vj4/ui/common/easing.inc.styl

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Maintainability
Test Coverage
// Cubic
ease-in-cubic = cubic-bezier(0.550, 0.055, 0.675, 0.190);
ease-out-cubic = cubic-bezier(0.215, 0.610, 0.355, 1.000);
ease-in-out-cubic  = cubic-bezier(0.645, 0.045, 0.355, 1.000);

// Circ
ease-in-circ = cubic-bezier(0.600, 0.040, 0.980, 0.335);
ease-out-circ = cubic-bezier(0.075, 0.820, 0.165, 1.000);
ease-in-out-circ = cubic-bezier(0.785, 0.135, 0.150, 0.860);

// Expo
ease-in-expo = cubic-bezier(0.950, 0.050, 0.795, 0.035);
ease-out-expo = cubic-bezier(0.190, 1.000, 0.220, 1.000);
ease-in-out-expo = cubic-bezier(1.000, 0.000, 0.000, 1.000);

// Quad
ease-in-quad = cubic-bezier(0.550, 0.085, 0.680, 0.530);
ease-out-quad = cubic-bezier(0.250, 0.460, 0.450, 0.940);
ease-in-out-quad = cubic-bezier(0.455, 0.030, 0.515, 0.955);

// Quart
ease-in-quart = cubic-bezier(0.895, 0.030, 0.685, 0.220);
ease-out-quart = cubic-bezier(0.165, 0.840, 0.440, 1.000);
ease-in-out-quart  = cubic-bezier(0.770, 0.000, 0.175, 1.000);

// Quint
ease-in-quint = cubic-bezier(0.755, 0.050, 0.855, 0.060);
ease-out-quint = cubic-bezier(0.230, 1.000, 0.320, 1.000);
ease-in-out-quint  = cubic-bezier(0.860, 0.000, 0.070, 1.000);

// Sine
ease-in-sine = cubic-bezier(0.470, 0.000, 0.745, 0.715);
ease-out-sine = cubic-bezier(0.390, 0.575, 0.565, 1.000);
ease-in-out-sine = cubic-bezier(0.445, 0.050, 0.550, 0.950);

// Back
ease-in-back = cubic-bezier(0.600, -0.280, 0.735, 0.045);
ease-out-back = cubic-bezier(0.175,  0.885, 0.320, 1.275);
ease-in-out-back = cubic-bezier(0.680, -0.550, 0.265, 1.550);