src/main/java/noahnok/dbdl/files/game/runnables/NoJump.java
package noahnok.dbdl.files.game.runnables;
import noahnok.dbdl.files.DeadByDaylight;
import noahnok.dbdl.files.game.DGame;
import noahnok.dbdl.files.player.DPlayer;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.scheduler.BukkitRunnable;
public class NoJump extends BukkitRunnable {
private final DeadByDaylight main;
public NoJump(DeadByDaylight main) {
this.main = main;
}
@Override
public void run() {
for (DGame game : main.getGameManager().getGames()) {
for (DPlayer player : game.getPlayers()) {
player.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.JUMP, (20 * 8), 250));
}
}
}
}