src/main/java/noahnok/dbdl/files/DeadByDaylight.java
Method onDisable
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
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@Override
public void onDisable() {
noJump.cancel();
for (UUID id : arenaEditor.editing.keySet()) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
This block of commented-out lines of code should be removed. Open
Open
//public Config getMessagesConfig() {
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- Exclude checks
Programmers should not comment out code as it bloats programs and reduces readability.
Unused code should be deleted and can be retrieved from source control history if required.