app/jobs/player_job.rb
require 'job_events'
class PlayerJob < ActiveJob::Base
include JobEvents::PlayerResult
def perform(region, summoner_id)
player = Player.find_by(region: region, summoner_id: summoner_id)
if player
player.touch
begin
updated = PlayerUpdater.update_by_summoner_id(player.region, player.summoner_id, player)
if updated
PlayerLeagueUpdater.update(player)
fire_event(200, player.region, player.summoner_id)
else
fire_event(404, player.region, player.summoner_id)
end
rescue RiotApi::InvalidStatusCode
fire_event(500, player.region, player.summoner_id)
end
end
end
end