csfieldguide/curriculum_guides/content/en/apcsp/sections/creativity.md
# Creativity
## Overview
- EU 1.1 Creative development can be an essential process for creating computational artifacts.
- EU 1.2 Computing enables people to use creative development processes to create computational artifacts for creative expression or to solve a problem.
- EU 1.3 Computing can extend traditional forms of human expression and experience.
## Reading from the Computer Science Field Guide
Start by reading through:
- [Human Computer Interaction - Interface Usability]('chapters:chapter_section' 'human-computer-interaction' 'interface-usability')
## Learning objectives
The above chapter readings include specific knowledge for EKs marked in bold.
Work to include unmarked learning objectives in the CS Field Guide is currently in progress.
### LO 1.1.1 Apply a creative development process when creating computational artifacts.
- EK 1.1.1A A creative process in the development of a computational artifact can include, but is not limited to, employing nontraditional, nonprescribed techniques; the use of novel combinations of artifacts, tools, and techniques; and the exploration of personal curiosities.
- EK 1.1.1B Creating computational artifacts employs an iterative and often exploratory process to translate ideas into tangible form.
### LO 1.2.1 Create a computational artifact for creative expression.
- EK 1.2.1A A computational artifact is something created by a human using a computer and can be, but is not limited to, a program, an image, audio, video, a presentation, or a webpage file.
- EK 1.2.1B Creating computational artifacts requires understanding of and use of software tools and services.
- EK 1.2.1C Computing tools and techniques are used to create computational artifacts and can include, but are not limited to, programming integrated development environments (IDEs), spreadsheets, 3D printers, or text editors.
- EK 1.2.1D A creatively developed computational artifact can be created by using nontraditional, nonprescribed computing techniques.
- EK 1.2.1E Creative expressions in a computational artifact can reflect personal expressions of ideas
or interests.
### LO 1.2.2 Create a computational artifact using computing tools and techniques to solve a problem.
- EK 1.2.2A Computing tools and techniques can enhance the process of finding a solution to a problem.
- EK 1.2.2B A creative development process for creating computational artifacts can be used to solve problems when traditional or prescribed computing techniques are not effective.
### LO 1.2.3 Create a new computational artifact by combining or modifying existing artifacts.
- EK 1.2.3A Creating computational artifacts can be done by combining and modifying existing artifacts or by creating new artifacts.
- EK 1.2.3B Computation facilitates the creation and modification of computational artifacts with enhanced detail and precision.
- EK 1.2.3C Combining or modifying existing artifacts can show personal expression of ideas.
### LO 1.2.4 Collaborate in the creation of computational artifacts.
- EK 1.2.4A A collaboratively created computational artifact reflects effort by more than one person.
- EK 1.2.4B Effective collaborative teams consider the use of online collaborative tools.
- EK 1.2.4C Effective collaborative teams practice interpersonal communication, consensus building, conflict resolution, and negotiation.
- EK 1.2.4D Effective collaboration strategies enhance performance.
- EK 1.2.4E Collaboration facilitates the application of multiple perspectives (including sociocultural perspectives) and diverse talents and skills
in developing computational artifacts.
- EK 1.2.4F A collaboratively created computational artifact can reflect personal expressions of ideas.
### LO 1.2.5 Analyze the correctness, usability, functionality, and suitability of computational artifacts.
- **EK 1.2.5A The context in which an artifact is used determines the correctness, usability, functionality, and suitability of the artifact.**
- **EK 1.2.5B A computational artifact may have weaknesses, mistakes, or errors depending on the type of artifact.**
- **EK 1.2.5C The functionality of a computational artifact may be related to how it is used or perceived.**
- **EK 1.2.5D The suitability (or appropriateness) of a computational artifact may be related to how it is used or perceived.**
### LO 1.3.1 Use computing tools and techniques for creative expression.
- EK 1.3.1A Creating digital effects, images, audio, video, and animations has transformed industries.
- EK 1.3.1B Digital audio and music can be created by synthesizing sounds, sampling existing audio and music, and recording and manipulating sounds, including layering and looping.
- EK 1.3.1C Digital images can be created by generating pixel patterns, manipulating existing digital images, or combining images.
- EK 1.3.1D Digital effects and animations can be created by using existing software or modified software that includes functionality to implement the effects and animations.
- EK 1.3.1E Computing enables creative exploration of both real and virtual phenomena.