routes/game.coffee
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
'use strict'
{async, await} = require 'asyncawait'
lib = require '../lib.coffee'
mw = lib.middlewares
module.exports =
'/monster/:id/':
get: [
mw.fetchMonsterFromURL
mw.setInstance('monster')
mw.render('monster')
]
'/game/':
get: [
mw.mustBeAuthed,
mw.mustHaveCharacter,
mw.fetchLocation, mw.fetchArea,
mw.fetchUsersNearby, mw.fetchMonstersNearby,
mw.fetchBattleGroups, mw.fetchItems,
mw.setInstance('game'), mw.render('game')
]
'/inventory/':
get: [
mw.mustBeAuthed, mw.mustHaveCharacter, mw.fetchItems,
mw.setInstance('inventory'), mw.render('inventory')
]
'/action/go':
post: [
mw.mustBeAuthed
mw.openTransaction
async((request, response) ->
result = await lib.game.changeLocation request.uonline.db,
request.uonline.user.character_id, request.body.to
if result.result != 'ok'
console.error "Location change failed: #{result.reason}"
)
mw.commit
mw.redirect(303, '/game/')
]
'/action/attack':
post: [
mw.mustBeAuthed
mw.openTransaction
async (request, response) ->
await lib.game.goAttack request.uonline.db, request.uonline.user.character_id
mw.commit
mw.redirect(303, '/game/')
]
'/action/escape':
post: [
mw.mustBeAuthed
mw.openTransaction
async (request, response) ->
await lib.game.goEscape request.uonline.db, request.uonline.user.character_id
mw.commit
mw.redirect(303, '/game/')
]
'/action/hit':
post: [
mw.mustBeAuthed
mw.openTransaction
async (request, response) ->
await lib.game.hitOpponent(
request.uonline.db,
request.uonline.user.character_id,
request.body.id,
request.body.with_item_id
)
mw.commit
mw.redirect(303, '/game/')
]
'/action/unequip':
post: [
mw.mustBeAuthed
async (request, response) ->
await request.uonline.db.queryAsync(
'UPDATE items SET equipped = false WHERE id = $1 AND owner = $2',
[request.body.id, request.uonline.user.character_id]
)
response.redirect 303, '/inventory/'
]
'/action/equip':
post: [
mw.mustBeAuthed
async (request, response) ->
await request.uonline.db.queryAsync(
'UPDATE items SET equipped = true WHERE id = $1 AND owner = $2',
[request.body.id, request.uonline.user.character_id]
)
response.redirect 303, '/inventory/'
]