Showing 32 of 32 total issues
File awesome.rb
has 373 lines of code (exceeds 250 allowed). Consider refactoring. Open
class UnderOs::UI::IconEngineAwesome
NAMES_MAP = {
'glass' => 0xF000,
'music' => 0xF001,
'search' => 0xF002,
Method values
has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring. Open
def values
{}.tap do |values|
inputs.each do |input|
next if input.disabled || ! input.name || (input.is_a?(UnderOs::UI::Switch) && !input.checked)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Style
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
class Style
module Margins
def display
@display || :block
end
Class Style
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Style
module Positioning
def width
@view.frame.size.width
end
Method parse_shadow_params
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def parse_shadow_params(string)
x, y, radius, opacity, color = string.strip.split
x = x.gsub /px$/, ''
y = y.gsub /px$/, ''
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Style
has 23 methods (exceeds 20 allowed). Consider refactoring. Open
class Style
module Outlining
def opacity
@view.alpha
end
Class Input
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class UnderOs::UI::Input < UnderOs::UI::View
class TextFieldWithPaddings < UITextField
attr_accessor :wrapper
def textRectForBounds(bounds)
Method setup
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def setup(*args, &block)
config.setup_blocks << proc do |app|
UnderOs.setup_callbacks.each do |__file__, block|
Dir.glob(File.dirname(__file__) + '/**/*.rb').sort.each do |file|
position = app.files.index {|i| i.slice(0, 2) == "./" }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method included
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.included(base)
base.instance_eval do
attr_accessor :_
def self.wraps(raw_class, options={})
Method attrs_score_for
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def attrs_score_for(view)
score = 0; return 0 if @rule[:attrs].size == 0
@rule[:attrs].each do |key, value, operand|
attr = view.respond_to?(key) && view.__send__(key)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method close_tag
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def close_tag
if m = @chunk.match(/\A<\/([a-z]+)>/)
while node = @stack.pop
if node[:tag] != m[1]
if @stack.size > 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method new
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def self.new(options={}, *args, &block)
return INSTANCES_CACHE[options] if INSTANCES_CACHE[options]
if options.is_a?(UIView)
klass = find_wrap_for(options.class)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method select_optgroups_from
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def select_optgroups_from(nodes)
nodes = [{tag: 'optgroup', children: nodes}] if nodes[0][:tag] == 'option'
nodes.map do |group|
{}.tap do |options|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def parse(string)
{}.tap do |rule|
if m = string.match(/^([a-z\*]+)/)
rule[:tag] = m[1].upcase
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method score_for
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def score_for(view)
return summary_score_for(view) if @multiple_matchers
id_score = id_score_for(view)
tag_score = tag_score_for(view)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parent
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def parent(css_rule=nil)
if ! css_rule
UnderOs::UI::View.new(@_.superview) if @_.superview
else
parent = self
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_attrs_in
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def parse_attrs_in(string)
merge_data_attrs({}.tap do |hash|
string.scan(/([a-z][a-z_\-\d]+)=('|")(.+?)(\2)/).each do |match|
value = match[0] == match[2] ? true : match[2]
value = true if value == 'true'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ui_color_from
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def ui_color_from(*args)
origin = args.size == 1 ? args[0] : args
if origin.is_a?(UIColor) then origin
elsif origin.is_a?(Array) then color_from_array(*origin)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def initialize(options={})
super
@_.wrapper = self if @_.respond_to?(:wrapper=)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method stylesheets
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.stylesheets
($stylesheets ||= []).tap do |files|
files << "under-os.css" unless files.include?("under-os.css")
files << "application.css" unless files.include?("application.css")
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"