vitaclear/project-lvl1-s220

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Showing 28 of 28 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const isbalanced = (num) => {
  for (let i = 0; i < digits(num) - 1; i += 1) {
    const digit1 = getdigit(num, i);
    const digit2 = getdigit(num, i + 1);
    if (digit1 > digit2) { return false; }
Severity: Major
Found in src/games/balance3.js and 1 other location - About 6 hrs to fix
src/games/balance.js on lines 8..22

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 157.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const isbalanced = (num) => {
  for (let i = 0; i < digits(num) - 1; i += 1) {
    const digit1 = getdigit(num, i);
    const digit2 = getdigit(num, i + 1);
    if (digit1 > digit2) { return false; }
Severity: Major
Found in src/games/balance.js and 1 other location - About 6 hrs to fix
src/games/balance3.js on lines 8..22

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 157.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const balanceextremes = (num) => {
  let difference = 0;
  for (let i = 0; i < digits(num); i += 1) {
    if (i === mindigitnumber(num)) {
      difference += 10 ** (digits(num) - (i + 1));
Severity: Major
Found in src/games/balance3.js and 1 other location - About 4 hrs to fix
src/games/balance.js on lines 46..57

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const balanceextremes = (num) => {
  let difference = 0;
  for (let i = 0; i < digits(num); i += 1) {
    if (i === mindigitnumber(num)) {
      difference += 10 ** (digits(num) - (i + 1));
Severity: Major
Found in src/games/balance.js and 1 other location - About 4 hrs to fix
src/games/balance3.js on lines 46..57

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 132.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function balancenum has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
Open

const balancenum = (digit1, digit2, digit3, digit4) => {
  if (isbalanced(digit1, digit2, digit3, digit4)) { return `${digit1}${digit2}${digit3}${digit4}`; }
  if (digit1 === Math.max(digit1, digit2, digit3, digit4)) {
    if (digit4 === Math.min(digit2, digit3, digit4)) {
      return balancenum(digit1 - 1, digit2, digit3, digit4 + 1);
Severity: Minor
Found in src/games/newbalance.js - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const mindigitnumber = (num) => {
  let min = digits(num) - 1;
  for (let i = digits(num) - 1; i >= 0; i -= 1) {
    if (digits(num) === 1) { return 0; }
    if (getdigit(num, i) < getdigit(num, min)) {
Severity: Major
Found in src/games/balance.js and 1 other location - About 3 hrs to fix
src/games/balance3.js on lines 24..33

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 110.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const mindigitnumber = (num) => {
  let min = digits(num) - 1;
  for (let i = digits(num) - 1; i >= 0; i -= 1) {
    if (digits(num) === 1) { return 0; }
    if (getdigit(num, i) < getdigit(num, min)) {
Severity: Major
Found in src/games/balance3.js and 1 other location - About 3 hrs to fix
src/games/balance.js on lines 24..33

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 110.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const getMaxIndex = (digits) => {
  const init = {
    maxI: 0, maxValue: digits[0],
  };
  const maximum = digits.reduce((acc, el, index) => {
Severity: Major
Found in src/games/balanceNum.js and 1 other location - About 3 hrs to fix
src/games/balanceNum.js on lines 15..24

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 98.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const getMinIndex = (digits) => {
  const init = {
    minI: 0, minValue: digits[0],
  };
  const minimum = digits.reduceRight((acc, el, index) => {
Severity: Major
Found in src/games/balanceNum.js and 1 other location - About 3 hrs to fix
src/games/balanceNum.js on lines 26..35

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 98.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const maxdigitnumber = (num) => {
  let max = 0;
  for (let i = 0; i < digits(num); i += 1) {
    if (digits(num) === 1) { return 0; }
    if (getdigit(num, i) > getdigit(num, max)) {
Severity: Major
Found in src/games/balance3.js and 1 other location - About 3 hrs to fix
src/games/balance.js on lines 35..44

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 98.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const maxdigitnumber = (num) => {
  let max = 0;
  for (let i = 0; i < digits(num); i += 1) {
    if (digits(num) === 1) { return 0; }
    if (getdigit(num, i) > getdigit(num, max)) {
Severity: Major
Found in src/games/balance.js and 1 other location - About 3 hrs to fix
src/games/balance3.js on lines 35..44

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 98.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const balancegame = () => {
  rules('Balance the given number, please.');
  const balance = num => cons(`${num}`, balancenum(num));
  process(() => balance(randnum(10000)));
};
Severity: Major
Found in src/games/balance3.js and 1 other location - About 1 hr to fix
src/games/balance.js on lines 68..72

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 66.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const balancegame = () => {
  rules('Balance the given number, please.');
  const balance = num => cons(`${num}`, balancenum(num));
  process(() => balance(randnum(10000)));
};
Severity: Major
Found in src/games/balance.js and 1 other location - About 1 hr to fix
src/games/balance3.js on lines 84..88

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 66.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function balancenum has 29 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const balancenum = (digit1, digit2, digit3, digit4) => {
  if (isbalanced(digit1, digit2, digit3, digit4)) { return `${digit1}${digit2}${digit3}${digit4}`; }
  if (digit1 === Math.max(digit1, digit2, digit3, digit4)) {
    if (digit4 === Math.min(digit2, digit3, digit4)) {
      return balancenum(digit1 - 1, digit2, digit3, digit4 + 1);
Severity: Minor
Found in src/games/newbalance.js - About 1 hr to fix

    Function isbalanced has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

    const isbalanced = (digit1, digit2, digit3, digit4) => {
      if (digit1 <= digit2) {
        if (digit2 <= digit3) {
          if (digit3 <= digit4) {
            if ((digit4 - digit1) <= 1) {
    Severity: Minor
    Found in src/games/newbalance.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function process has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
    Open

    export const process = (task) => {
      let correctAnswer;
      const gamer = hello();
      let i = 1;
      for (; i < 4; i += 1) {
    Severity: Minor
    Found in src/index.js - About 55 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function primegame has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

    const primegame = () => {
      rules('Please answer "yes" if a number is prime, otherwise answer "no".');
      const isprime = (num) => {
        if (num < 2) { return false; }
        for (let i = Math.round(num / 2); i > 1; i -= 1) {
    Severity: Minor
    Found in src/games/prime.js - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid too many return statements within this function.
    Open

          return balancenum(digit1, digit2, digit3 - 1, digit4 + 1);
    Severity: Major
    Found in src/games/newbalance.js - About 30 mins to fix

      Avoid too many return statements within this function.
      Open

          return balancenum(digit1, digit2 + 1, digit3, digit4 - 1);
      Severity: Major
      Found in src/games/newbalance.js - About 30 mins to fix

        Avoid too many return statements within this function.
        Open

              return balancenum(digit1, digit2 - 1, digit3, digit4 + 1);
        Severity: Major
        Found in src/games/newbalance.js - About 30 mins to fix
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