data, index, 1);\n      }\n      --this.size;\n      return true;\n    }\n\n    /**\n     * Gets the list cache value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf ListCache\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function listCacheGet(key) {\n      var data = this.__data__,\n          index = assocIndexOf(data, key);\n\n      return index < 0 ? undefined : data[index][1];\n    }\n\n    /**\n     * Checks if a list cache value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf ListCache\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function listCacheHas(key) {\n      return assocIndexOf(this.__data__, key) > -1;\n    }\n\n    /**\n     * Sets the list cache `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf ListCache\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the list cache instance.\n     */\n    function listCacheSet(key, value) {\n      var data = this.__data__,\n          index = assocIndexOf(data, key);\n\n      if (index < 0) {\n        ++this.size;\n        data.push([key, value]);\n      } else {\n        data[index][1] = value;\n      }\n      return this;\n    }\n\n    // Add methods to `ListCache`.\n    ListCache.prototype.clear = listCacheClear;\n    ListCache.prototype['delete'] = listCacheDelete;\n    ListCache.prototype.get = listCacheGet;\n    ListCache.prototype.has = listCacheHas;\n    ListCache.prototype.set = listCacheSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a map cache object to store key-value pairs.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function MapCache(entries) {\n      var index = -1,\n          length = entries == null ? 0 : entries.length;\n\n      this.clear();\n      while (++index < length) {\n        var entry = entries[index];\n        this.set(entry[0], entry[1]);\n      }\n    }\n\n    /**\n     * Removes all key-value entries from the map.\n     *\n     * @private\n     * @name clear\n     * @memberOf MapCache\n     */\n    function mapCacheClear() {\n      this.size = 0;\n      this.__data__ = {\n        'hash': new Hash,\n        'map': new (Map || ListCache),\n        'string': new Hash\n      };\n    }\n\n    /**\n     * Removes `key` and its value from the map.\n     *\n     * @private\n     * @name delete\n     * @memberOf MapCache\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function mapCacheDelete(key) {\n      var result = getMapData(this, key)['delete'](key);\n      this.size -= result ? 1 : 0;\n      return result;\n    }\n\n    /**\n     * Gets the map value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf MapCache\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function mapCacheGet(key) {\n      return getMapData(this, key).get(key);\n    }\n\n    /**\n     * Checks if a map value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf MapCache\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function mapCacheHas(key) {\n      return getMapData(this, key).has(key);\n    }\n\n    /**\n     * Sets the map `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf MapCache\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the map cache instance.\n     */\n    function mapCacheSet(key, value) {\n      var data = getMapData(this, key),\n          size = data.size;\n\n      data.set(key, value);\n      this.size += data.size == size ? 0 : 1;\n      return this;\n    }\n\n    // Add methods to `MapCache`.\n    MapCache.prototype.clear = mapCacheClear;\n    MapCache.prototype['delete'] = mapCacheDelete;\n    MapCache.prototype.get = mapCacheGet;\n    MapCache.prototype.has = mapCacheHas;\n    MapCache.prototype.set = mapCacheSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     *\n     * Creates an array cache object to store unique values.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [values] The values to cache.\n     */\n    function SetCache(values) {\n      var index = -1,\n          length = values == null ? 0 : values.length;\n\n      this.__data__ = new MapCache;\n      while (++index < length) {\n        this.add(values[index]);\n      }\n    }\n\n    /**\n     * Adds `value` to the array cache.\n     *\n     * @private\n     * @name add\n     * @memberOf SetCache\n     * @alias push\n     * @param {*} value The value to cache.\n     * @returns {Object} Returns the cache instance.\n     */\n    function setCacheAdd(value) {\n      this.__data__.set(value, HASH_UNDEFINED);\n      return this;\n    }\n\n    /**\n     * Checks if `value` is in the array cache.\n     *\n     * @private\n     * @name has\n     * @memberOf SetCache\n     * @param {*} value The value to search for.\n     * @returns {number} Returns `true` if `value` is found, else `false`.\n     */\n    function setCacheHas(value) {\n      return this.__data__.has(value);\n    }\n\n    // Add methods to `SetCache`.\n    SetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\n    SetCache.prototype.has = setCacheHas;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a stack cache object to store key-value pairs.\n     *\n     * @private\n     * @constructor\n     * @param {Array} [entries] The key-value pairs to cache.\n     */\n    function Stack(entries) {\n      var data = this.__data__ = new ListCache(entries);\n      this.size = data.size;\n    }\n\n    /**\n     * Removes all key-value entries from the stack.\n     *\n     * @private\n     * @name clear\n     * @memberOf Stack\n     */\n    function stackClear() {\n      this.__data__ = new ListCache;\n      this.size = 0;\n    }\n\n    /**\n     * Removes `key` and its value from the stack.\n     *\n     * @private\n     * @name delete\n     * @memberOf Stack\n     * @param {string} key The key of the value to remove.\n     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n     */\n    function stackDelete(key) {\n      var data = this.__data__,\n          result = data['delete'](key);\n\n      this.size = data.size;\n      return result;\n    }\n\n    /**\n     * Gets the stack value for `key`.\n     *\n     * @private\n     * @name get\n     * @memberOf Stack\n     * @param {string} key The key of the value to get.\n     * @returns {*} Returns the entry value.\n     */\n    function stackGet(key) {\n      return this.__data__.get(key);\n    }\n\n    /**\n     * Checks if a stack value for `key` exists.\n     *\n     * @private\n     * @name has\n     * @memberOf Stack\n     * @param {string} key The key of the entry to check.\n     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n     */\n    function stackHas(key) {\n      return this.__data__.has(key);\n    }\n\n    /**\n     * Sets the stack `key` to `value`.\n     *\n     * @private\n     * @name set\n     * @memberOf Stack\n     * @param {string} key The key of the value to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns the stack cache instance.\n     */\n    function stackSet(key, value) {\n      var data = this.__data__;\n      if (data instanceof ListCache) {\n        var pairs = data.__data__;\n        if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n          pairs.push([key, value]);\n          this.size = ++data.size;\n          return this;\n        }\n        data = this.__data__ = new MapCache(pairs);\n      }\n      data.set(key, value);\n      this.size = data.size;\n      return this;\n    }\n\n    // Add methods to `Stack`.\n    Stack.prototype.clear = stackClear;\n    Stack.prototype['delete'] = stackDelete;\n    Stack.prototype.get = stackGet;\n    Stack.prototype.has = stackHas;\n    Stack.prototype.set = stackSet;\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an array of the enumerable property names of the array-like `value`.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @param {boolean} inherited Specify returning inherited property names.\n     * @returns {Array} Returns the array of property names.\n     */\n    function arrayLikeKeys(value, inherited) {\n      var isArr = isArray(value),\n          isArg = !isArr && isArguments(value),\n          isBuff = !isArr && !isArg && isBuffer(value),\n          isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n          skipIndexes = isArr || isArg || isBuff || isType,\n          result = skipIndexes ? baseTimes(value.length, String) : [],\n          length = result.length;\n\n      for (var key in value) {\n        if ((inherited || hasOwnProperty.call(value, key)) &&\n            !(skipIndexes && (\n               // Safari 9 has enumerable `arguments.length` in strict mode.\n               key == 'length' ||\n               // Node.js 0.10 has enumerable non-index properties on buffers.\n               (isBuff && (key == 'offset' || key == 'parent')) ||\n               // PhantomJS 2 has enumerable non-index properties on typed arrays.\n               (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n               // Skip index properties.\n               isIndex(key, length)\n            ))) {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * A specialized version of `_.sample` for arrays.\n     *\n     * @private\n     * @param {Array} array The array to sample.\n     * @returns {*} Returns the random element.\n     */\n    function arraySample(array) {\n      var length = array.length;\n      return length ? array[baseRandom(0, length - 1)] : undefined;\n    }\n\n    /**\n     * A specialized version of `_.sampleSize` for arrays.\n     *\n     * @private\n     * @param {Array} array The array to sample.\n     * @param {number} n The number of elements to sample.\n     * @returns {Array} Returns the random elements.\n     */\n    function arraySampleSize(array, n) {\n      return shuffleSelf(copyArray(array), baseClamp(n, 0, array.length));\n    }\n\n    /**\n     * A specialized version of `_.shuffle` for arrays.\n     *\n     * @private\n     * @param {Array} array The array to shuffle.\n     * @returns {Array} Returns the new shuffled array.\n     */\n    function arrayShuffle(array) {\n      return shuffleSelf(copyArray(array));\n    }\n\n    /**\n     * This function is like `assignValue` except that it doesn't assign\n     * `undefined` values.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {string} key The key of the property to assign.\n     * @param {*} value The value to assign.\n     */\n    function assignMergeValue(object, key, value) {\n      if ((value !== undefined && !eq(object[key], value)) ||\n          (value === undefined && !(key in object))) {\n        baseAssignValue(object, key, value);\n      }\n    }\n\n    /**\n     * Assigns `value` to `key` of `object` if the existing value is not equivalent\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {string} key The key of the property to assign.\n     * @param {*} value The value to assign.\n     */\n    function assignValue(object, key, value) {\n      var objValue = object[key];\n      if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n          (value === undefined && !(key in object))) {\n        baseAssignValue(object, key, value);\n      }\n    }\n\n    /**\n     * Gets the index at which the `key` is found in `array` of key-value pairs.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {*} key The key to search for.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     */\n    function assocIndexOf(array, key) {\n      var length = array.length;\n      while (length--) {\n        if (eq(array[length][0], key)) {\n          return length;\n        }\n      }\n      return -1;\n    }\n\n    /**\n     * Aggregates elements of `collection` on `accumulator` with keys transformed\n     * by `iteratee` and values set by `setter`.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} setter The function to set `accumulator` values.\n     * @param {Function} iteratee The iteratee to transform keys.\n     * @param {Object} accumulator The initial aggregated object.\n     * @returns {Function} Returns `accumulator`.\n     */\n    function baseAggregator(collection, setter, iteratee, accumulator) {\n      baseEach(collection, function(value, key, collection) {\n        setter(accumulator, value, iteratee(value), collection);\n      });\n      return accumulator;\n    }\n\n    /**\n     * The base implementation of `_.assign` without support for multiple sources\n     * or `customizer` functions.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @returns {Object} Returns `object`.\n     */\n    function baseAssign(object, source) {\n      return object && copyObject(source, keys(source), object);\n    }\n\n    /**\n     * The base implementation of `_.assignIn` without support for multiple sources\n     * or `customizer` functions.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @returns {Object} Returns `object`.\n     */\n    function baseAssignIn(object, source) {\n      return object && copyObject(source, keysIn(source), object);\n    }\n\n    /**\n     * The base implementation of `assignValue` and `assignMergeValue` without\n     * value checks.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {string} key The key of the property to assign.\n     * @param {*} value The value to assign.\n     */\n    function baseAssignValue(object, key, value) {\n      if (key == '__proto__' && defineProperty) {\n        defineProperty(object, key, {\n          'configurable': true,\n          'enumerable': true,\n          'value': value,\n          'writable': true\n        });\n      } else {\n        object[key] = value;\n      }\n    }\n\n    /**\n     * The base implementation of `_.at` without support for individual paths.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {string[]} paths The property paths to pick.\n     * @returns {Array} Returns the picked elements.\n     */\n    function baseAt(object, paths) {\n      var index = -1,\n          length = paths.length,\n          result = Array(length),\n          skip = object == null;\n\n      while (++index < length) {\n        result[index] = skip ? undefined : get(object, paths[index]);\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.clamp` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {number} number The number to clamp.\n     * @param {number} [lower] The lower bound.\n     * @param {number} upper The upper bound.\n     * @returns {number} Returns the clamped number.\n     */\n    function baseClamp(number, lower, upper) {\n      if (number === number) {\n        if (upper !== undefined) {\n          number = number <= upper ? number : upper;\n        }\n        if (lower !== undefined) {\n          number = number >= lower ? number : lower;\n        }\n      }\n      return number;\n    }\n\n    /**\n     * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n     * traversed objects.\n     *\n     * @private\n     * @param {*} value The value to clone.\n     * @param {boolean} bitmask The bitmask flags.\n     *  1 - Deep clone\n     *  2 - Flatten inherited properties\n     *  4 - Clone symbols\n     * @param {Function} [customizer] The function to customize cloning.\n     * @param {string} [key] The key of `value`.\n     * @param {Object} [object] The parent object of `value`.\n     * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n     * @returns {*} Returns the cloned value.\n     */\n    function baseClone(value, bitmask, customizer, key, object, stack) {\n      var result,\n          isDeep = bitmask & CLONE_DEEP_FLAG,\n          isFlat = bitmask & CLONE_FLAT_FLAG,\n          isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n      if (customizer) {\n        result = object ? customizer(value, key, object, stack) : customizer(value);\n      }\n      if (result !== undefined) {\n        return result;\n      }\n      if (!isObject(value)) {\n        return value;\n      }\n      var isArr = isArray(value);\n      if (isArr) {\n        result = initCloneArray(value);\n        if (!isDeep) {\n          return copyArray(value, result);\n        }\n      } else {\n        var tag = getTag(value),\n            isFunc = tag == funcTag || tag == genTag;\n\n        if (isBuffer(value)) {\n          return cloneBuffer(value, isDeep);\n        }\n        if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n          result = (isFlat || isFunc) ? {} : initCloneObject(value);\n          if (!isDeep) {\n            return isFlat\n              ? copySymbolsIn(value, baseAssignIn(result, value))\n              : copySymbols(value, baseAssign(result, value));\n          }\n        } else {\n          if (!cloneableTags[tag]) {\n            return object ? value : {};\n          }\n          result = initCloneByTag(value, tag, baseClone, isDeep);\n        }\n      }\n      // Check for circular references and return its corresponding clone.\n      stack || (stack = new Stack);\n      var stacked = stack.get(value);\n      if (stacked) {\n        return stacked;\n      }\n      stack.set(value, result);\n\n      var keysFunc = isFull\n        ? (isFlat ? getAllKeysIn : getAllKeys)\n        : (isFlat ? keysIn : keys);\n\n      var props = isArr ? undefined : keysFunc(value);\n      arrayEach(props || value, function(subValue, key) {\n        if (props) {\n          key = subValue;\n          subValue = value[key];\n        }\n        // Recursively populate clone (susceptible to call stack limits).\n        assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.conforms` which doesn't clone `source`.\n     *\n     * @private\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {Function} Returns the new spec function.\n     */\n    function baseConforms(source) {\n      var props = keys(source);\n      return function(object) {\n        return baseConformsTo(object, source, props);\n      };\n    }\n\n    /**\n     * The base implementation of `_.conformsTo` which accepts `props` to check.\n     *\n     * @private\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {boolean} Returns `true` if `object` conforms, else `false`.\n     */\n    function baseConformsTo(object, source, props) {\n      var length = props.length;\n      if (object == null) {\n        return !length;\n      }\n      object = Object(object);\n      while (length--) {\n        var key = props[length],\n            predicate = source[key],\n            value = object[key];\n\n        if ((value === undefined && !(key in object)) || !predicate(value)) {\n          return false;\n        }\n      }\n      return true;\n    }\n\n    /**\n     * The base implementation of `_.delay` and `_.defer` which accepts `args`\n     * to provide to `func`.\n     *\n     * @private\n     * @param {Function} func The function to delay.\n     * @param {number} wait The number of milliseconds to delay invocation.\n     * @param {Array} args The arguments to provide to `func`.\n     * @returns {number|Object} Returns the timer id or timeout object.\n     */\n    function baseDelay(func, wait, args) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      return setTimeout(function() { func.apply(undefined, args); }, wait);\n    }\n\n    /**\n     * The base implementation of methods like `_.difference` without support\n     * for excluding multiple arrays or iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {Array} values The values to exclude.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     */\n    function baseDifference(array, values, iteratee, comparator) {\n      var index = -1,\n          includes = arrayIncludes,\n          isCommon = true,\n          length = array.length,\n          result = [],\n          valuesLength = values.length;\n\n      if (!length) {\n        return result;\n      }\n      if (iteratee) {\n        values = arrayMap(values, baseUnary(iteratee));\n      }\n      if (comparator) {\n        includes = arrayIncludesWith;\n        isCommon = false;\n      }\n      else if (values.length >= LARGE_ARRAY_SIZE) {\n        includes = cacheHas;\n        isCommon = false;\n        values = new SetCache(values);\n      }\n      outer:\n      while (++index < length) {\n        var value = array[index],\n            computed = iteratee == null ? value : iteratee(value);\n\n        value = (comparator || value !== 0) ? value : 0;\n        if (isCommon && computed === computed) {\n          var valuesIndex = valuesLength;\n          while (valuesIndex--) {\n            if (values[valuesIndex] === computed) {\n              continue outer;\n            }\n          }\n          result.push(value);\n        }\n        else if (!includes(values, computed, comparator)) {\n          result.push(value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.forEach` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     */\n    var baseEach = createBaseEach(baseForOwn);\n\n    /**\n     * The base implementation of `_.forEachRight` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     */\n    var baseEachRight = createBaseEach(baseForOwnRight, true);\n\n    /**\n     * The base implementation of `_.every` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} predicate The function invoked per iteration.\n     * @returns {boolean} Returns `true` if all elements pass the predicate check,\n     *  else `false`\n     */\n    function baseEvery(collection, predicate) {\n      var result = true;\n      baseEach(collection, function(value, index, collection) {\n        result = !!predicate(value, index, collection);\n        return result;\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of methods like `_.max` and `_.min` which accepts a\n     * `comparator` to determine the extremum value.\n     *\n     * @private\n     * @param {Array} array The array to iterate over.\n     * @param {Function} iteratee The iteratee invoked per iteration.\n     * @param {Function} comparator The comparator used to compare values.\n     * @returns {*} Returns the extremum value.\n     */\n    function baseExtremum(array, iteratee, comparator) {\n      var index = -1,\n          length = array.length;\n\n      while (++index < length) {\n        var value = array[index],\n            current = iteratee(value);\n\n        if (current != null && (computed === undefined\n              ? (current === current && !isSymbol(current))\n              : comparator(current, computed)\n            )) {\n          var computed = current,\n              result = value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.fill` without an iteratee call guard.\n     *\n     * @private\n     * @param {Array} array The array to fill.\n     * @param {*} value The value to fill `array` with.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns `array`.\n     */\n    function baseFill(array, value, start, end) {\n      var length = array.length;\n\n      start = toInteger(start);\n      if (start < 0) {\n        start = -start > length ? 0 : (length + start);\n      }\n      end = (end === undefined || end > length) ? length : toInteger(end);\n      if (end < 0) {\n        end += length;\n      }\n      end = start > end ? 0 : toLength(end);\n      while (start < end) {\n        array[start++] = value;\n      }\n      return array;\n    }\n\n    /**\n     * The base implementation of `_.filter` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} predicate The function invoked per iteration.\n     * @returns {Array} Returns the new filtered array.\n     */\n    function baseFilter(collection, predicate) {\n      var result = [];\n      baseEach(collection, function(value, index, collection) {\n        if (predicate(value, index, collection)) {\n          result.push(value);\n        }\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.flatten` with support for restricting flattening.\n     *\n     * @private\n     * @param {Array} array The array to flatten.\n     * @param {number} depth The maximum recursion depth.\n     * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n     * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n     * @param {Array} [result=[]] The initial result value.\n     * @returns {Array} Returns the new flattened array.\n     */\n    function baseFlatten(array, depth, predicate, isStrict, result) {\n      var index = -1,\n          length = array.length;\n\n      predicate || (predicate = isFlattenable);\n      result || (result = []);\n\n      while (++index < length) {\n        var value = array[index];\n        if (depth > 0 && predicate(value)) {\n          if (depth > 1) {\n            // Recursively flatten arrays (susceptible to call stack limits).\n            baseFlatten(value, depth - 1, predicate, isStrict, result);\n          } else {\n            arrayPush(result, value);\n          }\n        } else if (!isStrict) {\n          result[result.length] = value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `baseForOwn` which iterates over `object`\n     * properties returned by `keysFunc` and invokes `iteratee` for each property.\n     * Iteratee functions may exit iteration early by explicitly returning `false`.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @param {Function} keysFunc The function to get the keys of `object`.\n     * @returns {Object} Returns `object`.\n     */\n    var baseFor = createBaseFor();\n\n    /**\n     * This function is like `baseFor` except that it iterates over properties\n     * in the opposite order.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @param {Function} keysFunc The function to get the keys of `object`.\n     * @returns {Object} Returns `object`.\n     */\n    var baseForRight = createBaseFor(true);\n\n    /**\n     * The base implementation of `_.forOwn` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     */\n    function baseForOwn(object, iteratee) {\n      return object && baseFor(object, iteratee, keys);\n    }\n\n    /**\n     * The base implementation of `_.forOwnRight` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     */\n    function baseForOwnRight(object, iteratee) {\n      return object && baseForRight(object, iteratee, keys);\n    }\n\n    /**\n     * The base implementation of `_.functions` which creates an array of\n     * `object` function property names filtered from `props`.\n     *\n     * @private\n     * @param {Object} object The object to inspect.\n     * @param {Array} props The property names to filter.\n     * @returns {Array} Returns the function names.\n     */\n    function baseFunctions(object, props) {\n      return arrayFilter(props, function(key) {\n        return isFunction(object[key]);\n      });\n    }\n\n    /**\n     * The base implementation of `_.get` without support for default values.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the property to get.\n     * @returns {*} Returns the resolved value.\n     */\n    function baseGet(object, path) {\n      path = castPath(path, object);\n\n      var index = 0,\n          length = path.length;\n\n      while (object != null && index < length) {\n        object = object[toKey(path[index++])];\n      }\n      return (index && index == length) ? object : undefined;\n    }\n\n    /**\n     * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n     * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n     * symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Function} keysFunc The function to get the keys of `object`.\n     * @param {Function} symbolsFunc The function to get the symbols of `object`.\n     * @returns {Array} Returns the array of property names and symbols.\n     */\n    function baseGetAllKeys(object, keysFunc, symbolsFunc) {\n      var result = keysFunc(object);\n      return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n    }\n\n    /**\n     * The base implementation of `getTag` without fallbacks for buggy environments.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @returns {string} Returns the `toStringTag`.\n     */\n    function baseGetTag(value) {\n      if (value == null) {\n        return value === undefined ? undefinedTag : nullTag;\n      }\n      return (symToStringTag && symToStringTag in Object(value))\n        ? getRawTag(value)\n        : objectToString(value);\n    }\n\n    /**\n     * The base implementation of `_.gt` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is greater than `other`,\n     *  else `false`.\n     */\n    function baseGt(value, other) {\n      return value > other;\n    }\n\n    /**\n     * The base implementation of `_.has` without support for deep paths.\n     *\n     * @private\n     * @param {Object} [object] The object to query.\n     * @param {Array|string} key The key to check.\n     * @returns {boolean} Returns `true` if `key` exists, else `false`.\n     */\n    function baseHas(object, key) {\n      return object != null && hasOwnProperty.call(object, key);\n    }\n\n    /**\n     * The base implementation of `_.hasIn` without support for deep paths.\n     *\n     * @private\n     * @param {Object} [object] The object to query.\n     * @param {Array|string} key The key to check.\n     * @returns {boolean} Returns `true` if `key` exists, else `false`.\n     */\n    function baseHasIn(object, key) {\n      return object != null && key in Object(object);\n    }\n\n    /**\n     * The base implementation of `_.inRange` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {number} number The number to check.\n     * @param {number} start The start of the range.\n     * @param {number} end The end of the range.\n     * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n     */\n    function baseInRange(number, start, end) {\n      return number >= nativeMin(start, end) && number < nativeMax(start, end);\n    }\n\n    /**\n     * The base implementation of methods like `_.intersection`, without support\n     * for iteratee shorthands, that accepts an array of arrays to inspect.\n     *\n     * @private\n     * @param {Array} arrays The arrays to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of shared values.\n     */\n    function baseIntersection(arrays, iteratee, comparator) {\n      var includes = comparator ? arrayIncludesWith : arrayIncludes,\n          length = arrays[0].length,\n          othLength = arrays.length,\n          othIndex = othLength,\n          caches = Array(othLength),\n          maxLength = Infinity,\n          result = [];\n\n      while (othIndex--) {\n        var array = arrays[othIndex];\n        if (othIndex && iteratee) {\n          array = arrayMap(array, baseUnary(iteratee));\n        }\n        maxLength = nativeMin(array.length, maxLength);\n        caches[othIndex] = !comparator && (iteratee || (length >= 120 && array.length >= 120))\n          ? new SetCache(othIndex && array)\n          : undefined;\n      }\n      array = arrays[0];\n\n      var index = -1,\n          seen = caches[0];\n\n      outer:\n      while (++index < length && result.length < maxLength) {\n        var value = array[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        value = (comparator || value !== 0) ? value : 0;\n        if (!(seen\n              ? cacheHas(seen, computed)\n              : includes(result, computed, comparator)\n            )) {\n          othIndex = othLength;\n          while (--othIndex) {\n            var cache = caches[othIndex];\n            if (!(cache\n                  ? cacheHas(cache, computed)\n                  : includes(arrays[othIndex], computed, comparator))\n                ) {\n              continue outer;\n            }\n          }\n          if (seen) {\n            seen.push(computed);\n          }\n          result.push(value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.invert` and `_.invertBy` which inverts\n     * `object` with values transformed by `iteratee` and set by `setter`.\n     *\n     * @private\n     * @param {Object} object The object to iterate over.\n     * @param {Function} setter The function to set `accumulator` values.\n     * @param {Function} iteratee The iteratee to transform values.\n     * @param {Object} accumulator The initial inverted object.\n     * @returns {Function} Returns `accumulator`.\n     */\n    function baseInverter(object, setter, iteratee, accumulator) {\n      baseForOwn(object, function(value, key, object) {\n        setter(accumulator, iteratee(value), key, object);\n      });\n      return accumulator;\n    }\n\n    /**\n     * The base implementation of `_.invoke` without support for individual\n     * method arguments.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the method to invoke.\n     * @param {Array} args The arguments to invoke the method with.\n     * @returns {*} Returns the result of the invoked method.\n     */\n    function baseInvoke(object, path, args) {\n      path = castPath(path, object);\n      object = parent(object, path);\n      var func = object == null ? object : object[toKey(last(path))];\n      return func == null ? undefined : apply(func, object, args);\n    }\n\n    /**\n     * The base implementation of `_.isArguments`.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n     */\n    function baseIsArguments(value) {\n      return isObjectLike(value) && baseGetTag(value) == argsTag;\n    }\n\n    /**\n     * The base implementation of `_.isArrayBuffer` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.\n     */\n    function baseIsArrayBuffer(value) {\n      return isObjectLike(value) && baseGetTag(value) == arrayBufferTag;\n    }\n\n    /**\n     * The base implementation of `_.isDate` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a date object, else `false`.\n     */\n    function baseIsDate(value) {\n      return isObjectLike(value) && baseGetTag(value) == dateTag;\n    }\n\n    /**\n     * The base implementation of `_.isEqual` which supports partial comparisons\n     * and tracks traversed objects.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @param {boolean} bitmask The bitmask flags.\n     *  1 - Unordered comparison\n     *  2 - Partial comparison\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     */\n    function baseIsEqual(value, other, bitmask, customizer, stack) {\n      if (value === other) {\n        return true;\n      }\n      if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n        return value !== value && other !== other;\n      }\n      return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n    }\n\n    /**\n     * A specialized version of `baseIsEqual` for arrays and objects which performs\n     * deep comparisons and tracks traversed objects enabling objects with circular\n     * references to be compared.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n     */\n    function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n      var objIsArr = isArray(object),\n          othIsArr = isArray(other),\n          objTag = objIsArr ? arrayTag : getTag(object),\n          othTag = othIsArr ? arrayTag : getTag(other);\n\n      objTag = objTag == argsTag ? objectTag : objTag;\n      othTag = othTag == argsTag ? objectTag : othTag;\n\n      var objIsObj = objTag == objectTag,\n          othIsObj = othTag == objectTag,\n          isSameTag = objTag == othTag;\n\n      if (isSameTag && isBuffer(object)) {\n        if (!isBuffer(other)) {\n          return false;\n        }\n        objIsArr = true;\n        objIsObj = false;\n      }\n      if (isSameTag && !objIsObj) {\n        stack || (stack = new Stack);\n        return (objIsArr || isTypedArray(object))\n          ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n          : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n      }\n      if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n        var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n            othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n        if (objIsWrapped || othIsWrapped) {\n          var objUnwrapped = objIsWrapped ? object.value() : object,\n              othUnwrapped = othIsWrapped ? other.value() : other;\n\n          stack || (stack = new Stack);\n          return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n        }\n      }\n      if (!isSameTag) {\n        return false;\n      }\n      stack || (stack = new Stack);\n      return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n    }\n\n    /**\n     * The base implementation of `_.isMap` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n     */\n    function baseIsMap(value) {\n      return isObjectLike(value) && getTag(value) == mapTag;\n    }\n\n    /**\n     * The base implementation of `_.isMatch` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property values to match.\n     * @param {Array} matchData The property names, values, and compare flags to match.\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n     */\n    function baseIsMatch(object, source, matchData, customizer) {\n      var index = matchData.length,\n          length = index,\n          noCustomizer = !customizer;\n\n      if (object == null) {\n        return !length;\n      }\n      object = Object(object);\n      while (index--) {\n        var data = matchData[index];\n        if ((noCustomizer && data[2])\n              ? data[1] !== object[data[0]]\n              : !(data[0] in object)\n            ) {\n          return false;\n        }\n      }\n      while (++index < length) {\n        data = matchData[index];\n        var key = data[0],\n            objValue = object[key],\n            srcValue = data[1];\n\n        if (noCustomizer && data[2]) {\n          if (objValue === undefined && !(key in object)) {\n            return false;\n          }\n        } else {\n          var stack = new Stack;\n          if (customizer) {\n            var result = customizer(objValue, srcValue, key, object, source, stack);\n          }\n          if (!(result === undefined\n                ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\n                : result\n              )) {\n            return false;\n          }\n        }\n      }\n      return true;\n    }\n\n    /**\n     * The base implementation of `_.isNative` without bad shim checks.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a native function,\n     *  else `false`.\n     */\n    function baseIsNative(value) {\n      if (!isObject(value) || isMasked(value)) {\n        return false;\n      }\n      var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n      return pattern.test(toSource(value));\n    }\n\n    /**\n     * The base implementation of `_.isRegExp` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a regexp, else `false`.\n     */\n    function baseIsRegExp(value) {\n      return isObjectLike(value) && baseGetTag(value) == regexpTag;\n    }\n\n    /**\n     * The base implementation of `_.isSet` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n     */\n    function baseIsSet(value) {\n      return isObjectLike(value) && getTag(value) == setTag;\n    }\n\n    /**\n     * The base implementation of `_.isTypedArray` without Node.js optimizations.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n     */\n    function baseIsTypedArray(value) {\n      return isObjectLike(value) &&\n        isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n    }\n\n    /**\n     * The base implementation of `_.iteratee`.\n     *\n     * @private\n     * @param {*} [value=_.identity] The value to convert to an iteratee.\n     * @returns {Function} Returns the iteratee.\n     */\n    function baseIteratee(value) {\n      // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n      // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n      if (typeof value == 'function') {\n        return value;\n      }\n      if (value == null) {\n        return identity;\n      }\n      if (typeof value == 'object') {\n        return isArray(value)\n          ? baseMatchesProperty(value[0], value[1])\n          : baseMatches(value);\n      }\n      return property(value);\n    }\n\n    /**\n     * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     */\n    function baseKeys(object) {\n      if (!isPrototype(object)) {\n        return nativeKeys(object);\n      }\n      var result = [];\n      for (var key in Object(object)) {\n        if (hasOwnProperty.call(object, key) && key != 'constructor') {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     */\n    function baseKeysIn(object) {\n      if (!isObject(object)) {\n        return nativeKeysIn(object);\n      }\n      var isProto = isPrototype(object),\n          result = [];\n\n      for (var key in object) {\n        if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.lt` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is less than `other`,\n     *  else `false`.\n     */\n    function baseLt(value, other) {\n      return value < other;\n    }\n\n    /**\n     * The base implementation of `_.map` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} iteratee The function invoked per iteration.\n     * @returns {Array} Returns the new mapped array.\n     */\n    function baseMap(collection, iteratee) {\n      var index = -1,\n          result = isArrayLike(collection) ? Array(collection.length) : [];\n\n      baseEach(collection, function(value, key, collection) {\n        result[++index] = iteratee(value, key, collection);\n      });\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.matches` which doesn't clone `source`.\n     *\n     * @private\n     * @param {Object} source The object of property values to match.\n     * @returns {Function} Returns the new spec function.\n     */\n    function baseMatches(source) {\n      var matchData = getMatchData(source);\n      if (matchData.length == 1 && matchData[0][2]) {\n        return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n      }\n      return function(object) {\n        return object === source || baseIsMatch(object, source, matchData);\n      };\n    }\n\n    /**\n     * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n     *\n     * @private\n     * @param {string} path The path of the property to get.\n     * @param {*} srcValue The value to match.\n     * @returns {Function} Returns the new spec function.\n     */\n    function baseMatchesProperty(path, srcValue) {\n      if (isKey(path) && isStrictComparable(srcValue)) {\n        return matchesStrictComparable(toKey(path), srcValue);\n      }\n      return function(object) {\n        var objValue = get(object, path);\n        return (objValue === undefined && objValue === srcValue)\n          ? hasIn(object, path)\n          : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\n      };\n    }\n\n    /**\n     * The base implementation of `_.merge` without support for multiple sources.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @param {number} srcIndex The index of `source`.\n     * @param {Function} [customizer] The function to customize merged values.\n     * @param {Object} [stack] Tracks traversed source values and their merged\n     *  counterparts.\n     */\n    function baseMerge(object, source, srcIndex, customizer, stack) {\n      if (object === source) {\n        return;\n      }\n      baseFor(source, function(srcValue, key) {\n        if (isObject(srcValue)) {\n          stack || (stack = new Stack);\n          baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n        }\n        else {\n          var newValue = customizer\n            ? customizer(object[key], srcValue, (key + ''), object, source, stack)\n            : undefined;\n\n          if (newValue === undefined) {\n            newValue = srcValue;\n          }\n          assignMergeValue(object, key, newValue);\n        }\n      }, keysIn);\n    }\n\n    /**\n     * A specialized version of `baseMerge` for arrays and objects which performs\n     * deep merges and tracks traversed objects enabling objects with circular\n     * references to be merged.\n     *\n     * @private\n     * @param {Object} object The destination object.\n     * @param {Object} source The source object.\n     * @param {string} key The key of the value to merge.\n     * @param {number} srcIndex The index of `source`.\n     * @param {Function} mergeFunc The function to merge values.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @param {Object} [stack] Tracks traversed source values and their merged\n     *  counterparts.\n     */\n    function baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n      var objValue = object[key],\n          srcValue = source[key],\n          stacked = stack.get(srcValue);\n\n      if (stacked) {\n        assignMergeValue(object, key, stacked);\n        return;\n      }\n      var newValue = customizer\n        ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n        : undefined;\n\n      var isCommon = newValue === undefined;\n\n      if (isCommon) {\n        var isArr = isArray(srcValue),\n            isBuff = !isArr && isBuffer(srcValue),\n            isTyped = !isArr && !isBuff && isTypedArray(srcValue);\n\n        newValue = srcValue;\n        if (isArr || isBuff || isTyped) {\n          if (isArray(objValue)) {\n            newValue = objValue;\n          }\n          else if (isArrayLikeObject(objValue)) {\n            newValue = copyArray(objValue);\n          }\n          else if (isBuff) {\n            isCommon = false;\n            newValue = cloneBuffer(srcValue, true);\n          }\n          else if (isTyped) {\n            isCommon = false;\n            newValue = cloneTypedArray(srcValue, true);\n          }\n          else {\n            newValue = [];\n          }\n        }\n        else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n          newValue = objValue;\n          if (isArguments(objValue)) {\n            newValue = toPlainObject(objValue);\n          }\n          else if (!isObject(objValue) || (srcIndex && isFunction(objValue))) {\n            newValue = initCloneObject(srcValue);\n          }\n        }\n        else {\n          isCommon = false;\n        }\n      }\n      if (isCommon) {\n        // Recursively merge objects and arrays (susceptible to call stack limits).\n        stack.set(srcValue, newValue);\n        mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n        stack['delete'](srcValue);\n      }\n      assignMergeValue(object, key, newValue);\n    }\n\n    /**\n     * The base implementation of `_.nth` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {Array} array The array to query.\n     * @param {number} n The index of the element to return.\n     * @returns {*} Returns the nth element of `array`.\n     */\n    function baseNth(array, n) {\n      var length = array.length;\n      if (!length) {\n        return;\n      }\n      n += n < 0 ? length : 0;\n      return isIndex(n, length) ? array[n] : undefined;\n    }\n\n    /**\n     * The base implementation of `_.orderBy` without param guards.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n     * @param {string[]} orders The sort orders of `iteratees`.\n     * @returns {Array} Returns the new sorted array.\n     */\n    function baseOrderBy(collection, iteratees, orders) {\n      var index = -1;\n      iteratees = arrayMap(iteratees.length ? iteratees : [identity], baseUnary(getIteratee()));\n\n      var result = baseMap(collection, function(value, key, collection) {\n        var criteria = arrayMap(iteratees, function(iteratee) {\n          return iteratee(value);\n        });\n        return { 'criteria': criteria, 'index': ++index, 'value': value };\n      });\n\n      return baseSortBy(result, function(object, other) {\n        return compareMultiple(object, other, orders);\n      });\n    }\n\n    /**\n     * The base implementation of `_.pick` without support for individual\n     * property identifiers.\n     *\n     * @private\n     * @param {Object} object The source object.\n     * @param {string[]} paths The property paths to pick.\n     * @returns {Object} Returns the new object.\n     */\n    function basePick(object, paths) {\n      return basePickBy(object, paths, function(value, path) {\n        return hasIn(object, path);\n      });\n    }\n\n    /**\n     * The base implementation of  `_.pickBy` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Object} object The source object.\n     * @param {string[]} paths The property paths to pick.\n     * @param {Function} predicate The function invoked per property.\n     * @returns {Object} Returns the new object.\n     */\n    function basePickBy(object, paths, predicate) {\n      var index = -1,\n          length = paths.length,\n          result = {};\n\n      while (++index < length) {\n        var path = paths[index],\n            value = baseGet(object, path);\n\n        if (predicate(value, path)) {\n          baseSet(result, castPath(path, object), value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * A specialized version of `baseProperty` which supports deep paths.\n     *\n     * @private\n     * @param {Array|string} path The path of the property to get.\n     * @returns {Function} Returns the new accessor function.\n     */\n    function basePropertyDeep(path) {\n      return function(object) {\n        return baseGet(object, path);\n      };\n    }\n\n    /**\n     * The base implementation of `_.pullAllBy` without support for iteratee\n     * shorthands.\n     *\n     * @private\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns `array`.\n     */\n    function basePullAll(array, values, iteratee, comparator) {\n      var indexOf = comparator ? baseIndexOfWith : baseIndexOf,\n          index = -1,\n          length = values.length,\n          seen = array;\n\n      if (array === values) {\n        values = copyArray(values);\n      }\n      if (iteratee) {\n        seen = arrayMap(array, baseUnary(iteratee));\n      }\n      while (++index < length) {\n        var fromIndex = 0,\n            value = values[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        while ((fromIndex = indexOf(seen, computed, fromIndex, comparator)) > -1) {\n          if (seen !== array) {\n            splice.call(seen, fromIndex, 1);\n          }\n          splice.call(array, fromIndex, 1);\n        }\n      }\n      return array;\n    }\n\n    /**\n     * The base implementation of `_.pullAt` without support for individual\n     * indexes or capturing the removed elements.\n     *\n     * @private\n     * @param {Array} array The array to modify.\n     * @param {number[]} indexes The indexes of elements to remove.\n     * @returns {Array} Returns `array`.\n     */\n    function basePullAt(array, indexes) {\n      var length = array ? indexes.length : 0,\n          lastIndex = length - 1;\n\n      while (length--) {\n        var index = indexes[length];\n        if (length == lastIndex || index !== previous) {\n          var previous = index;\n          if (isIndex(index)) {\n            splice.call(array, index, 1);\n          } else {\n            baseUnset(array, index);\n          }\n        }\n      }\n      return array;\n    }\n\n    /**\n     * The base implementation of `_.random` without support for returning\n     * floating-point numbers.\n     *\n     * @private\n     * @param {number} lower The lower bound.\n     * @param {number} upper The upper bound.\n     * @returns {number} Returns the random number.\n     */\n    function baseRandom(lower, upper) {\n      return lower + nativeFloor(nativeRandom() * (upper - lower + 1));\n    }\n\n    /**\n     * The base implementation of `_.range` and `_.rangeRight` which doesn't\n     * coerce arguments.\n     *\n     * @private\n     * @param {number} start The start of the range.\n     * @param {number} end The end of the range.\n     * @param {number} step The value to increment or decrement by.\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Array} Returns the range of numbers.\n     */\n    function baseRange(start, end, step, fromRight) {\n      var index = -1,\n          length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),\n          result = Array(length);\n\n      while (length--) {\n        result[fromRight ? length : ++index] = start;\n        start += step;\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.repeat` which doesn't coerce arguments.\n     *\n     * @private\n     * @param {string} string The string to repeat.\n     * @param {number} n The number of times to repeat the string.\n     * @returns {string} Returns the repeated string.\n     */\n    function baseRepeat(string, n) {\n      var result = '';\n      if (!string || n < 1 || n > MAX_SAFE_INTEGER) {\n        return result;\n      }\n      // Leverage the exponentiation by squaring algorithm for a faster repeat.\n      // See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details.\n      do {\n        if (n % 2) {\n          result += string;\n        }\n        n = nativeFloor(n / 2);\n        if (n) {\n          string += string;\n        }\n      } while (n);\n\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n     *\n     * @private\n     * @param {Function} func The function to apply a rest parameter to.\n     * @param {number} [start=func.length-1] The start position of the rest parameter.\n     * @returns {Function} Returns the new function.\n     */\n    function baseRest(func, start) {\n      return setToString(overRest(func, start, identity), func + '');\n    }\n\n    /**\n     * The base implementation of `_.sample`.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to sample.\n     * @returns {*} Returns the random element.\n     */\n    function baseSample(collection) {\n      return arraySample(values(collection));\n    }\n\n    /**\n     * The base implementation of `_.sampleSize` without param guards.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to sample.\n     * @param {number} n The number of elements to sample.\n     * @returns {Array} Returns the random elements.\n     */\n    function baseSampleSize(collection, n) {\n      var array = values(collection);\n      return shuffleSelf(array, baseClamp(n, 0, array.length));\n    }\n\n    /**\n     * The base implementation of `_.set`.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {*} value The value to set.\n     * @param {Function} [customizer] The function to customize path creation.\n     * @returns {Object} Returns `object`.\n     */\n    function baseSet(object, path, value, customizer) {\n      if (!isObject(object)) {\n        return object;\n      }\n      path = castPath(path, object);\n\n      var index = -1,\n          length = path.length,\n          lastIndex = length - 1,\n          nested = object;\n\n      while (nested != null && ++index < length) {\n        var key = toKey(path[index]),\n            newValue = value;\n\n        if (index != lastIndex) {\n          var objValue = nested[key];\n          newValue = customizer ? customizer(objValue, key, nested) : undefined;\n          if (newValue === undefined) {\n            newValue = isObject(objValue)\n              ? objValue\n              : (isIndex(path[index + 1]) ? [] : {});\n          }\n        }\n        assignValue(nested, key, newValue);\n        nested = nested[key];\n      }\n      return object;\n    }\n\n    /**\n     * The base implementation of `setData` without support for hot loop shorting.\n     *\n     * @private\n     * @param {Function} func The function to associate metadata with.\n     * @param {*} data The metadata.\n     * @returns {Function} Returns `func`.\n     */\n    var baseSetData = !metaMap ? identity : function(func, data) {\n      metaMap.set(func, data);\n      return func;\n    };\n\n    /**\n     * The base implementation of `setToString` without support for hot loop shorting.\n     *\n     * @private\n     * @param {Function} func The function to modify.\n     * @param {Function} string The `toString` result.\n     * @returns {Function} Returns `func`.\n     */\n    var baseSetToString = !defineProperty ? identity : function(func, string) {\n      return defineProperty(func, 'toString', {\n        'configurable': true,\n        'enumerable': false,\n        'value': constant(string),\n        'writable': true\n      });\n    };\n\n    /**\n     * The base implementation of `_.shuffle`.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to shuffle.\n     * @returns {Array} Returns the new shuffled array.\n     */\n    function baseShuffle(collection) {\n      return shuffleSelf(values(collection));\n    }\n\n    /**\n     * The base implementation of `_.slice` without an iteratee call guard.\n     *\n     * @private\n     * @param {Array} array The array to slice.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns the slice of `array`.\n     */\n    function baseSlice(array, start, end) {\n      var index = -1,\n          length = array.length;\n\n      if (start < 0) {\n        start = -start > length ? 0 : (length + start);\n      }\n      end = end > length ? length : end;\n      if (end < 0) {\n        end += length;\n      }\n      length = start > end ? 0 : ((end - start) >>> 0);\n      start >>>= 0;\n\n      var result = Array(length);\n      while (++index < length) {\n        result[index] = array[index + start];\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.some` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} predicate The function invoked per iteration.\n     * @returns {boolean} Returns `true` if any element passes the predicate check,\n     *  else `false`.\n     */\n    function baseSome(collection, predicate) {\n      var result;\n\n      baseEach(collection, function(value, index, collection) {\n        result = predicate(value, index, collection);\n        return !result;\n      });\n      return !!result;\n    }\n\n    /**\n     * The base implementation of `_.sortedIndex` and `_.sortedLastIndex` which\n     * performs a binary search of `array` to determine the index at which `value`\n     * should be inserted into `array` in order to maintain its sort order.\n     *\n     * @private\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {boolean} [retHighest] Specify returning the highest qualified index.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     */\n    function baseSortedIndex(array, value, retHighest) {\n      var low = 0,\n          high = array == null ? low : array.length;\n\n      if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) {\n        while (low < high) {\n          var mid = (low + high) >>> 1,\n              computed = array[mid];\n\n          if (computed !== null && !isSymbol(computed) &&\n              (retHighest ? (computed <= value) : (computed < value))) {\n            low = mid + 1;\n          } else {\n            high = mid;\n          }\n        }\n        return high;\n      }\n      return baseSortedIndexBy(array, value, identity, retHighest);\n    }\n\n    /**\n     * The base implementation of `_.sortedIndexBy` and `_.sortedLastIndexBy`\n     * which invokes `iteratee` for `value` and each element of `array` to compute\n     * their sort ranking. The iteratee is invoked with one argument; (value).\n     *\n     * @private\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {Function} iteratee The iteratee invoked per element.\n     * @param {boolean} [retHighest] Specify returning the highest qualified index.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     */\n    function baseSortedIndexBy(array, value, iteratee, retHighest) {\n      value = iteratee(value);\n\n      var low = 0,\n          high = array == null ? 0 : array.length,\n          valIsNaN = value !== value,\n          valIsNull = value === null,\n          valIsSymbol = isSymbol(value),\n          valIsUndefined = value === undefined;\n\n      while (low < high) {\n        var mid = nativeFloor((low + high) / 2),\n            computed = iteratee(array[mid]),\n            othIsDefined = computed !== undefined,\n            othIsNull = computed === null,\n            othIsReflexive = computed === computed,\n            othIsSymbol = isSymbol(computed);\n\n        if (valIsNaN) {\n          var setLow = retHighest || othIsReflexive;\n        } else if (valIsUndefined) {\n          setLow = othIsReflexive && (retHighest || othIsDefined);\n        } else if (valIsNull) {\n          setLow = othIsReflexive && othIsDefined && (retHighest || !othIsNull);\n        } else if (valIsSymbol) {\n          setLow = othIsReflexive && othIsDefined && !othIsNull && (retHighest || !othIsSymbol);\n        } else if (othIsNull || othIsSymbol) {\n          setLow = false;\n        } else {\n          setLow = retHighest ? (computed <= value) : (computed < value);\n        }\n        if (setLow) {\n          low = mid + 1;\n        } else {\n          high = mid;\n        }\n      }\n      return nativeMin(high, MAX_ARRAY_INDEX);\n    }\n\n    /**\n     * The base implementation of `_.sortedUniq` and `_.sortedUniqBy` without\n     * support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     */\n    function baseSortedUniq(array, iteratee) {\n      var index = -1,\n          length = array.length,\n          resIndex = 0,\n          result = [];\n\n      while (++index < length) {\n        var value = array[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        if (!index || !eq(computed, seen)) {\n          var seen = computed;\n          result[resIndex++] = value === 0 ? 0 : value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.toNumber` which doesn't ensure correct\n     * conversions of binary, hexadecimal, or octal string values.\n     *\n     * @private\n     * @param {*} value The value to process.\n     * @returns {number} Returns the number.\n     */\n    function baseToNumber(value) {\n      if (typeof value == 'number') {\n        return value;\n      }\n      if (isSymbol(value)) {\n        return NAN;\n      }\n      return +value;\n    }\n\n    /**\n     * The base implementation of `_.toString` which doesn't convert nullish\n     * values to empty strings.\n     *\n     * @private\n     * @param {*} value The value to process.\n     * @returns {string} Returns the string.\n     */\n    function baseToString(value) {\n      // Exit early for strings to avoid a performance hit in some environments.\n      if (typeof value == 'string') {\n        return value;\n      }\n      if (isArray(value)) {\n        // Recursively convert values (susceptible to call stack limits).\n        return arrayMap(value, baseToString) + '';\n      }\n      if (isSymbol(value)) {\n        return symbolToString ? symbolToString.call(value) : '';\n      }\n      var result = (value + '');\n      return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n    }\n\n    /**\n     * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     */\n    function baseUniq(array, iteratee, comparator) {\n      var index = -1,\n          includes = arrayIncludes,\n          length = array.length,\n          isCommon = true,\n          result = [],\n          seen = result;\n\n      if (comparator) {\n        isCommon = false;\n        includes = arrayIncludesWith;\n      }\n      else if (length >= LARGE_ARRAY_SIZE) {\n        var set = iteratee ? null : createSet(array);\n        if (set) {\n          return setToArray(set);\n        }\n        isCommon = false;\n        includes = cacheHas;\n        seen = new SetCache;\n      }\n      else {\n        seen = iteratee ? [] : result;\n      }\n      outer:\n      while (++index < length) {\n        var value = array[index],\n            computed = iteratee ? iteratee(value) : value;\n\n        value = (comparator || value !== 0) ? value : 0;\n        if (isCommon && computed === computed) {\n          var seenIndex = seen.length;\n          while (seenIndex--) {\n            if (seen[seenIndex] === computed) {\n              continue outer;\n            }\n          }\n          if (iteratee) {\n            seen.push(computed);\n          }\n          result.push(value);\n        }\n        else if (!includes(seen, computed, comparator)) {\n          if (seen !== result) {\n            seen.push(computed);\n          }\n          result.push(value);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * The base implementation of `_.unset`.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The property path to unset.\n     * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n     */\n    function baseUnset(object, path) {\n      path = castPath(path, object);\n      object = parent(object, path);\n      return object == null || delete object[toKey(last(path))];\n    }\n\n    /**\n     * The base implementation of `_.update`.\n     *\n     * @private\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to update.\n     * @param {Function} updater The function to produce the updated value.\n     * @param {Function} [customizer] The function to customize path creation.\n     * @returns {Object} Returns `object`.\n     */\n    function baseUpdate(object, path, updater, customizer) {\n      return baseSet(object, path, updater(baseGet(object, path)), customizer);\n    }\n\n    /**\n     * The base implementation of methods like `_.dropWhile` and `_.takeWhile`\n     * without support for iteratee shorthands.\n     *\n     * @private\n     * @param {Array} array The array to query.\n     * @param {Function} predicate The function invoked per iteration.\n     * @param {boolean} [isDrop] Specify dropping elements instead of taking them.\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Array} Returns the slice of `array`.\n     */\n    function baseWhile(array, predicate, isDrop, fromRight) {\n      var length = array.length,\n          index = fromRight ? length : -1;\n\n      while ((fromRight ? index-- : ++index < length) &&\n        predicate(array[index], index, array)) {}\n\n      return isDrop\n        ? baseSlice(array, (fromRight ? 0 : index), (fromRight ? index + 1 : length))\n        : baseSlice(array, (fromRight ? index + 1 : 0), (fromRight ? length : index));\n    }\n\n    /**\n     * The base implementation of `wrapperValue` which returns the result of\n     * performing a sequence of actions on the unwrapped `value`, where each\n     * successive action is supplied the return value of the previous.\n     *\n     * @private\n     * @param {*} value The unwrapped value.\n     * @param {Array} actions Actions to perform to resolve the unwrapped value.\n     * @returns {*} Returns the resolved value.\n     */\n    function baseWrapperValue(value, actions) {\n      var result = value;\n      if (result instanceof LazyWrapper) {\n        result = result.value();\n      }\n      return arrayReduce(actions, function(result, action) {\n        return action.func.apply(action.thisArg, arrayPush([result], action.args));\n      }, result);\n    }\n\n    /**\n     * The base implementation of methods like `_.xor`, without support for\n     * iteratee shorthands, that accepts an array of arrays to inspect.\n     *\n     * @private\n     * @param {Array} arrays The arrays to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of values.\n     */\n    function baseXor(arrays, iteratee, comparator) {\n      var length = arrays.length;\n      if (length < 2) {\n        return length ? baseUniq(arrays[0]) : [];\n      }\n      var index = -1,\n          result = Array(length);\n\n      while (++index < length) {\n        var array = arrays[index],\n            othIndex = -1;\n\n        while (++othIndex < length) {\n          if (othIndex != index) {\n            result[index] = baseDifference(result[index] || array, arrays[othIndex], iteratee, comparator);\n          }\n        }\n      }\n      return baseUniq(baseFlatten(result, 1), iteratee, comparator);\n    }\n\n    /**\n     * This base implementation of `_.zipObject` which assigns values using `assignFunc`.\n     *\n     * @private\n     * @param {Array} props The property identifiers.\n     * @param {Array} values The property values.\n     * @param {Function} assignFunc The function to assign values.\n     * @returns {Object} Returns the new object.\n     */\n    function baseZipObject(props, values, assignFunc) {\n      var index = -1,\n          length = props.length,\n          valsLength = values.length,\n          result = {};\n\n      while (++index < length) {\n        var value = index < valsLength ? values[index] : undefined;\n        assignFunc(result, props[index], value);\n      }\n      return result;\n    }\n\n    /**\n     * Casts `value` to an empty array if it's not an array like object.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @returns {Array|Object} Returns the cast array-like object.\n     */\n    function castArrayLikeObject(value) {\n      return isArrayLikeObject(value) ? value : [];\n    }\n\n    /**\n     * Casts `value` to `identity` if it's not a function.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @returns {Function} Returns cast function.\n     */\n    function castFunction(value) {\n      return typeof value == 'function' ? value : identity;\n    }\n\n    /**\n     * Casts `value` to a path array if it's not one.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @param {Object} [object] The object to query keys on.\n     * @returns {Array} Returns the cast property path array.\n     */\n    function castPath(value, object) {\n      if (isArray(value)) {\n        return value;\n      }\n      return isKey(value, object) ? [value] : stringToPath(toString(value));\n    }\n\n    /**\n     * A `baseRest` alias which can be replaced with `identity` by module\n     * replacement plugins.\n     *\n     * @private\n     * @type {Function}\n     * @param {Function} func The function to apply a rest parameter to.\n     * @returns {Function} Returns the new function.\n     */\n    var castRest = baseRest;\n\n    /**\n     * Casts `array` to a slice if it's needed.\n     *\n     * @private\n     * @param {Array} array The array to inspect.\n     * @param {number} start The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns the cast slice.\n     */\n    function castSlice(array, start, end) {\n      var length = array.length;\n      end = end === undefined ? length : end;\n      return (!start && end >= length) ? array : baseSlice(array, start, end);\n    }\n\n    /**\n     * A simple wrapper around the global [`clearTimeout`](https://mdn.io/clearTimeout).\n     *\n     * @private\n     * @param {number|Object} id The timer id or timeout object of the timer to clear.\n     */\n    var clearTimeout = ctxClearTimeout || function(id) {\n      return root.clearTimeout(id);\n    };\n\n    /**\n     * Creates a clone of  `buffer`.\n     *\n     * @private\n     * @param {Buffer} buffer The buffer to clone.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Buffer} Returns the cloned buffer.\n     */\n    function cloneBuffer(buffer, isDeep) {\n      if (isDeep) {\n        return buffer.slice();\n      }\n      var length = buffer.length,\n          result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n      buffer.copy(result);\n      return result;\n    }\n\n    /**\n     * Creates a clone of `arrayBuffer`.\n     *\n     * @private\n     * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n     * @returns {ArrayBuffer} Returns the cloned array buffer.\n     */\n    function cloneArrayBuffer(arrayBuffer) {\n      var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n      new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n      return result;\n    }\n\n    /**\n     * Creates a clone of `dataView`.\n     *\n     * @private\n     * @param {Object} dataView The data view to clone.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned data view.\n     */\n    function cloneDataView(dataView, isDeep) {\n      var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n      return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n    }\n\n    /**\n     * Creates a clone of `map`.\n     *\n     * @private\n     * @param {Object} map The map to clone.\n     * @param {Function} cloneFunc The function to clone values.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned map.\n     */\n    function cloneMap(map, isDeep, cloneFunc) {\n      var array = isDeep ? cloneFunc(mapToArray(map), CLONE_DEEP_FLAG) : mapToArray(map);\n      return arrayReduce(array, addMapEntry, new map.constructor);\n    }\n\n    /**\n     * Creates a clone of `regexp`.\n     *\n     * @private\n     * @param {Object} regexp The regexp to clone.\n     * @returns {Object} Returns the cloned regexp.\n     */\n    function cloneRegExp(regexp) {\n      var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n      result.lastIndex = regexp.lastIndex;\n      return result;\n    }\n\n    /**\n     * Creates a clone of `set`.\n     *\n     * @private\n     * @param {Object} set The set to clone.\n     * @param {Function} cloneFunc The function to clone values.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned set.\n     */\n    function cloneSet(set, isDeep, cloneFunc) {\n      var array = isDeep ? cloneFunc(setToArray(set), CLONE_DEEP_FLAG) : setToArray(set);\n      return arrayReduce(array, addSetEntry, new set.constructor);\n    }\n\n    /**\n     * Creates a clone of the `symbol` object.\n     *\n     * @private\n     * @param {Object} symbol The symbol object to clone.\n     * @returns {Object} Returns the cloned symbol object.\n     */\n    function cloneSymbol(symbol) {\n      return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n    }\n\n    /**\n     * Creates a clone of `typedArray`.\n     *\n     * @private\n     * @param {Object} typedArray The typed array to clone.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the cloned typed array.\n     */\n    function cloneTypedArray(typedArray, isDeep) {\n      var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n      return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n    }\n\n    /**\n     * Compares values to sort them in ascending order.\n     *\n     * @private\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {number} Returns the sort order indicator for `value`.\n     */\n    function compareAscending(value, other) {\n      if (value !== other) {\n        var valIsDefined = value !== undefined,\n            valIsNull = value === null,\n            valIsReflexive = value === value,\n            valIsSymbol = isSymbol(value);\n\n        var othIsDefined = other !== undefined,\n            othIsNull = other === null,\n            othIsReflexive = other === other,\n            othIsSymbol = isSymbol(other);\n\n        if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n            (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n            (valIsNull && othIsDefined && othIsReflexive) ||\n            (!valIsDefined && othIsReflexive) ||\n            !valIsReflexive) {\n          return 1;\n        }\n        if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n            (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n            (othIsNull && valIsDefined && valIsReflexive) ||\n            (!othIsDefined && valIsReflexive) ||\n            !othIsReflexive) {\n          return -1;\n        }\n      }\n      return 0;\n    }\n\n    /**\n     * Used by `_.orderBy` to compare multiple properties of a value to another\n     * and stable sort them.\n     *\n     * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n     * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n     * of corresponding values.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {boolean[]|string[]} orders The order to sort by for each property.\n     * @returns {number} Returns the sort order indicator for `object`.\n     */\n    function compareMultiple(object, other, orders) {\n      var index = -1,\n          objCriteria = object.criteria,\n          othCriteria = other.criteria,\n          length = objCriteria.length,\n          ordersLength = orders.length;\n\n      while (++index < length) {\n        var result = compareAscending(objCriteria[index], othCriteria[index]);\n        if (result) {\n          if (index >= ordersLength) {\n            return result;\n          }\n          var order = orders[index];\n          return result * (order == 'desc' ? -1 : 1);\n        }\n      }\n      // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n      // that causes it, under certain circumstances, to provide the same value for\n      // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n      // for more details.\n      //\n      // This also ensures a stable sort in V8 and other engines.\n      // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n      return object.index - other.index;\n    }\n\n    /**\n     * Creates an array that is the composition of partially applied arguments,\n     * placeholders, and provided arguments into a single array of arguments.\n     *\n     * @private\n     * @param {Array} args The provided arguments.\n     * @param {Array} partials The arguments to prepend to those provided.\n     * @param {Array} holders The `partials` placeholder indexes.\n     * @params {boolean} [isCurried] Specify composing for a curried function.\n     * @returns {Array} Returns the new array of composed arguments.\n     */\n    function composeArgs(args, partials, holders, isCurried) {\n      var argsIndex = -1,\n          argsLength = args.length,\n          holdersLength = holders.length,\n          leftIndex = -1,\n          leftLength = partials.length,\n          rangeLength = nativeMax(argsLength - holdersLength, 0),\n          result = Array(leftLength + rangeLength),\n          isUncurried = !isCurried;\n\n      while (++leftIndex < leftLength) {\n        result[leftIndex] = partials[leftIndex];\n      }\n      while (++argsIndex < holdersLength) {\n        if (isUncurried || argsIndex < argsLength) {\n          result[holders[argsIndex]] = args[argsIndex];\n        }\n      }\n      while (rangeLength--) {\n        result[leftIndex++] = args[argsIndex++];\n      }\n      return result;\n    }\n\n    /**\n     * This function is like `composeArgs` except that the arguments composition\n     * is tailored for `_.partialRight`.\n     *\n     * @private\n     * @param {Array} args The provided arguments.\n     * @param {Array} partials The arguments to append to those provided.\n     * @param {Array} holders The `partials` placeholder indexes.\n     * @params {boolean} [isCurried] Specify composing for a curried function.\n     * @returns {Array} Returns the new array of composed arguments.\n     */\n    function composeArgsRight(args, partials, holders, isCurried) {\n      var argsIndex = -1,\n          argsLength = args.length,\n          holdersIndex = -1,\n          holdersLength = holders.length,\n          rightIndex = -1,\n          rightLength = partials.length,\n          rangeLength = nativeMax(argsLength - holdersLength, 0),\n          result = Array(rangeLength + rightLength),\n          isUncurried = !isCurried;\n\n      while (++argsIndex < rangeLength) {\n        result[argsIndex] = args[argsIndex];\n      }\n      var offset = argsIndex;\n      while (++rightIndex < rightLength) {\n        result[offset + rightIndex] = partials[rightIndex];\n      }\n      while (++holdersIndex < holdersLength) {\n        if (isUncurried || argsIndex < argsLength) {\n          result[offset + holders[holdersIndex]] = args[argsIndex++];\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Copies the values of `source` to `array`.\n     *\n     * @private\n     * @param {Array} source The array to copy values from.\n     * @param {Array} [array=[]] The array to copy values to.\n     * @returns {Array} Returns `array`.\n     */\n    function copyArray(source, array) {\n      var index = -1,\n          length = source.length;\n\n      array || (array = Array(length));\n      while (++index < length) {\n        array[index] = source[index];\n      }\n      return array;\n    }\n\n    /**\n     * Copies properties of `source` to `object`.\n     *\n     * @private\n     * @param {Object} source The object to copy properties from.\n     * @param {Array} props The property identifiers to copy.\n     * @param {Object} [object={}] The object to copy properties to.\n     * @param {Function} [customizer] The function to customize copied values.\n     * @returns {Object} Returns `object`.\n     */\n    function copyObject(source, props, object, customizer) {\n      var isNew = !object;\n      object || (object = {});\n\n      var index = -1,\n          length = props.length;\n\n      while (++index < length) {\n        var key = props[index];\n\n        var newValue = customizer\n          ? customizer(object[key], source[key], key, object, source)\n          : undefined;\n\n        if (newValue === undefined) {\n          newValue = source[key];\n        }\n        if (isNew) {\n          baseAssignValue(object, key, newValue);\n        } else {\n          assignValue(object, key, newValue);\n        }\n      }\n      return object;\n    }\n\n    /**\n     * Copies own symbols of `source` to `object`.\n     *\n     * @private\n     * @param {Object} source The object to copy symbols from.\n     * @param {Object} [object={}] The object to copy symbols to.\n     * @returns {Object} Returns `object`.\n     */\n    function copySymbols(source, object) {\n      return copyObject(source, getSymbols(source), object);\n    }\n\n    /**\n     * Copies own and inherited symbols of `source` to `object`.\n     *\n     * @private\n     * @param {Object} source The object to copy symbols from.\n     * @param {Object} [object={}] The object to copy symbols to.\n     * @returns {Object} Returns `object`.\n     */\n    function copySymbolsIn(source, object) {\n      return copyObject(source, getSymbolsIn(source), object);\n    }\n\n    /**\n     * Creates a function like `_.groupBy`.\n     *\n     * @private\n     * @param {Function} setter The function to set accumulator values.\n     * @param {Function} [initializer] The accumulator object initializer.\n     * @returns {Function} Returns the new aggregator function.\n     */\n    function createAggregator(setter, initializer) {\n      return function(collection, iteratee) {\n        var func = isArray(collection) ? arrayAggregator : baseAggregator,\n            accumulator = initializer ? initializer() : {};\n\n        return func(collection, setter, getIteratee(iteratee, 2), accumulator);\n      };\n    }\n\n    /**\n     * Creates a function like `_.assign`.\n     *\n     * @private\n     * @param {Function} assigner The function to assign values.\n     * @returns {Function} Returns the new assigner function.\n     */\n    function createAssigner(assigner) {\n      return baseRest(function(object, sources) {\n        var index = -1,\n            length = sources.length,\n            customizer = length > 1 ? sources[length - 1] : undefined,\n            guard = length > 2 ? sources[2] : undefined;\n\n        customizer = (assigner.length > 3 && typeof customizer == 'function')\n          ? (length--, customizer)\n          : undefined;\n\n        if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n          customizer = length < 3 ? undefined : customizer;\n          length = 1;\n        }\n        object = Object(object);\n        while (++index < length) {\n          var source = sources[index];\n          if (source) {\n            assigner(object, source, index, customizer);\n          }\n        }\n        return object;\n      });\n    }\n\n    /**\n     * Creates a `baseEach` or `baseEachRight` function.\n     *\n     * @private\n     * @param {Function} eachFunc The function to iterate over a collection.\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new base function.\n     */\n    function createBaseEach(eachFunc, fromRight) {\n      return function(collection, iteratee) {\n        if (collection == null) {\n          return collection;\n        }\n        if (!isArrayLike(collection)) {\n          return eachFunc(collection, iteratee);\n        }\n        var length = collection.length,\n            index = fromRight ? length : -1,\n            iterable = Object(collection);\n\n        while ((fromRight ? index-- : ++index < length)) {\n          if (iteratee(iterable[index], index, iterable) === false) {\n            break;\n          }\n        }\n        return collection;\n      };\n    }\n\n    /**\n     * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n     *\n     * @private\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new base function.\n     */\n    function createBaseFor(fromRight) {\n      return function(object, iteratee, keysFunc) {\n        var index = -1,\n            iterable = Object(object),\n            props = keysFunc(object),\n            length = props.length;\n\n        while (length--) {\n          var key = props[fromRight ? length : ++index];\n          if (iteratee(iterable[key], key, iterable) === false) {\n            break;\n          }\n        }\n        return object;\n      };\n    }\n\n    /**\n     * Creates a function that wraps `func` to invoke it with the optional `this`\n     * binding of `thisArg`.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createBind(func, bitmask, thisArg) {\n      var isBind = bitmask & WRAP_BIND_FLAG,\n          Ctor = createCtor(func);\n\n      function wrapper() {\n        var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n        return fn.apply(isBind ? thisArg : this, arguments);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a function like `_.lowerFirst`.\n     *\n     * @private\n     * @param {string} methodName The name of the `String` case method to use.\n     * @returns {Function} Returns the new case function.\n     */\n    function createCaseFirst(methodName) {\n      return function(string) {\n        string = toString(string);\n\n        var strSymbols = hasUnicode(string)\n          ? stringToArray(string)\n          : undefined;\n\n        var chr = strSymbols\n          ? strSymbols[0]\n          : string.charAt(0);\n\n        var trailing = strSymbols\n          ? castSlice(strSymbols, 1).join('')\n          : string.slice(1);\n\n        return chr[methodName]() + trailing;\n      };\n    }\n\n    /**\n     * Creates a function like `_.camelCase`.\n     *\n     * @private\n     * @param {Function} callback The function to combine each word.\n     * @returns {Function} Returns the new compounder function.\n     */\n    function createCompounder(callback) {\n      return function(string) {\n        return arrayReduce(words(deburr(string).replace(reApos, '')), callback, '');\n      };\n    }\n\n    /**\n     * Creates a function that produces an instance of `Ctor` regardless of\n     * whether it was invoked as part of a `new` expression or by `call` or `apply`.\n     *\n     * @private\n     * @param {Function} Ctor The constructor to wrap.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createCtor(Ctor) {\n      return function() {\n        // Use a `switch` statement to work with class constructors. See\n        // http://ecma-international.org/ecma-262/7.0/#sec-ecmascript-function-objects-call-thisargument-argumentslist\n        // for more details.\n        var args = arguments;\n        switch (args.length) {\n          case 0: return new Ctor;\n          case 1: return new Ctor(args[0]);\n          case 2: return new Ctor(args[0], args[1]);\n          case 3: return new Ctor(args[0], args[1], args[2]);\n          case 4: return new Ctor(args[0], args[1], args[2], args[3]);\n          case 5: return new Ctor(args[0], args[1], args[2], args[3], args[4]);\n          case 6: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5]);\n          case 7: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);\n        }\n        var thisBinding = baseCreate(Ctor.prototype),\n            result = Ctor.apply(thisBinding, args);\n\n        // Mimic the constructor's `return` behavior.\n        // See https://es5.github.io/#x13.2.2 for more details.\n        return isObject(result) ? result : thisBinding;\n      };\n    }\n\n    /**\n     * Creates a function that wraps `func` to enable currying.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {number} arity The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createCurry(func, bitmask, arity) {\n      var Ctor = createCtor(func);\n\n      function wrapper() {\n        var length = arguments.length,\n            args = Array(length),\n            index = length,\n            placeholder = getHolder(wrapper);\n\n        while (index--) {\n          args[index] = arguments[index];\n        }\n        var holders = (length < 3 && args[0] !== placeholder && args[length - 1] !== placeholder)\n          ? []\n          : replaceHolders(args, placeholder);\n\n        length -= holders.length;\n        if (length < arity) {\n          return createRecurry(\n            func, bitmask, createHybrid, wrapper.placeholder, undefined,\n            args, holders, undefined, undefined, arity - length);\n        }\n        var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n        return apply(fn, this, args);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a `_.find` or `_.findLast` function.\n     *\n     * @private\n     * @param {Function} findIndexFunc The function to find the collection index.\n     * @returns {Function} Returns the new find function.\n     */\n    function createFind(findIndexFunc) {\n      return function(collection, predicate, fromIndex) {\n        var iterable = Object(collection);\n        if (!isArrayLike(collection)) {\n          var iteratee = getIteratee(predicate, 3);\n          collection = keys(collection);\n          predicate = function(key) { return iteratee(iterable[key], key, iterable); };\n        }\n        var index = findIndexFunc(collection, predicate, fromIndex);\n        return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined;\n      };\n    }\n\n    /**\n     * Creates a `_.flow` or `_.flowRight` function.\n     *\n     * @private\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new flow function.\n     */\n    function createFlow(fromRight) {\n      return flatRest(function(funcs) {\n        var length = funcs.length,\n            index = length,\n            prereq = LodashWrapper.prototype.thru;\n\n        if (fromRight) {\n          funcs.reverse();\n        }\n        while (index--) {\n          var func = funcs[index];\n          if (typeof func != 'function') {\n            throw new TypeError(FUNC_ERROR_TEXT);\n          }\n          if (prereq && !wrapper && getFuncName(func) == 'wrapper') {\n            var wrapper = new LodashWrapper([], true);\n          }\n        }\n        index = wrapper ? index : length;\n        while (++index < length) {\n          func = funcs[index];\n\n          var funcName = getFuncName(func),\n              data = funcName == 'wrapper' ? getData(func) : undefined;\n\n          if (data && isLaziable(data[0]) &&\n                data[1] == (WRAP_ARY_FLAG | WRAP_CURRY_FLAG | WRAP_PARTIAL_FLAG | WRAP_REARG_FLAG) &&\n                !data[4].length && data[9] == 1\n              ) {\n            wrapper = wrapper[getFuncName(data[0])].apply(wrapper, data[3]);\n          } else {\n            wrapper = (func.length == 1 && isLaziable(func))\n              ? wrapper[funcName]()\n              : wrapper.thru(func);\n          }\n        }\n        return function() {\n          var args = arguments,\n              value = args[0];\n\n          if (wrapper && args.length == 1 && isArray(value)) {\n            return wrapper.plant(value).value();\n          }\n          var index = 0,\n              result = length ? funcs[index].apply(this, args) : value;\n\n          while (++index < length) {\n            result = funcs[index].call(this, result);\n          }\n          return result;\n        };\n      });\n    }\n\n    /**\n     * Creates a function that wraps `func` to invoke it with optional `this`\n     * binding of `thisArg`, partial application, and currying.\n     *\n     * @private\n     * @param {Function|string} func The function or method name to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @param {Array} [partials] The arguments to prepend to those provided to\n     *  the new function.\n     * @param {Array} [holders] The `partials` placeholder indexes.\n     * @param {Array} [partialsRight] The arguments to append to those provided\n     *  to the new function.\n     * @param {Array} [holdersRight] The `partialsRight` placeholder indexes.\n     * @param {Array} [argPos] The argument positions of the new function.\n     * @param {number} [ary] The arity cap of `func`.\n     * @param {number} [arity] The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createHybrid(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) {\n      var isAry = bitmask & WRAP_ARY_FLAG,\n          isBind = bitmask & WRAP_BIND_FLAG,\n          isBindKey = bitmask & WRAP_BIND_KEY_FLAG,\n          isCurried = bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG),\n          isFlip = bitmask & WRAP_FLIP_FLAG,\n          Ctor = isBindKey ? undefined : createCtor(func);\n\n      function wrapper() {\n        var length = arguments.length,\n            args = Array(length),\n            index = length;\n\n        while (index--) {\n          args[index] = arguments[index];\n        }\n        if (isCurried) {\n          var placeholder = getHolder(wrapper),\n              holdersCount = countHolders(args, placeholder);\n        }\n        if (partials) {\n          args = composeArgs(args, partials, holders, isCurried);\n        }\n        if (partialsRight) {\n          args = composeArgsRight(args, partialsRight, holdersRight, isCurried);\n        }\n        length -= holdersCount;\n        if (isCurried && length < arity) {\n          var newHolders = replaceHolders(args, placeholder);\n          return createRecurry(\n            func, bitmask, createHybrid, wrapper.placeholder, thisArg,\n            args, newHolders, argPos, ary, arity - length\n          );\n        }\n        var thisBinding = isBind ? thisArg : this,\n            fn = isBindKey ? thisBinding[func] : func;\n\n        length = args.length;\n        if (argPos) {\n          args = reorder(args, argPos);\n        } else if (isFlip && length > 1) {\n          args.reverse();\n        }\n        if (isAry && ary < length) {\n          args.length = ary;\n        }\n        if (this && this !== root && this instanceof wrapper) {\n          fn = Ctor || createCtor(fn);\n        }\n        return fn.apply(thisBinding, args);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a function like `_.invertBy`.\n     *\n     * @private\n     * @param {Function} setter The function to set accumulator values.\n     * @param {Function} toIteratee The function to resolve iteratees.\n     * @returns {Function} Returns the new inverter function.\n     */\n    function createInverter(setter, toIteratee) {\n      return function(object, iteratee) {\n        return baseInverter(object, setter, toIteratee(iteratee), {});\n      };\n    }\n\n    /**\n     * Creates a function that performs a mathematical operation on two values.\n     *\n     * @private\n     * @param {Function} operator The function to perform the operation.\n     * @param {number} [defaultValue] The value used for `undefined` arguments.\n     * @returns {Function} Returns the new mathematical operation function.\n     */\n    function createMathOperation(operator, defaultValue) {\n      return function(value, other) {\n        var result;\n        if (value === undefined && other === undefined) {\n          return defaultValue;\n        }\n        if (value !== undefined) {\n          result = value;\n        }\n        if (other !== undefined) {\n          if (result === undefined) {\n            return other;\n          }\n          if (typeof value == 'string' || typeof other == 'string') {\n            value = baseToString(value);\n            other = baseToString(other);\n          } else {\n            value = baseToNumber(value);\n            other = baseToNumber(other);\n          }\n          result = operator(value, other);\n        }\n        return result;\n      };\n    }\n\n    /**\n     * Creates a function like `_.over`.\n     *\n     * @private\n     * @param {Function} arrayFunc The function to iterate over iteratees.\n     * @returns {Function} Returns the new over function.\n     */\n    function createOver(arrayFunc) {\n      return flatRest(function(iteratees) {\n        iteratees = arrayMap(iteratees, baseUnary(getIteratee()));\n        return baseRest(function(args) {\n          var thisArg = this;\n          return arrayFunc(iteratees, function(iteratee) {\n            return apply(iteratee, thisArg, args);\n          });\n        });\n      });\n    }\n\n    /**\n     * Creates the padding for `string` based on `length`. The `chars` string\n     * is truncated if the number of characters exceeds `length`.\n     *\n     * @private\n     * @param {number} length The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padding for `string`.\n     */\n    function createPadding(length, chars) {\n      chars = chars === undefined ? ' ' : baseToString(chars);\n\n      var charsLength = chars.length;\n      if (charsLength < 2) {\n        return charsLength ? baseRepeat(chars, length) : chars;\n      }\n      var result = baseRepeat(chars, nativeCeil(length / stringSize(chars)));\n      return hasUnicode(chars)\n        ? castSlice(stringToArray(result), 0, length).join('')\n        : result.slice(0, length);\n    }\n\n    /**\n     * Creates a function that wraps `func` to invoke it with the `this` binding\n     * of `thisArg` and `partials` prepended to the arguments it receives.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {*} thisArg The `this` binding of `func`.\n     * @param {Array} partials The arguments to prepend to those provided to\n     *  the new function.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createPartial(func, bitmask, thisArg, partials) {\n      var isBind = bitmask & WRAP_BIND_FLAG,\n          Ctor = createCtor(func);\n\n      function wrapper() {\n        var argsIndex = -1,\n            argsLength = arguments.length,\n            leftIndex = -1,\n            leftLength = partials.length,\n            args = Array(leftLength + argsLength),\n            fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n\n        while (++leftIndex < leftLength) {\n          args[leftIndex] = partials[leftIndex];\n        }\n        while (argsLength--) {\n          args[leftIndex++] = arguments[++argsIndex];\n        }\n        return apply(fn, isBind ? thisArg : this, args);\n      }\n      return wrapper;\n    }\n\n    /**\n     * Creates a `_.range` or `_.rangeRight` function.\n     *\n     * @private\n     * @param {boolean} [fromRight] Specify iterating from right to left.\n     * @returns {Function} Returns the new range function.\n     */\n    function createRange(fromRight) {\n      return function(start, end, step) {\n        if (step && typeof step != 'number' && isIterateeCall(start, end, step)) {\n          end = step = undefined;\n        }\n        // Ensure the sign of `-0` is preserved.\n        start = toFinite(start);\n        if (end === undefined) {\n          end = start;\n          start = 0;\n        } else {\n          end = toFinite(end);\n        }\n        step = step === undefined ? (start < end ? 1 : -1) : toFinite(step);\n        return baseRange(start, end, step, fromRight);\n      };\n    }\n\n    /**\n     * Creates a function that performs a relational operation on two values.\n     *\n     * @private\n     * @param {Function} operator The function to perform the operation.\n     * @returns {Function} Returns the new relational operation function.\n     */\n    function createRelationalOperation(operator) {\n      return function(value, other) {\n        if (!(typeof value == 'string' && typeof other == 'string')) {\n          value = toNumber(value);\n          other = toNumber(other);\n        }\n        return operator(value, other);\n      };\n    }\n\n    /**\n     * Creates a function that wraps `func` to continue currying.\n     *\n     * @private\n     * @param {Function} func The function to wrap.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @param {Function} wrapFunc The function to create the `func` wrapper.\n     * @param {*} placeholder The placeholder value.\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @param {Array} [partials] The arguments to prepend to those provided to\n     *  the new function.\n     * @param {Array} [holders] The `partials` placeholder indexes.\n     * @param {Array} [argPos] The argument positions of the new function.\n     * @param {number} [ary] The arity cap of `func`.\n     * @param {number} [arity] The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createRecurry(func, bitmask, wrapFunc, placeholder, thisArg, partials, holders, argPos, ary, arity) {\n      var isCurry = bitmask & WRAP_CURRY_FLAG,\n          newHolders = isCurry ? holders : undefined,\n          newHoldersRight = isCurry ? undefined : holders,\n          newPartials = isCurry ? partials : undefined,\n          newPartialsRight = isCurry ? undefined : partials;\n\n      bitmask |= (isCurry ? WRAP_PARTIAL_FLAG : WRAP_PARTIAL_RIGHT_FLAG);\n      bitmask &= ~(isCurry ? WRAP_PARTIAL_RIGHT_FLAG : WRAP_PARTIAL_FLAG);\n\n      if (!(bitmask & WRAP_CURRY_BOUND_FLAG)) {\n        bitmask &= ~(WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG);\n      }\n      var newData = [\n        func, bitmask, thisArg, newPartials, newHolders, newPartialsRight,\n        newHoldersRight, argPos, ary, arity\n      ];\n\n      var result = wrapFunc.apply(undefined, newData);\n      if (isLaziable(func)) {\n        setData(result, newData);\n      }\n      result.placeholder = placeholder;\n      return setWrapToString(result, func, bitmask);\n    }\n\n    /**\n     * Creates a function like `_.round`.\n     *\n     * @private\n     * @param {string} methodName The name of the `Math` method to use when rounding.\n     * @returns {Function} Returns the new round function.\n     */\n    function createRound(methodName) {\n      var func = Math[methodName];\n      return function(number, precision) {\n        number = toNumber(number);\n        precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);\n        if (precision) {\n          // Shift with exponential notation to avoid floating-point issues.\n          // See [MDN](https://mdn.io/round#Examples) for more details.\n          var pair = (toString(number) + 'e').split('e'),\n              value = func(pair[0] + 'e' + (+pair[1] + precision));\n\n          pair = (toString(value) + 'e').split('e');\n          return +(pair[0] + 'e' + (+pair[1] - precision));\n        }\n        return func(number);\n      };\n    }\n\n    /**\n     * Creates a set object of `values`.\n     *\n     * @private\n     * @param {Array} values The values to add to the set.\n     * @returns {Object} Returns the new set.\n     */\n    var createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n      return new Set(values);\n    };\n\n    /**\n     * Creates a `_.toPairs` or `_.toPairsIn` function.\n     *\n     * @private\n     * @param {Function} keysFunc The function to get the keys of a given object.\n     * @returns {Function} Returns the new pairs function.\n     */\n    function createToPairs(keysFunc) {\n      return function(object) {\n        var tag = getTag(object);\n        if (tag == mapTag) {\n          return mapToArray(object);\n        }\n        if (tag == setTag) {\n          return setToPairs(object);\n        }\n        return baseToPairs(object, keysFunc(object));\n      };\n    }\n\n    /**\n     * Creates a function that either curries or invokes `func` with optional\n     * `this` binding and partially applied arguments.\n     *\n     * @private\n     * @param {Function|string} func The function or method name to wrap.\n     * @param {number} bitmask The bitmask flags.\n     *    1 - `_.bind`\n     *    2 - `_.bindKey`\n     *    4 - `_.curry` or `_.curryRight` of a bound function\n     *    8 - `_.curry`\n     *   16 - `_.curryRight`\n     *   32 - `_.partial`\n     *   64 - `_.partialRight`\n     *  128 - `_.rearg`\n     *  256 - `_.ary`\n     *  512 - `_.flip`\n     * @param {*} [thisArg] The `this` binding of `func`.\n     * @param {Array} [partials] The arguments to be partially applied.\n     * @param {Array} [holders] The `partials` placeholder indexes.\n     * @param {Array} [argPos] The argument positions of the new function.\n     * @param {number} [ary] The arity cap of `func`.\n     * @param {number} [arity] The arity of `func`.\n     * @returns {Function} Returns the new wrapped function.\n     */\n    function createWrap(func, bitmask, thisArg, partials, holders, argPos, ary, arity) {\n      var isBindKey = bitmask & WRAP_BIND_KEY_FLAG;\n      if (!isBindKey && typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      var length = partials ? partials.length : 0;\n      if (!length) {\n        bitmask &= ~(WRAP_PARTIAL_FLAG | WRAP_PARTIAL_RIGHT_FLAG);\n        partials = holders = undefined;\n      }\n      ary = ary === undefined ? ary : nativeMax(toInteger(ary), 0);\n      arity = arity === undefined ? arity : toInteger(arity);\n      length -= holders ? holders.length : 0;\n\n      if (bitmask & WRAP_PARTIAL_RIGHT_FLAG) {\n        var partialsRight = partials,\n            holdersRight = holders;\n\n        partials = holders = undefined;\n      }\n      var data = isBindKey ? undefined : getData(func);\n\n      var newData = [\n        func, bitmask, thisArg, partials, holders, partialsRight, holdersRight,\n        argPos, ary, arity\n      ];\n\n      if (data) {\n        mergeData(newData, data);\n      }\n      func = newData[0];\n      bitmask = newData[1];\n      thisArg = newData[2];\n      partials = newData[3];\n      holders = newData[4];\n      arity = newData[9] = newData[9] === undefined\n        ? (isBindKey ? 0 : func.length)\n        : nativeMax(newData[9] - length, 0);\n\n      if (!arity && bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG)) {\n        bitmask &= ~(WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG);\n      }\n      if (!bitmask || bitmask == WRAP_BIND_FLAG) {\n        var result = createBind(func, bitmask, thisArg);\n      } else if (bitmask == WRAP_CURRY_FLAG || bitmask == WRAP_CURRY_RIGHT_FLAG) {\n        result = createCurry(func, bitmask, arity);\n      } else if ((bitmask == WRAP_PARTIAL_FLAG || bitmask == (WRAP_BIND_FLAG | WRAP_PARTIAL_FLAG)) && !holders.length) {\n        result = createPartial(func, bitmask, thisArg, partials);\n      } else {\n        result = createHybrid.apply(undefined, newData);\n      }\n      var setter = data ? baseSetData : setData;\n      return setWrapToString(setter(result, newData), func, bitmask);\n    }\n\n    /**\n     * Used by `_.defaults` to customize its `_.assignIn` use to assign properties\n     * of source objects to the destination object for all destination properties\n     * that resolve to `undefined`.\n     *\n     * @private\n     * @param {*} objValue The destination value.\n     * @param {*} srcValue The source value.\n     * @param {string} key The key of the property to assign.\n     * @param {Object} object The parent object of `objValue`.\n     * @returns {*} Returns the value to assign.\n     */\n    function customDefaultsAssignIn(objValue, srcValue, key, object) {\n      if (objValue === undefined ||\n          (eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n        return srcValue;\n      }\n      return objValue;\n    }\n\n    /**\n     * Used by `_.defaultsDeep` to customize its `_.merge` use to merge source\n     * objects into destination objects that are passed thru.\n     *\n     * @private\n     * @param {*} objValue The destination value.\n     * @param {*} srcValue The source value.\n     * @param {string} key The key of the property to merge.\n     * @param {Object} object The parent object of `objValue`.\n     * @param {Object} source The parent object of `srcValue`.\n     * @param {Object} [stack] Tracks traversed source values and their merged\n     *  counterparts.\n     * @returns {*} Returns the value to assign.\n     */\n    function customDefaultsMerge(objValue, srcValue, key, object, source, stack) {\n      if (isObject(objValue) && isObject(srcValue)) {\n        // Recursively merge objects and arrays (susceptible to call stack limits).\n        stack.set(srcValue, objValue);\n        baseMerge(objValue, srcValue, undefined, customDefaultsMerge, stack);\n        stack['delete'](srcValue);\n      }\n      return objValue;\n    }\n\n    /**\n     * Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain\n     * objects.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @param {string} key The key of the property to inspect.\n     * @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`.\n     */\n    function customOmitClone(value) {\n      return isPlainObject(value) ? undefined : value;\n    }\n\n    /**\n     * A specialized version of `baseIsEqualDeep` for arrays with support for\n     * partial deep comparisons.\n     *\n     * @private\n     * @param {Array} array The array to compare.\n     * @param {Array} other The other array to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} stack Tracks traversed `array` and `other` objects.\n     * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n     */\n    function equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n      var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n          arrLength = array.length,\n          othLength = other.length;\n\n      if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n        return false;\n      }\n      // Assume cyclic values are equal.\n      var stacked = stack.get(array);\n      if (stacked && stack.get(other)) {\n        return stacked == other;\n      }\n      var index = -1,\n          result = true,\n          seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n      stack.set(array, other);\n      stack.set(other, array);\n\n      // Ignore non-index properties.\n      while (++index < arrLength) {\n        var arrValue = array[index],\n            othValue = other[index];\n\n        if (customizer) {\n          var compared = isPartial\n            ? customizer(othValue, arrValue, index, other, array, stack)\n            : customizer(arrValue, othValue, index, array, other, stack);\n        }\n        if (compared !== undefined) {\n          if (compared) {\n            continue;\n          }\n          result = false;\n          break;\n        }\n        // Recursively compare arrays (susceptible to call stack limits).\n        if (seen) {\n          if (!arraySome(other, function(othValue, othIndex) {\n                if (!cacheHas(seen, othIndex) &&\n                    (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n                  return seen.push(othIndex);\n                }\n              })) {\n            result = false;\n            break;\n          }\n        } else if (!(\n              arrValue === othValue ||\n                equalFunc(arrValue, othValue, bitmask, customizer, stack)\n            )) {\n          result = false;\n          break;\n        }\n      }\n      stack['delete'](array);\n      stack['delete'](other);\n      return result;\n    }\n\n    /**\n     * A specialized version of `baseIsEqualDeep` for comparing objects of\n     * the same `toStringTag`.\n     *\n     * **Note:** This function only supports comparing values with tags of\n     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {string} tag The `toStringTag` of the objects to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} stack Tracks traversed `object` and `other` objects.\n     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n     */\n    function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n      switch (tag) {\n        case dataViewTag:\n          if ((object.byteLength != other.byteLength) ||\n              (object.byteOffset != other.byteOffset)) {\n            return false;\n          }\n          object = object.buffer;\n          other = other.buffer;\n\n        case arrayBufferTag:\n          if ((object.byteLength != other.byteLength) ||\n              !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n            return false;\n          }\n          return true;\n\n        case boolTag:\n        case dateTag:\n        case numberTag:\n          // Coerce booleans to `1` or `0` and dates to milliseconds.\n          // Invalid dates are coerced to `NaN`.\n          return eq(+object, +other);\n\n        case errorTag:\n          return object.name == other.name && object.message == other.message;\n\n        case regexpTag:\n        case stringTag:\n          // Coerce regexes to strings and treat strings, primitives and objects,\n          // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n          // for more details.\n          return object == (other + '');\n\n        case mapTag:\n          var convert = mapToArray;\n\n        case setTag:\n          var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n          convert || (convert = setToArray);\n\n          if (object.size != other.size && !isPartial) {\n            return false;\n          }\n          // Assume cyclic values are equal.\n          var stacked = stack.get(object);\n          if (stacked) {\n            return stacked == other;\n          }\n          bitmask |= COMPARE_UNORDERED_FLAG;\n\n          // Recursively compare objects (susceptible to call stack limits).\n          stack.set(object, other);\n          var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n          stack['delete'](object);\n          return result;\n\n        case symbolTag:\n          if (symbolValueOf) {\n            return symbolValueOf.call(object) == symbolValueOf.call(other);\n          }\n      }\n      return false;\n    }\n\n    /**\n     * A specialized version of `baseIsEqualDeep` for objects with support for\n     * partial deep comparisons.\n     *\n     * @private\n     * @param {Object} object The object to compare.\n     * @param {Object} other The other object to compare.\n     * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n     * @param {Function} customizer The function to customize comparisons.\n     * @param {Function} equalFunc The function to determine equivalents of values.\n     * @param {Object} stack Tracks traversed `object` and `other` objects.\n     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n     */\n    function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n      var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n          objProps = getAllKeys(object),\n          objLength = objProps.length,\n          othProps = getAllKeys(other),\n          othLength = othProps.length;\n\n      if (objLength != othLength && !isPartial) {\n        return false;\n      }\n      var index = objLength;\n      while (index--) {\n        var key = objProps[index];\n        if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n          return false;\n        }\n      }\n      // Assume cyclic values are equal.\n      var stacked = stack.get(object);\n      if (stacked && stack.get(other)) {\n        return stacked == other;\n      }\n      var result = true;\n      stack.set(object, other);\n      stack.set(other, object);\n\n      var skipCtor = isPartial;\n      while (++index < objLength) {\n        key = objProps[index];\n        var objValue = object[key],\n            othValue = other[key];\n\n        if (customizer) {\n          var compared = isPartial\n            ? customizer(othValue, objValue, key, other, object, stack)\n            : customizer(objValue, othValue, key, object, other, stack);\n        }\n        // Recursively compare objects (susceptible to call stack limits).\n        if (!(compared === undefined\n              ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n              : compared\n            )) {\n          result = false;\n          break;\n        }\n        skipCtor || (skipCtor = key == 'constructor');\n      }\n      if (result && !skipCtor) {\n        var objCtor = object.constructor,\n            othCtor = other.constructor;\n\n        // Non `Object` object instances with different constructors are not equal.\n        if (objCtor != othCtor &&\n            ('constructor' in object && 'constructor' in other) &&\n            !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n              typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n          result = false;\n        }\n      }\n      stack['delete'](object);\n      stack['delete'](other);\n      return result;\n    }\n\n    /**\n     * A specialized version of `baseRest` which flattens the rest array.\n     *\n     * @private\n     * @param {Function} func The function to apply a rest parameter to.\n     * @returns {Function} Returns the new function.\n     */\n    function flatRest(func) {\n      return setToString(overRest(func, undefined, flatten), func + '');\n    }\n\n    /**\n     * Creates an array of own enumerable property names and symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names and symbols.\n     */\n    function getAllKeys(object) {\n      return baseGetAllKeys(object, keys, getSymbols);\n    }\n\n    /**\n     * Creates an array of own and inherited enumerable property names and\n     * symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names and symbols.\n     */\n    function getAllKeysIn(object) {\n      return baseGetAllKeys(object, keysIn, getSymbolsIn);\n    }\n\n    /**\n     * Gets metadata for `func`.\n     *\n     * @private\n     * @param {Function} func The function to query.\n     * @returns {*} Returns the metadata for `func`.\n     */\n    var getData = !metaMap ? noop : function(func) {\n      return metaMap.get(func);\n    };\n\n    /**\n     * Gets the name of `func`.\n     *\n     * @private\n     * @param {Function} func The function to query.\n     * @returns {string} Returns the function name.\n     */\n    function getFuncName(func) {\n      var result = (func.name + ''),\n          array = realNames[result],\n          length = hasOwnProperty.call(realNames, result) ? array.length : 0;\n\n      while (length--) {\n        var data = array[length],\n            otherFunc = data.func;\n        if (otherFunc == null || otherFunc == func) {\n          return data.name;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Gets the argument placeholder value for `func`.\n     *\n     * @private\n     * @param {Function} func The function to inspect.\n     * @returns {*} Returns the placeholder value.\n     */\n    function getHolder(func) {\n      var object = hasOwnProperty.call(lodash, 'placeholder') ? lodash : func;\n      return object.placeholder;\n    }\n\n    /**\n     * Gets the appropriate \"iteratee\" function. If `_.iteratee` is customized,\n     * this function returns the custom method, otherwise it returns `baseIteratee`.\n     * If arguments are provided, the chosen function is invoked with them and\n     * its result is returned.\n     *\n     * @private\n     * @param {*} [value] The value to convert to an iteratee.\n     * @param {number} [arity] The arity of the created iteratee.\n     * @returns {Function} Returns the chosen function or its result.\n     */\n    function getIteratee() {\n      var result = lodash.iteratee || iteratee;\n      result = result === iteratee ? baseIteratee : result;\n      return arguments.length ? result(arguments[0], arguments[1]) : result;\n    }\n\n    /**\n     * Gets the data for `map`.\n     *\n     * @private\n     * @param {Object} map The map to query.\n     * @param {string} key The reference key.\n     * @returns {*} Returns the map data.\n     */\n    function getMapData(map, key) {\n      var data = map.__data__;\n      return isKeyable(key)\n        ? data[typeof key == 'string' ? 'string' : 'hash']\n        : data.map;\n    }\n\n    /**\n     * Gets the property names, values, and compare flags of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the match data of `object`.\n     */\n    function getMatchData(object) {\n      var result = keys(object),\n          length = result.length;\n\n      while (length--) {\n        var key = result[length],\n            value = object[key];\n\n        result[length] = [key, value, isStrictComparable(value)];\n      }\n      return result;\n    }\n\n    /**\n     * Gets the native function at `key` of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {string} key The key of the method to get.\n     * @returns {*} Returns the function if it's native, else `undefined`.\n     */\n    function getNative(object, key) {\n      var value = getValue(object, key);\n      return baseIsNative(value) ? value : undefined;\n    }\n\n    /**\n     * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @returns {string} Returns the raw `toStringTag`.\n     */\n    function getRawTag(value) {\n      var isOwn = hasOwnProperty.call(value, symToStringTag),\n          tag = value[symToStringTag];\n\n      try {\n        value[symToStringTag] = undefined;\n        var unmasked = true;\n      } catch (e) {}\n\n      var result = nativeObjectToString.call(value);\n      if (unmasked) {\n        if (isOwn) {\n          value[symToStringTag] = tag;\n        } else {\n          delete value[symToStringTag];\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Creates an array of the own enumerable symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of symbols.\n     */\n    var getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n      if (object == null) {\n        return [];\n      }\n      object = Object(object);\n      return arrayFilter(nativeGetSymbols(object), function(symbol) {\n        return propertyIsEnumerable.call(object, symbol);\n      });\n    };\n\n    /**\n     * Creates an array of the own and inherited enumerable symbols of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of symbols.\n     */\n    var getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n      var result = [];\n      while (object) {\n        arrayPush(result, getSymbols(object));\n        object = getPrototype(object);\n      }\n      return result;\n    };\n\n    /**\n     * Gets the `toStringTag` of `value`.\n     *\n     * @private\n     * @param {*} value The value to query.\n     * @returns {string} Returns the `toStringTag`.\n     */\n    var getTag = baseGetTag;\n\n    // Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\n    if ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n        (Map && getTag(new Map) != mapTag) ||\n        (Promise && getTag(Promise.resolve()) != promiseTag) ||\n        (Set && getTag(new Set) != setTag) ||\n        (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n      getTag = function(value) {\n        var result = baseGetTag(value),\n            Ctor = result == objectTag ? value.constructor : undefined,\n            ctorString = Ctor ? toSource(Ctor) : '';\n\n        if (ctorString) {\n          switch (ctorString) {\n            case dataViewCtorString: return dataViewTag;\n            case mapCtorString: return mapTag;\n            case promiseCtorString: return promiseTag;\n            case setCtorString: return setTag;\n            case weakMapCtorString: return weakMapTag;\n          }\n        }\n        return result;\n      };\n    }\n\n    /**\n     * Gets the view, applying any `transforms` to the `start` and `end` positions.\n     *\n     * @private\n     * @param {number} start The start of the view.\n     * @param {number} end The end of the view.\n     * @param {Array} transforms The transformations to apply to the view.\n     * @returns {Object} Returns an object containing the `start` and `end`\n     *  positions of the view.\n     */\n    function getView(start, end, transforms) {\n      var index = -1,\n          length = transforms.length;\n\n      while (++index < length) {\n        var data = transforms[index],\n            size = data.size;\n\n        switch (data.type) {\n          case 'drop':      start += size; break;\n          case 'dropRight': end -= size; break;\n          case 'take':      end = nativeMin(end, start + size); break;\n          case 'takeRight': start = nativeMax(start, end - size); break;\n        }\n      }\n      return { 'start': start, 'end': end };\n    }\n\n    /**\n     * Extracts wrapper details from the `source` body comment.\n     *\n     * @private\n     * @param {string} source The source to inspect.\n     * @returns {Array} Returns the wrapper details.\n     */\n    function getWrapDetails(source) {\n      var match = source.match(reWrapDetails);\n      return match ? match[1].split(reSplitDetails) : [];\n    }\n\n    /**\n     * Checks if `path` exists on `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path to check.\n     * @param {Function} hasFunc The function to check properties.\n     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n     */\n    function hasPath(object, path, hasFunc) {\n      path = castPath(path, object);\n\n      var index = -1,\n          length = path.length,\n          result = false;\n\n      while (++index < length) {\n        var key = toKey(path[index]);\n        if (!(result = object != null && hasFunc(object, key))) {\n          break;\n        }\n        object = object[key];\n      }\n      if (result || ++index != length) {\n        return result;\n      }\n      length = object == null ? 0 : object.length;\n      return !!length && isLength(length) && isIndex(key, length) &&\n        (isArray(object) || isArguments(object));\n    }\n\n    /**\n     * Initializes an array clone.\n     *\n     * @private\n     * @param {Array} array The array to clone.\n     * @returns {Array} Returns the initialized clone.\n     */\n    function initCloneArray(array) {\n      var length = array.length,\n          result = array.constructor(length);\n\n      // Add properties assigned by `RegExp#exec`.\n      if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n        result.index = array.index;\n        result.input = array.input;\n      }\n      return result;\n    }\n\n    /**\n     * Initializes an object clone.\n     *\n     * @private\n     * @param {Object} object The object to clone.\n     * @returns {Object} Returns the initialized clone.\n     */\n    function initCloneObject(object) {\n      return (typeof object.constructor == 'function' && !isPrototype(object))\n        ? baseCreate(getPrototype(object))\n        : {};\n    }\n\n    /**\n     * Initializes an object clone based on its `toStringTag`.\n     *\n     * **Note:** This function only supports cloning values with tags of\n     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n     *\n     * @private\n     * @param {Object} object The object to clone.\n     * @param {string} tag The `toStringTag` of the object to clone.\n     * @param {Function} cloneFunc The function to clone values.\n     * @param {boolean} [isDeep] Specify a deep clone.\n     * @returns {Object} Returns the initialized clone.\n     */\n    function initCloneByTag(object, tag, cloneFunc, isDeep) {\n      var Ctor = object.constructor;\n      switch (tag) {\n        case arrayBufferTag:\n          return cloneArrayBuffer(object);\n\n        case boolTag:\n        case dateTag:\n          return new Ctor(+object);\n\n        case dataViewTag:\n          return cloneDataView(object, isDeep);\n\n        case float32Tag: case float64Tag:\n        case int8Tag: case int16Tag: case int32Tag:\n        case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n          return cloneTypedArray(object, isDeep);\n\n        case mapTag:\n          return cloneMap(object, isDeep, cloneFunc);\n\n        case numberTag:\n        case stringTag:\n          return new Ctor(object);\n\n        case regexpTag:\n          return cloneRegExp(object);\n\n        case setTag:\n          return cloneSet(object, isDeep, cloneFunc);\n\n        case symbolTag:\n          return cloneSymbol(object);\n      }\n    }\n\n    /**\n     * Inserts wrapper `details` in a comment at the top of the `source` body.\n     *\n     * @private\n     * @param {string} source The source to modify.\n     * @returns {Array} details The details to insert.\n     * @returns {string} Returns the modified source.\n     */\n    function insertWrapDetails(source, details) {\n      var length = details.length;\n      if (!length) {\n        return source;\n      }\n      var lastIndex = length - 1;\n      details[lastIndex] = (length > 1 ? '& ' : '') + details[lastIndex];\n      details = details.join(length > 2 ? ', ' : ' ');\n      return source.replace(reWrapComment, '{\\n/* [wrapped with ' + details + '] */\\n');\n    }\n\n    /**\n     * Checks if `value` is a flattenable `arguments` object or array.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n     */\n    function isFlattenable(value) {\n      return isArray(value) || isArguments(value) ||\n        !!(spreadableSymbol && value && value[spreadableSymbol]);\n    }\n\n    /**\n     * Checks if `value` is a valid array-like index.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n     * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n     */\n    function isIndex(value, length) {\n      length = length == null ? MAX_SAFE_INTEGER : length;\n      return !!length &&\n        (typeof value == 'number' || reIsUint.test(value)) &&\n        (value > -1 && value % 1 == 0 && value < length);\n    }\n\n    /**\n     * Checks if the given arguments are from an iteratee call.\n     *\n     * @private\n     * @param {*} value The potential iteratee value argument.\n     * @param {*} index The potential iteratee index or key argument.\n     * @param {*} object The potential iteratee object argument.\n     * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n     *  else `false`.\n     */\n    function isIterateeCall(value, index, object) {\n      if (!isObject(object)) {\n        return false;\n      }\n      var type = typeof index;\n      if (type == 'number'\n            ? (isArrayLike(object) && isIndex(index, object.length))\n            : (type == 'string' && index in object)\n          ) {\n        return eq(object[index], value);\n      }\n      return false;\n    }\n\n    /**\n     * Checks if `value` is a property name and not a property path.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @param {Object} [object] The object to query keys on.\n     * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n     */\n    function isKey(value, object) {\n      if (isArray(value)) {\n        return false;\n      }\n      var type = typeof value;\n      if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n          value == null || isSymbol(value)) {\n        return true;\n      }\n      return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n        (object != null && value in Object(object));\n    }\n\n    /**\n     * Checks if `value` is suitable for use as unique object key.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n     */\n    function isKeyable(value) {\n      var type = typeof value;\n      return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n        ? (value !== '__proto__')\n        : (value === null);\n    }\n\n    /**\n     * Checks if `func` has a lazy counterpart.\n     *\n     * @private\n     * @param {Function} func The function to check.\n     * @returns {boolean} Returns `true` if `func` has a lazy counterpart,\n     *  else `false`.\n     */\n    function isLaziable(func) {\n      var funcName = getFuncName(func),\n          other = lodash[funcName];\n\n      if (typeof other != 'function' || !(funcName in LazyWrapper.prototype)) {\n        return false;\n      }\n      if (func === other) {\n        return true;\n      }\n      var data = getData(other);\n      return !!data && func === data[0];\n    }\n\n    /**\n     * Checks if `func` has its source masked.\n     *\n     * @private\n     * @param {Function} func The function to check.\n     * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n     */\n    function isMasked(func) {\n      return !!maskSrcKey && (maskSrcKey in func);\n    }\n\n    /**\n     * Checks if `func` is capable of being masked.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `func` is maskable, else `false`.\n     */\n    var isMaskable = coreJsData ? isFunction : stubFalse;\n\n    /**\n     * Checks if `value` is likely a prototype object.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n     */\n    function isPrototype(value) {\n      var Ctor = value && value.constructor,\n          proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n      return value === proto;\n    }\n\n    /**\n     * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n     *\n     * @private\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` if suitable for strict\n     *  equality comparisons, else `false`.\n     */\n    function isStrictComparable(value) {\n      return value === value && !isObject(value);\n    }\n\n    /**\n     * A specialized version of `matchesProperty` for source values suitable\n     * for strict equality comparisons, i.e. `===`.\n     *\n     * @private\n     * @param {string} key The key of the property to get.\n     * @param {*} srcValue The value to match.\n     * @returns {Function} Returns the new spec function.\n     */\n    function matchesStrictComparable(key, srcValue) {\n      return function(object) {\n        if (object == null) {\n          return false;\n        }\n        return object[key] === srcValue &&\n          (srcValue !== undefined || (key in Object(object)));\n      };\n    }\n\n    /**\n     * A specialized version of `_.memoize` which clears the memoized function's\n     * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n     *\n     * @private\n     * @param {Function} func The function to have its output memoized.\n     * @returns {Function} Returns the new memoized function.\n     */\n    function memoizeCapped(func) {\n      var result = memoize(func, function(key) {\n        if (cache.size === MAX_MEMOIZE_SIZE) {\n          cache.clear();\n        }\n        return key;\n      });\n\n      var cache = result.cache;\n      return result;\n    }\n\n    /**\n     * Merges the function metadata of `source` into `data`.\n     *\n     * Merging metadata reduces the number of wrappers used to invoke a function.\n     * This is possible because methods like `_.bind`, `_.curry`, and `_.partial`\n     * may be applied regardless of execution order. Methods like `_.ary` and\n     * `_.rearg` modify function arguments, making the order in which they are\n     * executed important, preventing the merging of metadata. However, we make\n     * an exception for a safe combined case where curried functions have `_.ary`\n     * and or `_.rearg` applied.\n     *\n     * @private\n     * @param {Array} data The destination metadata.\n     * @param {Array} source The source metadata.\n     * @returns {Array} Returns `data`.\n     */\n    function mergeData(data, source) {\n      var bitmask = data[1],\n          srcBitmask = source[1],\n          newBitmask = bitmask | srcBitmask,\n          isCommon = newBitmask < (WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG | WRAP_ARY_FLAG);\n\n      var isCombo =\n        ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_CURRY_FLAG)) ||\n        ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_REARG_FLAG) && (data[7].length <= source[8])) ||\n        ((srcBitmask == (WRAP_ARY_FLAG | WRAP_REARG_FLAG)) && (source[7].length <= source[8]) && (bitmask == WRAP_CURRY_FLAG));\n\n      // Exit early if metadata can't be merged.\n      if (!(isCommon || isCombo)) {\n        return data;\n      }\n      // Use source `thisArg` if available.\n      if (srcBitmask & WRAP_BIND_FLAG) {\n        data[2] = source[2];\n        // Set when currying a bound function.\n        newBitmask |= bitmask & WRAP_BIND_FLAG ? 0 : WRAP_CURRY_BOUND_FLAG;\n      }\n      // Compose partial arguments.\n      var value = source[3];\n      if (value) {\n        var partials = data[3];\n        data[3] = partials ? composeArgs(partials, value, source[4]) : value;\n        data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : source[4];\n      }\n      // Compose partial right arguments.\n      value = source[5];\n      if (value) {\n        partials = data[5];\n        data[5] = partials ? composeArgsRight(partials, value, source[6]) : value;\n        data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : source[6];\n      }\n      // Use source `argPos` if available.\n      value = source[7];\n      if (value) {\n        data[7] = value;\n      }\n      // Use source `ary` if it's smaller.\n      if (srcBitmask & WRAP_ARY_FLAG) {\n        data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]);\n      }\n      // Use source `arity` if one is not provided.\n      if (data[9] == null) {\n        data[9] = source[9];\n      }\n      // Use source `func` and merge bitmasks.\n      data[0] = source[0];\n      data[1] = newBitmask;\n\n      return data;\n    }\n\n    /**\n     * This function is like\n     * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n     * except that it includes inherited enumerable properties.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     */\n    function nativeKeysIn(object) {\n      var result = [];\n      if (object != null) {\n        for (var key in Object(object)) {\n          result.push(key);\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Converts `value` to a string using `Object.prototype.toString`.\n     *\n     * @private\n     * @param {*} value The value to convert.\n     * @returns {string} Returns the converted string.\n     */\n    function objectToString(value) {\n      return nativeObjectToString.call(value);\n    }\n\n    /**\n     * A specialized version of `baseRest` which transforms the rest array.\n     *\n     * @private\n     * @param {Function} func The function to apply a rest parameter to.\n     * @param {number} [start=func.length-1] The start position of the rest parameter.\n     * @param {Function} transform The rest array transform.\n     * @returns {Function} Returns the new function.\n     */\n    function overRest(func, start, transform) {\n      start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n      return function() {\n        var args = arguments,\n            index = -1,\n            length = nativeMax(args.length - start, 0),\n            array = Array(length);\n\n        while (++index < length) {\n          array[index] = args[start + index];\n        }\n        index = -1;\n        var otherArgs = Array(start + 1);\n        while (++index < start) {\n          otherArgs[index] = args[index];\n        }\n        otherArgs[start] = transform(array);\n        return apply(func, this, otherArgs);\n      };\n    }\n\n    /**\n     * Gets the parent value at `path` of `object`.\n     *\n     * @private\n     * @param {Object} object The object to query.\n     * @param {Array} path The path to get the parent value of.\n     * @returns {*} Returns the parent value.\n     */\n    function parent(object, path) {\n      return path.length < 2 ? object : baseGet(object, baseSlice(path, 0, -1));\n    }\n\n    /**\n     * Reorder `array` according to the specified indexes where the element at\n     * the first index is assigned as the first element, the element at\n     * the second index is assigned as the second element, and so on.\n     *\n     * @private\n     * @param {Array} array The array to reorder.\n     * @param {Array} indexes The arranged array indexes.\n     * @returns {Array} Returns `array`.\n     */\n    function reorder(array, indexes) {\n      var arrLength = array.length,\n          length = nativeMin(indexes.length, arrLength),\n          oldArray = copyArray(array);\n\n      while (length--) {\n        var index = indexes[length];\n        array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined;\n      }\n      return array;\n    }\n\n    /**\n     * Sets metadata for `func`.\n     *\n     * **Note:** If this function becomes hot, i.e. is invoked a lot in a short\n     * period of time, it will trip its breaker and transition to an identity\n     * function to avoid garbage collection pauses in V8. See\n     * [V8 issue 2070](https://bugs.chromium.org/p/v8/issues/detail?id=2070)\n     * for more details.\n     *\n     * @private\n     * @param {Function} func The function to associate metadata with.\n     * @param {*} data The metadata.\n     * @returns {Function} Returns `func`.\n     */\n    var setData = shortOut(baseSetData);\n\n    /**\n     * A simple wrapper around the global [`setTimeout`](https://mdn.io/setTimeout).\n     *\n     * @private\n     * @param {Function} func The function to delay.\n     * @param {number} wait The number of milliseconds to delay invocation.\n     * @returns {number|Object} Returns the timer id or timeout object.\n     */\n    var setTimeout = ctxSetTimeout || function(func, wait) {\n      return root.setTimeout(func, wait);\n    };\n\n    /**\n     * Sets the `toString` method of `func` to return `string`.\n     *\n     * @private\n     * @param {Function} func The function to modify.\n     * @param {Function} string The `toString` result.\n     * @returns {Function} Returns `func`.\n     */\n    var setToString = shortOut(baseSetToString);\n\n    /**\n     * Sets the `toString` method of `wrapper` to mimic the source of `reference`\n     * with wrapper details in a comment at the top of the source body.\n     *\n     * @private\n     * @param {Function} wrapper The function to modify.\n     * @param {Function} reference The reference function.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @returns {Function} Returns `wrapper`.\n     */\n    function setWrapToString(wrapper, reference, bitmask) {\n      var source = (reference + '');\n      return setToString(wrapper, insertWrapDetails(source, updateWrapDetails(getWrapDetails(source), bitmask)));\n    }\n\n    /**\n     * Creates a function that'll short out and invoke `identity` instead\n     * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n     * milliseconds.\n     *\n     * @private\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new shortable function.\n     */\n    function shortOut(func) {\n      var count = 0,\n          lastCalled = 0;\n\n      return function() {\n        var stamp = nativeNow(),\n            remaining = HOT_SPAN - (stamp - lastCalled);\n\n        lastCalled = stamp;\n        if (remaining > 0) {\n          if (++count >= HOT_COUNT) {\n            return arguments[0];\n          }\n        } else {\n          count = 0;\n        }\n        return func.apply(undefined, arguments);\n      };\n    }\n\n    /**\n     * A specialized version of `_.shuffle` which mutates and sets the size of `array`.\n     *\n     * @private\n     * @param {Array} array The array to shuffle.\n     * @param {number} [size=array.length] The size of `array`.\n     * @returns {Array} Returns `array`.\n     */\n    function shuffleSelf(array, size) {\n      var index = -1,\n          length = array.length,\n          lastIndex = length - 1;\n\n      size = size === undefined ? length : size;\n      while (++index < size) {\n        var rand = baseRandom(index, lastIndex),\n            value = array[rand];\n\n        array[rand] = array[index];\n        array[index] = value;\n      }\n      array.length = size;\n      return array;\n    }\n\n    /**\n     * Converts `string` to a property path array.\n     *\n     * @private\n     * @param {string} string The string to convert.\n     * @returns {Array} Returns the property path array.\n     */\n    var stringToPath = memoizeCapped(function(string) {\n      var result = [];\n      if (reLeadingDot.test(string)) {\n        result.push('');\n      }\n      string.replace(rePropName, function(match, number, quote, string) {\n        result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));\n      });\n      return result;\n    });\n\n    /**\n     * Converts `value` to a string key if it's not a string or symbol.\n     *\n     * @private\n     * @param {*} value The value to inspect.\n     * @returns {string|symbol} Returns the key.\n     */\n    function toKey(value) {\n      if (typeof value == 'string' || isSymbol(value)) {\n        return value;\n      }\n      var result = (value + '');\n      return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n    }\n\n    /**\n     * Converts `func` to its source code.\n     *\n     * @private\n     * @param {Function} func The function to convert.\n     * @returns {string} Returns the source code.\n     */\n    function toSource(func) {\n      if (func != null) {\n        try {\n          return funcToString.call(func);\n        } catch (e) {}\n        try {\n          return (func + '');\n        } catch (e) {}\n      }\n      return '';\n    }\n\n    /**\n     * Updates wrapper `details` based on `bitmask` flags.\n     *\n     * @private\n     * @returns {Array} details The details to modify.\n     * @param {number} bitmask The bitmask flags. See `createWrap` for more details.\n     * @returns {Array} Returns `details`.\n     */\n    function updateWrapDetails(details, bitmask) {\n      arrayEach(wrapFlags, function(pair) {\n        var value = '_.' + pair[0];\n        if ((bitmask & pair[1]) && !arrayIncludes(details, value)) {\n          details.push(value);\n        }\n      });\n      return details.sort();\n    }\n\n    /**\n     * Creates a clone of `wrapper`.\n     *\n     * @private\n     * @param {Object} wrapper The wrapper to clone.\n     * @returns {Object} Returns the cloned wrapper.\n     */\n    function wrapperClone(wrapper) {\n      if (wrapper instanceof LazyWrapper) {\n        return wrapper.clone();\n      }\n      var result = new LodashWrapper(wrapper.__wrapped__, wrapper.__chain__);\n      result.__actions__ = copyArray(wrapper.__actions__);\n      result.__index__  = wrapper.__index__;\n      result.__values__ = wrapper.__values__;\n      return result;\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an array of elements split into groups the length of `size`.\n     * If `array` can't be split evenly, the final chunk will be the remaining\n     * elements.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to process.\n     * @param {number} [size=1] The length of each chunk\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the new array of chunks.\n     * @example\n     *\n     * _.chunk(['a', 'b', 'c', 'd'], 2);\n     * // => [['a', 'b'], ['c', 'd']]\n     *\n     * _.chunk(['a', 'b', 'c', 'd'], 3);\n     * // => [['a', 'b', 'c'], ['d']]\n     */\n    function chunk(array, size, guard) {\n      if ((guard ? isIterateeCall(array, size, guard) : size === undefined)) {\n        size = 1;\n      } else {\n        size = nativeMax(toInteger(size), 0);\n      }\n      var length = array == null ? 0 : array.length;\n      if (!length || size < 1) {\n        return [];\n      }\n      var index = 0,\n          resIndex = 0,\n          result = Array(nativeCeil(length / size));\n\n      while (index < length) {\n        result[resIndex++] = baseSlice(array, index, (index += size));\n      }\n      return result;\n    }\n\n    /**\n     * Creates an array with all falsey values removed. The values `false`, `null`,\n     * `0`, `\"\"`, `undefined`, and `NaN` are falsey.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to compact.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * _.compact([0, 1, false, 2, '', 3]);\n     * // => [1, 2, 3]\n     */\n    function compact(array) {\n      var index = -1,\n          length = array == null ? 0 : array.length,\n          resIndex = 0,\n          result = [];\n\n      while (++index < length) {\n        var value = array[index];\n        if (value) {\n          result[resIndex++] = value;\n        }\n      }\n      return result;\n    }\n\n    /**\n     * Creates a new array concatenating `array` with any additional arrays\n     * and/or values.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to concatenate.\n     * @param {...*} [values] The values to concatenate.\n     * @returns {Array} Returns the new concatenated array.\n     * @example\n     *\n     * var array = [1];\n     * var other = _.concat(array, 2, [3], [[4]]);\n     *\n     * console.log(other);\n     * // => [1, 2, 3, [4]]\n     *\n     * console.log(array);\n     * // => [1]\n     */\n    function concat() {\n      var length = arguments.length;\n      if (!length) {\n        return [];\n      }\n      var args = Array(length - 1),\n          array = arguments[0],\n          index = length;\n\n      while (index--) {\n        args[index - 1] = arguments[index];\n      }\n      return arrayPush(isArray(array) ? copyArray(array) : [array], baseFlatten(args, 1));\n    }\n\n    /**\n     * Creates an array of `array` values not included in the other given arrays\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons. The order and references of result values are\n     * determined by the first array.\n     *\n     * **Note:** Unlike `_.pullAll`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...Array} [values] The values to exclude.\n     * @returns {Array} Returns the new array of filtered values.\n     * @see _.without, _.xor\n     * @example\n     *\n     * _.difference([2, 1], [2, 3]);\n     * // => [1]\n     */\n    var difference = baseRest(function(array, values) {\n      return isArrayLikeObject(array)\n        ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true))\n        : [];\n    });\n\n    /**\n     * This method is like `_.difference` except that it accepts `iteratee` which\n     * is invoked for each element of `array` and `values` to generate the criterion\n     * by which they're compared. The order and references of result values are\n     * determined by the first array. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * **Note:** Unlike `_.pullAllBy`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...Array} [values] The values to exclude.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * _.differenceBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n     * // => [1.2]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.differenceBy([{ 'x': 2 }, { 'x': 1 }], [{ 'x': 1 }], 'x');\n     * // => [{ 'x': 2 }]\n     */\n    var differenceBy = baseRest(function(array, values) {\n      var iteratee = last(values);\n      if (isArrayLikeObject(iteratee)) {\n        iteratee = undefined;\n      }\n      return isArrayLikeObject(array)\n        ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), getIteratee(iteratee, 2))\n        : [];\n    });\n\n    /**\n     * This method is like `_.difference` except that it accepts `comparator`\n     * which is invoked to compare elements of `array` to `values`. The order and\n     * references of result values are determined by the first array. The comparator\n     * is invoked with two arguments: (arrVal, othVal).\n     *\n     * **Note:** Unlike `_.pullAllWith`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...Array} [values] The values to exclude.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     *\n     * _.differenceWith(objects, [{ 'x': 1, 'y': 2 }], _.isEqual);\n     * // => [{ 'x': 2, 'y': 1 }]\n     */\n    var differenceWith = baseRest(function(array, values) {\n      var comparator = last(values);\n      if (isArrayLikeObject(comparator)) {\n        comparator = undefined;\n      }\n      return isArrayLikeObject(array)\n        ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), undefined, comparator)\n        : [];\n    });\n\n    /**\n     * Creates a slice of `array` with `n` elements dropped from the beginning.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.5.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to drop.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.drop([1, 2, 3]);\n     * // => [2, 3]\n     *\n     * _.drop([1, 2, 3], 2);\n     * // => [3]\n     *\n     * _.drop([1, 2, 3], 5);\n     * // => []\n     *\n     * _.drop([1, 2, 3], 0);\n     * // => [1, 2, 3]\n     */\n    function drop(array, n, guard) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      return baseSlice(array, n < 0 ? 0 : n, length);\n    }\n\n    /**\n     * Creates a slice of `array` with `n` elements dropped from the end.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to drop.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.dropRight([1, 2, 3]);\n     * // => [1, 2]\n     *\n     * _.dropRight([1, 2, 3], 2);\n     * // => [1]\n     *\n     * _.dropRight([1, 2, 3], 5);\n     * // => []\n     *\n     * _.dropRight([1, 2, 3], 0);\n     * // => [1, 2, 3]\n     */\n    function dropRight(array, n, guard) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      n = length - n;\n      return baseSlice(array, 0, n < 0 ? 0 : n);\n    }\n\n    /**\n     * Creates a slice of `array` excluding elements dropped from the end.\n     * Elements are dropped until `predicate` returns falsey. The predicate is\n     * invoked with three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': true },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': false }\n     * ];\n     *\n     * _.dropRightWhile(users, function(o) { return !o.active; });\n     * // => objects for ['barney']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.dropRightWhile(users, { 'user': 'pebbles', 'active': false });\n     * // => objects for ['barney', 'fred']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.dropRightWhile(users, ['active', false]);\n     * // => objects for ['barney']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.dropRightWhile(users, 'active');\n     * // => objects for ['barney', 'fred', 'pebbles']\n     */\n    function dropRightWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3), true, true)\n        : [];\n    }\n\n    /**\n     * Creates a slice of `array` excluding elements dropped from the beginning.\n     * Elements are dropped until `predicate` returns falsey. The predicate is\n     * invoked with three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': false },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': true }\n     * ];\n     *\n     * _.dropWhile(users, function(o) { return !o.active; });\n     * // => objects for ['pebbles']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.dropWhile(users, { 'user': 'barney', 'active': false });\n     * // => objects for ['fred', 'pebbles']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.dropWhile(users, ['active', false]);\n     * // => objects for ['pebbles']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.dropWhile(users, 'active');\n     * // => objects for ['barney', 'fred', 'pebbles']\n     */\n    function dropWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3), true)\n        : [];\n    }\n\n    /**\n     * Fills elements of `array` with `value` from `start` up to, but not\n     * including, `end`.\n     *\n     * **Note:** This method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.2.0\n     * @category Array\n     * @param {Array} array The array to fill.\n     * @param {*} value The value to fill `array` with.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [1, 2, 3];\n     *\n     * _.fill(array, 'a');\n     * console.log(array);\n     * // => ['a', 'a', 'a']\n     *\n     * _.fill(Array(3), 2);\n     * // => [2, 2, 2]\n     *\n     * _.fill([4, 6, 8, 10], '*', 1, 3);\n     * // => [4, '*', '*', 10]\n     */\n    function fill(array, value, start, end) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      if (start && typeof start != 'number' && isIterateeCall(array, value, start)) {\n        start = 0;\n        end = length;\n      }\n      return baseFill(array, value, start, end);\n    }\n\n    /**\n     * This method is like `_.find` except that it returns the index of the first\n     * element `predicate` returns truthy for instead of the element itself.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @returns {number} Returns the index of the found element, else `-1`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': false },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': true }\n     * ];\n     *\n     * _.findIndex(users, function(o) { return o.user == 'barney'; });\n     * // => 0\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findIndex(users, { 'user': 'fred', 'active': false });\n     * // => 1\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findIndex(users, ['active', false]);\n     * // => 0\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findIndex(users, 'active');\n     * // => 2\n     */\n    function findIndex(array, predicate, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = fromIndex == null ? 0 : toInteger(fromIndex);\n      if (index < 0) {\n        index = nativeMax(length + index, 0);\n      }\n      return baseFindIndex(array, getIteratee(predicate, 3), index);\n    }\n\n    /**\n     * This method is like `_.findIndex` except that it iterates over elements\n     * of `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=array.length-1] The index to search from.\n     * @returns {number} Returns the index of the found element, else `-1`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': true },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': false }\n     * ];\n     *\n     * _.findLastIndex(users, function(o) { return o.user == 'pebbles'; });\n     * // => 2\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findLastIndex(users, { 'user': 'barney', 'active': true });\n     * // => 0\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findLastIndex(users, ['active', false]);\n     * // => 2\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findLastIndex(users, 'active');\n     * // => 0\n     */\n    function findLastIndex(array, predicate, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = length - 1;\n      if (fromIndex !== undefined) {\n        index = toInteger(fromIndex);\n        index = fromIndex < 0\n          ? nativeMax(length + index, 0)\n          : nativeMin(index, length - 1);\n      }\n      return baseFindIndex(array, getIteratee(predicate, 3), index, true);\n    }\n\n    /**\n     * Flattens `array` a single level deep.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to flatten.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * _.flatten([1, [2, [3, [4]], 5]]);\n     * // => [1, 2, [3, [4]], 5]\n     */\n    function flatten(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseFlatten(array, 1) : [];\n    }\n\n    /**\n     * Recursively flattens `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to flatten.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * _.flattenDeep([1, [2, [3, [4]], 5]]);\n     * // => [1, 2, 3, 4, 5]\n     */\n    function flattenDeep(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseFlatten(array, INFINITY) : [];\n    }\n\n    /**\n     * Recursively flatten `array` up to `depth` times.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.4.0\n     * @category Array\n     * @param {Array} array The array to flatten.\n     * @param {number} [depth=1] The maximum recursion depth.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * var array = [1, [2, [3, [4]], 5]];\n     *\n     * _.flattenDepth(array, 1);\n     * // => [1, 2, [3, [4]], 5]\n     *\n     * _.flattenDepth(array, 2);\n     * // => [1, 2, 3, [4], 5]\n     */\n    function flattenDepth(array, depth) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      depth = depth === undefined ? 1 : toInteger(depth);\n      return baseFlatten(array, depth);\n    }\n\n    /**\n     * The inverse of `_.toPairs`; this method returns an object composed\n     * from key-value `pairs`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} pairs The key-value pairs.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * _.fromPairs([['a', 1], ['b', 2]]);\n     * // => { 'a': 1, 'b': 2 }\n     */\n    function fromPairs(pairs) {\n      var index = -1,\n          length = pairs == null ? 0 : pairs.length,\n          result = {};\n\n      while (++index < length) {\n        var pair = pairs[index];\n        result[pair[0]] = pair[1];\n      }\n      return result;\n    }\n\n    /**\n     * Gets the first element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @alias first\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {*} Returns the first element of `array`.\n     * @example\n     *\n     * _.head([1, 2, 3]);\n     * // => 1\n     *\n     * _.head([]);\n     * // => undefined\n     */\n    function head(array) {\n      return (array && array.length) ? array[0] : undefined;\n    }\n\n    /**\n     * Gets the index at which the first occurrence of `value` is found in `array`\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons. If `fromIndex` is negative, it's used as the\n     * offset from the end of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.indexOf([1, 2, 1, 2], 2);\n     * // => 1\n     *\n     * // Search from the `fromIndex`.\n     * _.indexOf([1, 2, 1, 2], 2, 2);\n     * // => 3\n     */\n    function indexOf(array, value, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = fromIndex == null ? 0 : toInteger(fromIndex);\n      if (index < 0) {\n        index = nativeMax(length + index, 0);\n      }\n      return baseIndexOf(array, value, index);\n    }\n\n    /**\n     * Gets all but the last element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.initial([1, 2, 3]);\n     * // => [1, 2]\n     */\n    function initial(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseSlice(array, 0, -1) : [];\n    }\n\n    /**\n     * Creates an array of unique values that are included in all given arrays\n     * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons. The order and references of result values are\n     * determined by the first array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @returns {Array} Returns the new array of intersecting values.\n     * @example\n     *\n     * _.intersection([2, 1], [2, 3]);\n     * // => [2]\n     */\n    var intersection = baseRest(function(arrays) {\n      var mapped = arrayMap(arrays, castArrayLikeObject);\n      return (mapped.length && mapped[0] === arrays[0])\n        ? baseIntersection(mapped)\n        : [];\n    });\n\n    /**\n     * This method is like `_.intersection` except that it accepts `iteratee`\n     * which is invoked for each element of each `arrays` to generate the criterion\n     * by which they're compared. The order and references of result values are\n     * determined by the first array. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of intersecting values.\n     * @example\n     *\n     * _.intersectionBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n     * // => [2.1]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.intersectionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 1 }]\n     */\n    var intersectionBy = baseRest(function(arrays) {\n      var iteratee = last(arrays),\n          mapped = arrayMap(arrays, castArrayLikeObject);\n\n      if (iteratee === last(mapped)) {\n        iteratee = undefined;\n      } else {\n        mapped.pop();\n      }\n      return (mapped.length && mapped[0] === arrays[0])\n        ? baseIntersection(mapped, getIteratee(iteratee, 2))\n        : [];\n    });\n\n    /**\n     * This method is like `_.intersection` except that it accepts `comparator`\n     * which is invoked to compare elements of `arrays`. The order and references\n     * of result values are determined by the first array. The comparator is\n     * invoked with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of intersecting values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.intersectionWith(objects, others, _.isEqual);\n     * // => [{ 'x': 1, 'y': 2 }]\n     */\n    var intersectionWith = baseRest(function(arrays) {\n      var comparator = last(arrays),\n          mapped = arrayMap(arrays, castArrayLikeObject);\n\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      if (comparator) {\n        mapped.pop();\n      }\n      return (mapped.length && mapped[0] === arrays[0])\n        ? baseIntersection(mapped, undefined, comparator)\n        : [];\n    });\n\n    /**\n     * Converts all elements in `array` into a string separated by `separator`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to convert.\n     * @param {string} [separator=','] The element separator.\n     * @returns {string} Returns the joined string.\n     * @example\n     *\n     * _.join(['a', 'b', 'c'], '~');\n     * // => 'a~b~c'\n     */\n    function join(array, separator) {\n      return array == null ? '' : nativeJoin.call(array, separator);\n    }\n\n    /**\n     * Gets the last element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {*} Returns the last element of `array`.\n     * @example\n     *\n     * _.last([1, 2, 3]);\n     * // => 3\n     */\n    function last(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? array[length - 1] : undefined;\n    }\n\n    /**\n     * This method is like `_.indexOf` except that it iterates over elements of\n     * `array` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @param {number} [fromIndex=array.length-1] The index to search from.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.lastIndexOf([1, 2, 1, 2], 2);\n     * // => 3\n     *\n     * // Search from the `fromIndex`.\n     * _.lastIndexOf([1, 2, 1, 2], 2, 2);\n     * // => 1\n     */\n    function lastIndexOf(array, value, fromIndex) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return -1;\n      }\n      var index = length;\n      if (fromIndex !== undefined) {\n        index = toInteger(fromIndex);\n        index = index < 0 ? nativeMax(length + index, 0) : nativeMin(index, length - 1);\n      }\n      return value === value\n        ? strictLastIndexOf(array, value, index)\n        : baseFindIndex(array, baseIsNaN, index, true);\n    }\n\n    /**\n     * Gets the element at index `n` of `array`. If `n` is negative, the nth\n     * element from the end is returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.11.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=0] The index of the element to return.\n     * @returns {*} Returns the nth element of `array`.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'd'];\n     *\n     * _.nth(array, 1);\n     * // => 'b'\n     *\n     * _.nth(array, -2);\n     * // => 'c';\n     */\n    function nth(array, n) {\n      return (array && array.length) ? baseNth(array, toInteger(n)) : undefined;\n    }\n\n    /**\n     * Removes all given values from `array` using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * **Note:** Unlike `_.without`, this method mutates `array`. Use `_.remove`\n     * to remove elements from an array by predicate.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {...*} [values] The values to remove.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'a', 'b', 'c'];\n     *\n     * _.pull(array, 'a', 'c');\n     * console.log(array);\n     * // => ['b', 'b']\n     */\n    var pull = baseRest(pullAll);\n\n    /**\n     * This method is like `_.pull` except that it accepts an array of values to remove.\n     *\n     * **Note:** Unlike `_.difference`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'a', 'b', 'c'];\n     *\n     * _.pullAll(array, ['a', 'c']);\n     * console.log(array);\n     * // => ['b', 'b']\n     */\n    function pullAll(array, values) {\n      return (array && array.length && values && values.length)\n        ? basePullAll(array, values)\n        : array;\n    }\n\n    /**\n     * This method is like `_.pullAll` except that it accepts `iteratee` which is\n     * invoked for each element of `array` and `values` to generate the criterion\n     * by which they're compared. The iteratee is invoked with one argument: (value).\n     *\n     * **Note:** Unlike `_.differenceBy`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [{ 'x': 1 }, { 'x': 2 }, { 'x': 3 }, { 'x': 1 }];\n     *\n     * _.pullAllBy(array, [{ 'x': 1 }, { 'x': 3 }], 'x');\n     * console.log(array);\n     * // => [{ 'x': 2 }]\n     */\n    function pullAllBy(array, values, iteratee) {\n      return (array && array.length && values && values.length)\n        ? basePullAll(array, values, getIteratee(iteratee, 2))\n        : array;\n    }\n\n    /**\n     * This method is like `_.pullAll` except that it accepts `comparator` which\n     * is invoked to compare elements of `array` to `values`. The comparator is\n     * invoked with two arguments: (arrVal, othVal).\n     *\n     * **Note:** Unlike `_.differenceWith`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.6.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Array} values The values to remove.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [{ 'x': 1, 'y': 2 }, { 'x': 3, 'y': 4 }, { 'x': 5, 'y': 6 }];\n     *\n     * _.pullAllWith(array, [{ 'x': 3, 'y': 4 }], _.isEqual);\n     * console.log(array);\n     * // => [{ 'x': 1, 'y': 2 }, { 'x': 5, 'y': 6 }]\n     */\n    function pullAllWith(array, values, comparator) {\n      return (array && array.length && values && values.length)\n        ? basePullAll(array, values, undefined, comparator)\n        : array;\n    }\n\n    /**\n     * Removes elements from `array` corresponding to `indexes` and returns an\n     * array of removed elements.\n     *\n     * **Note:** Unlike `_.at`, this method mutates `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {...(number|number[])} [indexes] The indexes of elements to remove.\n     * @returns {Array} Returns the new array of removed elements.\n     * @example\n     *\n     * var array = ['a', 'b', 'c', 'd'];\n     * var pulled = _.pullAt(array, [1, 3]);\n     *\n     * console.log(array);\n     * // => ['a', 'c']\n     *\n     * console.log(pulled);\n     * // => ['b', 'd']\n     */\n    var pullAt = flatRest(function(array, indexes) {\n      var length = array == null ? 0 : array.length,\n          result = baseAt(array, indexes);\n\n      basePullAt(array, arrayMap(indexes, function(index) {\n        return isIndex(index, length) ? +index : index;\n      }).sort(compareAscending));\n\n      return result;\n    });\n\n    /**\n     * Removes all elements from `array` that `predicate` returns truthy for\n     * and returns an array of the removed elements. The predicate is invoked\n     * with three arguments: (value, index, array).\n     *\n     * **Note:** Unlike `_.filter`, this method mutates `array`. Use `_.pull`\n     * to pull elements from an array by value.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new array of removed elements.\n     * @example\n     *\n     * var array = [1, 2, 3, 4];\n     * var evens = _.remove(array, function(n) {\n     *   return n % 2 == 0;\n     * });\n     *\n     * console.log(array);\n     * // => [1, 3]\n     *\n     * console.log(evens);\n     * // => [2, 4]\n     */\n    function remove(array, predicate) {\n      var result = [];\n      if (!(array && array.length)) {\n        return result;\n      }\n      var index = -1,\n          indexes = [],\n          length = array.length;\n\n      predicate = getIteratee(predicate, 3);\n      while (++index < length) {\n        var value = array[index];\n        if (predicate(value, index, array)) {\n          result.push(value);\n          indexes.push(index);\n        }\n      }\n      basePullAt(array, indexes);\n      return result;\n    }\n\n    /**\n     * Reverses `array` so that the first element becomes the last, the second\n     * element becomes the second to last, and so on.\n     *\n     * **Note:** This method mutates `array` and is based on\n     * [`Array#reverse`](https://mdn.io/Array/reverse).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to modify.\n     * @returns {Array} Returns `array`.\n     * @example\n     *\n     * var array = [1, 2, 3];\n     *\n     * _.reverse(array);\n     * // => [3, 2, 1]\n     *\n     * console.log(array);\n     * // => [3, 2, 1]\n     */\n    function reverse(array) {\n      return array == null ? array : nativeReverse.call(array);\n    }\n\n    /**\n     * Creates a slice of `array` from `start` up to, but not including, `end`.\n     *\n     * **Note:** This method is used instead of\n     * [`Array#slice`](https://mdn.io/Array/slice) to ensure dense arrays are\n     * returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to slice.\n     * @param {number} [start=0] The start position.\n     * @param {number} [end=array.length] The end position.\n     * @returns {Array} Returns the slice of `array`.\n     */\n    function slice(array, start, end) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      if (end && typeof end != 'number' && isIterateeCall(array, start, end)) {\n        start = 0;\n        end = length;\n      }\n      else {\n        start = start == null ? 0 : toInteger(start);\n        end = end === undefined ? length : toInteger(end);\n      }\n      return baseSlice(array, start, end);\n    }\n\n    /**\n     * Uses a binary search to determine the lowest index at which `value`\n     * should be inserted into `array` in order to maintain its sort order.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * _.sortedIndex([30, 50], 40);\n     * // => 1\n     */\n    function sortedIndex(array, value) {\n      return baseSortedIndex(array, value);\n    }\n\n    /**\n     * This method is like `_.sortedIndex` except that it accepts `iteratee`\n     * which is invoked for `value` and each element of `array` to compute their\n     * sort ranking. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * var objects = [{ 'x': 4 }, { 'x': 5 }];\n     *\n     * _.sortedIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });\n     * // => 0\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.sortedIndexBy(objects, { 'x': 4 }, 'x');\n     * // => 0\n     */\n    function sortedIndexBy(array, value, iteratee) {\n      return baseSortedIndexBy(array, value, getIteratee(iteratee, 2));\n    }\n\n    /**\n     * This method is like `_.indexOf` except that it performs a binary\n     * search on a sorted `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.sortedIndexOf([4, 5, 5, 5, 6], 5);\n     * // => 1\n     */\n    function sortedIndexOf(array, value) {\n      var length = array == null ? 0 : array.length;\n      if (length) {\n        var index = baseSortedIndex(array, value);\n        if (index < length && eq(array[index], value)) {\n          return index;\n        }\n      }\n      return -1;\n    }\n\n    /**\n     * This method is like `_.sortedIndex` except that it returns the highest\n     * index at which `value` should be inserted into `array` in order to\n     * maintain its sort order.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * _.sortedLastIndex([4, 5, 5, 5, 6], 5);\n     * // => 4\n     */\n    function sortedLastIndex(array, value) {\n      return baseSortedIndex(array, value, true);\n    }\n\n    /**\n     * This method is like `_.sortedLastIndex` except that it accepts `iteratee`\n     * which is invoked for `value` and each element of `array` to compute their\n     * sort ranking. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The sorted array to inspect.\n     * @param {*} value The value to evaluate.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the index at which `value` should be inserted\n     *  into `array`.\n     * @example\n     *\n     * var objects = [{ 'x': 4 }, { 'x': 5 }];\n     *\n     * _.sortedLastIndexBy(objects, { 'x': 4 }, function(o) { return o.x; });\n     * // => 1\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.sortedLastIndexBy(objects, { 'x': 4 }, 'x');\n     * // => 1\n     */\n    function sortedLastIndexBy(array, value, iteratee) {\n      return baseSortedIndexBy(array, value, getIteratee(iteratee, 2), true);\n    }\n\n    /**\n     * This method is like `_.lastIndexOf` except that it performs a binary\n     * search on a sorted `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {*} value The value to search for.\n     * @returns {number} Returns the index of the matched value, else `-1`.\n     * @example\n     *\n     * _.sortedLastIndexOf([4, 5, 5, 5, 6], 5);\n     * // => 3\n     */\n    function sortedLastIndexOf(array, value) {\n      var length = array == null ? 0 : array.length;\n      if (length) {\n        var index = baseSortedIndex(array, value, true) - 1;\n        if (eq(array[index], value)) {\n          return index;\n        }\n      }\n      return -1;\n    }\n\n    /**\n     * This method is like `_.uniq` except that it's designed and optimized\n     * for sorted arrays.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.sortedUniq([1, 1, 2]);\n     * // => [1, 2]\n     */\n    function sortedUniq(array) {\n      return (array && array.length)\n        ? baseSortedUniq(array)\n        : [];\n    }\n\n    /**\n     * This method is like `_.uniqBy` except that it's designed and optimized\n     * for sorted arrays.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee] The iteratee invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.sortedUniqBy([1.1, 1.2, 2.3, 2.4], Math.floor);\n     * // => [1.1, 2.3]\n     */\n    function sortedUniqBy(array, iteratee) {\n      return (array && array.length)\n        ? baseSortedUniq(array, getIteratee(iteratee, 2))\n        : [];\n    }\n\n    /**\n     * Gets all but the first element of `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.tail([1, 2, 3]);\n     * // => [2, 3]\n     */\n    function tail(array) {\n      var length = array == null ? 0 : array.length;\n      return length ? baseSlice(array, 1, length) : [];\n    }\n\n    /**\n     * Creates a slice of `array` with `n` elements taken from the beginning.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to take.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.take([1, 2, 3]);\n     * // => [1]\n     *\n     * _.take([1, 2, 3], 2);\n     * // => [1, 2]\n     *\n     * _.take([1, 2, 3], 5);\n     * // => [1, 2, 3]\n     *\n     * _.take([1, 2, 3], 0);\n     * // => []\n     */\n    function take(array, n, guard) {\n      if (!(array && array.length)) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      return baseSlice(array, 0, n < 0 ? 0 : n);\n    }\n\n    /**\n     * Creates a slice of `array` with `n` elements taken from the end.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {number} [n=1] The number of elements to take.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * _.takeRight([1, 2, 3]);\n     * // => [3]\n     *\n     * _.takeRight([1, 2, 3], 2);\n     * // => [2, 3]\n     *\n     * _.takeRight([1, 2, 3], 5);\n     * // => [1, 2, 3]\n     *\n     * _.takeRight([1, 2, 3], 0);\n     * // => []\n     */\n    function takeRight(array, n, guard) {\n      var length = array == null ? 0 : array.length;\n      if (!length) {\n        return [];\n      }\n      n = (guard || n === undefined) ? 1 : toInteger(n);\n      n = length - n;\n      return baseSlice(array, n < 0 ? 0 : n, length);\n    }\n\n    /**\n     * Creates a slice of `array` with elements taken from the end. Elements are\n     * taken until `predicate` returns falsey. The predicate is invoked with\n     * three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': true },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': false }\n     * ];\n     *\n     * _.takeRightWhile(users, function(o) { return !o.active; });\n     * // => objects for ['fred', 'pebbles']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.takeRightWhile(users, { 'user': 'pebbles', 'active': false });\n     * // => objects for ['pebbles']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.takeRightWhile(users, ['active', false]);\n     * // => objects for ['fred', 'pebbles']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.takeRightWhile(users, 'active');\n     * // => []\n     */\n    function takeRightWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3), false, true)\n        : [];\n    }\n\n    /**\n     * Creates a slice of `array` with elements taken from the beginning. Elements\n     * are taken until `predicate` returns falsey. The predicate is invoked with\n     * three arguments: (value, index, array).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Array\n     * @param {Array} array The array to query.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the slice of `array`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'active': false },\n     *   { 'user': 'fred',    'active': false },\n     *   { 'user': 'pebbles', 'active': true }\n     * ];\n     *\n     * _.takeWhile(users, function(o) { return !o.active; });\n     * // => objects for ['barney', 'fred']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.takeWhile(users, { 'user': 'barney', 'active': false });\n     * // => objects for ['barney']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.takeWhile(users, ['active', false]);\n     * // => objects for ['barney', 'fred']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.takeWhile(users, 'active');\n     * // => []\n     */\n    function takeWhile(array, predicate) {\n      return (array && array.length)\n        ? baseWhile(array, getIteratee(predicate, 3))\n        : [];\n    }\n\n    /**\n     * Creates an array of unique values, in order, from all given arrays using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @returns {Array} Returns the new array of combined values.\n     * @example\n     *\n     * _.union([2], [1, 2]);\n     * // => [2, 1]\n     */\n    var union = baseRest(function(arrays) {\n      return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));\n    });\n\n    /**\n     * This method is like `_.union` except that it accepts `iteratee` which is\n     * invoked for each element of each `arrays` to generate the criterion by\n     * which uniqueness is computed. Result values are chosen from the first\n     * array in which the value occurs. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of combined values.\n     * @example\n     *\n     * _.unionBy([2.1], [1.2, 2.3], Math.floor);\n     * // => [2.1, 1.2]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.unionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 1 }, { 'x': 2 }]\n     */\n    var unionBy = baseRest(function(arrays) {\n      var iteratee = last(arrays);\n      if (isArrayLikeObject(iteratee)) {\n        iteratee = undefined;\n      }\n      return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), getIteratee(iteratee, 2));\n    });\n\n    /**\n     * This method is like `_.union` except that it accepts `comparator` which\n     * is invoked to compare elements of `arrays`. Result values are chosen from\n     * the first array in which the value occurs. The comparator is invoked\n     * with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of combined values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.unionWith(objects, others, _.isEqual);\n     * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n     */\n    var unionWith = baseRest(function(arrays) {\n      var comparator = last(arrays);\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), undefined, comparator);\n    });\n\n    /**\n     * Creates a duplicate-free version of an array, using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons, in which only the first occurrence of each element\n     * is kept. The order of result values is determined by the order they occur\n     * in the array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.uniq([2, 1, 2]);\n     * // => [2, 1]\n     */\n    function uniq(array) {\n      return (array && array.length) ? baseUniq(array) : [];\n    }\n\n    /**\n     * This method is like `_.uniq` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the criterion by which\n     * uniqueness is computed. The order of result values is determined by the\n     * order they occur in the array. The iteratee is invoked with one argument:\n     * (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * _.uniqBy([2.1, 1.2, 2.3], Math.floor);\n     * // => [2.1, 1.2]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.uniqBy([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 1 }, { 'x': 2 }]\n     */\n    function uniqBy(array, iteratee) {\n      return (array && array.length) ? baseUniq(array, getIteratee(iteratee, 2)) : [];\n    }\n\n    /**\n     * This method is like `_.uniq` except that it accepts `comparator` which\n     * is invoked to compare elements of `array`. The order of result values is\n     * determined by the order they occur in the array.The comparator is invoked\n     * with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new duplicate free array.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.uniqWith(objects, _.isEqual);\n     * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]\n     */\n    function uniqWith(array, comparator) {\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      return (array && array.length) ? baseUniq(array, undefined, comparator) : [];\n    }\n\n    /**\n     * This method is like `_.zip` except that it accepts an array of grouped\n     * elements and creates an array regrouping the elements to their pre-zip\n     * configuration.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.2.0\n     * @category Array\n     * @param {Array} array The array of grouped elements to process.\n     * @returns {Array} Returns the new array of regrouped elements.\n     * @example\n     *\n     * var zipped = _.zip(['a', 'b'], [1, 2], [true, false]);\n     * // => [['a', 1, true], ['b', 2, false]]\n     *\n     * _.unzip(zipped);\n     * // => [['a', 'b'], [1, 2], [true, false]]\n     */\n    function unzip(array) {\n      if (!(array && array.length)) {\n        return [];\n      }\n      var length = 0;\n      array = arrayFilter(array, function(group) {\n        if (isArrayLikeObject(group)) {\n          length = nativeMax(group.length, length);\n          return true;\n        }\n      });\n      return baseTimes(length, function(index) {\n        return arrayMap(array, baseProperty(index));\n      });\n    }\n\n    /**\n     * This method is like `_.unzip` except that it accepts `iteratee` to specify\n     * how regrouped values should be combined. The iteratee is invoked with the\n     * elements of each group: (...group).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.8.0\n     * @category Array\n     * @param {Array} array The array of grouped elements to process.\n     * @param {Function} [iteratee=_.identity] The function to combine\n     *  regrouped values.\n     * @returns {Array} Returns the new array of regrouped elements.\n     * @example\n     *\n     * var zipped = _.zip([1, 2], [10, 20], [100, 200]);\n     * // => [[1, 10, 100], [2, 20, 200]]\n     *\n     * _.unzipWith(zipped, _.add);\n     * // => [3, 30, 300]\n     */\n    function unzipWith(array, iteratee) {\n      if (!(array && array.length)) {\n        return [];\n      }\n      var result = unzip(array);\n      if (iteratee == null) {\n        return result;\n      }\n      return arrayMap(result, function(group) {\n        return apply(iteratee, undefined, group);\n      });\n    }\n\n    /**\n     * Creates an array excluding all given values using\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * for equality comparisons.\n     *\n     * **Note:** Unlike `_.pull`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {Array} array The array to inspect.\n     * @param {...*} [values] The values to exclude.\n     * @returns {Array} Returns the new array of filtered values.\n     * @see _.difference, _.xor\n     * @example\n     *\n     * _.without([2, 1, 2, 3], 1, 2);\n     * // => [3]\n     */\n    var without = baseRest(function(array, values) {\n      return isArrayLikeObject(array)\n        ? baseDifference(array, values)\n        : [];\n    });\n\n    /**\n     * Creates an array of unique values that is the\n     * [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference)\n     * of the given arrays. The order of result values is determined by the order\n     * they occur in the arrays.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @returns {Array} Returns the new array of filtered values.\n     * @see _.difference, _.without\n     * @example\n     *\n     * _.xor([2, 1], [2, 3]);\n     * // => [1, 3]\n     */\n    var xor = baseRest(function(arrays) {\n      return baseXor(arrayFilter(arrays, isArrayLikeObject));\n    });\n\n    /**\n     * This method is like `_.xor` except that it accepts `iteratee` which is\n     * invoked for each element of each `arrays` to generate the criterion by\n     * which by which they're compared. The order of result values is determined\n     * by the order they occur in the arrays. The iteratee is invoked with one\n     * argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * _.xorBy([2.1, 1.2], [2.3, 3.4], Math.floor);\n     * // => [1.2, 3.4]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.xorBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n     * // => [{ 'x': 2 }]\n     */\n    var xorBy = baseRest(function(arrays) {\n      var iteratee = last(arrays);\n      if (isArrayLikeObject(iteratee)) {\n        iteratee = undefined;\n      }\n      return baseXor(arrayFilter(arrays, isArrayLikeObject), getIteratee(iteratee, 2));\n    });\n\n    /**\n     * This method is like `_.xor` except that it accepts `comparator` which is\n     * invoked to compare elements of `arrays`. The order of result values is\n     * determined by the order they occur in the arrays. The comparator is invoked\n     * with two arguments: (arrVal, othVal).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to inspect.\n     * @param {Function} [comparator] The comparator invoked per element.\n     * @returns {Array} Returns the new array of filtered values.\n     * @example\n     *\n     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n     *\n     * _.xorWith(objects, others, _.isEqual);\n     * // => [{ 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n     */\n    var xorWith = baseRest(function(arrays) {\n      var comparator = last(arrays);\n      comparator = typeof comparator == 'function' ? comparator : undefined;\n      return baseXor(arrayFilter(arrays, isArrayLikeObject), undefined, comparator);\n    });\n\n    /**\n     * Creates an array of grouped elements, the first of which contains the\n     * first elements of the given arrays, the second of which contains the\n     * second elements of the given arrays, and so on.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to process.\n     * @returns {Array} Returns the new array of grouped elements.\n     * @example\n     *\n     * _.zip(['a', 'b'], [1, 2], [true, false]);\n     * // => [['a', 1, true], ['b', 2, false]]\n     */\n    var zip = baseRest(unzip);\n\n    /**\n     * This method is like `_.fromPairs` except that it accepts two arrays,\n     * one of property identifiers and one of corresponding values.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.4.0\n     * @category Array\n     * @param {Array} [props=[]] The property identifiers.\n     * @param {Array} [values=[]] The property values.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * _.zipObject(['a', 'b'], [1, 2]);\n     * // => { 'a': 1, 'b': 2 }\n     */\n    function zipObject(props, values) {\n      return baseZipObject(props || [], values || [], assignValue);\n    }\n\n    /**\n     * This method is like `_.zipObject` except that it supports property paths.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.1.0\n     * @category Array\n     * @param {Array} [props=[]] The property identifiers.\n     * @param {Array} [values=[]] The property values.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * _.zipObjectDeep(['a.b[0].c', 'a.b[1].d'], [1, 2]);\n     * // => { 'a': { 'b': [{ 'c': 1 }, { 'd': 2 }] } }\n     */\n    function zipObjectDeep(props, values) {\n      return baseZipObject(props || [], values || [], baseSet);\n    }\n\n    /**\n     * This method is like `_.zip` except that it accepts `iteratee` to specify\n     * how grouped values should be combined. The iteratee is invoked with the\n     * elements of each group: (...group).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.8.0\n     * @category Array\n     * @param {...Array} [arrays] The arrays to process.\n     * @param {Function} [iteratee=_.identity] The function to combine\n     *  grouped values.\n     * @returns {Array} Returns the new array of grouped elements.\n     * @example\n     *\n     * _.zipWith([1, 2], [10, 20], [100, 200], function(a, b, c) {\n     *   return a + b + c;\n     * });\n     * // => [111, 222]\n     */\n    var zipWith = baseRest(function(arrays) {\n      var length = arrays.length,\n          iteratee = length > 1 ? arrays[length - 1] : undefined;\n\n      iteratee = typeof iteratee == 'function' ? (arrays.pop(), iteratee) : undefined;\n      return unzipWith(arrays, iteratee);\n    });\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates a `lodash` wrapper instance that wraps `value` with explicit method\n     * chain sequences enabled. The result of such sequences must be unwrapped\n     * with `_#value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.3.0\n     * @category Seq\n     * @param {*} value The value to wrap.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'age': 36 },\n     *   { 'user': 'fred',    'age': 40 },\n     *   { 'user': 'pebbles', 'age': 1 }\n     * ];\n     *\n     * var youngest = _\n     *   .chain(users)\n     *   .sortBy('age')\n     *   .map(function(o) {\n     *     return o.user + ' is ' + o.age;\n     *   })\n     *   .head()\n     *   .value();\n     * // => 'pebbles is 1'\n     */\n    function chain(value) {\n      var result = lodash(value);\n      result.__chain__ = true;\n      return result;\n    }\n\n    /**\n     * This method invokes `interceptor` and returns `value`. The interceptor\n     * is invoked with one argument; (value). The purpose of this method is to\n     * \"tap into\" a method chain sequence in order to modify intermediate results.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Seq\n     * @param {*} value The value to provide to `interceptor`.\n     * @param {Function} interceptor The function to invoke.\n     * @returns {*} Returns `value`.\n     * @example\n     *\n     * _([1, 2, 3])\n     *  .tap(function(array) {\n     *    // Mutate input array.\n     *    array.pop();\n     *  })\n     *  .reverse()\n     *  .value();\n     * // => [2, 1]\n     */\n    function tap(value, interceptor) {\n      interceptor(value);\n      return value;\n    }\n\n    /**\n     * This method is like `_.tap` except that it returns the result of `interceptor`.\n     * The purpose of this method is to \"pass thru\" values replacing intermediate\n     * results in a method chain sequence.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Seq\n     * @param {*} value The value to provide to `interceptor`.\n     * @param {Function} interceptor The function to invoke.\n     * @returns {*} Returns the result of `interceptor`.\n     * @example\n     *\n     * _('  abc  ')\n     *  .chain()\n     *  .trim()\n     *  .thru(function(value) {\n     *    return [value];\n     *  })\n     *  .value();\n     * // => ['abc']\n     */\n    function thru(value, interceptor) {\n      return interceptor(value);\n    }\n\n    /**\n     * This method is the wrapper version of `_.at`.\n     *\n     * @name at\n     * @memberOf _\n     * @since 1.0.0\n     * @category Seq\n     * @param {...(string|string[])} [paths] The property paths to pick.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n     *\n     * _(object).at(['a[0].b.c', 'a[1]']).value();\n     * // => [3, 4]\n     */\n    var wrapperAt = flatRest(function(paths) {\n      var length = paths.length,\n          start = length ? paths[0] : 0,\n          value = this.__wrapped__,\n          interceptor = function(object) { return baseAt(object, paths); };\n\n      if (length > 1 || this.__actions__.length ||\n          !(value instanceof LazyWrapper) || !isIndex(start)) {\n        return this.thru(interceptor);\n      }\n      value = value.slice(start, +start + (length ? 1 : 0));\n      value.__actions__.push({\n        'func': thru,\n        'args': [interceptor],\n        'thisArg': undefined\n      });\n      return new LodashWrapper(value, this.__chain__).thru(function(array) {\n        if (length && !array.length) {\n          array.push(undefined);\n        }\n        return array;\n      });\n    });\n\n    /**\n     * Creates a `lodash` wrapper instance with explicit method chain sequences enabled.\n     *\n     * @name chain\n     * @memberOf _\n     * @since 0.1.0\n     * @category Seq\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36 },\n     *   { 'user': 'fred',   'age': 40 }\n     * ];\n     *\n     * // A sequence without explicit chaining.\n     * _(users).head();\n     * // => { 'user': 'barney', 'age': 36 }\n     *\n     * // A sequence with explicit chaining.\n     * _(users)\n     *   .chain()\n     *   .head()\n     *   .pick('user')\n     *   .value();\n     * // => { 'user': 'barney' }\n     */\n    function wrapperChain() {\n      return chain(this);\n    }\n\n    /**\n     * Executes the chain sequence and returns the wrapped result.\n     *\n     * @name commit\n     * @memberOf _\n     * @since 3.2.0\n     * @category Seq\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var array = [1, 2];\n     * var wrapped = _(array).push(3);\n     *\n     * console.log(array);\n     * // => [1, 2]\n     *\n     * wrapped = wrapped.commit();\n     * console.log(array);\n     * // => [1, 2, 3]\n     *\n     * wrapped.last();\n     * // => 3\n     *\n     * console.log(array);\n     * // => [1, 2, 3]\n     */\n    function wrapperCommit() {\n      return new LodashWrapper(this.value(), this.__chain__);\n    }\n\n    /**\n     * Gets the next value on a wrapped object following the\n     * [iterator protocol](https://mdn.io/iteration_protocols#iterator).\n     *\n     * @name next\n     * @memberOf _\n     * @since 4.0.0\n     * @category Seq\n     * @returns {Object} Returns the next iterator value.\n     * @example\n     *\n     * var wrapped = _([1, 2]);\n     *\n     * wrapped.next();\n     * // => { 'done': false, 'value': 1 }\n     *\n     * wrapped.next();\n     * // => { 'done': false, 'value': 2 }\n     *\n     * wrapped.next();\n     * // => { 'done': true, 'value': undefined }\n     */\n    function wrapperNext() {\n      if (this.__values__ === undefined) {\n        this.__values__ = toArray(this.value());\n      }\n      var done = this.__index__ >= this.__values__.length,\n          value = done ? undefined : this.__values__[this.__index__++];\n\n      return { 'done': done, 'value': value };\n    }\n\n    /**\n     * Enables the wrapper to be iterable.\n     *\n     * @name Symbol.iterator\n     * @memberOf _\n     * @since 4.0.0\n     * @category Seq\n     * @returns {Object} Returns the wrapper object.\n     * @example\n     *\n     * var wrapped = _([1, 2]);\n     *\n     * wrapped[Symbol.iterator]() === wrapped;\n     * // => true\n     *\n     * Array.from(wrapped);\n     * // => [1, 2]\n     */\n    function wrapperToIterator() {\n      return this;\n    }\n\n    /**\n     * Creates a clone of the chain sequence planting `value` as the wrapped value.\n     *\n     * @name plant\n     * @memberOf _\n     * @since 3.2.0\n     * @category Seq\n     * @param {*} value The value to plant.\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var wrapped = _([1, 2]).map(square);\n     * var other = wrapped.plant([3, 4]);\n     *\n     * other.value();\n     * // => [9, 16]\n     *\n     * wrapped.value();\n     * // => [1, 4]\n     */\n    function wrapperPlant(value) {\n      var result,\n          parent = this;\n\n      while (parent instanceof baseLodash) {\n        var clone = wrapperClone(parent);\n        clone.__index__ = 0;\n        clone.__values__ = undefined;\n        if (result) {\n          previous.__wrapped__ = clone;\n        } else {\n          result = clone;\n        }\n        var previous = clone;\n        parent = parent.__wrapped__;\n      }\n      previous.__wrapped__ = value;\n      return result;\n    }\n\n    /**\n     * This method is the wrapper version of `_.reverse`.\n     *\n     * **Note:** This method mutates the wrapped array.\n     *\n     * @name reverse\n     * @memberOf _\n     * @since 0.1.0\n     * @category Seq\n     * @returns {Object} Returns the new `lodash` wrapper instance.\n     * @example\n     *\n     * var array = [1, 2, 3];\n     *\n     * _(array).reverse().value()\n     * // => [3, 2, 1]\n     *\n     * console.log(array);\n     * // => [3, 2, 1]\n     */\n    function wrapperReverse() {\n      var value = this.__wrapped__;\n      if (value instanceof LazyWrapper) {\n        var wrapped = value;\n        if (this.__actions__.length) {\n          wrapped = new LazyWrapper(this);\n        }\n        wrapped = wrapped.reverse();\n        wrapped.__actions__.push({\n          'func': thru,\n          'args': [reverse],\n          'thisArg': undefined\n        });\n        return new LodashWrapper(wrapped, this.__chain__);\n      }\n      return this.thru(reverse);\n    }\n\n    /**\n     * Executes the chain sequence to resolve the unwrapped value.\n     *\n     * @name value\n     * @memberOf _\n     * @since 0.1.0\n     * @alias toJSON, valueOf\n     * @category Seq\n     * @returns {*} Returns the resolved unwrapped value.\n     * @example\n     *\n     * _([1, 2, 3]).value();\n     * // => [1, 2, 3]\n     */\n    function wrapperValue() {\n      return baseWrapperValue(this.__wrapped__, this.__actions__);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Creates an object composed of keys generated from the results of running\n     * each element of `collection` thru `iteratee`. The corresponding value of\n     * each key is the number of times the key was returned by `iteratee`. The\n     * iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.5.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n     * @returns {Object} Returns the composed aggregate object.\n     * @example\n     *\n     * _.countBy([6.1, 4.2, 6.3], Math.floor);\n     * // => { '4': 1, '6': 2 }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.countBy(['one', 'two', 'three'], 'length');\n     * // => { '3': 2, '5': 1 }\n     */\n    var countBy = createAggregator(function(result, value, key) {\n      if (hasOwnProperty.call(result, key)) {\n        ++result[key];\n      } else {\n        baseAssignValue(result, key, 1);\n      }\n    });\n\n    /**\n     * Checks if `predicate` returns truthy for **all** elements of `collection`.\n     * Iteration is stopped once `predicate` returns falsey. The predicate is\n     * invoked with three arguments: (value, index|key, collection).\n     *\n     * **Note:** This method returns `true` for\n     * [empty collections](https://en.wikipedia.org/wiki/Empty_set) because\n     * [everything is true](https://en.wikipedia.org/wiki/Vacuous_truth) of\n     * elements of empty collections.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {boolean} Returns `true` if all elements pass the predicate check,\n     *  else `false`.\n     * @example\n     *\n     * _.every([true, 1, null, 'yes'], Boolean);\n     * // => false\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': false },\n     *   { 'user': 'fred',   'age': 40, 'active': false }\n     * ];\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.every(users, { 'user': 'barney', 'active': false });\n     * // => false\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.every(users, ['active', false]);\n     * // => true\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.every(users, 'active');\n     * // => false\n     */\n    function every(collection, predicate, guard) {\n      var func = isArray(collection) ? arrayEvery : baseEvery;\n      if (guard && isIterateeCall(collection, predicate, guard)) {\n        predicate = undefined;\n      }\n      return func(collection, getIteratee(predicate, 3));\n    }\n\n    /**\n     * Iterates over elements of `collection`, returning an array of all elements\n     * `predicate` returns truthy for. The predicate is invoked with three\n     * arguments: (value, index|key, collection).\n     *\n     * **Note:** Unlike `_.remove`, this method returns a new array.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new filtered array.\n     * @see _.reject\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': true },\n     *   { 'user': 'fred',   'age': 40, 'active': false }\n     * ];\n     *\n     * _.filter(users, function(o) { return !o.active; });\n     * // => objects for ['fred']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.filter(users, { 'age': 36, 'active': true });\n     * // => objects for ['barney']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.filter(users, ['active', false]);\n     * // => objects for ['fred']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.filter(users, 'active');\n     * // => objects for ['barney']\n     */\n    function filter(collection, predicate) {\n      var func = isArray(collection) ? arrayFilter : baseFilter;\n      return func(collection, getIteratee(predicate, 3));\n    }\n\n    /**\n     * Iterates over elements of `collection`, returning the first element\n     * `predicate` returns truthy for. The predicate is invoked with three\n     * arguments: (value, index|key, collection).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @returns {*} Returns the matched element, else `undefined`.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'age': 36, 'active': true },\n     *   { 'user': 'fred',    'age': 40, 'active': false },\n     *   { 'user': 'pebbles', 'age': 1,  'active': true }\n     * ];\n     *\n     * _.find(users, function(o) { return o.age < 40; });\n     * // => object for 'barney'\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.find(users, { 'age': 1, 'active': true });\n     * // => object for 'pebbles'\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.find(users, ['active', false]);\n     * // => object for 'fred'\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.find(users, 'active');\n     * // => object for 'barney'\n     */\n    var find = createFind(findIndex);\n\n    /**\n     * This method is like `_.find` except that it iterates over elements of\n     * `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param {number} [fromIndex=collection.length-1] The index to search from.\n     * @returns {*} Returns the matched element, else `undefined`.\n     * @example\n     *\n     * _.findLast([1, 2, 3, 4], function(n) {\n     *   return n % 2 == 1;\n     * });\n     * // => 3\n     */\n    var findLast = createFind(findLastIndex);\n\n    /**\n     * Creates a flattened array of values by running each element in `collection`\n     * thru `iteratee` and flattening the mapped results. The iteratee is invoked\n     * with three arguments: (value, index|key, collection).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * function duplicate(n) {\n     *   return [n, n];\n     * }\n     *\n     * _.flatMap([1, 2], duplicate);\n     * // => [1, 1, 2, 2]\n     */\n    function flatMap(collection, iteratee) {\n      return baseFlatten(map(collection, iteratee), 1);\n    }\n\n    /**\n     * This method is like `_.flatMap` except that it recursively flattens the\n     * mapped results.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * function duplicate(n) {\n     *   return [[[n, n]]];\n     * }\n     *\n     * _.flatMapDeep([1, 2], duplicate);\n     * // => [1, 1, 2, 2]\n     */\n    function flatMapDeep(collection, iteratee) {\n      return baseFlatten(map(collection, iteratee), INFINITY);\n    }\n\n    /**\n     * This method is like `_.flatMap` except that it recursively flattens the\n     * mapped results up to `depth` times.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {number} [depth=1] The maximum recursion depth.\n     * @returns {Array} Returns the new flattened array.\n     * @example\n     *\n     * function duplicate(n) {\n     *   return [[[n, n]]];\n     * }\n     *\n     * _.flatMapDepth([1, 2], duplicate, 2);\n     * // => [[1, 1], [2, 2]]\n     */\n    function flatMapDepth(collection, iteratee, depth) {\n      depth = depth === undefined ? 1 : toInteger(depth);\n      return baseFlatten(map(collection, iteratee), depth);\n    }\n\n    /**\n     * Iterates over elements of `collection` and invokes `iteratee` for each element.\n     * The iteratee is invoked with three arguments: (value, index|key, collection).\n     * Iteratee functions may exit iteration early by explicitly returning `false`.\n     *\n     * **Note:** As with other \"Collections\" methods, objects with a \"length\"\n     * property are iterated like arrays. To avoid this behavior use `_.forIn`\n     * or `_.forOwn` for object iteration.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @alias each\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     * @see _.forEachRight\n     * @example\n     *\n     * _.forEach([1, 2], function(value) {\n     *   console.log(value);\n     * });\n     * // => Logs `1` then `2`.\n     *\n     * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n     */\n    function forEach(collection, iteratee) {\n      var func = isArray(collection) ? arrayEach : baseEach;\n      return func(collection, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * This method is like `_.forEach` except that it iterates over elements of\n     * `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @alias eachRight\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array|Object} Returns `collection`.\n     * @see _.forEach\n     * @example\n     *\n     * _.forEachRight([1, 2], function(value) {\n     *   console.log(value);\n     * });\n     * // => Logs `2` then `1`.\n     */\n    function forEachRight(collection, iteratee) {\n      var func = isArray(collection) ? arrayEachRight : baseEachRight;\n      return func(collection, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * Creates an object composed of keys generated from the results of running\n     * each element of `collection` thru `iteratee`. The order of grouped values\n     * is determined by the order they occur in `collection`. The corresponding\n     * value of each key is an array of elements responsible for generating the\n     * key. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n     * @returns {Object} Returns the composed aggregate object.\n     * @example\n     *\n     * _.groupBy([6.1, 4.2, 6.3], Math.floor);\n     * // => { '4': [4.2], '6': [6.1, 6.3] }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.groupBy(['one', 'two', 'three'], 'length');\n     * // => { '3': ['one', 'two'], '5': ['three'] }\n     */\n    var groupBy = createAggregator(function(result, value, key) {\n      if (hasOwnProperty.call(result, key)) {\n        result[key].push(value);\n      } else {\n        baseAssignValue(result, key, [value]);\n      }\n    });\n\n    /**\n     * Checks if `value` is in `collection`. If `collection` is a string, it's\n     * checked for a substring of `value`, otherwise\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * is used for equality comparisons. If `fromIndex` is negative, it's used as\n     * the offset from the end of `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object|string} collection The collection to inspect.\n     * @param {*} value The value to search for.\n     * @param {number} [fromIndex=0] The index to search from.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n     * @returns {boolean} Returns `true` if `value` is found, else `false`.\n     * @example\n     *\n     * _.includes([1, 2, 3], 1);\n     * // => true\n     *\n     * _.includes([1, 2, 3], 1, 2);\n     * // => false\n     *\n     * _.includes({ 'a': 1, 'b': 2 }, 1);\n     * // => true\n     *\n     * _.includes('abcd', 'bc');\n     * // => true\n     */\n    function includes(collection, value, fromIndex, guard) {\n      collection = isArrayLike(collection) ? collection : values(collection);\n      fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0;\n\n      var length = collection.length;\n      if (fromIndex < 0) {\n        fromIndex = nativeMax(length + fromIndex, 0);\n      }\n      return isString(collection)\n        ? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1)\n        : (!!length && baseIndexOf(collection, value, fromIndex) > -1);\n    }\n\n    /**\n     * Invokes the method at `path` of each element in `collection`, returning\n     * an array of the results of each invoked method. Any additional arguments\n     * are provided to each invoked method. If `path` is a function, it's invoked\n     * for, and `this` bound to, each element in `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Array|Function|string} path The path of the method to invoke or\n     *  the function invoked per iteration.\n     * @param {...*} [args] The arguments to invoke each method with.\n     * @returns {Array} Returns the array of results.\n     * @example\n     *\n     * _.invokeMap([[5, 1, 7], [3, 2, 1]], 'sort');\n     * // => [[1, 5, 7], [1, 2, 3]]\n     *\n     * _.invokeMap([123, 456], String.prototype.split, '');\n     * // => [['1', '2', '3'], ['4', '5', '6']]\n     */\n    var invokeMap = baseRest(function(collection, path, args) {\n      var index = -1,\n          isFunc = typeof path == 'function',\n          result = isArrayLike(collection) ? Array(collection.length) : [];\n\n      baseEach(collection, function(value) {\n        result[++index] = isFunc ? apply(path, value, args) : baseInvoke(value, path, args);\n      });\n      return result;\n    });\n\n    /**\n     * Creates an object composed of keys generated from the results of running\n     * each element of `collection` thru `iteratee`. The corresponding value of\n     * each key is the last element responsible for generating the key. The\n     * iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n     * @returns {Object} Returns the composed aggregate object.\n     * @example\n     *\n     * var array = [\n     *   { 'dir': 'left', 'code': 97 },\n     *   { 'dir': 'right', 'code': 100 }\n     * ];\n     *\n     * _.keyBy(array, function(o) {\n     *   return String.fromCharCode(o.code);\n     * });\n     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }\n     *\n     * _.keyBy(array, 'dir');\n     * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }\n     */\n    var keyBy = createAggregator(function(result, value, key) {\n      baseAssignValue(result, key, value);\n    });\n\n    /**\n     * Creates an array of values by running each element in `collection` thru\n     * `iteratee`. The iteratee is invoked with three arguments:\n     * (value, index|key, collection).\n     *\n     * Many lodash methods are guarded to work as iteratees for methods like\n     * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n     *\n     * The guarded methods are:\n     * `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`,\n     * `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`,\n     * `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`,\n     * `template`, `trim`, `trimEnd`, `trimStart`, and `words`\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new mapped array.\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * _.map([4, 8], square);\n     * // => [16, 64]\n     *\n     * _.map({ 'a': 4, 'b': 8 }, square);\n     * // => [16, 64] (iteration order is not guaranteed)\n     *\n     * var users = [\n     *   { 'user': 'barney' },\n     *   { 'user': 'fred' }\n     * ];\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.map(users, 'user');\n     * // => ['barney', 'fred']\n     */\n    function map(collection, iteratee) {\n      var func = isArray(collection) ? arrayMap : baseMap;\n      return func(collection, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * This method is like `_.sortBy` except that it allows specifying the sort\n     * orders of the iteratees to sort by. If `orders` is unspecified, all values\n     * are sorted in ascending order. Otherwise, specify an order of \"desc\" for\n     * descending or \"asc\" for ascending sort order of corresponding values.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Array[]|Function[]|Object[]|string[]} [iteratees=[_.identity]]\n     *  The iteratees to sort by.\n     * @param {string[]} [orders] The sort orders of `iteratees`.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n     * @returns {Array} Returns the new sorted array.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'fred',   'age': 48 },\n     *   { 'user': 'barney', 'age': 34 },\n     *   { 'user': 'fred',   'age': 40 },\n     *   { 'user': 'barney', 'age': 36 }\n     * ];\n     *\n     * // Sort by `user` in ascending order and by `age` in descending order.\n     * _.orderBy(users, ['user', 'age'], ['asc', 'desc']);\n     * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n     */\n    function orderBy(collection, iteratees, orders, guard) {\n      if (collection == null) {\n        return [];\n      }\n      if (!isArray(iteratees)) {\n        iteratees = iteratees == null ? [] : [iteratees];\n      }\n      orders = guard ? undefined : orders;\n      if (!isArray(orders)) {\n        orders = orders == null ? [] : [orders];\n      }\n      return baseOrderBy(collection, iteratees, orders);\n    }\n\n    /**\n     * Creates an array of elements split into two groups, the first of which\n     * contains elements `predicate` returns truthy for, the second of which\n     * contains elements `predicate` returns falsey for. The predicate is\n     * invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the array of grouped elements.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney',  'age': 36, 'active': false },\n     *   { 'user': 'fred',    'age': 40, 'active': true },\n     *   { 'user': 'pebbles', 'age': 1,  'active': false }\n     * ];\n     *\n     * _.partition(users, function(o) { return o.active; });\n     * // => objects for [['fred'], ['barney', 'pebbles']]\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.partition(users, { 'age': 1, 'active': false });\n     * // => objects for [['pebbles'], ['barney', 'fred']]\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.partition(users, ['active', false]);\n     * // => objects for [['barney', 'pebbles'], ['fred']]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.partition(users, 'active');\n     * // => objects for [['fred'], ['barney', 'pebbles']]\n     */\n    var partition = createAggregator(function(result, value, key) {\n      result[key ? 0 : 1].push(value);\n    }, function() { return [[], []]; });\n\n    /**\n     * Reduces `collection` to a value which is the accumulated result of running\n     * each element in `collection` thru `iteratee`, where each successive\n     * invocation is supplied the return value of the previous. If `accumulator`\n     * is not given, the first element of `collection` is used as the initial\n     * value. The iteratee is invoked with four arguments:\n     * (accumulator, value, index|key, collection).\n     *\n     * Many lodash methods are guarded to work as iteratees for methods like\n     * `_.reduce`, `_.reduceRight`, and `_.transform`.\n     *\n     * The guarded methods are:\n     * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,\n     * and `sortBy`\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {*} [accumulator] The initial value.\n     * @returns {*} Returns the accumulated value.\n     * @see _.reduceRight\n     * @example\n     *\n     * _.reduce([1, 2], function(sum, n) {\n     *   return sum + n;\n     * }, 0);\n     * // => 3\n     *\n     * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n     *   (result[value] || (result[value] = [])).push(key);\n     *   return result;\n     * }, {});\n     * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)\n     */\n    function reduce(collection, iteratee, accumulator) {\n      var func = isArray(collection) ? arrayReduce : baseReduce,\n          initAccum = arguments.length < 3;\n\n      return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEach);\n    }\n\n    /**\n     * This method is like `_.reduce` except that it iterates over elements of\n     * `collection` from right to left.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {*} [accumulator] The initial value.\n     * @returns {*} Returns the accumulated value.\n     * @see _.reduce\n     * @example\n     *\n     * var array = [[0, 1], [2, 3], [4, 5]];\n     *\n     * _.reduceRight(array, function(flattened, other) {\n     *   return flattened.concat(other);\n     * }, []);\n     * // => [4, 5, 2, 3, 0, 1]\n     */\n    function reduceRight(collection, iteratee, accumulator) {\n      var func = isArray(collection) ? arrayReduceRight : baseReduce,\n          initAccum = arguments.length < 3;\n\n      return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEachRight);\n    }\n\n    /**\n     * The opposite of `_.filter`; this method returns the elements of `collection`\n     * that `predicate` does **not** return truthy for.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the new filtered array.\n     * @see _.filter\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': false },\n     *   { 'user': 'fred',   'age': 40, 'active': true }\n     * ];\n     *\n     * _.reject(users, function(o) { return !o.active; });\n     * // => objects for ['fred']\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.reject(users, { 'age': 40, 'active': true });\n     * // => objects for ['barney']\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.reject(users, ['active', false]);\n     * // => objects for ['fred']\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.reject(users, 'active');\n     * // => objects for ['barney']\n     */\n    function reject(collection, predicate) {\n      var func = isArray(collection) ? arrayFilter : baseFilter;\n      return func(collection, negate(getIteratee(predicate, 3)));\n    }\n\n    /**\n     * Gets a random element from `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to sample.\n     * @returns {*} Returns the random element.\n     * @example\n     *\n     * _.sample([1, 2, 3, 4]);\n     * // => 2\n     */\n    function sample(collection) {\n      var func = isArray(collection) ? arraySample : baseSample;\n      return func(collection);\n    }\n\n    /**\n     * Gets `n` random elements at unique keys from `collection` up to the\n     * size of `collection`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to sample.\n     * @param {number} [n=1] The number of elements to sample.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the random elements.\n     * @example\n     *\n     * _.sampleSize([1, 2, 3], 2);\n     * // => [3, 1]\n     *\n     * _.sampleSize([1, 2, 3], 4);\n     * // => [2, 3, 1]\n     */\n    function sampleSize(collection, n, guard) {\n      if ((guard ? isIterateeCall(collection, n, guard) : n === undefined)) {\n        n = 1;\n      } else {\n        n = toInteger(n);\n      }\n      var func = isArray(collection) ? arraySampleSize : baseSampleSize;\n      return func(collection, n);\n    }\n\n    /**\n     * Creates an array of shuffled values, using a version of the\n     * [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to shuffle.\n     * @returns {Array} Returns the new shuffled array.\n     * @example\n     *\n     * _.shuffle([1, 2, 3, 4]);\n     * // => [4, 1, 3, 2]\n     */\n    function shuffle(collection) {\n      var func = isArray(collection) ? arrayShuffle : baseShuffle;\n      return func(collection);\n    }\n\n    /**\n     * Gets the size of `collection` by returning its length for array-like\n     * values or the number of own enumerable string keyed properties for objects.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object|string} collection The collection to inspect.\n     * @returns {number} Returns the collection size.\n     * @example\n     *\n     * _.size([1, 2, 3]);\n     * // => 3\n     *\n     * _.size({ 'a': 1, 'b': 2 });\n     * // => 2\n     *\n     * _.size('pebbles');\n     * // => 7\n     */\n    function size(collection) {\n      if (collection == null) {\n        return 0;\n      }\n      if (isArrayLike(collection)) {\n        return isString(collection) ? stringSize(collection) : collection.length;\n      }\n      var tag = getTag(collection);\n      if (tag == mapTag || tag == setTag) {\n        return collection.size;\n      }\n      return baseKeys(collection).length;\n    }\n\n    /**\n     * Checks if `predicate` returns truthy for **any** element of `collection`.\n     * Iteration is stopped once `predicate` returns truthy. The predicate is\n     * invoked with three arguments: (value, index|key, collection).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {boolean} Returns `true` if any element passes the predicate check,\n     *  else `false`.\n     * @example\n     *\n     * _.some([null, 0, 'yes', false], Boolean);\n     * // => true\n     *\n     * var users = [\n     *   { 'user': 'barney', 'active': true },\n     *   { 'user': 'fred',   'active': false }\n     * ];\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.some(users, { 'user': 'barney', 'active': false });\n     * // => false\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.some(users, ['active', false]);\n     * // => true\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.some(users, 'active');\n     * // => true\n     */\n    function some(collection, predicate, guard) {\n      var func = isArray(collection) ? arraySome : baseSome;\n      if (guard && isIterateeCall(collection, predicate, guard)) {\n        predicate = undefined;\n      }\n      return func(collection, getIteratee(predicate, 3));\n    }\n\n    /**\n     * Creates an array of elements, sorted in ascending order by the results of\n     * running each element in a collection thru each iteratee. This method\n     * performs a stable sort, that is, it preserves the original sort order of\n     * equal elements. The iteratees are invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Collection\n     * @param {Array|Object} collection The collection to iterate over.\n     * @param {...(Function|Function[])} [iteratees=[_.identity]]\n     *  The iteratees to sort by.\n     * @returns {Array} Returns the new sorted array.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'fred',   'age': 48 },\n     *   { 'user': 'barney', 'age': 36 },\n     *   { 'user': 'fred',   'age': 40 },\n     *   { 'user': 'barney', 'age': 34 }\n     * ];\n     *\n     * _.sortBy(users, [function(o) { return o.user; }]);\n     * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n     *\n     * _.sortBy(users, ['user', 'age']);\n     * // => objects for [['barney', 34], ['barney', 36], ['fred', 40], ['fred', 48]]\n     */\n    var sortBy = baseRest(function(collection, iteratees) {\n      if (collection == null) {\n        return [];\n      }\n      var length = iteratees.length;\n      if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n        iteratees = [];\n      } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n        iteratees = [iteratees[0]];\n      }\n      return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n    });\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Gets the timestamp of the number of milliseconds that have elapsed since\n     * the Unix epoch (1 January 1970 00:00:00 UTC).\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Date\n     * @returns {number} Returns the timestamp.\n     * @example\n     *\n     * _.defer(function(stamp) {\n     *   console.log(_.now() - stamp);\n     * }, _.now());\n     * // => Logs the number of milliseconds it took for the deferred invocation.\n     */\n    var now = ctxNow || function() {\n      return root.Date.now();\n    };\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * The opposite of `_.before`; this method creates a function that invokes\n     * `func` once it's called `n` or more times.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {number} n The number of calls before `func` is invoked.\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new restricted function.\n     * @example\n     *\n     * var saves = ['profile', 'settings'];\n     *\n     * var done = _.after(saves.length, function() {\n     *   console.log('done saving!');\n     * });\n     *\n     * _.forEach(saves, function(type) {\n     *   asyncSave({ 'type': type, 'complete': done });\n     * });\n     * // => Logs 'done saving!' after the two async saves have completed.\n     */\n    function after(n, func) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      n = toInteger(n);\n      return function() {\n        if (--n < 1) {\n          return func.apply(this, arguments);\n        }\n      };\n    }\n\n    /**\n     * Creates a function that invokes `func`, with up to `n` arguments,\n     * ignoring any additional arguments.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} func The function to cap arguments for.\n     * @param {number} [n=func.length] The arity cap.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the new capped function.\n     * @example\n     *\n     * _.map(['6', '8', '10'], _.ary(parseInt, 1));\n     * // => [6, 8, 10]\n     */\n    function ary(func, n, guard) {\n      n = guard ? undefined : n;\n      n = (func && n == null) ? func.length : n;\n      return createWrap(func, WRAP_ARY_FLAG, undefined, undefined, undefined, undefined, n);\n    }\n\n    /**\n     * Creates a function that invokes `func`, with the `this` binding and arguments\n     * of the created function, while it's called less than `n` times. Subsequent\n     * calls to the created function return the result of the last `func` invocation.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {number} n The number of calls at which `func` is no longer invoked.\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new restricted function.\n     * @example\n     *\n     * jQuery(element).on('click', _.before(5, addContactToList));\n     * // => Allows adding up to 4 contacts to the list.\n     */\n    function before(n, func) {\n      var result;\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      n = toInteger(n);\n      return function() {\n        if (--n > 0) {\n          result = func.apply(this, arguments);\n        }\n        if (n <= 1) {\n          func = undefined;\n        }\n        return result;\n      };\n    }\n\n    /**\n     * Creates a function that invokes `func` with the `this` binding of `thisArg`\n     * and `partials` prepended to the arguments it receives.\n     *\n     * The `_.bind.placeholder` value, which defaults to `_` in monolithic builds,\n     * may be used as a placeholder for partially applied arguments.\n     *\n     * **Note:** Unlike native `Function#bind`, this method doesn't set the \"length\"\n     * property of bound functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to bind.\n     * @param {*} thisArg The `this` binding of `func`.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new bound function.\n     * @example\n     *\n     * function greet(greeting, punctuation) {\n     *   return greeting + ' ' + this.user + punctuation;\n     * }\n     *\n     * var object = { 'user': 'fred' };\n     *\n     * var bound = _.bind(greet, object, 'hi');\n     * bound('!');\n     * // => 'hi fred!'\n     *\n     * // Bound with placeholders.\n     * var bound = _.bind(greet, object, _, '!');\n     * bound('hi');\n     * // => 'hi fred!'\n     */\n    var bind = baseRest(function(func, thisArg, partials) {\n      var bitmask = WRAP_BIND_FLAG;\n      if (partials.length) {\n        var holders = replaceHolders(partials, getHolder(bind));\n        bitmask |= WRAP_PARTIAL_FLAG;\n      }\n      return createWrap(func, bitmask, thisArg, partials, holders);\n    });\n\n    /**\n     * Creates a function that invokes the method at `object[key]` with `partials`\n     * prepended to the arguments it receives.\n     *\n     * This method differs from `_.bind` by allowing bound functions to reference\n     * methods that may be redefined or don't yet exist. See\n     * [Peter Michaux's article](http://peter.michaux.ca/articles/lazy-function-definition-pattern)\n     * for more details.\n     *\n     * The `_.bindKey.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for partially applied arguments.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.10.0\n     * @category Function\n     * @param {Object} object The object to invoke the method on.\n     * @param {string} key The key of the method.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new bound function.\n     * @example\n     *\n     * var object = {\n     *   'user': 'fred',\n     *   'greet': function(greeting, punctuation) {\n     *     return greeting + ' ' + this.user + punctuation;\n     *   }\n     * };\n     *\n     * var bound = _.bindKey(object, 'greet', 'hi');\n     * bound('!');\n     * // => 'hi fred!'\n     *\n     * object.greet = function(greeting, punctuation) {\n     *   return greeting + 'ya ' + this.user + punctuation;\n     * };\n     *\n     * bound('!');\n     * // => 'hiya fred!'\n     *\n     * // Bound with placeholders.\n     * var bound = _.bindKey(object, 'greet', _, '!');\n     * bound('hi');\n     * // => 'hiya fred!'\n     */\n    var bindKey = baseRest(function(object, key, partials) {\n      var bitmask = WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG;\n      if (partials.length) {\n        var holders = replaceHolders(partials, getHolder(bindKey));\n        bitmask |= WRAP_PARTIAL_FLAG;\n      }\n      return createWrap(key, bitmask, object, partials, holders);\n    });\n\n    /**\n     * Creates a function that accepts arguments of `func` and either invokes\n     * `func` returning its result, if at least `arity` number of arguments have\n     * been provided, or returns a function that accepts the remaining `func`\n     * arguments, and so on. The arity of `func` may be specified if `func.length`\n     * is not sufficient.\n     *\n     * The `_.curry.placeholder` value, which defaults to `_` in monolithic builds,\n     * may be used as a placeholder for provided arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of curried functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Function\n     * @param {Function} func The function to curry.\n     * @param {number} [arity=func.length] The arity of `func`.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the new curried function.\n     * @example\n     *\n     * var abc = function(a, b, c) {\n     *   return [a, b, c];\n     * };\n     *\n     * var curried = _.curry(abc);\n     *\n     * curried(1)(2)(3);\n     * // => [1, 2, 3]\n     *\n     * curried(1, 2)(3);\n     * // => [1, 2, 3]\n     *\n     * curried(1, 2, 3);\n     * // => [1, 2, 3]\n     *\n     * // Curried with placeholders.\n     * curried(1)(_, 3)(2);\n     * // => [1, 2, 3]\n     */\n    function curry(func, arity, guard) {\n      arity = guard ? undefined : arity;\n      var result = createWrap(func, WRAP_CURRY_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n      result.placeholder = curry.placeholder;\n      return result;\n    }\n\n    /**\n     * This method is like `_.curry` except that arguments are applied to `func`\n     * in the manner of `_.partialRight` instead of `_.partial`.\n     *\n     * The `_.curryRight.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for provided arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of curried functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} func The function to curry.\n     * @param {number} [arity=func.length] The arity of `func`.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the new curried function.\n     * @example\n     *\n     * var abc = function(a, b, c) {\n     *   return [a, b, c];\n     * };\n     *\n     * var curried = _.curryRight(abc);\n     *\n     * curried(3)(2)(1);\n     * // => [1, 2, 3]\n     *\n     * curried(2, 3)(1);\n     * // => [1, 2, 3]\n     *\n     * curried(1, 2, 3);\n     * // => [1, 2, 3]\n     *\n     * // Curried with placeholders.\n     * curried(3)(1, _)(2);\n     * // => [1, 2, 3]\n     */\n    function curryRight(func, arity, guard) {\n      arity = guard ? undefined : arity;\n      var result = createWrap(func, WRAP_CURRY_RIGHT_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n      result.placeholder = curryRight.placeholder;\n      return result;\n    }\n\n    /**\n     * Creates a debounced function that delays invoking `func` until after `wait`\n     * milliseconds have elapsed since the last time the debounced function was\n     * invoked. The debounced function comes with a `cancel` method to cancel\n     * delayed `func` invocations and a `flush` method to immediately invoke them.\n     * Provide `options` to indicate whether `func` should be invoked on the\n     * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n     * with the last arguments provided to the debounced function. Subsequent\n     * calls to the debounced function return the result of the last `func`\n     * invocation.\n     *\n     * **Note:** If `leading` and `trailing` options are `true`, `func` is\n     * invoked on the trailing edge of the timeout only if the debounced function\n     * is invoked more than once during the `wait` timeout.\n     *\n     * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n     * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n     *\n     * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n     * for details over the differences between `_.debounce` and `_.throttle`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to debounce.\n     * @param {number} [wait=0] The number of milliseconds to delay.\n     * @param {Object} [options={}] The options object.\n     * @param {boolean} [options.leading=false]\n     *  Specify invoking on the leading edge of the timeout.\n     * @param {number} [options.maxWait]\n     *  The maximum time `func` is allowed to be delayed before it's invoked.\n     * @param {boolean} [options.trailing=true]\n     *  Specify invoking on the trailing edge of the timeout.\n     * @returns {Function} Returns the new debounced function.\n     * @example\n     *\n     * // Avoid costly calculations while the window size is in flux.\n     * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n     *\n     * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n     * jQuery(element).on('click', _.debounce(sendMail, 300, {\n     *   'leading': true,\n     *   'trailing': false\n     * }));\n     *\n     * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n     * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n     * var source = new EventSource('/stream');\n     * jQuery(source).on('message', debounced);\n     *\n     * // Cancel the trailing debounced invocation.\n     * jQuery(window).on('popstate', debounced.cancel);\n     */\n    function debounce(func, wait, options) {\n      var lastArgs,\n          lastThis,\n          maxWait,\n          result,\n          timerId,\n          lastCallTime,\n          lastInvokeTime = 0,\n          leading = false,\n          maxing = false,\n          trailing = true;\n\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      wait = toNumber(wait) || 0;\n      if (isObject(options)) {\n        leading = !!options.leading;\n        maxing = 'maxWait' in options;\n        maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n        trailing = 'trailing' in options ? !!options.trailing : trailing;\n      }\n\n      function invokeFunc(time) {\n        var args = lastArgs,\n            thisArg = lastThis;\n\n        lastArgs = lastThis = undefined;\n        lastInvokeTime = time;\n        result = func.apply(thisArg, args);\n        return result;\n      }\n\n      function leadingEdge(time) {\n        // Reset any `maxWait` timer.\n        lastInvokeTime = time;\n        // Start the timer for the trailing edge.\n        timerId = setTimeout(timerExpired, wait);\n        // Invoke the leading edge.\n        return leading ? invokeFunc(time) : result;\n      }\n\n      function remainingWait(time) {\n        var timeSinceLastCall = time - lastCallTime,\n            timeSinceLastInvoke = time - lastInvokeTime,\n            result = wait - timeSinceLastCall;\n\n        return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result;\n      }\n\n      function shouldInvoke(time) {\n        var timeSinceLastCall = time - lastCallTime,\n            timeSinceLastInvoke = time - lastInvokeTime;\n\n        // Either this is the first call, activity has stopped and we're at the\n        // trailing edge, the system time has gone backwards and we're treating\n        // it as the trailing edge, or we've hit the `maxWait` limit.\n        return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n          (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n      }\n\n      function timerExpired() {\n        var time = now();\n        if (shouldInvoke(time)) {\n          return trailingEdge(time);\n        }\n        // Restart the timer.\n        timerId = setTimeout(timerExpired, remainingWait(time));\n      }\n\n      function trailingEdge(time) {\n        timerId = undefined;\n\n        // Only invoke if we have `lastArgs` which means `func` has been\n        // debounced at least once.\n        if (trailing && lastArgs) {\n          return invokeFunc(time);\n        }\n        lastArgs = lastThis = undefined;\n        return result;\n      }\n\n      function cancel() {\n        if (timerId !== undefined) {\n          clearTimeout(timerId);\n        }\n        lastInvokeTime = 0;\n        lastArgs = lastCallTime = lastThis = timerId = undefined;\n      }\n\n      function flush() {\n        return timerId === undefined ? result : trailingEdge(now());\n      }\n\n      function debounced() {\n        var time = now(),\n            isInvoking = shouldInvoke(time);\n\n        lastArgs = arguments;\n        lastThis = this;\n        lastCallTime = time;\n\n        if (isInvoking) {\n          if (timerId === undefined) {\n            return leadingEdge(lastCallTime);\n          }\n          if (maxing) {\n            // Handle invocations in a tight loop.\n            timerId = setTimeout(timerExpired, wait);\n            return invokeFunc(lastCallTime);\n          }\n        }\n        if (timerId === undefined) {\n          timerId = setTimeout(timerExpired, wait);\n        }\n        return result;\n      }\n      debounced.cancel = cancel;\n      debounced.flush = flush;\n      return debounced;\n    }\n\n    /**\n     * Defers invoking the `func` until the current call stack has cleared. Any\n     * additional arguments are provided to `func` when it's invoked.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to defer.\n     * @param {...*} [args] The arguments to invoke `func` with.\n     * @returns {number} Returns the timer id.\n     * @example\n     *\n     * _.defer(function(text) {\n     *   console.log(text);\n     * }, 'deferred');\n     * // => Logs 'deferred' after one millisecond.\n     */\n    var defer = baseRest(function(func, args) {\n      return baseDelay(func, 1, args);\n    });\n\n    /**\n     * Invokes `func` after `wait` milliseconds. Any additional arguments are\n     * provided to `func` when it's invoked.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to delay.\n     * @param {number} wait The number of milliseconds to delay invocation.\n     * @param {...*} [args] The arguments to invoke `func` with.\n     * @returns {number} Returns the timer id.\n     * @example\n     *\n     * _.delay(function(text) {\n     *   console.log(text);\n     * }, 1000, 'later');\n     * // => Logs 'later' after one second.\n     */\n    var delay = baseRest(function(func, wait, args) {\n      return baseDelay(func, toNumber(wait) || 0, args);\n    });\n\n    /**\n     * Creates a function that invokes `func` with arguments reversed.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Function\n     * @param {Function} func The function to flip arguments for.\n     * @returns {Function} Returns the new flipped function.\n     * @example\n     *\n     * var flipped = _.flip(function() {\n     *   return _.toArray(arguments);\n     * });\n     *\n     * flipped('a', 'b', 'c', 'd');\n     * // => ['d', 'c', 'b', 'a']\n     */\n    function flip(func) {\n      return createWrap(func, WRAP_FLIP_FLAG);\n    }\n\n    /**\n     * Creates a function that memoizes the result of `func`. If `resolver` is\n     * provided, it determines the cache key for storing the result based on the\n     * arguments provided to the memoized function. By default, the first argument\n     * provided to the memoized function is used as the map cache key. The `func`\n     * is invoked with the `this` binding of the memoized function.\n     *\n     * **Note:** The cache is exposed as the `cache` property on the memoized\n     * function. Its creation may be customized by replacing the `_.memoize.Cache`\n     * constructor with one whose instances implement the\n     * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n     * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to have its output memoized.\n     * @param {Function} [resolver] The function to resolve the cache key.\n     * @returns {Function} Returns the new memoized function.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2 };\n     * var other = { 'c': 3, 'd': 4 };\n     *\n     * var values = _.memoize(_.values);\n     * values(object);\n     * // => [1, 2]\n     *\n     * values(other);\n     * // => [3, 4]\n     *\n     * object.a = 2;\n     * values(object);\n     * // => [1, 2]\n     *\n     * // Modify the result cache.\n     * values.cache.set(object, ['a', 'b']);\n     * values(object);\n     * // => ['a', 'b']\n     *\n     * // Replace `_.memoize.Cache`.\n     * _.memoize.Cache = WeakMap;\n     */\n    function memoize(func, resolver) {\n      if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      var memoized = function() {\n        var args = arguments,\n            key = resolver ? resolver.apply(this, args) : args[0],\n            cache = memoized.cache;\n\n        if (cache.has(key)) {\n          return cache.get(key);\n        }\n        var result = func.apply(this, args);\n        memoized.cache = cache.set(key, result) || cache;\n        return result;\n      };\n      memoized.cache = new (memoize.Cache || MapCache);\n      return memoized;\n    }\n\n    // Expose `MapCache`.\n    memoize.Cache = MapCache;\n\n    /**\n     * Creates a function that negates the result of the predicate `func`. The\n     * `func` predicate is invoked with the `this` binding and arguments of the\n     * created function.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} predicate The predicate to negate.\n     * @returns {Function} Returns the new negated function.\n     * @example\n     *\n     * function isEven(n) {\n     *   return n % 2 == 0;\n     * }\n     *\n     * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));\n     * // => [1, 3, 5]\n     */\n    function negate(predicate) {\n      if (typeof predicate != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      return function() {\n        var args = arguments;\n        switch (args.length) {\n          case 0: return !predicate.call(this);\n          case 1: return !predicate.call(this, args[0]);\n          case 2: return !predicate.call(this, args[0], args[1]);\n          case 3: return !predicate.call(this, args[0], args[1], args[2]);\n        }\n        return !predicate.apply(this, args);\n      };\n    }\n\n    /**\n     * Creates a function that is restricted to invoking `func` once. Repeat calls\n     * to the function return the value of the first invocation. The `func` is\n     * invoked with the `this` binding and arguments of the created function.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to restrict.\n     * @returns {Function} Returns the new restricted function.\n     * @example\n     *\n     * var initialize = _.once(createApplication);\n     * initialize();\n     * initialize();\n     * // => `createApplication` is invoked once\n     */\n    function once(func) {\n      return before(2, func);\n    }\n\n    /**\n     * Creates a function that invokes `func` with its arguments transformed.\n     *\n     * @static\n     * @since 4.0.0\n     * @memberOf _\n     * @category Function\n     * @param {Function} func The function to wrap.\n     * @param {...(Function|Function[])} [transforms=[_.identity]]\n     *  The argument transforms.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * function doubled(n) {\n     *   return n * 2;\n     * }\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var func = _.overArgs(function(x, y) {\n     *   return [x, y];\n     * }, [square, doubled]);\n     *\n     * func(9, 3);\n     * // => [81, 6]\n     *\n     * func(10, 5);\n     * // => [100, 10]\n     */\n    var overArgs = castRest(function(func, transforms) {\n      transforms = (transforms.length == 1 && isArray(transforms[0]))\n        ? arrayMap(transforms[0], baseUnary(getIteratee()))\n        : arrayMap(baseFlatten(transforms, 1), baseUnary(getIteratee()));\n\n      var funcsLength = transforms.length;\n      return baseRest(function(args) {\n        var index = -1,\n            length = nativeMin(args.length, funcsLength);\n\n        while (++index < length) {\n          args[index] = transforms[index].call(this, args[index]);\n        }\n        return apply(func, this, args);\n      });\n    });\n\n    /**\n     * Creates a function that invokes `func` with `partials` prepended to the\n     * arguments it receives. This method is like `_.bind` except it does **not**\n     * alter the `this` binding.\n     *\n     * The `_.partial.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for partially applied arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of partially\n     * applied functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.2.0\n     * @category Function\n     * @param {Function} func The function to partially apply arguments to.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new partially applied function.\n     * @example\n     *\n     * function greet(greeting, name) {\n     *   return greeting + ' ' + name;\n     * }\n     *\n     * var sayHelloTo = _.partial(greet, 'hello');\n     * sayHelloTo('fred');\n     * // => 'hello fred'\n     *\n     * // Partially applied with placeholders.\n     * var greetFred = _.partial(greet, _, 'fred');\n     * greetFred('hi');\n     * // => 'hi fred'\n     */\n    var partial = baseRest(function(func, partials) {\n      var holders = replaceHolders(partials, getHolder(partial));\n      return createWrap(func, WRAP_PARTIAL_FLAG, undefined, partials, holders);\n    });\n\n    /**\n     * This method is like `_.partial` except that partially applied arguments\n     * are appended to the arguments it receives.\n     *\n     * The `_.partialRight.placeholder` value, which defaults to `_` in monolithic\n     * builds, may be used as a placeholder for partially applied arguments.\n     *\n     * **Note:** This method doesn't set the \"length\" property of partially\n     * applied functions.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.0.0\n     * @category Function\n     * @param {Function} func The function to partially apply arguments to.\n     * @param {...*} [partials] The arguments to be partially applied.\n     * @returns {Function} Returns the new partially applied function.\n     * @example\n     *\n     * function greet(greeting, name) {\n     *   return greeting + ' ' + name;\n     * }\n     *\n     * var greetFred = _.partialRight(greet, 'fred');\n     * greetFred('hi');\n     * // => 'hi fred'\n     *\n     * // Partially applied with placeholders.\n     * var sayHelloTo = _.partialRight(greet, 'hello', _);\n     * sayHelloTo('fred');\n     * // => 'hello fred'\n     */\n    var partialRight = baseRest(function(func, partials) {\n      var holders = replaceHolders(partials, getHolder(partialRight));\n      return createWrap(func, WRAP_PARTIAL_RIGHT_FLAG, undefined, partials, holders);\n    });\n\n    /**\n     * Creates a function that invokes `func` with arguments arranged according\n     * to the specified `indexes` where the argument value at the first index is\n     * provided as the first argument, the argument value at the second index is\n     * provided as the second argument, and so on.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Function\n     * @param {Function} func The function to rearrange arguments for.\n     * @param {...(number|number[])} indexes The arranged argument indexes.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var rearged = _.rearg(function(a, b, c) {\n     *   return [a, b, c];\n     * }, [2, 0, 1]);\n     *\n     * rearged('b', 'c', 'a')\n     * // => ['a', 'b', 'c']\n     */\n    var rearg = flatRest(function(func, indexes) {\n      return createWrap(func, WRAP_REARG_FLAG, undefined, undefined, undefined, indexes);\n    });\n\n    /**\n     * Creates a function that invokes `func` with the `this` binding of the\n     * created function and arguments from `start` and beyond provided as\n     * an array.\n     *\n     * **Note:** This method is based on the\n     * [rest parameter](https://mdn.io/rest_parameters).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Function\n     * @param {Function} func The function to apply a rest parameter to.\n     * @param {number} [start=func.length-1] The start position of the rest parameter.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var say = _.rest(function(what, names) {\n     *   return what + ' ' + _.initial(names).join(', ') +\n     *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n     * });\n     *\n     * say('hello', 'fred', 'barney', 'pebbles');\n     * // => 'hello fred, barney, & pebbles'\n     */\n    function rest(func, start) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      start = start === undefined ? start : toInteger(start);\n      return baseRest(func, start);\n    }\n\n    /**\n     * Creates a function that invokes `func` with the `this` binding of the\n     * create function and an array of arguments much like\n     * [`Function#apply`](http://www.ecma-international.org/ecma-262/7.0/#sec-function.prototype.apply).\n     *\n     * **Note:** This method is based on the\n     * [spread operator](https://mdn.io/spread_operator).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.2.0\n     * @category Function\n     * @param {Function} func The function to spread arguments over.\n     * @param {number} [start=0] The start position of the spread.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var say = _.spread(function(who, what) {\n     *   return who + ' says ' + what;\n     * });\n     *\n     * say(['fred', 'hello']);\n     * // => 'fred says hello'\n     *\n     * var numbers = Promise.all([\n     *   Promise.resolve(40),\n     *   Promise.resolve(36)\n     * ]);\n     *\n     * numbers.then(_.spread(function(x, y) {\n     *   return x + y;\n     * }));\n     * // => a Promise of 76\n     */\n    function spread(func, start) {\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      start = start == null ? 0 : nativeMax(toInteger(start), 0);\n      return baseRest(function(args) {\n        var array = args[start],\n            otherArgs = castSlice(args, 0, start);\n\n        if (array) {\n          arrayPush(otherArgs, array);\n        }\n        return apply(func, this, otherArgs);\n      });\n    }\n\n    /**\n     * Creates a throttled function that only invokes `func` at most once per\n     * every `wait` milliseconds. The throttled function comes with a `cancel`\n     * method to cancel delayed `func` invocations and a `flush` method to\n     * immediately invoke them. Provide `options` to indicate whether `func`\n     * should be invoked on the leading and/or trailing edge of the `wait`\n     * timeout. The `func` is invoked with the last arguments provided to the\n     * throttled function. Subsequent calls to the throttled function return the\n     * result of the last `func` invocation.\n     *\n     * **Note:** If `leading` and `trailing` options are `true`, `func` is\n     * invoked on the trailing edge of the timeout only if the throttled function\n     * is invoked more than once during the `wait` timeout.\n     *\n     * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n     * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n     *\n     * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n     * for details over the differences between `_.throttle` and `_.debounce`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {Function} func The function to throttle.\n     * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n     * @param {Object} [options={}] The options object.\n     * @param {boolean} [options.leading=true]\n     *  Specify invoking on the leading edge of the timeout.\n     * @param {boolean} [options.trailing=true]\n     *  Specify invoking on the trailing edge of the timeout.\n     * @returns {Function} Returns the new throttled function.\n     * @example\n     *\n     * // Avoid excessively updating the position while scrolling.\n     * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n     *\n     * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n     * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n     * jQuery(element).on('click', throttled);\n     *\n     * // Cancel the trailing throttled invocation.\n     * jQuery(window).on('popstate', throttled.cancel);\n     */\n    function throttle(func, wait, options) {\n      var leading = true,\n          trailing = true;\n\n      if (typeof func != 'function') {\n        throw new TypeError(FUNC_ERROR_TEXT);\n      }\n      if (isObject(options)) {\n        leading = 'leading' in options ? !!options.leading : leading;\n        trailing = 'trailing' in options ? !!options.trailing : trailing;\n      }\n      return debounce(func, wait, {\n        'leading': leading,\n        'maxWait': wait,\n        'trailing': trailing\n      });\n    }\n\n    /**\n     * Creates a function that accepts up to one argument, ignoring any\n     * additional arguments.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Function\n     * @param {Function} func The function to cap arguments for.\n     * @returns {Function} Returns the new capped function.\n     * @example\n     *\n     * _.map(['6', '8', '10'], _.unary(parseInt));\n     * // => [6, 8, 10]\n     */\n    function unary(func) {\n      return ary(func, 1);\n    }\n\n    /**\n     * Creates a function that provides `value` to `wrapper` as its first\n     * argument. Any additional arguments provided to the function are appended\n     * to those provided to the `wrapper`. The wrapper is invoked with the `this`\n     * binding of the created function.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Function\n     * @param {*} value The value to wrap.\n     * @param {Function} [wrapper=identity] The wrapper function.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var p = _.wrap(_.escape, function(func, text) {\n     *   return '<p>' + func(text) + '</p>';\n     * });\n     *\n     * p('fred, barney, & pebbles');\n     * // => '<p>fred, barney, &amp; pebbles</p>'\n     */\n    function wrap(value, wrapper) {\n      return partial(castFunction(wrapper), value);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Casts `value` as an array if it's not one.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.4.0\n     * @category Lang\n     * @param {*} value The value to inspect.\n     * @returns {Array} Returns the cast array.\n     * @example\n     *\n     * _.castArray(1);\n     * // => [1]\n     *\n     * _.castArray({ 'a': 1 });\n     * // => [{ 'a': 1 }]\n     *\n     * _.castArray('abc');\n     * // => ['abc']\n     *\n     * _.castArray(null);\n     * // => [null]\n     *\n     * _.castArray(undefined);\n     * // => [undefined]\n     *\n     * _.castArray();\n     * // => []\n     *\n     * var array = [1, 2, 3];\n     * console.log(_.castArray(array) === array);\n     * // => true\n     */\n    function castArray() {\n      if (!arguments.length) {\n        return [];\n      }\n      var value = arguments[0];\n      return isArray(value) ? value : [value];\n    }\n\n    /**\n     * Creates a shallow clone of `value`.\n     *\n     * **Note:** This method is loosely based on the\n     * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)\n     * and supports cloning arrays, array buffers, booleans, date objects, maps,\n     * numbers, `Object` objects, regexes, sets, strings, symbols, and typed\n     * arrays. The own enumerable properties of `arguments` objects are cloned\n     * as plain objects. An empty object is returned for uncloneable values such\n     * as error objects, functions, DOM nodes, and WeakMaps.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to clone.\n     * @returns {*} Returns the cloned value.\n     * @see _.cloneDeep\n     * @example\n     *\n     * var objects = [{ 'a': 1 }, { 'b': 2 }];\n     *\n     * var shallow = _.clone(objects);\n     * console.log(shallow[0] === objects[0]);\n     * // => true\n     */\n    function clone(value) {\n      return baseClone(value, CLONE_SYMBOLS_FLAG);\n    }\n\n    /**\n     * This method is like `_.clone` except that it accepts `customizer` which\n     * is invoked to produce the cloned value. If `customizer` returns `undefined`,\n     * cloning is handled by the method instead. The `customizer` is invoked with\n     * up to four arguments; (value [, index|key, object, stack]).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to clone.\n     * @param {Function} [customizer] The function to customize cloning.\n     * @returns {*} Returns the cloned value.\n     * @see _.cloneDeepWith\n     * @example\n     *\n     * function customizer(value) {\n     *   if (_.isElement(value)) {\n     *     return value.cloneNode(false);\n     *   }\n     * }\n     *\n     * var el = _.cloneWith(document.body, customizer);\n     *\n     * console.log(el === document.body);\n     * // => false\n     * console.log(el.nodeName);\n     * // => 'BODY'\n     * console.log(el.childNodes.length);\n     * // => 0\n     */\n    function cloneWith(value, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return baseClone(value, CLONE_SYMBOLS_FLAG, customizer);\n    }\n\n    /**\n     * This method is like `_.clone` except that it recursively clones `value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.0.0\n     * @category Lang\n     * @param {*} value The value to recursively clone.\n     * @returns {*} Returns the deep cloned value.\n     * @see _.clone\n     * @example\n     *\n     * var objects = [{ 'a': 1 }, { 'b': 2 }];\n     *\n     * var deep = _.cloneDeep(objects);\n     * console.log(deep[0] === objects[0]);\n     * // => false\n     */\n    function cloneDeep(value) {\n      return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);\n    }\n\n    /**\n     * This method is like `_.cloneWith` except that it recursively clones `value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to recursively clone.\n     * @param {Function} [customizer] The function to customize cloning.\n     * @returns {*} Returns the deep cloned value.\n     * @see _.cloneWith\n     * @example\n     *\n     * function customizer(value) {\n     *   if (_.isElement(value)) {\n     *     return value.cloneNode(true);\n     *   }\n     * }\n     *\n     * var el = _.cloneDeepWith(document.body, customizer);\n     *\n     * console.log(el === document.body);\n     * // => false\n     * console.log(el.nodeName);\n     * // => 'BODY'\n     * console.log(el.childNodes.length);\n     * // => 20\n     */\n    function cloneDeepWith(value, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n    }\n\n    /**\n     * Checks if `object` conforms to `source` by invoking the predicate\n     * properties of `source` with the corresponding property values of `object`.\n     *\n     * **Note:** This method is equivalent to `_.conforms` when `source` is\n     * partially applied.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.14.0\n     * @category Lang\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {boolean} Returns `true` if `object` conforms, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2 };\n     *\n     * _.conformsTo(object, { 'b': function(n) { return n > 1; } });\n     * // => true\n     *\n     * _.conformsTo(object, { 'b': function(n) { return n > 2; } });\n     * // => false\n     */\n    function conformsTo(object, source) {\n      return source == null || baseConformsTo(object, source, keys(source));\n    }\n\n    /**\n     * Performs a\n     * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n     * comparison between two values to determine if they are equivalent.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1 };\n     * var other = { 'a': 1 };\n     *\n     * _.eq(object, object);\n     * // => true\n     *\n     * _.eq(object, other);\n     * // => false\n     *\n     * _.eq('a', 'a');\n     * // => true\n     *\n     * _.eq('a', Object('a'));\n     * // => false\n     *\n     * _.eq(NaN, NaN);\n     * // => true\n     */\n    function eq(value, other) {\n      return value === other || (value !== value && other !== other);\n    }\n\n    /**\n     * Checks if `value` is greater than `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is greater than `other`,\n     *  else `false`.\n     * @see _.lt\n     * @example\n     *\n     * _.gt(3, 1);\n     * // => true\n     *\n     * _.gt(3, 3);\n     * // => false\n     *\n     * _.gt(1, 3);\n     * // => false\n     */\n    var gt = createRelationalOperation(baseGt);\n\n    /**\n     * Checks if `value` is greater than or equal to `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is greater than or equal to\n     *  `other`, else `false`.\n     * @see _.lte\n     * @example\n     *\n     * _.gte(3, 1);\n     * // => true\n     *\n     * _.gte(3, 3);\n     * // => true\n     *\n     * _.gte(1, 3);\n     * // => false\n     */\n    var gte = createRelationalOperation(function(value, other) {\n      return value >= other;\n    });\n\n    /**\n     * Checks if `value` is likely an `arguments` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n     *  else `false`.\n     * @example\n     *\n     * _.isArguments(function() { return arguments; }());\n     * // => true\n     *\n     * _.isArguments([1, 2, 3]);\n     * // => false\n     */\n    var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n      return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n        !propertyIsEnumerable.call(value, 'callee');\n    };\n\n    /**\n     * Checks if `value` is classified as an `Array` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n     * @example\n     *\n     * _.isArray([1, 2, 3]);\n     * // => true\n     *\n     * _.isArray(document.body.children);\n     * // => false\n     *\n     * _.isArray('abc');\n     * // => false\n     *\n     * _.isArray(_.noop);\n     * // => false\n     */\n    var isArray = Array.isArray;\n\n    /**\n     * Checks if `value` is classified as an `ArrayBuffer` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`.\n     * @example\n     *\n     * _.isArrayBuffer(new ArrayBuffer(2));\n     * // => true\n     *\n     * _.isArrayBuffer(new Array(2));\n     * // => false\n     */\n    var isArrayBuffer = nodeIsArrayBuffer ? baseUnary(nodeIsArrayBuffer) : baseIsArrayBuffer;\n\n    /**\n     * Checks if `value` is array-like. A value is considered array-like if it's\n     * not a function and has a `value.length` that's an integer greater than or\n     * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n     * @example\n     *\n     * _.isArrayLike([1, 2, 3]);\n     * // => true\n     *\n     * _.isArrayLike(document.body.children);\n     * // => true\n     *\n     * _.isArrayLike('abc');\n     * // => true\n     *\n     * _.isArrayLike(_.noop);\n     * // => false\n     */\n    function isArrayLike(value) {\n      return value != null && isLength(value.length) && !isFunction(value);\n    }\n\n    /**\n     * This method is like `_.isArrayLike` except that it also checks if `value`\n     * is an object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an array-like object,\n     *  else `false`.\n     * @example\n     *\n     * _.isArrayLikeObject([1, 2, 3]);\n     * // => true\n     *\n     * _.isArrayLikeObject(document.body.children);\n     * // => true\n     *\n     * _.isArrayLikeObject('abc');\n     * // => false\n     *\n     * _.isArrayLikeObject(_.noop);\n     * // => false\n     */\n    function isArrayLikeObject(value) {\n      return isObjectLike(value) && isArrayLike(value);\n    }\n\n    /**\n     * Checks if `value` is classified as a boolean primitive or object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a boolean, else `false`.\n     * @example\n     *\n     * _.isBoolean(false);\n     * // => true\n     *\n     * _.isBoolean(null);\n     * // => false\n     */\n    function isBoolean(value) {\n      return value === true || value === false ||\n        (isObjectLike(value) && baseGetTag(value) == boolTag);\n    }\n\n    /**\n     * Checks if `value` is a buffer.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n     * @example\n     *\n     * _.isBuffer(new Buffer(2));\n     * // => true\n     *\n     * _.isBuffer(new Uint8Array(2));\n     * // => false\n     */\n    var isBuffer = nativeIsBuffer || stubFalse;\n\n    /**\n     * Checks if `value` is classified as a `Date` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a date object, else `false`.\n     * @example\n     *\n     * _.isDate(new Date);\n     * // => true\n     *\n     * _.isDate('Mon April 23 2012');\n     * // => false\n     */\n    var isDate = nodeIsDate ? baseUnary(nodeIsDate) : baseIsDate;\n\n    /**\n     * Checks if `value` is likely a DOM element.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n     * @example\n     *\n     * _.isElement(document.body);\n     * // => true\n     *\n     * _.isElement('<body>');\n     * // => false\n     */\n    function isElement(value) {\n      return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n    }\n\n    /**\n     * Checks if `value` is an empty object, collection, map, or set.\n     *\n     * Objects are considered empty if they have no own enumerable string keyed\n     * properties.\n     *\n     * Array-like values such as `arguments` objects, arrays, buffers, strings, or\n     * jQuery-like collections are considered empty if they have a `length` of `0`.\n     * Similarly, maps and sets are considered empty if they have a `size` of `0`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n     * @example\n     *\n     * _.isEmpty(null);\n     * // => true\n     *\n     * _.isEmpty(true);\n     * // => true\n     *\n     * _.isEmpty(1);\n     * // => true\n     *\n     * _.isEmpty([1, 2, 3]);\n     * // => false\n     *\n     * _.isEmpty({ 'a': 1 });\n     * // => false\n     */\n    function isEmpty(value) {\n      if (value == null) {\n        return true;\n      }\n      if (isArrayLike(value) &&\n          (isArray(value) || typeof value == 'string' || typeof value.splice == 'function' ||\n            isBuffer(value) || isTypedArray(value) || isArguments(value))) {\n        return !value.length;\n      }\n      var tag = getTag(value);\n      if (tag == mapTag || tag == setTag) {\n        return !value.size;\n      }\n      if (isPrototype(value)) {\n        return !baseKeys(value).length;\n      }\n      for (var key in value) {\n        if (hasOwnProperty.call(value, key)) {\n          return false;\n        }\n      }\n      return true;\n    }\n\n    /**\n     * Performs a deep comparison between two values to determine if they are\n     * equivalent.\n     *\n     * **Note:** This method supports comparing arrays, array buffers, booleans,\n     * date objects, error objects, maps, numbers, `Object` objects, regexes,\n     * sets, strings, symbols, and typed arrays. `Object` objects are compared\n     * by their own, not inherited, enumerable properties. Functions and DOM\n     * nodes are compared by strict equality, i.e. `===`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1 };\n     * var other = { 'a': 1 };\n     *\n     * _.isEqual(object, other);\n     * // => true\n     *\n     * object === other;\n     * // => false\n     */\n    function isEqual(value, other) {\n      return baseIsEqual(value, other);\n    }\n\n    /**\n     * This method is like `_.isEqual` except that it accepts `customizer` which\n     * is invoked to compare values. If `customizer` returns `undefined`, comparisons\n     * are handled by the method instead. The `customizer` is invoked with up to\n     * six arguments: (objValue, othValue [, index|key, object, other, stack]).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n     * @example\n     *\n     * function isGreeting(value) {\n     *   return /^h(?:i|ello)$/.test(value);\n     * }\n     *\n     * function customizer(objValue, othValue) {\n     *   if (isGreeting(objValue) && isGreeting(othValue)) {\n     *     return true;\n     *   }\n     * }\n     *\n     * var array = ['hello', 'goodbye'];\n     * var other = ['hi', 'goodbye'];\n     *\n     * _.isEqualWith(array, other, customizer);\n     * // => true\n     */\n    function isEqualWith(value, other, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      var result = customizer ? customizer(value, other) : undefined;\n      return result === undefined ? baseIsEqual(value, other, undefined, customizer) : !!result;\n    }\n\n    /**\n     * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,\n     * `SyntaxError`, `TypeError`, or `URIError` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an error object, else `false`.\n     * @example\n     *\n     * _.isError(new Error);\n     * // => true\n     *\n     * _.isError(Error);\n     * // => false\n     */\n    function isError(value) {\n      if (!isObjectLike(value)) {\n        return false;\n      }\n      var tag = baseGetTag(value);\n      return tag == errorTag || tag == domExcTag ||\n        (typeof value.message == 'string' && typeof value.name == 'string' && !isPlainObject(value));\n    }\n\n    /**\n     * Checks if `value` is a finite primitive number.\n     *\n     * **Note:** This method is based on\n     * [`Number.isFinite`](https://mdn.io/Number/isFinite).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a finite number, else `false`.\n     * @example\n     *\n     * _.isFinite(3);\n     * // => true\n     *\n     * _.isFinite(Number.MIN_VALUE);\n     * // => true\n     *\n     * _.isFinite(Infinity);\n     * // => false\n     *\n     * _.isFinite('3');\n     * // => false\n     */\n    function isFinite(value) {\n      return typeof value == 'number' && nativeIsFinite(value);\n    }\n\n    /**\n     * Checks if `value` is classified as a `Function` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n     * @example\n     *\n     * _.isFunction(_);\n     * // => true\n     *\n     * _.isFunction(/abc/);\n     * // => false\n     */\n    function isFunction(value) {\n      if (!isObject(value)) {\n        return false;\n      }\n      // The use of `Object#toString` avoids issues with the `typeof` operator\n      // in Safari 9 which returns 'object' for typed arrays and other constructors.\n      var tag = baseGetTag(value);\n      return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n    }\n\n    /**\n     * Checks if `value` is an integer.\n     *\n     * **Note:** This method is based on\n     * [`Number.isInteger`](https://mdn.io/Number/isInteger).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an integer, else `false`.\n     * @example\n     *\n     * _.isInteger(3);\n     * // => true\n     *\n     * _.isInteger(Number.MIN_VALUE);\n     * // => false\n     *\n     * _.isInteger(Infinity);\n     * // => false\n     *\n     * _.isInteger('3');\n     * // => false\n     */\n    function isInteger(value) {\n      return typeof value == 'number' && value == toInteger(value);\n    }\n\n    /**\n     * Checks if `value` is a valid array-like length.\n     *\n     * **Note:** This method is loosely based on\n     * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n     * @example\n     *\n     * _.isLength(3);\n     * // => true\n     *\n     * _.isLength(Number.MIN_VALUE);\n     * // => false\n     *\n     * _.isLength(Infinity);\n     * // => false\n     *\n     * _.isLength('3');\n     * // => false\n     */\n    function isLength(value) {\n      return typeof value == 'number' &&\n        value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n    }\n\n    /**\n     * Checks if `value` is the\n     * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n     * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n     * @example\n     *\n     * _.isObject({});\n     * // => true\n     *\n     * _.isObject([1, 2, 3]);\n     * // => true\n     *\n     * _.isObject(_.noop);\n     * // => true\n     *\n     * _.isObject(null);\n     * // => false\n     */\n    function isObject(value) {\n      var type = typeof value;\n      return value != null && (type == 'object' || type == 'function');\n    }\n\n    /**\n     * Checks if `value` is object-like. A value is object-like if it's not `null`\n     * and has a `typeof` result of \"object\".\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n     * @example\n     *\n     * _.isObjectLike({});\n     * // => true\n     *\n     * _.isObjectLike([1, 2, 3]);\n     * // => true\n     *\n     * _.isObjectLike(_.noop);\n     * // => false\n     *\n     * _.isObjectLike(null);\n     * // => false\n     */\n    function isObjectLike(value) {\n      return value != null && typeof value == 'object';\n    }\n\n    /**\n     * Checks if `value` is classified as a `Map` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n     * @example\n     *\n     * _.isMap(new Map);\n     * // => true\n     *\n     * _.isMap(new WeakMap);\n     * // => false\n     */\n    var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\n    /**\n     * Performs a partial deep comparison between `object` and `source` to\n     * determine if `object` contains equivalent property values.\n     *\n     * **Note:** This method is equivalent to `_.matches` when `source` is\n     * partially applied.\n     *\n     * Partial comparisons will match empty array and empty object `source`\n     * values against any array or object value, respectively. See `_.isEqual`\n     * for a list of supported value comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property values to match.\n     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2 };\n     *\n     * _.isMatch(object, { 'b': 2 });\n     * // => true\n     *\n     * _.isMatch(object, { 'b': 1 });\n     * // => false\n     */\n    function isMatch(object, source) {\n      return object === source || baseIsMatch(object, source, getMatchData(source));\n    }\n\n    /**\n     * This method is like `_.isMatch` except that it accepts `customizer` which\n     * is invoked to compare values. If `customizer` returns `undefined`, comparisons\n     * are handled by the method instead. The `customizer` is invoked with five\n     * arguments: (objValue, srcValue, index|key, object, source).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {Object} object The object to inspect.\n     * @param {Object} source The object of property values to match.\n     * @param {Function} [customizer] The function to customize comparisons.\n     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n     * @example\n     *\n     * function isGreeting(value) {\n     *   return /^h(?:i|ello)$/.test(value);\n     * }\n     *\n     * function customizer(objValue, srcValue) {\n     *   if (isGreeting(objValue) && isGreeting(srcValue)) {\n     *     return true;\n     *   }\n     * }\n     *\n     * var object = { 'greeting': 'hello' };\n     * var source = { 'greeting': 'hi' };\n     *\n     * _.isMatchWith(object, source, customizer);\n     * // => true\n     */\n    function isMatchWith(object, source, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return baseIsMatch(object, source, getMatchData(source), customizer);\n    }\n\n    /**\n     * Checks if `value` is `NaN`.\n     *\n     * **Note:** This method is based on\n     * [`Number.isNaN`](https://mdn.io/Number/isNaN) and is not the same as\n     * global [`isNaN`](https://mdn.io/isNaN) which returns `true` for\n     * `undefined` and other non-number values.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n     * @example\n     *\n     * _.isNaN(NaN);\n     * // => true\n     *\n     * _.isNaN(new Number(NaN));\n     * // => true\n     *\n     * isNaN(undefined);\n     * // => true\n     *\n     * _.isNaN(undefined);\n     * // => false\n     */\n    function isNaN(value) {\n      // An `NaN` primitive is the only value that is not equal to itself.\n      // Perform the `toStringTag` check first to avoid errors with some\n      // ActiveX objects in IE.\n      return isNumber(value) && value != +value;\n    }\n\n    /**\n     * Checks if `value` is a pristine native function.\n     *\n     * **Note:** This method can't reliably detect native functions in the presence\n     * of the core-js package because core-js circumvents this kind of detection.\n     * Despite multiple requests, the core-js maintainer has made it clear: any\n     * attempt to fix the detection will be obstructed. As a result, we're left\n     * with little choice but to throw an error. Unfortunately, this also affects\n     * packages, like [babel-polyfill](https://www.npmjs.com/package/babel-polyfill),\n     * which rely on core-js.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a native function,\n     *  else `false`.\n     * @example\n     *\n     * _.isNative(Array.prototype.push);\n     * // => true\n     *\n     * _.isNative(_);\n     * // => false\n     */\n    function isNative(value) {\n      if (isMaskable(value)) {\n        throw new Error(CORE_ERROR_TEXT);\n      }\n      return baseIsNative(value);\n    }\n\n    /**\n     * Checks if `value` is `null`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is `null`, else `false`.\n     * @example\n     *\n     * _.isNull(null);\n     * // => true\n     *\n     * _.isNull(void 0);\n     * // => false\n     */\n    function isNull(value) {\n      return value === null;\n    }\n\n    /**\n     * Checks if `value` is `null` or `undefined`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is nullish, else `false`.\n     * @example\n     *\n     * _.isNil(null);\n     * // => true\n     *\n     * _.isNil(void 0);\n     * // => true\n     *\n     * _.isNil(NaN);\n     * // => false\n     */\n    function isNil(value) {\n      return value == null;\n    }\n\n    /**\n     * Checks if `value` is classified as a `Number` primitive or object.\n     *\n     * **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are\n     * classified as numbers, use the `_.isFinite` method.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a number, else `false`.\n     * @example\n     *\n     * _.isNumber(3);\n     * // => true\n     *\n     * _.isNumber(Number.MIN_VALUE);\n     * // => true\n     *\n     * _.isNumber(Infinity);\n     * // => true\n     *\n     * _.isNumber('3');\n     * // => false\n     */\n    function isNumber(value) {\n      return typeof value == 'number' ||\n        (isObjectLike(value) && baseGetTag(value) == numberTag);\n    }\n\n    /**\n     * Checks if `value` is a plain object, that is, an object created by the\n     * `Object` constructor or one with a `[[Prototype]]` of `null`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.8.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     * }\n     *\n     * _.isPlainObject(new Foo);\n     * // => false\n     *\n     * _.isPlainObject([1, 2, 3]);\n     * // => false\n     *\n     * _.isPlainObject({ 'x': 0, 'y': 0 });\n     * // => true\n     *\n     * _.isPlainObject(Object.create(null));\n     * // => true\n     */\n    function isPlainObject(value) {\n      if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n        return false;\n      }\n      var proto = getPrototype(value);\n      if (proto === null) {\n        return true;\n      }\n      var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n      return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n        funcToString.call(Ctor) == objectCtorString;\n    }\n\n    /**\n     * Checks if `value` is classified as a `RegExp` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.1.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a regexp, else `false`.\n     * @example\n     *\n     * _.isRegExp(/abc/);\n     * // => true\n     *\n     * _.isRegExp('/abc/');\n     * // => false\n     */\n    var isRegExp = nodeIsRegExp ? baseUnary(nodeIsRegExp) : baseIsRegExp;\n\n    /**\n     * Checks if `value` is a safe integer. An integer is safe if it's an IEEE-754\n     * double precision number which isn't the result of a rounded unsafe integer.\n     *\n     * **Note:** This method is based on\n     * [`Number.isSafeInteger`](https://mdn.io/Number/isSafeInteger).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a safe integer, else `false`.\n     * @example\n     *\n     * _.isSafeInteger(3);\n     * // => true\n     *\n     * _.isSafeInteger(Number.MIN_VALUE);\n     * // => false\n     *\n     * _.isSafeInteger(Infinity);\n     * // => false\n     *\n     * _.isSafeInteger('3');\n     * // => false\n     */\n    function isSafeInteger(value) {\n      return isInteger(value) && value >= -MAX_SAFE_INTEGER && value <= MAX_SAFE_INTEGER;\n    }\n\n    /**\n     * Checks if `value` is classified as a `Set` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n     * @example\n     *\n     * _.isSet(new Set);\n     * // => true\n     *\n     * _.isSet(new WeakSet);\n     * // => false\n     */\n    var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\n    /**\n     * Checks if `value` is classified as a `String` primitive or object.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a string, else `false`.\n     * @example\n     *\n     * _.isString('abc');\n     * // => true\n     *\n     * _.isString(1);\n     * // => false\n     */\n    function isString(value) {\n      return typeof value == 'string' ||\n        (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);\n    }\n\n    /**\n     * Checks if `value` is classified as a `Symbol` primitive or object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n     * @example\n     *\n     * _.isSymbol(Symbol.iterator);\n     * // => true\n     *\n     * _.isSymbol('abc');\n     * // => false\n     */\n    function isSymbol(value) {\n      return typeof value == 'symbol' ||\n        (isObjectLike(value) && baseGetTag(value) == symbolTag);\n    }\n\n    /**\n     * Checks if `value` is classified as a typed array.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n     * @example\n     *\n     * _.isTypedArray(new Uint8Array);\n     * // => true\n     *\n     * _.isTypedArray([]);\n     * // => false\n     */\n    var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\n    /**\n     * Checks if `value` is `undefined`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.\n     * @example\n     *\n     * _.isUndefined(void 0);\n     * // => true\n     *\n     * _.isUndefined(null);\n     * // => false\n     */\n    function isUndefined(value) {\n      return value === undefined;\n    }\n\n    /**\n     * Checks if `value` is classified as a `WeakMap` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a weak map, else `false`.\n     * @example\n     *\n     * _.isWeakMap(new WeakMap);\n     * // => true\n     *\n     * _.isWeakMap(new Map);\n     * // => false\n     */\n    function isWeakMap(value) {\n      return isObjectLike(value) && getTag(value) == weakMapTag;\n    }\n\n    /**\n     * Checks if `value` is classified as a `WeakSet` object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.3.0\n     * @category Lang\n     * @param {*} value The value to check.\n     * @returns {boolean} Returns `true` if `value` is a weak set, else `false`.\n     * @example\n     *\n     * _.isWeakSet(new WeakSet);\n     * // => true\n     *\n     * _.isWeakSet(new Set);\n     * // => false\n     */\n    function isWeakSet(value) {\n      return isObjectLike(value) && baseGetTag(value) == weakSetTag;\n    }\n\n    /**\n     * Checks if `value` is less than `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is less than `other`,\n     *  else `false`.\n     * @see _.gt\n     * @example\n     *\n     * _.lt(1, 3);\n     * // => true\n     *\n     * _.lt(3, 3);\n     * // => false\n     *\n     * _.lt(3, 1);\n     * // => false\n     */\n    var lt = createRelationalOperation(baseLt);\n\n    /**\n     * Checks if `value` is less than or equal to `other`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.9.0\n     * @category Lang\n     * @param {*} value The value to compare.\n     * @param {*} other The other value to compare.\n     * @returns {boolean} Returns `true` if `value` is less than or equal to\n     *  `other`, else `false`.\n     * @see _.gte\n     * @example\n     *\n     * _.lte(1, 3);\n     * // => true\n     *\n     * _.lte(3, 3);\n     * // => true\n     *\n     * _.lte(3, 1);\n     * // => false\n     */\n    var lte = createRelationalOperation(function(value, other) {\n      return value <= other;\n    });\n\n    /**\n     * Converts `value` to an array.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {Array} Returns the converted array.\n     * @example\n     *\n     * _.toArray({ 'a': 1, 'b': 2 });\n     * // => [1, 2]\n     *\n     * _.toArray('abc');\n     * // => ['a', 'b', 'c']\n     *\n     * _.toArray(1);\n     * // => []\n     *\n     * _.toArray(null);\n     * // => []\n     */\n    function toArray(value) {\n      if (!value) {\n        return [];\n      }\n      if (isArrayLike(value)) {\n        return isString(value) ? stringToArray(value) : copyArray(value);\n      }\n      if (symIterator && value[symIterator]) {\n        return iteratorToArray(value[symIterator]());\n      }\n      var tag = getTag(value),\n          func = tag == mapTag ? mapToArray : (tag == setTag ? setToArray : values);\n\n      return func(value);\n    }\n\n    /**\n     * Converts `value` to a finite number.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.12.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted number.\n     * @example\n     *\n     * _.toFinite(3.2);\n     * // => 3.2\n     *\n     * _.toFinite(Number.MIN_VALUE);\n     * // => 5e-324\n     *\n     * _.toFinite(Infinity);\n     * // => 1.7976931348623157e+308\n     *\n     * _.toFinite('3.2');\n     * // => 3.2\n     */\n    function toFinite(value) {\n      if (!value) {\n        return value === 0 ? value : 0;\n      }\n      value = toNumber(value);\n      if (value === INFINITY || value === -INFINITY) {\n        var sign = (value < 0 ? -1 : 1);\n        return sign * MAX_INTEGER;\n      }\n      return value === value ? value : 0;\n    }\n\n    /**\n     * Converts `value` to an integer.\n     *\n     * **Note:** This method is loosely based on\n     * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.toInteger(3.2);\n     * // => 3\n     *\n     * _.toInteger(Number.MIN_VALUE);\n     * // => 0\n     *\n     * _.toInteger(Infinity);\n     * // => 1.7976931348623157e+308\n     *\n     * _.toInteger('3.2');\n     * // => 3\n     */\n    function toInteger(value) {\n      var result = toFinite(value),\n          remainder = result % 1;\n\n      return result === result ? (remainder ? result - remainder : result) : 0;\n    }\n\n    /**\n     * Converts `value` to an integer suitable for use as the length of an\n     * array-like object.\n     *\n     * **Note:** This method is based on\n     * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.toLength(3.2);\n     * // => 3\n     *\n     * _.toLength(Number.MIN_VALUE);\n     * // => 0\n     *\n     * _.toLength(Infinity);\n     * // => 4294967295\n     *\n     * _.toLength('3.2');\n     * // => 3\n     */\n    function toLength(value) {\n      return value ? baseClamp(toInteger(value), 0, MAX_ARRAY_LENGTH) : 0;\n    }\n\n    /**\n     * Converts `value` to a number.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to process.\n     * @returns {number} Returns the number.\n     * @example\n     *\n     * _.toNumber(3.2);\n     * // => 3.2\n     *\n     * _.toNumber(Number.MIN_VALUE);\n     * // => 5e-324\n     *\n     * _.toNumber(Infinity);\n     * // => Infinity\n     *\n     * _.toNumber('3.2');\n     * // => 3.2\n     */\n    function toNumber(value) {\n      if (typeof value == 'number') {\n        return value;\n      }\n      if (isSymbol(value)) {\n        return NAN;\n      }\n      if (isObject(value)) {\n        var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n        value = isObject(other) ? (other + '') : other;\n      }\n      if (typeof value != 'string') {\n        return value === 0 ? value : +value;\n      }\n      value = value.replace(reTrim, '');\n      var isBinary = reIsBinary.test(value);\n      return (isBinary || reIsOctal.test(value))\n        ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n        : (reIsBadHex.test(value) ? NAN : +value);\n    }\n\n    /**\n     * Converts `value` to a plain object flattening inherited enumerable string\n     * keyed properties of `value` to own properties of the plain object.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {Object} Returns the converted plain object.\n     * @example\n     *\n     * function Foo() {\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.assign({ 'a': 1 }, new Foo);\n     * // => { 'a': 1, 'b': 2 }\n     *\n     * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n     * // => { 'a': 1, 'b': 2, 'c': 3 }\n     */\n    function toPlainObject(value) {\n      return copyObject(value, keysIn(value));\n    }\n\n    /**\n     * Converts `value` to a safe integer. A safe integer can be compared and\n     * represented correctly.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.toSafeInteger(3.2);\n     * // => 3\n     *\n     * _.toSafeInteger(Number.MIN_VALUE);\n     * // => 0\n     *\n     * _.toSafeInteger(Infinity);\n     * // => 9007199254740991\n     *\n     * _.toSafeInteger('3.2');\n     * // => 3\n     */\n    function toSafeInteger(value) {\n      return value\n        ? baseClamp(toInteger(value), -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER)\n        : (value === 0 ? value : 0);\n    }\n\n    /**\n     * Converts `value` to a string. An empty string is returned for `null`\n     * and `undefined` values. The sign of `-0` is preserved.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Lang\n     * @param {*} value The value to convert.\n     * @returns {string} Returns the converted string.\n     * @example\n     *\n     * _.toString(null);\n     * // => ''\n     *\n     * _.toString(-0);\n     * // => '-0'\n     *\n     * _.toString([1, 2, 3]);\n     * // => '1,2,3'\n     */\n    function toString(value) {\n      return value == null ? '' : baseToString(value);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Assigns own enumerable string keyed properties of source objects to the\n     * destination object. Source objects are applied from left to right.\n     * Subsequent sources overwrite property assignments of previous sources.\n     *\n     * **Note:** This method mutates `object` and is loosely based on\n     * [`Object.assign`](https://mdn.io/Object/assign).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.10.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.assignIn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     * }\n     *\n     * function Bar() {\n     *   this.c = 3;\n     * }\n     *\n     * Foo.prototype.b = 2;\n     * Bar.prototype.d = 4;\n     *\n     * _.assign({ 'a': 0 }, new Foo, new Bar);\n     * // => { 'a': 1, 'c': 3 }\n     */\n    var assign = createAssigner(function(object, source) {\n      if (isPrototype(source) || isArrayLike(source)) {\n        copyObject(source, keys(source), object);\n        return;\n      }\n      for (var key in source) {\n        if (hasOwnProperty.call(source, key)) {\n          assignValue(object, key, source[key]);\n        }\n      }\n    });\n\n    /**\n     * This method is like `_.assign` except that it iterates over own and\n     * inherited source properties.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias extend\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.assign\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     * }\n     *\n     * function Bar() {\n     *   this.c = 3;\n     * }\n     *\n     * Foo.prototype.b = 2;\n     * Bar.prototype.d = 4;\n     *\n     * _.assignIn({ 'a': 0 }, new Foo, new Bar);\n     * // => { 'a': 1, 'b': 2, 'c': 3, 'd': 4 }\n     */\n    var assignIn = createAssigner(function(object, source) {\n      copyObject(source, keysIn(source), object);\n    });\n\n    /**\n     * This method is like `_.assignIn` except that it accepts `customizer`\n     * which is invoked to produce the assigned values. If `customizer` returns\n     * `undefined`, assignment is handled by the method instead. The `customizer`\n     * is invoked with five arguments: (objValue, srcValue, key, object, source).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias extendWith\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} sources The source objects.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @see _.assignWith\n     * @example\n     *\n     * function customizer(objValue, srcValue) {\n     *   return _.isUndefined(objValue) ? srcValue : objValue;\n     * }\n     *\n     * var defaults = _.partialRight(_.assignInWith, customizer);\n     *\n     * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n     * // => { 'a': 1, 'b': 2 }\n     */\n    var assignInWith = createAssigner(function(object, source, srcIndex, customizer) {\n      copyObject(source, keysIn(source), object, customizer);\n    });\n\n    /**\n     * This method is like `_.assign` except that it accepts `customizer`\n     * which is invoked to produce the assigned values. If `customizer` returns\n     * `undefined`, assignment is handled by the method instead. The `customizer`\n     * is invoked with five arguments: (objValue, srcValue, key, object, source).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} sources The source objects.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @see _.assignInWith\n     * @example\n     *\n     * function customizer(objValue, srcValue) {\n     *   return _.isUndefined(objValue) ? srcValue : objValue;\n     * }\n     *\n     * var defaults = _.partialRight(_.assignWith, customizer);\n     *\n     * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n     * // => { 'a': 1, 'b': 2 }\n     */\n    var assignWith = createAssigner(function(object, source, srcIndex, customizer) {\n      copyObject(source, keys(source), object, customizer);\n    });\n\n    /**\n     * Creates an array of values corresponding to `paths` of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.0.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {...(string|string[])} [paths] The property paths to pick.\n     * @returns {Array} Returns the picked values.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n     *\n     * _.at(object, ['a[0].b.c', 'a[1]']);\n     * // => [3, 4]\n     */\n    var at = flatRest(baseAt);\n\n    /**\n     * Creates an object that inherits from the `prototype` object. If a\n     * `properties` object is given, its own enumerable string keyed properties\n     * are assigned to the created object.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.3.0\n     * @category Object\n     * @param {Object} prototype The object to inherit from.\n     * @param {Object} [properties] The properties to assign to the object.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * function Shape() {\n     *   this.x = 0;\n     *   this.y = 0;\n     * }\n     *\n     * function Circle() {\n     *   Shape.call(this);\n     * }\n     *\n     * Circle.prototype = _.create(Shape.prototype, {\n     *   'constructor': Circle\n     * });\n     *\n     * var circle = new Circle;\n     * circle instanceof Circle;\n     * // => true\n     *\n     * circle instanceof Shape;\n     * // => true\n     */\n    function create(prototype, properties) {\n      var result = baseCreate(prototype);\n      return properties == null ? result : baseAssign(result, properties);\n    }\n\n    /**\n     * Assigns own and inherited enumerable string keyed properties of source\n     * objects to the destination object for all destination properties that\n     * resolve to `undefined`. Source objects are applied from left to right.\n     * Once a property is set, additional values of the same property are ignored.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.defaultsDeep\n     * @example\n     *\n     * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n     * // => { 'a': 1, 'b': 2 }\n     */\n    var defaults = baseRest(function(args) {\n      args.push(undefined, customDefaultsAssignIn);\n      return apply(assignInWith, undefined, args);\n    });\n\n    /**\n     * This method is like `_.defaults` except that it recursively assigns\n     * default properties.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @see _.defaults\n     * @example\n     *\n     * _.defaultsDeep({ 'a': { 'b': 2 } }, { 'a': { 'b': 1, 'c': 3 } });\n     * // => { 'a': { 'b': 2, 'c': 3 } }\n     */\n    var defaultsDeep = baseRest(function(args) {\n      args.push(undefined, customDefaultsMerge);\n      return apply(mergeWith, undefined, args);\n    });\n\n    /**\n     * This method is like `_.find` except that it returns the key of the first\n     * element `predicate` returns truthy for instead of the element itself.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.1.0\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {string|undefined} Returns the key of the matched element,\n     *  else `undefined`.\n     * @example\n     *\n     * var users = {\n     *   'barney':  { 'age': 36, 'active': true },\n     *   'fred':    { 'age': 40, 'active': false },\n     *   'pebbles': { 'age': 1,  'active': true }\n     * };\n     *\n     * _.findKey(users, function(o) { return o.age < 40; });\n     * // => 'barney' (iteration order is not guaranteed)\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findKey(users, { 'age': 1, 'active': true });\n     * // => 'pebbles'\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findKey(users, ['active', false]);\n     * // => 'fred'\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findKey(users, 'active');\n     * // => 'barney'\n     */\n    function findKey(object, predicate) {\n      return baseFindKey(object, getIteratee(predicate, 3), baseForOwn);\n    }\n\n    /**\n     * This method is like `_.findKey` except that it iterates over elements of\n     * a collection in the opposite order.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @param {Function} [predicate=_.identity] The function invoked per iteration.\n     * @returns {string|undefined} Returns the key of the matched element,\n     *  else `undefined`.\n     * @example\n     *\n     * var users = {\n     *   'barney':  { 'age': 36, 'active': true },\n     *   'fred':    { 'age': 40, 'active': false },\n     *   'pebbles': { 'age': 1,  'active': true }\n     * };\n     *\n     * _.findLastKey(users, function(o) { return o.age < 40; });\n     * // => returns 'pebbles' assuming `_.findKey` returns 'barney'\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.findLastKey(users, { 'age': 36, 'active': true });\n     * // => 'barney'\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.findLastKey(users, ['active', false]);\n     * // => 'fred'\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.findLastKey(users, 'active');\n     * // => 'pebbles'\n     */\n    function findLastKey(object, predicate) {\n      return baseFindKey(object, getIteratee(predicate, 3), baseForOwnRight);\n    }\n\n    /**\n     * Iterates over own and inherited enumerable string keyed properties of an\n     * object and invokes `iteratee` for each property. The iteratee is invoked\n     * with three arguments: (value, key, object). Iteratee functions may exit\n     * iteration early by explicitly returning `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.3.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forInRight\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forIn(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'a', 'b', then 'c' (iteration order is not guaranteed).\n     */\n    function forIn(object, iteratee) {\n      return object == null\n        ? object\n        : baseFor(object, getIteratee(iteratee, 3), keysIn);\n    }\n\n    /**\n     * This method is like `_.forIn` except that it iterates over properties of\n     * `object` in the opposite order.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forIn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forInRight(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'c', 'b', then 'a' assuming `_.forIn` logs 'a', 'b', then 'c'.\n     */\n    function forInRight(object, iteratee) {\n      return object == null\n        ? object\n        : baseForRight(object, getIteratee(iteratee, 3), keysIn);\n    }\n\n    /**\n     * Iterates over own enumerable string keyed properties of an object and\n     * invokes `iteratee` for each property. The iteratee is invoked with three\n     * arguments: (value, key, object). Iteratee functions may exit iteration\n     * early by explicitly returning `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.3.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forOwnRight\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forOwn(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n     */\n    function forOwn(object, iteratee) {\n      return object && baseForOwn(object, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * This method is like `_.forOwn` except that it iterates over properties of\n     * `object` in the opposite order.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.0.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns `object`.\n     * @see _.forOwn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.forOwnRight(new Foo, function(value, key) {\n     *   console.log(key);\n     * });\n     * // => Logs 'b' then 'a' assuming `_.forOwn` logs 'a' then 'b'.\n     */\n    function forOwnRight(object, iteratee) {\n      return object && baseForOwnRight(object, getIteratee(iteratee, 3));\n    }\n\n    /**\n     * Creates an array of function property names from own enumerable properties\n     * of `object`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @returns {Array} Returns the function names.\n     * @see _.functionsIn\n     * @example\n     *\n     * function Foo() {\n     *   this.a = _.constant('a');\n     *   this.b = _.constant('b');\n     * }\n     *\n     * Foo.prototype.c = _.constant('c');\n     *\n     * _.functions(new Foo);\n     * // => ['a', 'b']\n     */\n    function functions(object) {\n      return object == null ? [] : baseFunctions(object, keys(object));\n    }\n\n    /**\n     * Creates an array of function property names from own and inherited\n     * enumerable properties of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to inspect.\n     * @returns {Array} Returns the function names.\n     * @see _.functions\n     * @example\n     *\n     * function Foo() {\n     *   this.a = _.constant('a');\n     *   this.b = _.constant('b');\n     * }\n     *\n     * Foo.prototype.c = _.constant('c');\n     *\n     * _.functionsIn(new Foo);\n     * // => ['a', 'b', 'c']\n     */\n    function functionsIn(object) {\n      return object == null ? [] : baseFunctions(object, keysIn(object));\n    }\n\n    /**\n     * Gets the value at `path` of `object`. If the resolved value is\n     * `undefined`, the `defaultValue` is returned in its place.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the property to get.\n     * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n     * @returns {*} Returns the resolved value.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n     *\n     * _.get(object, 'a[0].b.c');\n     * // => 3\n     *\n     * _.get(object, ['a', '0', 'b', 'c']);\n     * // => 3\n     *\n     * _.get(object, 'a.b.c', 'default');\n     * // => 'default'\n     */\n    function get(object, path, defaultValue) {\n      var result = object == null ? undefined : baseGet(object, path);\n      return result === undefined ? defaultValue : result;\n    }\n\n    /**\n     * Checks if `path` is a direct property of `object`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path to check.\n     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n     * @example\n     *\n     * var object = { 'a': { 'b': 2 } };\n     * var other = _.create({ 'a': _.create({ 'b': 2 }) });\n     *\n     * _.has(object, 'a');\n     * // => true\n     *\n     * _.has(object, 'a.b');\n     * // => true\n     *\n     * _.has(object, ['a', 'b']);\n     * // => true\n     *\n     * _.has(other, 'a');\n     * // => false\n     */\n    function has(object, path) {\n      return object != null && hasPath(object, path, baseHas);\n    }\n\n    /**\n     * Checks if `path` is a direct or inherited property of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path to check.\n     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n     * @example\n     *\n     * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n     *\n     * _.hasIn(object, 'a');\n     * // => true\n     *\n     * _.hasIn(object, 'a.b');\n     * // => true\n     *\n     * _.hasIn(object, ['a', 'b']);\n     * // => true\n     *\n     * _.hasIn(object, 'b');\n     * // => false\n     */\n    function hasIn(object, path) {\n      return object != null && hasPath(object, path, baseHasIn);\n    }\n\n    /**\n     * Creates an object composed of the inverted keys and values of `object`.\n     * If `object` contains duplicate values, subsequent values overwrite\n     * property assignments of previous values.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.7.0\n     * @category Object\n     * @param {Object} object The object to invert.\n     * @returns {Object} Returns the new inverted object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2, 'c': 1 };\n     *\n     * _.invert(object);\n     * // => { '1': 'c', '2': 'b' }\n     */\n    var invert = createInverter(function(result, value, key) {\n      result[value] = key;\n    }, constant(identity));\n\n    /**\n     * This method is like `_.invert` except that the inverted object is generated\n     * from the results of running each element of `object` thru `iteratee`. The\n     * corresponding inverted value of each inverted key is an array of keys\n     * responsible for generating the inverted value. The iteratee is invoked\n     * with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.1.0\n     * @category Object\n     * @param {Object} object The object to invert.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {Object} Returns the new inverted object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': 2, 'c': 1 };\n     *\n     * _.invertBy(object);\n     * // => { '1': ['a', 'c'], '2': ['b'] }\n     *\n     * _.invertBy(object, function(value) {\n     *   return 'group' + value;\n     * });\n     * // => { 'group1': ['a', 'c'], 'group2': ['b'] }\n     */\n    var invertBy = createInverter(function(result, value, key) {\n      if (hasOwnProperty.call(result, value)) {\n        result[value].push(key);\n      } else {\n        result[value] = [key];\n      }\n    }, getIteratee);\n\n    /**\n     * Invokes the method at `path` of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the method to invoke.\n     * @param {...*} [args] The arguments to invoke the method with.\n     * @returns {*} Returns the result of the invoked method.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': [1, 2, 3, 4] } }] };\n     *\n     * _.invoke(object, 'a[0].b.c.slice', 1, 3);\n     * // => [2, 3]\n     */\n    var invoke = baseRest(baseInvoke);\n\n    /**\n     * Creates an array of the own enumerable property names of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects. See the\n     * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n     * for more details.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.keys(new Foo);\n     * // => ['a', 'b'] (iteration order is not guaranteed)\n     *\n     * _.keys('hi');\n     * // => ['0', '1']\n     */\n    function keys(object) {\n      return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n    }\n\n    /**\n     * Creates an array of the own and inherited enumerable property names of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property names.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.keysIn(new Foo);\n     * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n     */\n    function keysIn(object) {\n      return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n    }\n\n    /**\n     * The opposite of `_.mapValues`; this method creates an object with the\n     * same values as `object` and keys generated by running each own enumerable\n     * string keyed property of `object` thru `iteratee`. The iteratee is invoked\n     * with three arguments: (value, key, object).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.8.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns the new mapped object.\n     * @see _.mapValues\n     * @example\n     *\n     * _.mapKeys({ 'a': 1, 'b': 2 }, function(value, key) {\n     *   return key + value;\n     * });\n     * // => { 'a1': 1, 'b2': 2 }\n     */\n    function mapKeys(object, iteratee) {\n      var result = {};\n      iteratee = getIteratee(iteratee, 3);\n\n      baseForOwn(object, function(value, key, object) {\n        baseAssignValue(result, iteratee(value, key, object), value);\n      });\n      return result;\n    }\n\n    /**\n     * Creates an object with the same keys as `object` and values generated\n     * by running each own enumerable string keyed property of `object` thru\n     * `iteratee`. The iteratee is invoked with three arguments:\n     * (value, key, object).\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Object} Returns the new mapped object.\n     * @see _.mapKeys\n     * @example\n     *\n     * var users = {\n     *   'fred':    { 'user': 'fred',    'age': 40 },\n     *   'pebbles': { 'user': 'pebbles', 'age': 1 }\n     * };\n     *\n     * _.mapValues(users, function(o) { return o.age; });\n     * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.mapValues(users, 'age');\n     * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n     */\n    function mapValues(object, iteratee) {\n      var result = {};\n      iteratee = getIteratee(iteratee, 3);\n\n      baseForOwn(object, function(value, key, object) {\n        baseAssignValue(result, key, iteratee(value, key, object));\n      });\n      return result;\n    }\n\n    /**\n     * This method is like `_.assign` except that it recursively merges own and\n     * inherited enumerable string keyed properties of source objects into the\n     * destination object. Source properties that resolve to `undefined` are\n     * skipped if a destination value exists. Array and plain object properties\n     * are merged recursively. Other objects and value types are overridden by\n     * assignment. Source objects are applied from left to right. Subsequent\n     * sources overwrite property assignments of previous sources.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.5.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} [sources] The source objects.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = {\n     *   'a': [{ 'b': 2 }, { 'd': 4 }]\n     * };\n     *\n     * var other = {\n     *   'a': [{ 'c': 3 }, { 'e': 5 }]\n     * };\n     *\n     * _.merge(object, other);\n     * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n     */\n    var merge = createAssigner(function(object, source, srcIndex) {\n      baseMerge(object, source, srcIndex);\n    });\n\n    /**\n     * This method is like `_.merge` except that it accepts `customizer` which\n     * is invoked to produce the merged values of the destination and source\n     * properties. If `customizer` returns `undefined`, merging is handled by the\n     * method instead. The `customizer` is invoked with six arguments:\n     * (objValue, srcValue, key, object, source, stack).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The destination object.\n     * @param {...Object} sources The source objects.\n     * @param {Function} customizer The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * function customizer(objValue, srcValue) {\n     *   if (_.isArray(objValue)) {\n     *     return objValue.concat(srcValue);\n     *   }\n     * }\n     *\n     * var object = { 'a': [1], 'b': [2] };\n     * var other = { 'a': [3], 'b': [4] };\n     *\n     * _.mergeWith(object, other, customizer);\n     * // => { 'a': [1, 3], 'b': [2, 4] }\n     */\n    var mergeWith = createAssigner(function(object, source, srcIndex, customizer) {\n      baseMerge(object, source, srcIndex, customizer);\n    });\n\n    /**\n     * The opposite of `_.pick`; this method creates an object composed of the\n     * own and inherited enumerable property paths of `object` that are not omitted.\n     *\n     * **Note:** This method is considerably slower than `_.pick`.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {...(string|string[])} [paths] The property paths to omit.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.omit(object, ['a', 'c']);\n     * // => { 'b': '2' }\n     */\n    var omit = flatRest(function(object, paths) {\n      var result = {};\n      if (object == null) {\n        return result;\n      }\n      var isDeep = false;\n      paths = arrayMap(paths, function(path) {\n        path = castPath(path, object);\n        isDeep || (isDeep = path.length > 1);\n        return path;\n      });\n      copyObject(object, getAllKeysIn(object), result);\n      if (isDeep) {\n        result = baseClone(result, CLONE_DEEP_FLAG | CLONE_FLAT_FLAG | CLONE_SYMBOLS_FLAG, customOmitClone);\n      }\n      var length = paths.length;\n      while (length--) {\n        baseUnset(result, paths[length]);\n      }\n      return result;\n    });\n\n    /**\n     * The opposite of `_.pickBy`; this method creates an object composed of\n     * the own and inherited enumerable string keyed properties of `object` that\n     * `predicate` doesn't return truthy for. The predicate is invoked with two\n     * arguments: (value, key).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {Function} [predicate=_.identity] The function invoked per property.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.omitBy(object, _.isNumber);\n     * // => { 'b': '2' }\n     */\n    function omitBy(object, predicate) {\n      return pickBy(object, negate(getIteratee(predicate)));\n    }\n\n    /**\n     * Creates an object composed of the picked `object` properties.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {...(string|string[])} [paths] The property paths to pick.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.pick(object, ['a', 'c']);\n     * // => { 'a': 1, 'c': 3 }\n     */\n    var pick = flatRest(function(object, paths) {\n      return object == null ? {} : basePick(object, paths);\n    });\n\n    /**\n     * Creates an object composed of the `object` properties `predicate` returns\n     * truthy for. The predicate is invoked with two arguments: (value, key).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The source object.\n     * @param {Function} [predicate=_.identity] The function invoked per property.\n     * @returns {Object} Returns the new object.\n     * @example\n     *\n     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n     *\n     * _.pickBy(object, _.isNumber);\n     * // => { 'a': 1, 'c': 3 }\n     */\n    function pickBy(object, predicate) {\n      if (object == null) {\n        return {};\n      }\n      var props = arrayMap(getAllKeysIn(object), function(prop) {\n        return [prop];\n      });\n      predicate = getIteratee(predicate);\n      return basePickBy(object, props, function(value, path) {\n        return predicate(value, path[0]);\n      });\n    }\n\n    /**\n     * This method is like `_.get` except that if the resolved value is a\n     * function it's invoked with the `this` binding of its parent object and\n     * its result is returned.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @param {Array|string} path The path of the property to resolve.\n     * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n     * @returns {*} Returns the resolved value.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c1': 3, 'c2': _.constant(4) } }] };\n     *\n     * _.result(object, 'a[0].b.c1');\n     * // => 3\n     *\n     * _.result(object, 'a[0].b.c2');\n     * // => 4\n     *\n     * _.result(object, 'a[0].b.c3', 'default');\n     * // => 'default'\n     *\n     * _.result(object, 'a[0].b.c3', _.constant('default'));\n     * // => 'default'\n     */\n    function result(object, path, defaultValue) {\n      path = castPath(path, object);\n\n      var index = -1,\n          length = path.length;\n\n      // Ensure the loop is entered when path is empty.\n      if (!length) {\n        length = 1;\n        object = undefined;\n      }\n      while (++index < length) {\n        var value = object == null ? undefined : object[toKey(path[index])];\n        if (value === undefined) {\n          index = length;\n          value = defaultValue;\n        }\n        object = isFunction(value) ? value.call(object) : value;\n      }\n      return object;\n    }\n\n    /**\n     * Sets the value at `path` of `object`. If a portion of `path` doesn't exist,\n     * it's created. Arrays are created for missing index properties while objects\n     * are created for all other missing properties. Use `_.setWith` to customize\n     * `path` creation.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {*} value The value to set.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n     *\n     * _.set(object, 'a[0].b.c', 4);\n     * console.log(object.a[0].b.c);\n     * // => 4\n     *\n     * _.set(object, ['x', '0', 'y', 'z'], 5);\n     * console.log(object.x[0].y.z);\n     * // => 5\n     */\n    function set(object, path, value) {\n      return object == null ? object : baseSet(object, path, value);\n    }\n\n    /**\n     * This method is like `_.set` except that it accepts `customizer` which is\n     * invoked to produce the objects of `path`.  If `customizer` returns `undefined`\n     * path creation is handled by the method instead. The `customizer` is invoked\n     * with three arguments: (nsValue, key, nsObject).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {*} value The value to set.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = {};\n     *\n     * _.setWith(object, '[0][1]', 'a', Object);\n     * // => { '0': { '1': 'a' } }\n     */\n    function setWith(object, path, value, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return object == null ? object : baseSet(object, path, value, customizer);\n    }\n\n    /**\n     * Creates an array of own enumerable string keyed-value pairs for `object`\n     * which can be consumed by `_.fromPairs`. If `object` is a map or set, its\n     * entries are returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias entries\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the key-value pairs.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.toPairs(new Foo);\n     * // => [['a', 1], ['b', 2]] (iteration order is not guaranteed)\n     */\n    var toPairs = createToPairs(keys);\n\n    /**\n     * Creates an array of own and inherited enumerable string keyed-value pairs\n     * for `object` which can be consumed by `_.fromPairs`. If `object` is a map\n     * or set, its entries are returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @alias entriesIn\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the key-value pairs.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.toPairsIn(new Foo);\n     * // => [['a', 1], ['b', 2], ['c', 3]] (iteration order is not guaranteed)\n     */\n    var toPairsIn = createToPairs(keysIn);\n\n    /**\n     * An alternative to `_.reduce`; this method transforms `object` to a new\n     * `accumulator` object which is the result of running each of its own\n     * enumerable string keyed properties thru `iteratee`, with each invocation\n     * potentially mutating the `accumulator` object. If `accumulator` is not\n     * provided, a new object with the same `[[Prototype]]` will be used. The\n     * iteratee is invoked with four arguments: (accumulator, value, key, object).\n     * Iteratee functions may exit iteration early by explicitly returning `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.3.0\n     * @category Object\n     * @param {Object} object The object to iterate over.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @param {*} [accumulator] The custom accumulator value.\n     * @returns {*} Returns the accumulated value.\n     * @example\n     *\n     * _.transform([2, 3, 4], function(result, n) {\n     *   result.push(n *= n);\n     *   return n % 2 == 0;\n     * }, []);\n     * // => [4, 9]\n     *\n     * _.transform({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n     *   (result[value] || (result[value] = [])).push(key);\n     * }, {});\n     * // => { '1': ['a', 'c'], '2': ['b'] }\n     */\n    function transform(object, iteratee, accumulator) {\n      var isArr = isArray(object),\n          isArrLike = isArr || isBuffer(object) || isTypedArray(object);\n\n      iteratee = getIteratee(iteratee, 4);\n      if (accumulator == null) {\n        var Ctor = object && object.constructor;\n        if (isArrLike) {\n          accumulator = isArr ? new Ctor : [];\n        }\n        else if (isObject(object)) {\n          accumulator = isFunction(Ctor) ? baseCreate(getPrototype(object)) : {};\n        }\n        else {\n          accumulator = {};\n        }\n      }\n      (isArrLike ? arrayEach : baseForOwn)(object, function(value, index, object) {\n        return iteratee(accumulator, value, index, object);\n      });\n      return accumulator;\n    }\n\n    /**\n     * Removes the property at `path` of `object`.\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to unset.\n     * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 7 } }] };\n     * _.unset(object, 'a[0].b.c');\n     * // => true\n     *\n     * console.log(object);\n     * // => { 'a': [{ 'b': {} }] };\n     *\n     * _.unset(object, ['a', '0', 'b', 'c']);\n     * // => true\n     *\n     * console.log(object);\n     * // => { 'a': [{ 'b': {} }] };\n     */\n    function unset(object, path) {\n      return object == null ? true : baseUnset(object, path);\n    }\n\n    /**\n     * This method is like `_.set` except that accepts `updater` to produce the\n     * value to set. Use `_.updateWith` to customize `path` creation. The `updater`\n     * is invoked with one argument: (value).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.6.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {Function} updater The function to produce the updated value.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n     *\n     * _.update(object, 'a[0].b.c', function(n) { return n * n; });\n     * console.log(object.a[0].b.c);\n     * // => 9\n     *\n     * _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; });\n     * console.log(object.x[0].y.z);\n     * // => 0\n     */\n    function update(object, path, updater) {\n      return object == null ? object : baseUpdate(object, path, castFunction(updater));\n    }\n\n    /**\n     * This method is like `_.update` except that it accepts `customizer` which is\n     * invoked to produce the objects of `path`.  If `customizer` returns `undefined`\n     * path creation is handled by the method instead. The `customizer` is invoked\n     * with three arguments: (nsValue, key, nsObject).\n     *\n     * **Note:** This method mutates `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.6.0\n     * @category Object\n     * @param {Object} object The object to modify.\n     * @param {Array|string} path The path of the property to set.\n     * @param {Function} updater The function to produce the updated value.\n     * @param {Function} [customizer] The function to customize assigned values.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var object = {};\n     *\n     * _.updateWith(object, '[0][1]', _.constant('a'), Object);\n     * // => { '0': { '1': 'a' } }\n     */\n    function updateWith(object, path, updater, customizer) {\n      customizer = typeof customizer == 'function' ? customizer : undefined;\n      return object == null ? object : baseUpdate(object, path, castFunction(updater), customizer);\n    }\n\n    /**\n     * Creates an array of the own enumerable string keyed property values of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property values.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.values(new Foo);\n     * // => [1, 2] (iteration order is not guaranteed)\n     *\n     * _.values('hi');\n     * // => ['h', 'i']\n     */\n    function values(object) {\n      return object == null ? [] : baseValues(object, keys(object));\n    }\n\n    /**\n     * Creates an array of the own and inherited enumerable string keyed property\n     * values of `object`.\n     *\n     * **Note:** Non-object values are coerced to objects.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Object\n     * @param {Object} object The object to query.\n     * @returns {Array} Returns the array of property values.\n     * @example\n     *\n     * function Foo() {\n     *   this.a = 1;\n     *   this.b = 2;\n     * }\n     *\n     * Foo.prototype.c = 3;\n     *\n     * _.valuesIn(new Foo);\n     * // => [1, 2, 3] (iteration order is not guaranteed)\n     */\n    function valuesIn(object) {\n      return object == null ? [] : baseValues(object, keysIn(object));\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Clamps `number` within the inclusive `lower` and `upper` bounds.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Number\n     * @param {number} number The number to clamp.\n     * @param {number} [lower] The lower bound.\n     * @param {number} upper The upper bound.\n     * @returns {number} Returns the clamped number.\n     * @example\n     *\n     * _.clamp(-10, -5, 5);\n     * // => -5\n     *\n     * _.clamp(10, -5, 5);\n     * // => 5\n     */\n    function clamp(number, lower, upper) {\n      if (upper === undefined) {\n        upper = lower;\n        lower = undefined;\n      }\n      if (upper !== undefined) {\n        upper = toNumber(upper);\n        upper = upper === upper ? upper : 0;\n      }\n      if (lower !== undefined) {\n        lower = toNumber(lower);\n        lower = lower === lower ? lower : 0;\n      }\n      return baseClamp(toNumber(number), lower, upper);\n    }\n\n    /**\n     * Checks if `n` is between `start` and up to, but not including, `end`. If\n     * `end` is not specified, it's set to `start` with `start` then set to `0`.\n     * If `start` is greater than `end` the params are swapped to support\n     * negative ranges.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.3.0\n     * @category Number\n     * @param {number} number The number to check.\n     * @param {number} [start=0] The start of the range.\n     * @param {number} end The end of the range.\n     * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n     * @see _.range, _.rangeRight\n     * @example\n     *\n     * _.inRange(3, 2, 4);\n     * // => true\n     *\n     * _.inRange(4, 8);\n     * // => true\n     *\n     * _.inRange(4, 2);\n     * // => false\n     *\n     * _.inRange(2, 2);\n     * // => false\n     *\n     * _.inRange(1.2, 2);\n     * // => true\n     *\n     * _.inRange(5.2, 4);\n     * // => false\n     *\n     * _.inRange(-3, -2, -6);\n     * // => true\n     */\n    function inRange(number, start, end) {\n      start = toFinite(start);\n      if (end === undefined) {\n        end = start;\n        start = 0;\n      } else {\n        end = toFinite(end);\n      }\n      number = toNumber(number);\n      return baseInRange(number, start, end);\n    }\n\n    /**\n     * Produces a random number between the inclusive `lower` and `upper` bounds.\n     * If only one argument is provided a number between `0` and the given number\n     * is returned. If `floating` is `true`, or either `lower` or `upper` are\n     * floats, a floating-point number is returned instead of an integer.\n     *\n     * **Note:** JavaScript follows the IEEE-754 standard for resolving\n     * floating-point values which can produce unexpected results.\n     *\n     * @static\n     * @memberOf _\n     * @since 0.7.0\n     * @category Number\n     * @param {number} [lower=0] The lower bound.\n     * @param {number} [upper=1] The upper bound.\n     * @param {boolean} [floating] Specify returning a floating-point number.\n     * @returns {number} Returns the random number.\n     * @example\n     *\n     * _.random(0, 5);\n     * // => an integer between 0 and 5\n     *\n     * _.random(5);\n     * // => also an integer between 0 and 5\n     *\n     * _.random(5, true);\n     * // => a floating-point number between 0 and 5\n     *\n     * _.random(1.2, 5.2);\n     * // => a floating-point number between 1.2 and 5.2\n     */\n    function random(lower, upper, floating) {\n      if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) {\n        upper = floating = undefined;\n      }\n      if (floating === undefined) {\n        if (typeof upper == 'boolean') {\n          floating = upper;\n          upper = undefined;\n        }\n        else if (typeof lower == 'boolean') {\n          floating = lower;\n          lower = undefined;\n        }\n      }\n      if (lower === undefined && upper === undefined) {\n        lower = 0;\n        upper = 1;\n      }\n      else {\n        lower = toFinite(lower);\n        if (upper === undefined) {\n          upper = lower;\n          lower = 0;\n        } else {\n          upper = toFinite(upper);\n        }\n      }\n      if (lower > upper) {\n        var temp = lower;\n        lower = upper;\n        upper = temp;\n      }\n      if (floating || lower % 1 || upper % 1) {\n        var rand = nativeRandom();\n        return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper);\n      }\n      return baseRandom(lower, upper);\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the camel cased string.\n     * @example\n     *\n     * _.camelCase('Foo Bar');\n     * // => 'fooBar'\n     *\n     * _.camelCase('--foo-bar--');\n     * // => 'fooBar'\n     *\n     * _.camelCase('__FOO_BAR__');\n     * // => 'fooBar'\n     */\n    var camelCase = createCompounder(function(result, word, index) {\n      word = word.toLowerCase();\n      return result + (index ? capitalize(word) : word);\n    });\n\n    /**\n     * Converts the first character of `string` to upper case and the remaining\n     * to lower case.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to capitalize.\n     * @returns {string} Returns the capitalized string.\n     * @example\n     *\n     * _.capitalize('FRED');\n     * // => 'Fred'\n     */\n    function capitalize(string) {\n      return upperFirst(toString(string).toLowerCase());\n    }\n\n    /**\n     * Deburrs `string` by converting\n     * [Latin-1 Supplement](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)\n     * and [Latin Extended-A](https://en.wikipedia.org/wiki/Latin_Extended-A)\n     * letters to basic Latin letters and removing\n     * [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to deburr.\n     * @returns {string} Returns the deburred string.\n     * @example\n     *\n     * _.deburr('déjà vu');\n     * // => 'deja vu'\n     */\n    function deburr(string) {\n      string = toString(string);\n      return string && string.replace(reLatin, deburrLetter).replace(reComboMark, '');\n    }\n\n    /**\n     * Checks if `string` ends with the given target string.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to inspect.\n     * @param {string} [target] The string to search for.\n     * @param {number} [position=string.length] The position to search up to.\n     * @returns {boolean} Returns `true` if `string` ends with `target`,\n     *  else `false`.\n     * @example\n     *\n     * _.endsWith('abc', 'c');\n     * // => true\n     *\n     * _.endsWith('abc', 'b');\n     * // => false\n     *\n     * _.endsWith('abc', 'b', 2);\n     * // => true\n     */\n    function endsWith(string, target, position) {\n      string = toString(string);\n      target = baseToString(target);\n\n      var length = string.length;\n      position = position === undefined\n        ? length\n        : baseClamp(toInteger(position), 0, length);\n\n      var end = position;\n      position -= target.length;\n      return position >= 0 && string.slice(position, end) == target;\n    }\n\n    /**\n     * Converts the characters \"&\", \"<\", \">\", '\"', and \"'\" in `string` to their\n     * corresponding HTML entities.\n     *\n     * **Note:** No other characters are escaped. To escape additional\n     * characters use a third-party library like [_he_](https://mths.be/he).\n     *\n     * Though the \">\" character is escaped for symmetry, characters like\n     * \">\" and \"/\" don't need escaping in HTML and have no special meaning\n     * unless they're part of a tag or unquoted attribute value. See\n     * [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)\n     * (under \"semi-related fun fact\") for more details.\n     *\n     * When working with HTML you should always\n     * [quote attribute values](http://wonko.com/post/html-escaping) to reduce\n     * XSS vectors.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category String\n     * @param {string} [string=''] The string to escape.\n     * @returns {string} Returns the escaped string.\n     * @example\n     *\n     * _.escape('fred, barney, & pebbles');\n     * // => 'fred, barney, &amp; pebbles'\n     */\n    function escape(string) {\n      string = toString(string);\n      return (string && reHasUnescapedHtml.test(string))\n        ? string.replace(reUnescapedHtml, escapeHtmlChar)\n        : string;\n    }\n\n    /**\n     * Escapes the `RegExp` special characters \"^\", \"$\", \"\\\", \".\", \"*\", \"+\",\n     * \"?\", \"(\", \")\", \"[\", \"]\", \"{\", \"}\", and \"|\" in `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to escape.\n     * @returns {string} Returns the escaped string.\n     * @example\n     *\n     * _.escapeRegExp('[lodash](https://lodash.com/)');\n     * // => '\\[lodash\\]\\(https://lodash\\.com/\\)'\n     */\n    function escapeRegExp(string) {\n      string = toString(string);\n      return (string && reHasRegExpChar.test(string))\n        ? string.replace(reRegExpChar, '\\\\$&')\n        : string;\n    }\n\n    /**\n     * Converts `string` to\n     * [kebab case](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the kebab cased string.\n     * @example\n     *\n     * _.kebabCase('Foo Bar');\n     * // => 'foo-bar'\n     *\n     * _.kebabCase('fooBar');\n     * // => 'foo-bar'\n     *\n     * _.kebabCase('__FOO_BAR__');\n     * // => 'foo-bar'\n     */\n    var kebabCase = createCompounder(function(result, word, index) {\n      return result + (index ? '-' : '') + word.toLowerCase();\n    });\n\n    /**\n     * Converts `string`, as space separated words, to lower case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the lower cased string.\n     * @example\n     *\n     * _.lowerCase('--Foo-Bar--');\n     * // => 'foo bar'\n     *\n     * _.lowerCase('fooBar');\n     * // => 'foo bar'\n     *\n     * _.lowerCase('__FOO_BAR__');\n     * // => 'foo bar'\n     */\n    var lowerCase = createCompounder(function(result, word, index) {\n      return result + (index ? ' ' : '') + word.toLowerCase();\n    });\n\n    /**\n     * Converts the first character of `string` to lower case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the converted string.\n     * @example\n     *\n     * _.lowerFirst('Fred');\n     * // => 'fred'\n     *\n     * _.lowerFirst('FRED');\n     * // => 'fRED'\n     */\n    var lowerFirst = createCaseFirst('toLowerCase');\n\n    /**\n     * Pads `string` on the left and right sides if it's shorter than `length`.\n     * Padding characters are truncated if they can't be evenly divided by `length`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to pad.\n     * @param {number} [length=0] The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padded string.\n     * @example\n     *\n     * _.pad('abc', 8);\n     * // => '  abc   '\n     *\n     * _.pad('abc', 8, '_-');\n     * // => '_-abc_-_'\n     *\n     * _.pad('abc', 3);\n     * // => 'abc'\n     */\n    function pad(string, length, chars) {\n      string = toString(string);\n      length = toInteger(length);\n\n      var strLength = length ? stringSize(string) : 0;\n      if (!length || strLength >= length) {\n        return string;\n      }\n      var mid = (length - strLength) / 2;\n      return (\n        createPadding(nativeFloor(mid), chars) +\n        string +\n        createPadding(nativeCeil(mid), chars)\n      );\n    }\n\n    /**\n     * Pads `string` on the right side if it's shorter than `length`. Padding\n     * characters are truncated if they exceed `length`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to pad.\n     * @param {number} [length=0] The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padded string.\n     * @example\n     *\n     * _.padEnd('abc', 6);\n     * // => 'abc   '\n     *\n     * _.padEnd('abc', 6, '_-');\n     * // => 'abc_-_'\n     *\n     * _.padEnd('abc', 3);\n     * // => 'abc'\n     */\n    function padEnd(string, length, chars) {\n      string = toString(string);\n      length = toInteger(length);\n\n      var strLength = length ? stringSize(string) : 0;\n      return (length && strLength < length)\n        ? (string + createPadding(length - strLength, chars))\n        : string;\n    }\n\n    /**\n     * Pads `string` on the left side if it's shorter than `length`. Padding\n     * characters are truncated if they exceed `length`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to pad.\n     * @param {number} [length=0] The padding length.\n     * @param {string} [chars=' '] The string used as padding.\n     * @returns {string} Returns the padded string.\n     * @example\n     *\n     * _.padStart('abc', 6);\n     * // => '   abc'\n     *\n     * _.padStart('abc', 6, '_-');\n     * // => '_-_abc'\n     *\n     * _.padStart('abc', 3);\n     * // => 'abc'\n     */\n    function padStart(string, length, chars) {\n      string = toString(string);\n      length = toInteger(length);\n\n      var strLength = length ? stringSize(string) : 0;\n      return (length && strLength < length)\n        ? (createPadding(length - strLength, chars) + string)\n        : string;\n    }\n\n    /**\n     * Converts `string` to an integer of the specified radix. If `radix` is\n     * `undefined` or `0`, a `radix` of `10` is used unless `value` is a\n     * hexadecimal, in which case a `radix` of `16` is used.\n     *\n     * **Note:** This method aligns with the\n     * [ES5 implementation](https://es5.github.io/#x15.1.2.2) of `parseInt`.\n     *\n     * @static\n     * @memberOf _\n     * @since 1.1.0\n     * @category String\n     * @param {string} string The string to convert.\n     * @param {number} [radix=10] The radix to interpret `value` by.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {number} Returns the converted integer.\n     * @example\n     *\n     * _.parseInt('08');\n     * // => 8\n     *\n     * _.map(['6', '08', '10'], _.parseInt);\n     * // => [6, 8, 10]\n     */\n    function parseInt(string, radix, guard) {\n      if (guard || radix == null) {\n        radix = 0;\n      } else if (radix) {\n        radix = +radix;\n      }\n      return nativeParseInt(toString(string).replace(reTrimStart, ''), radix || 0);\n    }\n\n    /**\n     * Repeats the given string `n` times.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to repeat.\n     * @param {number} [n=1] The number of times to repeat the string.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the repeated string.\n     * @example\n     *\n     * _.repeat('*', 3);\n     * // => '***'\n     *\n     * _.repeat('abc', 2);\n     * // => 'abcabc'\n     *\n     * _.repeat('abc', 0);\n     * // => ''\n     */\n    function repeat(string, n, guard) {\n      if ((guard ? isIterateeCall(string, n, guard) : n === undefined)) {\n        n = 1;\n      } else {\n        n = toInteger(n);\n      }\n      return baseRepeat(toString(string), n);\n    }\n\n    /**\n     * Replaces matches for `pattern` in `string` with `replacement`.\n     *\n     * **Note:** This method is based on\n     * [`String#replace`](https://mdn.io/String/replace).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to modify.\n     * @param {RegExp|string} pattern The pattern to replace.\n     * @param {Function|string} replacement The match replacement.\n     * @returns {string} Returns the modified string.\n     * @example\n     *\n     * _.replace('Hi Fred', 'Fred', 'Barney');\n     * // => 'Hi Barney'\n     */\n    function replace() {\n      var args = arguments,\n          string = toString(args[0]);\n\n      return args.length < 3 ? string : string.replace(args[1], args[2]);\n    }\n\n    /**\n     * Converts `string` to\n     * [snake case](https://en.wikipedia.org/wiki/Snake_case).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the snake cased string.\n     * @example\n     *\n     * _.snakeCase('Foo Bar');\n     * // => 'foo_bar'\n     *\n     * _.snakeCase('fooBar');\n     * // => 'foo_bar'\n     *\n     * _.snakeCase('--FOO-BAR--');\n     * // => 'foo_bar'\n     */\n    var snakeCase = createCompounder(function(result, word, index) {\n      return result + (index ? '_' : '') + word.toLowerCase();\n    });\n\n    /**\n     * Splits `string` by `separator`.\n     *\n     * **Note:** This method is based on\n     * [`String#split`](https://mdn.io/String/split).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to split.\n     * @param {RegExp|string} separator The separator pattern to split by.\n     * @param {number} [limit] The length to truncate results to.\n     * @returns {Array} Returns the string segments.\n     * @example\n     *\n     * _.split('a-b-c', '-', 2);\n     * // => ['a', 'b']\n     */\n    function split(string, separator, limit) {\n      if (limit && typeof limit != 'number' && isIterateeCall(string, separator, limit)) {\n        separator = limit = undefined;\n      }\n      limit = limit === undefined ? MAX_ARRAY_LENGTH : limit >>> 0;\n      if (!limit) {\n        return [];\n      }\n      string = toString(string);\n      if (string && (\n            typeof separator == 'string' ||\n            (separator != null && !isRegExp(separator))\n          )) {\n        separator = baseToString(separator);\n        if (!separator && hasUnicode(string)) {\n          return castSlice(stringToArray(string), 0, limit);\n        }\n      }\n      return string.split(separator, limit);\n    }\n\n    /**\n     * Converts `string` to\n     * [start case](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage).\n     *\n     * @static\n     * @memberOf _\n     * @since 3.1.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the start cased string.\n     * @example\n     *\n     * _.startCase('--foo-bar--');\n     * // => 'Foo Bar'\n     *\n     * _.startCase('fooBar');\n     * // => 'Foo Bar'\n     *\n     * _.startCase('__FOO_BAR__');\n     * // => 'FOO BAR'\n     */\n    var startCase = createCompounder(function(result, word, index) {\n      return result + (index ? ' ' : '') + upperFirst(word);\n    });\n\n    /**\n     * Checks if `string` starts with the given target string.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to inspect.\n     * @param {string} [target] The string to search for.\n     * @param {number} [position=0] The position to search from.\n     * @returns {boolean} Returns `true` if `string` starts with `target`,\n     *  else `false`.\n     * @example\n     *\n     * _.startsWith('abc', 'a');\n     * // => true\n     *\n     * _.startsWith('abc', 'b');\n     * // => false\n     *\n     * _.startsWith('abc', 'b', 1);\n     * // => true\n     */\n    function startsWith(string, target, position) {\n      string = toString(string);\n      position = position == null\n        ? 0\n        : baseClamp(toInteger(position), 0, string.length);\n\n      target = baseToString(target);\n      return string.slice(position, position + target.length) == target;\n    }\n\n    /**\n     * Creates a compiled template function that can interpolate data properties\n     * in \"interpolate\" delimiters, HTML-escape interpolated data properties in\n     * \"escape\" delimiters, and execute JavaScript in \"evaluate\" delimiters. Data\n     * properties may be accessed as free variables in the template. If a setting\n     * object is given, it takes precedence over `_.templateSettings` values.\n     *\n     * **Note:** In the development build `_.template` utilizes\n     * [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)\n     * for easier debugging.\n     *\n     * For more information on precompiling templates see\n     * [lodash's custom builds documentation](https://lodash.com/custom-builds).\n     *\n     * For more information on Chrome extension sandboxes see\n     * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category String\n     * @param {string} [string=''] The template string.\n     * @param {Object} [options={}] The options object.\n     * @param {RegExp} [options.escape=_.templateSettings.escape]\n     *  The HTML \"escape\" delimiter.\n     * @param {RegExp} [options.evaluate=_.templateSettings.evaluate]\n     *  The \"evaluate\" delimiter.\n     * @param {Object} [options.imports=_.templateSettings.imports]\n     *  An object to import into the template as free variables.\n     * @param {RegExp} [options.interpolate=_.templateSettings.interpolate]\n     *  The \"interpolate\" delimiter.\n     * @param {string} [options.sourceURL='lodash.templateSources[n]']\n     *  The sourceURL of the compiled template.\n     * @param {string} [options.variable='obj']\n     *  The data object variable name.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Function} Returns the compiled template function.\n     * @example\n     *\n     * // Use the \"interpolate\" delimiter to create a compiled template.\n     * var compiled = _.template('hello <%= user %>!');\n     * compiled({ 'user': 'fred' });\n     * // => 'hello fred!'\n     *\n     * // Use the HTML \"escape\" delimiter to escape data property values.\n     * var compiled = _.template('<b><%- value %></b>');\n     * compiled({ 'value': '<script>' });\n     * // => '<b>&lt;script&gt;</b>'\n     *\n     * // Use the \"evaluate\" delimiter to execute JavaScript and generate HTML.\n     * var compiled = _.template('<% _.forEach(users, function(user) { %><li><%- user %></li><% }); %>');\n     * compiled({ 'users': ['fred', 'barney'] });\n     * // => '<li>fred</li><li>barney</li>'\n     *\n     * // Use the internal `print` function in \"evaluate\" delimiters.\n     * var compiled = _.template('<% print(\"hello \" + user); %>!');\n     * compiled({ 'user': 'barney' });\n     * // => 'hello barney!'\n     *\n     * // Use the ES template literal delimiter as an \"interpolate\" delimiter.\n     * // Disable support by replacing the \"interpolate\" delimiter.\n     * var compiled = _.template('hello ${ user }!');\n     * compiled({ 'user': 'pebbles' });\n     * // => 'hello pebbles!'\n     *\n     * // Use backslashes to treat delimiters as plain text.\n     * var compiled = _.template('<%= \"\\\\<%- value %\\\\>\" %>');\n     * compiled({ 'value': 'ignored' });\n     * // => '<%- value %>'\n     *\n     * // Use the `imports` option to import `jQuery` as `jq`.\n     * var text = '<% jq.each(users, function(user) { %><li><%- user %></li><% }); %>';\n     * var compiled = _.template(text, { 'imports': { 'jq': jQuery } });\n     * compiled({ 'users': ['fred', 'barney'] });\n     * // => '<li>fred</li><li>barney</li>'\n     *\n     * // Use the `sourceURL` option to specify a custom sourceURL for the template.\n     * var compiled = _.template('hello <%= user %>!', { 'sourceURL': '/basic/greeting.jst' });\n     * compiled(data);\n     * // => Find the source of \"greeting.jst\" under the Sources tab or Resources panel of the web inspector.\n     *\n     * // Use the `variable` option to ensure a with-statement isn't used in the compiled template.\n     * var compiled = _.template('hi <%= data.user %>!', { 'variable': 'data' });\n     * compiled.source;\n     * // => function(data) {\n     * //   var __t, __p = '';\n     * //   __p += 'hi ' + ((__t = ( data.user )) == null ? '' : __t) + '!';\n     * //   return __p;\n     * // }\n     *\n     * // Use custom template delimiters.\n     * _.templateSettings.interpolate = /{{([\\s\\S]+?)}}/g;\n     * var compiled = _.template('hello {{ user }}!');\n     * compiled({ 'user': 'mustache' });\n     * // => 'hello mustache!'\n     *\n     * // Use the `source` property to inline compiled templates for meaningful\n     * // line numbers in error messages and stack traces.\n     * fs.writeFileSync(path.join(process.cwd(), 'jst.js'), '\\\n     *   var JST = {\\\n     *     \"main\": ' + _.template(mainText).source + '\\\n     *   };\\\n     * ');\n     */\n    function template(string, options, guard) {\n      // Based on John Resig's `tmpl` implementation\n      // (http://ejohn.org/blog/javascript-micro-templating/)\n      // and Laura Doktorova's doT.js (https://github.com/olado/doT).\n      var settings = lodash.templateSettings;\n\n      if (guard && isIterateeCall(string, options, guard)) {\n        options = undefined;\n      }\n      string = toString(string);\n      options = assignInWith({}, options, settings, customDefaultsAssignIn);\n\n      var imports = assignInWith({}, options.imports, settings.imports, customDefaultsAssignIn),\n          importsKeys = keys(imports),\n          importsValues = baseValues(imports, importsKeys);\n\n      var isEscaping,\n          isEvaluating,\n          index = 0,\n          interpolate = options.interpolate || reNoMatch,\n          source = \"__p += '\";\n\n      // Compile the regexp to match each delimiter.\n      var reDelimiters = RegExp(\n        (options.escape || reNoMatch).source + '|' +\n        interpolate.source + '|' +\n        (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +\n        (options.evaluate || reNoMatch).source + '|$'\n      , 'g');\n\n      // Use a sourceURL for easier debugging.\n      var sourceURL = '//# sourceURL=' +\n        ('sourceURL' in options\n          ? options.sourceURL\n          : ('lodash.templateSources[' + (++templateCounter) + ']')\n        ) + '\\n';\n\n      string.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {\n        interpolateValue || (interpolateValue = esTemplateValue);\n\n        // Escape characters that can't be included in string literals.\n        source += string.slice(index, offset).replace(reUnescapedString, escapeStringChar);\n\n        // Replace delimiters with snippets.\n        if (escapeValue) {\n          isEscaping = true;\n          source += \"' +\\n__e(\" + escapeValue + \") +\\n'\";\n        }\n        if (evaluateValue) {\n          isEvaluating = true;\n          source += \"';\\n\" + evaluateValue + \";\\n__p += '\";\n        }\n        if (interpolateValue) {\n          source += \"' +\\n((__t = (\" + interpolateValue + \")) == null ? '' : __t) +\\n'\";\n        }\n        index = offset + match.length;\n\n        // The JS engine embedded in Adobe products needs `match` returned in\n        // order to produce the correct `offset` value.\n        return match;\n      });\n\n      source += \"';\\n\";\n\n      // If `variable` is not specified wrap a with-statement around the generated\n      // code to add the data object to the top of the scope chain.\n      var variable = options.variable;\n      if (!variable) {\n        source = 'with (obj) {\\n' + source + '\\n}\\n';\n      }\n      // Cleanup code by stripping empty strings.\n      source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)\n        .replace(reEmptyStringMiddle, '$1')\n        .replace(reEmptyStringTrailing, '$1;');\n\n      // Frame code as the function body.\n      source = 'function(' + (variable || 'obj') + ') {\\n' +\n        (variable\n          ? ''\n          : 'obj || (obj = {});\\n'\n        ) +\n        \"var __t, __p = ''\" +\n        (isEscaping\n           ? ', __e = _.escape'\n           : ''\n        ) +\n        (isEvaluating\n          ? ', __j = Array.prototype.join;\\n' +\n            \"function print() { __p += __j.call(arguments, '') }\\n\"\n          : ';\\n'\n        ) +\n        source +\n        'return __p\\n}';\n\n      var result = attempt(function() {\n        return Function(importsKeys, sourceURL + 'return ' + source)\n          .apply(undefined, importsValues);\n      });\n\n      // Provide the compiled function's source by its `toString` method or\n      // the `source` property as a convenience for inlining compiled templates.\n      result.source = source;\n      if (isError(result)) {\n        throw result;\n      }\n      return result;\n    }\n\n    /**\n     * Converts `string`, as a whole, to lower case just like\n     * [String#toLowerCase](https://mdn.io/toLowerCase).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the lower cased string.\n     * @example\n     *\n     * _.toLower('--Foo-Bar--');\n     * // => '--foo-bar--'\n     *\n     * _.toLower('fooBar');\n     * // => 'foobar'\n     *\n     * _.toLower('__FOO_BAR__');\n     * // => '__foo_bar__'\n     */\n    function toLower(value) {\n      return toString(value).toLowerCase();\n    }\n\n    /**\n     * Converts `string`, as a whole, to upper case just like\n     * [String#toUpperCase](https://mdn.io/toUpperCase).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the upper cased string.\n     * @example\n     *\n     * _.toUpper('--foo-bar--');\n     * // => '--FOO-BAR--'\n     *\n     * _.toUpper('fooBar');\n     * // => 'FOOBAR'\n     *\n     * _.toUpper('__foo_bar__');\n     * // => '__FOO_BAR__'\n     */\n    function toUpper(value) {\n      return toString(value).toUpperCase();\n    }\n\n    /**\n     * Removes leading and trailing whitespace or specified characters from `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to trim.\n     * @param {string} [chars=whitespace] The characters to trim.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the trimmed string.\n     * @example\n     *\n     * _.trim('  abc  ');\n     * // => 'abc'\n     *\n     * _.trim('-_-abc-_-', '_-');\n     * // => 'abc'\n     *\n     * _.map(['  foo  ', '  bar  '], _.trim);\n     * // => ['foo', 'bar']\n     */\n    function trim(string, chars, guard) {\n      string = toString(string);\n      if (string && (guard || chars === undefined)) {\n        return string.replace(reTrim, '');\n      }\n      if (!string || !(chars = baseToString(chars))) {\n        return string;\n      }\n      var strSymbols = stringToArray(string),\n          chrSymbols = stringToArray(chars),\n          start = charsStartIndex(strSymbols, chrSymbols),\n          end = charsEndIndex(strSymbols, chrSymbols) + 1;\n\n      return castSlice(strSymbols, start, end).join('');\n    }\n\n    /**\n     * Removes trailing whitespace or specified characters from `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to trim.\n     * @param {string} [chars=whitespace] The characters to trim.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the trimmed string.\n     * @example\n     *\n     * _.trimEnd('  abc  ');\n     * // => '  abc'\n     *\n     * _.trimEnd('-_-abc-_-', '_-');\n     * // => '-_-abc'\n     */\n    function trimEnd(string, chars, guard) {\n      string = toString(string);\n      if (string && (guard || chars === undefined)) {\n        return string.replace(reTrimEnd, '');\n      }\n      if (!string || !(chars = baseToString(chars))) {\n        return string;\n      }\n      var strSymbols = stringToArray(string),\n          end = charsEndIndex(strSymbols, stringToArray(chars)) + 1;\n\n      return castSlice(strSymbols, 0, end).join('');\n    }\n\n    /**\n     * Removes leading whitespace or specified characters from `string`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to trim.\n     * @param {string} [chars=whitespace] The characters to trim.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {string} Returns the trimmed string.\n     * @example\n     *\n     * _.trimStart('  abc  ');\n     * // => 'abc  '\n     *\n     * _.trimStart('-_-abc-_-', '_-');\n     * // => 'abc-_-'\n     */\n    function trimStart(string, chars, guard) {\n      string = toString(string);\n      if (string && (guard || chars === undefined)) {\n        return string.replace(reTrimStart, '');\n      }\n      if (!string || !(chars = baseToString(chars))) {\n        return string;\n      }\n      var strSymbols = stringToArray(string),\n          start = charsStartIndex(strSymbols, stringToArray(chars));\n\n      return castSlice(strSymbols, start).join('');\n    }\n\n    /**\n     * Truncates `string` if it's longer than the given maximum string length.\n     * The last characters of the truncated string are replaced with the omission\n     * string which defaults to \"...\".\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to truncate.\n     * @param {Object} [options={}] The options object.\n     * @param {number} [options.length=30] The maximum string length.\n     * @param {string} [options.omission='...'] The string to indicate text is omitted.\n     * @param {RegExp|string} [options.separator] The separator pattern to truncate to.\n     * @returns {string} Returns the truncated string.\n     * @example\n     *\n     * _.truncate('hi-diddly-ho there, neighborino');\n     * // => 'hi-diddly-ho there, neighbo...'\n     *\n     * _.truncate('hi-diddly-ho there, neighborino', {\n     *   'length': 24,\n     *   'separator': ' '\n     * });\n     * // => 'hi-diddly-ho there,...'\n     *\n     * _.truncate('hi-diddly-ho there, neighborino', {\n     *   'length': 24,\n     *   'separator': /,? +/\n     * });\n     * // => 'hi-diddly-ho there...'\n     *\n     * _.truncate('hi-diddly-ho there, neighborino', {\n     *   'omission': ' [...]'\n     * });\n     * // => 'hi-diddly-ho there, neig [...]'\n     */\n    function truncate(string, options) {\n      var length = DEFAULT_TRUNC_LENGTH,\n          omission = DEFAULT_TRUNC_OMISSION;\n\n      if (isObject(options)) {\n        var separator = 'separator' in options ? options.separator : separator;\n        length = 'length' in options ? toInteger(options.length) : length;\n        omission = 'omission' in options ? baseToString(options.omission) : omission;\n      }\n      string = toString(string);\n\n      var strLength = string.length;\n      if (hasUnicode(string)) {\n        var strSymbols = stringToArray(string);\n        strLength = strSymbols.length;\n      }\n      if (length >= strLength) {\n        return string;\n      }\n      var end = length - stringSize(omission);\n      if (end < 1) {\n        return omission;\n      }\n      var result = strSymbols\n        ? castSlice(strSymbols, 0, end).join('')\n        : string.slice(0, end);\n\n      if (separator === undefined) {\n        return result + omission;\n      }\n      if (strSymbols) {\n        end += (result.length - end);\n      }\n      if (isRegExp(separator)) {\n        if (string.slice(end).search(separator)) {\n          var match,\n              substring = result;\n\n          if (!separator.global) {\n            separator = RegExp(separator.source, toString(reFlags.exec(separator)) + 'g');\n          }\n          separator.lastIndex = 0;\n          while ((match = separator.exec(substring))) {\n            var newEnd = match.index;\n          }\n          result = result.slice(0, newEnd === undefined ? end : newEnd);\n        }\n      } else if (string.indexOf(baseToString(separator), end) != end) {\n        var index = result.lastIndexOf(separator);\n        if (index > -1) {\n          result = result.slice(0, index);\n        }\n      }\n      return result + omission;\n    }\n\n    /**\n     * The inverse of `_.escape`; this method converts the HTML entities\n     * `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to\n     * their corresponding characters.\n     *\n     * **Note:** No other HTML entities are unescaped. To unescape additional\n     * HTML entities use a third-party library like [_he_](https://mths.be/he).\n     *\n     * @static\n     * @memberOf _\n     * @since 0.6.0\n     * @category String\n     * @param {string} [string=''] The string to unescape.\n     * @returns {string} Returns the unescaped string.\n     * @example\n     *\n     * _.unescape('fred, barney, &amp; pebbles');\n     * // => 'fred, barney, & pebbles'\n     */\n    function unescape(string) {\n      string = toString(string);\n      return (string && reHasEscapedHtml.test(string))\n        ? string.replace(reEscapedHtml, unescapeHtmlChar)\n        : string;\n    }\n\n    /**\n     * Converts `string`, as space separated words, to upper case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the upper cased string.\n     * @example\n     *\n     * _.upperCase('--foo-bar');\n     * // => 'FOO BAR'\n     *\n     * _.upperCase('fooBar');\n     * // => 'FOO BAR'\n     *\n     * _.upperCase('__foo_bar__');\n     * // => 'FOO BAR'\n     */\n    var upperCase = createCompounder(function(result, word, index) {\n      return result + (index ? ' ' : '') + word.toUpperCase();\n    });\n\n    /**\n     * Converts the first character of `string` to upper case.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category String\n     * @param {string} [string=''] The string to convert.\n     * @returns {string} Returns the converted string.\n     * @example\n     *\n     * _.upperFirst('fred');\n     * // => 'Fred'\n     *\n     * _.upperFirst('FRED');\n     * // => 'FRED'\n     */\n    var upperFirst = createCaseFirst('toUpperCase');\n\n    /**\n     * Splits `string` into an array of its words.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category String\n     * @param {string} [string=''] The string to inspect.\n     * @param {RegExp|string} [pattern] The pattern to match words.\n     * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n     * @returns {Array} Returns the words of `string`.\n     * @example\n     *\n     * _.words('fred, barney, & pebbles');\n     * // => ['fred', 'barney', 'pebbles']\n     *\n     * _.words('fred, barney, & pebbles', /[^, ]+/g);\n     * // => ['fred', 'barney', '&', 'pebbles']\n     */\n    function words(string, pattern, guard) {\n      string = toString(string);\n      pattern = guard ? undefined : pattern;\n\n      if (pattern === undefined) {\n        return hasUnicodeWord(string) ? unicodeWords(string) : asciiWords(string);\n      }\n      return string.match(pattern) || [];\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Attempts to invoke `func`, returning either the result or the caught error\n     * object. Any additional arguments are provided to `func` when it's invoked.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {Function} func The function to attempt.\n     * @param {...*} [args] The arguments to invoke `func` with.\n     * @returns {*} Returns the `func` result or error object.\n     * @example\n     *\n     * // Avoid throwing errors for invalid selectors.\n     * var elements = _.attempt(function(selector) {\n     *   return document.querySelectorAll(selector);\n     * }, '>_>');\n     *\n     * if (_.isError(elements)) {\n     *   elements = [];\n     * }\n     */\n    var attempt = baseRest(function(func, args) {\n      try {\n        return apply(func, undefined, args);\n      } catch (e) {\n        return isError(e) ? e : new Error(e);\n      }\n    });\n\n    /**\n     * Binds methods of an object to the object itself, overwriting the existing\n     * method.\n     *\n     * **Note:** This method doesn't set the \"length\" property of bound functions.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {Object} object The object to bind and assign the bound methods to.\n     * @param {...(string|string[])} methodNames The object method names to bind.\n     * @returns {Object} Returns `object`.\n     * @example\n     *\n     * var view = {\n     *   'label': 'docs',\n     *   'click': function() {\n     *     console.log('clicked ' + this.label);\n     *   }\n     * };\n     *\n     * _.bindAll(view, ['click']);\n     * jQuery(element).on('click', view.click);\n     * // => Logs 'clicked docs' when clicked.\n     */\n    var bindAll = flatRest(function(object, methodNames) {\n      arrayEach(methodNames, function(key) {\n        key = toKey(key);\n        baseAssignValue(object, key, bind(object[key], object));\n      });\n      return object;\n    });\n\n    /**\n     * Creates a function that iterates over `pairs` and invokes the corresponding\n     * function of the first predicate to return truthy. The predicate-function\n     * pairs are invoked with the `this` binding and arguments of the created\n     * function.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {Array} pairs The predicate-function pairs.\n     * @returns {Function} Returns the new composite function.\n     * @example\n     *\n     * var func = _.cond([\n     *   [_.matches({ 'a': 1 }),           _.constant('matches A')],\n     *   [_.conforms({ 'b': _.isNumber }), _.constant('matches B')],\n     *   [_.stubTrue,                      _.constant('no match')]\n     * ]);\n     *\n     * func({ 'a': 1, 'b': 2 });\n     * // => 'matches A'\n     *\n     * func({ 'a': 0, 'b': 1 });\n     * // => 'matches B'\n     *\n     * func({ 'a': '1', 'b': '2' });\n     * // => 'no match'\n     */\n    function cond(pairs) {\n      var length = pairs == null ? 0 : pairs.length,\n          toIteratee = getIteratee();\n\n      pairs = !length ? [] : arrayMap(pairs, function(pair) {\n        if (typeof pair[1] != 'function') {\n          throw new TypeError(FUNC_ERROR_TEXT);\n        }\n        return [toIteratee(pair[0]), pair[1]];\n      });\n\n      return baseRest(function(args) {\n        var index = -1;\n        while (++index < length) {\n          var pair = pairs[index];\n          if (apply(pair[0], this, args)) {\n            return apply(pair[1], this, args);\n          }\n        }\n      });\n    }\n\n    /**\n     * Creates a function that invokes the predicate properties of `source` with\n     * the corresponding property values of a given object, returning `true` if\n     * all predicates return truthy, else `false`.\n     *\n     * **Note:** The created function is equivalent to `_.conformsTo` with\n     * `source` partially applied.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {Object} source The object of property predicates to conform to.\n     * @returns {Function} Returns the new spec function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': 2, 'b': 1 },\n     *   { 'a': 1, 'b': 2 }\n     * ];\n     *\n     * _.filter(objects, _.conforms({ 'b': function(n) { return n > 1; } }));\n     * // => [{ 'a': 1, 'b': 2 }]\n     */\n    function conforms(source) {\n      return baseConforms(baseClone(source, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that returns `value`.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Util\n     * @param {*} value The value to return from the new function.\n     * @returns {Function} Returns the new constant function.\n     * @example\n     *\n     * var objects = _.times(2, _.constant({ 'a': 1 }));\n     *\n     * console.log(objects);\n     * // => [{ 'a': 1 }, { 'a': 1 }]\n     *\n     * console.log(objects[0] === objects[1]);\n     * // => true\n     */\n    function constant(value) {\n      return function() {\n        return value;\n      };\n    }\n\n    /**\n     * Checks `value` to determine whether a default value should be returned in\n     * its place. The `defaultValue` is returned if `value` is `NaN`, `null`,\n     * or `undefined`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.14.0\n     * @category Util\n     * @param {*} value The value to check.\n     * @param {*} defaultValue The default value.\n     * @returns {*} Returns the resolved value.\n     * @example\n     *\n     * _.defaultTo(1, 10);\n     * // => 1\n     *\n     * _.defaultTo(undefined, 10);\n     * // => 10\n     */\n    function defaultTo(value, defaultValue) {\n      return (value == null || value !== value) ? defaultValue : value;\n    }\n\n    /**\n     * Creates a function that returns the result of invoking the given functions\n     * with the `this` binding of the created function, where each successive\n     * invocation is supplied the return value of the previous.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [funcs] The functions to invoke.\n     * @returns {Function} Returns the new composite function.\n     * @see _.flowRight\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var addSquare = _.flow([_.add, square]);\n     * addSquare(1, 2);\n     * // => 9\n     */\n    var flow = createFlow();\n\n    /**\n     * This method is like `_.flow` except that it creates a function that\n     * invokes the given functions from right to left.\n     *\n     * @static\n     * @since 3.0.0\n     * @memberOf _\n     * @category Util\n     * @param {...(Function|Function[])} [funcs] The functions to invoke.\n     * @returns {Function} Returns the new composite function.\n     * @see _.flow\n     * @example\n     *\n     * function square(n) {\n     *   return n * n;\n     * }\n     *\n     * var addSquare = _.flowRight([square, _.add]);\n     * addSquare(1, 2);\n     * // => 9\n     */\n    var flowRight = createFlow(true);\n\n    /**\n     * This method returns the first argument it receives.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {*} value Any value.\n     * @returns {*} Returns `value`.\n     * @example\n     *\n     * var object = { 'a': 1 };\n     *\n     * console.log(_.identity(object) === object);\n     * // => true\n     */\n    function identity(value) {\n      return value;\n    }\n\n    /**\n     * Creates a function that invokes `func` with the arguments of the created\n     * function. If `func` is a property name, the created function returns the\n     * property value for a given element. If `func` is an array or object, the\n     * created function returns `true` for elements that contain the equivalent\n     * source properties, otherwise it returns `false`.\n     *\n     * @static\n     * @since 4.0.0\n     * @memberOf _\n     * @category Util\n     * @param {*} [func=_.identity] The value to convert to a callback.\n     * @returns {Function} Returns the callback.\n     * @example\n     *\n     * var users = [\n     *   { 'user': 'barney', 'age': 36, 'active': true },\n     *   { 'user': 'fred',   'age': 40, 'active': false }\n     * ];\n     *\n     * // The `_.matches` iteratee shorthand.\n     * _.filter(users, _.iteratee({ 'user': 'barney', 'active': true }));\n     * // => [{ 'user': 'barney', 'age': 36, 'active': true }]\n     *\n     * // The `_.matchesProperty` iteratee shorthand.\n     * _.filter(users, _.iteratee(['user', 'fred']));\n     * // => [{ 'user': 'fred', 'age': 40 }]\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.map(users, _.iteratee('user'));\n     * // => ['barney', 'fred']\n     *\n     * // Create custom iteratee shorthands.\n     * _.iteratee = _.wrap(_.iteratee, function(iteratee, func) {\n     *   return !_.isRegExp(func) ? iteratee(func) : function(string) {\n     *     return func.test(string);\n     *   };\n     * });\n     *\n     * _.filter(['abc', 'def'], /ef/);\n     * // => ['def']\n     */\n    function iteratee(func) {\n      return baseIteratee(typeof func == 'function' ? func : baseClone(func, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that performs a partial deep comparison between a given\n     * object and `source`, returning `true` if the given object has equivalent\n     * property values, else `false`.\n     *\n     * **Note:** The created function is equivalent to `_.isMatch` with `source`\n     * partially applied.\n     *\n     * Partial comparisons will match empty array and empty object `source`\n     * values against any array or object value, respectively. See `_.isEqual`\n     * for a list of supported value comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {Object} source The object of property values to match.\n     * @returns {Function} Returns the new spec function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': 1, 'b': 2, 'c': 3 },\n     *   { 'a': 4, 'b': 5, 'c': 6 }\n     * ];\n     *\n     * _.filter(objects, _.matches({ 'a': 4, 'c': 6 }));\n     * // => [{ 'a': 4, 'b': 5, 'c': 6 }]\n     */\n    function matches(source) {\n      return baseMatches(baseClone(source, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that performs a partial deep comparison between the\n     * value at `path` of a given object to `srcValue`, returning `true` if the\n     * object value is equivalent, else `false`.\n     *\n     * **Note:** Partial comparisons will match empty array and empty object\n     * `srcValue` values against any array or object value, respectively. See\n     * `_.isEqual` for a list of supported value comparisons.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.2.0\n     * @category Util\n     * @param {Array|string} path The path of the property to get.\n     * @param {*} srcValue The value to match.\n     * @returns {Function} Returns the new spec function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': 1, 'b': 2, 'c': 3 },\n     *   { 'a': 4, 'b': 5, 'c': 6 }\n     * ];\n     *\n     * _.find(objects, _.matchesProperty('a', 4));\n     * // => { 'a': 4, 'b': 5, 'c': 6 }\n     */\n    function matchesProperty(path, srcValue) {\n      return baseMatchesProperty(path, baseClone(srcValue, CLONE_DEEP_FLAG));\n    }\n\n    /**\n     * Creates a function that invokes the method at `path` of a given object.\n     * Any additional arguments are provided to the invoked method.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Util\n     * @param {Array|string} path The path of the method to invoke.\n     * @param {...*} [args] The arguments to invoke the method with.\n     * @returns {Function} Returns the new invoker function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': { 'b': _.constant(2) } },\n     *   { 'a': { 'b': _.constant(1) } }\n     * ];\n     *\n     * _.map(objects, _.method('a.b'));\n     * // => [2, 1]\n     *\n     * _.map(objects, _.method(['a', 'b']));\n     * // => [2, 1]\n     */\n    var method = baseRest(function(path, args) {\n      return function(object) {\n        return baseInvoke(object, path, args);\n      };\n    });\n\n    /**\n     * The opposite of `_.method`; this method creates a function that invokes\n     * the method at a given path of `object`. Any additional arguments are\n     * provided to the invoked method.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.7.0\n     * @category Util\n     * @param {Object} object The object to query.\n     * @param {...*} [args] The arguments to invoke the method with.\n     * @returns {Function} Returns the new invoker function.\n     * @example\n     *\n     * var array = _.times(3, _.constant),\n     *     object = { 'a': array, 'b': array, 'c': array };\n     *\n     * _.map(['a[2]', 'c[0]'], _.methodOf(object));\n     * // => [2, 0]\n     *\n     * _.map([['a', '2'], ['c', '0']], _.methodOf(object));\n     * // => [2, 0]\n     */\n    var methodOf = baseRest(function(object, args) {\n      return function(path) {\n        return baseInvoke(object, path, args);\n      };\n    });\n\n    /**\n     * Adds all own enumerable string keyed function properties of a source\n     * object to the destination object. If `object` is a function, then methods\n     * are added to its prototype as well.\n     *\n     * **Note:** Use `_.runInContext` to create a pristine `lodash` function to\n     * avoid conflicts caused by modifying the original.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {Function|Object} [object=lodash] The destination object.\n     * @param {Object} source The object of functions to add.\n     * @param {Object} [options={}] The options object.\n     * @param {boolean} [options.chain=true] Specify whether mixins are chainable.\n     * @returns {Function|Object} Returns `object`.\n     * @example\n     *\n     * function vowels(string) {\n     *   return _.filter(string, function(v) {\n     *     return /[aeiou]/i.test(v);\n     *   });\n     * }\n     *\n     * _.mixin({ 'vowels': vowels });\n     * _.vowels('fred');\n     * // => ['e']\n     *\n     * _('fred').vowels().value();\n     * // => ['e']\n     *\n     * _.mixin({ 'vowels': vowels }, { 'chain': false });\n     * _('fred').vowels();\n     * // => ['e']\n     */\n    function mixin(object, source, options) {\n      var props = keys(source),\n          methodNames = baseFunctions(source, props);\n\n      if (options == null &&\n          !(isObject(source) && (methodNames.length || !props.length))) {\n        options = source;\n        source = object;\n        object = this;\n        methodNames = baseFunctions(source, keys(source));\n      }\n      var chain = !(isObject(options) && 'chain' in options) || !!options.chain,\n          isFunc = isFunction(object);\n\n      arrayEach(methodNames, function(methodName) {\n        var func = source[methodName];\n        object[methodName] = func;\n        if (isFunc) {\n          object.prototype[methodName] = function() {\n            var chainAll = this.__chain__;\n            if (chain || chainAll) {\n              var result = object(this.__wrapped__),\n                  actions = result.__actions__ = copyArray(this.__actions__);\n\n              actions.push({ 'func': func, 'args': arguments, 'thisArg': object });\n              result.__chain__ = chainAll;\n              return result;\n            }\n            return func.apply(object, arrayPush([this.value()], arguments));\n          };\n        }\n      });\n\n      return object;\n    }\n\n    /**\n     * Reverts the `_` variable to its previous value and returns a reference to\n     * the `lodash` function.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @returns {Function} Returns the `lodash` function.\n     * @example\n     *\n     * var lodash = _.noConflict();\n     */\n    function noConflict() {\n      if (root._ === this) {\n        root._ = oldDash;\n      }\n      return this;\n    }\n\n    /**\n     * This method returns `undefined`.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.3.0\n     * @category Util\n     * @example\n     *\n     * _.times(2, _.noop);\n     * // => [undefined, undefined]\n     */\n    function noop() {\n      // No operation performed.\n    }\n\n    /**\n     * Creates a function that gets the argument at index `n`. If `n` is negative,\n     * the nth argument from the end is returned.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {number} [n=0] The index of the argument to return.\n     * @returns {Function} Returns the new pass-thru function.\n     * @example\n     *\n     * var func = _.nthArg(1);\n     * func('a', 'b', 'c', 'd');\n     * // => 'b'\n     *\n     * var func = _.nthArg(-2);\n     * func('a', 'b', 'c', 'd');\n     * // => 'c'\n     */\n    function nthArg(n) {\n      n = toInteger(n);\n      return baseRest(function(args) {\n        return baseNth(args, n);\n      });\n    }\n\n    /**\n     * Creates a function that invokes `iteratees` with the arguments it receives\n     * and returns their results.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [iteratees=[_.identity]]\n     *  The iteratees to invoke.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var func = _.over([Math.max, Math.min]);\n     *\n     * func(1, 2, 3, 4);\n     * // => [4, 1]\n     */\n    var over = createOver(arrayMap);\n\n    /**\n     * Creates a function that checks if **all** of the `predicates` return\n     * truthy when invoked with the arguments it receives.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [predicates=[_.identity]]\n     *  The predicates to check.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var func = _.overEvery([Boolean, isFinite]);\n     *\n     * func('1');\n     * // => true\n     *\n     * func(null);\n     * // => false\n     *\n     * func(NaN);\n     * // => false\n     */\n    var overEvery = createOver(arrayEvery);\n\n    /**\n     * Creates a function that checks if **any** of the `predicates` return\n     * truthy when invoked with the arguments it receives.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {...(Function|Function[])} [predicates=[_.identity]]\n     *  The predicates to check.\n     * @returns {Function} Returns the new function.\n     * @example\n     *\n     * var func = _.overSome([Boolean, isFinite]);\n     *\n     * func('1');\n     * // => true\n     *\n     * func(null);\n     * // => true\n     *\n     * func(NaN);\n     * // => false\n     */\n    var overSome = createOver(arraySome);\n\n    /**\n     * Creates a function that returns the value at `path` of a given object.\n     *\n     * @static\n     * @memberOf _\n     * @since 2.4.0\n     * @category Util\n     * @param {Array|string} path The path of the property to get.\n     * @returns {Function} Returns the new accessor function.\n     * @example\n     *\n     * var objects = [\n     *   { 'a': { 'b': 2 } },\n     *   { 'a': { 'b': 1 } }\n     * ];\n     *\n     * _.map(objects, _.property('a.b'));\n     * // => [2, 1]\n     *\n     * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n     * // => [1, 2]\n     */\n    function property(path) {\n      return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n    }\n\n    /**\n     * The opposite of `_.property`; this method creates a function that returns\n     * the value at a given path of `object`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.0.0\n     * @category Util\n     * @param {Object} object The object to query.\n     * @returns {Function} Returns the new accessor function.\n     * @example\n     *\n     * var array = [0, 1, 2],\n     *     object = { 'a': array, 'b': array, 'c': array };\n     *\n     * _.map(['a[2]', 'c[0]'], _.propertyOf(object));\n     * // => [2, 0]\n     *\n     * _.map([['a', '2'], ['c', '0']], _.propertyOf(object));\n     * // => [2, 0]\n     */\n    function propertyOf(object) {\n      return function(path) {\n        return object == null ? undefined : baseGet(object, path);\n      };\n    }\n\n    /**\n     * Creates an array of numbers (positive and/or negative) progressing from\n     * `start` up to, but not including, `end`. A step of `-1` is used if a negative\n     * `start` is specified without an `end` or `step`. If `end` is not specified,\n     * it's set to `start` with `start` then set to `0`.\n     *\n     * **Note:** JavaScript follows the IEEE-754 standard for resolving\n     * floating-point values which can produce unexpected results.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {number} [start=0] The start of the range.\n     * @param {number} end The end of the range.\n     * @param {number} [step=1] The value to increment or decrement by.\n     * @returns {Array} Returns the range of numbers.\n     * @see _.inRange, _.rangeRight\n     * @example\n     *\n     * _.range(4);\n     * // => [0, 1, 2, 3]\n     *\n     * _.range(-4);\n     * // => [0, -1, -2, -3]\n     *\n     * _.range(1, 5);\n     * // => [1, 2, 3, 4]\n     *\n     * _.range(0, 20, 5);\n     * // => [0, 5, 10, 15]\n     *\n     * _.range(0, -4, -1);\n     * // => [0, -1, -2, -3]\n     *\n     * _.range(1, 4, 0);\n     * // => [1, 1, 1]\n     *\n     * _.range(0);\n     * // => []\n     */\n    var range = createRange();\n\n    /**\n     * This method is like `_.range` except that it populates values in\n     * descending order.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {number} [start=0] The start of the range.\n     * @param {number} end The end of the range.\n     * @param {number} [step=1] The value to increment or decrement by.\n     * @returns {Array} Returns the range of numbers.\n     * @see _.inRange, _.range\n     * @example\n     *\n     * _.rangeRight(4);\n     * // => [3, 2, 1, 0]\n     *\n     * _.rangeRight(-4);\n     * // => [-3, -2, -1, 0]\n     *\n     * _.rangeRight(1, 5);\n     * // => [4, 3, 2, 1]\n     *\n     * _.rangeRight(0, 20, 5);\n     * // => [15, 10, 5, 0]\n     *\n     * _.rangeRight(0, -4, -1);\n     * // => [-3, -2, -1, 0]\n     *\n     * _.rangeRight(1, 4, 0);\n     * // => [1, 1, 1]\n     *\n     * _.rangeRight(0);\n     * // => []\n     */\n    var rangeRight = createRange(true);\n\n    /**\n     * This method returns a new empty array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {Array} Returns the new empty array.\n     * @example\n     *\n     * var arrays = _.times(2, _.stubArray);\n     *\n     * console.log(arrays);\n     * // => [[], []]\n     *\n     * console.log(arrays[0] === arrays[1]);\n     * // => false\n     */\n    function stubArray() {\n      return [];\n    }\n\n    /**\n     * This method returns `false`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {boolean} Returns `false`.\n     * @example\n     *\n     * _.times(2, _.stubFalse);\n     * // => [false, false]\n     */\n    function stubFalse() {\n      return false;\n    }\n\n    /**\n     * This method returns a new empty object.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {Object} Returns the new empty object.\n     * @example\n     *\n     * var objects = _.times(2, _.stubObject);\n     *\n     * console.log(objects);\n     * // => [{}, {}]\n     *\n     * console.log(objects[0] === objects[1]);\n     * // => false\n     */\n    function stubObject() {\n      return {};\n    }\n\n    /**\n     * This method returns an empty string.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {string} Returns the empty string.\n     * @example\n     *\n     * _.times(2, _.stubString);\n     * // => ['', '']\n     */\n    function stubString() {\n      return '';\n    }\n\n    /**\n     * This method returns `true`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.13.0\n     * @category Util\n     * @returns {boolean} Returns `true`.\n     * @example\n     *\n     * _.times(2, _.stubTrue);\n     * // => [true, true]\n     */\n    function stubTrue() {\n      return true;\n    }\n\n    /**\n     * Invokes the iteratee `n` times, returning an array of the results of\n     * each invocation. The iteratee is invoked with one argument; (index).\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {number} n The number of times to invoke `iteratee`.\n     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n     * @returns {Array} Returns the array of results.\n     * @example\n     *\n     * _.times(3, String);\n     * // => ['0', '1', '2']\n     *\n     *  _.times(4, _.constant(0));\n     * // => [0, 0, 0, 0]\n     */\n    function times(n, iteratee) {\n      n = toInteger(n);\n      if (n < 1 || n > MAX_SAFE_INTEGER) {\n        return [];\n      }\n      var index = MAX_ARRAY_LENGTH,\n          length = nativeMin(n, MAX_ARRAY_LENGTH);\n\n      iteratee = getIteratee(iteratee);\n      n -= MAX_ARRAY_LENGTH;\n\n      var result = baseTimes(length, iteratee);\n      while (++index < n) {\n        iteratee(index);\n      }\n      return result;\n    }\n\n    /**\n     * Converts `value` to a property path array.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Util\n     * @param {*} value The value to convert.\n     * @returns {Array} Returns the new property path array.\n     * @example\n     *\n     * _.toPath('a.b.c');\n     * // => ['a', 'b', 'c']\n     *\n     * _.toPath('a[0].b.c');\n     * // => ['a', '0', 'b', 'c']\n     */\n    function toPath(value) {\n      if (isArray(value)) {\n        return arrayMap(value, toKey);\n      }\n      return isSymbol(value) ? [value] : copyArray(stringToPath(toString(value)));\n    }\n\n    /**\n     * Generates a unique ID. If `prefix` is given, the ID is appended to it.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Util\n     * @param {string} [prefix=''] The value to prefix the ID with.\n     * @returns {string} Returns the unique ID.\n     * @example\n     *\n     * _.uniqueId('contact_');\n     * // => 'contact_104'\n     *\n     * _.uniqueId();\n     * // => '105'\n     */\n    function uniqueId(prefix) {\n      var id = ++idCounter;\n      return toString(prefix) + id;\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * Adds two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.4.0\n     * @category Math\n     * @param {number} augend The first number in an addition.\n     * @param {number} addend The second number in an addition.\n     * @returns {number} Returns the total.\n     * @example\n     *\n     * _.add(6, 4);\n     * // => 10\n     */\n    var add = createMathOperation(function(augend, addend) {\n      return augend + addend;\n    }, 0);\n\n    /**\n     * Computes `number` rounded up to `precision`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Math\n     * @param {number} number The number to round up.\n     * @param {number} [precision=0] The precision to round up to.\n     * @returns {number} Returns the rounded up number.\n     * @example\n     *\n     * _.ceil(4.006);\n     * // => 5\n     *\n     * _.ceil(6.004, 2);\n     * // => 6.01\n     *\n     * _.ceil(6040, -2);\n     * // => 6100\n     */\n    var ceil = createRound('ceil');\n\n    /**\n     * Divide two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Math\n     * @param {number} dividend The first number in a division.\n     * @param {number} divisor The second number in a division.\n     * @returns {number} Returns the quotient.\n     * @example\n     *\n     * _.divide(6, 4);\n     * // => 1.5\n     */\n    var divide = createMathOperation(function(dividend, divisor) {\n      return dividend / divisor;\n    }, 1);\n\n    /**\n     * Computes `number` rounded down to `precision`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Math\n     * @param {number} number The number to round down.\n     * @param {number} [precision=0] The precision to round down to.\n     * @returns {number} Returns the rounded down number.\n     * @example\n     *\n     * _.floor(4.006);\n     * // => 4\n     *\n     * _.floor(0.046, 2);\n     * // => 0.04\n     *\n     * _.floor(4060, -2);\n     * // => 4000\n     */\n    var floor = createRound('floor');\n\n    /**\n     * Computes the maximum value of `array`. If `array` is empty or falsey,\n     * `undefined` is returned.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {*} Returns the maximum value.\n     * @example\n     *\n     * _.max([4, 2, 8, 6]);\n     * // => 8\n     *\n     * _.max([]);\n     * // => undefined\n     */\n    function max(array) {\n      return (array && array.length)\n        ? baseExtremum(array, identity, baseGt)\n        : undefined;\n    }\n\n    /**\n     * This method is like `_.max` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the criterion by which\n     * the value is ranked. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {*} Returns the maximum value.\n     * @example\n     *\n     * var objects = [{ 'n': 1 }, { 'n': 2 }];\n     *\n     * _.maxBy(objects, function(o) { return o.n; });\n     * // => { 'n': 2 }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.maxBy(objects, 'n');\n     * // => { 'n': 2 }\n     */\n    function maxBy(array, iteratee) {\n      return (array && array.length)\n        ? baseExtremum(array, getIteratee(iteratee, 2), baseGt)\n        : undefined;\n    }\n\n    /**\n     * Computes the mean of the values in `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {number} Returns the mean.\n     * @example\n     *\n     * _.mean([4, 2, 8, 6]);\n     * // => 5\n     */\n    function mean(array) {\n      return baseMean(array, identity);\n    }\n\n    /**\n     * This method is like `_.mean` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the value to be averaged.\n     * The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the mean.\n     * @example\n     *\n     * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n     *\n     * _.meanBy(objects, function(o) { return o.n; });\n     * // => 5\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.meanBy(objects, 'n');\n     * // => 5\n     */\n    function meanBy(array, iteratee) {\n      return baseMean(array, getIteratee(iteratee, 2));\n    }\n\n    /**\n     * Computes the minimum value of `array`. If `array` is empty or falsey,\n     * `undefined` is returned.\n     *\n     * @static\n     * @since 0.1.0\n     * @memberOf _\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {*} Returns the minimum value.\n     * @example\n     *\n     * _.min([4, 2, 8, 6]);\n     * // => 2\n     *\n     * _.min([]);\n     * // => undefined\n     */\n    function min(array) {\n      return (array && array.length)\n        ? baseExtremum(array, identity, baseLt)\n        : undefined;\n    }\n\n    /**\n     * This method is like `_.min` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the criterion by which\n     * the value is ranked. The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {*} Returns the minimum value.\n     * @example\n     *\n     * var objects = [{ 'n': 1 }, { 'n': 2 }];\n     *\n     * _.minBy(objects, function(o) { return o.n; });\n     * // => { 'n': 1 }\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.minBy(objects, 'n');\n     * // => { 'n': 1 }\n     */\n    function minBy(array, iteratee) {\n      return (array && array.length)\n        ? baseExtremum(array, getIteratee(iteratee, 2), baseLt)\n        : undefined;\n    }\n\n    /**\n     * Multiply two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.7.0\n     * @category Math\n     * @param {number} multiplier The first number in a multiplication.\n     * @param {number} multiplicand The second number in a multiplication.\n     * @returns {number} Returns the product.\n     * @example\n     *\n     * _.multiply(6, 4);\n     * // => 24\n     */\n    var multiply = createMathOperation(function(multiplier, multiplicand) {\n      return multiplier * multiplicand;\n    }, 1);\n\n    /**\n     * Computes `number` rounded to `precision`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.10.0\n     * @category Math\n     * @param {number} number The number to round.\n     * @param {number} [precision=0] The precision to round to.\n     * @returns {number} Returns the rounded number.\n     * @example\n     *\n     * _.round(4.006);\n     * // => 4\n     *\n     * _.round(4.006, 2);\n     * // => 4.01\n     *\n     * _.round(4060, -2);\n     * // => 4100\n     */\n    var round = createRound('round');\n\n    /**\n     * Subtract two numbers.\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {number} minuend The first number in a subtraction.\n     * @param {number} subtrahend The second number in a subtraction.\n     * @returns {number} Returns the difference.\n     * @example\n     *\n     * _.subtract(6, 4);\n     * // => 2\n     */\n    var subtract = createMathOperation(function(minuend, subtrahend) {\n      return minuend - subtrahend;\n    }, 0);\n\n    /**\n     * Computes the sum of the values in `array`.\n     *\n     * @static\n     * @memberOf _\n     * @since 3.4.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @returns {number} Returns the sum.\n     * @example\n     *\n     * _.sum([4, 2, 8, 6]);\n     * // => 20\n     */\n    function sum(array) {\n      return (array && array.length)\n        ? baseSum(array, identity)\n        : 0;\n    }\n\n    /**\n     * This method is like `_.sum` except that it accepts `iteratee` which is\n     * invoked for each element in `array` to generate the value to be summed.\n     * The iteratee is invoked with one argument: (value).\n     *\n     * @static\n     * @memberOf _\n     * @since 4.0.0\n     * @category Math\n     * @param {Array} array The array to iterate over.\n     * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n     * @returns {number} Returns the sum.\n     * @example\n     *\n     * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n     *\n     * _.sumBy(objects, function(o) { return o.n; });\n     * // => 20\n     *\n     * // The `_.property` iteratee shorthand.\n     * _.sumBy(objects, 'n');\n     * // => 20\n     */\n    function sumBy(array, iteratee) {\n      return (array && array.length)\n        ? baseSum(array, getIteratee(iteratee, 2))\n        : 0;\n    }\n\n    /*------------------------------------------------------------------------*/\n\n    // Add methods that return wrapped values in chain sequences.\n    lodash.after = after;\n    lodash.ary = ary;\n    lodash.assign = assign;\n    lodash.assignIn = assignIn;\n    lodash.assignInWith = assignInWith;\n    lodash.assignWith = assignWith;\n    lodash.at = at;\n    lodash.before = before;\n    lodash.bind = bind;\n    lodash.bindAll = bindAll;\n    lodash.bindKey = bindKey;\n    lodash.castArray = castArray;\n    lodash.chain = chain;\n    lodash.chunk = chunk;\n    lodash.compact = compact;\n    lodash.concat = concat;\n    lodash.cond = cond;\n    lodash.conforms = conforms;\n    lodash.constant = constant;\n    lodash.countBy = countBy;\n    lodash.create = create;\n    lodash.curry = curry;\n    lodash.curryRight = curryRight;\n    lodash.debounce = debounce;\n    lodash.defaults = defaults;\n    lodash.defaultsDeep = defaultsDeep;\n    lodash.defer = defer;\n    lodash.delay = delay;\n    lodash.difference = difference;\n    lodash.differenceBy = differenceBy;\n    lodash.differenceWith = differenceWith;\n    lodash.drop = drop;\n    lodash.dropRight = dropRight;\n    lodash.dropRightWhile = dropRightWhile;\n    lodash.dropWhile = dropWhile;\n    lodash.fill = fill;\n    lodash.filter = filter;\n    lodash.flatMap = flatMap;\n    lodash.flatMapDeep = flatMapDeep;\n    lodash.flatMapDepth = flatMapDepth;\n    lodash.flatten = flatten;\n    lodash.flattenDeep = flattenDeep;\n    lodash.flattenDepth = flattenDepth;\n    lodash.flip = flip;\n    lodash.flow = flow;\n    lodash.flowRight = flowRight;\n    lodash.fromPairs = fromPairs;\n    lodash.functions = functions;\n    lodash.functionsIn = functionsIn;\n    lodash.groupBy = groupBy;\n    lodash.initial = initial;\n    lodash.intersection = intersection;\n    lodash.intersectionBy = intersectionBy;\n    lodash.intersectionWith = intersectionWith;\n    lodash.invert = invert;\n    lodash.invertBy = invertBy;\n    lodash.invokeMap = invokeMap;\n    lodash.iteratee = iteratee;\n    lodash.keyBy = keyBy;\n    lodash.keys = keys;\n    lodash.keysIn = keysIn;\n    lodash.map = map;\n    lodash.mapKeys = mapKeys;\n    lodash.mapValues = mapValues;\n    lodash.matches = matches;\n    lodash.matchesProperty = matchesProperty;\n    lodash.memoize = memoize;\n    lodash.merge = merge;\n    lodash.mergeWith = mergeWith;\n    lodash.method = method;\n    lodash.methodOf = methodOf;\n    lodash.mixin = mixin;\n    lodash.negate = negate;\n    lodash.nthArg = nthArg;\n    lodash.omit = omit;\n    lodash.omitBy = omitBy;\n    lodash.once = once;\n    lodash.orderBy = orderBy;\n    lodash.over = over;\n    lodash.overArgs = overArgs;\n    lodash.overEvery = overEvery;\n    lodash.overSome = overSome;\n    lodash.partial = partial;\n    lodash.partialRight = partialRight;\n    lodash.partition = partition;\n    lodash.pick = pick;\n    lodash.pickBy = pickBy;\n    lodash.property = property;\n    lodash.propertyOf = propertyOf;\n    lodash.pull = pull;\n    lodash.pullAll = pullAll;\n    lodash.pullAllBy = pullAllBy;\n    lodash.pullAllWith = pullAllWith;\n    lodash.pullAt = pullAt;\n    lodash.range = range;\n    lodash.rangeRight = rangeRight;\n    lodash.rearg = rearg;\n    lodash.reject = reject;\n    lodash.remove = remove;\n    lodash.rest = rest;\n    lodash.reverse = reverse;\n    lodash.sampleSize = sampleSize;\n    lodash.set = set;\n    lodash.setWith = setWith;\n    lodash.shuffle = shuffle;\n    lodash.slice = slice;\n    lodash.sortBy = sortBy;\n    lodash.sortedUniq = sortedUniq;\n    lodash.sortedUniqBy = sortedUniqBy;\n    lodash.split = split;\n    lodash.spread = spread;\n    lodash.tail = tail;\n    lodash.take = take;\n    lodash.takeRight = takeRight;\n    lodash.takeRightWhile = takeRightWhile;\n    lodash.takeWhile = takeWhile;\n    lodash.tap = tap;\n    lodash.throttle = throttle;\n    lodash.thru = thru;\n    lodash.toArray = toArray;\n    lodash.toPairs = toPairs;\n    lodash.toPairsIn = toPairsIn;\n    lodash.toPath = toPath;\n    lodash.toPlainObject = toPlainObject;\n    lodash.transform = transform;\n    lodash.unary = unary;\n    lodash.union = union;\n    lodash.unionBy = unionBy;\n    lodash.unionWith = unionWith;\n    lodash.uniq = uniq;\n    lodash.uniqBy = uniqBy;\n    lodash.uniqWith = uniqWith;\n    lodash.unset = unset;\n    lodash.unzip = unzip;\n    lodash.unzipWith = unzipWith;\n    lodash.update = update;\n    lodash.updateWith = updateWith;\n    lodash.values = values;\n    lodash.valuesIn = valuesIn;\n    lodash.without = without;\n    lodash.words = words;\n    lodash.wrap = wrap;\n    lodash.xor = xor;\n    lodash.xorBy = xorBy;\n    lodash.xorWith = xorWith;\n    lodash.zip = zip;\n    lodash.zipObject = zipObject;\n    lodash.zipObjectDeep = zipObjectDeep;\n    lodash.zipWith = zipWith;\n\n    // Add aliases.\n    lodash.entries = toPairs;\n    lodash.entriesIn = toPairsIn;\n    lodash.extend = assignIn;\n    lodash.extendWith = assignInWith;\n\n    // Add methods to `lodash.prototype`.\n    mixin(lodash, lodash);\n\n    /*------------------------------------------------------------------------*/\n\n    // Add methods that return unwrapped values in chain sequences.\n    lodash.add = add;\n    lodash.attempt = attempt;\n    lodash.camelCase = camelCase;\n    lodash.capitalize = capitalize;\n    lodash.ceil = ceil;\n    lodash.clamp = clamp;\n    lodash.clone = clone;\n    lodash.cloneDeep = cloneDeep;\n    lodash.cloneDeepWith = cloneDeepWith;\n    lodash.cloneWith = cloneWith;\n    lodash.conformsTo = conformsTo;\n    lodash.deburr = deburr;\n    lodash.defaultTo = defaultTo;\n    lodash.divide = divide;\n    lodash.endsWith = endsWith;\n    lodash.eq = eq;\n    lodash.escape = escape;\n    lodash.escapeRegExp = escapeRegExp;\n    lodash.every = every;\n    lodash.find = find;\n    lodash.findIndex = findIndex;\n    lodash.findKey = findKey;\n    lodash.findLast = findLast;\n    lodash.findLastIndex = findLastIndex;\n    lodash.findLastKey = findLastKey;\n    lodash.floor = floor;\n    lodash.forEach = forEach;\n    lodash.forEachRight = forEachRight;\n    lodash.forIn = forIn;\n    lodash.forInRight = forInRight;\n    lodash.forOwn = forOwn;\n    lodash.forOwnRight = forOwnRight;\n    lodash.get = get;\n    lodash.gt = gt;\n    lodash.gte = gte;\n    lodash.has = has;\n    lodash.hasIn = hasIn;\n    lodash.head = head;\n    lodash.identity = identity;\n    lodash.includes = includes;\n    lodash.indexOf = indexOf;\n    lodash.inRange = inRange;\n    lodash.invoke = invoke;\n    lodash.isArguments = isArguments;\n    lodash.isArray = isArray;\n    lodash.isArrayBuffer = isArrayBuffer;\n    lodash.isArrayLike = isArrayLike;\n    lodash.isArrayLikeObject = isArrayLikeObject;\n    lodash.isBoolean = isBoolean;\n    lodash.isBuffer = isBuffer;\n    lodash.isDate = isDate;\n    lodash.isElement = isElement;\n    lodash.isEmpty = isEmpty;\n    lodash.isEqual = isEqual;\n    lodash.isEqualWith = isEqualWith;\n    lodash.isError = isError;\n    lodash.isFinite = isFinite;\n    lodash.isFunction = isFunction;\n    lodash.isInteger = isInteger;\n    lodash.isLength = isLength;\n    lodash.isMap = isMap;\n    lodash.isMatch = isMatch;\n    lodash.isMatchWith = isMatchWith;\n    lodash.isNaN = isNaN;\n    lodash.isNative = isNative;\n    lodash.isNil = isNil;\n    lodash.isNull = isNull;\n    lodash.isNumber = isNumber;\n    lodash.isObject = isObject;\n    lodash.isObjectLike = isObjectLike;\n    lodash.isPlainObject = isPlainObject;\n    lodash.isRegExp = isRegExp;\n    lodash.isSafeInteger = isSafeInteger;\n    lodash.isSet = isSet;\n    lodash.isString = isString;\n    lodash.isSymbol = isSymbol;\n    lodash.isTypedArray = isTypedArray;\n    lodash.isUndefined = isUndefined;\n    lodash.isWeakMap = isWeakMap;\n    lodash.isWeakSet = isWeakSet;\n    lodash.join = join;\n    lodash.kebabCase = kebabCase;\n    lodash.last = last;\n    lodash.lastIndexOf = lastIndexOf;\n    lodash.lowerCase = lowerCase;\n    lodash.lowerFirst = lowerFirst;\n    lodash.lt = lt;\n    lodash.lte = lte;\n    lodash.max = max;\n    lodash.maxBy = maxBy;\n    lodash.mean = mean;\n    lodash.meanBy = meanBy;\n    lodash.min = min;\n    lodash.minBy = minBy;\n    lodash.stubArray = stubArray;\n    lodash.stubFalse = stubFalse;\n    lodash.stubObject = stubObject;\n    lodash.stubString = stubString;\n    lodash.stubTrue = stubTrue;\n    lodash.multiply = multiply;\n    lodash.nth = nth;\n    lodash.noConflict = noConflict;\n    lodash.noop = noop;\n    lodash.now = now;\n    lodash.pad = pad;\n    lodash.padEnd = padEnd;\n    lodash.padStart = padStart;\n    lodash.parseInt = parseInt;\n    lodash.random = random;\n    lodash.reduce = reduce;\n    lodash.reduceRight = reduceRight;\n    lodash.repeat = repeat;\n    lodash.replace = replace;\n    lodash.result = result;\n    lodash.round = round;\n    lodash.runInContext = runInContext;\n    lodash.sample = sample;\n    lodash.size = size;\n    lodash.snakeCase = snakeCase;\n    lodash.some = some;\n    lodash.sortedIndex = sortedIndex;\n    lodash.sortedIndexBy = sortedIndexBy;\n    lodash.sortedIndexOf = sortedIndexOf;\n    lodash.sortedLastIndex = sortedLastIndex;\n    lodash.sortedLastIndexBy = sortedLastIndexBy;\n    lodash.sortedLastIndexOf = sortedLastIndexOf;\n    lodash.startCase = startCase;\n    lodash.startsWith = startsWith;\n    lodash.subtract = subtract;\n    lodash.sum = sum;\n    lodash.sumBy = sumBy;\n    lodash.template = template;\n    lodash.times = times;\n    lodash.toFinite = toFinite;\n    lodash.toInteger = toInteger;\n    lodash.toLength = toLength;\n    lodash.toLower = toLower;\n    lodash.toNumber = toNumber;\n    lodash.toSafeInteger = toSafeInteger;\n    lodash.toString = toString;\n    lodash.toUpper = toUpper;\n    lodash.trim = trim;\n    lodash.trimEnd = trimEnd;\n    lodash.trimStart = trimStart;\n    lodash.truncate = truncate;\n    lodash.unescape = unescape;\n    lodash.uniqueId = uniqueId;\n    lodash.upperCase = upperCase;\n    lodash.upperFirst = upperFirst;\n\n    // Add aliases.\n    lodash.each = forEach;\n    lodash.eachRight = forEachRight;\n    lodash.first = head;\n\n    mixin(lodash, (function() {\n      var source = {};\n      baseForOwn(lodash, function(func, methodName) {\n        if (!hasOwnProperty.call(lodash.prototype, methodName)) {\n          source[methodName] = func;\n        }\n      });\n      return source;\n    }()), { 'chain': false });\n\n    /*------------------------------------------------------------------------*/\n\n    /**\n     * The semantic version number.\n     *\n     * @static\n     * @memberOf _\n     * @type {string}\n     */\n    lodash.VERSION = VERSION;\n\n    // Assign default placeholders.\n    arrayEach(['bind', 'bindKey', 'curry', 'curryRight', 'partial', 'partialRight'], function(methodName) {\n      lodash[methodName].placeholder = lodash;\n    });\n\n    // Add `LazyWrapper` methods for `_.drop` and `_.take` variants.\n    arrayEach(['drop', 'take'], function(methodName, index) {\n      LazyWrapper.prototype[methodName] = function(n) {\n        n = n === undefined ? 1 : nativeMax(toInteger(n), 0);\n\n        var result = (this.__filtered__ && !index)\n          ? new LazyWrapper(this)\n          : this.clone();\n\n        if (result.__filtered__) {\n          result.__takeCount__ = nativeMin(n, result.__takeCount__);\n        } else {\n          result.__views__.push({\n            'size': nativeMin(n, MAX_ARRAY_LENGTH),\n            'type': methodName + (result.__dir__ < 0 ? 'Right' : '')\n          });\n        }\n        return result;\n      };\n\n      LazyWrapper.prototype[methodName + 'Right'] = function(n) {\n        return this.reverse()[methodName](n).reverse();\n      };\n    });\n\n    // Add `LazyWrapper` methods that accept an `iteratee` value.\n    arrayEach(['filter', 'map', 'takeWhile'], function(methodName, index) {\n      var type = index + 1,\n          isFilter = type == LAZY_FILTER_FLAG || type == LAZY_WHILE_FLAG;\n\n      LazyWrapper.prototype[methodName] = function(iteratee) {\n        var result = this.clone();\n        result.__iteratees__.push({\n          'iteratee': getIteratee(iteratee, 3),\n          'type': type\n        });\n        result.__filtered__ = result.__filtered__ || isFilter;\n        return result;\n      };\n    });\n\n    // Add `LazyWrapper` methods for `_.head` and `_.last`.\n    arrayEach(['head', 'last'], function(methodName, index) {\n      var takeName = 'take' + (index ? 'Right' : '');\n\n      LazyWrapper.prototype[methodName] = function() {\n        return this[takeName](1).value()[0];\n      };\n    });\n\n    // Add `LazyWrapper` methods for `_.initial` and `_.tail`.\n    arrayEach(['initial', 'tail'], function(methodName, index) {\n      var dropName = 'drop' + (index ? '' : 'Right');\n\n      LazyWrapper.prototype[methodName] = function() {\n        return this.__filtered__ ? new LazyWrapper(this) : this[dropName](1);\n      };\n    });\n\n    LazyWrapper.prototype.compact = function() {\n      return this.filter(identity);\n    };\n\n    LazyWrapper.prototype.find = function(predicate) {\n      return this.filter(predicate).head();\n    };\n\n    LazyWrapper.prototype.findLast = function(predicate) {\n      return this.reverse().find(predicate);\n    };\n\n    LazyWrapper.prototype.invokeMap = baseRest(function(path, args) {\n      if (typeof path == 'function') {\n        return new LazyWrapper(this);\n      }\n      return this.map(function(value) {\n        return baseInvoke(value, path, args);\n      });\n    });\n\n    LazyWrapper.prototype.reject = function(predicate) {\n      return this.filter(negate(getIteratee(predicate)));\n    };\n\n    LazyWrapper.prototype.slice = function(start, end) {\n      start = toInteger(start);\n\n      var result = this;\n      if (result.__filtered__ && (start > 0 || end < 0)) {\n        return new LazyWrapper(result);\n      }\n      if (start < 0) {\n        result = result.takeRight(-start);\n      } else if (start) {\n        result = result.drop(start);\n      }\n      if (end !== undefined) {\n        end = toInteger(end);\n        result = end < 0 ? result.dropRight(-end) : result.take(end - start);\n      }\n      return result;\n    };\n\n    LazyWrapper.prototype.takeRightWhile = function(predicate) {\n      return this.reverse().takeWhile(predicate).reverse();\n    };\n\n    LazyWrapper.prototype.toArray = function() {\n      return this.take(MAX_ARRAY_LENGTH);\n    };\n\n    // Add `LazyWrapper` methods to `lodash.prototype`.\n    baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n      var checkIteratee = /^(?:filter|find|map|reject)|While$/.test(methodName),\n          isTaker = /^(?:head|last)$/.test(methodName),\n          lodashFunc = lodash[isTaker ? ('take' + (methodName == 'last' ? 'Right' : '')) : methodName],\n          retUnwrapped = isTaker || /^find/.test(methodName);\n\n      if (!lodashFunc) {\n        return;\n      }\n      lodash.prototype[methodName] = function() {\n        var value = this.__wrapped__,\n            args = isTaker ? [1] : arguments,\n            isLazy = value instanceof LazyWrapper,\n            iteratee = args[0],\n            useLazy = isLazy || isArray(value);\n\n        var interceptor = function(value) {\n          var result = lodashFunc.apply(lodash, arrayPush([value], args));\n          return (isTaker && chainAll) ? result[0] : result;\n        };\n\n        if (useLazy && checkIteratee && typeof iteratee == 'function' && iteratee.length != 1) {\n          // Avoid lazy use if the iteratee has a \"length\" value other than `1`.\n          isLazy = useLazy = false;\n        }\n        var chainAll = this.__chain__,\n            isHybrid = !!this.__actions__.length,\n            isUnwrapped = retUnwrapped && !chainAll,\n            onlyLazy = isLazy && !isHybrid;\n\n        if (!retUnwrapped && useLazy) {\n          value = onlyLazy ? value : new LazyWrapper(this);\n          var result = func.apply(value, args);\n          result.__actions__.push({ 'func': thru, 'args': [interceptor], 'thisArg': undefined });\n          return new LodashWrapper(result, chainAll);\n        }\n        if (isUnwrapped && onlyLazy) {\n          return func.apply(this, args);\n        }\n        result = this.thru(interceptor);\n        return isUnwrapped ? (isTaker ? result.value()[0] : result.value()) : result;\n      };\n    });\n\n    // Add `Array` methods to `lodash.prototype`.\n    arrayEach(['pop', 'push', 'shift', 'sort', 'splice', 'unshift'], function(methodName) {\n      var func = arrayProto[methodName],\n          chainName = /^(?:push|sort|unshift)$/.test(methodName) ? 'tap' : 'thru',\n          retUnwrapped = /^(?:pop|shift)$/.test(methodName);\n\n      lodash.prototype[methodName] = function() {\n        var args = arguments;\n        if (retUnwrapped && !this.__chain__) {\n          var value = this.value();\n          return func.apply(isArray(value) ? value : [], args);\n        }\n        return this[chainName](function(value) {\n          return func.apply(isArray(value) ? value : [], args);\n        });\n      };\n    });\n\n    // Map minified method names to their real names.\n    baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n      var lodashFunc = lodash[methodName];\n      if (lodashFunc) {\n        var key = (lodashFunc.name + ''),\n            names = realNames[key] || (realNames[key] = []);\n\n        names.push({ 'name': methodName, 'func': lodashFunc });\n      }\n    });\n\n    realNames[createHybrid(undefined, WRAP_BIND_KEY_FLAG).name] = [{\n      'name': 'wrapper',\n      'func': undefined\n    }];\n\n    // Add methods to `LazyWrapper`.\n    LazyWrapper.prototype.clone = lazyClone;\n    LazyWrapper.prototype.reverse = lazyReverse;\n    LazyWrapper.prototype.value = lazyValue;\n\n    // Add chain sequence methods to the `lodash` wrapper.\n    lodash.prototype.at = wrapperAt;\n    lodash.prototype.chain = wrapperChain;\n    lodash.prototype.commit = wrapperCommit;\n    lodash.prototype.next = wrapperNext;\n    lodash.prototype.plant = wrapperPlant;\n    lodash.prototype.reverse = wrapperReverse;\n    lodash.prototype.toJSON = lodash.prototype.valueOf = lodash.prototype.value = wrapperValue;\n\n    // Add lazy aliases.\n    lodash.prototype.first = lodash.prototype.head;\n\n    if (symIterator) {\n      lodash.prototype[symIterator] = wrapperToIterator;\n    }\n    return lodash;\n  });\n\n  /*--------------------------------------------------------------------------*/\n\n  // Export lodash.\n  var _ = runInContext();\n\n  // Some AMD build optimizers, like r.js, check for condition patterns like:\n  if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {\n    // Expose Lodash on the global object to prevent errors when Lodash is\n    // loaded by a script tag in the presence of an AMD loader.\n    // See http://requirejs.org/docs/errors.html#mismatch for more details.\n    // Use `_.noConflict` to remove Lodash from the global object.\n    root._ = _;\n\n    // Define as an anonymous module so, through path mapping, it can be\n    // referenced as the \"underscore\" module.\n    define(function() {\n      return _;\n    });\n  }\n  // Check for `exports` after `define` in case a build optimizer adds it.\n  else if (freeModule) {\n    // Export for Node.js.\n    (freeModule.exports = _)._ = _;\n    // Export for CommonJS support.\n    freeExports._ = _;\n  }\n  else {\n    // Export to the global object.\n    root._ = _;\n  }\n}.call(this));\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/lodash/lodash.js\n// module id = 183\n// module chunks = 0","module.exports = function(module) {\r\n\tif(!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tif(!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.l;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.i;\r\n\t\t\t}\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/module.js\n// module id = 184\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n  var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' &&\n    Symbol.for &&\n    Symbol.for('react.element')) ||\n    0xeac7;\n\n  var isValidElement = function(object) {\n    return typeof object === 'object' &&\n      object !== null &&\n      object.$$typeof === REACT_ELEMENT_TYPE;\n  };\n\n  // By explicitly using `prop-types` you are opting into new development behavior.\n  // http://fb.me/prop-types-in-prod\n  var throwOnDirectAccess = true;\n  module.exports = require('./factoryWithTypeCheckers')(isValidElement, throwOnDirectAccess);\n} else {\n  // By explicitly using `prop-types` you are opting into new production behavior.\n  // http://fb.me/prop-types-in-prod\n  module.exports = require('./factoryWithThrowingShims')();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/index.js\n// module id = 185\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n\nmodule.exports = function() {\n  function shim(props, propName, componentName, location, propFullName, secret) {\n    if (secret === ReactPropTypesSecret) {\n      // It is still safe when called from React.\n      return;\n    }\n    invariant(\n      false,\n      'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n      'Use PropTypes.checkPropTypes() to call them. ' +\n      'Read more at http://fb.me/use-check-prop-types'\n    );\n  };\n  shim.isRequired = shim;\n  function getShim() {\n    return shim;\n  };\n  // Important!\n  // Keep this list in sync with production version in `./factoryWithTypeCheckers.js`.\n  var ReactPropTypes = {\n    array: shim,\n    bool: shim,\n    func: shim,\n    number: shim,\n    object: shim,\n    string: shim,\n    symbol: shim,\n\n    any: shim,\n    arrayOf: getShim,\n    element: shim,\n    instanceOf: getShim,\n    node: shim,\n    objectOf: getShim,\n    oneOf: getShim,\n    oneOfType: getShim,\n    shape: getShim\n  };\n\n  ReactPropTypes.checkPropTypes = emptyFunction;\n  ReactPropTypes.PropTypes = ReactPropTypes;\n\n  return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/factoryWithThrowingShims.js\n// module id = 186\n// module chunks = 0","/**\n * Copyright 2013-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar invariant = function(condition, format, a, b, c, d, e, f) {\n  if (process.env.NODE_ENV !== 'production') {\n    if (format === undefined) {\n      throw new Error('invariant requires an error message argument');\n    }\n  }\n\n  if (!condition) {\n    var error;\n    if (format === undefined) {\n      error = new Error(\n        'Minified exception occurred; use the non-minified dev environment ' +\n        'for the full error message and additional helpful warnings.'\n      );\n    } else {\n      var args = [a, b, c, d, e, f];\n      var argIndex = 0;\n      error = new Error(\n        format.replace(/%s/g, function() { return args[argIndex++]; })\n      );\n      error.name = 'Invariant Violation';\n    }\n\n    error.framesToPop = 1; // we don't care about invariant's own frame\n    throw error;\n  }\n};\n\nmodule.exports = invariant;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/invariant/browser.js\n// module id = 187\n// module chunks = 0","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar React = require('react');\nvar factory = require('./factory');\n\nif (typeof React === 'undefined') {\n  throw Error(\n    'create-react-class could not find the React object. If you are using script tags, ' +\n      'make sure that React is being loaded before create-react-class.'\n  );\n}\n\n// Hack to grab NoopUpdateQueue from isomorphic React\nvar ReactNoopUpdateQueue = new React.Component().updater;\n\nmodule.exports = factory(\n  React.Component,\n  React.isValidElement,\n  ReactNoopUpdateQueue\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/create-react-class/index.js\n// module id = 188\n// module chunks = 0","/*!\n  Copyright (c) 2016 Jed Watson.\n  Licensed under the MIT License (MIT), see\n  http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/classnames/index.js\n// module id = 189\n// module chunks = 0","import {\n  default as ReactDOM,\n} from \"react-dom\";\n\nimport {\n  default as elementClass,\n} from \"element-class\";\n\nimport {\n  default as ReactTransitionEvents,\n} from \"./transitionEvents\";\n\nconst TICK = 17;\nconst { toString } = Object.prototype;\n\nexport default {\n  getDefaultProps() {\n    return {\n      transition: null, // some examples defined in index.scss (scale, fadeInOut, rotate)\n      showAnimation: `animated bounceIn`, // or other animations from animate.css\n      hideAnimation: `animated bounceOut`,\n      timeOut: 5000,\n      extendedTimeOut: 1000,\n    };\n  },\n\n  componentWillMount() {\n    this.classNameQueue = [];\n    this.isHiding = false;\n    this.intervalId = null;\n  },\n\n  componentDidMount() {\n    this._is_mounted = true;\n    this._show();\n    const node = ReactDOM.findDOMNode(this);\n\n    const onHideComplete = () => {\n      if (this.isHiding) {\n        this._set_is_hiding(false);\n        ReactTransitionEvents.removeEndEventListener(node, onHideComplete);\n        this._handle_remove();\n      }\n    };\n    ReactTransitionEvents.addEndEventListener(node, onHideComplete);\n\n    if (this.props.timeOut > 0) {\n      this._set_interval_id(\n        setTimeout(this.hideToast, this.props.timeOut)\n      );\n    }\n  },\n  componentWillUnmount() {\n    this._is_mounted = false;\n    if (this.intervalId) {\n      clearTimeout(this.intervalId);\n    }\n  },\n  _set_transition(hide) {\n    const animationType = hide ? `leave` : `enter`;\n    const node = ReactDOM.findDOMNode(this);\n    const className = `${this.props.transition}-${animationType}`;\n    const activeClassName = `${className}-active`;\n\n    const endListener = e => {\n      if (e && e.target !== node) {\n        return;\n      }\n\n      const classList = elementClass(node);\n      classList.remove(className);\n      classList.remove(activeClassName);\n\n      ReactTransitionEvents.removeEndEventListener(node, endListener);\n    };\n\n    ReactTransitionEvents.addEndEventListener(node, endListener);\n\n    elementClass(node).add(className);\n\n    // Need to do this to actually trigger a transition.\n    this._queue_class(activeClassName);\n  },\n\n  _clear_transition(hide) {\n    const node = ReactDOM.findDOMNode(this);\n    const animationType = hide ? `leave` : `enter`;\n    const className = `${this.props.transition}-${animationType}`;\n    const activeClassName = `${className}-active`;\n\n    const classList = elementClass(node);\n    classList.remove(className);\n    classList.remove(activeClassName);\n  },\n\n  _set_animation(hide) {\n    const node = ReactDOM.findDOMNode(this);\n    const animations = this._get_animation_classes(hide);\n    const endListener = e => {\n      if (e && e.target !== node) {\n        return;\n      }\n\n      animations.forEach(anim =>\n        elementClass(node).remove(anim)\n      );\n\n      ReactTransitionEvents.removeEndEventListener(node, endListener);\n    };\n\n    ReactTransitionEvents.addEndEventListener(node, endListener);\n\n    animations.forEach(anim =>\n      elementClass(node).add(anim)\n    );\n  },\n\n  _get_animation_classes(hide) {\n    const animations = hide ? this.props.hideAnimation : this.props.showAnimation;\n    if (`[object Array]` === toString.call(animations)) {\n      return animations;\n    } else if (`string` === typeof animations) {\n      return animations.split(` `);\n    }\n  },\n\n  _clear_animation(hide) {\n    const node = ReactDOM.findDOMNode(this);\n    const animations = this._get_animation_classes(hide);\n    animations.forEach(animation =>\n      elementClass(node).remove(animation)\n    );\n  },\n\n  _queue_class(className) {\n    this.classNameQueue.push(className);\n\n    if (!this.timeout) {\n      this.timeout = setTimeout(this._flush_class_name_queue, TICK);\n    }\n  },\n\n  _flush_class_name_queue() {\n    if (this._is_mounted) {\n      const node = ReactDOM.findDOMNode(this);\n      this.classNameQueue.forEach(className =>\n        elementClass(node).add(className)\n      );\n    }\n    this.classNameQueue.length = 0;\n    this.timeout = null;\n  },\n\n  _show() {\n    if (this.props.transition) {\n      this._set_transition();\n    } else if (this.props.showAnimation) {\n      this._set_animation();\n    }\n  },\n\n  handleMouseEnter() {\n    clearTimeout(this.intervalId);\n    this._set_interval_id(null);\n    if (this.isHiding) {\n      this._set_is_hiding(false);\n\n      if (this.props.hideAnimation) {\n        this._clear_animation(true);\n      } else if (this.props.transition) {\n        this._clear_transition(true);\n      }\n    }\n  },\n\n  handleMouseLeave() {\n    if (!this.isHiding &&\n      (this.props.timeOut > 0 || this.props.extendedTimeOut > 0)) {\n      this._set_interval_id(\n        setTimeout(this.hideToast, this.props.extendedTimeOut)\n      );\n    }\n  },\n\n  hideToast(override) {\n    if (this.isHiding || (this.intervalId === null && !override)) {\n      return;\n    }\n\n    this._set_is_hiding(true);\n    if (this.props.transition) {\n      this._set_transition(true);\n    } else if (this.props.hideAnimation) {\n      this._set_animation(true);\n    } else {\n      this._handle_remove();\n    }\n  },\n\n  _set_interval_id(intervalId) {\n    this.intervalId = intervalId;\n  },\n\n  _set_is_hiding(isHiding) {\n    this.isHiding = isHiding;\n  },\n};\n\n\n\n// WEBPACK FOOTER //\n// ./src/lib/ToastMessage/animationMixin.js","module.exports = function(opts) {\n  return new ElementClass(opts)\n}\n\nfunction indexOf(arr, prop) {\n  if (arr.indexOf) return arr.indexOf(prop)\n  for (var i = 0, len = arr.length; i < len; i++)\n    if (arr[i] === prop) return i\n  return -1\n}\n\nfunction ElementClass(opts) {\n  if (!(this instanceof ElementClass)) return new ElementClass(opts)\n  var self = this\n  if (!opts) opts = {}\n\n  // similar doing instanceof HTMLElement but works in IE8\n  if (opts.nodeType) opts = {el: opts}\n\n  this.opts = opts\n  this.el = opts.el || document.body\n  if (typeof this.el !== 'object') this.el = document.querySelector(this.el)\n}\n\nElementClass.prototype.add = function(className) {\n  var el = this.el\n  if (!el) return\n  if (el.className === \"\") return el.className = className\n  var classes = el.className.split(' ')\n  if (indexOf(classes, className) > -1) return classes\n  classes.push(className)\n  el.className = classes.join(' ')\n  return classes\n}\n\nElementClass.prototype.remove = function(className) {\n  var el = this.el\n  if (!el) return\n  if (el.className === \"\") return\n  var classes = el.className.split(' ')\n  var idx = indexOf(classes, className)\n  if (idx > -1) classes.splice(idx, 1)\n  el.className = classes.join(' ')\n  return classes\n}\n\nElementClass.prototype.has = function(className) {\n  var el = this.el\n  if (!el) return\n  var classes = el.className.split(' ')\n  return indexOf(classes, className) > -1\n}\n\nElementClass.prototype.toggle = function(className) {\n  var el = this.el\n  if (!el) return\n  if (this.has(className)) this.remove(className)\n  else this.add(className)\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/element-class/index.js\n// module id = 191\n// module chunks = 0","const endEvents = [];\n\nconst EVENTS = {\n  transitionend: {\n    transition: `transitionend`,\n    WebkitTransition: `webkitTransitionEnd`,\n    MozTransition: `mozTransitionEnd`,\n    msTransition: `MSTransitionEnd`,\n    OTransition: `oTransitionEnd`,\n  },\n\n  animationend: {\n    animation: `animationend`,\n    WebkitAnimation: `webkitAnimationEnd`,\n    MozAnimation: `mozAnimationEnd`,\n    msAnimation: `MSAnimationEnd`,\n    OAnimation: `oAnimationEnd`,\n  },\n};\n\nif (typeof window !== `undefined`) {\n  const style = document.createElement(`div`).style;\n  for (let eventType in EVENTS) {\n    if (!EVENTS.hasOwnProperty(eventType)) {\n      continue\n    }\n    const prefixes = EVENTS[eventType];\n    for (let styleProp in prefixes) {\n      if (prefixes.hasOwnProperty(styleProp) && styleProp in style) {\n        endEvents.push(prefixes[styleProp]);\n        break;\n      }\n    }\n  }\n\n}\n\nconst TransitionEvents = {\n  addEndEventListener: function(node, eventListener) {\n    if (endEvents.length === 0) {\n      setTimeout(eventListener, 0);\n      return;\n    }\n    endEvents.forEach(function(event) {\n      node.addEventListener(event, eventListener, false);\n    });\n  },\n\n  removeEndEventListener: function(node, eventListener) {\n    if (endEvents.length === 0) {\n      return;\n    }\n    endEvents.forEach(function(event) {\n      node.removeEventListener(event, eventListener, false);\n    });\n  },\n};\n\n\nexport default TransitionEvents;\n\n\n\n// WEBPACK FOOTER //\n// ./src/lib/ToastMessage/transitionEvents.js","import {\n  default as ReactDOM,\n} from \"react-dom\";\n\nfunction call_show_method($node, props) {\n  $node[props.showMethod]({\n    duration: props.showDuration,\n    easing: props.showEasing,\n  });\n}\n\nexport default {\n  getDefaultProps() {\n    return {\n      style: {\n        display: `none`, // effective $.hide()\n      },\n      showMethod: `fadeIn`, // slideDown, and show are built into jQuery\n      showDuration: 300,\n      showEasing: `swing`, // and linear are built into jQuery\n      hideMethod: `fadeOut`,\n      hideDuration: 1000,\n      hideEasing: `swing`,\n      //\n      timeOut: 5000,\n      extendedTimeOut: 1000,\n    };\n  },\n\n  getInitialState() {\n    return {\n      intervalId: null,\n      isHiding: false,\n    };\n  },\n\n  componentDidMount() {\n    call_show_method(this._get_$_node(), this.props);\n    if (this.props.timeOut > 0) {\n      this._set_interval_id(\n        setTimeout(this.hideToast, this.props.timeOut)\n      );\n    }\n  },\n\n  handleMouseEnter() {\n    clearTimeout(this.state.intervalId);\n    this._set_interval_id(null);\n    this._set_is_hiding(false);\n\n    call_show_method(this._get_$_node().stop(true, true), this.props);\n  },\n\n  handleMouseLeave() {\n    if (!this.state.isHiding &&\n        (this.props.timeOut > 0 || this.props.extendedTimeOut > 0)) {\n      this._set_interval_id(\n        setTimeout(this.hideToast, this.props.extendedTimeOut)\n      );\n    }\n  },\n\n  hideToast(override) {\n    if (this.state.isHiding || (this.state.intervalId === null && !override)) {\n      return;\n    }\n    this.setState({ isHiding: true });\n\n    this._get_$_node()[this.props.hideMethod]({\n      duration: this.props.hideDuration,\n      easing: this.props.hideEasing,\n      complete: this._handle_remove,\n    });\n  },\n\n  _get_$_node() {\n    /* eslint-disable no-undef */\n    return jQuery(ReactDOM.findDOMNode(this));\n    /* eslint-enable no-undef */\n  },\n\n  _set_interval_id(intervalId) {\n    this.setState({\n      intervalId,\n    });\n  },\n\n  _set_is_hiding(isHiding) {\n    this.setState({\n      isHiding,\n    });\n  },\n};\n\n\n\n// WEBPACK FOOTER //\n// ./src/lib/ToastMessage/jQueryMixin.js"],"sourceRoot":""}