Showing 47 of 47 total issues
Function createVisitor
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
createVisitor (ast) {
verifyAstPrerequisites(ast, this.options);
const that = this;
let assertionVisitor;
const storage = {};
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createVisitor
has 93 lines of code (exceeds 25 allowed). Consider refactoring. Open
createVisitor (ast) {
verifyAstPrerequisites(ast, this.options);
const that = this;
let assertionVisitor;
const storage = {};
Function exports
has 89 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function () {
const isPromiseLike = (o) => o !== null &&
typeof o === 'object' &&
typeof o.then === 'function' &&
typeof o.catch === 'function';
File assertion-visitor.js
has 295 lines of code (exceeds 250 allowed). Consider refactoring. Open
'use strict';
const pkg = require('../package.json');
const { ArgumentModification, NoModification } = require('./argument-modification');
const { createNewAssertionMessage, NodeCreator, getOrCreateNode, findBlockedScope, findEspathOfAncestorNode, insertAfterUseStrictDirective } = require('./create-node');
Function defaultOptions
has 76 lines of code (exceeds 25 allowed). Consider refactoring. Open
const defaultOptions = () => {
return {
ecmaVersion: 2018,
sourceType: 'module',
patterns: [
Identical blocks of code found in 2 locations. Consider refactoring. Open
transformation.register(scopeBlockEspath, (matchNode) => {
let body;
if (/Function/.test(matchNode.type)) {
const blockStatement = matchNode.body;
body = blockStatement.body;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 87.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
transformation.register(scopeBlockEspath, (matchNode) => {
let body;
if (/Function/.test(matchNode.type)) {
const blockStatement = matchNode.body;
body = blockStatement.body;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 87.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function exports
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
module.exports = function () {
const isPromiseLike = (o) => o !== null &&
typeof o === 'object' &&
typeof o.then === 'function' &&
typeof o.catch === 'function';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function valueToNode
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
valueToNode (value) {
// undefined
if (value === undefined) {
return this.identifier('undefined');
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function generateMetadataGenerator
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
generateMetadataGenerator (controller) {
const options = this.options;
const types = new NodeCreator(options.globalScope.block);
const generateNode = () => {
const patternIndexIdent = types.identifier('ptnidx');
Function createPatternMatchers
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
const createPatternMatchers = (options) => {
return options.patterns.map((p, index) => {
const pattern = typeof p === 'string' ? p : p.pattern;
const parsed = signature.parse(pattern);
let matcher;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function generateMetadata
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
generateMetadata (controller) {
const currentNode = controller.current();
const transformation = this.options.transformation;
const types = new NodeCreator(currentNode);
const props = {};
Function exports
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function () {
const _s = '\n\n ';
class AssertionMessage {
/**
Function generateNode
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
const generateNode = () => {
const patternIndexIdent = types.identifier('ptnidx');
const contentIdent = types.identifier('content');
const lineIdent = types.identifier('line');
const extraIdent = types.identifier('extra');
Function leave
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
leave: function (currentNode, parentNode) {
try {
const controller = this;
const path = controller.path();
const espath = path ? path.join('/') : '';
Function _rec
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
_rec (value, espath) {
const empowered = this._callee && this._callee._empowered;
try {
if (!empowered) return value;
if (!espath) return this;
Function valueToNode
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
valueToNode (value) {
// undefined
if (value === undefined) {
return this.identifier('undefined');
}
Similar blocks of code found in 4 locations. Consider refactoring. Open
{
pattern: 'assert.deepEqual(actual, expected, [message])',
params: [
{ name: 'actual', options: { maxDepth: 2 } },
{ name: 'expected', options: { maxDepth: 2 } },
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
{
pattern: 'assert.notDeepEqual(actual, expected, [message])',
params: [
{ name: 'actual', options: { maxDepth: 2 } },
{ name: 'expected', options: { maxDepth: 2 } },
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
{
pattern: 'assert.deepStrictEqual(actual, expected, [message])',
params: [
{ name: 'actual', options: { maxDepth: 2 } },
{ name: 'expected', options: { maxDepth: 2 } },
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76