topfreegames/khan

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Showing 425 of 425 total issues

Function validateMembership has a Cognitive Complexity of 40 (exceeds 20 allowed). Consider refactoring.
Open

func validateMembership(db DB, encryptionKey []byte, game *Game, membership *Membership, clan *Clan, playerPublicID, requestorPublicID string) (int64, bool, error) {
    playerID := int64(-1)
    previousMembership := false
    if membership != nil {
        previousMembership = true
Severity: Minor
Found in models/membership.go - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function easyjsonA8a797f8EncodeGithubComTopfreegamesKhanApi2 has 113 lines of code (exceeds 50 allowed). Consider refactoring.
Open

func easyjsonA8a797f8EncodeGithubComTopfreegamesKhanApi2(out *jwriter.Writer, in UpdateGamePayload) {
    out.RawByte('{')
    first := true
    _ = first
    {
Severity: Major
Found in api/payload_easyjson.go - About 3 hrs to fix

    File membership.go has 560 lines of code (exceeds 500 allowed). Consider refactoring.
    Open

    // khan
    // https://github.com/topfreegames/khan
    //
    // Licensed under the MIT license:
    // http://www.opensource.org/licenses/mit-license
    Severity: Minor
    Found in api/membership.go - About 3 hrs to fix

      Function ApproveOrDenyMembershipApplicationHandler has 111 lines of code (exceeds 50 allowed). Consider refactoring.
      Open

      func ApproveOrDenyMembershipApplicationHandler(app *App) func(c echo.Context) error {
          return func(c echo.Context) error {
              c.Set("route", "ApproverOrDenyApplication")
              start := time.Now()
              action := c.Param("action")
      Severity: Major
      Found in api/membership.go - About 3 hrs to fix

        Function executePruning has 111 lines of code (exceeds 50 allowed). Consider refactoring.
        Open

        func executePruning(debug, quiet bool) (*models.PruneStats, error) {
            InitConfig()
            ll := zap.InfoLevel
            if debug {
                ll = zap.DebugLevel
        Severity: Major
        Found in cmd/prune.go - About 3 hrs to fix

          Function easyjsonA8a797f8DecodeGithubComTopfreegamesKhanApi2 has a Cognitive Complexity of 39 (exceeds 20 allowed). Consider refactoring.
          Open

          func easyjsonA8a797f8DecodeGithubComTopfreegamesKhanApi2(in *jlexer.Lexer, out *UpdateGamePayload) {
              isTopLevel := in.IsStart()
              if in.IsNull() {
                  if isTopLevel {
                      in.Consumed()
          Severity: Minor
          Found in api/payload_easyjson.go - About 3 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function easyjsonA8a797f8DecodeGithubComTopfreegamesKhanApi8 has a Cognitive Complexity of 39 (exceeds 20 allowed). Consider refactoring.
          Open

          func easyjsonA8a797f8DecodeGithubComTopfreegamesKhanApi8(in *jlexer.Lexer, out *CreateGamePayload) {
              isTopLevel := in.IsStart()
              if in.IsNull() {
                  if isTopLevel {
                      in.Consumed()
          Severity: Minor
          Found in api/payload_easyjson.go - About 3 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function getPlayerMembershipDetails has 109 lines of code (exceeds 50 allowed). Consider refactoring.
          Open

          func getPlayerMembershipDetails(db DB, encryptionKey []byte, gameID, publicID string) (map[string]interface{}, error) {
              player, err := GetPlayerByPublicID(db, encryptionKey, gameID, publicID)
              if err != nil {
                  return nil, err
              }
          Severity: Major
          Found in models/player.go - About 3 hrs to fix

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        It("Should get a deleted Membership by the clan and player public ID using GetMembershipByClanAndPlayerPublicID", func() {
                            _, clan, _, players, memberships, err := fixtures.GetClanWithMemberships(testDb, 0, 0, 0, 1, "", "")
                            Expect(err).NotTo(HaveOccurred())
            
                            memberships[0].DeletedAt = util.NowMilli()
            Severity: Major
            Found in models/membership_test.go and 1 other location - About 3 hrs to fix
            models/membership_test.go on lines 1526..1540

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 270.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                        It("Should get a deleted Membership by the clan ID and player private ID using GetDeletedMembershipByClanAndPlayerID", func() {
                            _, clan, _, players, memberships, err := fixtures.GetClanWithMemberships(testDb, 0, 0, 0, 1, "", "")
                            Expect(err).NotTo(HaveOccurred())
            
                            memberships[0].DeletedAt = util.NowMilli()
            Severity: Major
            Found in models/membership_test.go and 1 other location - About 3 hrs to fix
            models/membership_test.go on lines 1588..1602

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 270.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

            func (app *EncryptionScript) loadConfiguration() {
                logger := app.Logger.With(
                    zap.String("source", "app"),
                    zap.String("operation", "loadConfiguration"),
                    zap.String("configPath", app.ConfigPath),
            Severity: Major
            Found in services/encryption_script.go and 1 other location - About 3 hrs to fix
            api/app.go on lines 262..284

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 263.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

            func (app *App) loadConfiguration() {
                logger := app.Logger.With(
                    zap.String("source", "app"),
                    zap.String("operation", "loadConfiguration"),
                    zap.String("configPath", app.ConfigPath),
            Severity: Major
            Found in api/app.go and 1 other location - About 3 hrs to fix
            services/encryption_script.go on lines 66..88

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 263.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"metadata\":"
                    out.RawString(prefix)
                    if in.Metadata == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in api/payload_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 127..153
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 297..323
            api/payload_easyjson.go on lines 459..485
            api/payload_easyjson.go on lines 754..780
            api/payload_easyjson.go on lines 904..930
            api/payload_easyjson.go on lines 1100..1126
            models/clan_easyjson.go on lines 127..153

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"metadata\":"
                    out.RawString(prefix)
                    if in.Metadata == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in api/payload_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 127..153
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 459..485
            api/payload_easyjson.go on lines 754..780
            api/payload_easyjson.go on lines 904..930
            api/payload_easyjson.go on lines 931..957
            api/payload_easyjson.go on lines 1100..1126
            models/clan_easyjson.go on lines 127..153

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"membershipLevels\":"
                    out.RawString(prefix)
                    if in.MembershipLevels == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in api/payload_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 127..153
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 297..323
            api/payload_easyjson.go on lines 459..485
            api/payload_easyjson.go on lines 754..780
            api/payload_easyjson.go on lines 931..957
            api/payload_easyjson.go on lines 1100..1126
            models/clan_easyjson.go on lines 127..153

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"metadata\":"
                    out.RawString(prefix)
                    if in.Metadata == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in api/payload_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 127..153
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 297..323
            api/payload_easyjson.go on lines 459..485
            api/payload_easyjson.go on lines 754..780
            api/payload_easyjson.go on lines 904..930
            api/payload_easyjson.go on lines 931..957
            models/clan_easyjson.go on lines 127..153

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"metadata\":"
                    out.RawString(prefix)
                    if in.Metadata == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in models/clan_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 127..153
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 297..323
            api/payload_easyjson.go on lines 459..485
            api/payload_easyjson.go on lines 754..780
            api/payload_easyjson.go on lines 904..930
            api/payload_easyjson.go on lines 931..957
            api/payload_easyjson.go on lines 1100..1126

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"metadata\":"
                    out.RawString(prefix)
                    if in.Metadata == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in api/payload_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 127..153
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 297..323
            api/payload_easyjson.go on lines 754..780
            api/payload_easyjson.go on lines 904..930
            api/payload_easyjson.go on lines 931..957
            api/payload_easyjson.go on lines 1100..1126
            models/clan_easyjson.go on lines 127..153

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"metadata\":"
                    out.RawString(prefix)
                    if in.Metadata == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in api/payload_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 127..153
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 297..323
            api/payload_easyjson.go on lines 459..485
            api/payload_easyjson.go on lines 904..930
            api/payload_easyjson.go on lines 931..957
            api/payload_easyjson.go on lines 1100..1126
            models/clan_easyjson.go on lines 127..153

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 9 locations. Consider refactoring.
            Open

                {
                    const prefix string = ",\"metadata\":"
                    out.RawString(prefix)
                    if in.Metadata == nil && (out.Flags&jwriter.NilMapAsEmpty) == 0 {
                        out.RawString(`null`)
            Severity: Major
            Found in api/payload_easyjson.go and 8 other locations - About 3 hrs to fix
            api/payload_easyjson.go on lines 270..296
            api/payload_easyjson.go on lines 297..323
            api/payload_easyjson.go on lines 459..485
            api/payload_easyjson.go on lines 754..780
            api/payload_easyjson.go on lines 904..930
            api/payload_easyjson.go on lines 931..957
            api/payload_easyjson.go on lines 1100..1126
            models/clan_easyjson.go on lines 127..153

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 259.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Severity
            Category
            Status
            Source
            Language