src/engine.js
import readlineSync from 'readline-sync';
const countRounds = 3;
const playRounds = (game) => {
for (let i = 0; i < countRounds; i += 1) {
const nextRound = game();
console.log(`Question: ${nextRound.question}`);
const answer = readlineSync.question('Your answer? ');
const correctAnswer = nextRound.answer;
if (answer === correctAnswer) {
console.log('Correct!');
} else {
console.log(`'${answer}' is wrong answer ;(. Correct answer was '${correctAnswer}'.`);
return false;
}
}
return true;
};
const playGame = (game, description) => {
console.log('Welcome to the Brain Games!');
console.log(description);
console.log();
const player = readlineSync.question('May I have your name? ');
console.log(`Hello, ${player}!`);
console.log();
const isWin = playRounds(game);
if (isWin) {
console.log(`Congratulations, ${player}!`);
} else {
console.log(`Let's try again, ${player}!`);
}
};
export default playGame;